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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=95.70.132.252</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=95.70.132.252"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/95.70.132.252"/>
	<updated>2026-09-09T11:55:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Modanung&amp;diff=55942</id>
		<title>Talk:Modanung</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Modanung&amp;diff=55942"/>
		<updated>2018-12-15T10:00:09Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ello Modanung,&lt;br /&gt;
&lt;br /&gt;
thanks for the report about DPL throwing database errors. A workaround was to remove &amp;quot;addpagecounter=true&amp;quot; from the query as MediaWiki does not keep track of page reads in the current version anymore. Please let me know, if you find anything else broken. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 20:39, 31 July 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
Will do! Thank you for fixing it. :) [[User:Modanung|Modanung]] ([[User talk:Modanung|talk]]) 14:35, 24 September 2018 (CEST)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Samuel_Mimram&amp;diff=55941</id>
		<title>Samuel Mimram</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Samuel_Mimram&amp;diff=55941"/>
		<updated>2018-12-15T10:00:01Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Porters|Porter]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Samuel Mimram&#039;&#039;&#039;&#039;&#039; packaged [[X-Moto]] for Debian.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:Porters]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Gnome_Hearts_release_history&amp;diff=55940</id>
		<title>Gnome Hearts release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Gnome_Hearts_release_history&amp;diff=55940"/>
		<updated>2018-12-15T09:59:57Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;his page list every releases in [[Gnome Hearts]]&#039; history.&lt;br /&gt;
==2006==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Version&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-14&lt;br /&gt;
| 0.1&amp;lt;ref name=&amp;quot;gnome&amp;quot;&amp;gt;[http://www.jejik.com/gnome-hearts Gnome Hearts homepage] accessed on [[2010#April|April 6{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2006-06-20&lt;br /&gt;
| 0.1.1&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2006-08-12&lt;br /&gt;
| 0.1.2&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2006-11-06&lt;br /&gt;
| 0.1.3&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==2007==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Version&lt;br /&gt;
|-&lt;br /&gt;
| 2007-09-08&lt;br /&gt;
| 0.2&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==2008==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Version&lt;br /&gt;
|-&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
| 0.2.1&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2008-07-24&lt;br /&gt;
| 0.3&amp;lt;ref name=&amp;quot;gnome&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
[[Category:Release history]][[Category:Gnome Hearts]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=55939</id>
		<title>Empty Clip</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=55939"/>
		<updated>2018-12-15T09:57:44Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Empty Clip&lt;br /&gt;
|image                = Image:Empty Clip - screenshot.jpg&lt;br /&gt;
|caption              = Empty Clip&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Alan Witkowski]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.3&lt;br /&gt;
|release date         = April 7th, 2008&lt;br /&gt;
|release date iso     = 2008-04-07&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://emptyclip.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/jazztickets/emptyclip&lt;br /&gt;
|link tracker         = https://github.com/jazztickets/emptyclip/issues&lt;br /&gt;
|link scmweb          = https://github.com/jazztickets/emptyclip&lt;br /&gt;
|scm                  = git clone https://github.com/jazztickets/emptyclip.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Empty Clip&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:role-playing games|role-playing game]]  written by [[Alan Witkowski]] in 2006. The game is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://emptyclip.svn.sourceforge.net/viewvc/emptyclip/tags/r1.0.2/license.txt?revision=25&amp;amp;view=markup Emptyclip&#039;s license page in Emptyclip&#039;s SVN hosted by sourceforge.net]&amp;lt;/ref&amp;gt; The latest version of the game is 1.0.3 released on 7 April, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=167536 Download page for the Empty Clip project on sourceforge.net]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C++ games|C++]] programming language with the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/emptyclip Empty Clip&#039;s project page at sourceforge.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*1.0.2 released on June 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.1 released on May 29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.0 released on May 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://emptyclip.sourceforge.net/ Empty Clip homepage]&lt;br /&gt;
*[https://github.com/jazztickets/emptyclip Empty Clip on github]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:role-playing games]][[Category:2D games]][[Category:C++ games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Cheese_Boys&amp;diff=55938</id>
		<title>Cheese Boys</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Cheese_Boys&amp;diff=55938"/>
		<updated>2018-12-15T09:57:38Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = File:Cheeseboys.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Keul]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2.0&lt;br /&gt;
|release date   = April 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Pygame]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cheese Boys&#039;&#039;&#039; is an [[:Category:Role-playing games|RPG]] game written in [[:Category:Python games|Python]] using the [[Pygame]] library by [[Keul]] (Luca Fabbri).&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/cheeseboys/ Cheese Boys project page]&amp;lt;/ref&amp;gt; The latest version of the game is 0.2.0 released on April 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; 2009.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=223000 Download page for the Cheese Boys project]&amp;lt;/ref&amp;gt; It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://cheeseboys.svn.sourceforge.net/viewvc/cheeseboys/trunk/docs/LICENSE.txt?revision=132&amp;amp;view=markup license page in SVN repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*0.1.0 released on November 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/forum/forum.php?forum_id=887816 News for 0.1.0]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*0.1.1 released on December 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/forum/forum.php?forum_id=900764 News for 0.1.1]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*0.2.0 released on April 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009. This version adds pathfinding features.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://keul.it/develop/python/cheeseboys/ Cheese Boys homepage]&lt;br /&gt;
*[http://cheeseboys.keul.it/ Development blog for Cheese Boys]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Python games]][[Category:Pygame games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tile_World&amp;diff=55937</id>
		<title>Tile World</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tile_World&amp;diff=55937"/>
		<updated>2018-12-15T09:57:34Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Tile World&lt;br /&gt;
|image          = File:Tile-World.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;homepage&amp;quot;&amp;gt;[http://www.muppetlabs.com/~breadbox/software/tworld/ homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;homepage&amp;quot; /&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.2&lt;br /&gt;
|release date   = September 10{{th}}, 2015&lt;br /&gt;
|release date iso = 2015-09-10&lt;br /&gt;
|release announcement = http://www.muppetlabs.com/~breadbox/software/tworld/Changelog.html&lt;br /&gt;
|link homepage = http://www.muppetlabs.com/~breadbox/software/tworld/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tile World&#039;&#039;&#039; is a [[:Category:Puzzle games|Puzzle]] game that is an emulation of the game Chip&#039;s Challenge, licensed entirely under the [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;homepage&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.muppetlabs.com/~breadbox/software/tworld/ Homepage]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games|Puzzle]][[Category:GPL games]][[Category:2D games]][[Category:C games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Sudokuki&amp;diff=55936</id>
		<title>Sudokuki</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Sudokuki&amp;diff=55936"/>
		<updated>2018-12-15T09:57:29Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Sudokuki&lt;br /&gt;
|image                = File:Sudokuki.jpeg&lt;br /&gt;
|caption              = Sudokuki&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Sylvain Vedrenne]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://sourceforge.net/p/sudokuki/code/ci/master/tree/COPYING COPYING file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.2.4&lt;br /&gt;
|release date         = March 8{{th}}, 2016&lt;br /&gt;
|release date iso     = 2016-03-08&lt;br /&gt;
