OpenTTD

From Libregamewiki
(Redirected from OTTD)
Jump to navigation Jump to search
OpenTTD
OpenTTD.png
GenreTransport Infrastructure, Online
Latest release13.4  (Announcement)
Release dateJuly 29th, 2023
PlatformsLinux, Windows, Mac
Code licenseGPL
Media licenseGraphics (OpenGFX): GPLv2 [1]

Sound (OpenSFX): CC BY-SA 3.0, GPLv2, CDDL[2]

Music (OpenMSX): GPLv2[3]
P. languageC++
LibrarySDL, Allegro
Contribute
OpenTTD is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch:
openttd 
Openlogo-debianV2.svg Debian: openttd 
Fedora logo.svg Fedora: openttd  
OpenSUSE Logo.svg OpenSUSE: openttd 
Flatpak logo.png Flatpak: org.openttd.OpenTTD

OpenTTD is a simulation game for transportation and a clone of the proprietary game Transport Tycoon Deluxe ("TTD"). The game's source code is licensed under the terms of the GNU General Public License version 2.0.[4] Proprietary data files from the original TTD are not required to play the binary packed game. The game project has free/libre media files. There are official libre data sets for the graphics (OpenGFX), sounds (OpenSFX) and music (OpenMSX). Some GNU/Linux distributions already have packages for these, but if not, these can be downloaded and installed in-game from the extensions menu.[5]

OpenTTD has many improvements over its inspiration, TTD, such as larger maps and online multiplayer play. It was written in the C++ programming language using the SDL or Allegro library.[6][7]

Development[edit]

Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.

History[edit]

OpenTTD originated with Ludvig "Ludde" Strigeus when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.[8]

In October 2008 a graphics replacement set was released that uses the same license as the original game engine recreation project.[9] That lead to the inclusion into Linux distributions like Fedora.[10]

Version 1.0.0 was released in April 2010.[11]

The official sound set of OpenTTD, OpenSFX, was meant to be a libre sound set for the game actually was under a non-libre license for a very long time, way past the OpenTTD 1.0.0 release.[12] The sounds were licensed under Creative Commons Sampling Plus 1.0, a retired[13] non-free license (it has a non-commercial clause). So efforts have been made to completely rework the sound set to be 100% libre. Version 1.0.0 of OpenSFX, the first actually libre version, was released in March 12, 2021 without any big announcement.[14] The sounds in OpenSFX are licensed CC BY-SA 3.0 from that point on.[15]

Release history[edit]

See OpenTTD release history.

External links[edit]

References[edit]