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	<updated>2026-09-13T12:48:45Z</updated>
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	<entry>
		<id>https://libregamewiki.org/index.php?title=Freedroid_RPG&amp;diff=55721</id>
		<title>Freedroid RPG</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Freedroid_RPG&amp;diff=55721"/>
		<updated>2018-12-08T07:47:30Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Freedroid RPG&lt;br /&gt;
|image          = Image:Freedroid RPG-0.16.1-screenshot.png&lt;br /&gt;
|caption        = Fighting a larger bot with the help of one hacked earlier.&lt;br /&gt;
|genre         = [[:Category:Role-playing games|RPG]], [[:Category:Post-apocalyptic games|Post-apocalyptic]]&lt;br /&gt;
|developer      = Freedroid RPG dev team&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2 or later&amp;lt;ref name=&amp;quot;license-debian&amp;quot;&amp;gt;[http://metadata.ftp-master.debian.org/changelogs/main/f/freedroidrpg/unstable_copyright &#039;&#039;Freeroid RPG&#039;s&#039;&#039; copyright file] at [http://www.debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;README&amp;quot;&amp;gt;The [https://gitlab.com/freedroid/freedroid-src/blob/master/README README] at the project&#039;s GitLab page&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2 or later&amp;lt;ref name=&amp;quot;license-debian&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;README&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.16.1&lt;br /&gt;
|release date         = April 2{{nd}}, 2016&lt;br /&gt;
|release date iso     = 2016-04-02&lt;br /&gt;
|release announcement = http://www.freedroid.org/2016/06/15/progress-report/&lt;br /&gt;
|language             = [[:Category:C games|C]], [[:Category:lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://www.freedroid.org&lt;br /&gt;
|link blog            = http://www.freedroid.org/news/&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=freedroid&lt;br /&gt;
|chat                 = irc://irc.freenode.net/freedroid&lt;br /&gt;
|link feed            = http://www.freedroid.org/feed.xml&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://rb.freedroid.org/ &amp;lt;!-- StevenDH: I suppose that&#039;s what&#039;s meant with &#039;pad&#039;. --&amp;gt;&lt;br /&gt;
|link project         = https://gitlab.com/freedroid/freedroid-src&lt;br /&gt;
|link tracker         = https://bugs.freedroid.org/b/index&lt;br /&gt;
|link scmweb          = https://gitlab.com/freedroid/freedroid-src/tree/master&lt;br /&gt;
|scm                  = git clone https://gitlab.com/freedroid/freedroid-src.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freedroid RPG&#039;&#039;&#039; is an isometric  [[Role-playing game|RPG]], it&#039;s code and content are licensed under the [[GNU General Public License|GPL]].&amp;lt;ref name=&amp;quot;license-debian&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;README&amp;quot;/&amp;gt; The game uses OpenGL hardware acceleration by default but can also use SDL graphics.&amp;lt;ref name=&amp;quot;README&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay is similar to other isometric games like [[FLARE]] where left clicking on a location will interact with it, either by movement, attacking, message, or dialog.  Players can interact with a number of objects including fighting enemies, talking to NPCs, reading signs, opening chests, smashing barrels and boxes, and logging on to computer terminals.  The game is progressed by completing a series of missions.&lt;br /&gt;
&lt;br /&gt;
The player can acquire different items, weapons, armor and &#039;&#039;circuits&#039;&#039; from defeated enemies, chests, boxes and barrels.  Valuable circuits is the currency in Freedroid RPG&#039;s post-apocalyptic world, they can be traded for other goods and services at different NPCs.&lt;br /&gt;
&lt;br /&gt;
A tutorial is included in all of the newer releases.&lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
Generally there are four ways of fighting enemies: melee, ranged, programs, or hacking. Melee attacks require melee weapons (or no weapons) and ranged attacks require ranged weapons and ammo. Program attacks require getting in-game Source books, learning them, loading them, then right clicking to &amp;quot;run&amp;quot; the program. Finally &#039;&#039;Hacking&#039;&#039; requires loading the hacking program and right clicking on an enemy to start a mini-game (like Paradroid which the original &#039;&#039;[[Freedroid|Freedroid classic]]&#039;&#039; duplicated).&lt;br /&gt;
&lt;br /&gt;
===Sub-Games===&lt;br /&gt;
In addition to the main game, and the hacking game, there are several sub-games for the player to experience. Including a parody &#039;&#039;[[nethack]]&#039;&#039; game, a concise thermonuclear war game, and several gambling games. These games are run though dialog so there are very few options for the player to take.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The game starts with a mysterious message from &#039;&#039;Dvorak, First AI&#039;&#039;, after which the player is awoken from cryogenic storage.  She/he takes the form of a human sized penguin, an alien from another planet.  Freedroid RPG takes place in a not too distant future where a huge population of bots, most of which produced and controlled by a single company, have risen against their former masters, killing a large part of humanity and taking over control of the galaxy.  The small town where the player is awoken hopes that, with her/his help, they can hold out against the bots, and who knows, maybe even win against them.&lt;br /&gt;
&lt;br /&gt;
The player must struggle not only to survive in a cruel world ravaged by the depredations of a robotic apocalypse, but fight back and free the survivors from the tyranny of a world awash in closed source software and determine his own fate.   &lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* &#039;&#039;Dr. Francis Spark&#039;&#039;, the scientist in charge of the cryogenic facility (Cryogenics Solutions: &amp;quot;Take the fast trip to the future with Cryogenic Solutions!&amp;quot;) where the player is found.&lt;br /&gt;
