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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AMDmi3</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AMDmi3"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/AMDmi3"/>
	<updated>2026-06-01T21:02:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Secret_Maryo_Chronicles&amp;diff=63065</id>
		<title>Secret Maryo Chronicles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Secret_Maryo_Chronicles&amp;diff=63065"/>
		<updated>2023-02-08T16:14:55Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix homepage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Secret Maryo Chronicles 1.9.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platform game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL v3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL v3]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.9&lt;br /&gt;
|release date   = August 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
|release date iso = 2009-08-17&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage       = http://www.secretmaryo.org/&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = smc&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Secret Maryo Chronicles&#039;&#039;&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=new_98&amp;amp;sid= Secret Maryo Chronicles- New 0.98]&amp;lt;/ref&amp;gt; The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=disclaimer&amp;amp;sid= SMC&#039;s license page]&amp;lt;/ref&amp;gt; {{As of|2009|11|27}}, the latest version of SMC is 1.9 released on August 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009.&lt;br /&gt;
&lt;br /&gt;
== Development history ==&lt;br /&gt;
* The first beta (0.27) of what is now called &#039;&#039;Secret Maryo Chronicles&#039;&#039; was released in January 2003 under the name &#039;&#039;Super Mario Clone FX&#039;&#039;. This release featured characters, enemies and sounds ripped directly from Super Mario World, with a new game engine and original levels.&lt;br /&gt;
* In version 0.4 (February 2003), an in-game level editor was added, making it possible to pause the game, edit the level, and then finish the level in its changed form.&lt;br /&gt;
* In version 0.95, the name was changed to &#039;&#039;Secret Maryo Chronicles&#039;&#039;, and most of the sprites were replaced with original sprites of the same characters. Also many sounds were replaced. The removal of Nintendo assets was to avoid possible legal issues, as well as to make the game more unique, and therefore more marketable.&lt;br /&gt;
* In version 0.98, many sprites were replaced with original characters, roughly based on Mario.&lt;br /&gt;
* Version 1.0 was released in July 2007 and came with many new features including text boxes and level warps.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=game_history&amp;amp;sid= Secret Maryo Chronicles- History]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Version 1.2 was released on October 18 2007.&lt;br /&gt;
* In May 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2008, 1.5 was released.&lt;br /&gt;
* September 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008 saw the release of 1.6.&lt;br /&gt;
* Version 1.7 was released on December 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&lt;br /&gt;
* Version 1.8 was released on April 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009.&lt;br /&gt;
* Version 1.9 was released on 2009-08-17&lt;br /&gt;
&lt;br /&gt;
A physical version of the game on disc has been released by [[ADVPlans]].&lt;br /&gt;
&lt;br /&gt;
== Possible legal issues ==&lt;br /&gt;
Although most of the media in the game has been replaced with allegedly original, at least its title is viewed by some as a probable trademark infringement. For instance, {{as of|2009|11|27|alt=as of}}, the game is in the [[Fedora Games SIG]]&#039;s list of games which they will not package.&amp;lt;ref&amp;gt;[http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora’s “List_of_games_we_will_NOT_package”] (acc. 2009-11-27)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
&#039;&#039;SMC&#039;&#039; is very much like the &#039;&#039;Super Mario&#039;&#039; platform games in almost every respect. The main character is Maryo. The goal is to get to the end of the level, while collecting as many points as possible. He can power up using mushrooms, fire plants, ice and ghost mushrooms and stars. Maryo can also store extra power-ups in a box at the top of the screen, similar to &#039;&#039;Super Mario World&#039;&#039;. Maryo faces many enemies based on enemies in &#039;&#039;Super Mario World&#039;&#039;, including Gumba, Turtle and Thromp. The current version also features a giant Turtle as a boss character, with more bosses planned for the future.&lt;br /&gt;
&lt;br /&gt;
=== Levels ===&lt;br /&gt;
Currently, the game features four worlds, containing eleven, two, seven, and seven levels respectively. These are loosely tied through an over-world map. There are more worlds planned. Recent versions also include many fan created levels, including recreations of &#039;&#039;Nintendo&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Music ===&lt;br /&gt;
In the install package, there is no level music, only sounds to keep the file size down. There is an additional download which provides the music.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=game_downloads&amp;amp;sid= Secret Maryo Chronicles- Downloads]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Future ===&lt;br /&gt;
Planned for future versions are water, a story and a flying powerup&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/phpBB2/viewtopic.php?t=470 Flying - well, almost]&amp;lt;/ref&amp;gt;as well as new bosses, new enemies and an improved engine.&lt;br /&gt;
&lt;br /&gt;
Version 1.9 will include a new enemy type called spikeball.{{reference required}}&lt;br /&gt;
It is planned to make a level packaging system due to their large size.{{reference required}}&lt;br /&gt;
Also a new animation system is planned beside some smaller fixes and improvements.{{reference required}}&lt;br /&gt;
&lt;br /&gt;
===Level Editor===&lt;br /&gt;
Secret Maryo Chronicles includes an in-game level editor for creating new levels or modifying old levels. [[Image:smc_editor.png|Editor Screenshot|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.secretmaryo.org/ Secret Maryo Chronicles homepage]&lt;br /&gt;
* [http://www.secretmaryo.org/wiki/index.php Secret Maryo Chronicles wiki]&lt;br /&gt;
* [http://www.secretmaryo.org/phpBB2/index.php Secret Maryo Chronicles forum]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;br /&gt;
[[Category:Physically released games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Parallel_Overhead&amp;diff=62820</id>
		<title>Parallel Overhead</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Parallel_Overhead&amp;diff=62820"/>
		<updated>2023-01-24T17:46:07Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Parallel Overhead&lt;br /&gt;
|image          = Image:Parallel-Overhead.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[Arcade game]], endless runner&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Linus Vanas]] (aka Huitsi)&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[MIT License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[MIT License]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1.0 (native), 2.1.0 (web)&lt;br /&gt;
|release date   = January 13{{th}}, 2022&lt;br /&gt;
|release date iso = 2022-01-13&lt;br /&gt;
|release announcement = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:wikipedia:C (programming language)|C]] (native), [[:wikipedia:JavaScript|JavaScript]] (web)&lt;br /&gt;
|libraries      = [[:wikipedia:OpenGL ES|OpenGL ES]] 2.0, [[SDL]] 2&lt;br /&gt;
|library        =&lt;br /&gt;
|link homepage  = https://huitsi.net/ParallelOverhead/ &lt;br /&gt;
|link blog      = https://github.com/Huitsi/ParallelOverhead/releases&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           =&lt;br /&gt;
|link feed      = https://github.com/Huitsi/ParallelOverhead/releases.atom&lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &amp;lt;!-- https://github.com/Huitsi/ParallelOverhead/ Hidden because it equal to scmweb and to show Homepage instead --&amp;gt;&lt;br /&gt;
|link tracker   = https://github.com/Huitsi/ParallelOverhead/issues&lt;br /&gt;
|link scmweb    = https://github.com/Huitsi/ParallelOverhead&lt;br /&gt;
|scm            = https://github.com/Huitsi/ParallelOverhead/ParallelOverhead.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parallel Overhead&#039;&#039;&#039; is an endless runner game developed by [[Linus Vanas]] (aka Huitsi) and first released in September 2020. Two opposite ships, named Truth and Beauty, traverse an infinite hyperspacial tunnel. They always move in tandem, and the player has to orient both to avoid voids in the tunnel. It can be played from a web browser, from a [[:wikipedia:64-bit|64-bit]] [[:wikipedia:Linux|Linux]] executable or built from source.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://huitsi.net/games/parallel-overhead/ Parallel Overhead main page]&lt;br /&gt;
*[https://github.com/Huitsi/ParallelOverhead Native version] - [[:wikipedia:GitHub|GitHub]]&lt;br /&gt;
*[https://github.com/Huitsi/WebParallelOverhead Web version] - [[:wikipedia:GitHub|GitHub]]&lt;br /&gt;
*[https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=14493 Thread] - [[FreeGameDev.net]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcade games]] [[Category:OpenGL games]] [[Category:SDL games]] [[Category:ECMAScript games]] [[Category:C games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=58808</id>
		<title>User talk:Hendrik Brummermann</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=58808"/>
		<updated>2019-11-18T20:42:03Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can leave me a message here.&lt;br /&gt;
&lt;br /&gt;
== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
&lt;br /&gt;
Hey, any way to get something done regarding https://libregamewiki.org/Libregamewiki:Community_portal#Machine_readable_dump_of_wikidata_entries_metadata? At least, more items listed on https://libregamewiki.org/New_games_and_releases page. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:41, 18 November 2019 (CET)&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=58807</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=58807"/>
		<updated>2019-11-18T20:38:27Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Add missing header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
&lt;br /&gt;
== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
&lt;br /&gt;
On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
&lt;br /&gt;
== Lists and categories  ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
&lt;br /&gt;
== Board games page broken ==&lt;br /&gt;
&lt;br /&gt;
When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
&lt;br /&gt;
== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
&lt;br /&gt;
== Unable to auto confirm account ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
&lt;br /&gt;
:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
&lt;br /&gt;
== How to add games to genre listings? ==&lt;br /&gt;
&lt;br /&gt;
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Version updates from Wikidata? ==&lt;br /&gt;
&lt;br /&gt;
New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Duplicated reference names break genre pages ==&lt;br /&gt;
&lt;br /&gt;
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
&lt;br /&gt;
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
&lt;br /&gt;
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
&lt;br /&gt;
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=58769</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=58769"/>
		<updated>2019-10-28T20:24:04Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: /* How to get complete list of all games */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
&lt;br /&gt;
== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
&lt;br /&gt;
On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
&lt;br /&gt;
== Lists and categories  ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
&lt;br /&gt;
== Board games page broken ==&lt;br /&gt;
&lt;br /&gt;
When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
&lt;br /&gt;
== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
&lt;br /&gt;
== Unable to auto confirm account ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
&lt;br /&gt;
:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
&lt;br /&gt;
== How to add games to genre listings? ==&lt;br /&gt;
&lt;br /&gt;
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Version updates from Wikidata? ==&lt;br /&gt;
&lt;br /&gt;
New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Duplicated reference names break genre pages ==&lt;br /&gt;
&lt;br /&gt;
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
&lt;br /&gt;
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
&lt;br /&gt;
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pillows&amp;diff=50650</id>
		<title>Pillows</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pillows&amp;diff=50650"/>
		<updated>2018-07-30T11:55:57Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50637 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Pillows&lt;br /&gt;
|image          = Image:Pillows.jpg&lt;br /&gt;
|caption        = Pillows&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Chris Hopp]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Free Art License|FAL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2.1&lt;br /&gt;
|release date   = October 12th, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Pygame]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pillows&#039;&#039;&#039; is a game created as a [[PyWeek]] warmup by [[Chris Hopp]] using the [[:Category:Python games|python]] programming language and the [[pygame]] library.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In &#039;&#039;Pillows&#039;&#039;, an unknown enemy has launched several nuclear warheads at the earth.  You must cushion the impact by catapulting pillows under the warheads to keep them from exploding and destroying the planet. The game code is licensed under the [[GNU General Public License|GPLv2.0]], and the game art is released under the [[Free Art License|FAL]]&amp;lt;ref&amp;gt;[http://fydo.net/projects/pillows the release page for &#039;&#039;Pillows&#039;&#039;]&amp;lt;/ref&amp;gt;. The latest version is Version 0.2.1 on October 12th, 2007.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://fydo.net/projects/pillows &#039;&#039;Pillows&#039;&#039; homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Pygame games]][[Category:Games made for competitions]][[Category:Python games]][[Category:FAL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Abe%27s_Amazing_Adventure&amp;diff=50649</id>
		<title>Abe&#039;s Amazing Adventure</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Abe%27s_Amazing_Adventure&amp;diff=50649"/>
		<updated>2018-07-30T11:55:54Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50639 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Abe&#039;s Amazing Adventure&lt;br /&gt;
|image          = Image:AbesAmazingAdventure.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Abe&#039;s Amazing Adventure&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/abe/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1&lt;br /&gt;
|release date   = March 5, 2005&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abe&#039;s Amazing Adventure&#039;&#039;&#039; is a cross-platform, side scrolling platform game. Similar to various platform games available for the Commodore+4.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://abe.sourceforge.net/ Abe&#039;s Amazing Adventure homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=3Dc&amp;diff=50648</id>
		<title>3Dc</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=3Dc&amp;diff=50648"/>
		<updated>2018-07-30T11:55:54Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50638 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 3D chess&lt;br /&gt;
|image          = File:3dchess.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Board games|Board games]]&lt;br /&gt;
|developers     = Paul Hicks, Bernard Kennedy&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL 2+]]&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/3/3dchess/3dchess_0.8.1-17/3dchess.copyright license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  = GPL 2+&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.8.1&lt;br /&gt;
|release date   = April 11{{th}}, 1996&lt;br /&gt;
|release date iso = 1996-04-11&lt;br /&gt;
|release announcement = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = Xpm lib, libdx, Xaw3d&lt;br /&gt;
|library        = &lt;br /&gt;
|platform         = {{Linux}}&lt;br /&gt;
|link homepage    = ftp://sunsite.unc.edu/pub/Linux/games/strategy/3Dc-0.8.1.tar.gz&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3D chess&#039;&#039;&#039; is kind of a chess game on 3 boards. The pieces are mostly from chess. There are 26 directions to move. 3D chess comes with a computer opponent.&lt;br /&gt;
==External links==&lt;br /&gt;
* [ftp://sunsite.unc.edu/pub/Linux/games/strategy/3Dc-0.8.1.tar.gz Download]&lt;br /&gt;
* [http://packages.debian.org/sid/3dchess 3D chess package in Debian]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]][[Category:GPL games]][[Category:Board games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Marv&amp;diff=50647</id>
