Passage

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Passage

GenresRPG, Autobiographical
DeveloperJason Rohrer
Code licensePublic Domain
Media licensePublic Domain
Latest release3
Release dateDecember 13th, 2007
LibrarySDL

Passage is an autobiographical RPG game by Jason Rohrer. It was his third game and the second to be licensed under public domain. The game has been selected for gamma256 event.[1] The latest version of the game is 3 released on December 13, 2007.[2] It used the SDL library and its default resolution is 600x90.

Contents

[edit] Gameplay

The game is about the fact that we are mortal. It chronicles a person's life from childhood to adulthood in the matter of five minutes. At the end of the five minutes, the player automatically die. At the beginning of a player's life, the field of vision is very much forward oriented, representing the future. However, as the player age, the field of vision extends back, representing looking back to the past.

Players score point by going forward and opening up treasure chests. He can score even more if he got a wife, although it will slow him down.

[edit] Receptions

Passage is well received and often praised for invoking emotions as well for its deep symbolism. Some detractors say the game is boring, or sometime they claim it was not a game at all. It is covered by many gaming sites and featured on some of the world's most popular blog.[3]

[edit] References

  1. Gamma256 page
  2. Passage's CVS Changelog
  3. Boingboing urges people to try out Passage

[edit] External links

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