* &#039;&#039;Sorenson&#039;&#039;, a programmer who has gone crazy after writing one-too-many lines of proprietary COBOL code.&lt;br /&gt;
* &#039;&#039;Ewald&#039;&#039;, a bartender with a penchant for gambling and nothing to serve but cold water.&lt;br /&gt;
* &#039;&#039;Spencer&#039;&#039;, leader of the Red Guard.&lt;br /&gt;
And many others, including humans, robots, and everything in-between.&lt;br /&gt;
&lt;br /&gt;
===Factions===&lt;br /&gt;
* Selfish human, Tux. It is friendly to everyone and hostile towards bots.&lt;br /&gt;
* Civilians, humans who just want to be left alone.&lt;br /&gt;
* Crazy, people that were pissed off by Tux. They are civilians that are hostile to Tux.&lt;br /&gt;
* The Red Guard, an organization that seems to protect the remnants of humanity, but at what cost?&lt;br /&gt;
* Rebels, those who would oppose the Red Guard&#039;s methods (not yet implemented as of 0.16.1).&lt;br /&gt;
* &#039;&#039;MegaSys&#039;&#039;, a corporation that seems to have succeeded in achieving world domination by ironically killing their stockholders... and everyone else.&lt;br /&gt;
* Singularity, an AI which hates everyone but Tux and bots.&lt;br /&gt;
* Neutral does not attack anyone, neither is it being attacked&lt;br /&gt;
* Test as well does not attack anyone, neither is it being attacked&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
The MBROLA text-to-speech-system was used to generate voices.&amp;lt;ref&amp;gt;[http://freedroid.org/contact &#039;&#039;Freedroid RPG&#039;&#039; contact information page]&amp;lt;/ref&amp;gt; Most of the core engine code is written in [[:Category:C games|C]] with dialogs and similar actions written in [[:Category:lua games|Lua]] for ease of use.&lt;br /&gt;
&lt;br /&gt;
In the 2012 FOSDEM Game Devroom, [[Arthur Huillet]] gave a presentation discussing a number of important design decisions of Freedroid RPG.&amp;lt;ref&amp;gt;[https://archive.fosdem.org/2012/schedule/event/role_playing_game.html Anatomy of a role playing game] on the FOSDEM website, audio and video recordings as well as slides are included&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the release of 0.16, development began on a second act of the game.&lt;br /&gt;
&lt;br /&gt;
===Version history===&lt;br /&gt;
*See [[Freedroid RPG release history]] for more information.&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
The following lists some past and present developers in no particular order:&lt;br /&gt;
*[[Andrew A. Gill]] - voicing&lt;br /&gt;
*[[Arthur Huillet]] - maintainer, programming&lt;br /&gt;
*[[Arvid Picciani]] - music&lt;br /&gt;
*[[Bastian Salmela]] - art&lt;br /&gt;
*[[Chris Hoeppner]] - sounds&lt;br /&gt;
*[[Doris Stubenrauch]] - voicing&lt;br /&gt;
*[[Jeff Fox]] - programming, story/characters&lt;br /&gt;
*[[Johannes Prix]] - art, level design, programming, story/characters, sounds, voicing&lt;br /&gt;
*Karol Swietlicki - story/characters&lt;br /&gt;
*Leslie Viljonen - programming&lt;br /&gt;
*Reinhard Prix - programming&lt;br /&gt;
*Simon Newton - level design, programming, story/characters&lt;br /&gt;
*Tiina Heinonen - voicing&lt;br /&gt;
*Zombie Ryushu - testing&lt;br /&gt;
*Stefan Huszics&lt;br /&gt;
*J.K. Wood&lt;br /&gt;
*Stefan Kangas&lt;br /&gt;
*Ari Mustonen&lt;br /&gt;
*Miles McCammon&lt;br /&gt;
*Alexander Solovets&lt;br /&gt;
And many others!&lt;br /&gt;
&lt;br /&gt;
FreedroidRPG was selected as a mentor organization for the 2010 Google Summer of Code.&lt;br /&gt;
&lt;br /&gt;
==Non-English Languages==&lt;br /&gt;
Translations were reintroduced at release 0.16, hosted on Transifex&amp;lt;ref&amp;gt;[https://www.transifex.com/projects/p/freedroid-rpg/ Transifex project page]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
Current available languages:&lt;br /&gt;
*French&lt;br /&gt;
*German&lt;br /&gt;
*Brazilian Portuguese&lt;br /&gt;
*Czech&lt;br /&gt;
*Swedish&lt;br /&gt;
*Italian&lt;br /&gt;
*Spanish&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.freedroid.org Freedroid RPG homepage]&lt;br /&gt;
*[https://gitlab.com/freedroid/freedroid-src Freedroid Project Page]&lt;br /&gt;
*[http://www.transifex.com/projects/p/freedroid-rpg/ Freedroid Translation Project]&lt;br /&gt;
*[https://rb.freedroid.org/ Freedroid RPG Review Board]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Post-apocalyptic games]][[Category:3D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Lua games]][[Category:C games]]&lt;br /&gt;
[[Category:Freedroid RPG]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Caph&amp;diff=55720</id>
		<title>Caph</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Caph&amp;diff=55720"/>
		<updated>2018-12-08T07:47:24Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Caph&lt;br /&gt;
|image                = File:Caphgame.jpg&lt;br /&gt;
|caption              = Caph&lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics simulation]], [[:Category:Puzzle games|puzzle]]&lt;br /&gt;
|developer            = [[Roman Belov]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3+ &amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;[http://sourceforge.net/projects/caphgame/ project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3+ &amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;[http://sourceforge.net/projects/caphgame/ project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.1&lt;br /&gt;
|release date         = October 25{{th}}, 2010&lt;br /&gt;
|release date iso     = 2010-10-25&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://caphgame.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/caphgame&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/caphgame/bugs/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/caphgame/code/&lt;br /&gt;