		<title>Marv</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Marv&amp;diff=50647"/>
		<updated>2018-07-30T11:55:48Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50641 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|Marv&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Website designers|Website designer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Marv&#039;&#039;&#039;&#039;&#039; -- &#039;&#039;real name unknown&#039;&#039; helped develop the website for [[X-Moto]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]][[Category:Website designers]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Rebirth&amp;diff=50646</id>
		<title>Rebirth</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Rebirth&amp;diff=50646"/>
		<updated>2018-07-30T11:55:44Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50642 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Library infobox2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Ruby games|Ruby]]&lt;br /&gt;
|[[John Croisant]]&lt;br /&gt;
|0.6&lt;br /&gt;
|February 26{{th}}, 2009&lt;br /&gt;
|LGPL 2.1 &amp;lt;ref&amp;gt;https://github.com/jacius/rebirth/blob/master/LICENSE&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rebirth&#039;&#039;&#039; is a game creation framework built on top of [[Rubygame]] written by [[John Croisant]]. The latest version of the library is 0.6 released on February 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009. It is written in the Ruby programming language.&lt;br /&gt;
==Version history==&lt;br /&gt;
*0.5 released on February 20{{th}}, 2009&lt;br /&gt;
*0.6 released on February 26{{th}}, 2009 &amp;lt;ref&amp;gt;http://rubygame.org/blog/2009/02/26/rebirth-0-6/&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://github.com/jacius/rebirth/tree/master Code repository]&lt;br /&gt;
[[Category:Libraries]][[Category:Rubygame libraries]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Trip_on_the_Funny_Boat&amp;diff=50645</id>
		<title>Trip on the Funny Boat</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Trip_on_the_Funny_Boat&amp;diff=50645"/>
		<updated>2018-07-30T11:55:42Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50643 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Trip on the Funny Boat&lt;br /&gt;
|image          = File:Trip-on-the-Funny-Boat.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Side-scrolling games|side-scrolling]] [[:Category:Arcade games|arcade]] shooter&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Puskutraktori]] (code, graphics and sound effects by [[Pekka &amp;quot;pekuja&amp;quot; Kujansuu]], graphics and code by [[Olli &amp;quot;Hectigo&amp;quot; Etuaho]], music by [[Joona &amp;quot;JDruid&amp;quot; Karjalainen]]); [[Konstantin Yegupov]]; uses fonts by Bitstream Inc.&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = [[GNU General Public License|GPL]]v2+; the PixelPerfect library is [[public domain]]&lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Expat license]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.5&lt;br /&gt;
|release date   = March 27, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       =  [[:Category:Python games|Python]].&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[PixelPerfect]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trip on the Funny Boat&#039;&#039;&#039; is a [[:Category:Side-scrolling games|side-scrolling]] [[:Category:Arcade games|arcade]] shooter game made by the team [[Puskutraktori]]. It is written in [[:Category:Python games|Python]]. It was made for [[PyWeek|PyWeek 2]] competition.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
The player controls a steamboat with a cannon, and tries to destroy or avoid sharks (which hurt the ship when colliding, but at the same time die), mines and other ships.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game appears to work everywhere Python does, and is available at least in:&lt;br /&gt;
* Debian lenny/sid (version “1.5-6” as of 2008-10-17), maintained by the [[Debian Games Team]], uploaded by [[Miriam Ruiz]] and [[Gonéri Le Bouder]].&amp;lt;ref&amp;gt;[http://packages.qa.debian.org/f/funnyboat.html Overview of funnyboat  source package] &amp;lt;small&amp;gt;accessed on 2008-10-17&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://funnyboat.sourceforge.net/ Trip on the Funny Boat at SF.net] &amp;lt;small&amp;gt;accessed on 2008-10-17&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Expat-licensed games]]&lt;br /&gt;
[[Category:Pyweek entries]]&lt;br /&gt;
[[Category:Games made for competitions]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tux_Racer&amp;diff=50644</id>
		<title>Tux Racer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tux_Racer&amp;diff=50644"/>
		<updated>2018-07-30T11:55:27Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 50634 by 31.223.6.121 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          =&lt;br /&gt;
|image          = Image:ExtremeTuxRacer.jpg&lt;br /&gt;
|caption        = An image of one of the levels on &#039;&#039;Tux Racer&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Racing games|Racing]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;TuxRacer&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:racing games|racing game]] featuring &#039;&#039;[[Tux]]&#039;&#039;, the linux mascot.&lt;br /&gt;
Gameplay consists of sliding down a slope consisting of snow, cliffs, ice, trees, and &#039;&#039;Herrings&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://tuxracer.sourceforge.net/ Tux Racer homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Racing games]][[Category:3D games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=48537</id>
		<title>Simon Tatham&#039;s Portable Puzzle Collection</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=48537"/>
		<updated>2018-04-25T17:15:54Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
|image          = File:Simon-Tatham.png&lt;br /&gt;
|caption        =&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]] games collection &lt;br /&gt;
|developer      = [[Simon Tatham]] and others&lt;br /&gt;
|code license   = [[Expat license|Expat]]&lt;br /&gt;
|media license  = [[Expat license|Expat]]&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 20180424&amp;lt;ref&amp;gt;http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz (the file name shows the version on download)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date   = April 24{{th}}, 2018&lt;br /&gt;
|release date iso = 2018-04-24&lt;br /&gt;
|release announcement = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz&lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|library        = [[:Category:GTK games|GTK]]&lt;br /&gt;
|platform       = {{Windows}}, {{Linux}}, {{Mac}}, web, {{Android}}, {{iOS}}&lt;br /&gt;
|link homepage  = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/&lt;br /&gt;
|link blog      = &lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           =&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   =&lt;br /&gt;
|link scmweb    = http://svn.tartarus.org/sgt/puzzles/&lt;br /&gt;
|scm            = svn co svn://svn.tartarus.org/sgt/puzzles&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Simon Tatham&#039;s Portable Puzzle Collection&#039;&#039;&#039; is a collection of multi-platform single-player puzzle games written mostly by Simon Tatham and licensed under the [[Expat license]].  Portions of the collection are by Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong and Rogier Goossens.&amp;lt;ref&amp;gt;The &amp;quot;Licence&amp;quot; section of the collection&#039;s homepage&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is built on top of a special environment, which makes it easy to make new games, like [[3D Maze]] by [[Edward Macnaghten]].&amp;lt;ref&amp;gt;[[Edward Macnaghten]]. [http://www.freesoftwaremagazine.com/node/1463 A somewhat pleasant experience] (2006-01-13, accessed on 2014-01-13)&amp;lt;/ref&amp;gt;  The games have been ported to [[:Category:Java games|Java]] with NestedVM and to [[:Category:JavaScript games|JavaScript]] with asm.js, so they are available as web games on the collection&#039;s homepage.  They are also available on Android&amp;lt;ref&amp;gt;http://chris.boyle.name/projects/android-puzzles/&amp;lt;/ref&amp;gt; and iThings&amp;lt;ref&amp;gt;http://hewgill.com/puzzles/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
* Black Box&lt;br /&gt;
* Bridges&lt;br /&gt;
* Cube&lt;br /&gt;
* Dominosa&lt;br /&gt;
* Fifteen&lt;br /&gt;
* Filling (Fillomino)&lt;br /&gt;
* Flip&lt;br /&gt;
* Galaxies&lt;br /&gt;
* Guess (Mastermind)&lt;br /&gt;
* Inertia&lt;br /&gt;
* Keen (KenKen)&lt;br /&gt;
* Light Up &lt;br /&gt;
* Loopy (Slitherlink)&lt;br /&gt;
* Magnets&lt;br /&gt;
* Map ([https://en.wikipedia.org/wiki/Four_color_theorem 4 coloring problem])&lt;br /&gt;
* Mines (a [[:Category:Minesweeper-like games|Minesweeper]] implementation)&lt;br /&gt;
* Net&lt;br /&gt;
* Netslide&lt;br /&gt;
* Pattern ([https://en.wikipedia.org/wiki/Nonogram nonogram])&lt;br /&gt;
* Pearl&lt;br /&gt;
* Pegs&lt;br /&gt;
* Range&lt;br /&gt;
* Rectangles&lt;br /&gt;
* Same Game (a [[:Category:SameGame-like games|SameGame]] implementation)&lt;br /&gt;
* Signpost&lt;br /&gt;
* Singles (Hitori)&lt;br /&gt;
* Sixteen&lt;br /&gt;
* Slant&lt;br /&gt;
* Solo ([[:Category:Sudoku games|Sudoku-like]] games)&lt;br /&gt;
* Tents (campgrounds)&lt;br /&gt;
* Towers (skyscrapers)&lt;br /&gt;
* Twiddle&lt;br /&gt;
* Undead&lt;br /&gt;
* Unequal&lt;br /&gt;
* Unruly&lt;br /&gt;
* Untangle (a game also known as Planarity)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ Home site] of Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
&lt;br /&gt;
[[Category:Simon Tatham&#039;s Portable Puzzle Collection| ]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minesweeper-like games]]&lt;br /&gt;
[[Category:SameGame-like games]]&lt;br /&gt;
[[Category:Sudoku games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=48536</id>
		<title>Simon Tatham&#039;s Portable Puzzle Collection</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=48536"/>
		<updated>2018-04-25T17:15:21Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
|image          = File:Simon-Tatham.png&lt;br /&gt;
|caption        =&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]] games collection &lt;br /&gt;
|developer      = [[Simon Tatham]] and others&lt;br /&gt;
|code license   = [[Expat license|Expat]]&lt;br /&gt;
|media license  = [[Expat license|Expat]]&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 20170514&amp;lt;ref&amp;gt;http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz (the file name shows the version on download)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date   = April 24{{th}}, 2018&lt;br /&gt;
|release date iso = 2018-04-24&lt;br /&gt;
|release announcement = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz&lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|library        = [[:Category:GTK games|GTK]]&lt;br /&gt;
|platform       = {{Windows}}, {{Linux}}, {{Mac}}, web, {{Android}}, {{iOS}}&lt;br /&gt;
|link homepage  = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/&lt;br /&gt;
|link blog      = &lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           =&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   =&lt;br /&gt;
|link scmweb    = http://svn.tartarus.org/sgt/puzzles/&lt;br /&gt;
|scm            = svn co svn://svn.tartarus.org/sgt/puzzles&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Simon Tatham&#039;s Portable Puzzle Collection&#039;&#039;&#039; is a collection of multi-platform single-player puzzle games written mostly by Simon Tatham and licensed under the [[Expat license]].  Portions of the collection are by Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong and Rogier Goossens.&amp;lt;ref&amp;gt;The &amp;quot;Licence&amp;quot; section of the collection&#039;s homepage&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is built on top of a special environment, which makes it easy to make new games, like [[3D Maze]] by [[Edward Macnaghten]].&amp;lt;ref&amp;gt;[[Edward Macnaghten]]. [http://www.freesoftwaremagazine.com/node/1463 A somewhat pleasant experience] (2006-01-13, accessed on 2014-01-13)&amp;lt;/ref&amp;gt;  The games have been ported to [[:Category:Java games|Java]] with NestedVM and to [[:Category:JavaScript games|JavaScript]] with asm.js, so they are available as web games on the collection&#039;s homepage.  They are also available on Android&amp;lt;ref&amp;gt;http://chris.boyle.name/projects/android-puzzles/&amp;lt;/ref&amp;gt; and iThings&amp;lt;ref&amp;gt;http://hewgill.com/puzzles/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
* Black Box&lt;br /&gt;
* Bridges&lt;br /&gt;
* Cube&lt;br /&gt;
* Dominosa&lt;br /&gt;
* Fifteen&lt;br /&gt;
* Filling (Fillomino)&lt;br /&gt;
* Flip&lt;br /&gt;
* Galaxies&lt;br /&gt;
* Guess (Mastermind)&lt;br /&gt;
* Inertia&lt;br /&gt;
* Keen (KenKen)&lt;br /&gt;
* Light Up &lt;br /&gt;
* Loopy (Slitherlink)&lt;br /&gt;
* Magnets&lt;br /&gt;
* Map ([https://en.wikipedia.org/wiki/Four_color_theorem 4 coloring problem])&lt;br /&gt;
* Mines (a [[:Category:Minesweeper-like games|Minesweeper]] implementation)&lt;br /&gt;
* Net&lt;br /&gt;
* Netslide&lt;br /&gt;
* Pattern ([https://en.wikipedia.org/wiki/Nonogram nonogram])&lt;br /&gt;
* Pearl&lt;br /&gt;
* Pegs&lt;br /&gt;
* Range&lt;br /&gt;
* Rectangles&lt;br /&gt;
* Same Game (a [[:Category:SameGame-like games|SameGame]] implementation)&lt;br /&gt;
* Signpost&lt;br /&gt;
* Singles (Hitori)&lt;br /&gt;
* Sixteen&lt;br /&gt;
* Slant&lt;br /&gt;
* Solo ([[:Category:Sudoku games|Sudoku-like]] games)&lt;br /&gt;
* Tents (campgrounds)&lt;br /&gt;
* Towers (skyscrapers)&lt;br /&gt;
* Twiddle&lt;br /&gt;
* Undead&lt;br /&gt;
* Unequal&lt;br /&gt;
* Unruly&lt;br /&gt;
* Untangle (a game also known as Planarity)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ Home site] of Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
&lt;br /&gt;
[[Category:Simon Tatham&#039;s Portable Puzzle Collection| ]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minesweeper-like games]]&lt;br /&gt;
[[Category:SameGame-like games]]&lt;br /&gt;
[[Category:Sudoku games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Omega-rpg&amp;diff=48037</id>
		<title>Omega-rpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Omega-rpg&amp;diff=48037"/>
		<updated>2018-04-03T12:22:51Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Omega-rpg&lt;br /&gt;
|image          = File:Omega-rpg.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Roguelike games|roguelike game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = Laurence R. Brothers&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.80.2&lt;br /&gt;
|release date         = June 27{{th}}, 2009 &amp;lt;!-- got this from tarball modification by issuing HEAD request to http://www.alcyone.com/binaries/omega/omega-0.80.2-src.tar.gz --&amp;gt;&lt;br /&gt;
|release date iso     = 2009-06-27&lt;br /&gt;
|release announcement = http://www.alcyone.com/max/projects/omega/index.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Omega-rpg&#039;&#039;&#039; is a single player [[:Category:Roguelike games|roguelike game]].  It was created by Laurence R. Brothers who has since placed the code under the [[GNU Lesser General Public License]] version 2, but if the license is revoked it would revert to its old license which is distributed with the Debian package.&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/o/omega-rpg/current/omega-rpg.copyright copyright file] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C games|C]] programming language. The latest version of the game is 0.7.1 released on August 26, 2001.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
You start out in the city of Rampart as a new player and must choose which guilds you want to be a member of.  The oracle may provide guidance, but the game itself is pretty much free play.  You get your name in the high scores by becoming the leader of your guild or other group or by getting a high enough score.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.alcyone.com/max/projects/omega/ Official website]&lt;br /&gt;
*[http://sourceforge.net/projects/omega-roguelike/ Sourceforge page]&lt;br /&gt;
*[http://packages.debian.org/unstable/games/omega-rpg The package in Debian sid]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike games]][[Category:GPL games]][[Category: C games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Valyria_Tear&amp;diff=48005</id>
		<title>Valyria Tear</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Valyria_Tear&amp;diff=48005"/>
		<updated>2018-04-02T14:56:55Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 47951 by 188.119.6.101 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Valyria Tear&lt;br /&gt;
|image            = Image:Valyria Tear.png&lt;br /&gt;
|caption          = Valyria Tear&lt;br /&gt;
|genre            = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPL]] v3+&lt;br /&gt;
|media license    = [[GNU General Public License|GPL]], [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[Creative Commons Attribution|CC-BY]], a.o.&amp;lt;ref&amp;gt;[https://github.com/Bertram25/ValyriaTear/blob/master/LICENSES LICENSES in git]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = [[Hero of Allacrost]]&lt;br /&gt;
|latest release   = 1.0.0&lt;br /&gt;
|release date     = September 4{{th}}, 2014&lt;br /&gt;
|release date iso = 2014-09-04&lt;br /&gt;
