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		<id>https://libregamewiki.org/index.php?title=2006&amp;diff=56660</id>
		<title>2006</title>
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		<updated>2018-12-21T09:28:11Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Beginning&lt;br /&gt;
! Back&lt;br /&gt;
! Next&lt;br /&gt;
! End&lt;br /&gt;
|-&lt;br /&gt;
| [[1992|Jump to Beginning]]&lt;br /&gt;
| [[2005|Back]]&lt;br /&gt;
| [[2007|Next]]&lt;br /&gt;
| [[2009|Jump to End]]&lt;br /&gt;
|}&lt;br /&gt;
This is the &#039;&#039;&#039;2006&#039;&#039;&#039; article. As of [[2010#April|April 8{{th}}, 2010]], the total number of events in this article is 91.&lt;br /&gt;
&lt;br /&gt;
See [[history]] for an overview of [[Free software|free]] gaming history.&lt;br /&gt;
==January==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-02&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=9068 Wesnoth thread on 1.1 release] accessed on July 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-03&lt;br /&gt;
| [[Stendhal]] 0.41 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;&amp;gt;[http://sourceforge.net/projects/arianne/files/ Sourceforge.net download page for the Stendhal project] accessed on August 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-15&lt;br /&gt;
| [[Stendhal]] 0.42 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-19&lt;br /&gt;
| [[Stendhal]] 0.43 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-27&lt;br /&gt;
| [[Crystal Space]] 0.99r2006-01-27 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;&amp;gt;[http://sourceforge.net/projects/crystal/files/ Download page for the Crystal Space project on Sourceforge.net] accessed on October 6{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
| [[Stendhal]] 0.44 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
| [[Globulation 2]] 0.8.18 was released.&amp;lt;ref&amp;gt;[http://globulation2.org/wiki/Older_Changes#0.8.18_.28released_20060129.29 0.8.18 section in Older Change wiki page on the Globulation 2 wiki] accessed on September 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
Total: 7&lt;br /&gt;
&lt;br /&gt;
==February==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-02-01&lt;br /&gt;
| [[OpenTTD]] 0.4.5 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/14 OpenTTD announcement for 0.4.5 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-02-06&lt;br /&gt;
| [[FreeOrion]] 0.3.1-RC2 was released.&amp;lt;ref name=&amp;quot;freeorion&amp;quot;&amp;gt;[http://sourceforge.net/projects/freeorion/files/ Download page on sourceforge.net for the FreeOrion project] accessed on July 31{{st}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-02-08&lt;br /&gt;
| [[FreeOrion]] 0.3.1-RC3 was released.&amp;lt;ref name=&amp;quot;freeorion&amp;quot;/&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-02-07&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.1 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=9626 Wesnoth thread on 1.1.1 release] accessed on July 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
Total: 4&lt;br /&gt;
&lt;br /&gt;
==March==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
| [[Stendhal]] 0.45 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-05&lt;br /&gt;
| [[FreeOrion]] 0.3.1-RC4 was released.&amp;lt;ref name=&amp;quot;freeorion&amp;quot;/&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-06&lt;br /&gt;
| [[Freeciv]] 2.0.8 was released.&amp;lt;ref name=&amp;quot;freeciv2.0&amp;quot;&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=138322&amp;amp;package_id=151667 2.0 release series on sourceforge.net for Freeciv] accessed on June 17{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-06&lt;br /&gt;
|[[The Mana World]] 0.0.19 was released.&amp;lt;ref name=&amp;quot;manaworld&amp;quot;&amp;gt;[http://sourceforge.net/projects/themanaworld/files/ Sourceforge.net download page for The Mana World] accessed on August 4{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-09&lt;br /&gt;
| [[Atanks]] 2.2 was released.&amp;lt;ref name=&amp;quot;atanks&amp;quot;&amp;gt;[http://web.archive.org/web/20070623192108/http://atanks.sourceforge.net/news.html Atanks news] using  Wayback Machine accessed on August 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
| [[Stendhal]] 0.46 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-12&lt;br /&gt;
| [[Globulation 2]] 0.8.19 was released.&amp;lt;ref&amp;gt;[http://globulation2.org/wiki/Older_Changes#0.8.19_.28released_20060312.29 0.8.19 section in Older Change wiki page on the Globulation 2 wiki] accessed on September 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-21&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.2 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=10505 Wesnoth thread on 1.1.2 release] accessed on July 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-22&lt;br /&gt;
| [[OpenTTD]] 0.4.6 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/16 OpenTTD announcement for 0.4.6 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-23&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.2a was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=10529 Wesnoth thread on 1.1.2a release] accessed on July 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-23&lt;br /&gt;
| [[Stendhal]] 0.47 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-26 -&amp;gt; 2006-02-04&lt;br /&gt;
| The second [[Pyweek|Pyweek contest]] took place. It is also the first Pyweek contest to run on its own domain and server, pyweek.org.&amp;lt;ref&amp;gt;[http://pyweek.org/2/ Pyweek 2 on pyweek.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 2006-03-26&lt;br /&gt;
| [[OpenTTD]] 0.4.7 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/17 OpenTTD announcement for 0.4.7 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
Total: 13&lt;br /&gt;
&lt;br /&gt;
==April==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-04&lt;br /&gt;
| [[Wormux]] 0.7 was released.&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/04/04/3-07 Announcement for Wormux 0.7 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-05&lt;br /&gt;
| [[FlightGear]] 0.9.10 was released.&amp;lt;ref name=&amp;quot;flightgear&amp;quot;&amp;gt;[http://wiki.flightgear.org/index.php/FlightGear#Beginnings_.281996-1997.29 FlightGear release timeline] accessed on Spetember 6{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-10&lt;br /&gt;
| [[BZFlag]] 2.0.6 was released.&amp;lt;ref name=&amp;quot;bzflag&amp;quot;/&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-15&lt;br /&gt;
| [[Lincity-NG]] 1.0.3 was released.&amp;lt;ref&amp;gt;[http://developer.berlios.de/project/showfiles.php?group_id=2929 Download page for LinCity-NG on Berlios] accessed on March 3{{rd}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
| [[Stendhal]] 0.48 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-04-21&lt;br /&gt;
| [[Wormux]] 0.7.1 was released.&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/04/21/4-071 Announcement for Wormux 0.7.1 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
Total: 6&lt;br /&gt;
&lt;br /&gt;
==May==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-05-15&lt;br /&gt;
| [[BZFlag]] 2.0.8 was released.&amp;lt;ref name=&amp;quot;bzflag&amp;quot;&amp;gt;[http://sourceforge.net/projects/bzflag/files/ Download page for the BZFlag on Sourceforge.net] accessed on September 18{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-05-24&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.3 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?f=5&amp;amp;t=11371 Wesnoth thread on 1.1.3 release] accessed on July 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-05-25&lt;br /&gt;
| [[Charles Goodwin]] started the [[Free Gamer|Free Gamer blog]].&amp;lt;ref&amp;gt;[http://freegamer.blogspot.com/2006/05/welcome-to-free-gamer.html The first post]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-05-27&lt;br /&gt;
| [[Wormux]] 0.7.2 was released.&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/05/27/5-072 Announcement for Wormux 0.7.2 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-05-30&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.4 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=11443 Wesnoth thread on 1.1.4 release] accessed on July 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
Total: 5&lt;br /&gt;
&lt;br /&gt;
==June==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-09&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.5 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=11590 Wesnoth thread on 1.1.5 release] accessed on July 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-14&lt;br /&gt;
| [[Gnome Hearts]] 0.1 was released.&amp;lt;ref name=&amp;quot;gnome&amp;quot;&amp;gt;[http://www.jejik.com/gnome-hearts Gnome Hearts homepage] accessed on [[2010#April|April 6{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
| [[Stendhal]] 0.50 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-20&lt;br /&gt;
| [[Gnome Hearts]] 0.1.1 was released.&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
| [[Stendhal]] 0.51 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-24&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.7 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=11863 Wesnoth thread on 1.1.7 release] accessed on July 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-11 -&amp;gt; 2006-06-25&lt;br /&gt;
| The [[PyWeek#Pygame.draw|Pygame.draw]] ran.&amp;lt;ref&amp;gt;[http://media.pyweek.org/static/pygame.draw-0606.html The Pygame.draw challenge page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-27&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.8 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=12237 Wesnoth thread on 1.1.8 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-28&lt;br /&gt;
