Pingus
From Libregamewiki
| Pingus | |
|---|---|
|
Pingus's first level | |
| Genre | Puzzle game |
| Developers | Ingo Ruhnke, David Philippi |
| Code license | GPL |
| Media license | GPL |
| Latest release | 0.7.2 |
| Release date | October, 2007 |
| Library | SDL |
Pingus is a clone of the proprietary puzzle game Lemmings, but makes use of penguins. The game uses SDL, however it once used ClanLib. The latest release of the game is version 0.7.2 on October 31, 2007.[1] The entire game, including its media are licensed under the GNU General Public License.[2][3]
Contents |
[edit] Gameplay
The player sees the game from a side view. Its levels consist of a starting point, obstacles and an exit. To win a level, a specific amount of penguins has to reach the exit. To overcome the obstacles the player can assign jobs to single penguins, like building a bridge or digging a hole. When the player does not assign the penguins with tasks, they keep walking forward.
[edit] Developers
- Ingo Ruhnke - Maintainer/Programmer
- David Philippi - Programmer
[edit] References
- ↑ http://pingus.seul.org/news.html
- ↑ The copyright file for the game at [http://www.debian.org/distrib/packages Debian's packages listM
- ↑ The copyright file for the game's media at [http://www.debian.org/distrib/packages Debian's packages list


