Zaz

Zaz is a puzzle game loosely based on games like Luxor, Zuma and Puzzle Bobble. It is written in the C++ programming language and licensed under the GPLv3.

Gameplay
The objective of the game is to get rid of incoming balls by arranging them in triplets. The twists that make Zaz stand out from other games of this type are that the balls have to be picked from the path (instead of being randomly assigned for the player) and that the player's "vehicle" is also attached to a path which is different from level to level.

Developers

 * Remigiusz Dybka
 * Leonard Ritter
 * Kinga Dybka