|scm                  = git clone git://git.code.sf.net/p/caphgame/code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Caph&#039;&#039;&#039; is a physics simulation puzzle game in which the player has to get a red and a green circle together.&lt;br /&gt;
&lt;br /&gt;
Similar to the proprietary Crayon Physics game, &#039;&#039;&#039;Caph&#039;&#039;&#039; has the user draw objects such as ramps, fulcra, levers, and weights to move a ball to the destination using the laws of physics.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Numpty Physics]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://caphgame.sourceforge.net/ Caph Sourceforge page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=BuggyGame&amp;diff=55719</id>
		<title>BuggyGame</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=BuggyGame&amp;diff=55719"/>
		<updated>2018-12-08T07:47:19Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = buggyGame&lt;br /&gt;
|image          = Image:Buggygame.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;buggyGame&#039;&#039;&lt;br /&gt;
|genres         = [[:Category:Side-scrolling games|Side-scrolling games]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Chris Hopp]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GPL|GPL v2]]&amp;lt;ref name=&amp;quot;lic&amp;quot;/&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Free Art License]]&amp;lt;ref name=&amp;quot;lic&amp;quot;/&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.3&lt;br /&gt;
|release date   = March 28th, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Pygame]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;buggyGame&#039;&#039;&#039;&#039;&#039; is a single-player side-scrolling survival-exploration game where a moon buggy is driven across the surface of Earth and Moon. Written by [[Chris Hopp]] during the [[Ludum Dare]] competition the game uses the [[:Category:Python games|Python]] programming language and the [[Pygame]] library.&lt;br /&gt;
&lt;br /&gt;
The story goes that the player is an astronaut about to explore the moon, but his/her buggy just bluescreened (apparently, it was written using the Evil Empire&#039;s code). The player must now manually navigate his/her frail buggy to his/her rocket to win.&lt;br /&gt;
&lt;br /&gt;
The code is licensed under the [[GNU General Public License|GPL v2]] while the media is licensed under the [[Free Art License]].&amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;[http://fydo.net/projects/buggygame buggyGame licensing]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fydo.net/projects/buggygame buggyGame homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:Side-scrolling games]][[Category:Games made for competitions]][[Category:Pygame games]][[Category:Python games]][[Category:GPL games]][[Category:FAL games]]&lt;br /&gt;
&lt;br /&gt;
{{Lowercase title}}&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Wilhelm_Francke&amp;diff=55718</id>
		<title>Wilhelm Francke</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Wilhelm_Francke&amp;diff=55718"/>
		<updated>2018-12-08T07:46:23Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Translator&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Wilhelm Francke&#039;&#039;&#039;&#039;&#039; translated the [[Xmoto]] website into Norwegian.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:Translators]][[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Bullet_dodger&amp;diff=55717</id>
		<title>Talk:Bullet dodger</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Bullet_dodger&amp;diff=55717"/>
		<updated>2018-12-08T07:46:16Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an someone restore my entry?&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Allegro_Low_LEvel_Game_ROutines&amp;diff=55716</id>
		<title>Allegro Low LEvel Game ROutines</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Allegro_Low_LEvel_Game_ROutines&amp;diff=55716"/>
		<updated>2018-12-08T07:46:10Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;Allegro low level game routines&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Allegro&#039;&#039;&#039;&#039;&#039;, is a game development library for users of the [[:Category:C games|C]]/[[:Category:C++ games|C++]] programming languages. It is provided under the [[Giftware License]].&amp;lt;ref&amp;gt;[http://www.talula.demon.co.uk/allegro/license.html License page for Allegro]&amp;lt;/ref&amp;gt; The latest version of the library is 4.9.3 released on April 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.  It is comparable to [[Simple DirectMedia Layer|SDL]] but adds on GUI components as well.  Bindings exist for many languages.&amp;lt;ref&amp;gt;[http://alleg.sourceforge.net/bindings.html List of other-language bindings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Allegro games|Allegro games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.talula.demon.co.uk/allegro/ &#039;&#039;Allegro&#039;&#039; homepage]&lt;br /&gt;
*[http://www.allegro.cc/ &#039;&#039;Allegro&#039;&#039; game developing community network]&lt;br /&gt;
*[http://wiki.allegro.cc/ &#039;&#039;Allegro&#039;&#039; wiki] at allegro.cc&lt;br /&gt;
&lt;br /&gt;
[[Category:Libraries]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=I_Have_No_Tomatoes&amp;diff=55715</id>
		<title>I Have No Tomatoes</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=I_Have_No_Tomatoes&amp;diff=55715"/>
		<updated>2018-12-08T07:46:05Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          =&lt;br /&gt;
|image          = Image:2008 01 04-800x600-tomatoes.png&lt;br /&gt;
|caption        = &#039;&#039;I Have No Tomatoes&#039;&#039; 1.55&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[Arcade game]]&lt;br /&gt;
|developers     = [[Mika Halttunen]], [[Teemu Ruokolainen]]&amp;lt;ref&amp;gt;See the game&#039;s README file&amp;lt;/ref&amp;gt;&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  =&lt;br /&gt;
|code license   = [[Zlib/libpng License|zlib license]]&amp;lt;ref&amp;gt;[http://tomatoes.sourceforge.net/about.html &#039;&#039;I Have No Tomatoes&#039;s&#039;&#039; about page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.55&lt;br /&gt;