| [[OpenTTD]] 0.4.8-RC1 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/21 OpenTTD announcement for 0.4.8-RC1 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
Total: 9&lt;br /&gt;
&lt;br /&gt;
==July==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-07-15&lt;br /&gt;
| [[Scorched 3D]] 40 was released.&amp;lt;ref&amp;gt;[http://www.scorched3d.co.uk/phpBB3/viewtopic.php?f=1&amp;amp;t=3173 Scorched 3D 40 release thread] accessed on August 22{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-07-23&lt;br /&gt;
| [[FreeCol]] 0.5.0 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.0-released.html Announcement for FreeCol 0.5.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-07-31&lt;br /&gt;
| [[OpenTTD]] 0.4.8-RC2 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/23 OpenTTD announcement for 0.4.8-RC2 release] accessed on July 25{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
Total: 3&lt;br /&gt;
&lt;br /&gt;
==August==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-04&lt;br /&gt;
| [[Globulation 2]] 0.8.20 was released.&amp;lt;ref&amp;gt;[http://globulation2.org/wiki/Older_Changes#0.8.20_.28released_20060804.29 0.8.20 section in Older Change wiki page on the Globulation 2 wiki] accessed on September 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-04&lt;br /&gt;
| [[Globulation 2]] 0.8.21 was released.&amp;lt;ref&amp;gt;[http://globulation2.org/wiki/Older_Changes#0.8.21_.28released_20060804.29 0.8.21 section in Older Change wiki page on the Globulation 2 wiki] accessed on September 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-05&lt;br /&gt;
| [[Wormux]] 0.7.3 was released.&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/08/05/8-073 Announcement for Wormux 0.7.3 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-12 &lt;br /&gt;
| [[Gnome Hearts]] 0.1.2 was released.&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-12&lt;br /&gt;
| [[OpenTTD]] 0.4.8 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/25 OpenTTD announcement for 0.4.8 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
| [[Stendhal]] 0.52 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-15&lt;br /&gt;
| [[The Mana World]] 0.0.20 was released.&amp;lt;ref name=&amp;quot;manaworld&amp;quot;/&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-27&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.9 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=12718 Wesnoth thread on 1.1.9 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-27&lt;br /&gt;
| [[Wormux]] 0.7.4 was released.&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/08/27/9-074 Announcement for Wormux 0.7.4 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
Total: 9&lt;br /&gt;
&lt;br /&gt;
==September==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
| [[Stendhal]] 0.53 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| 2006-09-03 -&amp;gt; 2006-09-10&lt;br /&gt;
| The third [[Pyweek|Pyweek contest]] took place. The theme of the contest was &amp;quot;The Disappearing Act&amp;quot;.&amp;lt;ref&amp;gt;[http://pyweek.org/3/ Pyweek 3]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-09-06&lt;br /&gt;
| [[Crown and Cutlass]] Post Alpha Data&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-09-18&lt;br /&gt;
| [[The Mana World]] 0.0.21 was released.&amp;lt;ref name=&amp;quot;manaworld&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-09-20&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.10 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?f=5&amp;amp;t=13113 Wesnoth thread on 1.1.10 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-09-22&lt;br /&gt;
| [[FreeCol]] 0.5.1 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.1-released.html Announcement for FreeCol 0.5.1 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
Total: 6&lt;br /&gt;
&lt;br /&gt;
==October==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
| [[Stendhal]] 0.54 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-03&lt;br /&gt;
| [[Allacrost]] 0.1.0 was released.&amp;lt;ref name=&amp;quot;allacrost&amp;quot;&amp;gt;[http://sourceforge.net/projects/allacrost/files/ Allacrost download page on sourceforge.net] accessed on October 3{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-05&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.11 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=13308 Wesnoth thread on 1.1.11 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-08&lt;br /&gt;
| [[Stendhal]] 0.54.1 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-10&lt;br /&gt;
| [[Comisat]] 0.5.2&amp;lt;ref&amp;gt;http://comisat-games.sourceforge.net/en/news.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-13&lt;br /&gt;
| [[Jason Rohrer]] release the first version of [[Cultivation]]. It was version 5.&amp;lt;ref name=&amp;quot;jason rohrer&amp;quot;&amp;gt;[http://hcsoftware.sourceforge.net/jason-rohrer/releaseLog.html Jason Rohrer&#039;s releaselog page] accessed on August 2{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-27&lt;br /&gt;
| [[Crystal Space]] 1.0pre1 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-27&lt;br /&gt;
| [[PLIB]] 1.85-rc1 was released.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/plib/files/ Plib project&#039;s download page on sourceforge.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-29&lt;br /&gt;
| [[Scorched 3D]] 40.1b was released.&amp;lt;ref&amp;gt;[http://www.scorched3d.co.uk/phpBB3/viewtopic.php?f=1&amp;amp;t=3644 Scorched 3D 40.1b release thread] accessed on August 23{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-30&lt;br /&gt;
| [[The Mana World]] 0.0.21.1 was released.&amp;lt;ref name=&amp;quot;manaworld&amp;quot;/&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-30&lt;br /&gt;
| [[Donut Quest]] 1.0.0 was released.&amp;lt;ref&amp;gt;[http://piga.yoll.net Piga Software Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
| [[Stendhal]] 0.55 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot;/&amp;gt;&lt;br /&gt;
| 12&lt;br /&gt;
|}&lt;br /&gt;
Total: 12&lt;br /&gt;
&lt;br /&gt;
==November==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-06&lt;br /&gt;
| [[Gnome Hearts]] 0.1.3 was released.&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-11&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.12 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=13743 Wesnoth thread on 1.1.12 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-12&lt;br /&gt;
| [[Scorched 3D]] 40.1c was released.&amp;lt;ref&amp;gt;[http://www.scorched3d.co.uk/phpBB3/viewtopic.php?f=1&amp;amp;t=3711 Scorched 3D 40.1c release thread] accessed on August 23{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-17&lt;br /&gt;
| [[Crystal Space]] 1.0pre2 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-18&lt;br /&gt;
| [[Scorched 3D]] 40.1d was released.&amp;lt;ref&amp;gt;[http://www.scorched3d.co.uk/phpBB3/viewtopic.php?f=1&amp;amp;t=3735 Scorched 3D 40.1d release thread] accessed on August 23{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-24&lt;br /&gt;
| [[Hedgewars]] 0.8.1 was released.&amp;lt;ref&amp;gt;[http://www.hedgewars.org/node/1004 Announcement for Hedgewars 0.8.1 release] accessed on July 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-26&lt;br /&gt;
| [[FreeCol]] 0.5.2 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.2-released.html Announcement for FreeCol 0.5.2 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-26&lt;br /&gt;
| [[Cultivation]] 6 was released.&amp;lt;ref name=&amp;quot;jason rohrer&amp;quot;/&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-29&lt;br /&gt;
| [[Crystal Space]] 1.0rc1 was released.&amp;lt;ref name=&amp;quot;crystal&amp;quot;/&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
Total: 9&lt;br /&gt;
&lt;br /&gt;
==December==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event !!Counter&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-02&lt;br /&gt;
| [[FreeOrion]] 0.3.1-RC5 was released.&amp;lt;ref name=&amp;quot;freeorion&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-03&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.13 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=14099 Wesnoth thread on 1.1.13 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-05&lt;br /&gt;
| [[FreeCol]] 0.5.3 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.3-released.html Announcement for FreeCol 0.5.3 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-16&lt;br /&gt;
| [[Battle for Wesnoth]] 1.1.14 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=14318 Wesnoth thread on 1.1.14 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-17&lt;br /&gt;
| [[Atanks]] 2.0-beta was released.&amp;lt;ref name=&amp;quot;atanks&amp;quot;/&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
| [[Stendhal]] 0.56 was released.&amp;lt;ref name=&amp;quot;stendhal&amp;quot; /&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-22&lt;br /&gt;
| [[OpenTTD]] 0.5.0-RC1 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/32 OpenTTD announcement for 0.5.0-RC1 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-24&lt;br /&gt;
| [[Battle for Wesnoth]] 1.2 was released.&amp;lt;ref&amp;gt;[http://www.wesnoth.org/forum/viewtopic.php?t=14458 Wesnoth thread on 1.2 release] accessed on July 9{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-24&lt;br /&gt;
| [[The Mana World]] 0.0.22 was released.&amp;lt;ref name=&amp;quot;manaworld&amp;quot;/&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-27&lt;br /&gt;
