<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gallaecio</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gallaecio"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Gallaecio"/>
	<updated>2026-09-14T03:19:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Pixel-wheels.png&amp;diff=57886</id>
		<title>File:Pixel-wheels.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Pixel-wheels.png&amp;diff=57886"/>
		<updated>2018-12-29T12:48:26Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of [[Pixel Wheels]] featured on the [http://agateau.com/projects/pixelwheels/ game website].&lt;br /&gt;
&lt;br /&gt;
[[Category:CC BY-SA images]]&lt;br /&gt;
[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pixel_Wheels&amp;diff=57885</id>
		<title>Pixel Wheels</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pixel_Wheels&amp;diff=57885"/>
		<updated>2018-12-29T12:30:47Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Created page with &amp;quot;{{Gameinfo |title          = Pixel Wheels |image          = File:pixel-wheels.png |caption        = Race start |genre          = Racing |developer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Pixel Wheels&lt;br /&gt;
|image          = File:pixel-wheels.png&lt;br /&gt;
|caption        = Race start&lt;br /&gt;
|genre          = [[:Category:Racing games|Racing]]&lt;br /&gt;
|developer      = [http://agateau.com/about-me/ Aurélien Gâteau]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL 3.0+]], [[Apache|Apache 2.0]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.11.0&lt;br /&gt;
|release date   = Dec 16{{th}}, 2018&lt;br /&gt;
|release date iso = 2018-12-16&lt;br /&gt;
|release announcement = http://agateau.com/2018/pixelwheels-0-11-0/&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|library        = &lt;br /&gt;
|origin         = &lt;br /&gt;
|platforms      = {{Android}}, {{Linux}}, {{Mac}}, {{Windows}}&lt;br /&gt;
|link homepage  = http://agateau.com/projects/pixelwheels/&lt;br /&gt;
|link blog      = http://agateau.com/tags/pixelwheels/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = http://agateau.com/tags/pixelwheels/feed&lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   = https://github.com/agateau/pixelwheels/issues&lt;br /&gt;
|link scmweb    = https://github.com/agateau/pixelwheels&lt;br /&gt;
|scm            = git clone https://github.com/agateau/pixelwheels.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pixel Wheels&#039;&#039;&#039; is a [[:Category:2D games|2D]] top-down [[:Category:Racing games|racing game]] developed by [http://agateau.com/about-me/ Aurélien Gâteau].&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL 3.0+]] (game logic) and [[Apache|Apache 2.0]] (other code), and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://agateau.com/projects/pixelwheels/ Pixel Wheels Homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Racing games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Java games]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Mac&amp;diff=57884</id>
		<title>Template:Mac</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Mac&amp;diff=57884"/>
		<updated>2018-12-29T12:26:26Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mac&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Windows&amp;diff=57883</id>
		<title>Template:Windows</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Windows&amp;diff=57883"/>
		<updated>2018-12-29T12:26:17Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Windows&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Linux&amp;diff=57882</id>
		<title>Template:Linux</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Linux&amp;diff=57882"/>
		<updated>2018-12-29T12:25:57Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Android&amp;diff=57881</id>
		<title>Template:Android</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Android&amp;diff=57881"/>
		<updated>2018-12-29T12:25:43Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Android&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Pixel-wheels.png&amp;diff=57880</id>
		<title>File:Pixel-wheels.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Pixel-wheels.png&amp;diff=57880"/>
		<updated>2018-12-29T12:12:59Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Screenshot of Pixel Wheels features on the [http://agateau.com/projects/pixelwheels/ game website].

Category:CC BY-SA images
Category:Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of [[Pixel Wheels]] features on the [http://agateau.com/projects/pixelwheels/ game website].&lt;br /&gt;
&lt;br /&gt;
[[Category:CC BY-SA images]]&lt;br /&gt;
[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Florian_Schulze&amp;diff=50700</id>
		<title>Florian Schulze</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Florian_Schulze&amp;diff=50700"/>
		<updated>2018-08-01T20:28:34Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[PrBoom]], [[Kobo Deluxe]]&lt;br /&gt;
|&lt;br /&gt;
|[[GNU LGPL]]v2.1+&amp;lt;ref&amp;gt;See the copyright file for the kobodeluxe package in Debian.&amp;lt;/ref&amp;gt;, [[GNU General Public License|GPL]]v2+ &amp;lt;ref&amp;gt;PrBoom uses that license&amp;lt;/ref&amp;gt;&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Florian Schulze&#039;&#039;&#039; is a [[:Category:Programmers|programmer]]. He is the creator and one of the current authors of [[PrBoom]], a derivative of the [[Doom]] code. He has also contributed to the development of [[Kobo Deluxe]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MegaGlest&amp;diff=50699</id>
		<title>MegaGlest</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MegaGlest&amp;diff=50699"/>
		<updated>2018-08-01T20:28:21Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = MegaGlest&lt;br /&gt;
|image                = File:Megaglest_screenshot.jpg&lt;br /&gt;
|caption              = Screenshot of battle in MegaGlest&lt;br /&gt;
|genre                = [[Real-time Strategy]], ([[RTS]])&lt;br /&gt;
|developer            = MegaGlest Team&lt;br /&gt;
|code license         = GNU GPL v.3 or later&amp;lt;ref name=lic&amp;gt;http://megaglest.org/license.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = CC-BY-SA&amp;lt;ref name=lic/&amp;gt;&lt;br /&gt;
|engine               = MegaGlest Engine&lt;br /&gt;
|latest release       = 3.13&lt;br /&gt;
|release date         = March 9{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-09&lt;br /&gt;
|release announcement = https://megaglest.org/news/44/17/MegagGlest-3.13.0-released&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = GNU/Linux, Microsoft Windows, Mac OS X&lt;br /&gt;
|link homepage        = http://megaglest.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
MegaGlest is a [[Free software]] [[Real-time Strategy]] game.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player controls a certain faction (Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans) which all has a different set-up of units, buildings, machines and monsters. The player must gather resources (such as energy, food, gold, housing, stone and wood) using certain units and buildings, these resources is then spent on creating more units and buildings. Each faction have different types of units available and requires different resources. The goal of the game is to use your armies to defeat your enemies.&lt;br /&gt;
The game takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. The players can make use of the terrain in order to get an advantage over their opponents.&lt;br /&gt;
&lt;br /&gt;
==Platforms==&lt;br /&gt;
The game is officially supported on GNU/Linux, Microsoft Windows and Mac OS X. Several unofficial ports, including FreeBSD, are available.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* The MegaGlest homepage: [http://megaglest.org/ megaglest.org],&lt;br /&gt;
* License information: [http://megaglest.org/license// megaglest.org/license],&lt;br /&gt;
* Article on Wikipedia: [https://en.wikipedia.org/wiki/Megaglest en.wikipedia.org/wiki/Megaglest]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=WarMUX_release_history&amp;diff=50698</id>
		<title>WarMUX release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=WarMUX_release_history&amp;diff=50698"/>
		<updated>2018-08-01T20:28:09Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page that documents [[WarMUX]]&#039;s entire release history.&lt;br /&gt;
==2002==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.0.5&amp;lt;ref name=&amp;quot;wormux&amp;quot;&amp;gt;[http://www.wormux.org/wiki/History_of_Wormux.php History of the wormux project] accessed on July 26{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2002-12-24&lt;br /&gt;
|}&lt;br /&gt;
==2003==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.0.6&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2003-04-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.0.8&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2003-09-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.0&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2003-10-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.1.1&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2003-??-??&lt;br /&gt;
|}&lt;br /&gt;
==2004==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.0&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.2&amp;lt;ref name=&amp;quot;warmux_download&amp;quot;&amp;gt;[http://download.gna.org/warmux/archive/ The download archive for the Warmux project] accessed on November 23{{rd}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2004-05-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.2.3&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.0&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-05-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.1&amp;lt;ref name=&amp;quot;warmux_download&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0&amp;lt;ref name=&amp;quot;warmux_download&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-06-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.5beta2&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-10-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.5beta3&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-11-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2004-12-12&lt;br /&gt;