|release announcement = https://sourceforge.net/p/sudokuki/news/2013/04/sudokuki-12-is-available/&lt;br /&gt;
|language             = [[:Category:Java games|Java]], [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://sudokuki.sourceforge.net/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/sudokuki/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/sudokuki/news/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/sudokuki/discussion/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/sudokuki/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/sudokuki/bugs/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/sudokuki/code&lt;br /&gt;
|scm                  = git clone git://git.code.sf.net/p/sudokuki/code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sudokuki&#039;&#039;&#039; is a multi-platform Sudoku game written in Java. It is licensed under the [[GPL]] version 3+.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://sudokuki.sourceforge.net/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:Java games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=55935</id>
		<title>Talk:Simon Tatham&#039;s Portable Puzzle Collection</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=55935"/>
		<updated>2018-12-15T09:55:02Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=BlackDog contest==&lt;br /&gt;
&lt;br /&gt;
http://www.linuxdevices.com/news/NS1980846846.html — not sure what exactly it is about. --[[User:AVRS|AVRS]] 22:25, 11 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Consomaton&amp;diff=55934</id>
		<title>Talk:Consomaton</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Consomaton&amp;diff=55934"/>
		<updated>2018-12-15T09:54:58Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; hope this game qualifies for the wiki: the only license information is the three actual letters of the license name.&lt;br /&gt;
&lt;br /&gt;
The image in the sidebar is badly rendered, probably to do with the fact that it&#039;s an animated GIF.  On its own &amp;quot;File:&amp;quot; page it looks good.&lt;br /&gt;
&lt;br /&gt;
--[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:55, 4 November 2016 (CET)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Gem_Drop_X&amp;diff=55933</id>
		<title>Gem Drop X</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Gem_Drop_X&amp;diff=55933"/>
		<updated>2018-12-15T09:54:53Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Gemdropx09.jpg&lt;br /&gt;
|caption        = &#039;&#039;Gem Drop X&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[New Breed Software]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.9&lt;br /&gt;
|release date   = August, 2003&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[SDL]], [[SDL_image]], [[SDL_mixer]]&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gem Drop X&#039;&#039;&#039; is a fast [[:Category:Puzzle games|puzzle game]]. Placing gems in vertical lines destroys them and ultimately leads to completion of a level. It has been compared to &amp;quot;Tetris meets Space Invaders.&amp;quot;&amp;lt;ref&amp;gt;[ftp://ftp.billsgames.com/unix/x/gemdropx/src/gemdropx-0.9/README.txt Gem Drop X 0.9 readme file]&amp;lt;/ref&amp;gt; The author is [[Bill Kendrick]] of [[New Breed Software]]. It is written in the [[:Category:C games|C]] programming language.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The game consists of 20 levels in which gems of different sorts move towards the player. &lt;br /&gt;
Placing three stones of the same kind in a vertical line destroys them as well as similar adjacent gems, which may result in a chain reaction. The larger the resulting chain reaction, the more points are earned. &lt;br /&gt;
For solving each level, a specific amount of chain reactions has to be triggered. The player is confronted with four different gems in the levels one to 15, in the last five levels there are eight stones.&lt;br /&gt;
&lt;br /&gt;
===Special objects===&lt;br /&gt;
&lt;br /&gt;
Special objects are triggered when an adjacent gem explodes. There are three of them:&lt;br /&gt;
* A &#039;&#039;&#039;bomb&#039;&#039;&#039; destroys adjacent pieces.&lt;br /&gt;
* &#039;&#039;&#039;Wildcards&#039;&#039;&#039; start chain reactions with all adjacent gems.&lt;br /&gt;
* The &#039;&#039;&#039;stopwatch&#039;&#039;&#039; stops gem movement for a short while.&lt;br /&gt;
&lt;br /&gt;
==Source code and development==&lt;br /&gt;
&lt;br /&gt;
The source code was ported from Gem Drop and is written in C. It depends on SDL, SDL_image and has SDL_mixer as an option needed for music and sound effects.&amp;lt;ref&amp;gt;[http://www.newbreedsoftware.com/gemdropx/requirements/ requirement page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==License==&lt;br /&gt;
The source code license is [[GNU General Public License|GPL 2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/g/gemdropx/gemdropx_0.9-4/gemdropx.copyright Copyright file for Gem Drop X] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; The license(s) of the image, music and sound files is unknown.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
After waiting for about one minute, a moving image of the author will appear on the main menu.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.newbreedsoftware.com/gemdropx/ Gem Drop X homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:SDL games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Hex-a-hop&amp;diff=55932</id>
		<title>Hex-a-hop</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Hex-a-hop&amp;diff=55932"/>
		<updated>2018-12-15T09:54:49Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = Hex-a-hop&lt;br /&gt;
|image                = Image:Hah.jpg&lt;br /&gt;
|caption              = Hex-a-hop&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Tom Beaumont]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL v2 or later]]&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/h/hex-a-hop/current/copyright &#039;&#039;Hex-a-hop&#039;&#039; copyright file] on Debian&#039;s repository&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL v2 or later]], Sounds: [[Creative Commons Sampling Plus]]&amp;lt;ref&amp;gt;[http://hexahop.sourceforge.net/credits.html Hex-a-hop credits page]&amp;lt;/ref&amp;gt;, [[Creative Commons Attribution-ShareAlike|CC-BY-SA]]&amp;lt;ref&amp;gt;[http://hexahop.sourceforge.net/credits.html Hex-a-hop credits page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.1.0&lt;br /&gt;
|release date         = November 5{{th}}, 2009&lt;br /&gt;
|release date iso     = 2009-11-05&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://hexahop.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://sourceforge.net/projects/hexahop/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/hexahop/tickets/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/hexahop/code/&lt;br /&gt;
|scm                  = git clone git://git.code.sf.net/p/hexahop/code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hex-a-hop&#039;&#039;&#039;&#039;&#039; is a hexagonal tiles based [[puzzle game]] written by [[Tom Beaumont]]. The player controls a girl, who has to destroy all green tiles by jumping on them. In addition to the green tiles there are plenty of other kind of tiles with varying functionality gradually introduced.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
After the original developer abandoned the game, [[amuzen]] and [[remaxim]] adopted it in [[2009#February|February 2009]].&amp;lt;ref&amp;gt;[http://forum.freegamedev.net/index.php?t=msg&amp;amp;goto=17336 Hex-a-Hop help wanted thread] on [[FreeGameDev.net]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://hexahop.sourceforge.net/ &#039;&#039;Hex-a-hop&#039;&#039; homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist|2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Puzzle games]][[Category:SDL games]][[Category:Games]][[Category:Games for kids]][[Category:GPL games]][[Category:2D games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Consomaton&amp;diff=55931</id>
		<title>Consomaton</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Consomaton&amp;diff=55931"/>
		<updated>2018-12-15T09:52:01Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = consomaton&lt;br /&gt;
|image                = Image:Consomaton-screenshot.gif&lt;br /&gt;
|caption              = Solving the second level of &#039;&#039;consomaton&#039;&#039; (click to view animation)&lt;br /&gt;
|genre                = [[:Category:Puzzle games|puzzle]], [[:Category:Programming games|programming]]&lt;br /&gt;
|developer            = [[Kenta Cho]] (ABA)&lt;br /&gt;
|code license         = [[MIT License|&amp;quot;MIT&amp;quot;]]&amp;lt;ref&amp;gt;The game&#039;s [https://github.com/abagames/consomaton/blob/master/README.md README file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.0&lt;br /&gt;
|release date         = June 17{{th}}, 2016&lt;br /&gt;
|release date iso     = 2016-06-17&lt;br /&gt;
|release announcement = http://www.asahi-net.or.jp/~cs8k-cyu/blog/2016/06/17/consomaton/&lt;br /&gt;
|language             = TypeScript (compiled to [[:Category:ECMAScript games|JavaScript]])&lt;br /&gt;
|library              = Node.js and JavaScript libraries&lt;br /&gt;
|platform             = {{Browser}}&lt;br /&gt;
|link homepage        = http://www.asahi-net.or.jp/~cs8k-cyu/blog/2016/06/17/consomaton/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/abagames/consomaton&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consomaton&#039;&#039;&#039; is a puzzle game revolving around [https://en.wikipedia.org/wiki/Cellular_automaton cellular automata].  The player has to set or change the rules of the automaton so that they transform a given starting state in a console to another given goal state.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.asahi-net.or.jp/~cs8k-cyu/blog/2016/06/17/consomaton/ Homepage]&lt;br /&gt;