| [[Cultivation]] 7 was released.&amp;lt;ref name=&amp;quot;jason rohrer&amp;quot;/&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2006-12-31&lt;br /&gt;
| [[OpenTTD]] 0.5.0-RC2 was released.&amp;lt;ref&amp;gt;[http://www.openttd.org/en/news/33 OpenTTD announcement for 0.5.0-RC2 release] accessed on July 24{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 11&lt;br /&gt;
|}&lt;br /&gt;
Total: 11&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=FreeCol_release_history&amp;diff=56659</id>
		<title>FreeCol release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=FreeCol_release_history&amp;diff=56659"/>
		<updated>2018-12-21T09:28:06Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page documents [[FreeCol]]&#039;s entire release history.&lt;br /&gt;
==2003==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.1.0-released.html Announcement for FreeCol 0.1.0 release] accessed on July 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2003-01-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.2.0-released.html Announcement for FreeCol 0.2.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2003-03-26&lt;br /&gt;
|}&lt;br /&gt;
==2004==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.3.0-released.html Announcement for FreeCol 0.3.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2004-09-30&lt;br /&gt;
|}&lt;br /&gt;
==2005==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0 release candidate&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.4.0-release-candidate.html Announcement for FreeCol 0.4.0 release candidate] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2005-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.4.0-released.html Announcement for FreeCol 0.4.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2005-06-23&lt;br /&gt;
|}&lt;br /&gt;
==2006==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.0-released.html Announcement for FreeCol 0.5.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-07-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.1-released.html Announcement for FreeCol 0.5.1 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-09-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.2&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.2-released.html Announcement for FreeCol 0.5.2 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-11-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.3&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.5.3-released.html Announcement for FreeCol 0.5.3 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-12-05&lt;br /&gt;
|}&lt;br /&gt;
==2007==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.6.0-released.html Announcement for FreeCol 0.6.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-04-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.1&amp;lt;ref name=&amp;quot;freecol page 4&amp;quot;&amp;gt;[http://www.freecol.org/news/Page-4.html FreeCol news page showing 0.6.1 up to 0.7.1 release announcement] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.0&amp;lt;ref name=&amp;quot;freecol page 4&amp;quot;/&amp;gt;&lt;br /&gt;
| 2007-07-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1&amp;lt;ref name=&amp;quot;freecol page 4&amp;quot;/&amp;gt;&lt;br /&gt;
| 2007-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.2&amp;lt;ref name=&amp;quot;freecol page 3&amp;quot;&amp;gt;[http://www.freecol.org/news/Page-3.html FreeCol news page showing 0.7.2 up to 7.3 release announcement] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-09-19&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.3&amp;lt;ref name=&amp;quot;freecol page 3&amp;quot;/&amp;gt;&lt;br /&gt;
| 2008-01-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.4&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.7.4-released.html Announcement for FreeCol 0.7.4 release] accessed on October 23{{th}}, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.0-alpha was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.0-alpha-released.html Announcement for FreeCol 0.8.0 release] accessed on October 22&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-07-11&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.0-alpha2 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.0-alpha2-released.html Announcement for FreeCol 0.8.0-alpha2 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-09-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.0-alpha3 was released.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.0-alpha3-released.html Announcement for FreeCol 0.8.0-alpha3 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-11-08&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2009==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.0-released.html Announcement for FreeCol 0.8.0 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-01-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.1&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.1-released.html Announcement for FreeCol 0.8.1 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-02-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.2&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.2-released.html Announcement for FreeCol 0.8.2 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-05-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.3&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.3-released.html Announcement for FreeCol 0.8.3 release] accessed on July 30{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.4&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.8.4-released.html Announcement for FreeCol 0.8.4 release] accessed on August 2{{nd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.0-alpha&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.9.0-alpha-released.html Announcement for FreeCol 0.9.0-alpha release] accessed on [[2010#March|March 26{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-10-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.0-alpha2&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.9.0-alpha2-released.html Announcement for FreeCol 0.9.0-alpha2 release] accessed on [[2010#March|March 27{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-11-29&lt;br /&gt;
|}&lt;br /&gt;
==2010==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.0&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.9.0-released.html Announcement for FreeCol 0.9.0 release] accessed on [[2010#March|March 27{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-01-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.1&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.9.1-released.html Announcement for FreeCol 0.9.1 release] accessed on [[2010#March|March 28{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-02-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.2&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.9.2-released.html Announcement for FreeCol 0.9.2 release] accessed on [[2010#March|March 28{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-03-07&lt;br /&gt;
|}&lt;br /&gt;
==2013==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.10.7&amp;lt;ref&amp;gt;[http://www.freecol.org/news/freecol-0.10.7-released.html Announcement for FreeCol 0.10.7 release] accessed on January 9{{th}}, 2013&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2013-01-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
[[Category:FreeCol]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Globulation_2&amp;diff=56658</id>
		<title>Talk:Globulation 2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Globulation_2&amp;diff=56658"/>
		<updated>2018-12-21T09:28:01Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ow do you know that content is gpl? --[[User:Qubodup|Qubodup]] 00:08, 28 August 2007 (CEST)&lt;br /&gt;
:I check the Debian page for glob2 data at http://packages.debian.org/unstable/games/glob2-data --[[User:Kiba|Kiba]] 00:24, 28 August 2007 (CEST)&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=56657</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=56657"/>
		<updated>2018-12-21T09:26:55Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.7.1&lt;br /&gt;
|release date         = Nov 15{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-11-15&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer lock-picking puzzle game, in which players design locks and try to pick the locks devised by others.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Philip_Vorsilak&amp;diff=56656</id>
		<title>Philip Vorsilak</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Philip_Vorsilak&amp;diff=56656"/>
		<updated>2018-12-21T09:26:49Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|gorzuate&lt;br /&gt;
|[[Hero of Allacrost]]&lt;br /&gt;
|&lt;br /&gt;
|[[GNU General Public License|GPL]]&lt;br /&gt;
|Deputy leader, developer&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Philip Vorsilak&#039;&#039;&#039; is a developer for [[Hero of Allacrost]].&lt;br /&gt;
&lt;br /&gt;
==Hero of Allacrost==&lt;br /&gt;
&#039;&#039;Philip&#039;&#039; is the team deputy leader, and a developer of the project.&amp;lt;ref&amp;gt;[http://www.allacrost.org/?q=node/12 Allacrost credits]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He created the game editor which is released alongside the game since version 0.2.2.&amp;lt;ref&amp;gt;[http://www.allacrost.org/node/51 Suprise! A new release] allacrost.org, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personal Life==&lt;br /&gt;
&#039;&#039;Philip&#039;&#039; attended Purdue University from 2000-2004, graduating with his BS in Computer Engineer.{{reference required}}&lt;br /&gt;
&lt;br /&gt;
