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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=31.223.0.166</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=31.223.0.166"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/31.223.0.166"/>
	<updated>2026-09-29T02:12:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Yo_Frankie!&amp;diff=56949</id>
		<title>Yo Frankie!</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Yo_Frankie!&amp;diff=56949"/>
		<updated>2018-12-24T10:04:42Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Yo Frankie!&lt;br /&gt;
|image          = Image:Yo Frankie - Demo 1.2.jpg&lt;br /&gt;
|caption        = Yo Frankie!, technical demo 1.2&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;about&amp;quot;&amp;gt;[http://www.yofrankie.org/?page_id=8 &#039;&#039;About&#039;&#039; page on the official web site]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Creative Commons Attribution|CC-BY 3.0]]&amp;lt;ref name=&amp;quot;about&amp;quot; /&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Crystal Space]]&lt;br /&gt;
|latest release = 1.1&lt;br /&gt;
|release date   = July 4{{th}}, 2009&lt;br /&gt;
|release date iso  = 2009-07-04&lt;br /&gt;
|release announcement = http://www.yofrankie.org/yofrankie-11/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|link homepage  = http://www.yofrankie.org/&lt;br /&gt;
|link feed      = http://www.yofrankie.org/feed/&lt;br /&gt;
|link scmweb    = https://svn.blender.org/svnroot/yofrankie&lt;br /&gt;
|link project   = https://projects.blender.org/projects/yofrankie/&lt;br /&gt;
|scm            = svn checkout https://svn.blender.org/svnroot/yofrankie/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Yo Frankie!&#039;&#039;&#039;&#039;&#039;, previously &#039;&#039;&#039;&#039;&#039;Apricot&#039;&#039;&#039;&#039;&#039;, is a free [[:Category:3D games|3D]] [[:Category:Platform games|platform]] game project launched by the Blender Institute and supported by the Crystal Space community, to improvement Blender in game development, and the Crystal Space engine.&lt;br /&gt;
&lt;br /&gt;
The project start in February 2008, and its 1.0 release date was in {{check|August 2008}}. The source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution|CC-BY]] license.&lt;br /&gt;
&lt;br /&gt;
The game has been released for download on 9 Dec 2008.&amp;lt;ref&amp;gt;http://www.yofrankie.org/yo-frankie-online-release/ (acc. 2008-12-15)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|11|26}}, the latest release is 1.1, made on July 4th, 2009.&amp;lt;ref&amp;gt;http://www.yofrankie.org/yofrankie-11/ (acc. 2009-11-27)&amp;lt;/ref&amp;gt; Unsurprisingly, this game requires [[3D hardware acceleration]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date       !! Event&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-04 || 1.1 release&lt;br /&gt;
|-&lt;br /&gt;
|2008-{{check|08}}    || 1.0 release&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
*[http://www.yofrankie.org Web site]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Modanung&amp;diff=56948</id>
		<title>User:Modanung</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Modanung&amp;diff=56948"/>
		<updated>2018-12-24T10:04:38Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: Removed redirect to Modanung&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;REDIRECT [[Modanung]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Frode_%E9%AD%94%E5%A4%A7%E5%86%9C_Lindeijer&amp;diff=56947</id>
		<title>Frode 魔大农 Lindeijer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Frode_%E9%AD%94%E5%A4%A7%E5%86%9C_Lindeijer&amp;diff=56947"/>
		<updated>2018-12-24T10:04:34Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: Removed redirect to Modanung&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;REDIRECT [[Modanung]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]][[Category:Dutch developers]][[Category:Programmers]][[Category:Artists]][[Category:Sound designers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Windys&amp;diff=56946</id>
		<title>Windys</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Windys&amp;diff=56946"/>
		<updated>2018-12-24T10:00:02Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Windys&lt;br /&gt;
|image          = File:Windys-Screenshot.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Action games|Action]] [[:Category:Platform games|Platformer]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Piga Software]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU Free Documentation License|GFDL]] and [[GNU General Public License|GPLv3]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = Gambas Platform Engine&lt;br /&gt;
|latest release       = 1.5.0&lt;br /&gt;
|release date         = August 12{{th}}, 2011&lt;br /&gt;
|release date iso     = 2011-08-12&lt;br /&gt;
|release announcement = https://icculus.org/piga/Files/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:category:Gambas games|Gambas]] 1.x, 2.x&lt;br /&gt;
|libraries      = [[:category:Qt games|Qt]], [[:category:SDL games|SDL]], and the [[:category:Gambas games|Gambas Runtime Environment]].&lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Windys&#039;&#039;&#039; is a free software action arcade game by [[Piga Software]], originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being [[Alexei: Part IX]]. A bug release version was sent out on September 1, 2011, and a brand new version was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new &#039;&#039;Gambas 2&#039;&#039; basis.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The game is a simple arcade game. The player must run through a level, climbing up or down ladders to get to various floors, the end goal being to reach the level exit. The players way is obstructed by zombies, who prowl from left to right on some floors, killing the player if encountered (sending him to beginning of the level and removing one of his lives). To get past these menaces, the player may fire a glob of ketchup at them. The ketchup is only a short-range weapon however, so the player must get close to the zombie to hit it. Zombies eventually regenerate. The player needs to keep a supply of ketchup packets in order to fire. The player may also collect bonus items such as burgers, soda, or fries. There are some areas that are closed off with doors, inside of which are usually decorative items. Victor, the final boss, has no attack, except for generating super zombies. Super zombies can climb down ladders a the player and regenerate immediately after being shot, or after reaching the bottom of the level. There are nine levels plus a boss level and a secret level.&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
&#039;&#039;See also: [[Piga Software#Other information]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Graham L. Wilson - head programmer, designer.&lt;br /&gt;