|release announcement=http://valyriatear.blogspot.com/2014/09/episode-i-release.html&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://valyriatear.blogspot.com/&lt;br /&gt;
|link blog        = https://valyriatear.blogspot.com/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = http://forum.freegamedev.net/viewforum.php?f=76&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://github.com/Bertram25/ValyriaTear&lt;br /&gt;
|link tracker     = https://github.com/Bertram25/ValyriaTear/issues&lt;br /&gt;
|link scmweb      = https://github.com/Bertram25/ValyriaTear&lt;br /&gt;
|scm              = git clone https://github.com/Bertram25/ValyriaTear.git&lt;br /&gt;
}}&lt;br /&gt;
Valyria Tear is an single-player 2D role playing game taking place in an medieval-fantasy world.&lt;br /&gt;
&lt;br /&gt;
It is based on a fork of the [[Hero of Allacrost]] engine.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The player incarnates a boy who was forced to take part in the struggle for the possession of a mysterious crystal.&lt;br /&gt;
&lt;br /&gt;
During this quest the player will encounter NPCs, puzzles and side-view battles.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://valyriatear.blogspot.com/ Valyria Tear website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Role-playing games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=46107</id>
		<title>Dungeon Crawl Stone Soup</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=46107"/>
		<updated>2018-01-09T14:30:15Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix version, there&amp;#039;s no 0.21.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Dungeon Crawl Stone Soup&lt;br /&gt;
|image                = Image:dcss034.png&lt;br /&gt;
|caption              = Dungeon Crawl Stone Soup&lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.21&lt;br /&gt;
|release date         = January 6{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-01-06&lt;br /&gt;
|release announcement = http://crawl.develz.org/wordpress/crawl-0-21-gnoll-country-for-old-jian&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://crawl.develz.org/&lt;br /&gt;
|link blog            = http://crawl.develz.org/wordpress/category/news&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://crawl.develz.org/tavern/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://crawl.develz.org/mantis/main_page.php&lt;br /&gt;
|link scmweb          = https://gitorious.org/crawl/crawl/trees/master&lt;br /&gt;
|scm                  = git clone git://gitorious.org/crawl/crawl.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;&#039; is a [[:Category:Roguelike games|roguelike]] dungeon crawler [[:Category:Role-playing games|RPG]]. &lt;br /&gt;
&lt;br /&gt;
It is written in the [[:Category:C++ games|C++]] programming language.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/crawl-ref/ Dungeon Crawl Stone Soup&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt; It is licensed under the [[GPL]].&amp;lt;ref&amp;gt;[https://github.com/crawl/crawl/blob/master/crawl-ref/licence.txt License for the game in Github repository of Dungeon Crawl Stone Soup]&amp;lt;/ref&amp;gt; This game does not require [[3D hardware acceleration]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date !!Event&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-02 || v0.20.1&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-25 || v0.20.0&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-01 || v0.19.5&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-31 || v0.19.4&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-22 || v0.19.3&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-24 || v0.19.1&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-01 || v0.19&lt;br /&gt;
|-&lt;br /&gt;
|2016-05-05 || v0.18&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-06 || v0.17&lt;br /&gt;
|-&lt;br /&gt;
|2015-03-15 || v0.16&lt;br /&gt;
|-&lt;br /&gt;
|2013-05-02 || v0.12&lt;br /&gt;
|-&lt;br /&gt;
|2011-09-04 || v0.9.1&lt;br /&gt;
|-&lt;br /&gt;
|2011-08-12 || v0.9.0&lt;br /&gt;
|-&lt;br /&gt;
|2011-06-19 || v0.8.1&lt;br /&gt;
|-&lt;br /&gt;
|2011-04-28 || v0.8.0&lt;br /&gt;
|-&lt;br /&gt;
|2011-02-10 || v0.7.2&lt;br /&gt;
|-&lt;br /&gt;
|2010-07-24 || v0.7.0, v0.7.1&lt;br /&gt;
|-&lt;br /&gt;
|2010-03-27 || v0.6.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-10-09 || v0.5.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-30 || v0.5.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-06-12 || v0.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-01-15 || v0.4.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-12-20 || v0.4.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-08-01 || v0.4.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-30 || v0.4.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-18 || v0.4.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-14 || v0.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-01-29 || v0.3.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-12-02 || v0.3.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-10 || v0.3.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-0  || v0.3.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-10-31 || v0.3 released&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://crawl.develz.org/ Dungeon Crawl Stone Soup homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Roguelike games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Minilens&amp;diff=46092</id>
		<title>Minilens</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Minilens&amp;diff=46092"/>
		<updated>2018-01-07T20:26:58Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Minilens&lt;br /&gt;
|image                = File:Minilens.png&lt;br /&gt;
|caption              = Minilens&lt;br /&gt;
|genre                = [[Puzzle game]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]v3+ &amp;lt;ref name=lic&amp;gt;[https://github.com/KOBUGE-Games/minilens/blob/master/LICENSE.txt LICENSE.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GPL]]v3+ &amp;lt;ref name=lic&amp;gt;[https://github.com/KOBUGE-Games/minilens/blob/master/LICENSE.txt LICENSE.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = [[Godot]]&lt;br /&gt;
|latest release       = 1.2&lt;br /&gt;
|release date         = April 17{{th}}, 2016&lt;br /&gt;
|release date iso     = 2016-04-17&lt;br /&gt;
|release announcement = https://github.com/KOBUGE-Games/minilens/releases/tag/v1.2&lt;br /&gt;
|language             = [[:Category:Godot_games|GDScript]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://kobuge-games.github.io/minilens/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/KOBUGE-Games/minilens/issues&lt;br /&gt;
|link scmweb          = https://github.com/KOBUGE-Games/minilens&lt;br /&gt;
|scm                  = Git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Minilens&#039;&#039;&#039; is a puzzle game where you dispose of waste and collect flowers. You can also place bombs to destroy blocks.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://kobuge-games.github.io/minilens/ Minilens homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Godot_games]]&lt;br /&gt;
[[Category:Puzzle_games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Adonthell&amp;diff=45623</id>
		<title>Adonthell</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Adonthell&amp;diff=45623"/>
		<updated>2017-12-14T12:01:02Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix version. 0.4.0 alpha is very outdated (2009) and discontinued, latest is actually 0.3.6 from 2016&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Adonthell&lt;br /&gt;
|image          = Image:Adonthell0.3.jpg&lt;br /&gt;
|caption        = &#039;&#039;Adonthell&#039;&#039; version 0.3 demo: Waste&#039;s Edge&lt;br /&gt;
|genres         = [[:Category:2d_Engines|Game Engine]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.3.6&lt;br /&gt;
|release date   = Sep 25{{th}}, 2016&lt;br /&gt;
|release date iso = 2016-09-25&lt;br /&gt;
|release announcement = http://adonthell.nongnu.org/news/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|link homepage = http://adonthell.nongnu.org&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adonthell&#039;&#039;&#039; is a game engine, licensed under the [[GNU GPL]].&amp;lt;ref&amp;gt;[http://cvs.savannah.gnu.org/viewvc/adonthell/COPYING?revision=1.1.1.1&amp;amp;root=adonthell&amp;amp;view=markup Adonthell copyright file on the CVS repository]&amp;lt;/ref&amp;gt; The latest version of the engine is version 0.4 alpha 3 released on May 11, 2009.&amp;lt;ref&amp;gt;[http://adonthell.nongnu.org/news/index.shtml News section of the Adonthell website.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demos==&lt;br /&gt;
The version 0.3 of &#039;&#039;Adonthell&#039;&#039; contains the demo [[Waste&#039;s Edge]]. Dun Barethsol is the next Demo expected with the 0.4 final release.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
The development team for Adonthell consists of about 10 main developers plus anyone who is willing to lend a hand.&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/project/memberlist.php?group=adonthell Member list for the Adonthell project.]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://adonthell.berlios.de/doc/index.php/Adonthell:About &amp;quot;About Us&amp;quot; page in the Adonthell wiki]&amp;lt;/ref&amp;gt; In order to make it easy for anyone to participate in the project, the Adonthell Team has created a documentation wiki which aims to contain all the information necessary to gain a knowledge as intimate as is desired of the engine&amp;lt;ref&amp;gt;[http://adonthell.berlios.de/doc/ &#039;&#039;Adonthell&#039;&#039; documentation wiki]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://adonthell.nongnu.org/ &#039;&#039;Adonthell&#039;&#039; homepage]&lt;br /&gt;
*[http://savannah.nongnu.org/projects/adonthell &#039;&#039;Adonthell&#039;&#039; project page] on [http://savannah.nongnu.org/ Savannah]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D_engines]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Vassilii_Khachaturov&amp;diff=44866</id>
		<title>Vassilii Khachaturov</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Vassilii_Khachaturov&amp;diff=44866"/>
		<updated>2017-11-15T15:53:40Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[FlightGear]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Vassilii Khachaturov&#039;&#039;&#039;&#039;&#039; is a [[:Category:Programmers|programmer]] for [[FlightGear]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=583 Sourceforge.net members list for the FlightGear project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=44865</id>
		<title>LBreakout2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=44865"/>
		<updated>2017-11-15T15:53:07Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = LBreakout2&lt;br /&gt;
|image          = File:Lbreakout2.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Michael Speck]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.6.5&lt;br /&gt;
|release date   = October 17{{th}}, 2015&lt;br /&gt;
|release date iso = 2015-10-17&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2015/10/lbreakout-265-released/&lt;br /&gt;
|link homepage  = http://lgames.sourceforge.net/LBreakout2/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LBreakout2&#039;&#039;&#039; is a breakout clone written by [[Michael Speck]] and is the successor to [[LBreakout]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 2.6.5 on October 17{{th}}, 2015. It won the &#039;&#039;No Starch Press SDL Game Contest&#039;&#039;. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/lbreakout2/ RPM packages for lbreakout2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is or was available in these repositories:&lt;br /&gt;
* Debian &amp;lt;ref&amp;gt;http://packages.debian.org/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fedora (at least was in 2005) &amp;lt;ref&amp;gt;http://fedoranews.org/mediawiki/index.php/Installing_Tux_Racer,_Frozen_Bubble,_LBreakout2,_Chromium&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mandriva &amp;lt;ref&amp;gt;http://doc4.mandriva.org/bin/view/d4/component/lbreakout2?d=&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu &amp;lt;ref&amp;gt;http://packages.ubuntu.com/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LBreakout2 LBreakout2 homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:Games made for competitions]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:LBreakout2&amp;diff=44864</id>
		<title>Talk:LBreakout2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:LBreakout2&amp;diff=44864"/>
		<updated>2017-11-15T15:52:58Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Revert&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are images available here hXXp://commons.wikimedia.org/w/index.php?title=Special%3ASearch&amp;amp;search=LBreakout2&amp;amp;go=Go&lt;br /&gt;
And here hXXp://screenshots.debian.net/package/lbreakout2&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=44863</id>
		<title>The Legend of Edgar</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=44863"/>
		<updated>2017-11-15T15:51:48Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Legend of Edgar&lt;br /&gt;
|image                = Image:Edgar17.png&lt;br /&gt;
|caption              = &#039;&#039;The Legend of Edgar&#039;&#039;&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer            = [[Parallel Realities]]&lt;br /&gt;
|code license         = [[GPL]] v2&lt;br /&gt;
|media license        = [[GPL]] v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.26&lt;br /&gt;
|release date         = January 1{{st}}, 2017&lt;br /&gt;
|release date iso     = 2017-01-01&lt;br /&gt;
|release announcement = http://www.parallelrealities.co.uk/2017/01/the-legend-of-edgar-126.html&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://www.parallelrealities.co.uk/p/legend-of-edgar.html&lt;br /&gt;
|link blog            = http://www.parallelrealities.co.uk/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = http://www.parallelrealities.co.uk/feeds/posts/default?alt=rss&lt;br /&gt;
|link forum           = https://sourceforge.net/p/legendofedgar/discussion/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/legendofedgar/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/legendofedgar/bugs/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/legendofedgar/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/legendofedgar/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Legend of Edgar&#039;&#039;&#039; is a [[:Category:2D games|2D]] action [[:Category:Platform games|platform game]], created by [[Parallel Realities]].&lt;br /&gt;
&lt;br /&gt;
The source is released under the [[GNU General Public License|GPL version 2]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In The Legend of Edgar, you play the role of Edgar as he sets off on a quest to rescue his father who has been captured by an evil sorcerer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.parallelrealities.co.uk/p/legend-of-edgar.html The Legend of Edgar homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Platform games]][[Category:GPL games]][[Category:2D games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Blinken&amp;diff=44862</id>
		<title>Blinken</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Blinken&amp;diff=44862"/>
		<updated>2017-11-15T15:51:35Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = blinKen&lt;br /&gt;
|image          = File:BlinKen.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Memory games|Memory]]&lt;br /&gt;
|developers     = [[Albert Astals Cid]], artwork and documentation by [[Danny Allen]], a font by [[Steve Jordi]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = [[GNU General Public License|GPL]]v2; documentation under the [[GNU Free Documentation License|GFDL]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2&lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = KDE libraries&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;blinKen&#039;&#039;&#039; is the KDE implementation of the memory game “Simon Says”, similar to its hardware implementation called “Simon”.&lt;br /&gt;
&lt;br /&gt;
It is a part of the KDE Education Project (KDEEdu).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* http://edu.kde.org/blinken/&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Memory games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:KDE]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LambdaRogue&amp;diff=44861</id>
		<title>LambdaRogue</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LambdaRogue&amp;diff=44861"/>
		<updated>2017-11-15T15:51:26Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = LambdaRogue&lt;br /&gt;
|image          = File:LambdaRouge.png&lt;br /&gt;
|caption        = LambdaRogue 1.4&lt;br /&gt;
|genres         =&lt;br /&gt;
|genre          = [[:Category:Roguelike games|roguelike]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Mario Donick]]&lt;br /&gt;
|code licenses  =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release       = 1.6.4&lt;br /&gt;
|release date         = November 17{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-11-17&lt;br /&gt;
|release announcement = https://code.google.com/feeds/p/lambdarogue/downloads/basic&lt;br /&gt;
|languages      =&lt;br /&gt;
|language       = [[:Category:Free_Pascal_games|FreePascal]]&lt;br /&gt;
|libraries      =&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LambdaRogue&#039;&#039;&#039; is a [[:Category:Roguelike games|roguelike]] RPG written by [[Mario Donick]].&lt;br /&gt;
