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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gamfan</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gamfan"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Gamfan"/>
	<updated>2026-05-18T10:23:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=NeL&amp;diff=60638</id>
		<title>NeL</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=NeL&amp;diff=60638"/>
		<updated>2021-10-06T16:24:38Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: removed closed source game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          =&lt;br /&gt;
|image          = Image:nel.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = MMO engine&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  =&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.7.0&lt;br /&gt;
|release date   = [[2009#December|December 1{{st}}, 2009]]&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ engines|C++]]&lt;br /&gt;
|libraries      = [[OpenGL]], [[OpenAL]] [[CeGUI]], &amp;lt;br/&amp;gt; [[DirectX]], [[XAudio 2]], [[DirectSound]], [[FMOD|FMOD 3]]&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NeL&#039;&#039;&#039; is MMO game development kit licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://dev.ryzom.com/projects/nel/wiki NeL main wiki page]&amp;lt;/ref&amp;gt; The latest stable release is version 0.7.0 released on [[2009#December|December 1, 2009]].&amp;lt;ref&amp;gt;[http://dev.ryzom.com/news/10 Release info] accessed on [[2010#March|March 30{{th}}, 2010]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
&lt;br /&gt;
*  Miscellaneous library&lt;br /&gt;
* 3D engine&lt;br /&gt;
* Network engine&lt;br /&gt;
* Sound engine&lt;br /&gt;
* Collision engine (PACS)&lt;br /&gt;
* Form management (Georges)&lt;br /&gt;
* Landscape management (LIGO)&lt;br /&gt;
* Logic engine&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
* [[Ryzom]] (open source MMORPG game)&lt;br /&gt;
* [[Mtp Target]]&lt;br /&gt;
* [[Snowballs]] (tech. demo)&lt;br /&gt;
* [[Werewolf]] &amp;lt;ref&amp;gt;[http://sourceforge.net/projects/werewolf2/ Werewolf Sourceforge project]&amp;lt;/ref&amp;gt; (in development)&lt;br /&gt;
* [[Neloid]] &amp;lt;ref&amp;gt;[http://code.google.com/p/neloid/ Neloid Google Code project]&amp;lt;/ref&amp;gt; (in development)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* http://dev.ryzom.com/projects/nel&lt;br /&gt;
* http://www.opennel.org&lt;br /&gt;
* http://www.linuxdevcenter.com/pub/a/linux/2003/10/16/nel.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:3D engines]]&lt;br /&gt;
[[Category:GPL engines]]&lt;br /&gt;
[[Category:C++ engines]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Crystal_Space&amp;diff=40418</id>
		<title>Crystal Space</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Crystal_Space&amp;diff=40418"/>
		<updated>2017-07-07T16:50:53Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: vadalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          =&lt;br /&gt;
|image          = File:Crystal Space.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:3D engines|3D engine]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU Lesser General Public License|LGPL]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = N/A&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.0&amp;lt;ref&amp;gt;http://www.crystalspace3d.org/main/News_Crystal_Space_2.0&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date   = July 3{{rd}}, 2012&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ engines|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Crystal Space&#039;&#039;&#039; is a [[:Category:3D engines|3D]] game development kit licensed under the [[GNU Lesser General Public License|LGPL]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/c/crystalspace/crystalspace_1.0-20070508-1/crystalspace.copyright Crystal Space&#039;s copyright file] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; For game development, they developed Crystal Entity Layer which turns Crystal Space into a game engine.&amp;lt;ref&amp;gt;[http://www.crystalspace3d.org/main/CEL CEL project page on Crystal Space site] accessed on October 5{{th}}, 2009&amp;lt;/ref&amp;gt; Interaction is possible through the [[:Category:Python games|Python]] programming language and [[:Category:XML games|XML]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The Crystal Space project has participated in the Summer of Code program sponsored by Google in 2006&amp;lt;ref&amp;gt;[http://code.google.com/soc/2006/crystal/about.html 2006 Summer of Code page for Crystal Space]&amp;lt;/ref&amp;gt;, 2007&amp;lt;ref&amp;gt;[http://code.google.com/soc/2007/crystal/about.html 2007 Summer of Code page for Crystal Space]&amp;lt;/ref&amp;gt;2008&amp;lt;ref&amp;gt;[http://code.google.com/soc/2008/crystal/about.html 2008 Summer of Code page for Crystal Space]&amp;lt;/ref&amp;gt; and 2009.&amp;lt;ref&amp;gt;[http://crystalspace3d.org/trac/CS/wiki/SoC 2009 Summer of Code page for Crystal Space] accessed on October 3{{rd}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to Ohloh.net, development activity in the source code repository dates back to January 2000. It also indicates that the engine was written in the [[:Category:C++ engines|C++]] programming language.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/3761/analyses/latest Latest analysis of the Crystal Space codebase by ohloh.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Crystal Space development team is composed of many members.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=649 Crystal Space team] accessed on October 7{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Crystal Space project cooperates with the Blender project to create [[Yo Frankie!]].&amp;lt;ref&amp;gt;[http://www.crystalspace3d.org/main/YoFrankie! YoFrankie! project page] accessed on October 8{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
See [[Crystal Space release history]] for more details.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.crystalspace3d.org/main/Main_Page Crystal Space homepage]&lt;br /&gt;
*[http://sourceforge.net/projects/crystal/ Crystal Space project page] at [http://sourceforge.net/ SourceForge.net]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:3D engines]]&lt;br /&gt;
[[Category:LGPL engines]]&lt;br /&gt;
[[Category:C++ engines]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=34620</id>
		<title>OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=34620"/>
		<updated>2014-10-05T20:15:42Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: 1.4.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenTTD&lt;br /&gt;
|image          = File:OpenTTD.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Transport infrastructure games|Transport Infrastructure]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =  Graphics: [[GNU General Public License|GPLv2]] &amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenGFX_Readme#License License of graphics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sounds: CC Sampling Plus 1.0 &amp;lt;ref&amp;gt;[http://dev.openttdcoop.org/projects/opensfx/repository/entry/docs/readme.txt License of sounds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Or proprietary data files from Transport Tycoon deluxe &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.4.3&lt;br /&gt;
|release date   = September 23{{rd}}, 2014&lt;br /&gt;
|release date iso = 2014-09-23&lt;br /&gt;
|release announcement = https://www.openttd.org/en/news/210&lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[Allegro|Allegro]]&lt;br /&gt;
|platform         = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://secure.openttd.org/www/en/&lt;br /&gt;
|link blog        = https://secure.openttd.org/www/en/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://secure.openttd.org/www/en/news/rss&lt;br /&gt;
|link forum       = https://www.tt-forums.net/viewforum.php?f=55&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://secure.openttd.org/www/en/development&lt;br /&gt;
|link tracker     = https://secure.openttd.org/bugs/&lt;br /&gt;
|link scmweb      = http://vcs.openttd.org/svn/browser&lt;br /&gt;
|scm              = svn checkout https://secure.openttd.org/svn/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenTTD&#039;&#039;&#039; is a [[:Category:Economic simulation games|simulation]] game for [[:Category:Transport infrastructure games|transportation]] and a clone of the proprietary game &#039;&#039;Transport Tycoon Deluxe&#039;&#039; (&amp;quot;TTD&amp;quot;). The game&#039;s source code is licensed under the terms of the [[GNU General Public License|GNU General Public License version 2.0]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/contrib/o/openttd/current/copyright OpenTTD copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At this time (December, 2010), proprietary data files from the original TTD are &#039;&#039;&#039;not&#039;&#039;&#039; required to play the binary packed game. [http://www.openttd.org/en/download-trunk Nightly/trunk build] contains free media files. &amp;lt;ref&amp;gt;http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4{{th}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and [[:Category:Online multiplayer games|online multiplayer play]].&lt;br /&gt;
&lt;br /&gt;
It was written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] or [[Allegro|Allegro]] library.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/openttd Ohloh.net report on openttd]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/openttd OpenTTD debian package details on packages.debian.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
OpenTTD originated with [[Ludvig Strigeus|Ludvig &amp;quot;Ludde&amp;quot; Strigeus]] when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.&amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenTTD OpenTTD page on OpenTTD wiki] accessed on July 24{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
See [[OpenTTD release history]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://secure.openttd.org/www/en/ OpenTTD homepage]&lt;br /&gt;
&lt;br /&gt;
{{Update|1=News: [http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html free media, repository inclusion by Fedora] [https://bugzilla.redhat.com/show_bug.cgi?id=491518]}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic simulation games]][[Category:Transport infrastructure games]][[Category:GPL engines]]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenTTD]]&lt;br /&gt;
[[Category:SDL_games]]&lt;br /&gt;
[[Category:Allegro_games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Luanti&amp;diff=34100</id>
		<title>Luanti</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Luanti&amp;diff=34100"/>
		<updated>2014-01-19T17:10:57Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Minetest&lt;br /&gt;
|image            = File:Minetest.png&lt;br /&gt;
|caption          = Minetest&lt;br /&gt;
|genre            = &lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[LGPL]]v2.1+, [[GPL]]v2+ &amp;lt;ref name=lic&amp;gt;[https://github.com/minetest/minetest/blob/master/README.txt README.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = CC BY-SA 3.0 &amp;lt;ref name=lic/&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 0.4.9&lt;br /&gt;
|release date     = January 1{{th}}, 2014. &lt;br /&gt;
|release date iso = 2014-01-01&lt;br /&gt;
|release announcement = http://dev.minetest.net/Changelog&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platform       = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = http://minetest.net/community&lt;br /&gt;
|link blog      = http://c55.me/blog/&lt;br /&gt;
|link chatweb   = https://webchat.freenode.net/?channels=minetest&lt;br /&gt;
|chat           = irc://chat.freenode.net/#minetest&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = https://forum.minetest.net/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = http://minetest.net/community&lt;br /&gt;
|link tracker   = https://github.com/minetest/minetest/issues&lt;br /&gt;
|link scmweb    = https://github.com/minetest/minetest&lt;br /&gt;
|scm            = git clone https://github.com/minetest/minetest.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Minetest&#039;&#039;&#039; is a free sandbox game in the spirit of Minecraft.&lt;br /&gt;
&lt;br /&gt;
Minetest was first released in October 2014 and is still in active development.&lt;br /&gt;
&lt;br /&gt;
In Debian, some DFSG-non-free content was removed.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! version || date || news &lt;br /&gt;
|-&lt;br /&gt;
| 0.4.9 || 2014-01-01 || improvements of shaders, font shadow, directional fog and horizon colours, and internal changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.8 || 2013-11-24 || drowning, weather support, new sounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://minetest.net/ Minetest homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:LGPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Hnefatafl&amp;diff=34099</id>
		<title>Hnefatafl</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Hnefatafl&amp;diff=34099"/>
		<updated>2014-01-19T16:48:09Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Hnefatafl&lt;br /&gt;
|image                = File:Hnefatafl.png&lt;br /&gt;
|caption              = Hnefatafl&lt;br /&gt;
|genre                = [[:Category:Board games|Board]]&lt;br /&gt;
|developer            = [[Alexander Söderlund]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://github.com/soderlund/hnefatafl/blob/master/gpl.txt gpl.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = r140104&lt;br /&gt;
|release date         = December, 04{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-04&lt;br /&gt;
|release announcement = https://github.com/soderlund/hnefatafl/blob/master/CHANGES&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://www.oktv.se/hemsida/alexander.soderlund/hnefatafl/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/soderlund/hnefatafl&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/soderlund/hnefatafl&lt;br /&gt;
|scm                  = git clone https://github.com/soderlund/hnefatafl.git&lt;br /&gt;
}}&lt;br /&gt;
Hnefatafl is an implementation of a Norse board game. It supports Hnefatafl 11x11, 13x13, and Tablut completely. Other regional variants are partly supported by the provided using rulesets.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
* Hnefatafl r140104 (2014-01-04) improves the performance of computer opponents&lt;br /&gt;
* Hnefatafl r131221 (2013-12-21) adds support for Undo and Saving the game state.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.oktv.se/hemsida/alexander.soderlund/hnefatafl/ Website] (Swedish)&lt;br /&gt;
* [https://github.com/soderlund/hnefatafl Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:C games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Chaos_Esque_Anthology&amp;diff=34098</id>
		<title>Chaos Esque Anthology</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Chaos_Esque_Anthology&amp;diff=34098"/>
		<updated>2014-01-19T16:45:05Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Chaos Esque Anthology&lt;br /&gt;
|image                = File:ChaosEsqueAnthology.jpg&lt;br /&gt;
|caption              = Chaos Esque Anthology&lt;br /&gt;
|genre                = [[:Category:First-person shooter games|1st person shooter]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://chaosesqueanthology.git.sourceforge.net/git/gitweb.cgi?p=chaosesqueanthology/xonotic-data.pk3dir;a=blob;f=COPYING;h=d4b8d0dc81b2b5152393bb15fc44c807b7081b76;hb=HEAD COPYING]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = mixed: [[GNU General Public License|GPL]],  [[Creative Commons Attribution|CC-BY]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = REL_14&lt;br /&gt;
|release date         = January 15{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-15&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://sourceforge.net/projects/chaosesqueanthology/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/chaosesqueanthology/blog&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/chaosesqueanthology/blog/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/chaosesqueanthology/discussion/general/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/chaosesqueanthology/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/chaosesqueanthology/tickets/&lt;br /&gt;