|release date   = September 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2004&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      =&lt;br /&gt;
|library        = [[SDL Mixer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I Have No Tomatoes&#039;&#039;&#039;&#039;&#039; is a &#039;&#039;Bomber Man&#039;&#039;-like [[arcade game]] in which the player controls a yellow tomato and has to defeat enemy tomatoes by laying bombs. The latest version of the game is 1.55 released on September 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2004.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=110031 Sourceforge.net download page for the I Have No Tomatoes project]&amp;lt;/ref&amp;gt; It is written by [[Mika Halttunen]] and [[Teemu Ruokolainen]]. The game is licensed under the [[Zlib/libpng License]]. It is written in the [[:Category:C++ games|C++]] programming language. The game requires [[3D hardware acceleration]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game consists of ten levels, each lasting for one minute. Some levels have teleporters, which will move the player quickly from one end of the map to another.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://tomatoes.sourceforge.net/ &#039;&#039;I Have No Tomatoes&#039;&#039; homepage]&lt;br /&gt;
* [http://sourceforge.net/projects/tomatoes/ &#039;&#039;I Have No Tomatoes&#039;&#039; project page] on SourceForge.net&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:zlib/libpng games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Rado_Smiljanic&amp;diff=55714</id>
		<title>Rado Smiljanic</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Rado_Smiljanic&amp;diff=55714"/>
		<updated>2018-12-08T07:42:43Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Support&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rado Smiljanic&#039;&#039;&#039;&#039;&#039; manages support for [[XBlast]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=13119 Sourceforge membership page for XBlast]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Parallel_Realities&amp;diff=55713</id>
		<title>Parallel Realities</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Parallel_Realities&amp;diff=55713"/>
		<updated>2018-12-08T07:42:37Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Parallel Realities&#039;&#039;&#039; is a team consisting of [[Stephen Sweeney]] and [[Richard Sweeney]].&lt;br /&gt;
The duo produced numerous Free games and software, all licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;http://www.parallelrealities.co.uk/faqs.php#License%20FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Licensing issue==&lt;br /&gt;
&lt;br /&gt;
In a discussion it was revealed that some of the media in their games were freeware. Up to that point, they were erroneously thought by others than the game developers to be covered by the GNU GPL, as in the source code. &amp;lt;ref&amp;gt;[https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=653813] Debian packaging thread for Legend of Edgar&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The developers sent take down requests to the package maintainers, and the games were either removed, or cleaned from the non-free parts.{{Reference required}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
*[[Blob Wars Episode 1 : Metal Blob Solid]] (Debian version cleaned)&lt;br /&gt;
*[[Blob Wars Episode 2 : Blob And Conquer]] (at least the Debian version hasn&#039;t been cleaned yet)&lt;br /&gt;
*[[Java Wordsearch]] (?)&lt;br /&gt;
*[[Starfighter]] (?)&lt;br /&gt;
*[[Random Shooter]] (?)&lt;br /&gt;
*[[The Legend of Edgar]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[http://www.parallelrealities.co.uk Parallel Realities homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Development teams]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=KMines&amp;diff=55712</id>
		<title>KMines</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=KMines&amp;diff=55712"/>
		<updated>2018-12-08T07:42:32Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = KMines&lt;br /&gt;
|image                = Image:KMines 3.0.png&lt;br /&gt;
|caption              = KMines&lt;br /&gt;
|genre                = [[:Category:Minesweeper-like games|Minesweeper]]&lt;br /&gt;
|developer            = [[Nicolas Hadacek]], [[Mikhail Kourinny]], [[Mauricio Piacentini]], [[Dmitry Suzdalev]]; [[Mike McBride]] (documentation update for KDE 2.0); [[Philip Rodrigues]] (some changes for KDE 3.2)&amp;lt;ref name=&amp;quot;handbook&amp;quot;&amp;gt;[http://docs.kde.org/stable/en/kdegames/kmines/credits.html KMines Handbook] on the KDE website&amp;lt;/ref&amp;gt;&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;handbook&amp;quot;/&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] (program); [[GNU Free Documentation License|GFDL]] (documentation)&amp;lt;ref name=&amp;quot;handbook&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 4.11.1&lt;br /&gt;
|release date         = August 30{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-08-30&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[:Category:KDEGames|KDE]], [[:Category:Qt games|Qt]]&lt;br /&gt;
|platform             = {{Linux}} &lt;br /&gt;
|link homepage        = http://games.kde.org/game.php?game=kdegames&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = http://webchat.freenode.net/?channels=kdegames&lt;br /&gt;
|chat                 = irc://irc.freenode.org/kdegames&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://kde.org/applications/games/kmines/development&lt;br /&gt;
|link tracker         = https://bugs.kde.org/buglist.cgi?product=kmines&lt;br /&gt;
|link scmweb          = https://projects.kde.org/projects/kde/kdegames/kmines/repository&lt;br /&gt;
