Unvanquished

Unvanquished, fork of Tremulous, is a multiplayer first-person shooter licensed under the GPL.

Unvanquished uses the Dæmon engine which is based upon id Tech 3.

Gameplay
Players either play on the alien or on the human team. Humans rely on technology and equip various weapons to dispose of their alien adversaries, while the aliens rely on evolving to become larger and fitter monsters.

Base building plays a crucial role in Unvanquished. Machine turrets and the armory (human) and acid tubes and boosters (alien) are some of the available buildings. Each base is controlled by a main structure: the human reactor and the alien overmind power the other buildings, so defending one team's main structure and destroying the enemies' is a main task of the game. A team has to destroy all enemy's spawn points and players to win.

Alien team
As an alien, most fighting is close-combat, with the exception of Advanced Grangers and Advanced Dragoons who can spit projectiles. Evolution points are spent on evolving into stronger units with special abilities. Those include walking on walls, paralyzing the enemy or shooting projectiles.

Human team
Human players use weapons and items to kill. Money is spent at the armory building to buy guns, armor and other equipment.

Changes since Tremulous
Unvanquished have received various changes since Tremulous, of which some of the most important may be:


 * it is possible to play against computer, since bots were added
 * graphics were improved
 * build mechanics no longer have sudden death, and the resource mechanics have been reworked
 * humans now have long-range rocket turrets but no more tesla
 * new maps, while still being able to load Tremulous maps

Project history
Unvanquished began as one of the projects which aimed to revive Tremulous and incorporate improvements to the then-recently liberated source code of Quake 3. A version of this engine (XreaL) incorporating technologies from the release of Wolfenstein: Enemy Territory source became known as XreaL and a fork of ET:XreaL was to become the Dæmon engine powering Unvanquished&mdash;although at first it was called OpenWolf. The Unvanquished project was briefly known as TremZ before an abandoned Tremulous mod donated its name. Dæmon also incorporated some elements from Tremfusion.