|}&lt;br /&gt;
==2005==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.1&amp;lt;ref name=&amp;quot;warmux_download&amp;quot;/&amp;gt;&lt;br /&gt;
| 2005-04-07&lt;br /&gt;
|-&lt;br /&gt;
| 0.6beta1&amp;lt;ref name=&amp;quot;wormux&amp;quot;/&amp;gt;&lt;br /&gt;
| 2005-08-25&lt;br /&gt;
|}&lt;br /&gt;
==2006==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.7&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/04/04/3-07 Announcement for Wormux 0.7 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-04-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.1&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/04/21/4-071 Announcement for Wormux 0.7.1 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-04-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.2&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/05/27/5-072 Announcement for Wormux 0.7.2 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-05-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.3&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/08/05/8-073 Announcement for Wormux 0.7.3 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-08-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.4&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2006/08/27/9-074 Announcement for Wormux 0.7.4 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2006-08-27&lt;br /&gt;
|}&lt;br /&gt;
==2007==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.7.9&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2007/01/27/12-079 Announcement for Wormux 0.7.9 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-01-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.8beta1&amp;lt;ref&amp;gt;[http://www.wormux.org/blog/index.php?2007/06/08/26-wormux-08beta1 Announcement for Wormux 0.8beta1 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-06-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.8beta2&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2007/09/09/32-08beta2-is-out Announcement for Wormux 0.8beta2 release] accessed on July 27{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.8beta3&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2007/11/21/37-08beta3 Announcement for Wormux 0.8beta3 release] accessed on July 28{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.8beta4&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2007/12/24/39-08beta4 Announcement for Wormux 0.8.beta4 release] accessed on July 28{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2007-12-24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.0&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2008/05/20/47-08 Announcement for Wormux 0.8.0 release] accessed on July 28{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.1&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2008/09/17/53-081 Announcement for Wormux 0.8.1 release] accessed on July 28{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-09-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.2&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2008/10/20/55-082 Announcement for Wormux 0.8.2 release] accessed on July 28{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2008-10-20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2009==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.3&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2009/03/05/58-wormux-083 Announcement for Wormux 0.8.3 release] accessed on July 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-05-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.4&amp;lt;ref&amp;gt;[http://wormux.org/blog/index.php?2009/06/29/64-wormux-084-in-a-few-days Announcement for Wormux 0.8.4 release] accessed on July 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-06-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.8.5&amp;lt;ref&amp;gt;[http://www.wormux.org/phpboost/news/news-0-7+wormux-0-8-5.php Announcement for Wormux 0.8.5 release] accessed on [[2010#March|March 7{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2009-09-15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2010==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 0.9.0&amp;lt;ref&amp;gt;[http://www.wormux.org/phpboost/news/news-0-11+wormux-0-9-0.php Wormux blog post on 0.9.0] accessed on [[2010#March|March 7{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2010-01-26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==2011==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 11.01&amp;lt;ref&amp;gt;[http://www.wormux.org/phpboost/news/news-0-18+warmux-11-01-is-out.php WarMUX blog post on 11.01] accessed on [[2011#January|January 1{{st}}, 2011]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2011-01-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Release history]]&lt;br /&gt;
[[Category:WarMUX|Release history]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Adventure_games&amp;diff=50697</id>
		<title>Adventure games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Adventure_games&amp;diff=50697"/>
		<updated>2018-08-01T20:27:58Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;        &lt;br /&gt;
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&amp;lt;!--       This page is dynamically created.                       --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--       Please edit the game pages instead.                     --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
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&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Genre game list&lt;br /&gt;
|genredescription=In adventure games the player assumes the role of a character to follow a story, solving quests.&lt;br /&gt;
|image=File:Adventure-icon.png&lt;br /&gt;
|genreparent=Adventure games&lt;br /&gt;
|genrecategory=Adventure games&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Allegro_Low_LEvel_Game_ROutines&amp;diff=50696</id>
		<title>Allegro Low LEvel Game ROutines</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Allegro_Low_LEvel_Game_ROutines&amp;diff=50696"/>
		<updated>2018-08-01T20:27:48Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Allegro low level game routines&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Allegro&#039;&#039;&#039;&#039;&#039;, is a game development library for users of the [[:Category:C games|C]]/[[:Category:C++ games|C++]] programming languages. It is provided under the [[Giftware License]].&amp;lt;ref&amp;gt;[http://www.talula.demon.co.uk/allegro/license.html License page for Allegro]&amp;lt;/ref&amp;gt; The latest version of the library is 4.9.3 released on April 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.  It is comparable to [[Simple DirectMedia Layer|SDL]] but adds on GUI components as well.  Bindings exist for many languages.&amp;lt;ref&amp;gt;[http://alleg.sourceforge.net/bindings.html List of other-language bindings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Allegro games|Allegro games]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.talula.demon.co.uk/allegro/ &#039;&#039;Allegro&#039;&#039; homepage]&lt;br /&gt;
*[http://www.allegro.cc/ &#039;&#039;Allegro&#039;&#039; game developing community network]&lt;br /&gt;
*[http://wiki.allegro.cc/ &#039;&#039;Allegro&#039;&#039; wiki] at allegro.cc&lt;br /&gt;
&lt;br /&gt;
[[Category:Libraries]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Manuel_Moos&amp;diff=50695</id>
		<title>Manuel Moos</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Manuel_Moos&amp;diff=50695"/>
		<updated>2018-08-01T20:27:37Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|z-man&lt;br /&gt;
|Armagetron [[Armagetron Advanced]]&lt;br /&gt;
|&lt;br /&gt;
|[[GNU General Public License|GPL]]&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Manuel Moos&#039;&#039; aka &#039;&#039;z-man&#039;&#039; is the creator of Armagetron, the base for the game [[Armagetron Advanced]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Urho3D&amp;diff=50694</id>
		<title>Urho3D</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Urho3D&amp;diff=50694"/>
		<updated>2018-08-01T20:27:30Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Urho3D&lt;br /&gt;
|image          = File:Urho3D.svg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[MIT License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.7&lt;br /&gt;
|release date   = August 19{{th}}, 2017&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ engines|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Urho3D&#039;&#039;&#039; is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the [[MIT license]]. It is greatly inspired by [[OGRE]] and [[Horde3D]].&lt;br /&gt;
&lt;br /&gt;
Urho3D uses [[SDL]] as its multimedia library. [[Bullet Physics | Bullet]] is included for 3D physics and [[Box2D]] for 2D physics.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Urho3D games | Games using Urho3D]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://urho3d.github.io/ Urho3D homepage]&lt;br /&gt;
* [https://github.com/urho3d/Urho3D Urho3D on GitHub]&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:3D engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:C++ engines]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=3D_Pong&amp;diff=50693</id>
		<title>3D Pong</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=3D_Pong&amp;diff=50693"/>