*Hamish Wilson - programmer, levels, designer.&lt;br /&gt;
*Malcolm Wilson - soundtrack.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[https://pigalore.miraheze.org/wiki/Windys Article on PigaLore, the Piga Software Wiki]&lt;br /&gt;
*[http://piga.7.forumer.com/viewforum.php?f=17 Windys Piga Forum Section]&lt;br /&gt;
*[https://mwm.miraheze.org/wiki/Windys Article on the MWM Wiki] ([[GFDL]]-licensed copies of the soundtrack)&lt;br /&gt;
*[http://whiteislandsoftware.com/index.php?page=catalogues&amp;amp;type=entry&amp;amp;id=stable-releases%2Fwindys White Island Software entry]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcade games]] [[Category:Action games]] [[Category:GPL games]] [[Category:Gambas games]] [[Category:SDL games]] [[Category:Qt games]] [[Category:ASCII games]] [[Category:2D games]] [[Category:Single-player games]] [[Category:Games in English]] [[Category:icculus.org]] [[Category:Platform games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Gosu&amp;diff=56945</id>
		<title>Gosu</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Gosu&amp;diff=56945"/>
		<updated>2018-12-24T09:59:58Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Library infobox2|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:C++ libraries|C++]],[[:Category:Ruby libraries|Ruby]]&lt;br /&gt;
|[[Julian Raschke]]&lt;br /&gt;
|0.10.4&lt;br /&gt;
|October 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2015&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Gosu&#039;&#039;&#039;&#039;&#039; is a multimedia C++ library with Ruby bindings. It works on OS X, Windows and Linux. It was written by [[Julian Raschke]].&amp;lt;ref&amp;gt;[http://code.google.com/u/julianraschke/ User profile of Julian Raschke]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The library is licensed under the [[MIT license]], however on Windows and OS X it uses the proprietary FMOD library. The Linux version can use [[SDL_mixer]] though, and as such developers can build completely Free games with it.&lt;br /&gt;
&lt;br /&gt;
The latest version of Gosu is 0.10.4 released on October 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2015.&amp;lt;ref&amp;gt;[http://code.google.com/p/gosu/downloads/list# Google Code&#039;s download page for the Gosu project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is one of only two game development libraries used in the first two [[RubyWeekend]] contests.&lt;br /&gt;
==Version history==&lt;br /&gt;
*0.7.9.2 released on April 16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*0.7.10.3 released on September 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*0.7.13 released on April 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
*0.10.3 released on September 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;,2015&lt;br /&gt;
*0.10.4 released on October 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;,2015&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.libgosu.org/ &amp;quot;Gosu&amp;quot; homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Libraries]][[Category:MIT libraries]][[Category:C++ libraries]][[Category:Ruby libraries]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Category:PD_games&amp;diff=56944</id>
		<title>Category:PD games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Category:PD_games&amp;diff=56944"/>
		<updated>2018-12-24T09:59:52Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &#039;&#039;&#039;In English:&#039;&#039;&#039; free games that are released into the [[public domain]] or under an equivalent license.&lt;br /&gt;
* {{lang|eo|&#039;&#039;&#039;En Esperanto:&#039;&#039;&#039; liberaj elektronikaj ludoj, kiuj estas aŭ publika havaĵo, aŭ sub samsignifa permesilo.}}&lt;br /&gt;
* {{lang|ru|&#039;&#039;&#039;По‐русски:&#039;&#039;&#039; свободные компьютерные игры в общественном достоянии или под эквивалентной лицензией.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games by license]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pascal_Bleser&amp;diff=56943</id>
		<title>Pascal Bleser</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pascal_Bleser&amp;diff=56943"/>
		<updated>2018-12-24T09:59:46Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Packager&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pascal Bleser&#039;&#039;&#039;&#039;&#039; packaged [[X-Moto]] for Suse.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Porter]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Role-playing_games&amp;diff=56942</id>
		<title>Role-playing games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Role-playing_games&amp;diff=56942"/>
		<updated>2018-12-24T09:57:20Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Genre game list&lt;br /&gt;
|genredescription=Role-playing games are games in which players assume the roles of characters in a fictional setting.&lt;br /&gt;
|image=File:rpg.png&lt;br /&gt;
|genreparent=Role-playing games&lt;br /&gt;
|genrecategory=Role-playing games&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:HeXon_Screenshot2.png&amp;diff=56941</id>
		<title>File:HeXon Screenshot2.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:HeXon_Screenshot2.png&amp;diff=56941"/>
		<updated>2018-12-24T09:57:08Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Summary ==&lt;br /&gt;
A screenshot of heXon&lt;br /&gt;
&lt;br /&gt;
License: CC0&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Hexon.svg&amp;diff=56940</id>
		<title>File:Hexon.svg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Hexon.svg&amp;diff=56940"/>
		<updated>2018-12-24T09:57:04Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Summary ==&lt;br /&gt;
heXon icon by [[Modanung]]&lt;br /&gt;
&lt;br /&gt;
License: CC-BY&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:HeXonLogo.png&amp;diff=56939</id>
		<title>File:HeXonLogo.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:HeXonLogo.png&amp;diff=56939"/>
		<updated>2018-12-24T09:56:58Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Summary ==&lt;br /&gt;
heXon logo by [[Modanung]]&lt;br /&gt;
&lt;br /&gt;
License: CC-BY&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Urho3D.svg&amp;diff=56938</id>
		<title>File:Urho3D.svg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Urho3D.svg&amp;diff=56938"/>
		<updated>2018-12-24T09:55:41Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Urho3D]] logo by [[Modanung]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Logos]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:QuatterLogo.png&amp;diff=56937</id>
		<title>File:QuatterLogo.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:QuatterLogo.png&amp;diff=56937"/>
		<updated>2018-12-24T09:55:32Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Summary ==&lt;br /&gt;
PNG version of the Quatter logo by [[Modanung]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Zauberer&amp;diff=56936</id>