*[http://abagames.sakura.ne.jp/16/consomaton/ Play consomaton on-line]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Programming games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:MIT games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:ECMAScript games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenAlchemist&amp;diff=55930</id>
		<title>OpenAlchemist</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenAlchemist&amp;diff=55930"/>
		<updated>2018-12-15T09:51:55Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Openalchemist-aqua.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:puzzle games|Puzzle]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Antoine Morineau]] (graphics), [[Guillaume Delhumeau]] (code), [[silkut]] (win32 port), [[MrPouit]] (Ubuntu packages)&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2+&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 2.0&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.3&lt;br /&gt;
|release date   = [[2008#October|October 12{{th}}, 2008]]&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[ClanLib]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenAlchemist&#039;&#039;&#039; is a fall down block [[:Category:Puzzle games|puzzle game]]. Created in [[:Category:C++ games|C++]]. The source code is licensed under the [[GNU General Public License|GPL]]v2++ and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]].&amp;lt;ref&amp;gt;[http://www.openalchemist.com/about.php The About page on OpenAlchemist website] accessed on October 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt; The latest version of the game is 0.3 released on [[2008#October|October 12{{th}}, 2008]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=169456 Sourceforge.net download page for the OpenAlchemist project] accessed on October 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt; It uses the [[ClanLib]] library. It was made as a clone of a web flash game called &#039;&#039;NaturalChimie&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
&lt;br /&gt;
OpenAlchemist has only two main developers.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/openalchemist OpenAlchemist&#039;s sourceforge.net page] accessed on October 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Guillaume Delhumeau]] ([[:Category:C++ games|C++]] code)&lt;br /&gt;
* [[Antoine Morineau]] (graphics).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External link==&lt;br /&gt;
*[http://www.openalchemist.com/ OpenAlchemist&#039;s website]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:ClanLib games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=54321&amp;diff=55929</id>
		<title>54321</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=54321&amp;diff=55929"/>
		<updated>2018-12-15T09:51:49Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = 54321&lt;br /&gt;
|image          = File:54321.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|puzzle]]&lt;br /&gt;
|developer      = [[Patrick Fleckenstein]]&lt;br /&gt;
|code license   = a very simple [[copyleft]] license&amp;lt;ref&amp;gt;http://old.nklein.com/etc/copyright.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  = a very simple copyleft license&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.0.2001.11.16&lt;br /&gt;
|release date   = November 16{{th}}, 2001&lt;br /&gt;
|release date iso = 2001-11-16&lt;br /&gt;
|release announcement =&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = [[SDL]], libpng, zlib&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://old.nklein.com/products/54321/&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = http://old.nklein.com/products/54321/&lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;54321&#039;&#039;&#039; is a set of four-, three- and two-dimensional (all presented as a number of 2D boards on the screen) implementations of five classic puzzle games. It is written in [[:Category:C++ games|C++]] by [[Patrick Fleckenstein]] for the 1mb [[SDL]] Game Programming Contest sponsored by Linux Journal, Loki Software, and No Starch Press. The latest downloadable version is v1.0.2001.11.16.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://old.nklein.com/products/54321/ nklein software---products/54321]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:4D games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Nikwi&amp;diff=55928</id>
		<title>Nikwi</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Nikwi&amp;diff=55928"/>
		<updated>2018-12-15T09:51:45Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Nikwi&lt;br /&gt;
|image          = Image:Nikwi.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Nikwi&#039;&#039;&lt;br /&gt;
|genres         = [[:Category:Platform games|Platform]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;home&amp;quot;&amp;gt;[https://web.archive.org/web/20100109033002/http://www.badsectoracula.com/games/nikwi/ Nikwi homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;home&amp;quot;/&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1&lt;br /&gt;
|release date   = August 23, 2006&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nikwi&#039;&#039;&#039; is a 2D platformer where the player&#039;s goal is to collect sweets and avoid the traps and enemies.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://web.archive.org/web/20100109033002/http://www.badsectoracula.com/games/nikwi/ Nikwi homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Me_and_My_Shadow&amp;diff=55927</id>
		<title>Me and My Shadow</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Me_and_My_Shadow&amp;diff=55927"/>
		<updated>2018-12-15T09:50:02Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title            = Me and My Shadow&lt;br /&gt;
|image            = Image:Me and My Shadow 0.4.png&lt;br /&gt;
|caption          = Me and My Shadow 0.4&lt;br /&gt;
|genre            = [[:Category:Platform games|Platform]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer        = [[Edward Lii]]&lt;br /&gt;
|code license     = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://sourceforge.net/p/meandmyshadow/meandmyshadow/679/tree/COPYING License in svn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = [[Creative Commons Attribution-ShareAlike|CC BY-SA]], [[Creative Commons Public Domain Dedication|CC0]], [[Creative Commons Attribution|CC-BY]] a. o. &amp;lt;ref&amp;gt;[http://sourceforge.net/p/meandmyshadow/meandmyshadow/679/tree/data/Credits.txt Credits in svn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 0.4.1&lt;br /&gt;
|release date     = March 29{{th}}, 2014&lt;br /&gt;
|release date iso = 2014-03-29&lt;br /&gt;
|release announcement=http://meandmyshadow.sourceforge.net/?news/me-and-my-shadow-0-4-released.html&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://meandmyshadow.sourceforge.net/&lt;br /&gt;
|link blog        = http://meandmyshadow.sourceforge.net/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = http://meandmyshadow.sourceforge.net/?rss.xml&lt;br /&gt;
|link forum       = http://forum.freegamedev.net/viewforum.php?f=48&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/meandmyshadow/&lt;br /&gt;
|link tracker     = https://sourceforge.net/apps/trac/meandmyshadow/report/1&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/meandmyshadow/meandmyshadow/&lt;br /&gt;
|scm              = svn checkout svn://svn.code.sf.net/p/meandmyshadow/meandmyshadow/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Me and My Shadow&#039;&#039;&#039; is a platform and puzzle game in which the player&#039;s shadow plays an important role. The game uses only monochrome colours, fitting the shadow-theme. There is set of tutorial levels which explain the controls, tactics and puzzles elements.&lt;br /&gt;
&lt;br /&gt;
== Game play ==&lt;br /&gt;
&lt;br /&gt;
[[File:Me and My Shadow Instructions.png|Instructions for Me and My Shadow|thumb]]&lt;br /&gt;
The goal of the game is to reach the exit in each level. Certain obstacles and puzzle elements can only be conquered by working together with the player&#039;s shadow. Therefore the player can record his movements by pressing &amp;lt;kbd&amp;gt;Space&amp;lt;/kbd&amp;gt;. Pressing &amp;lt;kbd&amp;gt;Space&amp;lt;/kbd&amp;gt; again will let the shadow perform those movements. Each level can be repeated indefinitely by either dying or restarting it by pressing &amp;lt;kbd&amp;gt;r&amp;lt;/kbd&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The player can jump one block high. But by standing on the head of the shadow, two block high walls can be reached.&lt;br /&gt;
&lt;br /&gt;
== Puzzle elements ==&lt;br /&gt;
&lt;br /&gt;
; Exist : The exit looks like a door.&lt;br /&gt;
; Blocks : Both player and shadow can walk on normal blocks&lt;br /&gt;
; Shadow blocks : Only the shadow can walk on shadow blocks, the normal player just falls through them&lt;br /&gt;
; Fragile blocks: Repeatedly jumping on fragile blocks will destroy them&lt;br /&gt;
; Spikes : Spikes are deadly, don&#039;t touch them&lt;br /&gt;
; Teleporters : Teleportes can be used to beam to an connected teleporter elsewhere in the level&lt;br /&gt;