|link scmweb          = http://chaosesqueanthology.git.sourceforge.net/git/gitweb.cgi?p=chaosesqueanthology/xonotic-data.pk3dir;a=tree&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Chaos Esque Anthology&#039;&#039;&#039; is a first-person shooter. It is a fork of [[Xonotic]], but there is little information on how it differs from the original.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/chaosesqueanthology/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:First-person shooter games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=34087</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=34087"/>
		<updated>2014-01-12T12:21:39Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: /* License Choice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34081</id>
		<title>British Bingo</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34081"/>
		<updated>2014-01-11T17:56:39Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title          = British Bingo&lt;br /&gt;
|image          = Image:British Bingo.jpg&lt;br /&gt;
|caption        = British Bingo&lt;br /&gt;
|genre          = [[:Category:Board games|Board game]]&lt;br /&gt;
|developer      = [[Bert Beckwith]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.37&lt;br /&gt;
|release date   =  January 10{{th}}, 2043&lt;br /&gt;
|release date iso = 2014-01-10&lt;br /&gt;
|release announcement = https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/&lt;br /&gt;
|language       = [[:Category:ECMAScript games|JavaScript]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}, {{Web}}&lt;br /&gt;
|link homepage  = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link blog      = http://sourceforge.net/p/britbingo/blog/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = https://sourceforge.net/p/britbingo/blog/feed&lt;br /&gt;
|link forum     = https://sourceforge.net/p/britbingo/discussion/general/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = &lt;br /&gt;
|scm            = get https://sourceforge.net/projects/britbingo/files/latest/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;British Bingo&#039;&#039;&#039; is a bingo game with 3 by 9 boards. The computer plays opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.&amp;lt;ref&amp;gt;http://sourceforge.net/projects/britbingo/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
British Bingo is written in JavaScript and runs in a web browser. It does not require a webserver but can be started from a downloaded .html file.&lt;br /&gt;
&lt;br /&gt;
There is no source code repository, but the source code is available for download.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! version || date || changes&lt;br /&gt;
|-&lt;br /&gt;
| 1.37    || 2014-01-10 || learn if &amp;quot;line&amp;quot; or &amp;quot;house&amp;quot; is played, user interface bug fixes, improvement for mobile devices&amp;lt;ref&amp;gt;[https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/ 1.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.36    || 2013-11-16 || random number of players, support for small devices, graphic improvements&amp;lt;ref&amp;gt;[https://sourceforge.net/p/britbingo/news/2013/11/version-136-released/ 1.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/britbingo/ Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:Java games]][[Category:GPL games]][[Category:ECMAScript games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34080</id>
		<title>British Bingo</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34080"/>
		<updated>2014-01-11T17:56:24Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title          = British Bingo&lt;br /&gt;
|image          = Image:British Bingo.jpg&lt;br /&gt;
|caption        = British Bingo&lt;br /&gt;
|genre          = [[:Category:Board games|Board game]]&lt;br /&gt;
|developer      = [[Bert Beckwith]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.37&lt;br /&gt;
|release date   =  January 10{{th}}, 2043&lt;br /&gt;
|release date iso = 2014-01-10&lt;br /&gt;
|release announcement = https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/&lt;br /&gt;
|language       = [[:Category:ECMAScript games|JavaScript]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}, {{Web}}&lt;br /&gt;
|link homepage  = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link blog      = http://sourceforge.net/p/britbingo/blog/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = https://sourceforge.net/p/britbingo/blog/feed&lt;br /&gt;
|link forum     = https://sourceforge.net/p/britbingo/discussion/general/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = &lt;br /&gt;
|scm            = get https://sourceforge.net/projects/britbingo/files/latest/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;British Bingo&#039;&#039;&#039; is a bingo game with 3 by 9 boards. The computer plays opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.&amp;lt;ref&amp;gt;http://sourceforge.net/projects/britbingo/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
British Bingo is written in JavaScript and runs in a web browser. It does not require a webserver but can be started from a downloaded .html file.&lt;br /&gt;
&lt;br /&gt;
There is no source code repository, but the source code is available for download.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! version || date || changes&lt;br /&gt;
|-&lt;br /&gt;
| 1.37    || 2014-01-10 || learn if &amp;quot;line&amp;quot; or &amp;quot;house&amp;quot; is played, user interface bug fixes, improvement for mobile devices&amp;lt;ref&amp;gt;https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/ 1.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.36    || 2013-11-16 || random number of players, support for small devices, graphic improvements&amp;lt;ref&amp;gt;https://sourceforge.net/p/britbingo/news/2013/11/version-136-released/ 1.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/britbingo/ Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:Java games]][[Category:GPL games]][[Category:ECMAScript games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34079</id>
		<title>British Bingo</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34079"/>
		<updated>2014-01-11T17:55:58Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title          = British Bingo&lt;br /&gt;
|image          = Image:British Bingo.jpg&lt;br /&gt;
|caption        = British Bingo&lt;br /&gt;
|genre          = [[:Category:Board games|Board game]]&lt;br /&gt;
|developer      = [[Bert Beckwith]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.37&lt;br /&gt;
|release date   =  January 10{{th}}, 2043&lt;br /&gt;
|release date iso = 2014-01-10&lt;br /&gt;
|release announcement = https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/&lt;br /&gt;
|language       = [[:Category:ECMAScript games|JavaScript]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}, {{Web}}&lt;br /&gt;
|link homepage  = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link blog      = http://sourceforge.net/p/britbingo/blog/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = https://sourceforge.net/p/britbingo/blog/feed&lt;br /&gt;
|link forum     = https://sourceforge.net/p/britbingo/discussion/general/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = &lt;br /&gt;
|scm            = get https://sourceforge.net/projects/britbingo/files/latest/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;British Bingo&#039;&#039;&#039; is a bingo game with 3 by 9 boards. The computer plays opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.&amp;lt;ref&amp;gt;http://sourceforge.net/projects/britbingo/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
British Bingo is written in JavaScript and runs in a web browser. It does not require a webserver but can be started from a downloaded .html file.&lt;br /&gt;
&lt;br /&gt;
There is no source code repository, but the source code is available for download.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! version || date || changes&lt;br /&gt;
|-&lt;br /&gt;
| 1.37    || 2014-01-10 || learn if &amp;quot;line&amp;quot; or &amp;quot;house&amp;quot; is played, user interface bug fixes, improvement for mobile devices&amp;lt;ref&amp;gt;https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/ 1.37]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.36    || 2013-11-16 || random number of players, support for small devices, graphic improvements&amp;lt;ref&amp;gt;https://sourceforge.net/p/britbingo/news/2013/11/version-136-released/ 1.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/britbingo/ Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:Java games]][[Category:GPL games]][[Category:ECMAScript games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34078</id>
		<title>British Bingo</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=British_Bingo&amp;diff=34078"/>
		<updated>2014-01-11T17:54:45Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: 1.37 released&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title          = British Bingo&lt;br /&gt;
|image          = Image:British Bingo.jpg&lt;br /&gt;
|caption        = British Bingo&lt;br /&gt;
|genre          = [[:Category:Board games|Board game]]&lt;br /&gt;
|developer      = [[Bert Beckwith]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.37&lt;br /&gt;
|release date   =  January 10{{th}}, 2043&lt;br /&gt;
|release date iso = 2014-01-10&lt;br /&gt;
|release announcement = https://sourceforge.net/p/britbingo/news/2014/01/version-137-released/&lt;br /&gt;
|language       = [[:Category:ECMAScript games|JavaScript]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}, {{Web}}&lt;br /&gt;
|link homepage  = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link blog      = http://sourceforge.net/p/britbingo/blog/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = https://sourceforge.net/p/britbingo/blog/feed&lt;br /&gt;
|link forum     = https://sourceforge.net/p/britbingo/discussion/general/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://sourceforge.net/projects/britbingo/&lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = &lt;br /&gt;
|scm            = get https://sourceforge.net/projects/britbingo/files/latest/download&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;British Bingo&#039;&#039;&#039; is a bingo game with 3 by 9 boards. The computer plays opponents who act like elderly people, e. g. by making mistakes and chatting. The number of players and the speed of the game is configurable.&amp;lt;ref&amp;gt;http://sourceforge.net/projects/britbingo/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
British Bingo is written in JavaScript and runs in a web browser. It does not require a webserver but can be started from a downloaded .html file.&lt;br /&gt;
&lt;br /&gt;
There is no source code repository, but the source code is available for download.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! version || date || changes&lt;br /&gt;
|-&lt;br /&gt;
| 1.37    || 2014-01-10 || learn if &amp;quot;line&amp;quot; or &amp;quot;house&amp;quot; is played, user interface bug fixes, improvement for mobile devices&lt;br /&gt;
|-&lt;br /&gt;
| 1.36    || 2013-11-16 || random number of players, support for small devices, graphic improvements&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|release announcement = https://sourceforge.net/p/britbingo/news/2013/11/version-136-released/&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/britbingo/ Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:Java games]][[Category:GPL games]][[Category:ECMAScript games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=34075</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=34075"/>
		<updated>2014-01-11T07:16:23Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Strypey&amp;diff=34073</id>
		<title>User:Strypey</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Strypey&amp;diff=34073"/>
		<updated>2014-01-11T07:01:05Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete}}&lt;br /&gt;
I cannot find any information on Danyl Strype doing any work related to free games. But a quick web search creates the impression that this person is trying to create a huge number of profile pages pointing to himself. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:01, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
I am a writer, performer, workshop leader and public speaker, with a track record in community access media, digital communications, and free culture advocacy. See more at:&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=34060</id>
		<title>User:Gamfan</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=34060"/>
		<updated>2014-01-09T22:52:00Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;br /&gt;
&lt;br /&gt;
== My TODO list ==&lt;br /&gt;
&lt;br /&gt;
* Projects asked to clarify media licenses &lt;br /&gt;
** [https://savannah.nongnu.org/bugs/index.php?40982 Beastlands - Song of the Were]&lt;br /&gt;
&lt;br /&gt;
* Projects asked to point me to the source code&lt;br /&gt;
** [https://sourceforge.net/p/spaceworld/discussion/general/thread/2284a0ae/ SpaceWorld]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=PokerTH&amp;diff=34059</id>
		<title>PokerTH</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=PokerTH&amp;diff=34059"/>
		<updated>2014-01-09T22:50:00Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = PokerTH&lt;br /&gt;
|image                = File:Pokerth.png&lt;br /&gt;
|caption              = PokerTH&lt;br /&gt;
|genre                = [[:Category:Card games|Cards]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.1&lt;br /&gt;
|release date         = December 12{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-22&lt;br /&gt;
|release announcement = http://www.pokerth.net/development/changelog.html&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}, {{Android}}&lt;br /&gt;
|link homepage        = http://www.pokerth.net/&lt;br /&gt;
|link blog            = http://www.pokerth.net/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.pokerth.net/community/forum.html&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/pokerth/&lt;br /&gt;
|link tracker         = https://github.com/pokerth/pokerth/issues&lt;br /&gt;
|link scmweb          = https://github.com/pokerth/&lt;br /&gt;
|scm                  = https://github.com/pokerth/pokerth.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PokerTH&#039;&#039;&#039; is a &#039;&#039;Texas Hold &#039;Em Poker&#039;&#039; card game with [[:Category:Online multiplayer games|network]] support, translations, and many other features. It is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/p/pokerth/pokerth_0.5+dfsg-1/pokerth.copyright PokerTH&#039;s copyright file] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; It used the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://www.pokerth.net/component/option,com_mambowiki/Itemid,82/ PokerTH&#039;s installation page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
; Version 1.1 on December 12{{th}}, 2013&lt;br /&gt;
: unannounced&lt;br /&gt;
; Version 1.0.1 on April 07{{th}}, 2013&lt;br /&gt;
: &amp;quot;Galician&amp;quot; translation, setting dialog for manual server configuration, bugfixes&lt;br /&gt;
; Version 1.0 on January 1{{st}}, 2013&lt;br /&gt;
: log-file analysis tool. adroid package: sound support and playable on bigger tablets now&lt;br /&gt;
; Version 0.6.2 on May 22&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokerth.net/ PokerTH&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Card games]][[Category:Online multiplayer games]][[Category:Gambling games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Hedgewars&amp;diff=34058</id>
		<title>Hedgewars</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Hedgewars&amp;diff=34058"/>
		<updated>2014-01-09T22:30:02Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Hedgewars&lt;br /&gt;
|image          = Image:Hedgewars-0.9.6-002.png&lt;br /&gt;
|caption        = Hedgewars 0.9.17&lt;br /&gt;
|genre          = [[:Category:Turn-based strategy games|TBS]]&lt;br /&gt;
|developer      = Hedgewars devlopment team&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://code.google.com/p/hedgewars/source/browse/README README file] at the code repository&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  = [[GNU Free Documentation License|GFDLv1.2]] (images &amp;amp; sounds)&amp;lt;br/&amp;gt;[[GNU General Public License|GPLv2]] (rest)&amp;lt;ref name=&amp;quot;license&amp;quot;/&amp;gt;&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.9.20.5&lt;br /&gt;
|release date   = January 06{{th}}, 2014&lt;br /&gt;
|release date iso = 2014-01-06&lt;br /&gt;
|release announcement = http://www.hedgewars.org/node/5727&lt;br /&gt;
|language       = [[:Category:Free Pascal games|Free Pascal]] (game), [[:Category:Haskell games|Haskell]] (game server), [[:Category:C++ games|C++]] (Qt front-end)&lt;br /&gt;