&lt;br /&gt;
If one had to categorize LambdaRogue to be either a &amp;quot;hack&amp;quot;-game or a &amp;quot;band&amp;quot;-game judging by dungeon generation, it would clearly fall into the &amp;quot;band&amp;quot;-category: Like in &#039;&#039;Angband&#039;&#039; and other *bands, standard dungeon levels are randomly generated every time a staircase is used and the player will never encounter the same dungeon level twice.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
There exist several trailer videos to give potential players an impression of the game:&lt;br /&gt;
&lt;br /&gt;
* [http://lambdarogue.net/dl-showentry.php=n=92] (trailer for LambdaRogue 1.4)&lt;br /&gt;
&lt;br /&gt;
* [http://lambdarogue.net/dl-showentry.php?n=28] (showing an unfinished version of 0.3.1)&lt;br /&gt;
* [http://lambdarogue.net/dl-showentry.php?n=13] (second trailer; outdated)&lt;br /&gt;
* [http://lambdarogue.net/dl-showentry.php?n=14] (first trailer; outdated)&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
Men and the species of Drekh&#039;nar once lived peaceful together on Earth, both not far away from reaching the stars with spaceships. Sadly, a misunderstanding led to war before these dreams could be realized. However, after a long and bloody battle, a peace treaty was created. This treaty forced mankind to go underground, while the Drekh&#039;nar could stay on the surface of Earth.&lt;br /&gt;
&lt;br /&gt;
Since then, ages have passed. Both species haven’t seen each other and for many people, the Drekh&#039;nar are just legends. Mankind has lost the most of its technological knowledge, but it has developed a civilization based on respect and belief.&lt;br /&gt;
&lt;br /&gt;
However, some people are still striving for more. One of them is Ahna, priestess in one of the underground settlements. Since her youth, she was interested in the old stories, in dreams of Sky and Stars. Her whole life she has researched on a legendary book once written by Yron shortly after the war: The Book of Stars.&lt;br /&gt;
&lt;br /&gt;
Most people think that this and the other Books of Yron are lost since centuries, but Ahna does not. Indeed she has found hints that may lead to the discovery of the Books of Yron - and therefore to the re-discovery of Earth and Space.&lt;br /&gt;
&lt;br /&gt;
If you will help Ahna and find the Book of Stars in the depths of mankind&#039;s caves.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Describing LambdaRogue, version 1.4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
LambdaRogue&#039;s feature set, esp. the number of different monsters and items, is rather small compared to many other games. However, all features are chosen in a &amp;quot;less is more&amp;quot; manner by the developer with clear concepts in mind.&lt;br /&gt;
&lt;br /&gt;
* graphical SDL mode and text-based console mode&lt;br /&gt;
* optional music; sound effects&lt;br /&gt;
* configurable keyboard&lt;br /&gt;
&lt;br /&gt;
* 3 difficulty levels&lt;br /&gt;
* 2 alternate ways to win (with different endings)&lt;br /&gt;
* 4 professions to choose from (Enchanter, Thief, Ranger, Soldier)&lt;br /&gt;
* 5 gods, inspired by greek mythology, to worship (Aphrodite, Apoll, Hermes, Dionysos, Ares)&lt;br /&gt;
* 10 skills, abilities and talents to train&lt;br /&gt;
* 4 character presets for an easier start for new players&lt;br /&gt;
&lt;br /&gt;
* 20 dungeon levels, all randomly generated when entered&lt;br /&gt;
* 20+ quests&lt;br /&gt;
* 20+ different standard monsters, many of them with special abilities&lt;br /&gt;
* 7 unique monsters&lt;br /&gt;
* many carefully handcrafted items&lt;br /&gt;
* 21 different spells to learn and to train (incl. some not so easy to be obtained)&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
&lt;br /&gt;
LambdaRogue is available for Windows and Linux.&lt;br /&gt;
&lt;br /&gt;
Currently there are no offical versions for BSD or Mac, but the FreePascal source code (which is freely available) should compile very easy (without changes). If anyone wants to contribute an offical BSD- or Mac-version, contact me.&lt;br /&gt;
==Version history==&lt;br /&gt;
*Version 1.1 released on August 12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*Version 1.2 released on October 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*Version 1.3 released on November 22&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*Version 1.4 released on December 23&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://code.google.com/p/lambdarogue/ Google code site]&lt;br /&gt;
*[http://lambdarogue.net lambdarogue.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike games]][[Category:SDL games]]&lt;br /&gt;
[[Category:Free Pascal games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=44860</id>
		<title>Pink Pony</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=44860"/>
		<updated>2017-11-15T15:49:32Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Pink Pony&lt;br /&gt;
|image                = Image:Pink_pony.jpeg&lt;br /&gt;
|caption              = Pink Pony&lt;br /&gt;
|genre                = [[:Category:Tron-like racing games|Tron-like racing]], [[:Category:Multiplayer games|multiplayer]]&lt;br /&gt;
|developer            = [[ginkgo]], [[MCMic]], [[Iwan Gabovitch]], [[Thomas Weber]]; includes work by [[tornado (person)|tornado]], [[renich]], [[brisingre]], [[David Brisbane]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]+&lt;br /&gt;
|media license        = (separately) [[GNU General Public License|GPLv3]]+; [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]]; [[Creative Commons Attribution|CC BY 3.0]]; [[Open Font License|OFL]]; [[public domain|PD]]/[[Creative Commons Zero|CC0]]&amp;lt;ref&amp;gt;README in the game’s file tree ([http://github.com/ginkgo/pink-pony/blob/520dcf97ed265e68ef328419fa1bf2579da6bed4/README a version]; acc. 2009-08-19)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.4.1&lt;br /&gt;
|release date         = January 1{{st}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-01&lt;br /&gt;
|release announcement = https://github.com/ginkgo/pink-pony/releases&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|link tracker         = https://github.com/ginkgo/pink-pony/issues&lt;br /&gt;
|link scmweb          = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|scm                  = git clone https://github.com/ginkgo/pink-pony.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pink Pony&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Multiplayer games|multiplayer]] [[:Category:Tron-like racing games|Tron-like racing]] game, with pink ponies instead of light cycles. The game source code ([[:Category:C games|C]]) is licensed under the [[GNU General Public License|GPL]] while the media are licensed under [[GNU General Public License|GPLv3]], [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]], [[Creative Commons Attribution|CC-BY]], [[Open Font License|OFL]], and [[public domain|PD]]/[[Creative Commons Zero|CC0]].&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|08|19}}, the game is under active development and is “kind of beta”.&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|11|26}}, the latest version of the game is 1.2.1 released on August 19{{th}}, 2009.&amp;lt;ref&amp;gt;[http://code.google.com/p/pink-pony/downloads/list Google code download page] accessed on August 18{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
On March 7{{th}}, 2009, [[Ginkgo]] announced his plan for a tron-like pink pony game while looking for a pink pony model.&amp;lt;ref&amp;gt;[http://forum.freegamedev.net/index.php?t=msg&amp;amp;goto=18090&amp;amp;S=7526b2464ce618cad023b77501354375#msg_18090 Help wanted for pony model] accessed on August 19{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://code.google.com/p/pink-pony/ Google Code project page for Pink Pony]&lt;br /&gt;
*[http://packages.debian.org/jessie/pink-pony Pink Pony package in Debian jessie/sid]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:PD games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tron-like racing games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Child-friendly games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Warp_Rogue&amp;diff=44859</id>
		<title>Warp Rogue</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Warp_Rogue&amp;diff=44859"/>
		<updated>2017-11-15T15:49:01Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Warp Rogue.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Roguelike games|Roguelike game]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[copx]]. [[Sherm Pendley]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.8.0&lt;br /&gt;
|release date   = January 15{{th}}, 2008&lt;br /&gt;
|release date iso     = 2008-01-15&lt;br /&gt;
|release announcement = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Warp Rogue&#039;&#039;&#039; is a dark science fantasy [[:Category:Roguelike games|roguelike]] game. It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;http://todoom.svn.sourceforge.net/viewvc/todoom/wrogue/license.txt?view=markup&amp;lt;/ref&amp;gt; The latest version of the game is 0.8.0 released on January 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=115145 Sourceforge.net project download page for the Warp Rouge project]&amp;lt;/ref&amp;gt; It uses the [[Simple DirectMedia Layer|SDL]] library and is programmed in the [[:Category:C games|C]] programming language.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/todoom Warp Rogue&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is developed by [[copx]] (real name is unavailable) and [[Sherm Pendley]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=115145 Sourceforge.net project member list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The website is down for unknown reasons. copx is no longer maintaining the software.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://todoom.sourceforge.net/ Warp Rogue homepage]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Roguelike games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Berusky&amp;diff=44858</id>
		<title>Berusky</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Berusky&amp;diff=44858"/>
		<updated>2017-11-15T15:48:45Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Berusky&lt;br /&gt;
|image          = Image:Berusky.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Berusky&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Sokoban-style games|Sokoban]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;pro&amp;quot;&amp;gt;[http://sourceforge.net/projects/berusky/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;pro&amp;quot;/&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release       = 1.7.1&lt;br /&gt;
|release date         = November 17{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-11-17&lt;br /&gt;
|release announcement = http://anakreon.cz/?q=node/20&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform         = {{Linux}}, {{Windows}}&lt;br /&gt;
|link homepage    = http://anakreon.cz/?q=node/1&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = http://anakreon.cz/?q=rss.xml&lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/berusky/&lt;br /&gt;
|link tracker     = https://sourceforge.net/p/berusky/bugs/&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berusky&#039;&#039;&#039; is a sokoban style game, published under GNU Public License.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Berusky II]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://anakreon.cz/?q=node/1 Berusky homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Sokoban-style games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Berusky_II&amp;diff=44857</id>
		<title>Berusky II</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Berusky_II&amp;diff=44857"/>
		<updated>2017-11-15T15:47:50Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Berusky II&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = &lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2+&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.10&lt;br /&gt;
|release date         = January 18{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-18&lt;br /&gt;
|release announcement = http://anakreon.cz/?q=node/19&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://anakreon.cz/?q=node/2&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/stransky/berusky2/issues/&lt;br /&gt;
|link scmweb          = https://github.com/stransky/berusky2&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Berusky II&#039;&#039;&#039; or &#039;&#039;&#039;Bugs Escape 3D&#039;&#039;&#039; is a puzzle game based on [[Berusky]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Berusky II Original Soundtrack is available for download from the website under a CC BY-SA license.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Berusky]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://anakreon.cz/?q=node/2 Berusky II homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_Fillets_-_Next_Generation&amp;diff=44746</id>
		<title>Fish Fillets - Next Generation</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_Fillets_-_Next_Generation&amp;diff=44746"/>
		<updated>2017-11-07T15:51:53Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish Fillets - Next Generation&lt;br /&gt;
|image                = Image:Fish Fillets NG - chest.png&lt;br /&gt;
|caption              = Fish Fillets - Next Generation&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Sokoban-style games|Sokoban-style]]&lt;br /&gt;
|developer            = [[Ivo Danihelka]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;down&amp;quot;&amp;gt;[http://fillets.sourceforge.net/download.php Licensing information on Fish Fillets&#039; download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;down&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.1&lt;br /&gt;
|release date         = September 9{{th}}, 2011&lt;br /&gt;
|release date iso     = 2011-09-09&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]] and [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Android}}&lt;br /&gt;
|link homepage        = http://fillets.sourceforge.net&lt;br /&gt;
|link blog            = https://sourceforge.net/p/fillets/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/fillets/news/feed&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/fillets/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/fillets/bugs/&lt;br /&gt;
|link scmweb          = http://fillets.cvs.sourceforge.net/viewvc/fillets/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@fillets.cvs.sourceforge.net:/cvsroot/fillets co fillets-ng&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fish Fillets - Next Generation&#039;&#039;&#039; is a [[:Category:Puzzle games|puzzle]] game. Fish Fillets was a commercial game until 2004 when it is licensed under the [[GNU General Public License|GPL]]. This rewrote for modern operating systems adds the &amp;quot;Next Generation&amp;quot; to the title.&amp;lt;ref name=&amp;quot;down&amp;quot;/&amp;gt; It is written in [[:Category:C++ games|C++]], with [[:Category:Lua games|Lua]] used for level scripting and the game uses the [[Simple DirectMedia Layer|SDL library]].&amp;lt;ref&amp;gt;[http://fillets.sourceforge.net/development.php Information about developing the game]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The voice dialogs are in Czech. The subtitles have been translated into multiple languages — see the categories of this article at the bottom.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Date&lt;br /&gt;
!Version/Event&lt;br /&gt;
|-&lt;br /&gt;
|2004-03&amp;lt;ref&amp;gt;http://fillets.sourceforge.net/index.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Fish Fillets released under GNU GPL&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-02&lt;br /&gt;
|0.1.0. Project Fish Fillets NG started, first public release.&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-04&lt;br /&gt;
|FreeBSD is supported&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-06&lt;br /&gt;
|0.1.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-21&lt;br /&gt;
|0.2.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-04-22&lt;br /&gt;
|0.2.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-05-10&lt;br /&gt;
|0.3.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-07-08&lt;br /&gt;
|0.4.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-07-14&lt;br /&gt;
|0.4.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-08-11&lt;br /&gt;
|0.5.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-08-18&lt;br /&gt;
|0.5.1&lt;br /&gt;
|-&lt;br /&gt;
|2004-10-10&lt;br /&gt;
|0.6.0&lt;br /&gt;
|-&lt;br /&gt;
|2004-10-11&lt;br /&gt;
|0.6.1&lt;br /&gt;
|-&lt;br /&gt;
|2005-05-29&lt;br /&gt;
|0.7.0&lt;br /&gt;
|-&lt;br /&gt;
|2005-07-17&lt;br /&gt;
|0.7.1&lt;br /&gt;
|-&lt;br /&gt;
|2005-10-03&lt;br /&gt;
|0.7.2&lt;br /&gt;
|-&lt;br /&gt;
|2006-12-21&lt;br /&gt;
|0.7.4&lt;br /&gt;
|-&lt;br /&gt;
|2007-12-22&lt;br /&gt;
|0.8.0&lt;br /&gt;
|-&lt;br /&gt;
|2009-01-03&lt;br /&gt;
|0.8.1&lt;br /&gt;
|-&lt;br /&gt;
|2009-06-14&lt;br /&gt;
|0.9.0&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-03&lt;br /&gt;
|0.9.1&lt;br /&gt;
|-&lt;br /&gt;
|2009-10-16&lt;br /&gt;
|0.9.2&lt;br /&gt;
|-&lt;br /&gt;
|2010-25-02&lt;br /&gt;
|0.9.3&lt;br /&gt;
|-&lt;br /&gt;
|2010-12-23&lt;br /&gt;
|1.0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fillets.sourceforge.net/ Fish Fillets&#039; homepage]&lt;br /&gt;