		<title>Talk:Zauberer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Zauberer&amp;diff=56936"/>
		<updated>2018-12-24T09:55:27Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;his is no game, just a couple of data files without explanations. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 21:27, 29 August 2013 (CEST)&lt;br /&gt;
:Hi, I&#039;m this project&#039;s leader (or trying my best at least ;)). It&#039;s actually a runnable game, only very incomplete. I really should take the time to extract the source files out of the WAD file, though the WAD file is just a container with all the files, there are editor&#039;s which can read it, think of it like a tarball. I also haven&#039;t had the time to write a read me file yet, for which I apologize. I see no real reason for why this article has to be deleted, as the game is licensed free as in freedom, only very incomplete at the moment, but if other people feel different, I guess I don&#039;t have anything against it. I also apologize for taking a long time to respond to this message. Have a nice day! W.F.R Cire, [[Special:Contributions/90.225.93.214|90.225.93.214]] 19:38, 24 September 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File_talk:QuatterLogo.svg&amp;diff=56934</id>
		<title>File talk:QuatterLogo.svg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File_talk:QuatterLogo.svg&amp;diff=56934"/>
		<updated>2018-12-24T09:53:59Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;his SVG can be deleted because it is not rendered properly. Instead a PNG version of the logo has been uploaded. [[User:Modanung|Modanung]] ([[User talk:Modanung|talk]]) 20:43, 22 September 2018 (CEST)&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenClonk&amp;diff=56933</id>
		<title>OpenClonk</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenClonk&amp;diff=56933"/>
		<updated>2018-12-24T09:53:54Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = OpenClonk&lt;br /&gt;
|image                = Image:darkmine.png&lt;br /&gt;
|caption              = OpenClonk&lt;br /&gt;
|genre                = [[Action games|Action]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[ISC]]&amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;[https://wiki.openclonk.org/w/FAQ#What_is_the_license_for_OpenClonk.3F OpenClonk FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[Creative Commons Attribution|CC-BY-SA]]&amp;lt;ref name=&amp;quot;lic&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 8.1&lt;br /&gt;
|release date         = March 17{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-03-17&lt;br /&gt;
|release announcement = http://blog.openclonk.org/2018/03/openclonk-8-1-released/&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://openclonk.org/&lt;br /&gt;
|link blog            = http://blog.openclonk.org/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/openclonk/openclonk/issues&lt;br /&gt;
|link scmweb          = https://github.com/openclonk/openclonk&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenClonk&#039;&#039;&#039; is a multiplayer game invented by Matthes Bender. There are elements of resource management, tactics, and puzzle solving.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.openclonk.org/ OpenClonk homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Action games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ri-li&amp;diff=56932</id>
		<title>Ri-li</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ri-li&amp;diff=56932"/>
		<updated>2018-12-24T09:53:48Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Ri-li&lt;br /&gt;
|image          = Image:Ri-li 2.0.1 en.png&lt;br /&gt;
|caption        = Ri-Li 2.0.1 in English&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Dominique Roux-Serret]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GNU GPL]] (v2.0.1-2 in Debian is under GPLv3)&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GNU GPL]] (v2.0.1-2 in Debian is under GPLv3)&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.0.1&lt;br /&gt;
|release date   = November 1{{st}}, 2007&lt;br /&gt;
|release date iso = 2007-11-01&lt;br /&gt;
|release announcement = http://ri-li.sourceforge.net/news.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage = http://ri-li.sourceforge.net/&lt;br /&gt;
|link scmweb = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ri-li&#039;&#039;&#039; is an [[:Category:Arcade games|arcade]] game in which you drive a toy wood train engine across many levels. It is written by [[Dominique Roux-Serret]]. The latest version of the game is 2.0.1 on November 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2007. It is written in the [[:Category:C++ games|C++]] programming language, using the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
&lt;br /&gt;
Its UI has 19 languages to choose from: Arabic, Breton, Chinese, Dutch, English, Esperanto, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Slovak, Spanish, Swedish, Turkish.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The player has to tell the train what its next turn should be, so that it does not collide with itself. The train collects cars, which are attached to it automatically.&lt;br /&gt;
&lt;br /&gt;
There are various good and bad items on the track, like those which accelerate the train or make the thread between coaches longer or shorter.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, the player is presented with a chapter from the Universal Declaration of Human Rights, and is asked to choose the number of that chapter of two given numbers. For a correct answer, more points are given.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://ri-li.sourceforge.net/ Ri-li homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:SDL games]][[Category:C++ games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Educational games]]&lt;br /&gt;
[[Category:Games in Arabic]]&lt;br /&gt;
[[Category:Games in Breton]]&lt;br /&gt;
[[Category:Games in Chinese]]&lt;br /&gt;
[[Category:Games in Dutch]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in Esperanto]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in German]]&lt;br /&gt;
[[Category:Games in Hungarian]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Japanese]]&lt;br /&gt;
[[Category:Games in Korean]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Portuguese]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Slovak]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;br /&gt;
[[Category:Games in Turkish]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD_release_history&amp;diff=56931</id>
		<title>OpenTTD release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD_release_history&amp;diff=56931"/>