[[Tyler Olsen]], Allacrost&#039;s founder and lead developer, attended Purdue together with Philip in the same department, which is how the two met and became friends.{{Reference required}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.allacrost.org Hero of Allacrost homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:USA developers]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Phil_Hassey&amp;diff=56655</id>
		<title>Phil Hassey</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Phil_Hassey&amp;diff=56655"/>
		<updated>2018-12-21T09:26:44Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Pygame|Pygame&#039;s wesbite]], [[PGU|Phil&#039;s pyGame Utilities]], [[PUG]], [[Barbie Seahorse Adventures]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Phil Hassey&#039;&#039;&#039; is a game [[:Category:Programmers|programmer]], web developer and [[:Category:Musicians|musician]].&lt;br /&gt;
He has competed in several free gaming competitions, most notably [[Pyweek]] and [[Ludum Dare]], winning many times.&lt;br /&gt;
He is the leader of the development team [[The Olde Battleaxe]].&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&#039;&#039;&#039;Phil Hassey&#039;&#039;&#039; has years of experience in creating and maintaining [[Free software|free software]], whether game or web-development related.&lt;br /&gt;
&lt;br /&gt;
Here are a number of projects &#039;&#039;&#039;Phil&#039;&#039;&#039; has created or is a major contributor to.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;siteswing&#039;&#039;, an open-source PHP/MySQL content framework&lt;br /&gt;
*Maintenance of [[Pygame|Pygame&#039;s]] website&lt;br /&gt;
*galcon, a [[Ludum Dare]] game that is now non-free&lt;br /&gt;
*[[PGU|Phil&#039;s pyGame Utilities]] -- a game creation library based on pygame&lt;br /&gt;
*[[PUG]] - Under development, beta available.&lt;br /&gt;
*[[Barbie Seahorse Adventures]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.theoldebattleaxe.com/index.html homepage]&lt;br /&gt;
*[http://philhassey.com/blog/ blog]&lt;br /&gt;
*[http://sourceforge.net/users/philhassey/ sourceforge page]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]][[Category:USA developers]][[Programmers]][[Category:Musicians]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Civil&amp;diff=56654</id>
		<title>Civil</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Civil&amp;diff=56654"/>
		<updated>2018-12-21T09:26:38Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Civil&lt;br /&gt;
|image          = Image:Civil.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Civil&#039;&#039;&lt;br /&gt;
|genres         = [[:Category:Turn-based strategy games|TBS]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/civil/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.83&lt;br /&gt;
|release date   = August 9, 2004&lt;br /&gt;
|languages      = [[:Category:Python games|Python]]&lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = [[Pygame]], [[SDL]]&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Civil&#039;&#039;&#039; is a turn-based strategy game mainly focused in the American civil war. The game features networked multi-player and is available for multiple platforms. The development of the game stopped in 2005.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://civil.sourceforge.net/ Civil homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:Pygame games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Turn-based strategy games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Trip_on_the_Funny_Boat&amp;diff=56653</id>
		<title>Trip on the Funny Boat</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Trip_on_the_Funny_Boat&amp;diff=56653"/>
		<updated>2018-12-21T09:25:39Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Trip on the Funny Boat&lt;br /&gt;
|image          = File:Trip-on-the-Funny-Boat.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Side-scrolling games|side-scrolling]] [[:Category:Arcade games|arcade]] shooter&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Puskutraktori]] (code, graphics and sound effects by [[Pekka &amp;quot;pekuja&amp;quot; Kujansuu]], graphics and code by [[Olli &amp;quot;Hectigo&amp;quot; Etuaho]], music by [[Joona &amp;quot;JDruid&amp;quot; Karjalainen]]); [[Konstantin Yegupov]]; uses fonts by Bitstream Inc.&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = [[GNU General Public License|GPL]]v2+; the PixelPerfect library is [[public domain]]&lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Expat license]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.5&lt;br /&gt;
|release date   = March 27, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       =  [[:Category:Python games|Python]].&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[PixelPerfect]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trip on the Funny Boat&#039;&#039;&#039; is a [[:Category:Side-scrolling games|side-scrolling]] [[:Category:Arcade games|arcade]] shooter game made by the team [[Puskutraktori]]. It is written in [[:Category:Python games|Python]]. It was made for [[PyWeek|PyWeek 2]] competition.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The player controls a steamboat with a cannon, and tries to destroy or avoid sharks (which hurt the ship when colliding, but at the same time die), mines and other ships.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game appears to work everywhere Python does, and is available at least in:&lt;br /&gt;
* Debian lenny/sid (version “1.5-6” as of 2008-10-17), maintained by the [[Debian Games Team]], uploaded by [[Miriam Ruiz]] and [[Gonéri Le Bouder]].&amp;lt;ref&amp;gt;[http://packages.qa.debian.org/f/funnyboat.html Overview of funnyboat  source package] &amp;lt;small&amp;gt;accessed on 2008-10-17&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://funnyboat.sourceforge.net/ Trip on the Funny Boat at SF.net] &amp;lt;small&amp;gt;accessed on 2008-10-17&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Expat-licensed games]]&lt;br /&gt;
[[Category:Pyweek entries]]&lt;br /&gt;
[[Category:Games made for competitions]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Sphere&amp;diff=56652</id>
		<title>Sphere</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Sphere&amp;diff=56652"/>
		<updated>2018-12-21T09:25:34Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Sphere&#039;&#039;&#039; is an open source integrated development environment designed to create 16-bit SNES/Genesis style [[role-playing game]]s, such as Final Fantasy, Phantasy Star, Legend of Zelda, Star Ocean, etc.  &lt;br /&gt;
&lt;br /&gt;
It uses a cross-platform environment, working for both Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
Sphere was originally created by [[Chad Austin]]. When making a game with Sphere, most things are scripted using the JavaScript language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.&lt;br /&gt;
&lt;br /&gt;
Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.&lt;br /&gt;
&lt;br /&gt;
Recent versions of Sphere also support basic 3D graphics functions using the OpenGL video driver. However, it is more complicated to use than the 2D graphics functions and is still in early stages. &lt;br /&gt;
&lt;br /&gt;
Sphere is released under the [[GNU GPL]].&amp;lt;ref&amp;gt;http://spheredev.org/wiki/Sphere/Guide_to_Sphere#Overview&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.spheredev.org/ Spherewiki homepage]&lt;br /&gt;
[[Category:Engines]][[Category:2D engines]][[Category:3D engines]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Thomas_Capricelli&amp;diff=56651</id>
		<title>Thomas Capricelli</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Thomas_Capricelli&amp;diff=56651"/>
		<updated>2018-12-21T09:25:28Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Boson]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Initial designer&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Thomas Capricelli&#039;&#039;&#039;&#039;&#039; implemented the initial design for [[Boson]].&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Numpty_Physics&amp;diff=56650</id>
		<title>Numpty Physics</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Numpty_Physics&amp;diff=56650"/>
		<updated>2018-12-21T09:25:23Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Numpty Physics&lt;br /&gt;
|image                = Image:Numpty_Physics_-_np_l2.jpg&lt;br /&gt;
|caption              = Numpty Physics&lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics simulation]], [[:Category:Puzzle games|puzzle]]&lt;br /&gt;
|developer            = [[Tim Edmonds]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v3+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v3+&lt;br /&gt;
|engine               = [[Box2D]]&lt;br /&gt;
|latest release       = 0.3.3&lt;br /&gt;
|release date         = August 31{{st}}, 2012&lt;br /&gt;
|release date iso     = 2012-08-31&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://numptyphysics.garage.maemo.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://github.com/harmattan/numptyphysics/tags.atom&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/harmattan/numptyphysics&lt;br /&gt;
|link tracker         = https://github.com/harmattan/numptyphysics/issues&lt;br /&gt;
|link scmweb          = https://github.com/harmattan/numptyphysics&lt;br /&gt;
|scm                  = git clone https://github.com/harmattan/numptyphysics.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Numpty Physics&#039;&#039;&#039; is a drawing [[:Category:Puzzle games|puzzle]] game, where the goal is to draw shapes on a drawing to get two given objects to touch.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Each stroke behaves like a rigid piece of wire. Its mass is proportional to the length of the stroke. Wires can be bent into shapes by closing a stroke. Such figures do not have substance apart from its perimeter.&lt;br /&gt;