*[http://fillets.sourceforge.net/index.php#news Fish Fillets&#039; news section]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sokoban-style games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Lua games]]&lt;br /&gt;
[[Category:Games in Bulgarian]]&lt;br /&gt;
[[Category:Games in Czech]]&lt;br /&gt;
[[Category:Games in Dutch]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in German]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Brazilian Portuguese]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Slovenian]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Critterding&amp;diff=43977</id>
		<title>Critterding</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Critterding&amp;diff=43977"/>
		<updated>2017-10-08T12:39:30Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 43976 by AMDmi3 (talk)otoh, leave it as beta 14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Critterding&lt;br /&gt;
|image                = File:Critterding.jpg&lt;br /&gt;
|caption              = Critterding&lt;br /&gt;
|genre                = [[:Category:Life simulation games|Life simulation]]&lt;br /&gt;
|developer            = [[Bob Winckelmans]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://sourceforge.net/projects/critterding/files/critterding/sources/critterding-beta14.tar.bz2/download LICENSE-file in download]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = Beta 14&lt;br /&gt;
|release date         = October 03{{rd}}, 2013&lt;br /&gt;
|release date iso     = 2013-10-03&lt;br /&gt;
|release announcement = http://critterding.sourceforge.net/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://critterding.sourceforge.net/&lt;br /&gt;
|link blog            = http://critterding.sourceforge.net/&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=critterding&lt;br /&gt;
|chat                 = irc://chat.freenode.net/critterding&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://sourceforge.net/p/critterding/discussion/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/critterding/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = get https://sourceforge.net/projects/critterding/files/critterding/sources/critterding-beta14.tar.bz2/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Critterding - Evolving Artificial Life&#039;&#039;&#039; is a life and evolution simulator. &lt;br /&gt;
&lt;br /&gt;
In the default configuration the simulator generates a world with food and critters with random bodies and brains. Critter have sensors such as detection of food touching their head and perform actions such as moving, eating or procreating.&lt;br /&gt;
&lt;br /&gt;
Some randomly created critters will have sufficient properties to sustain a population and evolve.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://critterding.sourceforge.net/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Life simulation games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Critterding&amp;diff=43976</id>
		<title>Critterding</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Critterding&amp;diff=43976"/>
		<updated>2017-10-08T12:36:16Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Critterding&lt;br /&gt;
|image                = File:Critterding.jpg&lt;br /&gt;
|caption              = Critterding&lt;br /&gt;
|genre                = [[:Category:Life simulation games|Life simulation]]&lt;br /&gt;
|developer            = [[Bob Winckelmans]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://sourceforge.net/projects/critterding/files/critterding/sources/critterding-beta14.tar.bz2/download LICENSE-file in download]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] &amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0 beta14&lt;br /&gt;
|release date         = October 03{{rd}}, 2013&lt;br /&gt;
|release date iso     = 2013-10-03&lt;br /&gt;
|release announcement = http://critterding.sourceforge.net/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://critterding.sourceforge.net/&lt;br /&gt;
|link blog            = http://critterding.sourceforge.net/&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=critterding&lt;br /&gt;
|chat                 = irc://chat.freenode.net/critterding&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://sourceforge.net/p/critterding/discussion/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/critterding/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = get https://sourceforge.net/projects/critterding/files/critterding/sources/critterding-beta14.tar.bz2/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Critterding - Evolving Artificial Life&#039;&#039;&#039; is a life and evolution simulator. &lt;br /&gt;
&lt;br /&gt;
In the default configuration the simulator generates a world with food and critters with random bodies and brains. Critter have sensors such as detection of food touching their head and perform actions such as moving, eating or procreating.&lt;br /&gt;
&lt;br /&gt;
Some randomly created critters will have sufficient properties to sustain a population and evolve.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://critterding.sourceforge.net/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Life simulation games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Endless_Sky&amp;diff=41934</id>
		<title>Endless Sky</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Endless_Sky&amp;diff=41934"/>
		<updated>2017-08-30T11:20:03Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Endless Sky&lt;br /&gt;
|image                = Image:Endless_sky_fight.jpg&lt;br /&gt;
|caption              = A fight in Endless Sky&lt;br /&gt;
|genre                = [[:Category:Space simulation games|Space]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/endless-sky/endless-sky/blob/master/copyright Copyright file] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = Various (CC-BY-SA-4.0, CC-BY-SA-3.0, CC-BY-3.0 and public-domain)&amp;lt;ref&amp;gt;[https://github.com/endless-sky/endless-sky/blob/master/copyright Copyright file] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt; &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.8&lt;br /&gt;
|release date         = August 15{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-08-15&lt;br /&gt;
|release announcement = https://github.com/endless-sky/endless-sky/releases/tag/v0.9.8&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://endless-sky.github.io/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/endless-sky/endless-sky/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Endless Sky&#039;&#039; is a space exploration, trading and combat game inspired by the old proprietary game &#039;&#039;Escape Velocity&#039;&#039;. Players can earn money by trading, carrying passengers, and completing missions. It is also possible to go pirate hunting and participate in a civil-war. Or one can go exploring, leave human space behind, and hope to find some friendly aliens whose culture is more civilized than your own...&amp;lt;ref&amp;gt;[https://endless-sky.github.io/ Description of game on the Endless Sky website] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Similar games==&lt;br /&gt;
*[[Naev]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://endless-sky.github.io/ Endless Sky website]&lt;br /&gt;
*[https://github.com/endless-sky/endless-sky/wiki/ Endless Sky wiki]&lt;br /&gt;
*[https://github.com/endless-sky/endless-sky/ Endless Sky Code project page]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Space simulation games]][[Category:Top-down shooter games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Lips_of_Suna&amp;diff=41198</id>
		<title>Lips of Suna</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Lips_of_Suna&amp;diff=41198"/>
		<updated>2017-08-03T18:51:12Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Undo revision 41186 by 94.122.114.37 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Lips of Suna&lt;br /&gt;
|image            = Image:Lips of Suna.jpg&lt;br /&gt;
|caption          = Lips of Suna&lt;br /&gt;
|genre            = [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU Lesser General Public License|LGPL]] v3&amp;lt;ref&amp;gt;https://sourceforge.net/p/lipsofsuna/code/ci/master/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = various&amp;lt;ref&amp;gt;http://sourceforge.net/p/lipsofsuna/code/ci/master/tree/ASSETS.json&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 0.8.0&lt;br /&gt;
|release date     = November 17{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-11-17&lt;br /&gt;
|release announcement=http://lipsofsuna.org/content/lips-suna-080&lt;br /&gt;
|language         = [[:Category:C games|C]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platform         = {{Linux}}&lt;br /&gt;
|link homepage    = http://lipsofsuna.org&lt;br /&gt;
|link blog        = http://lipsofsuna.org/blog&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = http://forum.freegamedev.net/viewforum.php?f=25&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/lipsofsuna&lt;br /&gt;
|link tracker     = https://sourceforge.net/p/lipsofsuna/tickets/&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/lipsofsuna/code/&lt;br /&gt;
|scm              = git clone git://git.code.sf.net/p/lipsofsuna/code&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Lips of Suna&#039;&#039;&#039;&#039;&#039; is a real-time combat role playing game still in development. The map is different in every game because it is dynamically created.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://lipsofsuna.org Lips of Suna website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Adventure games]]&lt;br /&gt;
[[Category:LGPL games]]&lt;br /&gt;
[[Category:C games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=WebHangman&amp;diff=41129</id>
		<title>WebHangman</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=WebHangman&amp;diff=41129"/>
		<updated>2017-07-31T14:41:50Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Add homepage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = WebHangman&lt;br /&gt;
|image          = File:WebHangman.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Hangman games|Hangman]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Jan Mulder]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[:Category:GPL games|GNU GPL]] 2+&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[:Category:GPL games|GNU GPL]] 2+&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = March 19, 2002&lt;br /&gt;
|release date iso = 2002-03-19&lt;br /&gt;
|release announcement = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:ECMAScript games|JavaScript]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|link homepage  = http://janmulder.com/scripts/hangman/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;WebHangman&#039;&#039;&#039; is a JavaScript game of hangman written by [[Jan Mulder]] in 2000-2002.&lt;br /&gt;
&lt;br /&gt;
There is a version in Esperanto called [[Pendumito]].&lt;br /&gt;
&lt;br /&gt;
Someone criticized the game and its inclusion in the &amp;quot;lernu!&amp;quot; website, because it depicts death/murder.&amp;lt;ref&amp;gt;http://esperantino.wordpress.com/2008/09/29/ludoj/#comment-63 (accessed on August 20, 2010)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://janmulder.com/scripts/hangman/ Web Hangman at Jan Mulder&#039;s site]&lt;br /&gt;
* [http://krucenigmoj.tripod.com/pendumito.htm Pendumito at Klivo&#039;s site]&lt;br /&gt;
* [http://en.lernu.net/lernado/ludoj/pendumito/ Pendumito at lernu!]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:ECMAScript games]]&lt;br /&gt;
[[Category:Hangman games]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in Esperanto|Pendumito]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=41128</id>
		<title>Powder Toy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=41128"/>
		<updated>2017-07-31T14:40:03Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Remove unrelated information from version field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Powder Toy&lt;br /&gt;
|image                = File:PowderToy.png&lt;br /&gt;
|caption              = The Powder Toy&lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics simulation]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 92.0&lt;br /&gt;
|release date         = July 23{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-07-23&lt;br /&gt;
|release announcement = https://powdertoy.co.uk/Download/Changelog.html&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}. {{Mac}}&lt;br /&gt;
|link homepage        = https://powdertoy.co.uk/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=powder&lt;br /&gt;
|chat                 = irc://chat.freenode.net/powder&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://powdertoy.co.uk/Discussions/Categories/Index.html&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|link tracker         = https://github.com/FacialTurd/The-Powder-Toy/issues&lt;br /&gt;
|link scmweb          = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|scm                  = git clone https://github.com/FacialTurd/The-Powder-Toy.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Powder Toy&#039;&#039;&#039; is a physics sandbox game.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
[[File:Powdertoy.gif|thumb|A circuit diagram]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://powdertoy.co.uk/ The Powder Toy homepage]&lt;br /&gt;
* [http://starcatcher.us/TPT The Powder Toy Snapshots]&lt;br /&gt;
* [https://github.com/FacialTurd/The-Powder-Toy The Powder Toy source code]&lt;br /&gt;
;The Powder Toy++ (the C++ version in development)&lt;br /&gt;
* [https://github.com/FacialTurd/PowderToypp TPT++ source code]&lt;br /&gt;
* [http://build.powdertoy.co.uk/snapshots/latest/ Binary snapshots of TPT++]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:C++ games]][[Category:Physics simulation games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Curse_of_War&amp;diff=40193</id>
		<title>Curse of War</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Curse_of_War&amp;diff=40193"/>
		<updated>2017-07-04T10:50:13Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Curse of War&lt;br /&gt;
|image            = Image:Curses of War.png&lt;br /&gt;
|caption          = Curse of War&lt;br /&gt;
|genre            = [[Real-time strategy games|Real-time strategy]], [[:Category:Text-mode games|Text-mode]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPL]] &amp;lt;ref&amp;gt;https://github.com/a-nikolaev/curseofwar/blob/master/LICENSE&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = no media&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 1.2.0 &lt;br /&gt;
|release date     = August 16{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-08-16&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language         = [[:Category:C games|C]]&lt;br /&gt;
|library          = [[:Category:NCurses games|ncurses]]&lt;br /&gt;
|platform         = {{Linux}}&lt;br /&gt;
|link homepage    = https://github.com/a-nikolaev/curseofwar/wiki&lt;br /&gt;
|link blog        = https://twitter.com/curseofwar&lt;br /&gt;
|link chatweb     = https://webchat.freenode.net/?channels=curseofwar&lt;br /&gt;
|chat             = irc://chat.freenode.net/curseofwar&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://github.com/a-nikolaev/curseofwar/&lt;br /&gt;
|link tracker     = https://github.com/a-nikolaev/curseofwar/issues&lt;br /&gt;
|link scmweb      = https://github.com/a-nikolaev/curseofwar/&lt;br /&gt;
|scm              = git clone https://github.com/a-nikolaev/curseofwar.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curse of War&#039;&#039;&#039; is a real time strategy game which focses on high-level strategic planning such as building infrastructure. While it does not reference World War I or II, the game mechanics resembles those types of war.&lt;br /&gt;
&lt;br /&gt;
Curse of War is a text-mode ame using the ncurses library for Linux. It has both single and multiplayer modes.&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
* [https://github.com/a-nikolaev/curseofwar/wiki Homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:Text-mode games]]&lt;br /&gt;
[[Category:C games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=The_Battle_for_Wesnoth&amp;diff=39994</id>
		<title>The Battle for Wesnoth</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=The_Battle_for_Wesnoth&amp;diff=39994"/>
		<updated>2017-06-29T15:58:55Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = The Battle for Wesnoth&lt;br /&gt;
|image          = Image:Wesnoth.jpg&lt;br /&gt;
|caption        = Old version of a campaign in the desert from &#039;&#039;The Battle for Wesnoth&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Turn-based strategy games|TBS]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      = [[Battle for Wesnoth contributors|Wesnoth team]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine         =&lt;br /&gt;
|latest release = 1.13.6&lt;br /&gt;
|release date   = November 11{{th}}, 2016&lt;br /&gt;
|release date iso= 2016-11-11&lt;br /&gt;
|release announcement= https://forums.wesnoth.org/viewtopic.php?t=44809&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:Python games|Python]], [[:Category:WML games|WML]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://www.wesnoth.org/&lt;br /&gt;
|link blog        = https://www.wesnoth.org/&lt;br /&gt;
|link chatweb     = https://webchat.freenode.net/?channels=wesnoth&lt;br /&gt;
|chat             = irc://chat.freenode.net/wesnoth&lt;br /&gt;
|link feed        =&lt;br /&gt;
|link forum       = http://forums.wesnoth.org/&lt;br /&gt;
|link pad         =&lt;br /&gt;