		<updated>2018-12-24T09:53:42Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;his is the page that document [[OpenTTD]]&#039;s entire release history. There is an appromixately 66 releases that were documented, with 2007 being the most active year in terms of release.&lt;br /&gt;
==2004==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.1&amp;lt;ref name=&amp;quot;openttd&amp;quot;&amp;gt;[http://sourceforge.net/projects/openttd/files/ Sourceforge.net download page for OpenTTD] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2004-03-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.2&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-03-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.3&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-03-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.4&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-03-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.0&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-04-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.1&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-04-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.0&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.1&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-04-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.2&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.2.1&amp;lt;ref name=&amp;quot;openttd&amp;quot; /&amp;gt;&lt;br /&gt;
| 2004-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.3&amp;lt;ref name=&amp;quot;openttd&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.4&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/2 OpenTTD announcement for 0.3.4 release] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2004-09-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.5&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/4 OpenTTD announcement for 0.3.5 release] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2004-10-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2005==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.6&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/5 OpenTTD announcement for 0.3.6 release] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2005-01-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/6 OpenTTD announcement for 0.4.0 release] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2005-05-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0.1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/7 OpenTTD announcement for 0.4.0.1 release] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2005-05-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2006==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.5&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/14 OpenTTD announcement for 0.4.5 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-02-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.6&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/16 OpenTTD announcement for 0.4.6 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-03-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.7&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/17 OpenTTD announcement for 0.4.7 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.8-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/21 OpenTTD announcement for 0.4.8-RC1 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-06-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.8-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/23 OpenTTD announcement for 0.4.8-RC2 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-07-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.8&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/25 OpenTTD announcement for 0.4.8 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/32 OpenTTD announcement for 0.5.0-RC1 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-12-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/33 OpenTTD announcement for 0.5.0-RC2 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-12-31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2007==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0-RC3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/35 OpenTTD announcement for 0.5.0-RC3 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-01-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0-RC4&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/36 OpenTTD announcement for 0.5.0-RC4 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-01-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0-RC5&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/38 OpenTTD announcement for 0.5.0-RC5 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-02-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/39 OpenTTD announcement for 0.5.0 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-02-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/41 OpenTTD announcement for 0.5.1-RC1 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-03-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/42 OpenTTD announcement for 0.5.1-RC2 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-03-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1-RC3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/44 OpenTTD announcement for 0.5.1-RC3 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/45 OpenTTD announcement for 0.5.1 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-04-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.2-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/47 OpenTTD announcement for 0.5.2-RC1 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-05-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/48 OpenTTD announcement for 0.5.2 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.3-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/51 OpenTTD announcement for 0.5.3-RC1 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-06-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.3-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/52 OpenTTD announcement for 0.5.3-RC2 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-07-07&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.3-RC3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/53 OpenTTD announcement for 0.5.3-RC2 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-08-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/56 OpenTTD announcement for 0.5.3 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-09-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-beta1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/57 OpenTTD announcement for 0.6.0-beta1 release] accessed on July 23{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-11-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-beta2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/58 OpenTTD announcement for 0.6.0-beta2 