		<updated>2018-08-01T20:27:19Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 3D Pong&lt;br /&gt;
|image          = File:3D-Pong.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developer      = [[New Breed Software]]&lt;br /&gt;
|code license   = GPL v2&lt;br /&gt;
|media license  = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.5&lt;br /&gt;
|release date   = April 4{{th}}, 2004&lt;br /&gt;
|release date iso = 2004-04-28&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language       = &lt;br /&gt;
|library        = &lt;br /&gt;
|platform         = {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://www.newbreedsoftware.com/3dpong/index2.php3&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3D Pong&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Arcade games|Arcade]] game written by [[New Breed Software]]. It has a network mode for two players allowing [[:Category:Online multiplayer games|online gaming]]. The latest version of the game is 0.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==References==&lt;br /&gt;
{{reflist}}--&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.newbreedsoftware.com/3dpong/ 3D Pong homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:3D games]][[Category:Arcade games]][[Category:Online multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ricardo_Cruz&amp;diff=50692</id>
		<title>Ricardo Cruz</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ricardo_Cruz&amp;diff=50692"/>
		<updated>2018-08-01T20:26:09Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[:Category:Programmers|Programmer]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ricardo Cruz&#039;&#039;&#039;&#039;&#039; is a [[:Category:programmers|programmer]] for [[XBlast]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=13119 Sourceforge membership page for XBlast]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Developers]][[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=38699</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=38699"/>
		<updated>2017-01-13T16:07:23Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Update Trigger Rally reasons for rejection.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]], but for which it is likely that somebody will try to add them or do time-consuming research about their freeness (or there is a significant hope of liberation, e.g. it is apparently non-free only because it has been derived from a then-non-free work).&lt;br /&gt;
&lt;br /&gt;
Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=4Mlinux&lt;br /&gt;
|reason=Not a game&amp;lt;ref&amp;gt;http://4mlinux.com/about.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=4MLinux is a mini Linux distribution&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Slower Speed of Light&lt;br /&gt;
|reason=It is based on an open source engine, but I cannot find the source code of the game &amp;lt;ref&amp;gt;http://gamelab.mit.edu/games/a-slower-speed-of-light/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Tale In The Desert&lt;br /&gt;
|reason=&amp;quot;While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot;&amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Arx Fatalis&lt;br /&gt;
|date=2013-08-08&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Al Emmo and The Lost Dutchman&#039;s Mine&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Alien Arena&lt;br /&gt;
|reason=non-free content, non-commercial restriction&amp;lt;ref&amp;gt;[http://svn.icculus.org/alienarena/trunk/docs/license.txt?view=markup Alien Arena license.txt], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;, &amp;quot;be sold or used for profit, without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Amnesia: A Machine For Pigs&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.aamfp.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Angband&lt;br /&gt;
|reason=Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, sounds fall under CC-BY-SA-NC (as of 3.5.0, see copying.txt). Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
|description=some distributions&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Are we alone?&lt;br /&gt;
|reason=free game&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/blob/master/readme.md Are we alone? readme on github]&amp;lt;/ref&amp;gt;, but appears to use non-free font&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/tree/master/fnt Are we alone? fonts on github]&amp;lt;/ref&amp;gt;.  Otherwise fine.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Arx Libertatis&lt;br /&gt;
|reason=&amp;quot;Do I need a copy of Arx Fatalis to play Arx Libertatis? Yes. While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot; &amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=AssaultCube Reloaded&lt;br /&gt;
|reason=Several data files are under non-commercial licenses, and there are even some that the developers don&#039;t even know the copyright status of. &amp;lt;ref&amp;gt;https://github.com/acreloaded/acr/blob/master/docs/acr-README.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2015-01-30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Be The Wumpus&lt;br /&gt;
|reason=contains sounds under CC Sampling+. Most of them are from Freesound; some are PD or CC0; but tens of sounds made by two people (including the author) are under CC Sampling+.&amp;lt;ref&amp;gt;http://bethewumpus.cvs.sourceforge.net/bethewumpus/bethewumpus/sounds/Attribution.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Blood Frontier&lt;br /&gt;
|reason=Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-09&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Brainblast&lt;br /&gt;
|reason=Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Bub-n-Bros&lt;br /&gt;
|reason=The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cannons Lasers Rockets&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://netgameslab.com/clr.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=CLR is a free-to-play cross-platform multiplayer PvP/Co-op arcade space game. &lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=CloneKeen&lt;br /&gt;
|reason=seems to require the original non-free data files&amp;lt;ref&amp;gt;[http://clonekeen.sourceforge.net/?nav=download CloneKeen download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Colorful&lt;br /&gt;
|reason=&amp;quot;You can use this code anyway you please, with the following exceptions: - making an improved version of the game - using some parts in a commercial product&amp;quot;&amp;lt;ref&amp;gt;readme.txt in colorful-1-1-src.zip from [http://svgames.pl/file/colorful-source]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cube&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dale Hardshovel HD&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.phime.com/games/dale/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Danger from the Deep&lt;br /&gt;
|reason=“most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dark Oberon&lt;br /&gt;
|reason=unfree media.&amp;lt;ref&amp;gt;http://dark-oberon.svn.sourceforge.net/viewvc/dark-oberon/trunk/game/documents/license/license.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Demon Master Chris&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=DIVO&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Double Rogue&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dragon hunt&lt;br /&gt;
|reason= unfree media, sales and other restrictions. readme.txt in the tarball&lt;br /&gt;
|description=by evilmrhenry et al.&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dust Racing 2&lt;br /&gt;
|reason=&amp;quot;All image files, except where otherwise noted, are licensed under CC BY-NC 3.0&amp;quot;&amp;lt;ref&amp;gt;https://sourceforge.net/p/dustrac/code/ci/master/tree/README#l22&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Ecksdee&lt;br /&gt;
|reason=sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Evilot&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.syrenaica.com/evilot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Escape Goat&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/escape-goat/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Excalibur: Morgana&#039;s Revenge&lt;br /&gt;
|reason=Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=ezquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fancy Skulls&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://fancyskulls.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fran Bow&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://franbow.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Galcon&lt;br /&gt;
|reason=Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Game Dev Tycoon&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.greenheartgames.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gateways&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.smudgedcat.com/gateways.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Smudged Cat Games&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=gjrand&lt;br /&gt;
|reason=not a game&lt;br /&gt;
|description=The gjrand project is about pseudo-random number generation for the purpose of simulations, Monte-Carlo integration, computer games and the like.&amp;lt;ref&amp;gt;http://gjrand.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=2013-08-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Glest&lt;br /&gt;
|reason={{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-29&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gone Home&lt;br /&gt;
|reason=commercial close source, also not a game&amp;lt;ref&amp;gt;http://www.gonehomegame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Goscurry&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.goscurry.com/buy.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hairball&lt;br /&gt;