|library        = [[:Category:Qt games|Qt]], [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage  = http://www.hedgewars.org/&lt;br /&gt;
|link scmweb    = https://code.google.com/p/hedgewars/source/list&lt;br /&gt;
|scm            = hg clone https://code.google.com/p/hedgewars/&lt;br /&gt;
|link tracker   = https://code.google.com/p/hedgewars/issues/list&lt;br /&gt;
|link forum     = http://www.hedgewars.org/forum&lt;br /&gt;
|link feed      = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hedgewars&#039;&#039;&#039; is a [[:Category:Turn-based strategy games|turn-based]] artillery game featuring fighting hedgehogs.  In the spirit of worms, the player has to equip their team of hedgehogs with a choice of numerous weapons in order to combat the enemy.  It features an AI player as well as a multiplayer mode.&lt;br /&gt;
&lt;br /&gt;
The game is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://www.hedgewars.org/about.html The about page of Hedgewars]&amp;lt;/ref&amp;gt; It requires the [[:Category:Qt games|Qt]] and the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://www.hedgewars.org/faq.html Hedgewars FAQ page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release history==&lt;br /&gt;
See [[Hedgewars release history]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.hedgewars.org/ Hedgewars homepage]&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Turn-based strategy games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Qt games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Free Pascal games]]&amp;lt;!-- game --&amp;gt;&lt;br /&gt;
[[Category:Haskell games]]&amp;lt;!-- game server --&amp;gt;&lt;br /&gt;
[[Category:C++ games]]&amp;lt;!-- Qt front-end --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Chaos_Esque_Anthology&amp;diff=34057</id>
		<title>Chaos Esque Anthology</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Chaos_Esque_Anthology&amp;diff=34057"/>
		<updated>2014-01-09T22:17:09Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;{{Gameinfo |title                = Chaos Esque Anthology |image                = File:ChaosEsqueAnthology.jpg |caption              = Chaos Esque Anthology |genre             ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Chaos Esque Anthology&lt;br /&gt;
|image                = File:ChaosEsqueAnthology.jpg&lt;br /&gt;
|caption              = Chaos Esque Anthology&lt;br /&gt;
|genre                = [[:Category:First-person shooter games|1st person shooter]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]&lt;br /&gt;
|media license        = [[GPL]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = REL_12&lt;br /&gt;
|release date         = January 7{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-07&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://sourceforge.net/projects/chaosesqueanthology/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/chaosesqueanthology/blog&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/chaosesqueanthology/blog/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/chaosesqueanthology/discussion/general/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/chaosesqueanthology/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/chaosesqueanthology/tickets/&lt;br /&gt;
|link scmweb          = http://chaosesqueanthology.git.sourceforge.net/git/gitweb.cgi?p=chaosesqueanthology/xonotic-data.pk3dir;a=tree&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Chaos Esque Anthology&#039;&#039;&#039; is a first-person shooter. It is a fork of [[Xonotic]], but there is little information on how it differs from the original.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://sourceforge.net/projects/chaosesqueanthology/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:First-person shooter games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:ChaosEsqueAnthology.jpg&amp;diff=34056</id>
		<title>File:ChaosEsqueAnthology.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:ChaosEsqueAnthology.jpg&amp;diff=34056"/>
		<updated>2014-01-09T21:48:54Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: GPL from https://sourceforge.net/projects/chaosesqueanthology/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from https://sourceforge.net/projects/chaosesqueanthology/&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Advanced_Strategic_Command&amp;diff=34040</id>
		<title>Advanced Strategic Command</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Advanced_Strategic_Command&amp;diff=34040"/>
		<updated>2014-01-06T22:03:57Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Advanced Strategic Command&lt;br /&gt;
|image                = File:AdvancedStrategicCommand.jpg&lt;br /&gt;
|caption              = Advanced Strategic Command&lt;br /&gt;
|genre                = [[:Category:Turn-based strategy games|Turn-based strategy]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://hg.asc-hq.org/hg/asc/file/91b15fa9e7c0/COPYING LICENSE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.6.0&lt;br /&gt;
|release date         = December 28{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-28&lt;br /&gt;
|release announcement = https://sourceforge.net/p/asc-hq/news/2013/12/asc-260-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://www.asc-hq.org/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/asc-hq/news&lt;br /&gt;
|link chatweb         = https://webchat.quakenet.org/?channels=asc-pbp&lt;br /&gt;
|chat                 = irc://irc.quakenet.org/asc-pbp&lt;br /&gt;
|link feed            = https://sourceforge.net/p/asc-hq/news/feed&lt;br /&gt;
|link forum           = http://battle-planet.de/pbp/board/viewforum.php?f=85&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/asc-hq/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/asc-hq/bugs/&lt;br /&gt;
|link scmweb          = http://hg.asc-hq.org/hg/asc/file/&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Advanced Strategic Command&#039;&#039;&#039; is a turn based strategy game in the tradition of Battle Isle. &lt;br /&gt;
&lt;br /&gt;
ASC can be played against the computer or against other players.&lt;br /&gt;
&lt;br /&gt;
==External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.asc-hq.org/ ASC Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:ChaosEsque.jpg&amp;diff=34039</id>
		<title>File:ChaosEsque.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:ChaosEsque.jpg&amp;diff=34039"/>
		<updated>2014-01-06T21:50:34Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Gamfan moved page File:ChaosEsque.jpg to File:AdvancedStrategicCommand.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:AdvancedStrategicCommand.jpg]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:AdvancedStrategicCommand.jpg&amp;diff=34038</id>
		<title>File:AdvancedStrategicCommand.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:AdvancedStrategicCommand.jpg&amp;diff=34038"/>
		<updated>2014-01-06T21:50:34Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Gamfan moved page File:ChaosEsque.jpg to File:AdvancedStrategicCommand.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from http://www.asc-hq.org/webcache/MyWiki/Screenshots.html&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:AdvancedStrategicCommand.jpg&amp;diff=34037</id>
		<title>File:AdvancedStrategicCommand.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:AdvancedStrategicCommand.jpg&amp;diff=34037"/>
		<updated>2014-01-06T21:37:05Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: GPL from http://www.asc-hq.org/webcache/MyWiki/Screenshots.html&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from http://www.asc-hq.org/webcache/MyWiki/Screenshots.html&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=34035</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=34035"/>
		<updated>2014-01-05T14:02:46Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: /* P */ pinochle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]], but for which it is likely that somebody will try to add them or do time-consuming research about their freeness (or there is a significant hope of liberation, e.g. it is apparently non-free only because it has been derived from a then-non-free work).&lt;br /&gt;
&lt;br /&gt;
Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=4Mlinux&lt;br /&gt;
|reason=Not a game&amp;lt;ref&amp;gt;http://4mlinux.com/about.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=4MLinux is a mini Linux distribution&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Slower Speed of Light&lt;br /&gt;
|reason=It is based on an open source engine, but I cannot find the source code of the game &amp;lt;ref&amp;gt;http://gamelab.mit.edu/games/a-slower-speed-of-light/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Tale In The Desert&lt;br /&gt;
|reason=&amp;quot;While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot;&amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Arx Fatalis&lt;br /&gt;
|date=2013-08-08&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Al Emmo and The Lost Dutchman&#039;s Mine&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Alien Arena&lt;br /&gt;
|reason=non-free content, non-commercial restriction&amp;lt;ref&amp;gt;[http://svn.icculus.org/alienarena/trunk/docs/license.txt?view=markup Alien Arena license.txt], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;, &amp;quot;be sold or used for profit, without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Amnesia: A Machine For Pigs&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.aamfp.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Angband&lt;br /&gt;
|reason=Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
|description=some distributions&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Are we alone?&lt;br /&gt;
|reason=free game&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/blob/master/readme.md Are we alone? readme on github]&amp;lt;/ref&amp;gt;, but appears to use non-free font&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/tree/master/fnt Are we alone? fonts on github]&amp;lt;/ref&amp;gt;.  Otherwise fine.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Arx Libertatis&lt;br /&gt;
|reason=&amp;quot;Do I need a copy of Arx Fatalis to play Arx Libertatis? Yes. While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot; &amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Be The Wumpus&lt;br /&gt;
|reason=contains sounds under CC Sampling+. Most of them are from Freesound; some are PD or CC0; but tens of sounds made by two people (including the author) are under CC Sampling+.&amp;lt;ref&amp;gt;http://bethewumpus.cvs.sourceforge.net/bethewumpus/bethewumpus/sounds/Attribution.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Blood Frontier&lt;br /&gt;
|reason=Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-09&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Brainblast&lt;br /&gt;
|reason=Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Bub-n-Bros&lt;br /&gt;
|reason=The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cannons Lasers Rockets&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://netgameslab.com/clr.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=CLR is a free-to-play cross-platform multiplayer PvP/Co-op arcade space game. &lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=C-Dogs SDL&lt;br /&gt;
|reason=All graphics and _included_ (ogre.inc, bem.inc) mission data is copyright (c) Ronny Wester. Thus, this data is distributed as freeware, NOT under the GPL like the source code.&amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/doc/README_DATA&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-02&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=CloneKeen&lt;br /&gt;
|reason=seems to require the original non-free data files&amp;lt;ref&amp;gt;[http://clonekeen.sourceforge.net/?nav=download CloneKeen download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Colorful&lt;br /&gt;
|reason=&amp;quot;You can use this code anyway you please, with the following exceptions: - making an improved version of the game - using some parts in a commercial product&amp;quot;&amp;lt;ref&amp;gt;readme.txt in colorful-1-1-src.zip from [http://svgames.pl/file/colorful-source]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cube&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dale Hardshovel HD&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.phime.com/games/dale/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Danger from the Deep&lt;br /&gt;
|reason=“most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dark Oberon&lt;br /&gt;
|reason=unfree media.&amp;lt;ref&amp;gt;http://dark-oberon.svn.sourceforge.net/viewvc/dark-oberon/trunk/game/documents/license/license.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Demon Master Chris&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=DIVO&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Double Rogue&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dragon hunt&lt;br /&gt;
|reason= unfree media, sales and other restrictions. readme.txt in the tarball&lt;br /&gt;
|description=by evilmrhenry et al.&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dust Racing 2&lt;br /&gt;
|reason=&amp;quot;All image files, except where otherwise noted, are licensed under CC BY-NC 3.0&amp;quot;&amp;lt;ref&amp;gt;https://sourceforge.net/p/dustrac/code/ci/master/tree/README#l22&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Ecksdee&lt;br /&gt;
|reason=sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Evilot&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.syrenaica.com/evilot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Escape Goat&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/escape-goat/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Excalibur: Morgana&#039;s Revenge&lt;br /&gt;
|reason=Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=ezquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fancy Skulls&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://fancyskulls.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fran Bow&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://franbow.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Galcon&lt;br /&gt;
|reason=Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Game Dev Tycoon&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.greenheartgames.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gateways&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.smudgedcat.com/gateways.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Smudged Cat Games&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=gjrand&lt;br /&gt;
|reason=not a game&lt;br /&gt;
|description=The gjrand project is about pseudo-random number generation for the purpose of simulations, Monte-Carlo integration, computer games and the like.&amp;lt;ref&amp;gt;http://gjrand.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=2013-08-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Glest&lt;br /&gt;
|reason={{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-29&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gone Home&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.gonehomegame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Goscurry&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.goscurry.com/buy.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hairball&lt;br /&gt;
|reason=no source code, no license file &amp;lt;ref&amp;gt;http://www.udellgames.com/games/hairball/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hammerwatch&lt;br /&gt;
|reason=close source and commerical&amp;lt;ref&amp;gt;http://www.hammerwatch.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hatesnake3D&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Heroes of Might and Magic II&lt;br /&gt;
|reason=just the engine is open source, the game requires the original retail version.&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-11-03&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Invention&lt;br /&gt;
|reason=uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jack Haunt: Old Haunting Grounds&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.evolvingpoet.com/jack-haunt-old-haunting-grounds/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jooleem&lt;br /&gt;
|reason=data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest I&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest III&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Kite Story&lt;br /&gt;