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-12-09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-beta3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/60 OpenTTD announcement for 0.6.0-beta3 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-01-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-beta4&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/61 OpenTTD announcement for 0.6.0-beta4 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-02-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-beta5&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/62 OpenTTD announcement for 0.6.0-beta5 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-03-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/63 OpenTTD announcement for 0.6.0-RC1 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/64 OpenTTD announcement for 0.6.0 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-04-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.1-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/67 OpenTTD announcement for 0.6.1-RC1 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-04-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.1-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/69 OpenTTD announcement for 0.6.1-RC2 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/70 OpenTTD announcement for 0.6.1 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-06-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.2-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/72 OpenTTD announcement for 0.6.2-RC1 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-07-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.2-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/73 OpenTTD announcement for 0.6.2-RC2 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/74 OpenTTD announcement for 0.6.2 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.3-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/80 OpenTTD announcement on 0.6.3-RC1] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-09-22&lt;br /&gt;
|- &lt;br /&gt;
| 0.6.3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/81 OpenTTD announcement on 0.6.3 release] accessed on July 22{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-10-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2009==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0-beta1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/85 OpenTTD announcement for 0.7.0-beta1] accessed on July 21{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-02-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0-beta2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/87 OpenTTD announcement for 0.7.0-beta2] accessed on July 21{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/88 OpenTTD announcement for 0.7.0-RC1] accessed on July 21{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-03-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/89 OpenTTD announcement for 0.7.0-RC2] accessed on July 21{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-03-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/90 OpenTTD announcement for 0.7.0] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-04-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/91 OpenTTD announcement for 0.7.1-RC1] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-05-11&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/93 OpenTTD announcement for 0.7.1-RC2] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-05-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1-RC3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/94 OpenTTD announcement for 0.7.1-RC3] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-06-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/95 OpenTTD announcement for 0.7.1 release] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-06-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.2-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/98 OpenTTD announcement for 0.7.2-RC1 release] accessed on July 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-07-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.2-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/99 OpenTTD announcement for 0.7.2-RC2 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-07-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/100 OpenTTD announcement for 0.7.2 release] accessed on August 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-08-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.3-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/102 OpenTTD announcement for 0.7.3-RC1 release] accessed on [[2009#November|November 3{{rd}}, 2009]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.3-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/104 OpenTTD announcement for 0.7.3-RC2 release] accessed on [[2009#November|November 3{{rd}}, 2009]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-09-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/105 OpenTTD announcement for 0.7.3 release] accessed on [[2009#November|November 4{{th}}, 2009]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.4-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/108 OpenTTD announcement for 0.7.4-RC1 release] accessed on [[2009#November|November 17{{th}}, 2009]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.4&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/109 OpenTTD announcement for 0.7.4 release] accessed on [[2010#March|March 21{{st}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-12-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.5-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/111 OpenTTD announcement for 0.7.5-RC1 release] accessed on [[2010#March|March 22{{nd}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-12-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.5&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/112 OpenTTD announcement for 0.7.5 release] accessed on [[2010#March|March 22{{nd}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-12-23&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-beta1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/113 OpenTTD announcement for 1.0.0-beta1 release] accessed on [[2010#March|March 23{{rd}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-12-24&lt;br /&gt;
|}&lt;br /&gt;