|reason=no source code, no license file &amp;lt;ref&amp;gt;http://www.udellgames.com/games/hairball/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hammerwatch&lt;br /&gt;
|reason=close source and commerical&amp;lt;ref&amp;gt;http://www.hammerwatch.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hatesnake3D&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Heroes of Might and Magic II&lt;br /&gt;
|reason=just the engine is open source, the game requires the original retail version.&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-11-03&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Invention&lt;br /&gt;
|reason=uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jack Haunt: Old Haunting Grounds&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.evolvingpoet.com/jack-haunt-old-haunting-grounds/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jooleem&lt;br /&gt;
|reason=data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest I&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref name=kingsquest&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref name=kingsquest/&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest III&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref name=kingsquest/&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Kite Story&lt;br /&gt;
|reason=just “all rights reserved”&lt;br /&gt;
|description=by Midnight Sun&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt&lt;br /&gt;
|reason=Proprietary software&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt Stories&lt;br /&gt;
|reason=Proprietay software&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=KQ&lt;br /&gt;
|reason=contains unlicensed music.&amp;lt;ref&amp;gt;[http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=564966  kq-data: contains unlicensed music] Debian bug tracker&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Lunar Lander&lt;br /&gt;
|reason=the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2011-08-07)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Nick Gasson&lt;br /&gt;
|date=2011-08-07&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Mage&#039;s Initiation&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Marina Attack&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.scirra.com/arcade/shooter/540/marina-attack-extended&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Megabyte Punch&lt;br /&gt;
|reason=Close source commercial game&amp;lt;ref&amp;gt;http://megabytepunch.reptile-games.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Melty Twist&lt;br /&gt;
|reason=the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
|description=for PyWeek 5 by DiamondGFX&amp;lt;ref&amp;gt;http://www.pyweek.org/e/xasm/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Meridian 59&lt;br /&gt;
|reason=at least all media non-free&amp;lt;ref&amp;gt;https://github.com/Meridian59/Meridian59/blob/master/README&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2016-03-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Metal Dead&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.walkthruwalls.com/buy/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster Quest Lite&lt;br /&gt;
|reason=no source code available, no repository, only an .exe file in the file section and no link on the website &amp;lt;ref&amp;gt;https://sourceforge.net/projects/monster-quest&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-07&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster RPG 2&lt;br /&gt;
|reason=is supposedly free code and assets but apparently some of the media assets are &amp;quot;borrowed&amp;quot;.&amp;lt;ref&amp;gt;http://opengameart.org/forumtopic/thoughts-on-uploading-monster-rpg-2-assets-to-oga&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=My Ex-Boyfriend the Space Tyrant!&lt;br /&gt;
|reason=Listed as open source on the Linux Game Database, but SourceCode is available to paying customers only.&amp;lt;ref&amp;gt;http://www.um.com.au/spaceout/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
:That does not make the game non-free. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:36, 18 August 2013 (CEST)&lt;br /&gt;
:: Section 1 of the Open Source definition says: &amp;quot;The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.&amp;quot; So, assume I bought a copy of the game with the source code. Since I am not allowed to give it to my neighbor, this is not free software.&lt;br /&gt;
:::If you&#039;re not allowed to give it to your neighbor, it&#039;s not free software, sure. But if they only give the source code to paying customers, that&#039;s ok. (The customer must be allowed to pass it along.) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:05, 18 August 2013 (CEST)&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nelly&#039;s Rooftop Garden&lt;br /&gt;
|reason=no license specified, textures and font have copyright restrictions.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nihilumbra&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.beautifungames.com/p/games.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=No Gravity&lt;br /&gt;
|reason=unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=nquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenAstroMenace ([[Talk:OpenAstroMenace|talk]])&lt;br /&gt;
|reason=non-free 3D models&amp;lt;ref&amp;gt;[http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1969757&amp;amp;group_id=205965&amp;amp;atid=995765 a ticket from 2008]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://ftp-master.metadata.debian.org/changelogs//non-free/a/astromenace-data/astromenace-data_1.3.1+repack-1_copyright License file of Debian package astromenace-data (checked on 2013-10-28)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2011-02-11&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Open General&lt;br /&gt;
|reason=No source code. While there is Subversion repository, it contains only data files &amp;lt;ref&amp;gt;https://sourceforge.net/p/opengeneral/code/, find . -type f | grep -vi &amp;quot;.png$&amp;quot; | grep -vi &amp;quot;.txt$&amp;quot; | grep -v &amp;quot;/.svn/&amp;quot; | grep -vi &amp;quot;.scn$&amp;quot; | grep -vi &amp;quot;.map$&amp;quot; | grep -vi &amp;quot;.pdf$&amp;quot; | grep -vi &amp;quot;.cam$&amp;quot; | grep -vi &amp;quot;.ply$&amp;quot; | grep -vi &amp;quot;.jpg$&amp;quot; | grep -vi &amp;quot;.gif$&amp;quot; | grep -vi &amp;quot;.rtf$&amp;quot; | grep -vi &amp;quot;.font$&amp;quot; | grep -vi &amp;quot;.xml$&amp;quot; | grep -vi &amp;quot;.eqp$&amp;quot; | grep -vi &amp;quot;.doc$&amp;quot; | grep -vi &amp;quot;.front$&amp;quot; | grep -vi &amp;quot;.tmsg$&amp;quot; | grep -vi &amp;quot;.mp3$&amp;quot; | grep -vi &amp;quot;.xls$&amp;quot; | grep -vi &amp;quot;.proto$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.exe$&amp;quot; | grep -vi &amp;quot;.wav$&amp;quot; | grep -vi &amp;quot;.mapx$&amp;quot;  | grep -vi &amp;quot;.smx$&amp;quot; | grep -vi &amp;quot;.log$&amp;quot; | grep -vi &amp;quot;.xsch$&amp;quot; | less&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Evolution of SSI Panzer General II&lt;br /&gt;
|date=2013-10-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRA&lt;br /&gt;
|reason=&amp;quot;To run OpenRA, several files are needed from the original game disks.&amp;quot; &amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL OpenRA install]&amp;lt;/ref&amp;gt;. And the FAQ&amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal OpenRA FAQ]&amp;lt;/ref&amp;gt; goes into more details: &amp;quot;Electronic Arts have released both C&amp;amp;C and RA as Freeware [...] ~15MB of files that we need to run the game. Those game assets are not covered by OpenRA&#039;s GNU General Public License&amp;quot;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-01-04&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRaider&lt;br /&gt;
|reason=nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenXcom&lt;br /&gt;
|reason=&amp;quot;OpenXcom requires a vanilla version of the original UFO: Enemy Unknown / X-COM: UFO Defense (any DOS / Windows version). It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy one&amp;quot; &amp;lt;ref&amp;gt;http://openxcom.org/index.php/downloads-extras/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=UFO: Enemy Unknown&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Operation Smash&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://operationsmash.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Other-Life&lt;br /&gt;
|reason=only the client source code is available&amp;lt;ref&amp;gt;http://www.other-life.com/links.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Paintown&lt;br /&gt;
|reason=nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Particulars&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.particularsgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Pinochle&lt;br /&gt;
|reason=&amp;quot;This game is released under the terms of shareware.&amp;quot;&amp;lt;ref&amp;gt;[http://www.joedog.org/pinochle/ Pinochle]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2014-01-04&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Pitman&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet Umi&lt;br /&gt;
|reason=contains music from a non-free game.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planeshift&lt;br /&gt;
|reason=&amp;quot;All artwork, musics, dialogues, stories, names, 3d models, etc... are under a proprietary license. This means you cannot reuse those in any way without our explicit permission. If you plan to create another game based on our source code, remember you will have to redo all art,music,models,stories,etc... You cannot host another server where PlaneShift Clients connects to, because our license on assets forbits it.&amp;quot;&amp;lt;ref&amp;gt;[http://www.planeshift.it/License Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Platinum Arts Sandbox&lt;br /&gt;