; Swap : Will trade places between player and shadow&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The development started in April 2009 by [[Luka Horvat]] as a Windows games. In January 2011, [[Omer Bahri Gordebak]] announced his plans to build a clone which resulted in the release of the source code by Horvat under the GNU GPL.&amp;lt;ref&amp;gt;http://forum.freegamedev.net/viewtopic.php?f=5&amp;amp;t=1077#p9576&amp;lt;/ref&amp;gt;. It is now maintained by [[Edward Lii]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Me and my shadow&#039;&#039; was ported to the web using the emscripten c-to-javascript crosscompiler as a proof of concept by Alon Zakai&amp;lt;ref&amp;gt;[https://hacks.mozilla.org/2012/04/porting-me-my-shadow-to-the-web-c-to-javascriptcanvas-via-emscripten/ Blog post Porting “Me &amp;amp; My Shadow” to the Web – C++ to JavaScript/Canvas via Emscripten]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://meandmyshadow.sourceforge.net/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_Fillets_-_Next_Generation&amp;diff=55926</id>
		<title>Fish Fillets - Next Generation</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_Fillets_-_Next_Generation&amp;diff=55926"/>
		<updated>2018-12-15T09:49:57Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Fish Fillets - Next Generation&lt;br /&gt;
|image                = Image:Fish Fillets NG - chest.png&lt;br /&gt;
|caption              = Fish Fillets - Next Generation&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Sokoban-style games|Sokoban-style]]&lt;br /&gt;
|developer            = [[Ivo Danihelka]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;down&amp;quot;&amp;gt;[http://fillets.sourceforge.net/download.php Licensing information on Fish Fillets&#039; download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;down&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.1&lt;br /&gt;
|release date         = September 9{{th}}, 2011&lt;br /&gt;
|release date iso     = 2011-09-09&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]] and [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Android}}&lt;br /&gt;
|link homepage        = http://fillets.sourceforge.net&lt;br /&gt;
|link blog            = https://sourceforge.net/p/fillets/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/fillets/news/feed&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/fillets/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/fillets/bugs/&lt;br /&gt;
|link scmweb          = http://fillets.cvs.sourceforge.net/viewvc/fillets/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@fillets.cvs.sourceforge.net:/cvsroot/fillets co fillets-ng&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fish Fillets - Next Generation&#039;&#039;&#039; is a [[:Category:Puzzle games|puzzle]] game. Fish Fillets was a commercial game until 2004 when it is licensed under the [[GNU General Public License|GPL]]. This rewrote for modern operating systems adds the &amp;quot;Next Generation&amp;quot; to the title.&amp;lt;ref name=&amp;quot;down&amp;quot;/&amp;gt; It is written in [[:Category:C++ games|C++]], with [[:Category:Lua games|Lua]] used for level scripting and the game uses the [[Simple DirectMedia Layer|SDL library]].&amp;lt;ref&amp;gt;[http://fillets.sourceforge.net/development.php Information about developing the game]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The voice dialogs are in Czech. The subtitles have been translated into multiple languages — see the categories of this article at the bottom.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date&lt;br /&gt;
!Version/Event&lt;br /&gt;
|-&lt;br /&gt;
|2004-03&amp;lt;ref&amp;gt;http://fillets.sourceforge.net/index.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Fish Fillets released under GNU GPL&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-02&lt;br /&gt;
|0.1.0. Project Fish Fillets NG started, first public release.&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-04&lt;br /&gt;
|FreeBSD is supported&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-06&lt;br /&gt;
|0.1.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-21&lt;br /&gt;
|0.2.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-22&lt;br /&gt;
|0.2.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-05-10&lt;br /&gt;
|0.3.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-07-08&lt;br /&gt;
|0.4.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-07-14&lt;br /&gt;
|0.4.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-08-11&lt;br /&gt;
|0.5.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-08-18&lt;br /&gt;
|0.5.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-10-10&lt;br /&gt;
|0.6.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-10-11&lt;br /&gt;
|0.6.1&lt;br /&gt;
|-&lt;br /&gt;
|2005-05-29&lt;br /&gt;
|0.7.0&lt;br /&gt;
|-&lt;br /&gt;
|2005-07-17&lt;br /&gt;
|0.7.1&lt;br /&gt;
|-&lt;br /&gt;
|2005-10-03&lt;br /&gt;
|0.7.2&lt;br /&gt;
|-&lt;br /&gt;
|2006-12-21&lt;br /&gt;
|0.7.4&lt;br /&gt;
|-&lt;br /&gt;
|2007-12-22&lt;br /&gt;
|0.8.0&lt;br /&gt;
|-&lt;br /&gt;
|2009-01-03&lt;br /&gt;
|0.8.1&lt;br /&gt;
|-&lt;br /&gt;
|2009-06-14&lt;br /&gt;
|0.9.0&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-03&lt;br /&gt;
|0.9.1&lt;br /&gt;
|-&lt;br /&gt;
|2009-10-16&lt;br /&gt;
|0.9.2&lt;br /&gt;
|-&lt;br /&gt;
|2010-25-02&lt;br /&gt;
|0.9.3&lt;br /&gt;
|-&lt;br /&gt;
|2010-12-23&lt;br /&gt;
|1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fillets.sourceforge.net/ Fish Fillets&#039; homepage]&lt;br /&gt;
*[http://fillets.sourceforge.net/index.php#news Fish Fillets&#039; news section]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sokoban-style games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Lua games]]&lt;br /&gt;
[[Category:Games in Bulgarian]]&lt;br /&gt;
[[Category:Games in Czech]]&lt;br /&gt;
[[Category:Games in Dutch]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in German]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Brazilian Portuguese]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Slovenian]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=PrimeShooter&amp;diff=55925</id>
		<title>PrimeShooter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=PrimeShooter&amp;diff=55925"/>
		<updated>2018-12-15T09:49:51Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = PrimeShooter&lt;br /&gt;
|image          = File:PrimeShooter-more_action.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Educational games|educational]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Philip Dorrell]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GPL|GPLv2]]&lt;br /&gt;
&amp;lt;!-- Media: the appearance of guns, falling numbers etc. is described in PrimeShooter.css --&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GPL|GPLv2]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = March 22{{nd}}, 2010&lt;br /&gt;
|release date iso = 2010-03-22&lt;br /&gt;
|release announcement = http://thinkinghard.com/blog/NotesOnWriting2DJavascriptVideoGame.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:ECMAScript games|ECMAScript]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
|link homepage = http://thinkinghard.com/math/integers/PrimeShooter.html&lt;br /&gt;
|link scmweb = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PrimeShooter&#039;&#039;&#039; is an abstract browser based shooter game licensed under the [[GNU General Public License|GPLv2]].  The player must shoot falling numbers with their divisors and scores points for clearing prime numbers.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In a twist on the classic [https://en.wikipedia.org/wiki/Shoot_%27em_up shoot &#039;em up] genre, this game&#039;s enemies are numbers which  the player has to shoot with their [https://en.wikipedia.org/wiki/Prime_factor prime factors].  The player can shoot missiles consisting of prime numbers up to 19 with the press of a key, and a special &#039;P&#039; missile.  When an enemy number is hit by one of its prime factors, it is divided by it and continues its march to the bottom.  If an enemy is a prime number, however, and it is hit by the corresponding number or the special &#039;P&#039; missile, it is removed and the player gains a point.&lt;br /&gt;
&lt;br /&gt;
The goal of the game is to reach the highest score possible.  Enemy numbers that fall past the bottom of the screen sometimes reappear at the top.  Those reappearing numbers are sometimes marked with a deeper shade of red, if these &#039;&#039;super-activated&#039;&#039; numbers hit the bottom again the player looses a life.  The player also looses a life if a number collides with their gun.  For each 50 points the player scores, they are awarded an extra life.  As the player&#039;s score increases, so does the difficulty of the game which means more simultaneous enemies and higher numbers to factorise, up to a maximum of 500.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://thinkinghard.com/math/integers/PrimeShooter.html Primer Shooter homepage]&lt;br /&gt;
*[http://web.archive.org/web/20130120040643/http://www.1729.com/math/integers/PrimeShooter.html A copy of the homepage in archive.org] (saved on 2013-01-20)&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:ECMAScript games]]&lt;br /&gt;
[[Category:Educational games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:PrimeShooter&amp;diff=55924</id>
		<title>Talk:PrimeShooter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:PrimeShooter&amp;diff=55924"/>
		<updated>2018-12-15T09:49:46Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
==PokerTH snafu==&lt;br /&gt;
I understand it doesn&#039;t belong here but there&#039;s something fishy going on with the [[PokerTH]] article, I get a 403 forbidden error when I try to edit it or go to its discussion. Maybe check the file permissions.&lt;br /&gt;