|reason=just “all rights reserved”&lt;br /&gt;
|description=by Midnight Sun&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt&lt;br /&gt;
|reason=freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt Stories&lt;br /&gt;
|reason=freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=KQ&lt;br /&gt;
|reason=contains unlicensed music.&amp;lt;ref&amp;gt;[http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=564966  kq-data: contains unlicensed music] Debian bug tracker&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Lunar Lander&lt;br /&gt;
|reason=the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2011-08-07)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Nick Gasson&lt;br /&gt;
|date=2011-08-07&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Mage&#039;s Initiation&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Marina Attack&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.scirra.com/arcade/shooter/540/marina-attack-extended&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Megabyte Punch&lt;br /&gt;
|reason=Close source commercial game&amp;lt;ref&amp;gt;http://megabytepunch.reptile-games.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Melty Twist&lt;br /&gt;
|reason=the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
|description=for PyWeek 5 by DiamondGFX&amp;lt;ref&amp;gt;http://www.pyweek.org/e/xasm/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Metal Dead&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.walkthruwalls.com/buy/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster Quest Lite&lt;br /&gt;
|reason=no source code available, no repository, only an .exe file in the file section and no link on the website &amp;lt;ref&amp;gt;https://sourceforge.net/projects/monster-quest&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-07&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster RPG 2&lt;br /&gt;
|reason=is supposedly free code and assets but apparently some of the media assets are &amp;quot;borrowed&amp;quot;.&amp;lt;ref&amp;gt;http://opengameart.org/forumtopic/thoughts-on-uploading-monster-rpg-2-assets-to-oga&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=My Ex-Boyfriend the Space Tyrant!&lt;br /&gt;
|reason=Listed as open source on the Linux Game Database, but SourceCode is available to paying customers only.&amp;lt;ref&amp;gt;http://www.um.com.au/spaceout/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
:That does not make the game non-free. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:36, 18 August 2013 (CEST)&lt;br /&gt;
:: Section 1 of the Open Source definition says: &amp;quot;The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.&amp;quot; So, assume I bought a copy of the game with the source code. Since I am not allowed to give it to my neighbor, this is not free software.&lt;br /&gt;
:::If you&#039;re not allowed to give it to your neighbor, it&#039;s not free software, sure. But if they only give the source code to paying customers, that&#039;s ok. (The customer must be allowed to pass it along.) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:05, 18 August 2013 (CEST)&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nelly&#039;s Rooftop Garden&lt;br /&gt;
|reason=no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nihilumbra&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.beautifungames.com/p/games.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=No Gravity&lt;br /&gt;
|reason=unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=nquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenAstroMenace ([[Talk:OpenAstroMenace|talk]])&lt;br /&gt;
|reason=non-free 3D models&amp;lt;ref&amp;gt;[http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1969757&amp;amp;group_id=205965&amp;amp;atid=995765 a ticket from 2008]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://ftp-master.metadata.debian.org/changelogs//non-free/a/astromenace-data/astromenace-data_1.3.1+repack-1_copyright License file of Debian package astromenace-data (checked on 2013-10-28)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2011-02-11&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Open General&lt;br /&gt;
|reason=No source code. While there is Subversion repository, it contains only data files &amp;lt;ref&amp;gt;https://sourceforge.net/p/opengeneral/code/, find . -type f | grep -vi &amp;quot;.png$&amp;quot; | grep -vi &amp;quot;.txt$&amp;quot; | grep -v &amp;quot;/.svn/&amp;quot; | grep -vi &amp;quot;.scn$&amp;quot; | grep -vi &amp;quot;.map$&amp;quot; | grep -vi &amp;quot;.pdf$&amp;quot; | grep -vi &amp;quot;.cam$&amp;quot; | grep -vi &amp;quot;.ply$&amp;quot; | grep -vi &amp;quot;.jpg$&amp;quot; | grep -vi &amp;quot;.gif$&amp;quot; | grep -vi &amp;quot;.rtf$&amp;quot; | grep -vi &amp;quot;.font$&amp;quot; | grep -vi &amp;quot;.xml$&amp;quot; | grep -vi &amp;quot;.eqp$&amp;quot; | grep -vi &amp;quot;.doc$&amp;quot; | grep -vi &amp;quot;.front$&amp;quot; | grep -vi &amp;quot;.tmsg$&amp;quot; | grep -vi &amp;quot;.mp3$&amp;quot; | grep -vi &amp;quot;.xls$&amp;quot; | grep -vi &amp;quot;.proto$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.exe$&amp;quot; | grep -vi &amp;quot;.wav$&amp;quot; | grep -vi &amp;quot;.mapx$&amp;quot;  | grep -vi &amp;quot;.smx$&amp;quot; | grep -vi &amp;quot;.log$&amp;quot; | grep -vi &amp;quot;.xsch$&amp;quot; | less&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Evolution of SSI Panzer General II&lt;br /&gt;
|date=2013-10-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRA&lt;br /&gt;
|reason=&amp;quot;To run OpenRA, several files are needed from the original game disks.&amp;quot; &amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL OpenRA install]&amp;lt;/ref&amp;gt;. And the FAQ&amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal OpenRA FAQ]&amp;lt;/ref&amp;gt; goes into more details: &amp;quot;Electronic Arts have released both C&amp;amp;C and RA as Freeware [...] ~15MB of files that we need to run the game. Those game assets are not covered by OpenRA&#039;s GNU General Public License&amp;quot;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-01-04&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRaider&lt;br /&gt;
|reason=nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenXcom&lt;br /&gt;
|reason=&amp;quot;OpenXcom requires a vanilla version of the original UFO: Enemy Unknown / X-COM: UFO Defense (any DOS / Windows version). It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy one&amp;quot; &amp;lt;ref&amp;gt;http://openxcom.org/index.php/downloads-extras/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=UFO: Enemy Unknown&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Operation Smash&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://operationsmash.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Other-Life&lt;br /&gt;
|reason=only the client source code is available&amp;lt;ref&amp;gt;http://www.other-life.com/links.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Paintown&lt;br /&gt;
|reason=nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Particulars&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.particularsgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Pinochle&lt;br /&gt;
|reason=&amp;quot;This game is released under the terms of shareware.&amp;quot;&amp;lt;ref&amp;gt;[http://www.joedog.org/pinochle/ Pinochle]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2014-01-04&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Pitman&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet Umi&lt;br /&gt;
|reason=contains music from a non-free game.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planeshift&lt;br /&gt;
|reason=&amp;quot;All artwork, musics, dialogues, stories, names, 3d models, etc... are under a proprietary license. This means you cannot reuse those in any way without our explicit permission. If you plan to create another game based on our source code, remember you will have to redo all art,music,models,stories,etc... You cannot host another server where PlaneShift Clients connects to, because our license on assets forbits it.&amp;quot;&amp;lt;ref&amp;gt;[http://www.planeshift.it/License Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Platinum Arts Sandbox&lt;br /&gt;
|reason=LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet M.U.L.E. &lt;br /&gt;
|reason=Freeware&amp;lt;ref&amp;gt;https://freecode.com/projects/planet-mule&amp;lt;/ref&amp;gt;, no source code available&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=pyzelda2&lt;br /&gt;
|reason=uses graphics from the original zelda game&amp;lt;ref&amp;gt;[https://sourceforge.net/projects/pyzelda2/ pyzelda2 screenshots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Q3Rally&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://www.q3rally.com/?page_id=49&amp;lt;/ref&amp;gt; — non-free data&amp;lt;ref&amp;gt;IRC conversation with ZTurtleMan in #q3rally (Freenode) revealed data licenses are mixed, some uncertain. He also said someone was working on making all data “Creative Commons”.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=QbQbQb&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://qbqbqb.rezoner.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Quest for Glory II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Really Rather Good Battles In Space&lt;br /&gt;
|reason=non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Red Eclipse&lt;br /&gt;
|reason=unclear licensing&amp;lt;ref&amp;gt;http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt&amp;lt;/ref&amp;gt; of Akashi-Font (as in rev. 4451; torley licensing was changed from unclear custom+cc-by to cc-by-sa). --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:15, 24 March 2013 (CET); a later edit about Akashi-Font: http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt?r1=4762&amp;amp;r2=4778&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Return to Zero&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Robot Underground&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sauerbraten&lt;br /&gt;
|reason=Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sentinel&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.sentinelgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Simutrans&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Smokin&#039; Guns&lt;br /&gt;
|reason=Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sorry Mario Bros!&lt;br /&gt;
|reason=close source, original images&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster II&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scid/code/ci/master/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid vs. PC&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scidvspc/code/1584/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=StarMade&lt;br /&gt;
|reason=&amp;quot;One general rule is that you are not permitted to distribute anything made by the creator of StarMade and his partners. You are not allowed to give copies away without permission,&amp;quot;&amp;lt;ref&amp;gt;http://star-made.org/content/terms-and-conditions#EULA&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Stunt rally&lt;br /&gt;
|reason=Partly nonfree media, based on vdrift. (discussion with cryham on freenode in #stuntrally)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tales of Maj&#039;Eyal&lt;br /&gt;
|reason=&amp;quot;All the tiles of the &#039;shockbolt&#039; tileset, located in all the &#039;gfx/shockbolt&#039; and &#039;gfx/lore&#039; folders are granted to use with the Tales of Maj&#039;Eyal game only.&amp;quot;&amp;lt;ref&amp;gt;[http://git.net-core.org/darkgod/t-engine4/blob/master/COPYING-TILES COPYING-TILES]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Rougelike&lt;br /&gt;
|date=2013-11-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Teleglitch&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://diemore.teleglitch.com/buy&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Die More Edition&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Dark Mod&lt;br /&gt;
|reason=Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) &amp;lt;ref&amp;gt;https://svn.thedarkmod.com/svn/darkmod_src/trunk/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}} &lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Grave Digger&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;https://sites.fastspring.com/tinnes/instant/gravedigger&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Raven - Legacy of a Masterthief&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://raven-game.com/en/buynow/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Sub Is Deadly&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Ur-Quan Masters&lt;br /&gt;
|reason= media is under a non-free license&lt;br /&gt;
|description=(UQM)&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Urgent Decision&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://tud.sourceforge.net/artistic_license.txt The Urgent Decision licence]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=TRI&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Trigger Ralley&lt;br /&gt;
|reason=&amp;quot;you may not modify or redistribute the Content for any purpose unless you have a separate license from the owner(s) to do so. To enable local testing and experimenting, you may use the Content with versions of Trigger Rally that you yourself have modified, but not if the modifications were made by someone else.&amp;quot;&amp;lt;ref&amp;gt;https://triggerrally.com/license&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-07&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=TUER&lt;br /&gt;
|reason=Creative Commons Sampling+ License&amp;lt;ref&amp;gt;https://tuer.svn.sourceforge.net/svnroot/tuer/pre_beta/credits.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tumblox&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Typus Pocus&lt;br /&gt;
|reason=at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=UFO:Alien Invasion&lt;br /&gt;
|reason=Contains files missing licenses. [http://ufoai.org/licenses/index.html] One of those files is a non-commercial Iconian font. [http://www.iconian.com/fonts/7th.zip]&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013.12.25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Unvanquished&lt;br /&gt;
|reason=uses shaderlabs textures that cannot be used commercially&amp;lt;ref&amp;gt;[https://github.com/Unvanquished/Unvanquished/blob/9c045453b2906a75c796ef6a3de8a96fa5cbcd36/COPYING.txt Unvanquished licensing], prohibits commercial use&amp;lt;/ref&amp;gt; or redistributed alone. (The latter of course is trivial to bypass by adding a hello world type of map.)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vacuum Magic&lt;br /&gt;
|reason=non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vendetta Online&lt;br /&gt;
|reason=Non-free Trialware&amp;lt;ref&amp;gt;http://freecode.com/projects/vendetta-online&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vertigo&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://www.ketonegames.com/2012/06/27/hello-world/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vdrift&lt;br /&gt;
|reason=nonfree content imported from other sources - Conversation with thelusiv on #vdrift&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Virus Killer&lt;br /&gt;
|reason=Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Warsow&lt;br /&gt;
|reason=has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=World of Padman&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Within a Deep Forest&lt;br /&gt;
|reason=homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Wizard of Wor HTML5&lt;br /&gt;
|reason=No license information on the SF.net page, no license file in .zip download. No contact information nor bug tracker to raise this issue.&amp;lt;ref&amp;gt;https://sourceforge.net/projects/wizardofworhtml5/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=xJigsaw&lt;br /&gt;
|reason=xJigsaw is freeware and is free for private non-commercial use. It is not open source. &amp;lt;ref&amp;gt;http://www.webmayo.com/xjigsaw/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=puzzle game&lt;br /&gt;
|date=2013-08-09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Zyberflux&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=34033</id>
		<title>Libregamewiki:Rejected games list</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&amp;diff=34033"/>