&lt;br /&gt;
Pivots are created by drawing another stroke near the end of an existing stroke. Levers and pendulums can be created using pivots.&lt;br /&gt;
&lt;br /&gt;
==Developers / availability==&lt;br /&gt;
The game is written by [[Tim Edmonds]] in [[:Category:C++ games|C++]] using the [[Box2D]] physics engine. There is also a package of user-submitted levels, called “NP-complete”.&amp;lt;ref&amp;gt;User submitted levels http://numptyphysics.garage.maemo.org/levels/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are binary packages for:&lt;br /&gt;
* Maemo OS2008, Ubuntu amd64 (by the author)&lt;br /&gt;
* Maemo OS2008 (770) (built by [[Bundyo]])&lt;br /&gt;
* Ubuntu i386 (packaged by [[Andreas Jonsson]])&lt;br /&gt;
* RPMs for Fedora, Mandriva, SuSE (made by [[Ivo Anjo]] using the OpenSuse build service)&lt;br /&gt;
* Microsoft Windows (ported by [[Thomas Perl]])&lt;br /&gt;
* Openmoko Freerunner &amp;lt;ref&amp;gt;[http://www.opkg.org/package_3.html Openmoko Freerunner version in opkg.org]&amp;lt;/ref&amp;gt; (ported by Aapo Rantalainen)&lt;br /&gt;
* Maemo6/MeegoHarmattan/Nokia N950 &amp;lt;ref&amp;gt;[http://forum.meego.com/showthread.php?t=4224l Numptyphysics for Nokia N950 ]&amp;lt;/ref&amp;gt; (ported by Aapo Rantalainen)&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://numptyphysics.garage.maemo.org/ homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Box2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Bill_Kendrick&amp;diff=56649</id>
		<title>Bill Kendrick</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Bill_Kendrick&amp;diff=56649"/>
		<updated>2018-12-21T09:24:07Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|May 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 1975&lt;br /&gt;
|&lt;br /&gt;
|[[SuperTux]],[[Gem Drop X]], [[Defendguin]], [[Circus Linux!]]&lt;br /&gt;
|[[New Breed Software]]&lt;br /&gt;
|&lt;br /&gt;
|Developer&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Bill-Kendrick.png|thumb|right|200px|Bill Kendrick]]&lt;br /&gt;
&#039;&#039;&#039;Bill Kendrick&#039;&#039;&#039; (born May 4, 1975) is the designing and developing lead of [[New Breed Software]] and has developed many small games as well as [[SuperTux]], [[Defendguin]], [[Gem Drop X]], [[Fight or Perish]], [[3D Pong]] and [[Circus Linux!]].&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
Some of New Breed Software&#039;s games include:&lt;br /&gt;
&lt;br /&gt;
===Mad Bomber===&lt;br /&gt;
A remake of the 1981 Atari 2600 video game Kaboom!.  The game features up to two players trying to stop a crook from dropping bombs by catching them in barrels of water. The game has been ported to Microsoft Windows from Linux. The game is included on the SuperGamer live-DVD as well as on disks put out by Retro Gaming Magazine and PC Magazine.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/madbomber/reviews/ Mad Bomber Reviews - New Breed Software]&amp;lt;/ref&amp;gt; In August 2007, Mad Bomber was one of first the games included in &#039;Red&#039;, a touchscreen-and-controller based in-flight entertainment system found in Virgin America planes. The game was well received by Maximum Linux Magazine, TheLockerGnome,&amp;lt;ref&amp;gt;[http://www.lockergnome.com/issues/win95nt/19991218.html Mad Bomber Review - TheLockerGnome]&amp;lt;/ref&amp;gt; Linux for Kids,&amp;lt;ref&amp;gt;[http://linuxforkids.com/games_arc.html#madbomber Mad Bomber Review - Linux for Kids]&amp;lt;/ref&amp;gt; and Games4Linux.&amp;lt;ref&amp;gt;[http://www.g4l.de/inhalt/kostenlos/madbomber/madbomber.htm Mad Bomber Review - Games4Linux]&amp;lt;/ref&amp;gt; A t-shirt based on the game is also available for sale.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/madbomber/merchandise/ Mad Bomber Merchandise - New Breed Software]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Teeter Torture===&lt;br /&gt;
Teeter Torture is a shooting game like Space Invaders or Galaga only with the additional challenge of balancing the player&#039;s cannon on top of a teeter totter. This means the player must do more than just aim, they must also make sure not to fall. It is based on a 1982 concept by Larry Hutcherson of Exidy.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/teetertorture/ Teeter Torture About - New Breed Software]&amp;lt;/ref&amp;gt; The game is available for Linux, Microsoft Windows, MorphOS,&amp;lt;ref&amp;gt;[http://my.morphosi.net/?modul=download&amp;amp;mode=SDL&amp;amp;project=TeeterTorture Teeter Torture - MorphOSi.Net]&amp;lt;/ref&amp;gt; Amiga OS 4,&amp;lt;ref&amp;gt;[http://os4depot.net/index.php?function=showfile&amp;amp;file=game/action/tt.lha Teeter Torture - OS 4 Depot]&amp;lt;/ref&amp;gt; Nintendo Wii homebrew&amp;lt;ref&amp;gt;[http://www.wiibrew.org/wiki/Teeter_Torture Teeter Torture for Wii]&amp;lt;/ref&amp;gt; and RiscOS.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/teetertorture/download/ Teeter Torture Downloads - New Breed Software]&amp;lt;/ref&amp;gt; The page also lists links for the original Exidy prototype, now usable through MAME.&amp;lt;ref&amp;gt;[http://mamedev.org/roms/teetert/ Teeter Torture Download] - MAME Developers&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BoboBot===&lt;br /&gt;
BoboBot is a platform game partly inspired by the MegaMan series. The game features no scrolling but does feature eight environments rendered screen-by-screen. The game also features secret areas and a variety of cartoon humour. There are also several boss enemies, after defeating them the player acquires new weapons. The game is available for Linux, Sun Sparc,&amp;lt;ref&amp;gt;[http://meeg.elvenrealms.net/sparc.html BoboBot Sparc]&amp;lt;/ref&amp;gt; and the Agenda VR3. The game was praised by Bob Ziminski, maintainer of The Linux Game Tome and the &amp;quot;Linux Quake How-To&amp;quot;.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/bobobot/reviews/ BoboBot Reviews]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Entombed!===&lt;br /&gt;
Entombed! is a one to two player maze game inspired by the Atari 2600 game Entombed. The game features a collection of archaeologists who fall into the &amp;quot;catacombs of the zombies&amp;quot; and then must make their way out, using potions to destroy or create walls and other tricks. As time goes on however, the zombies get faster.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/entombed/ Entombed! About - New Breed Software]&amp;lt;/ref&amp;gt; The Japanese edition of LinuxWorld magazine included Entombed! in their April 2003 issue.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/entombed/reviews/ Entombed! Reviews - New Breed Software]&amp;lt;/ref&amp;gt; The game is available for Linux, Microsoft Windows, GPX2, Zeta Zeta, BeOS, Haiku, MorphOS, AmigaOS 4, RiscOS.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/entombed/download/ Entombed! Download - New Breed Software]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===XBomber===&lt;br /&gt;
XBomber is a multiplayer grid-based maze game inspired by Bomberman, in which players compete who can be the last man standing after attacking each other with bombs.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/xbomber/ XBomber About - New Breed Software]&amp;lt;/ref&amp;gt; It features 100 maps and a Grim Reaper|Death character that takes out players that wait too long.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/xbomber/features/ XBomber Features - New Breed Software]&amp;lt;/ref&amp;gt; The game was well received by Games 4 Linux.&amp;lt;ref&amp;gt;[http://www.g4l.de/inhalt/kostenlos/xbomber/xbomber.htm XBomber Review - Games 4 Linux]&amp;lt;/ref&amp;gt; The game is available for Linux (RPM package manager|RPM/source), FreeBSD, and Sun Sparc.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/xbomber/download/ XBomber Download - New Breed Software]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PDA Maze===&lt;br /&gt;
PDA Maze is a 3D computer graphics first-person maze game developed for the Agenda VR3 but should work on any system supporting the X Window System.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/pdamaze/ PDA Maze - New Breed Software]&amp;lt;/ref&amp;gt; The 3D world is pre-rendered to cut down on the speed loss of live rendering and features multi-coloured walls, screen scrolling when rotating, four sky types, mouse and keyboard control systems, timers, sound effects and multiple in-game mini-map options.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/pdamaze/features/ PDA Maze Features - New Breed Software]&amp;lt;/ref&amp;gt; The game was listed in the &amp;quot;Free Application Showcase&amp;quot; section of the December 2001 issue of a Japanese Linux magazine.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/pdamaze/reviews/ PDA Maze Reviews - New Breed Software]&amp;lt;/ref&amp;gt; The game works on Zaurus,&amp;lt;ref&amp;gt;[http://www.linux-solutions.at/projects/zaurus/games-PDA-Maze.html PDA Maze for Zaurus]&amp;lt;/ref&amp;gt; ipaq, Mac OS X&amp;lt;ref&amp;gt;[http://meeg.elvenrealms.net/macosx11.html PDA Maze for Mac OS X]&amp;lt;/ref&amp;gt; and the Atari ST.&amp;lt;ref&amp;gt;[http://www.netset.com/~baldrick/pdamaze.html PDA Maze for the Atari ST]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Virtual Kendrick===&lt;br /&gt;