==2010==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-beta2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/114 OpenTTD announcement for 1.0.0-beta2 release] accessed on [[2010#March|March 23{{rd}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-01-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-beta3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/116 OpenTTD announcement for 1.0.0-beta3 release] accessed on [[2010#March|March 24{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-01-21&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-beta4&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/117 OpenTTD announcement for 1.0.0-beta4 release] accessed on [[2010#March|March 24{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-02-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-RC1&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/119 OpenTTD announcement for 1.0.0-RC1 release] accessed on [[2010#March|March 25{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-02-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-RC2&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/120 OpenTTD announcement for 1.0.0-RC2 release] accessed on [[2010#March|March 25{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-03-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0-RC3&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/121 OpenTTD announcement for 1.0.0-RC3 release] accessed on [[2010#March|March 25{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-03-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/122 OpenTTD 1.0.0] accessed on [[2010#April|April 6{{st}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-04-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:OpenTTD]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=ReTux&amp;diff=56930</id>
		<title>ReTux</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=ReTux&amp;diff=56930"/>
		<updated>2018-12-24T09:52:49Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = reTux&lt;br /&gt;
|image                = Image:Retux.png&lt;br /&gt;
|caption              = reTux&lt;br /&gt;
|genre                = [[:Category:Platform games|Platformer]]&lt;br /&gt;
|developer            = [[Onpon4|onpon4]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=lic&amp;gt;http://retux.nongnu.org/ (&amp;quot;The easy to read Python source code is fully available, and you have the liberty to do virtually whatever you want with it under the terms of the GNU GPL.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = various (all libre)&amp;lt;ref name=media_lic&amp;gt;http://retux.nongnu.org/licenses.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.3.5&lt;br /&gt;
|release date         = August 31{{st}}, 2017&lt;br /&gt;
|release date iso     = 2017-08-31&lt;br /&gt;
|release announcement = https://savannah.nongnu.org/forum/forum.php?forum_id=8939&lt;br /&gt;
|language             = [[:Category:Python games|Python]]&lt;br /&gt;
|library              = [[SGE Game Engine]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://retux.nongnu.org&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;ReTux&#039;&#039;&#039; (stylized as &amp;quot;reTux&amp;quot; in-game) is a libre 2-D platformer written in Python and utilizing media from [[SuperTux]].&lt;br /&gt;
&lt;br /&gt;
Although ReTux re-uses the art assets of SuperTux, no code from SuperTux is used in ReTux. The software portion of ReTux is entirely new, written in Python and based on the SGE Game Engine.&lt;br /&gt;
&lt;br /&gt;
The main game contains 41 levels split into 5 worldmaps. Each level also has a Tux doll which can be found for bonus points and 100% completion.&lt;br /&gt;
&lt;br /&gt;
It was previously distributed commercially, but released to the public at no charge in April 2017.&amp;lt;ref name=now_gratis&amp;gt;https://savannah.nongnu.org/forum/forum.php?forum_id=8835&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://retux.nongnu.org Homepage]&lt;br /&gt;
* [https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-trailer/ Trailer]&lt;br /&gt;
* [https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-full-gameplay-walkthrough/ Full gameplay video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:Action games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Commercial games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=@CameliaGirls&amp;diff=56929</id>
		<title>@CameliaGirls</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=@CameliaGirls&amp;diff=56929"/>
		<updated>2018-12-24T09:52:45Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = @CameliaGirls&lt;br /&gt;
|image          = Image:Cameliagirls1.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|developers     = Studio TT Petok, Pigux Productions&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]]&lt;br /&gt;
|code           = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]]&lt;br /&gt;
|engines        =&lt;br /&gt;
|engine         = [[Ren&#039;Py]]&lt;br /&gt;
|latest release       = 0.55a&lt;br /&gt;
|release date         = June 6{{th}}, 2010&lt;br /&gt;
|release date iso     = 2010-06-06&lt;br /&gt;
|release announcement = http://games.renpy.org/game/cameliagirls&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;@CameliaGirls: Cewek Cewek Camelia&#039;&#039;&#039; is a visual novel that follows the life of a transfer student as she begins her new life at the all-girl Camelia Academy. The game is developed using the [[Ren&#039;Py]] Visual Novel engine with its code and original content released under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license.&amp;lt;ref&amp;gt;[http://cameliagirls.com @CameliaGirls Official site]&amp;lt;/ref&amp;gt; It also incorporates several third-party multimedia assets under compatible licenses.&amp;lt;ref&amp;gt;[http://cameliagirls.com/soundtrack.html @CG soundtrack credits]&amp;lt;/ref&amp;gt; The script and interface is officially developed in English, Indonesian, and Spanish, and as of now, consists of one Act with about 3600 words.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
@CG is a visual novel,&amp;lt;ref&amp;gt;[https://secure.wikimedia.org/wikipedia/en/wiki/Visual_novel Wikipedia article on Visual Novels]&amp;lt;/ref&amp;gt; which can best be described as an interactive story book where the player assumes the role of the protagonist, Kana, making decisions that alter the events and final outcome of the story. The game is highly dialog-driven, but also incorporates visual gags, reminiscent of the Anime style that inspires it.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The development of the project was originally done privately, but due to slow progress and a desire to engage the community, everything was opened up in December of 2010 to volunteer contributors.&amp;lt;ref&amp;gt;[https://groups.google.com/group/cameliagirls/browse_thread/thread/a4c00d52a143d19 @CG mailing list announcement]&amp;lt;/ref&amp;gt; @CG does not host a public repository, but releases periodic source code snapshots,&amp;lt;ref&amp;gt;[http://cameliagirls.com/develop.html @CG Source Code download page]&amp;lt;/ref&amp;gt; in addition to the ready-to-play game packages.&lt;br /&gt;
&lt;br /&gt;