		<updated>2014-01-04T19:23:08Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: /* O */ OpenRA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rejected games list&#039;&#039;&#039; is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]], but for which it is likely that somebody will try to add them or do time-consuming research about their freeness (or there is a significant hope of liberation, e.g. it is apparently non-free only because it has been derived from a then-non-free work).&lt;br /&gt;
&lt;br /&gt;
Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].&lt;br /&gt;
&lt;br /&gt;
Lists of games rejected by other projects:&lt;br /&gt;
* [http://wiki.debian.org/Games/Unsuitable Debian]&lt;br /&gt;
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]&lt;br /&gt;
&lt;br /&gt;
{{ListTOC}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=4Mlinux&lt;br /&gt;
|reason=Not a game&amp;lt;ref&amp;gt;http://4mlinux.com/about.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=4MLinux is a mini Linux distribution&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Slower Speed of Light&lt;br /&gt;
|reason=It is based on an open source engine, but I cannot find the source code of the game &amp;lt;ref&amp;gt;http://gamelab.mit.edu/games/a-slower-speed-of-light/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=A Tale In The Desert&lt;br /&gt;
|reason=&amp;quot;While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot;&amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Arx Fatalis&lt;br /&gt;
|date=2013-08-08&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Al Emmo and The Lost Dutchman&#039;s Mine&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Alien Arena&lt;br /&gt;
|reason=non-free content, non-commercial restriction&amp;lt;ref&amp;gt;[http://svn.icculus.org/alienarena/trunk/docs/license.txt?view=markup Alien Arena license.txt], includes: &amp;quot;It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena.  It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.&amp;quot;, &amp;quot;be sold or used for profit, without express consent from COR Entertainment.&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Amnesia: A Machine For Pigs&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.aamfp.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Angband&lt;br /&gt;
|reason=Non-free windows port&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt;, &amp;quot;freeware sounds&amp;quot;. Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].&lt;br /&gt;
|description=some distributions&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Are we alone?&lt;br /&gt;
|reason=free game&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/blob/master/readme.md Are we alone? readme on github]&amp;lt;/ref&amp;gt;, but appears to use non-free font&amp;lt;ref&amp;gt;[https://github.com/Fiona/AreWeAlone/tree/master/fnt Are we alone? fonts on github]&amp;lt;/ref&amp;gt;.  Otherwise fine.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Arx Libertatis&lt;br /&gt;
|reason=&amp;quot;Do I need a copy of Arx Fatalis to play Arx Libertatis? Yes. While the engine of Arx Fatalis was open-sourced, this does not include the game data.&amp;quot; &amp;lt;ref&amp;gt;http://wiki.arx-libertatis.org/FAQ&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Be The Wumpus&lt;br /&gt;
|reason=contains sounds under CC Sampling+. Most of them are from Freesound; some are PD or CC0; but tens of sounds made by two people (including the author) are under CC Sampling+.&amp;lt;ref&amp;gt;http://bethewumpus.cvs.sourceforge.net/bethewumpus/bethewumpus/sounds/Attribution.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Blood Frontier&lt;br /&gt;
|reason=Non-free content&amp;lt;ref&amp;gt;http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]&lt;br /&gt;
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&amp;amp;view=markup Acord&#039;s works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&amp;amp;view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&amp;amp;view=markup textures]&lt;br /&gt;
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&amp;amp;view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&amp;amp;view=markup]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-09&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Brainblast&lt;br /&gt;
|reason=Non-free sounds from Freesound&amp;lt;ref&amp;gt;[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)&amp;lt;/ref&amp;gt;; uses the non-free FMOD library.&amp;lt;ref&amp;gt;http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-03-16&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Bub-n-Bros&lt;br /&gt;
|reason=The media is from mcsebi&#039;s bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. &amp;lt;ref&amp;gt;[http://www.mcsebi.com/bb2.php Purchase page]&amp;lt;/ref&amp;gt; The copyright file for the &amp;lt;code&amp;gt;bubbros&amp;lt;/code&amp;gt; package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]&amp;lt;/ref&amp;gt; which FSF considers too vague to be free.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;&amp;gt;[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cannons Lasers Rockets&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://netgameslab.com/clr.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=CLR is a free-to-play cross-platform multiplayer PvP/Co-op arcade space game. &lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=C-Dogs SDL&lt;br /&gt;
|reason=All graphics and _included_ (ogre.inc, bem.inc) mission data is copyright (c) Ronny Wester. Thus, this data is distributed as freeware, NOT under the GPL like the source code.&amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/doc/README_DATA&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-02&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=CloneKeen&lt;br /&gt;
|reason=seems to require the original non-free data files&amp;lt;ref&amp;gt;[http://clonekeen.sourceforge.net/?nav=download CloneKeen download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Colorful&lt;br /&gt;
|reason=&amp;quot;You can use this code anyway you please, with the following exceptions: - making an improved version of the game - using some parts in a commercial product&amp;quot;&amp;lt;ref&amp;gt;readme.txt in colorful-1-1-src.zip from [http://svgames.pl/file/colorful-source]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Cube&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;[http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&amp;amp;ei=zHjkRsbJNp6ygQSwwM3eDA&amp;amp;usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&amp;amp;sig2=VFSLH7_VjkIsecvzy6m-Cw  Discussion about proprietary cube data on the Debian developer mailing list]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dale Hardshovel HD&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.phime.com/games/dale/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Danger from the Deep&lt;br /&gt;
|reason=“most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dark Oberon&lt;br /&gt;
|reason=unfree media.&amp;lt;ref&amp;gt;http://dark-oberon.svn.sourceforge.net/viewvc/dark-oberon/trunk/game/documents/license/license.txt?view=markup&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Demon Master Chris&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=DIVO&lt;br /&gt;
|reason=close source, commercial&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Double Rogue&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dragon hunt&lt;br /&gt;
|reason= unfree media, sales and other restrictions. readme.txt in the tarball&lt;br /&gt;
|description=by evilmrhenry et al.&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Dust Racing 2&lt;br /&gt;
|reason=&amp;quot;All image files, except where otherwise noted, are licensed under CC BY-NC 3.0&amp;quot;&amp;lt;ref&amp;gt;https://sourceforge.net/p/dustrac/code/ci/master/tree/README#l22&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-09-04&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Ecksdee&lt;br /&gt;
|reason=sounds and music files are licensed for non-commercial usage&amp;lt;ref&amp;gt;[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Evilot&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.syrenaica.com/evilot/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Escape Goat&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/escape-goat/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Excalibur: Morgana&#039;s Revenge&lt;br /&gt;
|reason=Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=ezquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fancy Skulls&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://fancyskulls.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Fran Bow&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://franbow.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Galcon&lt;br /&gt;
|reason=Not free.&amp;lt;ref&amp;gt;[http://www.imitationpickles.org/galcon/index.html Homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Game Dev Tycoon&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.greenheartgames.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gateways&lt;br /&gt;
|reason=close source, commercial&amp;lt;ref&amp;gt;http://www.smudgedcat.com/gateways.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Smudged Cat Games&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=gjrand&lt;br /&gt;
|reason=not a game&lt;br /&gt;
|description=The gjrand project is about pseudo-random number generation for the purpose of simulations, Monte-Carlo integration, computer games and the like.&amp;lt;ref&amp;gt;http://gjrand.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=2013-08-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Glest&lt;br /&gt;
|reason={{check|(some) media is unfree}}&amp;lt;ref&amp;gt;[http://www.glest.org/glest_board/viewtopic.php?t=2560&amp;amp;start=15 Thread on Glest&#039;s forums asking about model license]&amp;lt;/ref&amp;gt; (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))&lt;br /&gt;
|description=&lt;br /&gt;
|date=2009-11-29&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Gone Home&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.gonehomegame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Goscurry&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.goscurry.com/buy.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hairball&lt;br /&gt;
|reason=no source code, no license file &amp;lt;ref&amp;gt;http://www.udellgames.com/games/hairball/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hammerwatch&lt;br /&gt;
|reason=close source and commerical&amp;lt;ref&amp;gt;http://www.hammerwatch.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Hatesnake3D&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Heroes of Might and Magic II&lt;br /&gt;
|reason=just the engine is open source, the game requires the original retail version.&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-11-03&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Invention&lt;br /&gt;
|reason=uses CC By-NC and CC Sampling* licensed music and sounds.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jack Haunt: Old Haunting Grounds&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.evolvingpoet.com/jack-haunt-old-haunting-grounds/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Jooleem&lt;br /&gt;
|reason=data is cc-nc&amp;lt;ref&amp;gt;[http://jooleem.sourceforge.net/#License Jooleem license information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest I&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=King&#039;s Quest III&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Kite Story&lt;br /&gt;
|reason=just “all rights reserved”&lt;br /&gt;
|description=by Midnight Sun&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt&lt;br /&gt;
|reason=freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Knytt Stories&lt;br /&gt;
|reason=freeware&amp;lt;ref&amp;gt;[http://indygamer.blogspot.com/2006/12/knytt.html This blog considered Knytt and Knytt Stories to be freeware], there are no indicators for them being free software&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=KQ&lt;br /&gt;
|reason=contains unlicensed music.&amp;lt;ref&amp;gt;[http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=564966  kq-data: contains unlicensed music] Debian bug tracker&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Lunar Lander&lt;br /&gt;
|reason=the &#039;&#039;sounds&#039;&#039; in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.&amp;lt;ref&amp;gt;[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2011-08-07)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=by Nick Gasson&lt;br /&gt;
|date=2011-08-07&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Mage&#039;s Initiation&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Marina Attack&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.scirra.com/arcade/shooter/540/marina-attack-extended&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Megabyte Punch&lt;br /&gt;
|reason=Close source commercial game&amp;lt;ref&amp;gt;http://megabytepunch.reptile-games.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Melty Twist&lt;br /&gt;
|reason=the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.&lt;br /&gt;
|description=for PyWeek 5 by DiamondGFX&amp;lt;ref&amp;gt;http://www.pyweek.org/e/xasm/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Metal Dead&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.walkthruwalls.com/buy/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster Quest Lite&lt;br /&gt;
|reason=no source code available, no repository, only an .exe file in the file section and no link on the website &amp;lt;ref&amp;gt;https://sourceforge.net/projects/monster-quest&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-07&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Monster RPG 2&lt;br /&gt;
|reason=is supposedly free code and assets but apparently some of the media assets are &amp;quot;borrowed&amp;quot;.&amp;lt;ref&amp;gt;http://opengameart.org/forumtopic/thoughts-on-uploading-monster-rpg-2-assets-to-oga&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=My Ex-Boyfriend the Space Tyrant!&lt;br /&gt;
|reason=Listed as open source on the Linux Game Database, but SourceCode is available to paying customers only.&amp;lt;ref&amp;gt;http://www.um.com.au/spaceout/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
:That does not make the game non-free. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:36, 18 August 2013 (CEST)&lt;br /&gt;
:: Section 1 of the Open Source definition says: &amp;quot;The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.&amp;quot; So, assume I bought a copy of the game with the source code. Since I am not allowed to give it to my neighbor, this is not free software.&lt;br /&gt;
:::If you&#039;re not allowed to give it to your neighbor, it&#039;s not free software, sure. But if they only give the source code to paying customers, that&#039;s ok. (The customer must be allowed to pass it along.) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:05, 18 August 2013 (CEST)&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nelly&#039;s Rooftop Garden&lt;br /&gt;
|reason=no license specified, freeware textures and a font used.&amp;lt;ref&amp;gt;http://pyweek.org/e/rushed/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Nihilumbra&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://www.beautifungames.com/p/games.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=No Gravity&lt;br /&gt;
|reason=unfree media&amp;lt;ref&amp;gt;[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity&#039;s README in the project&#039;s CVS repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=nquake&lt;br /&gt;
|reason=requires original proprietary media&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenAstroMenace ([[Talk:OpenAstroMenace|talk]])&lt;br /&gt;
|reason=non-free 3D models&amp;lt;ref&amp;gt;[http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1969757&amp;amp;group_id=205965&amp;amp;atid=995765 a ticket from 2008]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://ftp-master.metadata.debian.org/changelogs//non-free/a/astromenace-data/astromenace-data_1.3.1+repack-1_copyright License file of Debian package astromenace-data (checked on 2013-10-28)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2011-02-11&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Open General&lt;br /&gt;