Virtual Kendrick is a tongue-in-cheek software toy designed to be a desktop application imitating its designer. The game features images of Kendrick with thought bubbles that show his thoughts on things he enjoys such as Linux, Atari computers, his wife Melissa, his cats, and video games in general.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/virtual-kend/features/ Virtual Kendrick Features - New Breed Software]&amp;lt;/ref&amp;gt; The program was designed after a commentator on LinuxGames said &amp;quot;They should port Bill Kendrick [to the Zaurus]&amp;quot;, in reference to New Breed Software&#039;s vast cross-platform support.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/virtual-kend/ Virtual Kendrick About - New Breed Software]&amp;lt;/ref&amp;gt; The esoteric nature of the application has garnered it praise from GamesForLinux.de&amp;lt;ref&amp;gt;[http://www.gamesforlinux.de/Spiele/2/virtualkend.htm Virtual Kendrick - GamesForLinux.de]&amp;lt;/ref&amp;gt; and programmer Ryan C. Gordon.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/virtual-kend/reviews/ Virtual Kendrick - Reviews]&amp;lt;/ref&amp;gt; The game is available in source form for Linux and the Zaurus to fit with the original comment.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/virtual-kend/download/ Virutal Kendrick - Download]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== TTT ===&lt;br /&gt;
TTT is a one to two player implementation of the classic game Tic-Tac-Toe, developed per request by the American Red Cross.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/ttt/ TTT - New Breed Software]&amp;lt;/ref&amp;gt; It was designed to have a simple interface with adequate artificial intelligence, silly sounds and to be easy to modify and use.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/ttt/features/ TTT Features - New Breed Software]&amp;lt;/ref&amp;gt; The game runs on Linux, Microsoft Windows, Amiga OS 4,&amp;lt;ref&amp;gt;[http://os4depot.net/index.php?function=showfile&amp;amp;file=game/board/tictactoe.lha TTT - OS 4 Depot]&amp;lt;/ref&amp;gt; BeOS, Zeta,&amp;lt;ref&amp;gt;[http://zeta-games.com/remository/view-details/9-2d-arcade/66-tic-tac-toe.html TTT - Zeta Games]&amp;lt;/ref&amp;gt; Haiku, MorphOS and the Sony PSP.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/ttt/download/ TTT Download - New Breed Software]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sludge ===&lt;br /&gt;
Sludge is a game designed solely for the Atari 8-bit line of home computers, inspired in part by Pipe Mania. The game is a puzzle game involving the player having to place down pipes to redirect stockpiling of a toxic sludge from a local factory away from where it would cause danger. The game contains nine levels of play.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/sludge/ Sludge - New Breed Software]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.newbreedsoftware.com/bill/ Bill Kendrick&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]][[Category:USA developers]][[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dave_Vasilevsky&amp;diff=56648</id>
		<title>Dave Vasilevsky</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dave_Vasilevsky&amp;diff=56648"/>
		<updated>2018-12-21T09:24:01Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]], [[:Category:Packagers|Packager]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dave Vasilevsky&#039;&#039;&#039;&#039;&#039; helped to code [[X-Moto]], and ported the game to OS X.{{reference required}}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]][[Category:Packagers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=TripleA&amp;diff=56647</id>
		<title>TripleA</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=TripleA&amp;diff=56647"/>
		<updated>2018-12-21T09:23:55Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = TripleA&lt;br /&gt;
|image                = File:TripleA.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Board games|Board games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]&amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;[https://github.com/triplea-game/triplea/blob/master/license/gpl.txt gpl.txt] on Github&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GPL]]&amp;lt;ref name=&amp;quot;lic&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.9.0.0&lt;br /&gt;
|release date         = January 21{{st}}, 2017&lt;br /&gt;
|release date iso     = 2017-01-21&lt;br /&gt;
|release announcement = http://www.triplea-game.org/release_notes/&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://www.triplea-game.org/&lt;br /&gt;
|link blog            = https://forums.triplea-game.org/category/1/announcements&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forums.triplea-game.org/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://sourceforge.net/projects/triplea/&lt;br /&gt;
|link tracker         = https://github.com/triplea-game/triplea/issues&lt;br /&gt;
|link scmweb          = https://github.com/triplea-game/triplea&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;TripleA&#039;&#039;&#039; is an online board game which is similar to Risk, as well as a game engine for turn based strategy games.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.triplea-game.org/ Homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:GPL games]][[Category:Java games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Freeciv&amp;diff=56646</id>
		<title>Talk:Freeciv</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Freeciv&amp;diff=56646"/>
		<updated>2018-12-21T09:23:49Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Featured Article}}&lt;br /&gt;
&lt;br /&gt;
Should we update the screenshot? --[[User:Andrewmin|Andrewmin]] 22:02, 30 October 2007 (CET)&lt;br /&gt;
&lt;br /&gt;
Is the XawTV and SDL the same? --[[User:Andrewmin|Andrewmin]] 22:02, 30 October 2007 (CET)&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Freeciv&amp;diff=56645</id>
		<title>Freeciv</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Freeciv&amp;diff=56645"/>
		<updated>2018-12-21T09:21:55Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Freeciv&lt;br /&gt;
|image                = Image:Freeciv-2.1.0-beta3-sdl slack11.0.jpg&lt;br /&gt;
|caption              = &#039;&#039;Freeciv&#039;&#039; 2.1.0 beta3 [[SDL]] client&lt;br /&gt;
|genre                = [[:Category:Turn-based strategy games|TBS]],[[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer            = [[Freeciv contributors|Freeciv team]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.6.0&lt;br /&gt;
|release date         = July 22{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-07-22&lt;br /&gt;
|release announcement = http://freeciv.wikia.com/wiki/NEWS-2.6.0&lt;br /&gt;
|language             = [[:Category:C games|C]], [[:Category:HTML5 games|HTML5]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://freeciv.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=freeciv&lt;br /&gt;
|chat                 = irc://chat.freenode.net/freeciv&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.freeciv.org/f/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://freeciv.wikia.com/wiki/Freeciv:Community_Portal&lt;br /&gt;
|link tracker         = https://www.hostedredmine.com/projects/freeciv&lt;br /&gt;
|link scmweb          = https://github.com/freeciv/freeciv&lt;br /&gt;
|scm                  = git clone https://github.com/freeciv/freeciv&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freeciv&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[Turn-based strategy game|turn-based strategy game]], inspired by &#039;&#039;Sid Meier&#039;s Civilization&#039;&#039; series, where players control an empire to &amp;quot;eXplore, eXpand, eXploit, and eXterminate&amp;quot; ([[wikipedia:4X|4X]]). Both code and media are licensed under the [[GNU General Public License]].&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/License &#039;&#039;Freeciv&#039;&#039; website on licensing]&amp;lt;/ref&amp;gt; Freeciv is mostly written in the [[:Category:C games|C]] programming language.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/3229?p=Freeciv Freeciv project data from Ohloh.net]&amp;lt;/ref&amp;gt; This game does not require [[3D hardware acceleration]]. The game is also playable as an HTML5 Web game.&lt;br /&gt;
&lt;br /&gt;
==Clients==&lt;br /&gt;
&#039;&#039;Freeciv&#039;&#039; can be played via different clients, the majority of which are in an early stage of development.&lt;br /&gt;
*&#039;&#039;Freeciv-gtk2&#039;&#039;, currently the official and most stable client.&lt;br /&gt;
*&#039;&#039;Freeciv-sdl&#039;&#039;, also official, but yet unstable.&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/Download &#039;&#039;Freeciv&#039;&#039; download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;Freeciv-Xaw3D&#039;&#039;&lt;br /&gt;
*&#039;&#039;Freeciv-QT&#039;&#039;&lt;br /&gt;
*&#039;&#039;play.freeciv.org web client&#039;&#039;, an online version of Freeciv playable in a web browser.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
There are several ways to win a Freeciv game. The simplest is to wipe out all the enemy players. Another option is to become the first to colonize space. There is also a time limit, so if after a certain amount of time has gone by and no one has won, the player with the highest score wins by default.&lt;br /&gt;
&lt;br /&gt;
Freeciv can use various sets of rules: the standard Freeciv rules, the Civilization II rules, and the Civilization I rules. However, the basic gameplay stays the same.&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