|link project     = http://wiki.wesnoth.org/Community&lt;br /&gt;
|link tracker     = http://gna.org/bugs/index.php?group=wesnoth&amp;amp;set=custom&amp;amp;report_id=101&amp;amp;status_id=1&amp;amp;chunksz=150&amp;amp;boxoptionwanted=1&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/wesnoth/code/&lt;br /&gt;
|scm              = git clone git://git.code.sf.net/p/wesnoth/code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Battle for Wesnoth&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Wesnoth&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;BfW&#039;&#039;&#039;, is a fantasy themed [[:Category:2D games|2D]] [[Turn-based strategy game|turn-based strategy game]] started by [[David White]] in June 2003.&amp;lt;ref&amp;gt;http://wiki.wesnoth.org/Credits&amp;lt;/ref&amp;gt; The game is programmed in [[:Category:C++ games|C++]] and its code and media are licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://metadata.ftp-master.debian.org/changelogs/main/w/wesnoth-1.12/testing_copyright Wesnoth copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; This game does not require [[3D hardware acceleration]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game features different races: Dwarves, Elves, Undead, Orcs, Drakes (Dragons), Loyalists and Khalifate (Humans),. Each race has its own unique characteristics along with their own weaknesses and strengths.&lt;br /&gt;
&lt;br /&gt;
The game maps are structured as hex grids. The defensive strength of a unit is affected by its race and the terrain it stands on. For example, Elves have a very strong defense value in the forest while they are extremely vulnerable in water.&lt;br /&gt;
&lt;br /&gt;
It also has some RPG elements. Individual units can gain experience in battles. When they reach a certain amount, they level up and become stronger. With the recall option(Only available in campaigns), it becomes possible to call back veteran units from earlier levels if they didn&#039;t die in combat.&lt;br /&gt;
&lt;br /&gt;
The night and day cycle also affects some of the races&#039; power. For example, Orcs are best at night, Humans at day. This is known as the alignment of a unit.&lt;br /&gt;
&lt;br /&gt;
There are single-player campaigns as well as various multiplayer game modes.&lt;br /&gt;
&lt;br /&gt;
==Factions and Eras==&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;faction&#039;&#039; is a group of unit types a player can recruit. Players select their faction before starting the game. There is also the possibility to select a &amp;quot;Random&amp;quot; faction, which means that a random faction will be selected for this player. The advantage of playing with a random faction is that with fog of war, the opponent does not know the player&#039;s faction until their armies first meet.&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;era&#039;&#039; is a group of factions balanced against each other. An Era is selected before starting the game, and players can choose only factions from this era. The game contains three eras with the download: &#039;&#039;Default&#039;&#039;, &#039;&#039;Age of Heroes&#039;&#039;, and &#039;&#039;Great War&#039;&#039;. The first two eras contain six factions: &#039;&#039;Loyalists, Rebels, Northerners, Undead, Knalgans&#039;&#039;, and &#039;&#039;Drakes&#039;&#039;; the difference is that Default era allows recruiting only low-level units, where as Age of Heroes allows also recruiting higher-level units. The Great War era contains only two factions: &#039;&#039;Alliance of Light&#039;&#039;, and &#039;&#039;Alliance of Darkness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Age of Heroes ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Loyalists&#039;&#039;&#039;: Mostly Humans of the Wesnoth kingdom; plus some Mermen, and (in Age of Heroes) Ogres.&lt;br /&gt;
* &#039;&#039;&#039;Rebels&#039;&#039;&#039;: Mostly forest Elves; plus Human mages, Woses, and some Mermen.&lt;br /&gt;
* &#039;&#039;&#039;Northerners&#039;&#039;&#039;: Trolls, Orcs, Goblins, and Nagas.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Skeletons and other undead, as well as Human dark adepts.&lt;br /&gt;
* &#039;&#039;&#039;Knalgans&#039;&#039;&#039;: Dwarves, Human outlaws, and Gryphon riders.&lt;br /&gt;
* &#039;&#039;&#039;Drakes&#039;&#039;&#039;: Drakes and Saurians.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wose.png|thumb|200px|right|Wose: A tree‐like creature in the &#039;&#039;rebel&#039;&#039; faction]]&lt;br /&gt;
&lt;br /&gt;
=== Great War ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Alliance of Light&#039;&#039;&#039;: Loyalists + Rebels + some Knalgans. (Available only in the Great War era.)&lt;br /&gt;
* &#039;&#039;&#039;Alliance of Darkness&#039;&#039;&#039;: Undead + Northerners + some Knalgans. (Available only in the Great War era.)&lt;br /&gt;
&lt;br /&gt;
Players sometimes refer to factions as &amp;quot;races&amp;quot;, which is incorrect, because there can be units of multiple races in one faction (such as Elves, Humans, and Woses in the Rebels faction), and units of the Human race appear in many factions.&lt;br /&gt;
&lt;br /&gt;
In single-player mode, each campaign can specify a different set of recruitable units. This set can change during the campaign, reflecting the campaign plot. Although these sets can be similar to multiplayer factions, they do not depend on them.&lt;br /&gt;
&lt;br /&gt;
It is possible to create user-defined factions and eras, or to download them as &amp;quot;Add-ons&amp;quot; from the campaign server.&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&#039;&#039;Wesnoth&#039;&#039; has extensive support for mods.&lt;br /&gt;
All contents for the game are stored as .cfg files, which are written in WML, or WesnothMarkupLanguage.&lt;br /&gt;
This allows any user to edit units, campaigns, races, attributes, savefiles, user interface layout or maps.&amp;lt;ref&amp;gt;[https://www.wesnoth.org/wiki/ReferenceWML The WML reference page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
It also allows a user to create new content, which could eventually change every aspect of the game.&lt;br /&gt;
Also, there is a Wesnoth editor that allows users to create new maps.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
&lt;br /&gt;
There are many campaigns that are included with the official distribution of the game. Campaigns for the game change over time. These are:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A Tale of Two Brothers&#039;&#039;&#039;: A beginner campaign about a knight who attempts to rescue his brother from an evil mage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The South Guard&#039;&#039;&#039;: An introductory campaign in which a young knight takes command of the South Guard.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heir to the Throne&#039;&#039;&#039;: The first and earliest campaign as well as the most developed and popular in &#039;&#039;The Battle for Wesnoth&#039;&#039;. It is about a supposed heir to the throne of &#039;&#039;Wesnoth&#039;&#039;, Konrad, against the evil queen of &#039;&#039;Wesnoth&#039;&#039;, Asheviere.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Rise of Wesnoth&#039;&#039;&#039;: This campaign features Prince Haldric, the first king and founder of &#039;&#039;Wesnoth&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Eastern Invasion&#039;&#039;&#039;: A knight of the Wesnoth kingdom, Gweddry, attempts to save Wesnoth from the undead invasion.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Under the Burning Suns&#039;&#039;&#039;: This campaign is set in the far distant future of &#039;&#039;Wesnoth&#039;&#039; when there are two stars in the sky. The Elves in the campaign are adapted to the deserts. They are different from the other Elves normally found in the game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Son of the Black Eye&#039;&#039;&#039;: The son of a famous orcish chief is attacked by Elves, Dwarves, Undead, and Humans. He must unite all the orcish tribes to defeat them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;An Orcish Incursion&#039;&#039;&#039;: The elves defend their forest against the first orcs to reach the continent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Hammer of Thursagan&#039;&#039;&#039;: An expedition seeks to learn the fate of The Hammer of Thursagan.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Descent into Darkness&#039;&#039;&#039;: A young boy uses neocromancy to save his people from orcish invaders.&lt;br /&gt;
&lt;br /&gt;
==Development and design==&lt;br /&gt;
The game design follows the principle of [[KISS]] (Keep It Simple, Stupid).&amp;lt;ref&amp;gt;[https://www.wesnoth.org/wiki/WesnothPhilosophy The History of, and Philosophy behind &#039;&#039;Wesnoth&#039;&#039;] which explains &#039;&#039;Wesnoth&#039;s&#039;&#039; success in reaching release version 1.0&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The design is influenced by two &#039;&#039;Sega Genesis&#039;&#039; games, &#039;&#039;Master of Monsters&#039;&#039; and &#039;&#039;Warsong&#039;&#039;. David White took some of their ideas and added his own. After the game design was formulated, he then started writing Wesnoth.&amp;lt;ref&amp;gt;[http://www.pctechtalk.com/?m=show&amp;amp;id=3948 Interview with David White at PCTechTalk]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The developer community of Wesnoth also attracts a few famous developers from the general Free software and Open Source community such as Open Source Initiative co-founder [[Eric S. Raymond]].&amp;lt;ref&amp;gt;[https://www.wesnoth.org/wiki/Credits#Programming &#039;&#039;Wesnoth&#039;&#039; credits page] - A very comprehensive list of all the contributors to &#039;&#039;Wesnoth&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wesnoth&#039;&#039; only has two versions out at any time: development and stable. Development is a branch that boasts the latest features and graphical updates while stable is the maintenance release, thus getting only bug fixes and other minor enhancements. Currently, 1.7.x is obsoleted as a development series the 1.8 stable branch has just been released.&lt;br /&gt;
&lt;br /&gt;
Wesnoth also has one of the most active and largest development teams in the Free gaming community. Ohloh recorded the Wesnoth team as one of the largest in the world, in the top 2% of all teams on Ohloh.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/3175/factoids/218515 Factoids at Ohloh about Wesnoth]&amp;lt;/ref&amp;gt; CIA.vc recorded 8098 commits and a commit every hour on average since it started recording 1.24 years ago as of September 9, 2007.&amp;lt;ref&amp;gt;[http://cia.vc/stats/project/wesnoth Wesnoth stats at CIA.vc]&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Summer Programs===&lt;br /&gt;
The project was fortunate enough to be a mentor organization in Google’s Summer of code program for 2008, 2009, and 2010.&lt;br /&gt;
&lt;br /&gt;
The 2008 program helped creates an API for programming smarter and pluggable AIs and a revamped map editor.&amp;lt;ref&amp;gt;[http://code.google.com/p/google-summer-of-code-2008-wesnoth/downloads/list downloadable Google Summer of Code projects for Wesnoth]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to Google&#039;s program, the Wesnoth project set up a summer program for students who want to work on Wesnoth&#039;s art projects.&amp;lt;ref name=&amp;quot;art&amp;quot;&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?f=5&amp;amp;t=25836 Announcement for the 2009 Wesnoth Summer Art Scholarship program on June 13{{th}}, 2009] accessed on June 20{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
The Wesnoth team only releases a new version of the game when it is done. As a result, the frequency of releases tends to vary over the years. 2004 is noted as the most productive year in terms of number of releases.&lt;br /&gt;
&lt;br /&gt;
The earliest known dated version know is version 0.1 which was released on June 18&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2003.&amp;lt;ref&amp;gt;[http://freshmeat.net/projects/wesnoth/releases?page=5 The Battle for Wesnoth&#039;s freshmeat page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Battle for Wesnoth release history]].&lt;br /&gt;
&lt;br /&gt;
===Contributors===&lt;br /&gt;
Other than David White himself, others also play significant roles in the development of the game. However, the contributors to the project are too many to name all of them.&lt;br /&gt;
&lt;br /&gt;
But to name a few:&lt;br /&gt;
&lt;br /&gt;
*Jetryl, also known as [[Richard Kettering]] is the current lead artist of the Battle for Wesnoth project.&lt;br /&gt;
*[[Aleksi Aubry-Carlson]] is responsible for much of the music in The Battle for Wesnoth.&lt;br /&gt;
*[[Nils Kneuper]] (also known as Ivanovic) is the release manager of the project.&lt;br /&gt;
&lt;br /&gt;
For more, see [[Battle for Wesnoth contributors]].&lt;br /&gt;
&lt;br /&gt;
===Funding===&lt;br /&gt;
At one time or another, members of the Wesnoth team sought to raise funds to help the project. One such effort is selling &#039;&#039;Battle for Wesnoth&#039;&#039; merchandise via Cafepress. It is unclear how effective this effort is or how many items have been sold. The merchandise appears to have outdated graphics for the current generation of &#039;&#039;The Battle for Wesnoth&#039;&#039;. It appears that Francisco Muñoz (fmunoz), is involved with this effort in some way.&amp;lt;ref&amp;gt;[http://www.cafepress.com/wesnoth Wesnoth&#039;s cafepress store]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://wesnoth.whitevine.net/ Announcement of merchandise availability on August 31, 2003]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Wesnoth project also started taking donations as early as March 31, 2004.&amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?t=1076 Donation thread]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.wesnoth.org/wiki/donate Wesnoth&#039;s page for donation]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another effort to raise funds was to put up advertisement. David White solicited the Wesnoth community&#039;s opinions about advertising on June 28, 2007. The majority of the community seem to give approval on certain conditions that the advertising are not obnoxious. At one time, google ads appeared on the Wesnoth site. However, the ads eventually disappeared.&amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?t=16917&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;highlight=donation&amp;amp;start=60 Discussion about ads]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another source of funding come from developer [[Kyle Poole]], who ported Wesnoth to the Iphone and Ipad platform. Part of the earning he received from sale of these ports went to the project.&amp;lt;ref&amp;gt;[http://forums.wesnoth.org/viewtopic.php?f=6&amp;amp;t=29343 Ipad port wesnoth thread] accessed on [[2010#May|May 27{{th}}, 2010]].&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://forums.wesnoth.org/viewtopic.php?f=6&amp;amp;t=28777 Iphone port wesnoth thread] accessed on [[2010#May|May 27{{th}}, 2010]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wesnoth project used the funds for their various project needs, including an art scholarship program.&amp;lt;ref name =&amp;quot;art&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
&#039;&#039;Wesnoth&#039;&#039; is one of the most famous video games of the [[Free software|Free]] gaming scene. Over 1.5 million downloads occurred between mid 2004 and mid 2007, including a trailer and various versions of Wesnoth.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/stats/detail.php?group_id=89495&amp;amp;ugn=wesnoth&amp;amp;type=prdownload&amp;amp;mode=alltime&amp;amp;package_id=0 &#039;&#039;Battle for Wesnoth&#039;&#039; download statistics at SourceForge.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Critics from &#039;&#039;Inside Mac Games&#039;&#039;, &#039;&#039;Game Tunnel&#039;&#039;, &#039;&#039;PCBurn&#039;&#039;, and &#039;&#039;OS Review&#039;&#039; overall regard the game in a positive light. To some extent, they note the game as having good graphics, despite its retro look. Inside Mac Games rated the game an 8 while Game Tunnel gave them a 7.&amp;lt;ref&amp;gt;[http://www.insidemacgames.com/reviews/view.php?ID=642 Review of Wesnoth at Inside Mac Games]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://pcburn.com/game_review-Battle_for_Wesnoth.php Review of Wesnoth at PCBurn]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.gametunnel.com/gamespace.php?id=287&amp;amp;tab=3 Review of Wesnoth at Game Tunnel]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.osreviews.net/reviews/games/wesnoth Review of Wesnoth at OS Reviews]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is also one of the highest rated games on happypenguin.org, with 205 ratings with an average of 5 out of 5.&amp;lt;ref&amp;gt;[http://happypenguin.org/list?sort=avg_rating The Game Tome&#039;s list of games sorted by rating]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Battle for Wesnoth has also won the 2008 LinuxQuestions.org Members Choice Award as open source game of the year.&amp;lt;ref&amp;gt;[http://www.linuxquestions.org/questions/linux-news-59/2008-linuxquestions.org-members-choice-award-winners-704226/ LinuxQuestions Members Choice Award Winners thread]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