|reason=No source code. While there is Subversion repository, it contains only data files &amp;lt;ref&amp;gt;https://sourceforge.net/p/opengeneral/code/, find . -type f | grep -vi &amp;quot;.png$&amp;quot; | grep -vi &amp;quot;.txt$&amp;quot; | grep -v &amp;quot;/.svn/&amp;quot; | grep -vi &amp;quot;.scn$&amp;quot; | grep -vi &amp;quot;.map$&amp;quot; | grep -vi &amp;quot;.pdf$&amp;quot; | grep -vi &amp;quot;.cam$&amp;quot; | grep -vi &amp;quot;.ply$&amp;quot; | grep -vi &amp;quot;.jpg$&amp;quot; | grep -vi &amp;quot;.gif$&amp;quot; | grep -vi &amp;quot;.rtf$&amp;quot; | grep -vi &amp;quot;.font$&amp;quot; | grep -vi &amp;quot;.xml$&amp;quot; | grep -vi &amp;quot;.eqp$&amp;quot; | grep -vi &amp;quot;.doc$&amp;quot; | grep -vi &amp;quot;.front$&amp;quot; | grep -vi &amp;quot;.tmsg$&amp;quot; | grep -vi &amp;quot;.mp3$&amp;quot; | grep -vi &amp;quot;.xls$&amp;quot; | grep -vi &amp;quot;.proto$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.cur$&amp;quot; | grep -vi &amp;quot;.exe$&amp;quot; | grep -vi &amp;quot;.wav$&amp;quot; | grep -vi &amp;quot;.mapx$&amp;quot;  | grep -vi &amp;quot;.smx$&amp;quot; | grep -vi &amp;quot;.log$&amp;quot; | grep -vi &amp;quot;.xsch$&amp;quot; | less&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Evolution of SSI Panzer General II&lt;br /&gt;
|date=2013-10-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRA&lt;br /&gt;
|reason=&amp;quot;To run OpenRA, several files are needed from the original game disks.&amp;quot; &amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL OpenRA install]&amp;lt;/ref&amp;gt;. And the FAQ&amp;lt;ref&amp;gt;[https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal OpenRA FAQ]&amp;lt;/ref&amp;gt; goes into more details: &amp;quot;Electronic Arts have released both C&amp;amp;C and RA as Freeware [...] ~15MB of files that we need to run the game. Those game assets are not covered by OpenRA&#039;s GNU General Public License&amp;quot;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-01-04&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenRaider&lt;br /&gt;
|reason=nonfree content from the original game.&amp;lt;ref&amp;gt;http://openraider.sourceforge.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=OpenXcom&lt;br /&gt;
|reason=&amp;quot;OpenXcom requires a vanilla version of the original UFO: Enemy Unknown / X-COM: UFO Defense (any DOS / Windows version). It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy one&amp;quot; &amp;lt;ref&amp;gt;http://openxcom.org/index.php/downloads-extras/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=UFO: Enemy Unknown&lt;br /&gt;
|date=2013-09-25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Operation Smash&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://operationsmash.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Other-Life&lt;br /&gt;
|reason=only the client source code is available&amp;lt;ref&amp;gt;http://www.other-life.com/links.php&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Paintown&lt;br /&gt;
|reason=nonfree content.  (conversation with jonrafkind in #paintown)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Particulars&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.particularsgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Pitman&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet Umi&lt;br /&gt;
|reason=contains music from a non-free game.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planeshift&lt;br /&gt;
|reason=&amp;quot;All artwork, musics, dialogues, stories, names, 3d models, etc... are under a proprietary license. This means you cannot reuse those in any way without our explicit permission. If you plan to create another game based on our source code, remember you will have to redo all art,music,models,stories,etc... You cannot host another server where PlaneShift Clients connects to, because our license on assets forbits it.&amp;quot;&amp;lt;ref&amp;gt;[http://www.planeshift.it/License Planeshift license]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Platinum Arts Sandbox&lt;br /&gt;
|reason=LICENSE.txt in version 2.2.4: “5.  With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution.  In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Planet M.U.L.E. &lt;br /&gt;
|reason=Freeware&amp;lt;ref&amp;gt;https://freecode.com/projects/planet-mule&amp;lt;/ref&amp;gt;, no source code available&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=pyzelda2&lt;br /&gt;
|reason=uses graphics from the original zelda game&amp;lt;ref&amp;gt;[https://sourceforge.net/projects/pyzelda2/ pyzelda2 screenshots]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Q3Rally&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://www.q3rally.com/?page_id=49&amp;lt;/ref&amp;gt; — non-free data&amp;lt;ref&amp;gt;IRC conversation with ZTurtleMan in #q3rally (Freenode) revealed data licenses are mixed, some uncertain. He also said someone was working on making all data “Creative Commons”.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=QbQbQb&lt;br /&gt;
|reason=commercial close source&amp;lt;ref&amp;gt;http://qbqbqb.rezoner.net/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Quest for Glory II&lt;br /&gt;
|reason=&amp;quot;AGDI&#039;s games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD.&amp;quot;&amp;lt;ref&amp;gt;http://www.agdinteractive.com/global/agd_legal.jpg&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Really Rather Good Battles In Space&lt;br /&gt;
|reason=non-free data.&amp;lt;ref&amp;gt;http://rrgbis.sourceforge.net/readme.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Red Eclipse&lt;br /&gt;
|reason=unclear licensing&amp;lt;ref&amp;gt;http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt&amp;lt;/ref&amp;gt; of Akashi-Font (as in rev. 4451; torley licensing was changed from unclear custom+cc-by to cc-by-sa). --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:15, 24 March 2013 (CET); a later edit about Akashi-Font: http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt?r1=4762&amp;amp;r2=4778&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Return to Zero&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&amp;amp;fileinfo Return to Zero download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Robot Underground&lt;br /&gt;
|reason=&amp;lt;ref&amp;gt;http://pyweek.org/e/eevee_evolution/&amp;lt;/ref&amp;gt; includes a non-free&amp;lt;ref&amp;gt;http://fonts.tom7.com/legal/&amp;lt;/ref&amp;gt; font.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sauerbraten&lt;br /&gt;
|reason=Nonfree content&amp;lt;ref&amp;gt;[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sentinel&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.sentinelgame.com/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Simutrans&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]&amp;lt;/ref&amp;gt; is considered non-free by FSF.&amp;lt;ref name=&amp;quot;fsfliclist&amp;quot;/&amp;gt; May have non-free media, too.&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Smokin&#039; Guns&lt;br /&gt;
|reason=Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Sorry Mario Bros!&lt;br /&gt;
|reason=close source, original images&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Soulcaster II&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://www.magicaltimebean.com/soulcaster-ii/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scid/code/ci/master/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Scid vs. PC&lt;br /&gt;
|reason=&amp;quot;in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.&amp;lt;ref&amp;gt;http://sourceforge.net/p/scidvspc/code/1584/tree/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-31&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=StarMade&lt;br /&gt;
|reason=&amp;quot;One general rule is that you are not permitted to distribute anything made by the creator of StarMade and his partners. You are not allowed to give copies away without permission,&amp;quot;&amp;lt;ref&amp;gt;http://star-made.org/content/terms-and-conditions#EULA&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Stunt rally&lt;br /&gt;
|reason=Partly nonfree media, based on vdrift. (discussion with cryham on freenode in #stuntrally)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tales of Maj&#039;Eyal&lt;br /&gt;
|reason=&amp;quot;All the tiles of the &#039;shockbolt&#039; tileset, located in all the &#039;gfx/shockbolt&#039; and &#039;gfx/lore&#039; folders are granted to use with the Tales of Maj&#039;Eyal game only.&amp;quot;&amp;lt;ref&amp;gt;[http://git.net-core.org/darkgod/t-engine4/blob/master/COPYING-TILES COPYING-TILES]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Rougelike&lt;br /&gt;
|date=2013-11-13&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Teleglitch&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://diemore.teleglitch.com/buy&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=Die More Edition&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Dark Mod&lt;br /&gt;
|reason=Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) &amp;lt;ref&amp;gt;https://svn.thedarkmod.com/svn/darkmod_src/trunk/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-10-19&lt;br /&gt;
}} &lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Grave Digger&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;https://sites.fastspring.com/tinnes/instant/gravedigger&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Raven - Legacy of a Masterthief&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://raven-game.com/en/buynow/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Sub Is Deadly&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Ur-Quan Masters&lt;br /&gt;
|reason= media is under a non-free license&lt;br /&gt;
|description=(UQM)&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=The Urgent Decision&lt;br /&gt;
|reason=Artistic License 1.0&amp;lt;ref&amp;gt;[http://tud.sourceforge.net/artistic_license.txt The Urgent Decision licence]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=TRI&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Trigger Ralley&lt;br /&gt;
|reason=&amp;quot;you may not modify or redistribute the Content for any purpose unless you have a separate license from the owner(s) to do so. To enable local testing and experimenting, you may use the Content with versions of Trigger Rally that you yourself have modified, but not if the modifications were made by someone else.&amp;quot;&amp;lt;ref&amp;gt;https://triggerrally.com/license&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-07&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=TUER&lt;br /&gt;
|reason=Creative Commons Sampling+ License&amp;lt;ref&amp;gt;https://tuer.svn.sourceforge.net/svnroot/tuer/pre_beta/credits.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Tumblox&lt;br /&gt;
|reason=close source, commercial &amp;lt;ref&amp;gt;http://ratking.de/store/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Typus Pocus&lt;br /&gt;
|reason=at least some of the graphics is under CC by-&#039;&#039;nc&#039;&#039;-sa.&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=UFO:Alien Invasion&lt;br /&gt;
|reason=Contains files missing licenses. [http://ufoai.org/licenses/index.html] One of those files is a non-commercial Iconian font. [http://www.iconian.com/fonts/7th.zip]&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013.12.25&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Unvanquished&lt;br /&gt;
|reason=uses shaderlabs textures that cannot be used commercially&amp;lt;ref&amp;gt;[https://github.com/Unvanquished/Unvanquished/blob/9c045453b2906a75c796ef6a3de8a96fa5cbcd36/COPYING.txt Unvanquished licensing], prohibits commercial use&amp;lt;/ref&amp;gt; or redistributed alone. (The latter of course is trivial to bypass by adding a hello world type of map.)&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vacuum Magic&lt;br /&gt;
|reason=non-free third-party media&amp;lt;ref&amp;gt;http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vendetta Online&lt;br /&gt;
|reason=Non-free Trialware&amp;lt;ref&amp;gt;http://freecode.com/projects/vendetta-online&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-18&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vertigo&lt;br /&gt;
|reason=close source&amp;lt;ref&amp;gt;http://www.ketonegames.com/2012/06/27/hello-world/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=2013-08-06&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Vdrift&lt;br /&gt;
|reason=nonfree content imported from other sources - Conversation with thelusiv on #vdrift&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Virus Killer&lt;br /&gt;
|reason=Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Warsow&lt;br /&gt;
|reason=has non-free media&amp;lt;ref&amp;gt;[http://www.warsow.net/wiki/index.php?title=FAQ&amp;amp;oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=World of Padman&lt;br /&gt;
|reason=non-free content&amp;lt;ref&amp;gt;See licensing information during installation&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Within a Deep Forest&lt;br /&gt;
|reason=homepage states that it is a freeware game&amp;lt;ref&amp;gt;[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Wizard of Wor HTML5&lt;br /&gt;
|reason=No license information on the SF.net page, no license file in .zip download. No contact information nor bug tracker to raise this issue.&amp;lt;ref&amp;gt;https://sourceforge.net/projects/wizardofworhtml5/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=xJigsaw&lt;br /&gt;
|reason=xJigsaw is freeware and is free for private non-commercial use. It is not open source. &amp;lt;ref&amp;gt;http://www.webmayo.com/xjigsaw/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=puzzle game&lt;br /&gt;
|date=2013-08-09&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
* {{Reject&lt;br /&gt;
|name=Zyberflux&lt;br /&gt;
|reason=no information on copyright license anywhere in the downloadable archive&amp;lt;ref&amp;gt;[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&amp;amp;fileinfo Zyberflux download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|description=&lt;br /&gt;
|date=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=34022</id>
		<title>OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=34022"/>
		<updated>2014-01-02T15:17:25Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenTTD&lt;br /&gt;
|image          = File:OpenTTD.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Transport infrastructure games|Transport Infrastructure]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =  Graphics: [[GNU General Public License|GPLv2]] &amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenGFX_Readme#License License of graphics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sounds: CC Sampling Plus 1.0 &amp;lt;ref&amp;gt;[http://dev.openttdcoop.org/projects/opensfx/repository/entry/docs/readme.txt License of sounds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Or proprietary data files from Transport Tycoon deluxe &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.3&lt;br /&gt;
|release date   = November 29{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-11-29&lt;br /&gt;
|release announcement = http://www.openttd.org/en/news/191&lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[Allegro|Allegro]]&lt;br /&gt;
|platform         = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://secure.openttd.org/www/en/&lt;br /&gt;
|link blog        = https://secure.openttd.org/www/en/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://secure.openttd.org/www/en/news/rss&lt;br /&gt;
|link forum       = https://www.tt-forums.net/viewforum.php?f=55&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://secure.openttd.org/www/en/development&lt;br /&gt;
|link tracker     = https://secure.openttd.org/bugs/&lt;br /&gt;
|link scmweb      = http://vcs.openttd.org/svn/browser&lt;br /&gt;
|scm              = svn checkout https://secure.openttd.org/svn/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenTTD&#039;&#039;&#039; is a [[:Category:Economic simulation games|simulation]] game for [[:Category:Transport infrastructure games|transportation]] and a clone of the proprietary game &#039;&#039;Transport Tycoon Deluxe&#039;&#039; (&amp;quot;TTD&amp;quot;). The game&#039;s source code is licensed under the terms of the [[GNU General Public License|GNU General Public License version 2.0]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/contrib/o/openttd/current/copyright OpenTTD copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At this time (December, 2010), proprietary data files from the original TTD are &#039;&#039;&#039;not&#039;&#039;&#039; required to play the binary packed game. [http://www.openttd.org/en/download-trunk Nightly/trunk build] contains free media files. &amp;lt;ref&amp;gt;http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4{{th}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and [[:Category:Online multiplayer games|online multiplayer play]].&lt;br /&gt;