* This is not due to file permissions but rather a referrer spam block script that runs on my entire server. It is not wise to disable it on a site like this. [[User:CyaNox|CyaNox]] 01:07, 28 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would&#039;ve added to the discussion that there are screenshots of pokerth available here hxxp://commons.wikimedia.org/w/index.php?title=Special%3ASearch&amp;amp;redirs=1&amp;amp;search=PokerTH&amp;amp;fulltext=Search&amp;amp;ns0=1&amp;amp;ns6=1&amp;amp;ns12=1&amp;amp;ns14=1&amp;amp;ns100=1 [[Special:Contributions/85.76.195.60|85.76.195.60]] 22:16, 26 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Overgod&amp;diff=55923</id>
		<title>Overgod</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Overgod&amp;diff=55923"/>
		<updated>2018-12-15T09:48:29Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = Overgod&lt;br /&gt;
|image          = Image:Overgod.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Overgod&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/overgod/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/overgod/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.0&lt;br /&gt;
|release date   = October 1, 2005&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overgod&#039;&#039;&#039; is an arcade space game, where the player controls a spaceship and fights against the gods that rule the universe.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.allegro.cc/depot/Overgod Overgod homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Apricots&amp;diff=55922</id>
		<title>Apricots</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Apricots&amp;diff=55922"/>
		<updated>2018-12-15T09:48:24Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = Apricots&lt;br /&gt;
|image          = File:Apricots.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Side-scrolling games|Side-scroller]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Mark Snellgrove]], [[Mark Harman]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2.6&lt;br /&gt;
|release date   = August 13{{th}}, 2003&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Apricots&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:Arcade games|arcade]] [[:Category:Side-scrolling games|side-scroller]] game in which you fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes, trying to stay alive.&lt;br /&gt;
&lt;br /&gt;
The latest version of the game was 0.2.6 released on August 13{{th}}, 2003.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
{{reflist}} --&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.fishies.org.uk/apricots.html Apricots homepage]&lt;br /&gt;
*[http://happypenguin.org/show?Apricots Review at The Linux Game Tome]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=55921</id>
		<title>Kuklomenos</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=55921"/>
		<updated>2018-12-15T09:48:19Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          {{Gameinfo&lt;br /&gt;
|title                = Kuklomenos&lt;br /&gt;
|image                =&lt;br /&gt;
|caption              = Kuklomenos&lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[Martin Bays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.5&lt;br /&gt;
|release date         = April 7{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-04-07&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/kuklomenos/src/NEWS&lt;br /&gt;
|language             =&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/kuklomenos/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = darcs get http://mbays.freeshell.org/darcs-repos/kuklomenos&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kuklomenos&#039;&#039;&#039; is an abstract shoot-em-up game, with minimalistic graphics and short game-length.&lt;br /&gt;
&lt;br /&gt;
Note that the COPYING file indicates that the game uses a non-free sound from&lt;br /&gt;
freesound.org, but this is out of date - the relevant sound file is now&lt;br /&gt;
[http://www.freesound.org/people/FreqMan/sounds/24727/ released under CC-BY].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/kuklomenos/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Snelps&amp;diff=55920</id>
		<title>Snelps</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Snelps&amp;diff=55920"/>
		<updated>2018-12-15T09:48:14Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          {{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Shawn Anderson]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU Lesser General Public License|LGPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Ruby games|Ruby]]&lt;br /&gt;
|libraries      = [[Rubygame]], [[Rubygoo]]&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snelps&#039;&#039;&#039; is a [[:Category:Real-time strategy games|real-time strategy game]] developed by [[Shawn Anderson]]. It uses the [[Rubygame]] library with the [[Rubygoo]] GUI Library and is written in the [[:Category:Ruby games|Ruby]] programming language.&amp;lt;ref&amp;gt;[http://code.google.com/p/snelps/source/browse/trunk/README.txt README file for Snelps] accessed on October 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&amp;lt;/ref&amp;gt; The source code is licensed under the [[GNU Lesser General Public License|LGPL]].&amp;lt;ref&amp;gt;[http://code.google.com/p/snelps/source/browse/trunk/LICENSE.txt LICENSE textfile for Snelps] accessed on October 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Development==&lt;br /&gt;
Currently it uses the [[Globulation 2]] data as a placeholder for its graphics, but there is a fundraising effort by Shawn so that artists can be paid to contribute replacement graphics to the project. The current graphics should be phased out as soon as artists start work.&amp;lt;ref&amp;gt;[http://pledgie.org/campaigns/1220 Snelps Development Pledge] accessed on October 16&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt; There is also a GraphicsNeeded page detailing what artwork is needed and what needed to be replaced.&amp;lt;ref&amp;gt;[http://code.google.com/p/snelps/wiki/GraphicsNeeded GraphicsNeeded page on Snelps wiki] accessed on October 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;,2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://snelps.googlecode.com/ Google Code project page for Snelps]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Ruby games]]&lt;br /&gt;
[[Category:Rubygame games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:LGPL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Artistic_License&amp;diff=55919</id>
		<title>Talk:Artistic License</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Artistic_License&amp;diff=55919"/>
		<updated>2018-12-15T09:46:50Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 1.0 ==&lt;br /&gt;
&lt;br /&gt;
Artistic License 1.0 is considered too vague to approve it by FSF; Debian and OSI approved it though. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:14, 22 December 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
So we are [[Talk:Simutrans|discussing]] considering it non-free for Libregamewiki, and deleting [[:Category:Artistic License games|the articles about games licensed under it]]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:18, 22 December 2012 (CET)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Juraj_Michalek&amp;diff=55918</id>
		<title>Juraj Michalek</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Juraj_Michalek&amp;diff=55918"/>
		<updated>2018-12-15T09:46:43Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          {{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Atanks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Juraj Michalek&#039;&#039;&#039;&#039;&#039; is a programmer for [[Atanks]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Artistic_License&amp;diff=55917</id>
		<title>Artistic License</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Artistic_License&amp;diff=55917"/>
		<updated>2018-12-15T09:46:37Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;he current &#039;&#039;&#039;Artistic License&#039;&#039;&#039;, version 2.0 is a free software license&amp;lt;ref&amp;gt;http://www.gnu.org/licenses/license-list.html#ArtisticLicense2&amp;lt;/ref&amp;gt;. It is compatible with the [[GNU General Public License|GPL]] and is the license used on the standard distribution of Perl.&lt;br /&gt;
&lt;br /&gt;
== 1.0 ==&lt;br /&gt;
&lt;br /&gt;
The older 1.0 license is approved as free by Debian and OSI, but FSF considers it vague and not a free software license&amp;lt;ref&amp;gt;http://www.gnu.org/licenses/license-list.html#ArtisticLicense&amp;lt;/ref&amp;gt;. Libregamewiki do not accept games with this license.&lt;br /&gt;
&lt;br /&gt;
== Clarified Artistic License ==&lt;br /&gt;
This one is considered free by the FSF, but it is not identical to 2.0. Libregamewiki accept games with this license.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[:Category:Artistic License games]]&lt;br /&gt;
* [[:Category:Clarified Artistic License games]]&lt;br /&gt;
* [[:Category:Artistic License 2.0 games]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Artistic_License Artistic License Wikipedia article]&lt;br /&gt;
*[http://www.perlfoundation.org/artistic_license_2_0 Artistic License v2.0]&lt;br /&gt;
&lt;br /&gt;
[[Category:Licenses]]&lt;br /&gt;
[[Category:Free source code licenses]]&lt;br /&gt;
[[Category:Free media licenses]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Starfighter&amp;diff=55916</id>
		<title>Starfighter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Starfighter&amp;diff=55916"/>