@CG&#039;s main development hub is its deviantArt group. &amp;lt;ref&amp;gt;[http://cameliagirls.deviantart.com deviantArt group]&amp;lt;/ref&amp;gt; Here, @CG provides incentives for contributors through its bounty system, where requests for new assets and features are put on the team&#039;s Help Wanted board.&amp;lt;ref&amp;gt;[http://cameliagirls.deviantart.com/blog/37253012/ @CG Help Wanted board]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FOSS Sponsorship==&lt;br /&gt;
The @CG maintainers contribute part of the project&#039;s development budget to support the FOSS tools used by the team, both through donations and active commissioning of developers. One of the more prominent contributions was the Indonesian Translation of Inkscape &amp;lt;ref&amp;gt;[https://bugs.launchpad.net/inkscape/+bug/597066 Bug report on Launchpad for the translation patch]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://cameliagirls.com @CameliaGirls Official Site]&lt;br /&gt;
*[http://cameliagirls.deviantart.com @CameliaGirls deviantArt Group]&lt;br /&gt;
&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Single-player games]]&lt;br /&gt;
[[Category:Adventure games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Creative_Commons_Attribution-NonCommercial-ShareAlike&amp;diff=56928</id>
		<title>Creative Commons Attribution-NonCommercial-ShareAlike</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Creative_Commons_Attribution-NonCommercial-ShareAlike&amp;diff=56928"/>
		<updated>2018-12-24T09:52:40Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Creative Commons Attribution-NonCommercial-ShareAlike&#039;&#039;&#039;, also called &#039;&#039;&#039;cc-by-nc-sa&#039;&#039;&#039;, is a [[copyleft]] license which does not require the source code to be open.&lt;br /&gt;
&lt;br /&gt;
With its restriction on commercial use it is not considered a free art license.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons Attribution-NonCommercial-ShareAlike v3.0]&lt;br /&gt;
*[http://creativecommons.org/licenses/by-nc-sa/2.5/ Creative Commons Attribution-NonCommercial-ShareAlike v2.5]&lt;br /&gt;
*[http://creativecommons.org/licenses/by-nc-sa/2.0/ Creative Commons Attribution-NonCommercial-ShareAlike v2.0]&lt;br /&gt;
*[http://creativecommons.org/licenses/by-nc-sa/1.0/ Creative Commons Attribution-NonCommercial-ShareAlike v1.0]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Licenses]]&lt;br /&gt;
[[Category:Free media licenses]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=56927</id>
		<title>Pink Pony</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=56927"/>
		<updated>2018-12-24T09:52:34Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Pink Pony&lt;br /&gt;
|image                = Image:Pink_pony.jpeg&lt;br /&gt;
|caption              = Pink Pony&lt;br /&gt;
|genre                = [[:Category:Tron-like racing games|Tron-like racing]], [[:Category:Multiplayer games|multiplayer]]&lt;br /&gt;
|developer            = [[ginkgo]], [[MCMic]], [[Iwan Gabovitch]], [[Thomas Weber]]; includes work by [[tornado (person)|tornado]], [[renich]], [[brisingre]], [[David Brisbane]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]+&lt;br /&gt;
|media license        = (separately) [[GNU General Public License|GPLv3]]+; [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]]; [[Creative Commons Attribution|CC BY 3.0]]; [[Open Font License|OFL]]; [[public domain|PD]]/[[Creative Commons Zero|CC0]]&amp;lt;ref&amp;gt;README in the game’s file tree ([http://github.com/ginkgo/pink-pony/blob/520dcf97ed265e68ef328419fa1bf2579da6bed4/README a version]; acc. 2009-08-19)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.4.1&lt;br /&gt;
|release date         = January 1{{st}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-01&lt;br /&gt;
|release announcement = https://github.com/ginkgo/pink-pony/releases&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|link tracker         = https://github.com/ginkgo/pink-pony/issues&lt;br /&gt;
|link scmweb          = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|scm                  = git clone https://github.com/ginkgo/pink-pony.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pink Pony&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Multiplayer games|multiplayer]] [[:Category:Tron-like racing games|Tron-like racing]] game, with pink ponies instead of light cycles. The game source code ([[:Category:C games|C]]) is licensed under the [[GNU General Public License|GPL]] while the media are licensed under [[GNU General Public License|GPLv3]], [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]], [[Creative Commons Attribution|CC-BY]], [[Open Font License|OFL]], and [[public domain|PD]]/[[Creative Commons Zero|CC0]].&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|08|19}}, the game is under active development and is “kind of beta”.&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|11|26}}, the latest version of the game is 1.2.1 released on August 19{{th}}, 2009.&amp;lt;ref&amp;gt;[http://code.google.com/p/pink-pony/downloads/list Google code download page] accessed on August 18{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
On March 7{{th}}, 2009, [[Ginkgo]] announced his plan for a tron-like pink pony game while looking for a pink pony model.&amp;lt;ref&amp;gt;[http://forum.freegamedev.net/index.php?t=msg&amp;amp;goto=18090&amp;amp;S=7526b2464ce618cad023b77501354375#msg_18090 Help wanted for pony model] accessed on August 19{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://code.google.com/p/pink-pony/ Google Code project page for Pink Pony]&lt;br /&gt;
*[http://packages.debian.org/jessie/pink-pony Pink Pony package in Debian jessie/sid]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:PD games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tron-like racing games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Child-friendly games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Transport_infrastructure_games&amp;diff=56926</id>
		<title>Transport infrastructure games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Transport_infrastructure_games&amp;diff=56926"/>
		<updated>2018-12-24T09:51:43Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
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{{Genre game list&lt;br /&gt;
|genredescription=Build mobility for people and goods.&lt;br /&gt;
|image=File:Transport.png&lt;br /&gt;
|genreparent=Strategy games&lt;br /&gt;
|genrecategory=Transport infrastructure games&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Colobot&amp;diff=56925</id>
		<title>Colobot</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Colobot&amp;diff=56925"/>
		<updated>2018-12-24T09:51:39Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Colobot&lt;br /&gt;
|image                = File:Colobot-0.1.2-screenshot.png&lt;br /&gt;
|caption              = The astronaut watches as his winged grabber is about to change and recharge the shooting bot&#039;s power cell.  Note the code to accomplish this on the right-hand side.&lt;br /&gt;