|reason=LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet M.U.L.E. &lt;br /&gt;
|reason=No source code available&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=pyzelda2&lt;br /&gt;
|reason=uses graphics from the original zelda game&amp;lt;ref&amp;gt;[https://sourceforge.net/projects/pyzelda2/ pyzelda2 screenshots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Q3Rally&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://www.q3rally.com/?page_id=49&amp;lt;/ref&amp;gt; — non-free data&amp;lt;ref&amp;gt;IRC conversation with ZTurtleMan in #q3rally (Freenode) revealed data licenses are mixed, some uncertain. He also said someone was working on making all data “Creative Commons”.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=QbQbQb&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://qbqbqb.rezoner.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Quest for Glory II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Really Rather Good Battles In Space&lt;br /&gt;
|reason=non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Red Eclipse&lt;br /&gt;
|reason=unclear licensing&amp;lt;ref&amp;gt;http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt&amp;lt;/ref&amp;gt; of Akashi-Font (as in rev. 4451; torley licensing was changed from unclear custom+cc-by to cc-by-sa). --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:15, 24 March 2013 (CET); a later edit about Akashi-Font: http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt?r1=4762&amp;amp;r2=4778&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Return to Zero&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Robot Underground&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sauerbraten&lt;br /&gt;
|reason=Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sentinel&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.sentinelgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Simutrans&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Smokin&#039; Guns&lt;br /&gt;
|reason=Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sorry Mario Bros!&lt;br /&gt;
|reason=close source, original images&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster II&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scid/code/ci/master/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid vs. PC&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scidvspc/code/1584/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=StarMade&lt;br /&gt;
|reason=&amp;quot;One general rule is that you are not permitted to distribute anything made by the creator of StarMade and his partners. You are not allowed to give copies away without permission,&amp;quot;&amp;lt;ref&amp;gt;http://star-made.org/content/terms-and-conditions#EULA&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Stunt rally&lt;br /&gt;
|reason=Partly nonfree media, based on vdrift. (discussion with cryham on freenode in #stuntrally)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tales of Maj&#039;Eyal&lt;br /&gt;
|reason=&amp;quot;All the tiles of the &#039;shockbolt&#039; tileset, located in all the &#039;gfx/shockbolt&#039; and &#039;gfx/lore&#039; folders are granted to use with the Tales of Maj&#039;Eyal game only.&amp;quot;&amp;lt;ref&amp;gt;[http://git.net-core.org/darkgod/t-engine4/blob/master/COPYING-TILES COPYING-TILES]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Rougelike&lt;br /&gt;
|date=2013-11-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Teleglitch&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://diemore.teleglitch.com/buy&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Die More Edition&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Dark Mod&lt;br /&gt;
|reason=Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) &amp;lt;ref&amp;gt;https://svn.thedarkmod.com/svn/darkmod_src/trunk/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}} &lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Grave Digger&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;https://sites.fastspring.com/tinnes/instant/gravedigger&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Raven - Legacy of a Masterthief&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://raven-game.com/en/buynow/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Sub Is Deadly&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Ur-Quan Masters&lt;br /&gt;
|reason= media is under a non-free license&amp;lt;ref&amp;gt;http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=(UQM)&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Urgent Decision&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://tud.sourceforge.net/artistic_license.txt The Urgent Decision licence]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=TRI&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Trigger Rally&lt;br /&gt;
|reason=Some data files are “unlicensed”.&amp;lt;ref&amp;gt;https://sourceforge.net/p/trigger-rally/code/HEAD/tree/doc/DATA_AUTHORS.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2017-01-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tumblox&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Typus Pocus&lt;br /&gt;
|reason=at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Unvanquished&lt;br /&gt;
|reason=uses shaderlabs textures that cannot be used commercially&amp;lt;ref&amp;gt;[https://github.com/Unvanquished/Unvanquished/blob/9c045453b2906a75c796ef6a3de8a96fa5cbcd36/COPYING.txt Unvanquished licensing], prohibits commercial use&amp;lt;/ref&amp;gt; or redistributed alone. (The latter of course is trivial to bypass by adding a hello world type of map.)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vacuum Magic&lt;br /&gt;
|reason=non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vendetta Online&lt;br /&gt;
|reason=Non-free Trialware&amp;lt;ref&amp;gt;http://freecode.com/projects/vendetta-online&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vertigo&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://www.ketonegames.com/2012/06/27/hello-world/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vdrift&lt;br /&gt;
|reason=nonfree content imported from other sources - Conversation with thelusiv on #vdrift&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Virus Killer&lt;br /&gt;
|reason=Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Warsow&lt;br /&gt;
|reason=has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=World of Padman&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Within a Deep Forest&lt;br /&gt;
|reason=homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Wizard of Wor HTML5&lt;br /&gt;
|reason=No license information on the SF.net page, no license file in .zip download. No contact information nor bug tracker to raise this issue.&amp;lt;ref&amp;gt;https://sourceforge.net/projects/wizardofworhtml5/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=xJigsaw&lt;br /&gt;
|reason=xJigsaw is freeware and is free for private non-commercial use. It is not open source. &amp;lt;ref&amp;gt;http://www.webmayo.com/xjigsaw/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=puzzle game&lt;br /&gt;
|date=2013-08-09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Zyberflux&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=22868</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=22868"/>
		<updated>2011-09-02T23:40:56Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]]. Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|sy=|f=|h=|x=|y=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*&#039;&#039;&#039;A Tale In The Desert&#039;&#039;&#039; - appears to be non free. License &amp;amp; source code are not to be found on the homepage.&amp;lt;ref&amp;gt;[http://atitd.com/ A Tale In The Desert homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Alien Arena&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?rev=464 Alien Arena license text] (as of 2009-11-29, the latest revision, [http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?pathrev=1575 1575], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Angband&#039;&#039;&#039; (some distributions) - Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*&#039;&#039;&#039;Blood Frontier&#039;&#039;&#039; Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&lt;br /&gt;
&lt;br /&gt;
Links checked on 2009-11-09.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Brainblast&#039;&#039;&#039; Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Bub-n-Bros&#039;&#039;&#039; The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*&#039;&#039;&#039;Cube&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Danger from the Deep&#039;&#039;&#039; - “most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*&#039;&#039;&#039;Ecksdee&#039;&#039;&#039; - sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Excalibur: Morgana&#039;s Revenge&#039;&#039;&#039; - Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*&#039;&#039;&#039;Glest&#039;&#039;&#039; - {{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
*&#039;&#039;&#039;Galcon&#039;&#039;&#039; - Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*&#039;&#039;&#039;Invention&#039;&#039;&#039; - uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*&#039;&#039;&#039;Jooleem&#039;&#039;&#039; - data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*&#039;&#039;&#039;Kite Story&#039;&#039;&#039; by Midnight Sun - just “all rights reserved”&lt;br /&gt;