		<updated>2018-12-15T09:46:32Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;          {{Gameinfo&lt;br /&gt;
|title          = Project: Starfighter&lt;br /&gt;
|image          = Image:Starfighter13.png&lt;br /&gt;
|caption        = &#039;&#039;Project: Starfighter 1.3&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Parallel Realities]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref name=lic&amp;gt;http://git.savannah.gnu.org/cgit/starfighter.git/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = various&amp;lt;ref name=media_lic&amp;gt;http://git.savannah.gnu.org/cgit/starfighter.git/tree/LICENSES&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.7&lt;br /&gt;
|release date   = March 3{{rd}}, 2017&lt;br /&gt;
|release date iso = 2017-03-03&lt;br /&gt;
|release announcement = https://savannah.nongnu.org/forum/forum.php?forum_id=8808&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage  = http://starfighter.nongnu.org&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project: Starfighter&#039;&#039;&#039; is a [[:Category:2D games|2D]] shoot&#039;em up game by [[Stephen Sweeney]] and [[Richard Sweeney]] of [[Parallel Realities]]. It can run on Mac and Linux platforms. It relies on the [[SDL]] library. It is licensed under the [[GNU General Public License]].&amp;lt;ref name=lic /&amp;gt;&lt;br /&gt;
==Development==&lt;br /&gt;
For Parallel Realities, Starfighter is the first game to be written in the [[:Category:C++ games|C++]] programming language, the first to be licensed under the GPL, and the first to be written for the Linux platform.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20080509162417/http://www.parallelrealities.co.uk/makingOfPS.php Making of &#039;&#039;Starfighter&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The versions released by Parallel Realities (versions 1.0 and 1.1) were &#039;&#039;not&#039;&#039; libre.&amp;lt;ref&amp;gt;[https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=496617 Debian bug tracker - starfighter-data: Contains non-free graphics contents]&amp;lt;/ref&amp;gt; They contained non-libre graphics, sound effects, and music. In 2012, this was addressed by Guus Sliepen and some other contributors; all of the graphics and sounds were replaced, and version 1.2 was released. However, this version was not a truly libre game either, because the asteroid and ore graphics were derived from an image on Wikipedia that was mislabelled.&amp;lt;ref&amp;gt;[https://commons.wikimedia.org/wiki/Commons:Deletion_requests/File:571423main_pia14316-full_full_Vesta.jpg Commons:Deletion requests/File:571423main pia14316-full full Vesta.jpg]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2015, [[onpon4]] picked up the game and released version 1.3. This was the first libre version of the game. This version also contained various other changes.&amp;lt;ref&amp;gt;[https://savannah.nongnu.org/forum/forum.php?forum_id=8249 Project: Starfighter 1.3 Released]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In Starfighter, players fly the spacecraft &#039;&#039;Firefly&#039;&#039; in different missions, shooting down various enemies as well as completing the presented objectives. The players play in top-down view mode during missions, complete with various useful stats such as shield, ammo, and others.&lt;br /&gt;
&lt;br /&gt;
The game is linear, though players can complete some missions in different orders. In later star systems, players will randomly encounter enemy patrols as they move to different planets. In some cases, players have to fly around to different planets randomly to complete a mission such as the pursuit of an experimental fighter.&lt;br /&gt;
&lt;br /&gt;
Players also have the chance to upgrade their spacecraft with various weapons and the ability to buy additional ammos and ammo capacity from the shop.&lt;br /&gt;
&lt;br /&gt;
As players progress through the game, they will encounter new enemy spacecrafts, boss battles, new wingmates (allies who help you in some of your mission), and new star systems. Players also will be able to buy new weapons such as homing missiles and laser cannons.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The story of the game is about Chris and his friends against the megacorp WEAPCO. This company, WEAPCO, gained power by crushing two opposing factions that it previously supplied weapons to.&lt;br /&gt;
&lt;br /&gt;
Chris begins his adventure when he steals a firefly from WEAPCO and then has to confront the WEAPCO patrols chasing him.&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
Starfighter is given the rating of 5 out of 5 on the average of 19 ratings on happypenguin.&amp;lt;ref&amp;gt;[http://happypenguin.org/show?Project%3A%20Starfighter &#039;&#039;Starfigher&#039;s&#039;&#039; info page] on the Linux Game Tome&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://starfighter.nongnu.org/ Starfighter Homepage]&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:2D games]][[Category:C++ games]][[Category:Action games]][[Category:Space simulation games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=55915</id>
		<title>Ludum Dare</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=55915"/>
		<updated>2018-12-15T09:45:36Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;Ludum Dare&#039;&#039;&#039; is a game programming contest where individual contestants attempt to create a complete game (code, artwork, sound) in a period of 48 hours.  Note that, while participants must hand in the source code for their submissions, to release it as &#039;&#039;&#039;free software is not required&#039;&#039;&#039;.&amp;lt;ref name=&amp;quot;rules&amp;quot;&amp;gt;[http://www.ludumdare.com/compo/rules/ Rules and Guide] on the Ludum Dare website&amp;lt;/ref&amp;gt;  Each edition of the competition has a theme which the contestants must base their game around.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ludum Dare&amp;quot; means ludum &#039;&#039;play, game&#039;&#039; and dare &#039;&#039;to give&#039;&#039; in Latin.&lt;br /&gt;
&lt;br /&gt;
Ludum Dare was run by [[Geoff Howland]] in LD1, 2, and 3, [[Mike Hommel]] ran LD 4, [[Richard T. Jones]] ran LD5 and 6, and [[Phil Hassey]] ran LD10 and 11.&amp;lt;ref name=&amp;quot;contest&amp;quot;&amp;gt;[http://web.archive.org/web/20100115164542/http://ludumdare.com/wiki/ld12:faq Ludum Dare FAQ] on the Internet Archive&#039;s old copy of the Ludum Dare website&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
An up-to-date overview of all LD competitions held is available on their website.&amp;lt;ref&amp;gt;[http://www.ludumdare.com/compo/ludumdare/ Ludum Dare Competitions] on the Ludum Dare website&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border-collapse:collapse;border:1px solid #aaa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Date || Title || Participants || Submissions || Winner&lt;br /&gt;
|-&lt;br /&gt;
| April 2002 || LudumDare #0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| July 2002 || LD1 - Guardian || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2002 || LD2 - Construction/Destruction || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2003 || LD3 - Preparation || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2004 || LD4 - Infection || [http://hamumu.com/LD48/ld_entrants.php 341] || 67 ||&lt;br /&gt;
|-&lt;br /&gt;
| || LD5 - Random || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2005 || LD6 - Light &amp;amp; Darkness || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2005 || LD7 - Growth || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2006 || LD8 - Swarms || [http://ludumdare.com:8081/competition_view.html?comp_id=1 150] || 66 ||&lt;br /&gt;
|-&lt;br /&gt;
| January 2007 || LD8.5 - Moon, Anti-Text || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2007 || LD9 - Build the level you play || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2007 || LD10 - Chain Reaction || 52 || || [[Hamumu]]&lt;br /&gt;
|-&lt;br /&gt;
| || LD10.5 - Unexpected/Surprise || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2008 || LD11 - Minimalist || || || [[mrfun]]&lt;br /&gt;
|-&lt;br /&gt;
| August 2008 || LD12 - The Tower || || || [[Hamunu]]&lt;br /&gt;
|-&lt;br /&gt;
| December 2008 || LD13 - Roads || || || [[increpare]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
There is a mini competition that runs once a month, with less stringent rules, created to keep the contestants busy in the off season between the main competitions.&lt;br /&gt;
The rules were changed in an effort to provide a more relaxed feel to the competition. Some of the changes include: teams are allowed, existing art/sound/media/etc. are allowed, theme is not voted on, but chosen by the person running the competition.&lt;br /&gt;
It first ran in June of 2008. &amp;lt;ref&amp;gt;[http://www.ludumdare.com/compo/category/minild/minild1/ MiniLD #01] on the Ludum Dare website&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Concurrent with the main contest, Ludum Dare also runs a Game Jam with more relaxed rules.  In particular, the total time is 72 hours, teams can compete and any libraries/frameworks/... are allowed.&amp;lt;ref name=&amp;quot;rules&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://ludumdare.com/ Ludum Dare homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Contests]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Sokoban-style_games&amp;diff=55914</id>
		<title>Sokoban-style games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Sokoban-style_games&amp;diff=55914"/>
		<updated>2018-12-15T09:45:31Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