|scm                  = git clone git://anongit.kde.org/kmines&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;KMines&#039;&#039;&#039; is a mostly classical [[:Category:Minesweeper-like games|minesweeper]] puzzle game from the [[KDEGames]] division of the KDE Project.  There are three preset levels and a custom one.  The last one allows the player to adjust width and height of the playing field, and the number of mines.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--No longer the case?&lt;br /&gt;
Its server allows tracking top scores, but cheaters can be seen there.&amp;lt;ref&amp;gt;[http://kmines.sourceforge.net/index.php?view=faq KMines FAQ] (accessed on 2008-11-12)&amp;lt;/ref&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://games.kde.org/game.php?game=kmines KMines homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Minesweeper-like games]]&lt;br /&gt;
[[Category:KDEGames]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Doris_Stubenrauch&amp;diff=55711</id>
		<title>Doris Stubenrauch</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Doris_Stubenrauch&amp;diff=55711"/>
		<updated>2018-12-08T07:42:27Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Freedroid RPG]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Vocalist&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Doris Stubenrauch&#039;&#039;&#039;, is one of the people who gave their voices to be used on  [[Freedroid RPG]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LordsAWar!_release_history&amp;diff=55710</id>
		<title>LordsAWar! release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LordsAWar!_release_history&amp;diff=55710"/>
		<updated>2018-12-08T07:41:01Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;his page lists all [[LordsAWar!]]&#039;s releases.&lt;br /&gt;
==2008==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.0&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=5386 Announcement for LordsAWar! 0.1.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-07-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.2&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=5473 Announcement for LordsAWar! 0.1.2] accessed on October 8{{th}}, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.3&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=5494 Announcement for LordsAWar! 0.1.3] accessed on October 5{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-10-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.4&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=5556 Announcement for LordsAWar! 0.1.4] accessed on October 5{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-12-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2009==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.5&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=5683 Announcement for LordsAWar! 0.1.5] accessed on October 5{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|- &lt;br /&gt;
| 0.1.6&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=6008 Announcement for LordsAWar! 0.1.6] accessed on [[2010#March|March 20{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-10-21&lt;br /&gt;
|}&lt;br /&gt;
==2010==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.7&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=6217 Announcement for LordsAWar! 0.1.7] accessed on [[2010#March|March 21{{st}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-03-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.8&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/forum/forum.php?forum_id=6258 Announcement for LordsAWar! 0.1.8] accessed on [[2010#May|May 5{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-03-27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Release history]][[Category:LordsAWar!]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Mtp_Target&amp;diff=55709</id>
		<title>Mtp Target</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Mtp_Target&amp;diff=55709"/>
		<updated>2018-12-08T07:40:55Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Mtp Target&lt;br /&gt;
|image          = Image:Mtp Target - ss5.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Online multiplayer games|Online multiplayer]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = Vianney Lecroart&lt;br /&gt;
|code licenses  =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[NeL]]&lt;br /&gt;
|latest release = 1.5.19&lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mtp Target&#039;&#039;&#039; is an [[:Category:Online multiplayer games|online multiplayer]] action game.&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.mtp-target.org/ Mtp Target homepage]&lt;br /&gt;
*[http://www.mtpfuture.org/ Independent Mtp Target forum]&lt;br /&gt;
*[http://gna.org/projects/mtptarget Client and server source code on gna.org]&lt;br /&gt;
*[http://code.google.com/p/tux-target/ Fork of Mtp Target]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Zlib/libpng_License&amp;diff=55708</id>
		<title>Zlib/libpng License</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Zlib/libpng_License&amp;diff=55708"/>
		<updated>2018-12-08T07:40:46Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;he &#039;&#039;&#039;zlib/libpng License&#039;&#039;&#039; is a [[GNU General Public License]] compatible free-software license&amp;lt;ref&amp;gt;[http://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses Free Software Foundation: GPL compatible licenses page]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is used by the &#039;&#039;zlib&#039;&#039; compression library, and various other free software projects.&lt;br /&gt;
&lt;br /&gt;
== License text ==&lt;br /&gt;
&lt;br /&gt;
 Copyright (c) &amp;lt;year&amp;gt; &amp;lt;copyright holders&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 This software is provided &#039;as-is&#039;, without any express or implied&lt;br /&gt;
 warranty. In no event will the authors be held liable for any damages&lt;br /&gt;
 arising from the use of this software.&lt;br /&gt;
 &lt;br /&gt;
 Permission is granted to anyone to use this software for any purpose,&lt;br /&gt;
 including commercial applications, and to alter it and redistribute it&lt;br /&gt;