*&#039;&#039;&#039;Knytt&#039;&#039;&#039; and &#039;&#039;&#039;Knytt Stories&#039;&#039;&#039; - freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*&#039;&#039;&#039;Lunar Lander&#039;&#039;&#039; by Nick Gasson: the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2011-08-07)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.pyweek.org/e/xasm/ Melty Twist]&#039;&#039;&#039; for PyWeek 5 by DiamondGFX: the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
*&#039;&#039;&#039;Nelly&#039;s Rooftop Garden&#039;&#039;&#039; - no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;No Gravity&#039;&#039;&#039; - unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenAstroMenace&#039;&#039;&#039; - non-free 3D models&amp;lt;ref&amp;gt;[http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1969757&amp;amp;group_id=205965&amp;amp;atid=995765 a ticket from 2008]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://wiki.debian.org/Games/Suggested#AstroMenace (checked on 2011-02-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenRaider&#039;&#039;&#039; - nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*&#039;&#039;&#039;Paintown&#039;&#039;&#039; nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
*&#039;&#039;&#039;Planet Umi&#039;&#039;&#039; contains music from a non-free game.&lt;br /&gt;
*&#039;&#039;&#039;Planeshift&#039;&#039;&#039; contains only proprietary media&amp;lt;ref&amp;gt;[http://www.planeshift.it/license.html Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Platinum Arts Sandbox&#039;&#039;&#039;: LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[http://www.q3rally.com/?page_id=49 &#039;&#039;&#039;Q3Rally&#039;&#039;&#039;] — non-free data&amp;lt;ref&amp;gt;IRC conversation with ZTurtleMan in #q3rally (Freenode) revealed data licenses are mixed, some uncertain. He also said someone was working on making all data “Creative Commons”.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*&#039;&#039;&#039;Really Rather Good Battles In Space&#039;&#039;&#039; - non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Return to Zero&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Robot Underground&#039;&#039;&#039;&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*&#039;&#039;&#039;Sauerbraten&#039;&#039;&#039; - Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Simutrans&#039;&#039;&#039; - Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Smokin&#039; Guns&#039;&#039;&#039; - Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*&#039;&#039;&#039;The Ur-Quan Masters&#039;&#039;&#039; (UQM) - media is under a non-free license&lt;br /&gt;
*&#039;&#039;&#039;Typus Pocus&#039;&#039;&#039; - at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*&#039;&#039;&#039;UFO: AI&#039;&#039;&#039; (parts of it is non-free content&amp;lt;ref&amp;gt;There are [http://ufoai.ninex.info/licenses/license-unknown.html some content with an unknown origin], plus 7 files under [http://ufoai.ninex.info/licenses/license-cc-samplingplus10.html some under the Creative Commons Sampling Plus license]. To ask about it you can use [http://ufoai.ninex.info/forum/index.php?topic=2024.0 this topic] at the forums, or check latest [http://ufoai.ninex.info/licenses/ status].&amp;lt;/ref&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*&#039;&#039;&#039;Vacuum Magic&#039;&#039;&#039; (non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;Vdrift&#039;&#039;&#039; (nonfree content imported from other sources - Conversation with thelusiv on #vdrift)&lt;br /&gt;
*&#039;&#039;&#039;Virus Killer&#039;&#039;&#039; (Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons)&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*&#039;&#039;&#039;Warsow&#039;&#039;&#039; - has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;World of Padman&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Within a Deep Forest&#039;&#039;&#039; - homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
*&#039;&#039;&#039;Zyberflux&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:SuperTuxKart&amp;diff=20786</id>
		<title>Talk:SuperTuxKart</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:SuperTuxKart&amp;diff=20786"/>
		<updated>2011-04-06T09:15:28Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: Sorry, forgot to log in.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game should not be here (yet). They have non-free licenses, although they are trying to get rid of them. This is from the top part of the COPYING file distributed with the 0.7.1-rc1 release:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The SuperTuxKart code is released under GNU GPL (see full text below).&lt;br /&gt;
SuperTuxKart data files (textures, models, sounds, music, etc.) are released under various licenses, see &#039;license.txt&#039; files&lt;br /&gt;
through the various data subdirectories. Data files are released under a mixture of the following licenses :&lt;br /&gt;
&lt;br /&gt;
Gnu GPL 2.0 and 3.0+&lt;br /&gt;
Creative-Commons-BY(-SA) 3.0&lt;br /&gt;
Creative-Commons-Sampling+ 1.0&lt;br /&gt;
SoundSnap license&lt;br /&gt;
Public Domain&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So there should be at least a waring in the top of the article. [[User:Gallaecio|Gallaecio]] 09:15, 6 April 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:OpenTTD&amp;diff=20673</id>
		<title>Talk:OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:OpenTTD&amp;diff=20673"/>
		<updated>2011-03-27T22:53:06Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Reason why OpenTTD is allowed because it doesn&#039;t come with the proprietary media.--[[User:Kiba|Kiba]] 15:23, 25 August 2007 (CEST)&lt;br /&gt;
:Shouldn&#039;t this be counted more as a free engine than a free game then? [[User:83.252.24.157|83.252.24.157]] 12:17, 11 September 2007 (CEST)&lt;br /&gt;
::I agree. The Quake games aren&#039;t distributed with the source. The binaries are distributed with the data and the official source is distributed by itself. Any yet, Quake is on the engines list and not the free game list.&lt;br /&gt;
::+1 too. [[User:Gallaecio|Gallaecio]] 22:53, 27 March 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19141</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19141"/>
		<updated>2010-06-19T16:32:33Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: /* U */ Reference to official forums topic added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]]. Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|sy=|f=|h=|i=|k=|l=|o=|q=|x=|y=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*&#039;&#039;&#039;A Tale In The Desert&#039;&#039;&#039; - appears to be non free. License &amp;amp; source code are not to be found on the homepage.&amp;lt;ref&amp;gt;[http://atitd.com/ A Tale In The Desert homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Alien Arena&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?rev=464 Alien Arena license text] (as of 2009-11-29, the latest revision, [http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?pathrev=1575 1575], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Angband&#039;&#039;&#039; (some distributions) - Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*&#039;&#039;&#039;Blood Frontier&#039;&#039;&#039; Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&lt;br /&gt;
&lt;br /&gt;
Links checked on 2009-11-09.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Brainblast&#039;&#039;&#039; Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Bub-n-Bros&#039;&#039;&#039; The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*&#039;&#039;&#039;Cube&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Danger from the Deep&#039;&#039;&#039; - “most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*&#039;&#039;&#039;Ecksdee&#039;&#039;&#039; - sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;El ocaso de Sara&#039;&#039;&#039; - uses a proprietary physics engine.&amp;lt;ref&amp;gt;http://happypenguin.org/show?EL%20OCASO%20DE%20SARA (comments from 2008-08-01, accessed on 2009-03-04)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Excalibur: Morgana&#039;s Revenge&#039;&#039;&#039; - Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*&#039;&#039;&#039;Glest&#039;&#039;&#039; - {{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
*&#039;&#039;&#039;Galcon&#039;&#039;&#039; - Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*&#039;&#039;&#039;Invention&#039;&#039;&#039; - uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*&#039;&#039;&#039;Jooleem&#039;&#039;&#039; - data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*&#039;&#039;&#039;Kite Story&#039;&#039;&#039; by Midnight Sun - just “all rights reserved”&lt;br /&gt;
*&#039;&#039;&#039;Knytt&#039;&#039;&#039; and &#039;&#039;&#039;Knytt Stories&#039;&#039;&#039; - freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*&#039;&#039;&#039;Lunar Lander&#039;&#039;&#039; by Nick Gasson: the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2009-08-26)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.pyweek.org/e/xasm/ Melty Twist]&#039;&#039;&#039; for PyWeek 5 by DiamondGFX: the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
*&#039;&#039;&#039;Nelly&#039;s Rooftop Garden&#039;&#039;&#039; - no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;No Gravity&#039;&#039;&#039; - unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenRaider&#039;&#039;&#039; - nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*&#039;&#039;&#039;Paintown&#039;&#039;&#039; nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
*&#039;&#039;&#039;Planet Umi&#039;&#039;&#039; contains music from a non-free game.&lt;br /&gt;