Many players have criticised the game as being too random, claiming that it often makes the luckier player win instead of the more skilled one. The general consensus among developers is that it is extremely unlikely to ever be changed. &amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?p=334026#p334026 Post by a developer on the Wesnoth forums]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?p=298271#p298271 Post by David White] on the Wesnoth forums (see bottom of post).&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Community==&lt;br /&gt;
Wesnoth has a large active community at the Wesnoth forum with about 10,000 members and over 280,000 posts in their forums as of February 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009.&amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/index.php bottom of Wesnoth forum shows forum statistics.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It also has a community newspaper called the &#039;&#039;Wesnoth Observer&#039;&#039; which was created on the offtopic section of the Wesnoth forum and then moved to the wiki of Wesnoth.&amp;lt;ref&amp;gt;[https://www.wesnoth.org/wiki/The_Observer Wesnoth Observer]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.wesnoth.org/forum/viewtopic.php?t=17626 Wesnoth thread about The Observer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist|2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.wesnoth.org Wesnoth&#039;s homepage]&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]]&lt;br /&gt;
[[Category:GPL games]][[Category:SDL games]][[Category:Wesnoth]][[Category:2D games]]&lt;br /&gt;
[[Category:C++ games]][[Category:Python games]][[Category:WML games]][[Category:Online multiplayer games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Hungarian]]&lt;br /&gt;
[[Category:Games in German]]&lt;br /&gt;
&amp;lt;!-- All official packages: ↑ 100 %, ↓ &amp;gt; 90 % --&amp;gt;&lt;br /&gt;
[[Category:Games in Czech]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Estonian]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Japanese]]&lt;br /&gt;
[[Category:Games in Turkish]]&lt;br /&gt;
&amp;lt;!-- ↑ &amp;gt; 90 %, ↓ &amp;lt; 90 % --&amp;gt;&lt;br /&gt;
[[Category:Games in Chinese]]&lt;br /&gt;
[[Category:Games in Danish]]&lt;br /&gt;
[[Category:Games in Slovak]]&lt;br /&gt;
[[Category:Games in Serbian]]&lt;br /&gt;
[[Category:Games in Galician]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;br /&gt;
&amp;lt;!-- ↑ &amp;gt; 75 % of non-fuzzily translated strings --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Core official packages: 100 % (do not duplicate the entries from above) --&amp;gt;&lt;br /&gt;
[[Category:Games in Vietnamese]]&lt;br /&gt;
&amp;lt;!-- ↑ 100 %, ↓ &amp;gt; 90 % --&amp;gt;&lt;br /&gt;
[[Category:Games in Finnish]]&lt;br /&gt;
[[Category:Games in Shavian English]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Do not add languages like Macedonian (0 strings translated as of now) until they are playable by those who only speak that language. --AVRS, 2010-07-05&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=39993</id>
		<title>Empty Clip</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=39993"/>
		<updated>2017-06-29T15:58:21Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Empty Clip&lt;br /&gt;
|image                = Image:Empty Clip - screenshot.jpg&lt;br /&gt;
|caption              = Empty Clip&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Alan Witkowski]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.3&lt;br /&gt;
|release date         = April 7th, 2008&lt;br /&gt;
|release date iso     = 2008-04-07&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://emptyclip.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/jazztickets/emptyclip&lt;br /&gt;
|link tracker         = https://github.com/jazztickets/emptyclip/issues&lt;br /&gt;
|link scmweb          = https://github.com/jazztickets/emptyclip&lt;br /&gt;
|scm                  = git clone https://github.com/jazztickets/emptyclip.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Empty Clip&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:role-playing games|role-playing game]]  written by [[Alan Witkowski]] in 2006. The game is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://emptyclip.svn.sourceforge.net/viewvc/emptyclip/tags/r1.0.2/license.txt?revision=25&amp;amp;view=markup Emptyclip&#039;s license page in Emptyclip&#039;s SVN hosted by sourceforge.net]&amp;lt;/ref&amp;gt; The latest version of the game is 1.0.3 released on 7 April, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=167536 Download page for the Empty Clip project on sourceforge.net]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C++ games|C++]] programming language with the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/emptyclip Empty Clip&#039;s project page at sourceforge.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*1.0.2 released on June 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.1 released on May 29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.0 released on May 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://emptyclip.sourceforge.net/ Empty Clip homepage]&lt;br /&gt;
*[https://github.com/jazztickets/emptyclip Empty Clip on github]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:role-playing games]][[Category:2D games]][[Category:C++ games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Wolfram_Kuss&amp;diff=39526</id>
		<title>Wolfram Kuss</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Wolfram_Kuss&amp;diff=39526"/>
		<updated>2017-06-22T12:11:42Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Fix markup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[FlightGear]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Programmer&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Wolfram Kuss&#039;&#039;&#039;&#039;&#039; is a programmer for [[FlightGear]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=583 Sourceforge.net members list for the FlightGear project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=39371</id>
		<title>OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=39371"/>
		<updated>2017-06-20T13:19:55Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenTTD&lt;br /&gt;
|image          = File:OpenTTD.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Transport infrastructure games|Transport Infrastructure]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =  Graphics: [[GNU General Public License|GPLv2]] &amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenGFX_Readme#License License of graphics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sounds: CC Sampling Plus 1.0 &amp;lt;ref&amp;gt;[http://dev.openttdcoop.org/projects/opensfx/repository/entry/docs/readme.txt License of sounds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Or proprietary data files from Transport Tycoon deluxe &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.7.1&lt;br /&gt;
|release date   = June 13{{th}}, 2017&lt;br /&gt;
|release date iso = 2017-06-13&lt;br /&gt;
|release announcement = http://ftp.snt.utwente.nl/pub/games/openttd/binaries/releases/1.7.1/changelog.txt&lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[Allegro|Allegro]]&lt;br /&gt;
|platform         = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://secure.openttd.org/www/en/&lt;br /&gt;
|link blog        = https://secure.openttd.org/www/en/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://secure.openttd.org/www/en/news/rss&lt;br /&gt;
|link forum       = https://www.tt-forums.net/viewforum.php?f=55&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://secure.openttd.org/www/en/development&lt;br /&gt;
|link tracker     = https://secure.openttd.org/bugs/&lt;br /&gt;
|link scmweb      = http://vcs.openttd.org/svn/browser&lt;br /&gt;
|scm              = svn checkout https://secure.openttd.org/svn/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenTTD&#039;&#039;&#039; is a [[:Category:Economic simulation games|simulation]] game for [[:Category:Transport infrastructure games|transportation]] and a clone of the proprietary game &#039;&#039;Transport Tycoon Deluxe&#039;&#039; (&amp;quot;TTD&amp;quot;). The game&#039;s source code is licensed under the terms of the [[GNU General Public License|GNU General Public License version 2.0]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/contrib/o/openttd/current/copyright OpenTTD copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At this time (December, 2010), proprietary data files from the original TTD are &#039;&#039;&#039;not&#039;&#039;&#039; required to play the binary packed game. [http://www.openttd.org/en/download-trunk Nightly/trunk build] contains free media files. &amp;lt;ref&amp;gt;http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4{{th}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and [[:Category:Online multiplayer games|online multiplayer play]].&lt;br /&gt;
&lt;br /&gt;
It was written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] or [[Allegro|Allegro]] library.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/openttd Ohloh.net report on openttd]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/openttd OpenTTD debian package details on packages.debian.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
OpenTTD originated with [[Ludvig Strigeus|Ludvig &amp;quot;Ludde&amp;quot; Strigeus]] when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.&amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenTTD OpenTTD page on OpenTTD wiki] accessed on July 24{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
See [[OpenTTD release history]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://secure.openttd.org/www/en/ OpenTTD homepage]&lt;br /&gt;
&lt;br /&gt;
{{Update|1=News: [http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html free media, repository inclusion by Fedora] [https://bugzilla.redhat.com/show_bug.cgi?id=491518]}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic simulation games]][[Category:Transport infrastructure games]][[Category:GPL engines]]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenTTD]]&lt;br /&gt;
[[Category:SDL_games]]&lt;br /&gt;
[[Category:Allegro_games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Speed_Dreams&amp;diff=39049</id>
		<title>Speed Dreams</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Speed_Dreams&amp;diff=39049"/>
		<updated>2017-06-05T16:10:06Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Speed Dreams&lt;br /&gt;
|image          = File:Speed-Dreams.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[Racing games|racing game]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = Data: [[Free Art License|FAL]]&lt;br /&gt;
|engine         = [[TORCS]]-based&lt;br /&gt;
|latest release = 2.2.1&lt;br /&gt;
|release date   = April 18{{th}}, 2016&lt;br /&gt;
|release date iso = 2016-04-18 	&lt;br /&gt;
|release announcement = https://sourceforge.net/p/speed-dreams/code/HEAD/tree/tags/2.2.1/&lt;br /&gt;
|language       = &lt;br /&gt;
|library        = &lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage    = http://www.speed-dreams.org/&lt;br /&gt;
|link blog        = https://sourceforge.net/p/speed-dreams/news/&lt;br /&gt;
|link chatweb     = https://webchat.freenode.net/?channels=speed-dreams&lt;br /&gt;
|chat             = irc://chat.freenode.net/speed-dreams&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = http://community.speed-dreams.org/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/speed-dreams&lt;br /&gt;
|link tracker     = https://sourceforge.net/apps/trac/speed-dreams/report/1&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/speed-dreams/code/&lt;br /&gt;
|scm              = svn checkout svn://svn.code.sf.net/p/speed-dreams/code/trunk speed-dreams-code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Speed Dreams&#039;&#039;&#039; - &#039;&#039;an Open Motorsport Sim&#039;&#039; is a [[:Category:Racing games|racing]] and programming game based on [[TORCS]]. The source code is licensed under the [[GNU General Public License|GPL]] while the data are licensed under the [[Free Art License|FAL]].&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*1.4.0 Beta1 released on December 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.speed-dreams.org/ Website]&lt;br /&gt;
* [http://sourceforge.net/projects/speed-dreams Project page at SF.net]&lt;br /&gt;
* [http://sourceforge.net/apps/trac/speed-dreams/wiki/WikiStart Wiki page at SF.net]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:3D games]][[Category:GLUT games]]&lt;br /&gt;
[[Category:GPL games]][[Category:FAL games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:Racing games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Solarus&amp;diff=39048</id>
		<title>Solarus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Solarus&amp;diff=39048"/>
		<updated>2017-06-05T16:03:23Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Solarus&lt;br /&gt;
|image                = Image:Solaris-quest-editor-snyball-screenshot.png&lt;br /&gt;
|caption              = Editing a map in the Solarus Quest Editor&lt;br /&gt;
|genre                = [[:Category:C++ engines|C++ engines]], [[:Category:Role-playing engines|RPG engines]], [[:Category:Game creation software|Game creation software]]&lt;br /&gt;
|developer            = [[Christopho]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.5.3&lt;br /&gt;
|release date         = April 3{{rd}}, 2017&lt;br /&gt;
|release date iso     = 2017-04-03&lt;br /&gt;
|release announcement = https://github.com/solarus-games/solarus/releases/tag/v1.5.3&lt;br /&gt;
|language             = [[:Category:C++ engines|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              =&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://www.solarus-games.org/&lt;br /&gt;
|link blog            = http://www.solarus-games.org/blog/&lt;br /&gt;
|link chatweb         = http://irc.zelda-solarus.com/&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.solarus-games.org/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://www.solarus-games.org/engine/&lt;br /&gt;
|link tracker         = https://bugs.launchpad.net/widelands&lt;br /&gt;
|link scmweb          = https://github.com/christopho/solarus&lt;br /&gt;
|scm                  = git clone https://github.com/christopho/solarus&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Solarus&#039;&#039;&#039;&#039;&#039; is an action [[:Category: Role-playing engines|role-playing game (ARPG) engine]] licensed as [[GPL]] Version 3, and written in [[:Category:C++ libraries|C++]]&amp;lt;ref&amp;gt;[http://www.solarus-games.org/engine/faq/#what_is_solarus What is Solarus?]&amp;lt;/ref&amp;gt;. [[:Category: Solarus games|Solarus games]] are called &amp;quot;quests&amp;quot;, and the project provides a graphical game authoring tool called Solarus Quest Editor&amp;lt;ref&amp;gt;[http://www.solarus-games.org/engine/solarus-quest-editor/ Solarus Quest Editor]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Solarus engine==&lt;br /&gt;
Solarus is a C++ engine that features a well-documented [[:Category:Lua games|Lua]] API that lets developers extensively customise their games with Lua&amp;lt;ref&amp;gt;[http://www.solarus-games.org/development/documentation/ Solarus documentation]&amp;lt;/ref&amp;gt;. There are official downloads for a number of platforms, including several popular GNU+Linux and BSD distributions, on the website&amp;lt;ref&amp;gt;[http://www.solarus-games.org/engine/download/ Download Solarus]&amp;lt;/ref&amp;gt;, and it can be found in the package repositories of most popular distributions.&lt;br /&gt;
&lt;br /&gt;
==Solarus Quest Editor==&lt;br /&gt;
Solarus provides a sophisticated editor, called the Solarus Quest Editor. It is also GPL licensed and written in C++, using the Qt framework for the graphical user-interface. This lets developers edit several aspects of their game in a graphical manner. Features include file management, graphical map editing, graphical tileset and spritesheet management, and a simple text editor for code and data files&amp;lt;ref&amp;gt;[http://www.solarus-games.org/engine/solarus-quest-editor/ Solarus Quest Editor]&amp;lt;/ref&amp;gt;. The developers also provide in-depth tutorials for the quest editor&amp;lt;ref&amp;gt;[http://www.solarus-games.org/development/tutorials/ Solarus tutorials]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Solarus was made when [[Christopho]] wanted to remake his Zelda game, Mystery of Solarus, in [[:Category: C++ games|C++]]. Since then, the project has grown. There are now five active team members working on the engine and its game authoring tool&amp;lt;ref&amp;gt;[http://www.solarus-games.org/team/ Solarus team]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Solarus games|Solarus games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.solarus-games.org/ Solarus homepage]&lt;br /&gt;
* [http://www.solarus-games.org/engine/solarus-quest-editor/ Solarus quest editor]&lt;br /&gt;
* [http://www.solarus-games.org/development/ Solarus development hub with API documentation, tutorials, etc.]&lt;br /&gt;
* [http://www.solarus-games.org/games/ Some games made using Solarus]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Libraries]]&lt;br /&gt;
[[Category:GPL libraries]]&lt;br /&gt;
[[Category:C++ libraries]]&lt;br /&gt;
[[Category:Lua games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=39047</id>
		<title>Simon Tatham&#039;s Portable Puzzle Collection</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Simon_Tatham%27s_Portable_Puzzle_Collection&amp;diff=39047"/>
