Pingus

Pingus is a clone of the proprietary puzzle game Lemmings which makes use of penguins. The game uses SDL, however it once used ClanLib. The entire game, including its media are licensed under the GNU General Public License.

Story
Pingus has a simple story: The ice at the penguins' home by the south pole has been melting so they set out into the wide world to find out why. Story mode strictly speaking includes only Tutorial Island, where the penguins go to learn their skills and from where they travel onward. Additional level sets however exist; these are written to expand on the story.

Gameplay
The player sees the game from a side view. Its levels consist of a starting point, obstacles and an exit. To win a level, a specific amount of penguins has to reach the exit. To overcome the obstacles the player can assign jobs to single penguins, like building a bridge or digging a hole. When the player does not assign the penguins with tasks, they keep walking forward.

Developers

 * Ingo Ruhnke - Maintainer/Programmer
 * David Philippi - Programmer