*&#039;&#039;&#039;Planeshift&#039;&#039;&#039; contains only proprietary media&amp;lt;ref&amp;gt;[http://www.planeshift.it/license.html Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Platinum Arts Sandbox&#039;&#039;&#039;: LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*&#039;&#039;&#039;Really Rather Good Battles In Space&#039;&#039;&#039; - non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Return to Zero&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Robot Underground&#039;&#039;&#039;&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*&#039;&#039;&#039;Sauerbraten&#039;&#039;&#039; - Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Simutrans&#039;&#039;&#039; - Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Smokin&#039; Guns&#039;&#039;&#039; - Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*&#039;&#039;&#039;The Ur-Quan Masters&#039;&#039;&#039; (UQM) - media is under a non-free license&lt;br /&gt;
*&#039;&#039;&#039;Typus Pocus&#039;&#039;&#039; - at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*&#039;&#039;&#039;UFO: AI&#039;&#039;&#039; (non-free sounds&amp;lt;ref&amp;gt;There are [http://static.ufo.ludwigf.org/html/sound/696b031073e74bf2cb98e5ef201d4aa3.html some sounds with an unknown origin], plus some under the Creative Commons Sampling Plus license ([http://static.ufo.ludwigf.org/html/sound/33b372f6b3e7de799b10ede496712df9.html here] and [http://static.ufo.ludwigf.org/html/sound/edf7b6520c82f1d1e89f32871de2a0ac.html here]). To ask about it you can use [http://ufoai.ninex.info/forum/index.php?topic=2024.0 this topic] at the forums.&amp;lt;/ref&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*&#039;&#039;&#039;Vacuum Magic&#039;&#039;&#039; (non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;Vdrift&#039;&#039;&#039; (nonfree content imported from other sources - Conversation with thelusiv on #vdrift)&lt;br /&gt;
*&#039;&#039;&#039;Virus Killer&#039;&#039;&#039; (Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons)&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*&#039;&#039;&#039;Warsow&#039;&#039;&#039; - has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;World of Padman&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Within a Deep Forest&#039;&#039;&#039; - homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
*&#039;&#039;&#039;Zyberflux&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19140</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19140"/>
		<updated>2010-06-19T16:30:42Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: /* U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]]. Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|sy=|f=|h=|i=|k=|l=|o=|q=|x=|y=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*&#039;&#039;&#039;A Tale In The Desert&#039;&#039;&#039; - appears to be non free. License &amp;amp; source code are not to be found on the homepage.&amp;lt;ref&amp;gt;[http://atitd.com/ A Tale In The Desert homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Alien Arena&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?rev=464 Alien Arena license text] (as of 2009-11-29, the latest revision, [http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?pathrev=1575 1575], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Angband&#039;&#039;&#039; (some distributions) - Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*&#039;&#039;&#039;Blood Frontier&#039;&#039;&#039; Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&lt;br /&gt;
&lt;br /&gt;
Links checked on 2009-11-09.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Brainblast&#039;&#039;&#039; Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Bub-n-Bros&#039;&#039;&#039; The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*&#039;&#039;&#039;Cube&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Danger from the Deep&#039;&#039;&#039; - “most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*&#039;&#039;&#039;Ecksdee&#039;&#039;&#039; - sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;El ocaso de Sara&#039;&#039;&#039; - uses a proprietary physics engine.&amp;lt;ref&amp;gt;http://happypenguin.org/show?EL%20OCASO%20DE%20SARA (comments from 2008-08-01, accessed on 2009-03-04)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Excalibur: Morgana&#039;s Revenge&#039;&#039;&#039; - Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*&#039;&#039;&#039;Glest&#039;&#039;&#039; - {{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
*&#039;&#039;&#039;Galcon&#039;&#039;&#039; - Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*&#039;&#039;&#039;Invention&#039;&#039;&#039; - uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*&#039;&#039;&#039;Jooleem&#039;&#039;&#039; - data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*&#039;&#039;&#039;Kite Story&#039;&#039;&#039; by Midnight Sun - just “all rights reserved”&lt;br /&gt;
*&#039;&#039;&#039;Knytt&#039;&#039;&#039; and &#039;&#039;&#039;Knytt Stories&#039;&#039;&#039; - freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*&#039;&#039;&#039;Lunar Lander&#039;&#039;&#039; by Nick Gasson: the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2009-08-26)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.pyweek.org/e/xasm/ Melty Twist]&#039;&#039;&#039; for PyWeek 5 by DiamondGFX: the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
*&#039;&#039;&#039;Nelly&#039;s Rooftop Garden&#039;&#039;&#039; - no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;No Gravity&#039;&#039;&#039; - unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenRaider&#039;&#039;&#039; - nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*&#039;&#039;&#039;Paintown&#039;&#039;&#039; nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
*&#039;&#039;&#039;Planet Umi&#039;&#039;&#039; contains music from a non-free game.&lt;br /&gt;
*&#039;&#039;&#039;Planeshift&#039;&#039;&#039; contains only proprietary media&amp;lt;ref&amp;gt;[http://www.planeshift.it/license.html Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Platinum Arts Sandbox&#039;&#039;&#039;: LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*&#039;&#039;&#039;Really Rather Good Battles In Space&#039;&#039;&#039; - non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Return to Zero&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Robot Underground&#039;&#039;&#039;&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*&#039;&#039;&#039;Sauerbraten&#039;&#039;&#039; - Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Simutrans&#039;&#039;&#039; - Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Smokin&#039; Guns&#039;&#039;&#039; - Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*&#039;&#039;&#039;The Ur-Quan Masters&#039;&#039;&#039; (UQM) - media is under a non-free license&lt;br /&gt;
*&#039;&#039;&#039;Typus Pocus&#039;&#039;&#039; - at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*&#039;&#039;&#039;UFO: AI&#039;&#039;&#039; (non-free sounds&amp;lt;ref&amp;gt;There are [http://static.ufo.ludwigf.org/html/sound/696b031073e74bf2cb98e5ef201d4aa3.html some sounds with an unknown origin], plus some under the Creative Commons Sampling Plus license ([http://static.ufo.ludwigf.org/html/sound/33b372f6b3e7de799b10ede496712df9.html here] and [http://static.ufo.ludwigf.org/html/sound/edf7b6520c82f1d1e89f32871de2a0ac.html here]).&amp;lt;/ref&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*&#039;&#039;&#039;Vacuum Magic&#039;&#039;&#039; (non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;Vdrift&#039;&#039;&#039; (nonfree content imported from other sources - Conversation with thelusiv on #vdrift)&lt;br /&gt;
*&#039;&#039;&#039;Virus Killer&#039;&#039;&#039; (Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons)&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*&#039;&#039;&#039;Warsow&#039;&#039;&#039; - has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;World of Padman&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Within a Deep Forest&#039;&#039;&#039; - homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
*&#039;&#039;&#039;Zyberflux&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19139</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19139"/>
		<updated>2010-06-19T16:30:26Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: /* U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]]. Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|sy=|f=|h=|i=|k=|l=|o=|q=|x=|y=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*&#039;&#039;&#039;A Tale In The Desert&#039;&#039;&#039; - appears to be non free. License &amp;amp; source code are not to be found on the homepage.&amp;lt;ref&amp;gt;[http://atitd.com/ A Tale In The Desert homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Alien Arena&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?rev=464 Alien Arena license text] (as of 2009-11-29, the latest revision, [http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?pathrev=1575 1575], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Angband&#039;&#039;&#039; (some distributions) - Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*&#039;&#039;&#039;Blood Frontier&#039;&#039;&#039; Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&lt;br /&gt;
&lt;br /&gt;
Links checked on 2009-11-09.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Brainblast&#039;&#039;&#039; Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Bub-n-Bros&#039;&#039;&#039; The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*&#039;&#039;&#039;Cube&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Danger from the Deep&#039;&#039;&#039; - “most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*&#039;&#039;&#039;Ecksdee&#039;&#039;&#039; - sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;El ocaso de Sara&#039;&#039;&#039; - uses a proprietary physics engine.&amp;lt;ref&amp;gt;http://happypenguin.org/show?EL%20OCASO%20DE%20SARA (comments from 2008-08-01, accessed on 2009-03-04)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Excalibur: Morgana&#039;s Revenge&#039;&#039;&#039; - Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*&#039;&#039;&#039;Glest&#039;&#039;&#039; - {{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