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{{Genre game list&lt;br /&gt;
|genredescription=Arrange the boxes!&lt;br /&gt;
|image=File:Sokoban.png&lt;br /&gt;
|genreparent=Puzzle games&lt;br /&gt;
|genrecategory=Sokoban-style games&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Norman_Vine&amp;diff=55913</id>
		<title>Norman Vine</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Norman_Vine&amp;diff=55913"/>
		<updated>2018-12-15T09:45:25Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[FlightGear]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Programmer&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Norman Vine&#039;&#039;&#039;&#039;&#039; is a programmer for [[FlightGear]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=583 Sourceforge.net members list for the FlightGear project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=KSnakeDuel&amp;diff=55912</id>
		<title>KSnakeDuel</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=KSnakeDuel&amp;diff=55912"/>
		<updated>2018-12-15T09:45:19Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title                = KSnakeDuel&lt;br /&gt;
|image                = File:KSnake.png&lt;br /&gt;
|caption              = KSnake in KDE 3.x&lt;br /&gt;
|genre                = [[:Category:Snake games|Snake]]&lt;br /&gt;
|developer            = Matthias Kiefer, Benjamin Meyer and Stas Verberkt&lt;br /&gt;
|code license         = GPL v2+ &amp;lt;ref&amp;gt;ftp://ftp.kde.org/pub/kde/stable/latest/src/ksnakeduel-4.10.3.tar.xz&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = GPL v2+&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 4.11.1&lt;br /&gt;
|release date         = August 30{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-08-30&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://www.kde.org/applications/games/ksnakeduel/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = http://webchat.freenode.net/?channels=kdegames&lt;br /&gt;
|chat                 = irc://irc.freenode.org/kdegames&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.kde.org/viewforum.php?f=21&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://kde.org/applications/games/ksnakeduel/development&lt;br /&gt;
|link tracker         = https://bugs.kde.org/buglist.cgi?product=ktron&lt;br /&gt;
|link scmweb          = https://projects.kde.org/projects/kde/kdegames/ksnakeduel/repository&lt;br /&gt;
|scm                  = git clone git://anongit.kde.org/ksnakeduel&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Snake Duel&#039;&#039;&#039; for KDE (&#039;&#039;&#039;KSnake&#039;&#039;&#039;) is a [[:Category:Snake games|snake game]] in the [[KDEGames]] division of KDE 4. In KDE 4.x was called KSnakeRace.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The player controls a snake which eats apples, and when all the apples are eaten must exit the level first. The player’s snake dies if its head hits a wall, another snake, itself, or a ball.&lt;br /&gt;
&lt;br /&gt;
There may be other snakes (their number is configurable and may be between 0 and 99) on the field. Those other snakes may have one of the three kinds of behaviour: Random, Eater, Killer.&lt;br /&gt;
&lt;br /&gt;
There may also be balls (also configurable, 0-99) bouncing between the walls of the field, and killing the player’s snake when they hit it on the head. The behaviour is one of: Dumb, Average, Killer.&lt;br /&gt;
&lt;br /&gt;
The appearance of the walls is configurable and may be a solid color or one of the predefined images.&lt;br /&gt;
&lt;br /&gt;
Also selectable is the level to start with.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
&lt;br /&gt;
=== Debian ===&lt;br /&gt;
&lt;br /&gt;
Debian repositories include a ksnake package built for GNU/Linux from the kdegames source package.&amp;lt;ref&amp;gt;http://packages.debian.org/search?keywords=ksnake&amp;amp;searchon=names&amp;amp;exact=1&amp;amp;suite=all&amp;amp;section=all&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 25 Apr 2009, the versions of the &#039;&#039;package&#039;&#039; are:&lt;br /&gt;
* 4:3.5.5-1 in etch (oldstable)&lt;br /&gt;
* 4:3.5.7-2~bpo.1 in etch-backports&lt;br /&gt;
* 4:3.5.10-1 in lenny (stable), squeeze (testing) and sid.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;game&#039;&#039; version in Lenny is 0.4.0.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://games.kde.org/old/kde_arcade.php KSnake] in KDE 3.x&lt;br /&gt;
*[http://www.kde.org/applications/games/ksnakeduel/ KSnakeDuel] in KDE 4.x&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Snake games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:KDE Games]]&lt;br /&gt;
[[Category:Single-player games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ball_and_Paddle&amp;diff=55911</id>
		<title>Ball and Paddle</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ball_and_Paddle&amp;diff=55911"/>
		<updated>2018-12-15T09:43:39Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:screen_savannah_2.png&lt;br /&gt;
|caption        = Ball and Paddle 0.8.0&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Eric P. Hutchins]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.8.0&lt;br /&gt;
|release date   = September 30, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ball and Paddle&#039;&#039;&#039;&#039;&#039; is a simple ball and paddle game designed to be extensible through GNU Guile. It is part of the GNU project. It was written by [[Eric P. Hutchins]]. It is written in the [[:Category:C++ games|C++]] programming language and uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 0.8.0 released on September 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&lt;br /&gt;
==Version history==&lt;br /&gt;
*0.8.0 released on September 30{{th}}, 2008.&lt;br /&gt;
*0.7.1 released on September 26{{th}}, 2008.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gnu.org/software/ballandpaddle/ Ball and Paddle homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Frets_on_Fire&amp;diff=55910</id>
		<title>Frets on Fire</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Frets_on_Fire&amp;diff=55910"/>
		<updated>2018-12-15T09:43:34Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Frets on Fire&lt;br /&gt;
|image          = Image:Frets On Fire 4.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Musical games|Musical]]&lt;br /&gt;
|developers     = [[Joonas Kerttula]], [[Sami Kyöstilä]], and [[Tommi Inkilä]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = Official songs is non-free.&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.110&lt;br /&gt;
|release date   = November 4{{th}}, 2008&lt;br /&gt;
|release date iso = 2008-11-04&lt;br /&gt;
|release announcement = http://fretsonfire.sourceforge.net&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer]], [[Pygame]]&lt;br /&gt;
|link homepage = http://fretsonfire.sourceforge.net&lt;br /&gt;
|link scmweb&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Frets on Fire&#039;&#039;&#039; is a [[:Category:Musical games|musical game]] where you must play a guitar as accurately as possible. The latest version of the game is 1.3.110 released on November 4, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=182199 Sourceforge.net download page for Frets on Fire project]&amp;lt;/ref&amp;gt; It was created for the Assembly 2006 Game Development Competition; in which Frets on Fire won.&amp;lt;ref&amp;gt;[http://fretsonfire.sourceforge.net/about/ About page for Frets on Fire]&amp;lt;/ref&amp;gt; It used the [[Simple DirectMedia Layer|SDL]] library and was written in the [[:Category:Python games|Python]] programming language.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/fretsonfire/ Frets on Fire&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Developers==&lt;br /&gt;
*[[Joonas Kerttula]] did the graphics for game.&lt;br /&gt;
*[[Sami Kyöstilä]] is responsible for game design and programming&lt;br /&gt;
*[[Tommi Inkilä]] is responsible for creating all the music and sound effects.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fretsonfire.sourceforge.net/ Frets on Fire homepage] (the official package is non-free)&lt;br /&gt;
*[http://packages.debian.org/fretsonfire Free Frets on Fire packages in Debian]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Games made for competitions]][[Category:Musical games]][[Category:Python games]][[Category:SDL games]][[Category:Pygame games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Yura_Mamyrin&amp;diff=55909</id>
		<title>Yura Mamyrin</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Yura_Mamyrin&amp;diff=55909"/>
		<updated>2018-12-15T09:43:29Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Risk]]&lt;br /&gt;
|&lt;br /&gt;
|[[GNU General Public License|GPL]]&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yura Mamyrin&#039;&#039;&#039; is the developer of [[Risk]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ryan_C._Gordon&amp;diff=55908</id>
		<title>Ryan C. Gordon</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ryan_C._Gordon&amp;diff=55908"/>
		<updated>2018-12-15T09:43:24Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Image:Ryan-Icculus-Gordon.jpg|thumb|200px|right|icculus]]&lt;br /&gt;
&#039;&#039;&#039;Ryan C. Gordon&#039;&#039;&#039; aka &#039;&#039;&#039;icculus&#039;&#039;&#039; is a software developer who has developed a number of free games. He has also been involved in porting several proprietary games to Linux and Macintosh systems. His site, &#039;&#039;icculus.org&#039;&#039; is also a hosting service for many free games, such as [[Neverball]], [[Tremulous]], [[Black Shades Elite|Black Shades]] and those by [[Piga Software]].&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