 freely, subject to the following restrictions:&lt;br /&gt;
 &lt;br /&gt;
     1. The origin of this software must not be misrepresented; you must not&lt;br /&gt;
     claim that you wrote the original software. If you use this software&lt;br /&gt;
     in a product, an acknowledgment in the product documentation would be&lt;br /&gt;
     appreciated but is not required.&lt;br /&gt;
 &lt;br /&gt;
     2. Altered source versions must be plainly marked as such, and must not be&lt;br /&gt;
     misrepresented as being the original software.&lt;br /&gt;
 &lt;br /&gt;
     3. This notice may not be removed or altered from any source&lt;br /&gt;
     distribution.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[:Category:zlib/libpng games]]&lt;br /&gt;
*[[:Category:zlib/libpng engines]]&lt;br /&gt;
*[[:Category:zlib/libpng images]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.gzip.org/zlib/zlib_license.html zlib license page]&lt;br /&gt;
*[http://www.opensource.org/licenses/zlib-license.php zlib/libpng license] at the Open Source Initiative&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Licenses]]&lt;br /&gt;
[[Category:Free source code licenses]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Creative_Commons_Attribution&amp;diff=55707</id>
		<title>Creative Commons Attribution</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Creative_Commons_Attribution&amp;diff=55707"/>
		<updated>2018-12-08T07:40:39Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Creative Commons Attribution&#039;&#039;&#039;, also called &#039;&#039;&#039;cc-by&#039;&#039;&#039;, is a permissive [[:Category:Licenses|license]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* Creative Commons Attribution, version [https://creativecommons.org/licenses/by/4.0/ 4.0], [https://creativecommons.org/licenses/by/3.0/ 3.0], [https://creativecommons.org/licenses/by/2.5/ 2.5], [https://creativecommons.org/licenses/by/2.0/ 2.0], [https://creativecommons.org/licenses/by/1.0/  1.0].&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Licenses]]&lt;br /&gt;
[[Category:Free media licenses]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Donald_Oellerich&amp;diff=55706</id>
		<title>Donald Oellerich</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Donald_Oellerich&amp;diff=55706"/>
		<updated>2018-12-08T07:39:21Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Guido van Robot]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Donald Oellerich&#039;&#039;&#039; helped develop [[Guido van Robot]], particularly its GUI (with [[Waseem Daher]]).&amp;lt;ref&amp;gt;http://gvr.sourceforge.net/botlot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
[[Category:Programmers]][[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ethan_Glasser-Camp&amp;diff=55705</id>
		<title>Ethan Glasser-Camp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ethan_Glasser-Camp&amp;diff=55705"/>
		<updated>2018-12-08T07:39:15Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Ethan Glasser-Camp&#039;&#039;&#039; is one of the founder of [[Sixth Floor Labs]] and a graduate of the computer science program in the Rensselaer Polytechnic Institute.&amp;lt;ref&amp;gt;[http://www.betacantrips.com/about/ The about page of Ethan Glasser-Camp]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.cogsci.rpi.edu/cogworks/?view=modules.user.spec&amp;amp;id=27 Ethan Glasser-Camp page at Rensselaer Polytechnic Institute&#039;s people section]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.betacantrips.com/ personal homepage]&lt;br /&gt;
[[Category:Computer scientists]][[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tenderflake&amp;diff=55704</id>
		<title>Tenderflake</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tenderflake&amp;diff=55704"/>
		<updated>2018-12-08T07:39:09Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Programmers&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tenderflake&#039;&#039;&#039;&#039;&#039; is a programmer for [[XBlast]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=13119 Sourceforge membership page for XBlast]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=RedShift&amp;diff=55703</id>
		<title>RedShift</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=RedShift&amp;diff=55703"/>
		<updated>2018-12-08T07:39:03Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Redshift - svn075 mapsets.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[Flight simulation game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Christian Haag]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL version 2.0]]&amp;lt;ref&amp;gt;[http://php.scripts.psu.edu/cjh212/redshift/source/COPYING &#039;&#039;RedShift&#039;s&#039;&#039; COPYING file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.1.1&lt;br /&gt;
|release date   = December 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;RedShift&#039;&#039;&#039;&#039;&#039; is a [[Flight simulation game]] in the spirit of [[GL-117]], developed by [[Christian Haag]].&amp;lt;ref&amp;gt;[http://sourceforge.net/users/christianjwhaag/ &#039;&#039;RedShift&#039;s&#039;&#039; user page] on SourceForge.net.&amp;lt;/ref&amp;gt; The game is licensed under the [[GNU General Public License|GPL v2]]. The latest version of the game is 0.1.1 on December 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006.&amp;lt;ref&amp;gt;[http://php.scripts.psu.edu/cjh212/redshift/downloads.html Redshift&#039;s download page]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C games|C]] programming language.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://php.scripts.psu.edu/cjh212/redshift/ &#039;&#039;RedShift&#039;s&#039;&#039; homepage (dead)]&lt;br /&gt;
*[http://sourceforge.net/projects/rsfs/ &#039;&#039;RedShift&#039;s&#039;&#039; project page] on SourceForge.net&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:Flight simulation games]][[Category:GPL games]][[Category:C games]][[Category:3D games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Louens_Veen&amp;diff=55702</id>