&lt;br /&gt;
It was written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] or [[Allegro|Allegro]] library.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/openttd Ohloh.net report on openttd]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/openttd OpenTTD debian package details on packages.debian.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
OpenTTD originated with [[Ludvig Strigeus|Ludvig &amp;quot;Ludde&amp;quot; Strigeus]] when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.&amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenTTD OpenTTD page on OpenTTD wiki] accessed on July 24{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
See [[OpenTTD release history]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://secure.openttd.org/www/en/ OpenTTD homepage]&lt;br /&gt;
&lt;br /&gt;
{{Update|1=News: [http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html free media, repository inclusion by Fedora] [https://bugzilla.redhat.com/show_bug.cgi?id=491518]}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic simulation games]][[Category:Transport infrastructure games]][[Category:GPL engines]]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenTTD]]&lt;br /&gt;
[[Category:SDL_games]]&lt;br /&gt;
[[Category:Allegro_games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=34021</id>
		<title>The Legend of Edgar</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=34021"/>
		<updated>2014-01-02T13:22:28Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Legend of Edgar&lt;br /&gt;
|image                = Image:Edgar17.png&lt;br /&gt;
|caption              = &#039;&#039;The Legend of Edgar&#039;&#039;&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer            = [[Parallel Realities]]&lt;br /&gt;
|code license         = [[GPL]] v2&lt;br /&gt;
|media license        = [[GPL]] v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.14&lt;br /&gt;
|release date         = January 1{{st}}, 2014&lt;br /&gt;
|release date iso     = 2014-01-01&lt;br /&gt;
|release announcement = http://www.parallelrealities.co.uk/2014/01/the-legend-of-edgar-114.html&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://www.parallelrealities.co.uk/p/legend-of-edgar.html&lt;br /&gt;
|link blog            = http://www.parallelrealities.co.uk/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = http://www.parallelrealities.co.uk/feeds/posts/default?alt=rss&lt;br /&gt;
|link forum           = https://sourceforge.net/p/legendofedgar/discussion/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/legendofedgar/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/legendofedgar/bugs/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/legendofedgar/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/legendofedgar/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Legend of Edgar&#039;&#039;&#039; is a [[:Category:2D games|2D]] action [[:Category:Platform games|platform game]], created by [[Parallel Realities]].&lt;br /&gt;
&lt;br /&gt;
The source is released under the [[GNU General Public License|GPL version 2]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In The Legend of Edgar, you play the role of Edgar as he sets off on a quest to rescue his father who has been captured by an evil sorcerer.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || 2014-01-01 || [http://www.parallelrealities.co.uk/2014/01/the-legend-of-edgar-114.html Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Version 1.14 contains minor graphical improvements and fixed translations. New translations for Dutch Persian and Romanian were added.&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || 2013-10-26 || [http://www.parallelrealities.co.uk/2013/10/the-legend-of-edgar-113.html Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Brazilian, Portuguese and German translations updated&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.parallelrealities.co.uk/p/legend-of-edgar.html The Legend of Edgar homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Platform games]][[Category:GPL games]][[Category:2D games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Category:Historical_games&amp;diff=34020</id>
		<title>Category:Historical games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Category:Historical_games&amp;diff=34020"/>
		<updated>2014-01-02T12:35:57Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;Games based in an historic context.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Games based in an historic context.&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34019</id>
		<title>0 A.D.</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34019"/>
		<updated>2014-01-02T12:34:54Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 0 A.D.&lt;br /&gt;
|image          = File:0 A.D..jpg&lt;br /&gt;
|caption        = 0 A.D.&lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]], [[:Category:Historical games|Historical]]&lt;br /&gt;
|developer      = [[Wildfire Games]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = [[Pyrogenesis]]&lt;br /&gt;
|latest release = Alpha 15 Osiris&lt;br /&gt;
|release date   = December 24{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-12-24&lt;br /&gt;
|release announcement = http://play0ad.com/alpha-15-osiris/&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = &lt;br /&gt;
|origin         = Fall [[2000]]&amp;lt;ref name=&amp;quot;a9&amp;quot;&amp;gt;[http://wildfiregames.com/0ad/page.php?p=1492 Background page on 0 A.D. website] accessed on [[2009#November|November 15{{th}}, 2009]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = http://play0ad.com/&lt;br /&gt;
|link blog      = http://play0ad.com/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = http://www.wildfiregames.com/forum/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = http://play0ad.com/community/participate/&lt;br /&gt;
|link tracker   = http://trac.wildfiregames.com/&lt;br /&gt;
|link scmweb    = http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
|scm            = svn checkout http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0 A.D.&#039;&#039;&#039; is a historical [[:Category:3D games|3D]] [[:Category:real-time strategy games|real-time strategy game]] developed by [[Wildfire Games]]. It takes place between 500 B.C to 500 A.D. and focuses on economy and war management. &#039;&#039;&#039;0 A.D.&#039;&#039;&#039; offers a variety of playable civilisations whose characteristics are based on real world history.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
[[File:0ad lobby.png|left|thumb|Multiplayer lobby released in Alpha 15]]&lt;br /&gt;
In 0 A.D., players start with building a base in order to develop their economy, research technologies and train an army. The game has a strong focus on the combat aspects of real-time strategy games. Therefore different units have to be build to create an effective army. Which in turn requires the harvesting of resources.&lt;br /&gt;
&lt;br /&gt;
0 A.D. has a competitive multi-player mode.&lt;br /&gt;
&lt;br /&gt;
The different civilizations (Athenians, Britons, Carthaginians, Gauls, Iberians, Macedonians, Mauryans, Persians, Ptolemies, Romans, Seleucids, Spartans) have distinct strength and weaknesses, which are based on real world history. For example: Being allied with Rome came with great benefits (as well as great peril). As an in game effect, allied citizen-soldiers gain a +10% attack when in Roman territory. &amp;lt;ref&amp;gt;[http://0ad.wikia.com/wiki/Romans_%28Republican%29 Romans page in 0 A.D. wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Code Name || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 15 || Osiris || 2013-12-24 || [http://play0ad.com/alpha-15-osiris/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 15:&lt;br /&gt;
* Multiplayer Lobby&lt;br /&gt;
* Auras for unit bonus&lt;br /&gt;
* Debut of the Ptolemaic Egyptians as a new playable civilization.&lt;br /&gt;
* Skirmish Maps which are similar to scenarios, but can be changed easily.&lt;br /&gt;
* Improvements to the user interface&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 14 || Naukratis || 2013-09-04 || [http://play0ad.com/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 13 || Magadha || 2013-04-02 || [http://play0ad.com/alpha-13-magadha Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 11 || Kronos || 2012-09-07 || [http://wildfiregames.com/0ad/page.php?p=14466 Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 10 || Jhelum || 2012-05-16 || [http://wildfiregames.com/0ad/page.php?p=14454 Announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The idea of the project is around since 2000. The source code was released under the GPL and media was released under the CC-BY-SA in late 2009.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://play0ad.com/ 0 A.D. Homepage]&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Category:0_A.D. Screenshots and a video clip] on Wikimedia Commons&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:3D games]][[Category:GPL games]][[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34018</id>
		<title>0 A.D.</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34018"/>
		<updated>2014-01-02T12:26:43Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 0 A.D.&lt;br /&gt;
|image          = File:0 A.D..jpg&lt;br /&gt;
|caption        = 0 A.D.&lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]], [[:Category:Historical games|Historical]]&lt;br /&gt;
|developer      = [[Wildfire Games]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = [[Pyrogenesis]]&lt;br /&gt;
|latest release = Alpha 15 Osiris&lt;br /&gt;
|release date   = December 24{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-12-24&lt;br /&gt;
|release announcement = http://play0ad.com/alpha-15-osiris/&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = &lt;br /&gt;
|origin         = Fall [[2000]]&amp;lt;ref name=&amp;quot;a9&amp;quot;&amp;gt;[http://wildfiregames.com/0ad/page.php?p=1492 Background page on 0 A.D. website] accessed on [[2009#November|November 15{{th}}, 2009]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = http://play0ad.com/&lt;br /&gt;
|link blog      = http://play0ad.com/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = http://www.wildfiregames.com/forum/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = http://play0ad.com/community/participate/&lt;br /&gt;
|link tracker   = http://trac.wildfiregames.com/&lt;br /&gt;
|link scmweb    = http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
|scm            = svn checkout http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0 A.D.&#039;&#039;&#039; is a historical [[:Category:3D games|3D]] [[:Category:real-time strategy games|real-time strategy game]] developed by [[Wildfire Games]]. It takes place between 500 B.C to 500 A.D. and focuses on economy and war management. &#039;&#039;&#039;0 A.D.&#039;&#039;&#039; offers a variety of playable civilisations whose characteristics are based on real world history.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
[[File:0ad lobby.png|left|thumb|Multiplayer lobby released in Alpha 15]]&lt;br /&gt;
In 0 A.D., players start with building a base in order to develop their economy, research technologies and train an army. The game has a strong focus on the combat aspects of real-time strategy games. Therefore different units have to be build to create an effective army. Which in turn requires the harvesting of resources.&lt;br /&gt;
&lt;br /&gt;
0 A.D. has a competitive multi-player mode.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Code Name || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 15 || Osiris || 2013-12-24 || [http://play0ad.com/alpha-15-osiris/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 15:&lt;br /&gt;
* Multiplayer Lobby&lt;br /&gt;
* Auras for unit bonus&lt;br /&gt;
* Debut of the Ptolemaic Egyptians as a new playable civilization.&lt;br /&gt;
* Skirmish Maps which are similar to scenarios, but can be changed easily.&lt;br /&gt;
* Improvements to the user interface&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 14 || Naukratis || 2013-09-04 || [http://play0ad.com/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 13 || Magadha || 2013-04-02 || [http://play0ad.com/alpha-13-magadha Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 11 || Kronos || 2012-09-07 || [http://wildfiregames.com/0ad/page.php?p=14466 Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 10 || Jhelum || 2012-05-16 || [http://wildfiregames.com/0ad/page.php?p=14454 Announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The idea of the project is around since 2000. The source code was released under the GPL and media was released under the CC-BY-SA in late 2009.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://play0ad.com/ 0 A.D. Homepage]&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Category:0_A.D. Screenshots and a video clip] on Wikimedia Commons&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:3D games]][[Category:GPL games]][[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:0ad_lobby.png&amp;diff=34017</id>
		<title>File:0ad lobby.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:0ad_lobby.png&amp;diff=34017"/>
		<updated>2014-01-02T12:23:13Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: CC-BY-SA from http://play0ad.com/alpha-15-osiris/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CC-BY-SA from http://play0ad.com/alpha-15-osiris/&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34016</id>
		<title>0 A.D.</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=34016"/>
		<updated>2014-01-02T12:03:54Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: History&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 0 A.D.&lt;br /&gt;
|image          = File:0 A.D..jpg&lt;br /&gt;
|caption        = 0 A.D.&lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]], [[:Category:Historical games|Historical]]&lt;br /&gt;
|developer      = [[Wildfire Games]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = [[Pyrogenesis]]&lt;br /&gt;
|latest release = Alpha 15 Osiris&lt;br /&gt;
|release date   = December 24{{th}}, 2013&lt;br /&gt;
|release date iso = 2013-12-24&lt;br /&gt;
|release announcement = http://play0ad.com/alpha-15-osiris/&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = &lt;br /&gt;
|origin         = Fall [[2000]]&amp;lt;ref name=&amp;quot;a9&amp;quot;&amp;gt;[http://wildfiregames.com/0ad/page.php?p=1492 Background page on 0 A.D. website] accessed on [[2009#November|November 15{{th}}, 2009]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = http://play0ad.com/&lt;br /&gt;
|link blog      = http://play0ad.com/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = http://www.wildfiregames.com/forum/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = http://play0ad.com/community/participate/&lt;br /&gt;
|link tracker   = http://trac.wildfiregames.com/&lt;br /&gt;
|link scmweb    = http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
|scm            = svn checkout http://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0 A.D.&#039;&#039;&#039; is a [[:Category:Historical games|historical]] [[:Category:3D games|3D]] [[:Category:real-time strategy games|real-time strategy game]] developed by [[Wildfire Games]]. It takes place between 500 B.C to 500 A.D.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Code Name || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 15 || Osiris || 2013-12-24 || [http://play0ad.com/alpha-15-osiris/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 15:&lt;br /&gt;
* Multiplayer Lobby&lt;br /&gt;
* Auras for unit bonus&lt;br /&gt;
* Debut of the Ptolemaic Egyptians as a new playable civilization.&lt;br /&gt;
* Skirmish Maps which are similar to scenarios, but can be changed easily.&lt;br /&gt;
* Improvements to the user interface&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 14 || Naukratis || 2013-09-04 || [http://play0ad.com/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 13 || Magadha || 2013-04-02 || [http://play0ad.com/alpha-13-magadha Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 11 || Kronos || 2012-09-07 || [http://wildfiregames.com/0ad/page.php?p=14466 Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 10 || Jhelum || 2012-05-16 || [http://wildfiregames.com/0ad/page.php?p=14454 Announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The project has been around since Fall [[2000]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://play0ad.com/ 0 A.D. Homepage]&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Category:0_A.D. Screenshots and a video clip] on Wikimedia Commons&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:3D games]][[Category:GPL games]][[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Freedroid_RPG&amp;diff=34012</id>