*[[Tennix!]]&lt;br /&gt;
*[[Bitstream]]&lt;br /&gt;
*[[Airstrike]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://icculus.org Icculus homepage]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Ryan_C._Gordon Ryan C. Gordon on Wikipedia]&lt;br /&gt;
*[http://www.mobygames.com/developer/sheet/view/developerId,71087/ Ryan C. Gordon on MobyGames]&lt;br /&gt;
*[http://www.giantbomb.com/ryan-c-gordon/72-62028/ Ryan C. Gordon on Giant Bomb]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]][[Category:icculus.org]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:OpenArena&amp;diff=55907</id>
		<title>Talk:OpenArena</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:OpenArena&amp;diff=55907"/>
		<updated>2018-12-15T09:41:48Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an someone get the infobox on  the right please? -- [[User:John|John]] 18:28, 16 November 2007 (CET)&lt;br /&gt;
:Huh? you mean the nav box thingy? -- [[User:RB0|RB0]]&lt;br /&gt;
::I tried placing an info box, found it wasn&#039;t supported, then tried fixing our span thing, it didn&#039;t work. I finally did get it to work by just removing the span and adding border=1 and align=&amp;quot;right&amp;quot; to the braced-in area, but then it was rather blocky, so I removed it again. [[User:RB0|RB0]] 06:10, 18 November 2007 (CET)&lt;br /&gt;
:::Strange, perhaps we&#039;ll just have to wait for an image. -- [[User:John|John]] 08:07, 18 November 2007 (CET)&lt;br /&gt;
::::Got it working, but it needs a background colour methinks. -- [[User:John|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Jo&amp;lt;/font&amp;gt;]][[User talk:John|&amp;lt;span style=&amp;quot;color:white;background:#DDDDDD&amp;quot;&amp;gt;hn&amp;lt;/span&amp;gt;]][[Special:Contributions/John|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;J&amp;lt;/font&amp;gt;]] 18:43, 21 December 2007 (CET)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Frets_on_Fire&amp;diff=55906</id>
		<title>Talk:Frets on Fire</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Frets_on_Fire&amp;diff=55906"/>
		<updated>2018-12-15T09:41:43Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Why... ==&lt;br /&gt;
&lt;br /&gt;
Why delete it and make a new one? You could have just edited it in the first place?--[[User:John|John]] 16:09, 20 October 2007 (CEST)&lt;br /&gt;
:Copyright infringement material must not be available for the public to view in the history page.--[[User:Kiba|Kiba]] 16:25, 20 October 2007 (CEST)&lt;br /&gt;
::Oh right, what about the internet archive though. rolls eyes. -- [[User:John|John]] 14:20, 21 October 2007 (CEST)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Go_Ollie!&amp;diff=55905</id>
		<title>Go Ollie!</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Go_Ollie!&amp;diff=55905"/>
		<updated>2018-12-15T09:41:39Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platformer]]&lt;br /&gt;
|developers     = [[Charlie Dog Games]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GPLv3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[CC BY-SA]] 3.0&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3&lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Go Ollie!&#039;&#039;&#039; is a mouse controlled [[:Category:Platform games|platformer]] about an earth worm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.tweeler.com/index.php?PAGE=goollie_linux Go Ollie! for Linux home page]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Child-friendly games]]&amp;lt;!-- maybe child-oriented; this article says &amp;quot;intended for children 3-7 y.o.: http://nsk.lug.ru/games/detskaya-arkadnaya-igra-go-ollie/  --&amp;gt;&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Johannes_Prix&amp;diff=55904</id>
		<title>Johannes Prix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Johannes_Prix&amp;diff=55904"/>
		<updated>2018-12-15T09:41:35Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Johannes Prix&#039;&#039;&#039; worked on the [[Freedroid RPG]] project. He is living in Graz, Austria, where he studies Mathematics at the Institute of Mathematics.&amp;lt;ref&amp;gt;[http://www.reloaded.org/Johannes-Prix/Game-Maker188/ Johannes Prix&#039; profile] on Abandonia.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jobs he did on Freedroid RPG==&lt;br /&gt;
*Artwork&lt;br /&gt;
*Level design&lt;br /&gt;
*Programming&lt;br /&gt;
*Story/characters&lt;br /&gt;
*Sounds and voicing&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Austrian developers]][[Category:Mathematicians]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Angels_Fall_First&amp;diff=55903</id>
		<title>Angels Fall First</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Angels_Fall_First&amp;diff=55903"/>
		<updated>2018-12-15T09:40:33Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Angels Fall First&#039;&#039;&#039; is a [[pyweek]] team created by [[treeform]].&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
&lt;br /&gt;
*[[Treeform]](team leader)&lt;br /&gt;
*[[strangelet]](art director)&lt;br /&gt;
*[[Daemoria]](concept)&lt;br /&gt;
*[[KrisWood]](art)&lt;br /&gt;
*[[faxmaster]](art)&lt;br /&gt;
*[[Hex Decimal]](python)&lt;br /&gt;
*[[LegionDD]](panda3d)&lt;br /&gt;
*[[Cevius]](art)&lt;br /&gt;
*[[Dreamwalker]](art)&lt;br /&gt;
*[[Oblivion]](art)&lt;br /&gt;
*[[ikarus]](art)&lt;br /&gt;
*[[Sargoth]](pr)&lt;br /&gt;
*[[xybre]](music)&lt;br /&gt;
*[[TenjouUtena]](panda3d)&lt;br /&gt;
*[[evillejedi]](art)&lt;br /&gt;
*[[Phifty]](writer)&lt;br /&gt;
*[[TopDoozer]](c++)&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
* [[Iron Angels]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.pyweek.org/e/aff/ pyweek page]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development teams]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Eskimo-run&amp;diff=55902</id>
		<title>Talk:Eskimo-run</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Eskimo-run&amp;diff=55902"/>
		<updated>2018-12-15T09:40:29Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;orry I haven&#039;t been on a lot for a bit, what reference is needed?&lt;br /&gt;
I did create all content for the game, and released under the GNU v2, you can see on the sourceforge page the license or in the game download&lt;br /&gt;
&lt;br /&gt;
:Is this acceptable? --[[User:RB0|RB0]] 15:50, 1 October 2007 (GMT-6)&lt;br /&gt;
::Yes.--[[User:Kiba|Kiba]] 22:53, 1 October 2007 (CEST)&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tactics_Squad&amp;diff=55901</id>
		<title>Tactics Squad</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tactics_Squad&amp;diff=55901"/>
		<updated>2018-12-15T09:40:24Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = Tactics Squad&lt;br /&gt;
|image          = Image:Tactics Squad - Screenshot4.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Luismv]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  =&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.3&lt;br /&gt;
|release date   = February 24, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tactics Squad&#039;&#039;&#039; is a &#039;&#039;still in development&#039;&#039; real-time tactical simulation in which the player controls up to sixteen soldiers in a futuristic environment written by [[Luismv]]. The stated emphasis of the game is on game-play instead of on visual presentation. The latest version of the game is 0.3, released on February 24, 2007. &amp;lt;ref&amp;gt;[https://sourceforge.net/project/showfiles.php?group_id=146154&amp;amp;package_id=160870&amp;amp;release_id=488819 Sourceforge.net&#039;s download page for Tactics Squad]&amp;lt;/ref&amp;gt; It is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://tacticsgame.cvs.sourceforge.net/tacticsgame/Tacticsgame/License.txt?revision=1.1&amp;amp;view=markup License page at Tactic Squad&#039;s CVS repository hosted by sourceforge.net]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C++ games|C++]] programming language with the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[https://sourceforge.net/projects/tacticsgame/ Tatics Squad&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://tacticsgame.sourceforge.net/ Tactics Squad homepage]&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]][[Category:C++ games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Einstein_Puzzle&amp;diff=55900</id>
		<title>Einstein Puzzle</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Einstein_Puzzle&amp;diff=55900"/>
		<updated>2018-12-15T09:40:19Z</updated>

		<summary type="html">&lt;p&gt;95.70.132.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Einstein Puzzle.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Einstein Puzzle&#039;&#039;&#039; is a puzzle game based on an old DOS game called &#039;&#039;Sherlock&#039;&#039;, based on the “zebra puzzle” or “Einstein’s puzzle” (which is often thought to have been invented by Albert Einstein)  and written using [[Simple DirectMedia Layer|SDL]].&lt;br /&gt;
It licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/e/e.nstein/einstein_2.0.dfsg.2-4/einstein.copyright Einstein Puzzle&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* &amp;lt;s&amp;gt;[http://games.flowix.com/en/index.html Einstein Puzzle homepage]&amp;lt;/s&amp;gt; ([http://web.archive.org/web/20120928074117/http://games.flowix.com/en/index.html Homepage on the Internet Archive])&lt;br /&gt;
* [https://github.com/lksj/einstein-puzzle Copy of original code on GitHub]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>95.70.132.252</name></author>
	</entry>
</feed>