		<title>Louens Veen</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Louens_Veen&amp;diff=55702"/>
		<updated>2018-12-08T07:38:17Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[GL-117]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Louens Veen&#039;&#039;&#039; is a developer of [[GL-117]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Nx&amp;diff=55701</id>
		<title>Nx</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Nx&amp;diff=55701"/>
		<updated>2018-12-08T07:38:10Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Coder&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Nx&#039;&#039;&#039;&#039;&#039; -- &#039;&#039;Real name unknown&#039;&#039; helped with several parts of the [[X-Moto]] website.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=2000&amp;diff=55700</id>
		<title>2000</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=2000&amp;diff=55700"/>
		<updated>2018-12-08T07:38:05Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Beginning&lt;br /&gt;
! Back&lt;br /&gt;
! Next&lt;br /&gt;
! End&lt;br /&gt;
|-&lt;br /&gt;
| [[1992|Jump to Beginning]]&lt;br /&gt;
| [[1999|Back]]&lt;br /&gt;
| [[2001|Next]]&lt;br /&gt;
| [[2009|Jump to End]]&lt;br /&gt;
|}&lt;br /&gt;
This is the &#039;&#039;&#039;2000&#039;&#039;&#039; article. As of [[2009#October|October 15{{th}}, 2009]], the total number of events in this article is 15.&lt;br /&gt;
&lt;br /&gt;
See [[history]] for an overview of [[Free software|free]] gaming history.&lt;br /&gt;
==Missing Dates==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-10-??&lt;br /&gt;
| [[Pete Shinners]] started the [[Pygame]] project.&amp;lt;ref&amp;gt;[http://www.pygame.org/docs/tut/intro/intro.html Historical account by Pete Shinners in an introduction to pygame article]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
Total: 1&lt;br /&gt;
==January==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-01-10&lt;br /&gt;
| The [[GGZ Gaming Zone]] project was founded.&amp;lt;ref&amp;gt;[http://www.ggzcommunity.org/5years/ Historical account of the GGZ of the project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2000-01-23&lt;br /&gt;
| [[Crystal Space]] 0.15r001 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;&amp;gt;[http://sourceforge.net/projects/crystal/files/ Download page for the Crystal Space project on Sourceforge.net] accessed on October 6{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
Total: 2&lt;br /&gt;
==February==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-02-17&lt;br /&gt;
| [[FlightGear]] 0.7.2 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;&amp;gt;[http://wiki.flightgear.org/index.php/FlightGear#Beginnings_.281996-1997.29 FlightGear release timeline] accessed on Spetember 6{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2000-02-23&lt;br /&gt;
| [[Crystal Space]] 0.15r002 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
Total: 2&lt;br /&gt;
&lt;br /&gt;
==March==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-03-04&lt;br /&gt;
| [[BZFlag]] 1.7c was released.&amp;lt;ref name=&amp;quot;bzflag&amp;quot;&amp;gt;[http://sourceforge.net/projects/bzflag/files/ Download page for the BZFlag on Sourceforge.net] accessed on September 18{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2000-03-05&lt;br /&gt;
| [[BZFlag]] 1.7d was released.&amp;lt;ref name=&amp;quot;bzflag&amp;quot;/&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
Total: 2&lt;br /&gt;
==May==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-05-18&lt;br /&gt;
| [[FlightGear]] 0.7.3 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
Total: 1&lt;br /&gt;
==June==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-06-26&lt;br /&gt;
| [[Crystal Space]] 0.16r001 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2000-06-28&lt;br /&gt;
| [[Crystal Space]] 0.16r002 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
Total: 2&lt;br /&gt;
==July==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-07-20&lt;br /&gt;
| [[FlightGear]] 0.7.4 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
Total: 1&lt;br /&gt;
==September==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-09-05&lt;br /&gt;
| [[Crystal Space]] 0.17r001 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2000-09-18&lt;br /&gt;
| [[FlightGear]] 0.7.5 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;/&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2000-09-25&lt;br /&gt;
| [[Crystal Space]] 0.17r002 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
Total: 3&lt;br /&gt;
==December==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Version !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2000-12-19&lt;br /&gt;
| [[FlightGear]] 0.7.6 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
Total: 1&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Return_of_Dr._Destructo&amp;diff=55699</id>
		<title>Return of Dr. Destructo</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Return_of_Dr._Destructo&amp;diff=55699"/>
		<updated>2018-12-08T07:37:58Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Return of Dr. Destructo&lt;br /&gt;
|image                = Image:return-of-dr-destructo.png&lt;br /&gt;
|caption              = Return of Dr. Destructo&lt;br /&gt;
|genre                = [[:Category:Action_games|Action]]&lt;br /&gt;
|developer            = Max Savenkov (ZX Studio)&lt;br /&gt;
|code license         = [[MIT]]&amp;lt;ref&amp;gt;[https://github.com/MaxSavenkov/drdestructo2/blob/master/docs/LICENSE-CODE.txt LICENSE CODE] at Github&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[CC-BY-SA]]&amp;lt;ref&amp;gt;[https://github.com/MaxSavenkov/drdestructo2/blob/master/docs/LICENSE-ART.txt LICENSE ART] at Github&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         =  April 13{{th}}, 2015&lt;br /&gt;
|release date iso     = 2015-04-13&lt;br /&gt;