		<updated>2017-06-05T16:00:21Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
|image          = File:Simon-Tatham.png&lt;br /&gt;
|caption        =&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]] games collection &lt;br /&gt;
|developer      = [[Simon Tatham]] and others&lt;br /&gt;
|code license   = [[Expat license|Expat]]&lt;br /&gt;
|media license  = [[Expat license|Expat]]&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 20170514&amp;lt;ref&amp;gt;http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz (the file name shows the version on download)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date   = May 14{{th}}, 2017&lt;br /&gt;
|release date iso = 2017-05-14&lt;br /&gt;
|release announcement = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/puzzles.tar.gz&lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|library        = [[:Category:GTK games|GTK]]&lt;br /&gt;
|platform       = {{Windows}}, {{Linux}}, {{Mac}}, web, {{Android}}, {{iOS}}&lt;br /&gt;
|link homepage  = http://www.chiark.greenend.org.uk/~sgtatham/puzzles/&lt;br /&gt;
|link blog      = &lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           =&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   =&lt;br /&gt;
|link scmweb    = http://svn.tartarus.org/sgt/puzzles/&lt;br /&gt;
|scm            = svn co svn://svn.tartarus.org/sgt/puzzles&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Simon Tatham&#039;s Portable Puzzle Collection&#039;&#039;&#039; is a collection of multi-platform single-player puzzle games written mostly by Simon Tatham and licensed under the [[Expat license]].  Portions of the collection are by Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong and Rogier Goossens.&amp;lt;ref&amp;gt;The &amp;quot;Licence&amp;quot; section of the collection&#039;s homepage&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is built on top of a special environment, which makes it easy to make new games, like [[3D Maze]] by [[Edward Macnaghten]].&amp;lt;ref&amp;gt;[[Edward Macnaghten]]. [http://www.freesoftwaremagazine.com/node/1463 A somewhat pleasant experience] (2006-01-13, accessed on 2014-01-13)&amp;lt;/ref&amp;gt;  The games have been ported to [[:Category:Java games|Java]] with NestedVM and to [[:Category:JavaScript games|JavaScript]] with asm.js, so they are available as web games on the collection&#039;s homepage.  They are also available on Android&amp;lt;ref&amp;gt;http://chris.boyle.name/projects/android-puzzles/&amp;lt;/ref&amp;gt; and iThings&amp;lt;ref&amp;gt;http://hewgill.com/puzzles/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
* Black Box&lt;br /&gt;
* Bridges&lt;br /&gt;
* Cube&lt;br /&gt;
* Dominosa&lt;br /&gt;
* Fifteen&lt;br /&gt;
* Filling (Fillomino)&lt;br /&gt;
* Flip&lt;br /&gt;
* Galaxies&lt;br /&gt;
* Guess (Mastermind)&lt;br /&gt;
* Inertia&lt;br /&gt;
* Keen (KenKen)&lt;br /&gt;
* Light Up &lt;br /&gt;
* Loopy (Slitherlink)&lt;br /&gt;
* Magnets&lt;br /&gt;
* Map ([https://en.wikipedia.org/wiki/Four_color_theorem 4 coloring problem])&lt;br /&gt;
* Mines (a [[:Category:Minesweeper-like games|Minesweeper]] implementation)&lt;br /&gt;
* Net&lt;br /&gt;
* Netslide&lt;br /&gt;
* Pattern ([https://en.wikipedia.org/wiki/Nonogram nonogram])&lt;br /&gt;
* Pearl&lt;br /&gt;
* Pegs&lt;br /&gt;
* Range&lt;br /&gt;
* Rectangles&lt;br /&gt;
* Same Game (a [[:Category:SameGame-like games|SameGame]] implementation)&lt;br /&gt;
* Signpost&lt;br /&gt;
* Singles (Hitori)&lt;br /&gt;
* Sixteen&lt;br /&gt;
* Slant&lt;br /&gt;
* Solo ([[:Category:Sudoku games|Sudoku-like]] games)&lt;br /&gt;
* Tents (campgrounds)&lt;br /&gt;
* Towers (skyscrapers)&lt;br /&gt;
* Twiddle&lt;br /&gt;
* Undead&lt;br /&gt;
* Unequal&lt;br /&gt;
* Unruly&lt;br /&gt;
* Untangle (a game also known as Planarity)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ Home site] of Simon Tatham&#039;s Portable Puzzle Collection&lt;br /&gt;
&lt;br /&gt;
[[Category:Simon Tatham&#039;s Portable Puzzle Collection| ]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minesweeper-like games]]&lt;br /&gt;
[[Category:SameGame-like games]]&lt;br /&gt;
[[Category:Sudoku games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pioneer&amp;diff=39046</id>
		<title>Pioneer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pioneer&amp;diff=39046"/>
		<updated>2017-06-05T15:58:54Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Pioneer&lt;br /&gt;
|image            = File:Pioneerspacesim.png&lt;br /&gt;
|caption          = Pioneer&lt;br /&gt;
|genre            = [[:Category:Adventure games|Adventure]], [[:Category:Space simulation games|Space simulation]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;http://pioneerwiki.com/wiki/Licensing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 3.0&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;http://pioneerwiki.com/wiki/Licensing&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 20170415&lt;br /&gt;
|release date     = April 15{{th}}, 2017&lt;br /&gt;
|release date iso = 2017-04-15&lt;br /&gt;
|release announcement = https://github.com/pioneerspacesim/pioneer/releases/tag/20170415&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://pioneerspacesim.net/&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = http://webchat.freenode.net/?channels=pioneer&lt;br /&gt;
|chat             = irc://chat.freenode.net/pioneer&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = http://pioneerspacesim.net/forum&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = http://pioneerwiki.com/wiki/Pioneer_Wiki&lt;br /&gt;
|link tracker     = https://github.com/pioneerspacesim/pioneer/issues&lt;br /&gt;
|link scmweb      = https://github.com/pioneerspacesim/pioneer&lt;br /&gt;
|scm              = git clone https://github.com/pioneerspacesim/pioneer.git&lt;br /&gt;
}}&lt;br /&gt;
Pioneer is a space adventure game set in the far future in our galaxy.&lt;br /&gt;
&lt;br /&gt;
Players may choose their path as traders, explorers, pirates or bounty hunters.&lt;br /&gt;
There are several factions, each faction having an extensive history and social system described on the Pioneer Wiki.&lt;br /&gt;
&lt;br /&gt;
Once being a clone of Elite II: Frontier, the game is now becoming a new game, still in the spirit of Frontier&lt;br /&gt;
but with new ships, stations, factions and improvements in the GUI and other areas of the game.&lt;br /&gt;
&lt;br /&gt;
== Development model ==&lt;br /&gt;
&lt;br /&gt;
Pioneer is developed using the git model. The major decisions, however, are made in privacy by a core team which calls itself &amp;quot;benevolent dictators&amp;quot;. &amp;lt;ref&amp;gt;http://pioneerwiki.com/wiki/Core_Team&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Pioneers]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://pioneerspacesim.net/ Website]&lt;br /&gt;
* [http://pioneerwiki.com/wiki/Story Background story]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Adventure games]]&lt;br /&gt;
[[Category:Space simulation games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Bitfighter&amp;diff=39045</id>
		<title>Bitfighter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Bitfighter&amp;diff=39045"/>
		<updated>2017-06-05T15:15:29Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Bitfighter&lt;br /&gt;
|image            = Image:Bitfighter.png&lt;br /&gt;
|caption          = Bitfighter&lt;br /&gt;
|genre            = [[:Category:Action games|Action]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://code.google.com/p/bitfighter/source/browse/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://code.google.com/p/bitfighter/source/browse/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 19f&lt;br /&gt;
|release date     = Mat 4{{th}}, 2017&lt;br /&gt;
|release date iso = 2017-05-04&lt;br /&gt;
|release announcement=http://bitfighter.org/downloads#changes&lt;br /&gt;
|language         = &lt;br /&gt;
|library          = [[:Category:C++ games|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://bitfighter.org/&lt;br /&gt;
|link blog        = http://bitfighter.org/&lt;br /&gt;
|link chatweb     = http://bitfighter.org/node/46&lt;br /&gt;
|chat             = irc://chat.freenode.net/bitfighter&lt;br /&gt;
|link feed        = http://bitfighter.org/rss.xml&lt;br /&gt;
|link forum       = http://bitfighter.org/forums/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://code.google.com/p/bitfighter&lt;br /&gt;
|link tracker     = https://code.google.com/p/bitfighter/issues/list&lt;br /&gt;
|link scmweb      = https://code.google.com/p/bitfighter/source/browse/&lt;br /&gt;
|scm              = hg clone https://code.google.com/p/bitfighter/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bitfighter&#039;&#039;&#039; is an outer-space combat action game. There are difference ways of playing such as space exploration for warfare and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://bitfighter.org/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Action games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Lua games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Auralquiz&amp;diff=39044</id>
		<title>Auralquiz</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Auralquiz&amp;diff=39044"/>
		<updated>2017-06-05T14:56:25Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version once again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Auralquiz&lt;br /&gt;
|image                = File:Auralquiz.png&lt;br /&gt;
|caption              = Auralquiz&lt;br /&gt;
|genre                = [[:Category:Musical games|Musical]], [[:Category:Memory games|memory]]&lt;br /&gt;
|developer            = [[Jan Kusanagi]]&lt;br /&gt;
|code license         = [[GNU General Public License|GNU GPL]] v2+ &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://gitorious.org/auralquiz/auralquiz-dev/source/b97d24622f9295c9fd44456384a2aa0704c47a61:LICENSE license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GNU GPL]] v2+&amp;lt;ref name=&amp;quot;license&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.0&lt;br /&gt;
|release date         = May 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-05-11&lt;br /&gt;
|release announcement = https://jancoding.wordpress.com/2017/05/11/auralquiz-1-0-0-is-out/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[qt]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://jancoding.wordpress.com/auralquiz/&lt;br /&gt;
|link blog            = https://jancoding.wordpress.com/category/projects/auralquiz/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitorious.org/auralquiz&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://gitorious.org/auralquiz/auralquiz-dev/&lt;br /&gt;
|scm                  = git clone git@gitorious.org:auralquiz/auralquiz-dev.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Auralquiz&#039;&#039;&#039; is a music guessing game, which plays samples from the user’s sound file library, and lets the user guess (choose or type in) the artist or title from the file tags.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://jancoding.wordpress.com/auralquiz/ Website]&lt;br /&gt;
* [https://jancoding.wordpress.com/category/projects/auralquiz/ Blog]&lt;br /&gt;
* https://jancoding.wordpress.com/auralquiz/&lt;br /&gt;
* https://gitorious.org/auralquiz&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Memory games]][[Category:Musical games]][[Category:GPL games]][[Category:C++ games]][[Category:qt games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Auralquiz&amp;diff=39043</id>
		<title>Auralquiz</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Auralquiz&amp;diff=39043"/>
		<updated>2017-06-05T14:55:13Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Auralquiz&lt;br /&gt;
|image                = File:Auralquiz.png&lt;br /&gt;
|caption              = Auralquiz&lt;br /&gt;
|genre                = [[:Category:Musical games|Musical]], [[:Category:Memory games|memory]]&lt;br /&gt;
|developer            = [[Jan Kusanagi]]&lt;br /&gt;
|code license         = [[GNU General Public License|GNU GPL]] v2+ &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://gitorious.org/auralquiz/auralquiz-dev/source/b97d24622f9295c9fd44456384a2aa0704c47a61:LICENSE license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GNU GPL]] v2+&amp;lt;ref name=&amp;quot;license&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.0&lt;br /&gt;
|release date         = July 4{{th}}, 2016&lt;br /&gt;
|release date iso     = 2016-06-04&lt;br /&gt;
|release announcement = https://jancoding.wordpress.com/2016/07/04/auralquiz-0-9-0-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[qt]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://jancoding.wordpress.com/auralquiz/&lt;br /&gt;
|link blog            = https://jancoding.wordpress.com/category/projects/auralquiz/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitorious.org/auralquiz&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://gitorious.org/auralquiz/auralquiz-dev/&lt;br /&gt;
|scm                  = git clone git@gitorious.org:auralquiz/auralquiz-dev.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Auralquiz&#039;&#039;&#039; is a music guessing game, which plays samples from the user’s sound file library, and lets the user guess (choose or type in) the artist or title from the file tags.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://jancoding.wordpress.com/auralquiz/ Website]&lt;br /&gt;
* [https://jancoding.wordpress.com/category/projects/auralquiz/ Blog]&lt;br /&gt;
* https://jancoding.wordpress.com/auralquiz/&lt;br /&gt;
* https://gitorious.org/auralquiz&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Memory games]][[Category:Musical games]][[Category:GPL games]][[Category:C++ games]][[Category:qt games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Aisleriot&amp;diff=39042</id>
		<title>Aisleriot</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Aisleriot&amp;diff=39042"/>
		<updated>2017-06-05T14:53:34Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Aisleriot&lt;br /&gt;
|image                = Image:Aisleriot-3.10.png&lt;br /&gt;
|caption              = Aisleriot 3.10&lt;br /&gt;
|genre                = [[:Category:Card games|Card game]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v3+&amp;lt;ref name=lic&amp;gt;[https://github.com/GNOME/aisleriot/blob/master/COPYING.README COPYING.README] on GitHub&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v3+&amp;lt;ref name=lic /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 3.22.2&lt;br /&gt;
|release date         = May 10{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-05-10&lt;br /&gt;
|release announcement = https://github.com/GNOME/aisleriot/releases/tag/3.22.2&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://wiki.gnome.org/Apps/Aisleriot&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/GNOME/aisleriot&lt;br /&gt;
|link scmweb          = https://github.com/GNOME/aisleriot&lt;br /&gt;
|scm                  = git clone https://github.com/GNOME/aisleriot.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aisleriot&#039;&#039;&#039; is the official patience card game suite for the GNOME desktop. It comes with over 80 games including some of the most popular such as Freecell, Klondike, and Spider. The cards can be themed.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://wiki.gnome.org/Apps/Aisleriot Homepage]&lt;br /&gt;
*[https://github.com/GNOME/aisleriot Source code] on GitHub&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:C games]][[Category:GPL games]][[Category:Card games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Seven_Kingdoms:_Ancient_Adversaries&amp;diff=39041</id>
		<title>Seven Kingdoms: Ancient Adversaries</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Seven_Kingdoms:_Ancient_Adversaries&amp;diff=39041"/>
		<updated>2017-06-05T14:52:15Z</updated>

		<summary type="html">&lt;p&gt;AMDmi3: Update version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Seven Kingdoms&lt;br /&gt;
|image                = Image:7KAA_Screenshot.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = &lt;br /&gt;
|developer            = Enlight Software, 7KFans&lt;br /&gt;
|code license         = GNU GPL version 2 or later&amp;lt;ref&amp;gt;[http://metadata.ftp-master.debian.org/changelogs//main/7/7kaa/7kaa_2.14.3-1_copyright Copyright file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = GNU GPL version 2 or later&amp;lt;ref&amp;gt;[http://metadata.ftp-master.debian.org/changelogs//main/7/7kaa/7kaa_2.14.3-1_copyright Copyright file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.14.7&lt;br /&gt;
|release date         = June 4{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-06-04&lt;br /&gt;
|release announcement = https://7kfans.com/?p=142&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://7kfans.com/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.7kfans.com/forums/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;Seven Kingdoms: Ancient Adversaries&amp;quot; (usually referred to as &amp;quot;Seven Kingdoms&amp;quot;) is a [[Real-time Strategy]] game originally developed by Enlight Software in 1997. In 2009 the game was freed and the code and media was licensed under the [[GNU General Public License]]. Since then the game has been maintained by volunteer developers and fans.&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Seven_Kingdoms_%28video_game%29 Wikipedia article about the game]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://7kfans.com/ Seven Kingdoms homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]]&lt;/div&gt;</summary>
		<author><name>AMDmi3</name></author>
	</entry>
</feed>