Passage
From Libregamewiki
| Passage | |
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| Genres | RPG, Autobiographical |
| Developer | Jason Rohrer |
| Code license | Public Domain |
| Media license | Public Domain |
| Latest release | 3 |
| Release date | December 13th, 2007 |
| Library | SDL |
Passage is an autobiographical RPG game by Jason Rohrer. It is his third game and the second to be released in the public domain. The game has been selected for the gamma256 event.[1] The latest version of the game is 3 released on December 13, 2007.[2] It uses the SDL library and its default resolution is 600x90.
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[edit] Gameplay
The game is about the fact that we are mortal. It chronicles a person's life from childhood to adulthood in the matter of five minutes. At the end of the five minutes, the player automatically dies. At the beginning of a player's life, the field of vision is very much forward oriented, representing the future. However, as the player age, the field of vision extends back, representing looking back to the past.
Players score point by going forward and opening up treasure chests. The player can score even more if the player obtains a wife, although it will slow him down.
[edit] Receptions
Passage has been well received and often praised for invoking emotions as well for its deep symbolism. Some detractors say the game is boring, or sometimes they claim it was not a game at all. It was covered by many gaming sites and featured on some of the world's most popular blogs.[3]
[edit] Version history
| Version | Date |
|---|---|
| 1[4] | 2007-11-01 |
| 2[4] | 2007-11-13 |
| 3[4] | 2007-12-13 |
[edit] References
- ↑ Gamma256 page
- ↑ Passage's CVS Changelog
- ↑ Boingboing urges people to try out Passage
- ↑ 4.0 4.1 4.2 Jason Rohrer's releaselog page accessed on August 2nd, 2009
[edit] External links
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