|release announcement = http://zxstudio.org/blog/2015/04/13/return-of-dr-destructo-1-0-final-release/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Allegro]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://zxstudio.org/projects/drdestructo/&lt;br /&gt;
|link blog            = http://zxstudio.org/blog/author/maxed/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/MaxSavenkov/drdestructo2&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Return of Dr. Destructo&#039;&#039;&#039; is an action game where you have to shoot down planes and make them crash into a boat to destroy the boat. It is based on the game &amp;quot;Island of Dr. Destructo&amp;quot; that is a ZX Spectrum game from 1987.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://zxstudio.org/projects/drdestructo/ Return of Dr. Destructo homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Action games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Mozilla_Public_License&amp;diff=55698</id>
		<title>Mozilla Public License</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Mozilla_Public_License&amp;diff=55698"/>
		<updated>2018-12-08T07:36:54Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Mozilla Public License&#039;&#039;&#039; is a license developed at Netscape and then its successor, the Mozilla Foundation.&lt;br /&gt;
&lt;br /&gt;
MPL is free and not GPL compatible, though works are often licensed under an “MPL/[[GNU General Public License|GPL]]/[[GNU LGPL|LGPL]]” tri-license.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.mozilla.org/MPL/MPL-1.1.html Mozilla Public License v1.1]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Licenses]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Free source code licenses]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=SokoSolve&amp;diff=55697</id>
		<title>SokoSolve</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=SokoSolve&amp;diff=55697"/>
		<updated>2018-12-08T07:36:45Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = SokoSolve&lt;br /&gt;
|image          = File:SokoSolve.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Sokoban-style games|Sokoban-style games]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Guy Langston]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.50-beta&lt;br /&gt;
|release date   = 2009-05-27&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = WinForms&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SokoSolve&#039;&#039;&#039; is a [[:Category:Sokoban-style games|Sokoban]] game with enthusiast tools written by [[Guy Langston]].{{reference required}}&lt;br /&gt;
It features a Game, a Library, a Solver, an Editor, and a Generator.{{reference required}}&lt;br /&gt;
SokoSolve is licensed under the terms of the [[GNU General Public License|GPL]].{{reference required}}&lt;br /&gt;
It has been written for Windows (in C#.NET).{{reference required}}&lt;br /&gt;
The latest version is 1.3.45-beta.{{reference required}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SokoSolve&#039;&#039;&#039; features a clean library and game, its also features rich automated solving algorithms together with interesting visualisations. [http://sokosolve.sourceforge.net/solver.html Solver Abilities]&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
* 1.3.50-beta on 2009-05-27&lt;br /&gt;
* 1.3.45-beta&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://sokosolve.sourceforge.net SokoSolve@SF.net]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Sokoban-style games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=John-Paul_Gignac&amp;diff=55696</id>
		<title>John-Paul Gignac</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=John-Paul_Gignac&amp;diff=55696"/>
		<updated>2018-12-08T07:36:40Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Pathological]]&lt;br /&gt;
|&lt;br /&gt;
|[[GNU General Public License|GPL]]v2+&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;John-Paul Gignac&#039;&#039;&#039; is the lead developer of [[Pathological]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/p/pathological/pathological_1.1.3-8/pathological.copyright copyright file for Pathological in Debian]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Programmers]]&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Chrz%C4%85szcz&amp;diff=55695</id>
		<title>Chrząszcz</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Chrz%C4%85szcz&amp;diff=55695"/>
		<updated>2018-12-08T07:36:31Z</updated>

		<summary type="html">&lt;p&gt;31.223.0.39: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title            = chrzaszcz&lt;br /&gt;
|image            = File:Chrzaszcz.jpeg&lt;br /&gt;
|caption          = chrzaszcz&lt;br /&gt;
|genre            = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://sourceforge.net/projects/chrzaszcz/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://sourceforge.net/projects/chrzaszcz/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           =&lt;br /&gt;
|latest release   = 0.1.0&lt;br /&gt;
|release date     = September 12{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-09-12&lt;br /&gt;
|release announcement=&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = [[SDL]]&lt;br /&gt;
|platform         = {{Linux}}&lt;br /&gt;
|link homepage    = http://www.pawelbiernacki.net/software/chrzaszcz&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/chrzaszcz/&lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;chrząszcz&#039;&#039;&#039; (meaning beetle in Polish) is a maze game in which the player needs to pass through chambers. The chambers are connected by locked doors which require keys that can be obtained by trading with Orcs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;chrząszcz&#039;&#039;&#039; was started in 2009, but was revived in 2013.&lt;br /&gt;
&lt;br /&gt;
==External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.pawelbiernacki.net/software/chrzaszcz chrzaszcz website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>31.223.0.39</name></author>
	</entry>
</feed>