|genre                = [[:Category:Real-time strategy games|RTS]], [[:Category:Programming games|programming]]&lt;br /&gt;
|developer            = Daniel Roux at Epsitec, TerranovaTeam&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3+]]&amp;lt;ref&amp;gt;[https://github.com/colobot/colobot/blob/master/README.md README] of the code repository&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPLv3+]]&amp;lt;ref&amp;gt;[https://github.com/colobot/colobot-data/blob/master/README.md README] of the data repository&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = Ceebot&lt;br /&gt;
|latest release       = 0.1.11.1&lt;br /&gt;
|release date         = May 13{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-05-13&lt;br /&gt;
|release announcement = https://colobot.info/2018/05/13/update-0-1-11-1/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]], CBOT&lt;br /&gt;
|library              = Boost, [[OpenGL]], [[OpenAL]], [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://colobot.info/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://colobot.info/forum/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/colobot/colobot&lt;br /&gt;
|link tracker         = https://github.com/colobot/colobot/issues&lt;br /&gt;
|link scmweb          = https://github.com/colobot/colobot&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Colobot&#039;&#039;&#039; - colonise with bots - is a combination of a real-time strategy and a programming game.  The player takes the role of an astronaut with the mission to find a habitable planet, after humankind plunged the Earth into an ecological catastrophe.  The player is not on their own, but accompanied by programmable robots that can help in building and defending structures.  Through a satellite link with &#039;Houston&#039; she/he is directed to complete a number of missions on different planets.  The game also involves a rather aggressive though evolving relationship with native alien lifeforms.&lt;br /&gt;
&lt;br /&gt;
Apart from the missions, there are also two game modes that instruct the player in the use of CBOT, the language used to program the bots.  This language is rather similar to C++ and Java.  During the missions, it&#039;s not really necessary to write code for the bots, but it is convenient to be able to adapt the programs Houston offers to the player.  Version 0.1.6 introduced the Code Battle game mode, where players first provide all programs needed to operate a base and/or kill all enemies, and then let the programmed bots do their job without the possibility to interfere.  The game provides three types of enemies: passive targets, pre-programmed bots and hot-seat play against a fellow human.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was first developed and released by Epsitec, a Swiss software company.&amp;lt;ref&amp;gt;[http://www.epsitec.ch/support/history/dates.htm History page] on the Epsitec website&amp;lt;/ref&amp;gt;  In 2012, Epsitec licensed the game under GPLv3+ to PPC (Polski Portal Colobota, or Polish Portal of Colobot).&amp;lt;ref&amp;gt;[http://www.colobot.cba.pl/news.php?readmore=19 Letter] of Epsitec&#039;s CEO stating the license to PPC&amp;lt;/ref&amp;gt;  The PPC is now developing Colobot: Gold Edition, a portable and bug-free version of the original Colobot.  They first ported the game from DirectX to a combination of OpenGL and SDL.  After Colobot: Gold Edition is finished, PPC plans to work on the successor, Colobot 2.&lt;br /&gt;
&lt;br /&gt;
In 2014, PPC was renamed to International Colobot Community to reflect a wider target audience.  At the same time, the developers have adopted the name of TerranovaTeam.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://colobot.info/ Colobot homepage]&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Colobot Wikipedia article]&lt;br /&gt;
*[http://www.ceebot.com/colobot/index-e.php Old Epsitec games website], where you can apparently still order the original game.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:Programming games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;br /&gt;
[[Category:OpenAL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Wildfire_Games&amp;diff=56924</id>
		<title>Wildfire Games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Wildfire_Games&amp;diff=56924"/>
		<updated>2018-12-24T09:51:33Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Image:Wildfire_Games_Logo.svg|thumb|right|200px|Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wildfire Games&#039;&#039;&#039; is an international community of gamers and volunteer developers creating [[free software]] games.&amp;lt;ref name=&amp;quot;homepage&amp;quot;&amp;gt;[http://wildfiregames.com Wildfire Games website]&amp;lt;/ref&amp;gt; The group was originally started in 2001 as a modding team&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Wildfire_Games Wildfire Games on Wikipedia]&amp;lt;/ref&amp;gt; but is currently working exclusively on their standalone game [[0 A.D.]]&amp;lt;ref name=&amp;quot;homepage&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
* [[0 A.D.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Engines==&lt;br /&gt;
* [[Pyrogenesis]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Development teams]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Airstrike&amp;diff=56923</id>
		<title>Airstrike</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Airstrike&amp;diff=56923"/>
		<updated>2018-12-24T09:51:28Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.166: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Airstrike&lt;br /&gt;
|image          = Image:Airstrike - screenshot5.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv2]] &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = pre6&lt;br /&gt;
|release date   = January 20{{th}}, 2003&lt;br /&gt;
|release date iso = 2003-01-20&lt;br /&gt;
|release announcement = https://icculus.org/airstrike/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|link homepage = https://icculus.org/airstrike/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airstrike&#039;&#039;&#039; is a game that involves dogfights in [[:Category:2D games|2D]]. Including the source code and the media, it is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/airstrike/airstrike_0.99+1.0pre6a-3.1/airstrike.copyright Airstrike&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/airstrike/airstrike_0.99+1.0pre6a-3.1/airstrike-common.copyright airstrike-common&#039;s copyright file] at [http://packages.debian.org Debian Packages]&amp;lt;/ref&amp;gt; &lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://icculus.org/airstrike/ Airstrike&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:icculus.org]]&lt;/div&gt;</summary>
		<author><name>31.223.0.166</name></author>
	</entry>
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