On [[1995#November|November 14, 1995]], the &#039;&#039;Freeciv&#039;&#039; project started, to replace the broken &#039;&#039;Openciv&#039;&#039;.&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/Timeline Freeciv wiki&#039;s timeline on civilization like games]&amp;lt;/ref&amp;gt; The original developers were [[Claus Leth Gregersen]], [[Allan Ove Kjeldbjerg]], and [[Peter Joachim Unold]]. Gregersen coded the game mechanics, Unold wrote the client architecture, and Kjeldbjerg provided the graphics.&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/In_The_Beginning Historical account by Allan]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/People#Original_authors.2C_otherwise_known_as_the_Great_Danes The original contributors section of People page at Freeciv wiki.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, when the game approached playability, they lost interest and moved on to playing the game [[XPilot NG|XPilot]]. Since then, a great number of new developers and contributors have allowed the project to grow. In May 2017 Gna! was closed and the Freeciv code repository moved to Github.&amp;lt;ref&amp;gt;[https://github.com/freeciv/freeciv Freeciv project on Github]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Version history===&lt;br /&gt;
We have documented that The Freeciv project have a long and extensive [[Freeciv release history|release history]].&lt;br /&gt;
&lt;br /&gt;
Freeciv supported online play via the [[GGZ Gaming Zone]] from version 2.1 until 2.5.&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/GGZ &#039;&#039;Freeciv&#039;&#039; technical information] for GGZ Gaming Zone&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.ggzgamingzone.org/gameclients/freeciv/ Factsheet on &#039;&#039;Freeciv&#039;&#039;] from GGZ Gaming Zone&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
As of April 27, 2012, &#039;&#039;Freeciv&#039;&#039; received 4.63 points out of 5 based on 125 votes on the now-defunct Linux Game Tome.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20120427134429/http://happypenguin.org/show?freeciv List of games sorted by rating] on the Linux Game Tome, through archive.org&#039;s Wayback Machine&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeciv on the web==&lt;br /&gt;
Freeciv can also be played online on [http://play.freeciv.org http://play.freeciv.org]. This project, created by [[Andreas Røsdal]], has developed a rich web client using AJAX, Javascript and the HTML5 standard based on the existing Freeciv C codebase.&amp;lt;ref&amp;gt;[http://freeciv.wikia.com/wiki/FreecivWebClient FreecivWebClient] on the Freeciv wiki&amp;lt;/ref&amp;gt; It is playable on most modern web browsers which support HTML5. The project was shut down in July 2011&amp;lt;!--Broken link:&lt;br /&gt;
&amp;lt;ref&amp;gt;http://forum.freeciv.org/viewtopic.php?t=6934 &amp;quot;Unfortunately, I have shutdown the Freeciv.net project, including its Amazon EC2 servers and the domain.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
--&amp;gt;, but resurfaced in May 2013.&amp;lt;ref&amp;gt;[http://forum.freeciv.org/f/viewtopic.php?f=4&amp;amp;t=55 Play Freeciv online at play.freeciv.org] on the Freeciv forums&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.freeciv.org/ &#039;&#039;Freeciv&#039;&#039; homepage]&lt;br /&gt;
*[http://freeciv.wikia.com/wiki/Main_Page &#039;&#039;Freeciv&#039;&#039; wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:C games]][[Category:Online multiplayer games]][[Category:Freeciv]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Childish_Cannoneer&amp;diff=56644</id>
		<title>Childish Cannoneer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Childish_Cannoneer&amp;diff=56644"/>
		<updated>2018-12-21T09:21:50Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Childish Cannoneer&lt;br /&gt;
|image          = File:Childish-Cannoneer.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Action games|Artillery]] and [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [http://whiteislandsoftware.com/ White Island Software], [[Piga Software]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv3]], [[GFDL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[:Category:Gambas games|Gambas]] (picture boxes)&lt;br /&gt;
|latest release = Source Release 2&lt;br /&gt;
|release date   = September 15{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-09-15&lt;br /&gt;
|release announcement = https://icculus.org/piga/Files/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:category:Gambas games|Gambas]] 3.x&lt;br /&gt;
|libraries      = [[:category:Qt games|Qt]]/[[:category:GTK games|GTK]], [[:category:SDL games|SDL]], and the [[:category:Gambas games|Gambas Runtime Environment]].&lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Childish Cannoneer&#039;&#039;&#039;&#039;&#039; is the first venture of the &amp;quot;[http://whiteislandsoftware.com/forum/index.php?page=forumview&amp;amp;id=indie-games Indie Games]&amp;quot; project hosted by &#039;&#039;[http://whiteislandsoftware.com/ White Island Software]&#039;&#039; at the &#039;&#039;[http://whiteislandsoftware.com/forum/ Gambas Forum]&#039;&#039;, and participated in by &#039;&#039;[[Piga Software]]&#039;&#039; through [[Graham L. Wilson]]. The aim of the project is to make computer games to show off the &#039;&#039;[[:Category:Gambas games|Gambas]]&#039;&#039; language, with the eventual hope of inclusion in the &#039;&#039;[http://en.wikipedia.org/wiki/Humble_Bundle Humble Indie Bundle]&#039;&#039; for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game&#039;s multimedia are derived from vector graphics taken from &#039;&#039;[http://openclipart.org/ OpenClipart]&#039;&#039; and sound effects taken from &#039;&#039;[http://www.soundbible.com/ SoundBible]&#039;&#039;. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://icculus.org/piga/Files/Childish-Cannoneer/ Files] from [[icculus.org]]&lt;br /&gt;
*[https://pigalore.miraheze.org/wiki/Childish_Cannoneer Article from PigaLore, the Piga Software Wiki]&lt;br /&gt;
*[https://mwm.mirahzee.org/wiki/Childish_Cannoneer Childish Cannoneer on the MWM Wiki] ([[GFDL]]-licensed copies of game artwork)&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventure games]] [[Category:Action games]] [[Category:GPL games]] [[Category:Gambas games]] [[Category:SDL games]] [[Category:GTK games]] [[Category:Qt games]] [[Category:2D games]] [[Category:Single-player games]] [[Category:Games in English]] [[Category:icculus.org]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Turious&amp;diff=56643</id>
		<title>Turious</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Turious&amp;diff=56643"/>
		<updated>2018-12-21T09:21:45Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Turious&lt;br /&gt;
|image          = Image:Turious-0.3.jpg&lt;br /&gt;
|caption        = Turious 0.3&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Turn-based strategy games|TBS]]&lt;br /&gt;
|developer      = darkrose&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = [[GNU General Public License|GPL]], [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2&lt;br /&gt;
|release date   = May, 2010&lt;br /&gt;
|languages      = [[:Category:C games|C]]&lt;br /&gt;
&lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = [[RoseThorn Game Library|RTG]]&lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Turious&#039;&#039;&#039; is a [[:Category:Turn-based strategy games|TBS]]. The latest version of the game is 0.2 released in May 2010, with the 0.3 version currently in development. It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://sandbox.ltmnet.com/page/projects/turious Turious Project Page]&amp;lt;/ref&amp;gt; It requires the [[RoseThorn Game Library|RTG]] library.&lt;br /&gt;
&lt;br /&gt;
==Release history==&lt;br /&gt;
* 2009 - 0.1 (text-based) release&lt;br /&gt;
* May, 2010 - 0.2 ([[Simple DirectMedia Layer|SDL]] release&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sandbox.ltmnet.com/page/projects/turious Turious Project Page]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Turn-based strategy games]]&lt;br /&gt;
[[Category:C games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Category:Autobiographical_games&amp;diff=56642</id>
		<title>Category:Autobiographical games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Category:Autobiographical_games&amp;diff=56642"/>
		<updated>2018-12-21T09:21:39Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ames that are autobiographical in nature.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games by genre]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Freekick_3&amp;diff=56641</id>
		<title>Freekick 3</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Freekick_3&amp;diff=56641"/>
		<updated>2018-12-21T09:20:34Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Freekick 3&lt;br /&gt;
|image                = File:Freekick3.png&lt;br /&gt;
|caption              = Freekick 3&lt;br /&gt;
|genre                = [[:Category:Sports games|Sports]]&lt;br /&gt;
|developer            = [[Antti Salonen]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://github.com/anttisalonen/freekick3/blob/master/README&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 3.0&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.2.1&lt;br /&gt;
|release date         = September 24{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-09-24&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]], [[OpenGL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://github.com/anttisalonen/freekick3&lt;br /&gt;
|link blog            = https://codeflow.wordpress.com/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/anttisalonen/freekick3&lt;br /&gt;
|link tracker         = https://github.com/anttisalonen/freekick3/issues&lt;br /&gt;
|link scmweb          = https://github.com/anttisalonen/freekick3&lt;br /&gt;