*&#039;&#039;&#039;Galcon&#039;&#039;&#039; - Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*&#039;&#039;&#039;Invention&#039;&#039;&#039; - uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*&#039;&#039;&#039;Jooleem&#039;&#039;&#039; - data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*&#039;&#039;&#039;Kite Story&#039;&#039;&#039; by Midnight Sun - just “all rights reserved”&lt;br /&gt;
*&#039;&#039;&#039;Knytt&#039;&#039;&#039; and &#039;&#039;&#039;Knytt Stories&#039;&#039;&#039; - freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*&#039;&#039;&#039;Lunar Lander&#039;&#039;&#039; by Nick Gasson: the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2009-08-26)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.pyweek.org/e/xasm/ Melty Twist]&#039;&#039;&#039; for PyWeek 5 by DiamondGFX: the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
*&#039;&#039;&#039;Nelly&#039;s Rooftop Garden&#039;&#039;&#039; - no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;No Gravity&#039;&#039;&#039; - unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenRaider&#039;&#039;&#039; - nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*&#039;&#039;&#039;Paintown&#039;&#039;&#039; nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
*&#039;&#039;&#039;Planet Umi&#039;&#039;&#039; contains music from a non-free game.&lt;br /&gt;
*&#039;&#039;&#039;Planeshift&#039;&#039;&#039; contains only proprietary media&amp;lt;ref&amp;gt;[http://www.planeshift.it/license.html Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Platinum Arts Sandbox&#039;&#039;&#039;: LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*&#039;&#039;&#039;Really Rather Good Battles In Space&#039;&#039;&#039; - non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Return to Zero&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Robot Underground&#039;&#039;&#039;&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*&#039;&#039;&#039;Sauerbraten&#039;&#039;&#039; - Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Simutrans&#039;&#039;&#039; - Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Smokin&#039; Guns&#039;&#039;&#039; - Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*&#039;&#039;&#039;The Ur-Quan Masters&#039;&#039;&#039; (UQM) - media is under a non-free license&lt;br /&gt;
*&#039;&#039;&#039;Typus Pocus&#039;&#039;&#039; - at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*&#039;&#039;&#039;UFO: AI&#039;&#039;&#039; (non-free sounds&amp;lt;ref&amp;gt;There are [http://static.ufo.ludwigf.org/html/sound/696b031073e74bf2cb98e5ef201d4aa3.html some sounds with an unknown origin], plus some under the Creative Commons Sampling Plus license ([http://static.ufo.ludwigf.org/html/sound/33b372f6b3e7de799b10ede496712df9.html here] and [http://static.ufo.ludwigf.org/html/sound/edf7b6520c82f1d1e89f32871de2a0ac.html here]).&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*&#039;&#039;&#039;Vacuum Magic&#039;&#039;&#039; (non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;Vdrift&#039;&#039;&#039; (nonfree content imported from other sources - Conversation with thelusiv on #vdrift)&lt;br /&gt;
*&#039;&#039;&#039;Virus Killer&#039;&#039;&#039; (Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons)&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*&#039;&#039;&#039;Warsow&#039;&#039;&#039; - has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;World of Padman&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Within a Deep Forest&#039;&#039;&#039; - homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
*&#039;&#039;&#039;Zyberflux&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19138</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=19138"/>
		<updated>2010-06-19T16:29:27Z</updated>

		<summary type="html">&lt;p&gt;Gallaecio: /* U */ Reference updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]]. Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|sy=|f=|h=|i=|k=|l=|o=|q=|x=|y=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
*&#039;&#039;&#039;A Tale In The Desert&#039;&#039;&#039; - appears to be non free. License &amp;amp; source code are not to be found on the homepage.&amp;lt;ref&amp;gt;[http://atitd.com/ A Tale In The Desert homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Alien Arena&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?rev=464 Alien Arena license text] (as of 2009-11-29, the latest revision, [http://svn.icculus.org/*checkout*/alienarena/trunk/docs/license.txt?pathrev=1575 1575], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Angband&#039;&#039;&#039; (some distributions) - Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
*&#039;&#039;&#039;Blood Frontier&#039;&#039;&#039; Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&lt;br /&gt;
&lt;br /&gt;
Links checked on 2009-11-09.&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Brainblast&#039;&#039;&#039; Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Bub-n-Bros&#039;&#039;&#039; The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
*&#039;&#039;&#039;Cube&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Danger from the Deep&#039;&#039;&#039; - “most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
*&#039;&#039;&#039;Ecksdee&#039;&#039;&#039; - sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;El ocaso de Sara&#039;&#039;&#039; - uses a proprietary physics engine.&amp;lt;ref&amp;gt;http://happypenguin.org/show?EL%20OCASO%20DE%20SARA (comments from 2008-08-01, accessed on 2009-03-04)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Excalibur: Morgana&#039;s Revenge&#039;&#039;&#039; - Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
*&#039;&#039;&#039;Glest&#039;&#039;&#039; - {{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
*&#039;&#039;&#039;Galcon&#039;&#039;&#039; - Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
*&#039;&#039;&#039;Invention&#039;&#039;&#039; - uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
*&#039;&#039;&#039;Jooleem&#039;&#039;&#039; - data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
*&#039;&#039;&#039;Kite Story&#039;&#039;&#039; by Midnight Sun - just “all rights reserved”&lt;br /&gt;
*&#039;&#039;&#039;Knytt&#039;&#039;&#039; and &#039;&#039;&#039;Knytt Stories&#039;&#039;&#039; - freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
*&#039;&#039;&#039;Lunar Lander&#039;&#039;&#039; by Nick Gasson: the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2009-08-26)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.pyweek.org/e/xasm/ Melty Twist]&#039;&#039;&#039; for PyWeek 5 by DiamondGFX: the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
*&#039;&#039;&#039;Nelly&#039;s Rooftop Garden&#039;&#039;&#039; - no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;No Gravity&#039;&#039;&#039; - unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
*&#039;&#039;&#039;OpenRaider&#039;&#039;&#039; - nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
*&#039;&#039;&#039;Paintown&#039;&#039;&#039; nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
*&#039;&#039;&#039;Planet Umi&#039;&#039;&#039; contains music from a non-free game.&lt;br /&gt;
*&#039;&#039;&#039;Planeshift&#039;&#039;&#039; contains only proprietary media&amp;lt;ref&amp;gt;[http://www.planeshift.it/license.html Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;Platinum Arts Sandbox&#039;&#039;&#039;: LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
*&#039;&#039;&#039;Really Rather Good Battles In Space&#039;&#039;&#039; - non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Return to Zero&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Robot Underground&#039;&#039;&#039;&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
*&#039;&#039;&#039;Sauerbraten&#039;&#039;&#039; - Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Simutrans&#039;&#039;&#039; - Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Smokin&#039; Guns&#039;&#039;&#039; - Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
*&#039;&#039;&#039;The Ur-Quan Masters&#039;&#039;&#039; (UQM) - media is under a non-free license&lt;br /&gt;
*&#039;&#039;&#039;Typus Pocus&#039;&#039;&#039; - at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
*&#039;&#039;&#039;UFO: AI&#039;&#039;&#039; - non-free sounds&amp;lt;ref&amp;gt;There are [http://static.ufo.ludwigf.org/html/sound/696b031073e74bf2cb98e5ef201d4aa3.html some sounds with an unknown origin], plus some under the Creative Commons Sampling Plus license ([http://static.ufo.ludwigf.org/html/sound/33b372f6b3e7de799b10ede496712df9.html here] and [here http://static.ufo.ludwigf.org/html/sound/edf7b6520c82f1d1e89f32871de2a0ac.html]).&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
*&#039;&#039;&#039;Vacuum Magic&#039;&#039;&#039; (non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;Vdrift&#039;&#039;&#039; (nonfree content imported from other sources - Conversation with thelusiv on #vdrift)&lt;br /&gt;
*&#039;&#039;&#039;Virus Killer&#039;&#039;&#039; (Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons)&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
*&#039;&#039;&#039;Warsow&#039;&#039;&#039; - has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;World of Padman&#039;&#039;&#039; - non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Within a Deep Forest&#039;&#039;&#039; - homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
*&#039;&#039;&#039;Zyberflux&#039;&#039;&#039; - no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gallaecio</name></author>
	</entry>
</feed>