|scm                  = git clone https://github.com/anttisalonen/freekick3.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freekick 3&#039;&#039;&#039; is a soccer game. It includes a set of made-up teams and an importer script for real team data.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The player controls the movement directions with the keyboard and the kick direction is controlled with the mouse.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Sports games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Economics&amp;diff=56640</id>
		<title>Economics</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Economics&amp;diff=56640"/>
		<updated>2018-12-21T09:20:30Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Economics&#039;&#039;&#039; list economic articles relating to [[Free software|free]] games.&lt;br /&gt;
==A==&lt;br /&gt;
*[[Advertisement]]&lt;br /&gt;
==B==&lt;br /&gt;
*[[Benefactor system]]&lt;br /&gt;
==R==&lt;br /&gt;
*[[Ransom model]]&lt;br /&gt;
[[Category:Lists and main categories]]&lt;br /&gt;
[[Category:Economics|*]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=4D-TRIS&amp;diff=56639</id>
		<title>4D-TRIS</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=4D-TRIS&amp;diff=56639"/>
		<updated>2018-12-21T09:20:25Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = 4D-TRIS&lt;br /&gt;
|image          = Image:4D-TRIS 0.2.2.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:4D games|4D]], [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developers     = [[Simon László]] ([[Simzer]]) and others (see [http://sourceforge.net/apps/wordpress/dtris/credits/ Credits])&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v3&lt;br /&gt;
|media license  = no media&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.4.3&lt;br /&gt;
|release date   = May 12{{th}}, 2012&lt;br /&gt;
|release date iso = 2012-05-12&lt;br /&gt;
|release announcement =&lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = https://launchpad.net/4dtris&lt;br /&gt;
|link blog      = &lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = irc://chat.freenode.net/#arianne&lt;br /&gt;
|link feed      = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://launchpad.net/4dtris&lt;br /&gt;
|link tracker   = https://bugs.launchpad.net/4dtris&lt;br /&gt;
|link scmweb    = https://code.launchpad.net/4dtris&lt;br /&gt;
|scm            = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;4D-TRIS&#039;&#039;&#039; is a logic game in 4 spatial dimensions, based on Tetris, written in [[:Category:C games|C]] by [[Simon László]]. &lt;br /&gt;
&lt;br /&gt;
The game uses 2x2x2 levels, thus having a 8-cell bottom like most 2D Tetris games do.&lt;br /&gt;
&lt;br /&gt;
The source code (there is no media, shapes are drawn automatically) is licensed under the [[GNU General Public License|GPL]]v3 or any later version.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://launchpad.net/4dtris 4D-TRIS home]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:4D games]]&lt;br /&gt;
[[Category:Tetris-like games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games in Catalan]]&lt;br /&gt;
[[Category:Games in Chinese]]&lt;br /&gt;
[[Category:Games in Czech]]&lt;br /&gt;
[[Category:Games in Greek]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in Hungarian]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Benefactor_system&amp;diff=56638</id>
		<title>Benefactor system</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Benefactor_system&amp;diff=56638"/>
		<updated>2018-12-21T09:20:19Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;he &#039;&#039;&#039;benefactor system&#039;&#039;&#039;, also known as micropatronage, is a business model for free content, be it software or artwork, in which an author is supported and directly funded by the fanbase. The most profilic uses of the benefactor system in the free gaming community is by [[Jason Rohrer]]. &lt;br /&gt;
&lt;br /&gt;
Like the [[Ransom model]], this direct-investment model differs from most commercial models where investors will pay for the development a game and make money from sales. Instead, consumers invest directly in the production in the game they want to see completed or improved upon based on the makers&#039; reputation. However, unlike the ransom business model, in which developers release the game once a certain amount of money has been pledged, the benefactor system relies on a group of donors to fund game development continuously. This allows developers to develop games indefinitely rather than hold one time sales for every game project.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The first known discussion of this business model in relation to free gaming is by Jason Rohrer in his essay &#039;&#039;Free Distribution&#039;&#039; in 2004.&amp;lt;ref&amp;gt;[http://hcsoftware.sourceforge.net/jason-rohrer/freeDistribution.html Free Distribution]&amp;lt;/ref&amp;gt; Although at the time, he did not produce any video games and the essay is not necessary only related to only game productions. However he would eventually use the business model for all of his future game development projects.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Micropatronage Micropatronage]&lt;br /&gt;
[[Category:Economics]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Andor%27s_Trail&amp;diff=56637</id>
		<title>Talk:Andor&#039;s Trail</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Andor%27s_Trail&amp;diff=56637"/>
		<updated>2018-12-21T09:18:44Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Article for Deletion ==&lt;br /&gt;
&lt;br /&gt;
There are definitely nonfree assets in this game. Sorry for adding it.&lt;br /&gt;
&lt;br /&gt;
http://www.andorstrail.com/wiki/doku.php?id=license&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Most of the graphical resources are licensed under some kind of CC sharealike license, as stated on their corresponding pages that we link to (see below). Some are CC or GPL in their original form, but some are not, and Andor&#039;s Trail has gotten explicit written approval from the author(s) to use them to this project. If you would like to use some of these resources you will be required to get your own explicit written approval.&amp;quot;&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Annex:_Conquer_the_World&amp;diff=56635</id>
		<title>Annex: Conquer the World</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Annex:_Conquer_the_World&amp;diff=56635"/>
		<updated>2018-12-21T09:18:33Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Annex: Conquer the World&lt;br /&gt;
|image                = File:Annex Conquer the World screenshot.jpg&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy]], ([[RTS]])&lt;br /&gt;
|developer            = DelphaDesign&lt;br /&gt;
|code license         = GNU GPL v.3 or later&amp;lt;ref name=lic&amp;gt;http://megaglest.org/license.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = CC-BY-SA (Source: Game manual)&lt;br /&gt;
|engine               = MegaGlest Engine&lt;br /&gt;
|latest release       = 4.0.7&lt;br /&gt;
|release date         = October 5th, 2014&lt;br /&gt;
|release date iso     = 2014-10-05&lt;br /&gt;
|release announcement = http://annexconquer.com/annex-conquer-the-world-4-0-released/&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = GNU/Linux, Microsoft Windows, Mac OS X&lt;br /&gt;
|link homepage        = http://annexconquer.com/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=annex&lt;br /&gt;
|chat                 = irc://irc.freenode.net/annex&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.megaglest.org/index.php?board=28.0&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://bitbucket.org/annexctw/annex&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Annex: Conquer the World is a [[Megaglest]] based [[Real-time Strategy]] game that brings fast paced combat with a diverse arsenal. Play as one of four available factions: The East Ocean Alliance, the NEO Republic, the Shadow Organization, or the Renegades as you struggle for dominance all over the world, competing for a priceless red mineral. The game will contain over 30 tech trees, different maps, and tileset. The focus of the game is Multiplayer and Single Player skirmishes. Currently there are no plans for campaigns or story mode, however this may change once base game is complete.&amp;lt;ref&amp;gt;[http://annexconquer.com/games/ &#039;Game info&#039;] page on Annex&#039;s website&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A gameplay video on YouTube: [https://www.youtube.com/watch?v=flE7v6J49bY Annex: conquer the World 4.0 Republic Mission 6]&lt;br /&gt;
&lt;br /&gt;
==Platforms==&lt;br /&gt;
Official downloads are available for GNU/Linux, Microsoft Windows and Mac OS X.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* Homepage: [http://annexconquer.com/ annexconquer.com]&lt;br /&gt;
* Asset / game packaging repository: https://bitbucket.org/annexctw/annex&lt;br /&gt;
* Engine License information: [http://megaglest.org/license// megaglest.org/license]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=GAD&amp;diff=56634</id>
		<title>GAD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=GAD&amp;diff=56634"/>
		<updated>2018-12-21T09:18:23Z</updated>

		<summary type="html">&lt;p&gt;31.223.1.226: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;GAD&#039;&#039;&#039; aka &#039;&#039;&#039;Graphical Adventure Designer&#039;&#039;&#039; for creating Myst-like games. It is written by Colin &#039;&#039;Xentalion&#039;&#039; Jones in the C++ programming language using the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.xentalion.com/projects.php?page=gad GAD&#039;s website]&lt;br /&gt;
[[Category:Engines]][[Category:GPL engines]]&lt;/div&gt;</summary>
		<author><name>31.223.1.226</name></author>
	</entry>
</feed>