		<title>Freedroid RPG</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Freedroid_RPG&amp;diff=34012"/>
		<updated>2014-01-01T16:36:31Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Freedroid&lt;br /&gt;
|image          = Image:Freedroid.jpg&lt;br /&gt;
|caption        = Tux after combat.&lt;br /&gt;
|genre         = [[:Category:Role-playing games|RPG]], [[:Category:Post-apocalyptic games|Post-apocalyptic]]&lt;br /&gt;
|developer      = Freedroid RPG dev team&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|release date         = March 17{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-03-17&lt;br /&gt;
|release announcement = http://www.freedroid.org/news/news-detail/article/freedroidrpg-0151-released&lt;br /&gt;
|language             = [[:Category:C games|C]], [[:Category:lua games|lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Android}}&lt;br /&gt;
|link homepage        = http://www.freedroid.org&lt;br /&gt;
|link blog            = http://www.freedroid.org/news/&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=freedroid&lt;br /&gt;
|chat                 = irc://irc.freenode.net/freedroid&lt;br /&gt;
|link feed            = http://www.freedroid.org/index.php?id=25&amp;amp;type=100&lt;br /&gt;
|link forum           = https://sourceforge.net/apps/phpbb/freedroid/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/freedroid/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/freedroid/code/&lt;br /&gt;
|scm                  = git clone git://git.code.sf.net/p/freedroid/code&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freedroid RPG&#039;&#039;&#039; is an isometric  [[Role-playing game|RPG]], it&#039;s code and content are licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/f/freedroidrpg/freedroidrpg_0.10.2-1/freedroidrpg-data.copyright &#039;&#039;Freeroid RPG&#039;s&#039;&#039; data copyright file] at [http://www.debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/f/freedroidrpg/freedroidrpg_0.10.2-1/freedroidrpg.copyright  &#039;&#039;Freeroid RPG&#039;s&#039;&#039; copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; The game uses OpenGL hardware acceleration by default but can also use SDL graphics.&amp;lt;ref&amp;gt;http://freedroid.svn.sourceforge.net/viewvc/freedroid/README&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay is similar to other isometric games like Diablo where left clicking on a location will interact with it, either by movement, attacking, message, or dialog. The game is progressed by completing a series of missions.&lt;br /&gt;
&lt;br /&gt;
The player can acquire items, circuits, weapons and armor from enemies, chests, boxes, barrels, and in trade for &#039;&#039;circuits&#039;&#039; the money stand-in. Players can interact with a number of objects including signs, chests, barrels, boxes, and computer terminals.&lt;br /&gt;
&lt;br /&gt;
A tutorial is included in all of the newer releases.&lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
Generally there are four ways of fighting enemies: melee, ranged, programs, or hacking. Melee attacks require melee weapons (or no weapons) and ranged attacks require ranged weapons and ammo. Program attacks require getting in-game Source Code books, learning them, loading them, then right clicking to fire. Finally &#039;&#039;Hacking&#039;&#039; requires loading the hacking program and right clicking on an enemy to start a mini-game (like Paradroid which the original [[freedroid]] &#039;&#039;classic&#039;&#039; duplicated).&lt;br /&gt;
&lt;br /&gt;
===Sub-Games===&lt;br /&gt;
In addition to the main game, and the hacking game, there are several sub-games for the player to experience. Including a &#039;&#039;[[nethack]]&#039;&#039; game, a thermonuclear war game, and several gamboling games. These games are run though dialog so there are very few options for the player to take.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The player must struggle not only to survive against a cruel world ravaged by the depredations of a robotic apocalypse, but fight back and free the survivors from the tyranny of a world awash in closed source software and determine his own fate.   &lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* the player (&#039;&#039;Tux&#039;&#039;) is a human sized penguin (an alien from another planet).&lt;br /&gt;
* &#039;&#039;Dr. Francis Spark&#039;&#039;, cryogenist who runs the cryogenics faculty (Cryogenics Solutions: &amp;quot;Take the fast trip to the future with Cryogenic Solutions!&amp;quot;) where Tux is found.&lt;br /&gt;
* &#039;&#039;Sorenson&#039;&#039;, a programmer who has gone crazy after writing one-too-many lines of proprietary COBAL code&lt;br /&gt;
* &#039;&#039;Edwald&#039;&#039;, a bartender with a penchant for gamboling and nothing to serve but cold water&lt;br /&gt;
And many others, including humans, robots, and everything in-between.&lt;br /&gt;
&lt;br /&gt;
===Factions===&lt;br /&gt;
* &#039;&#039;MegaSys&#039;&#039;, a corporation that seems to have succeeded in achieving world domination by ironically killing their stockholders... and everyone else&lt;br /&gt;
* the Red Guard, an organization that seems to protect the remnants of humanity, but at what cost?&lt;br /&gt;
* civilians, humans who just want to be left alone&lt;br /&gt;
* rebels, those who would oppose the Red Guard&#039;s methods&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
The MBROLA text-to-speech-system was used to generate voices.&amp;lt;ref&amp;gt;[http://freedroid.sourceforge.net/contact.php &#039;&#039;Freedroid RPG&#039;&#039; contact information page]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://sourceforge.net/apps/phpbb/freedroid/viewtopic.php?f=16&amp;amp;t=106 How to make a robot voice]&amp;lt;/ref&amp;gt; Most of the core engine code is written in [[:Category:C games|C]] with dialogs and similar actions being adopted to use [[:Category:lua games|lua]] for ease of use.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In the 2012 FOSDEM Game Devroom, [[Arthur Huillet]] gave a presentation discussing a number of important design decisions of Freedroid RPG.&amp;lt;ref&amp;gt;[https://archive.fosdem.org/2012/schedule/event/role_playing_game.html Anatomy of a role playing game] on the FOSDEM website, audio and video recordings as well as slides are included&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Version history===&lt;br /&gt;
*See [[Freedroid RPG release history]] for more information.&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
The following lists some past and present developers in no particular order:&lt;br /&gt;
*[[Andrew A. Gill]] - voicing&lt;br /&gt;
*[[Arthur Huillet]] - maintainer, programming&lt;br /&gt;
*[[Arvid Picciani]] - music&lt;br /&gt;
*[[Bastian Salmela]] - art&lt;br /&gt;
*[[Chris Hoeppner]] - sounds&lt;br /&gt;
*[[Doris Stubenrauch]] - voicing&lt;br /&gt;
*[[Jeff Fox]] - programming, story/characters&lt;br /&gt;
*[[Johannes Prix]] - art, level design, programming, story/characters, sounds, voicing&lt;br /&gt;
*Karol Swietlicki - story/characters&lt;br /&gt;
*Leslie Viljonen - programming&lt;br /&gt;
*Reinhard Prix - programming&lt;br /&gt;
*Simon Newton - level design, programming, story/characters&lt;br /&gt;
*Tiina Heinonen - voicing&lt;br /&gt;
*Zombie Ryushu - testing&lt;br /&gt;
*Stefan Huszics&lt;br /&gt;
*J.K. Wood&lt;br /&gt;
*Stefan Kangas&lt;br /&gt;
*Ari Mustonen&lt;br /&gt;
*Miles McCammon&lt;br /&gt;
*Alexander Solovets&lt;br /&gt;
And many others!&lt;br /&gt;
&lt;br /&gt;
FreedroidRPG was selected as a mentor organization for the 2010 Google Summer of Code.&amp;lt;ref&amp;gt;[http://socghop.appspot.com/gsoc/program/accepted_orgs/google/gsoc2010 Google Mentor List]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-English Languages==&lt;br /&gt;
Translations were removed from the main development at release 0.13. A related project was created to translate dialogs and game-play into other languages. Currently the following languages are actively being translated&amp;lt;ref&amp;gt;[http://www.transifex.net/projects/p/freedroid-rpg/c/freedroid-translation/ FreedroidRPG Translations]&amp;lt;/ref&amp;gt;:&lt;br /&gt;
*French&lt;br /&gt;
*German&lt;br /&gt;
*Hungarian&lt;br /&gt;
*Russian&lt;br /&gt;
*Spanish&lt;br /&gt;
*Swedish&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://freedroid.sourceforge.net Freedroid RPG homepage]&lt;br /&gt;
*[https://sourceforge.net/projects/freedroid/ Freedroid Project Page]&lt;br /&gt;
*[http://www.transifex.net/projects/p/freedroid-rpg/ Freedroid Translation Project]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Post-apocalyptic games]]&lt;br /&gt;
[[Category:GPL games]][[Category:3D games]][[Category:Freedroid RPG]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Knights&amp;diff=33997</id>
		<title>Knights</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Knights&amp;diff=33997"/>
		<updated>2013-12-30T12:32:01Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Knights&lt;br /&gt;
|image                = File:Knights.png&lt;br /&gt;
|caption              = Knights&lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]]&lt;br /&gt;
|developer            = [[Kalle Marjola]], [[Kalle Marjola]] (Amiga)&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://www.knightsgame.org.uk/trac/browser/trunk/docs/ACKNOWLEDGMENTS.txt ACKNOWLEDGMENTS.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 23&lt;br /&gt;
|release date         = December 27{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-27&lt;br /&gt;
|release announcement = http://www.knightsgame.org.uk/blog/2013/12/27/knights-version-23-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://www.knightsgame.org.uk/&lt;br /&gt;
|link blog            = http://www.knightsgame.org.uk/blog/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = http://www.knightsgame.org.uk/blog/feed/&lt;br /&gt;
|link forum           = http://www.knightsgame.org.uk/forum/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://www.knightsgame.org.uk/trac/&lt;br /&gt;
|link tracker         = http://www.knightsgame.org.uk/trac/&lt;br /&gt;
|link scmweb          = http://www.knightsgame.org.uk/trac/browser/trunk&lt;br /&gt;
|scm                  = svn co svn://svn.knightsgame.org.uk/trunk/&lt;br /&gt;
}}&lt;br /&gt;
Knights is a multiplayer game in which knights solve quests in dungeons.&lt;br /&gt;
&lt;br /&gt;
== Game play ==&lt;br /&gt;
&lt;br /&gt;
In a Knights game, the player must solve a quest such as escaping a dungeon or bringing an item back to the starting point. This may involve killing opponents who already got those items. There are weapons, potions and magical spells.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.knightsgame.org.uk/ Website]&lt;br /&gt;
* [http://www.knightsgame.org.uk/manual/index.html Manual]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:C++ games]][[Category:Roguelike games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Knights&amp;diff=33996</id>
		<title>Knights</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Knights&amp;diff=33996"/>
		<updated>2013-12-30T12:16:27Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;{{Gameinfo |title                = Knights |image                = File:Knights.png |caption              = Knights |genre                =  |developer            = Kalle Ma...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Knights&lt;br /&gt;
|image                = File:Knights.png&lt;br /&gt;
|caption              = Knights&lt;br /&gt;
|genre                = &lt;br /&gt;
|developer            = [[Kalle Marjola]], [[Kalle Marjola]] (Amiga)&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://www.knightsgame.org.uk/trac/browser/trunk/docs/ACKNOWLEDGMENTS.txt ACKNOWLEDGMENTS.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 23&lt;br /&gt;
|release date         = December 27{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-27&lt;br /&gt;
|release announcement = http://www.knightsgame.org.uk/blog/2013/12/27/knights-version-23-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://www.knightsgame.org.uk/&lt;br /&gt;
|link blog            = http://www.knightsgame.org.uk/blog/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = http://www.knightsgame.org.uk/blog/feed/&lt;br /&gt;
|link forum           = http://www.knightsgame.org.uk/forum/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://www.knightsgame.org.uk/trac/&lt;br /&gt;
|link tracker         = http://www.knightsgame.org.uk/trac/&lt;br /&gt;
|link scmweb          = http://www.knightsgame.org.uk/trac/browser/trunk&lt;br /&gt;
|scm                  = svn co svn://svn.knightsgame.org.uk/trunk/&lt;br /&gt;
}}&lt;br /&gt;
Knights is a multiplayer game in which knights solve quests in dungeons.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.knightsgame.org.uk/ Website]&lt;br /&gt;
* [http://www.knightsgame.org.uk/manual/index.html Manual]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Knights.png&amp;diff=33995</id>
		<title>File:Knights.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Knights.png&amp;diff=33995"/>
		<updated>2013-12-30T11:58:49Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: GPL from http://www.knightsgame.org.uk/images/knights5.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from http://www.knightsgame.org.uk/images/knights5.png&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=33993</id>
		<title>Pink Pony</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pink_Pony&amp;diff=33993"/>
		<updated>2013-12-30T00:01:09Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Pink Pony&lt;br /&gt;
|image                = Image:Pink_pony.jpeg&lt;br /&gt;
|caption              = Pink Pony&lt;br /&gt;
|genre                = [[:Category:Tron-like racing games|Tron-like racing]], [[:Category:Multiplayer games|multiplayer]]&lt;br /&gt;
|developer            = [[ginkgo]], [[MCMic]], [[Iwan Gabovitch]], [[Thomas Weber]]; includes work by [[tornado (person)|tornado]], [[renich]], [[brisingre]], [[David Brisbane]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]+&lt;br /&gt;
|media license        = (separately) [[GNU General Public License|GPLv3]]+; [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]]; [[Creative Commons Attribution|CC BY 3.0]]; [[Open Font License|OFL]]; [[public domain|PD]]/[[Creative Commons Zero|CC0]]&amp;lt;ref&amp;gt;README in the game’s file tree ([http://github.com/ginkgo/pink-pony/blob/520dcf97ed265e68ef328419fa1bf2579da6bed4/README a version]; acc. 2009-08-19)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.4&lt;br /&gt;
|release date         = December 22{{nd}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-22&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://code.google.com/p/pink-pony/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://code.google.com/p/pink-pony/&lt;br /&gt;
|link tracker         = https://github.com/ginkgo/pink-pony/issues&lt;br /&gt;
|link scmweb          = https://github.com/ginkgo/pink-pony&lt;br /&gt;
|scm                  = git clone https://github.com/ginkgo/pink-pony.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pink Pony&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Multiplayer games|multiplayer]] [[:Category:Tron-like racing games|Tron-like racing]] game, with pink ponies instead of light cycles. The game source code ([[:Category:C games|C]]) is licensed under the [[GNU General Public License|GPL]] while the media are licensed under [[GNU General Public License|GPLv3]], [[Creative Commons Attribution-ShareAlike|CC BY-SA 3.0]], [[Creative Commons Attribution|CC-BY]], [[Open Font License|OFL]], and [[public domain|PD]]/[[Creative Commons Zero|CC0]].&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|08|19}}, the game is under active development and is “kind of beta”.&lt;br /&gt;
&lt;br /&gt;
{{As of|2009|11|26}}, the latest version of the game is 1.2.1 released on August 19{{th}}, 2009.&amp;lt;ref&amp;gt;[http://code.google.com/p/pink-pony/downloads/list Google code download page] accessed on August 18{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
On March 7{{th}}, 2009, [[Ginkgo]] announced his plan for a tron-like pink pony game while looking for a pink pony model.&amp;lt;ref&amp;gt;[http://forum.freegamedev.net/index.php?t=msg&amp;amp;goto=18090&amp;amp;S=7526b2464ce618cad023b77501354375#msg_18090 Help wanted for pony model] accessed on August 19{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
===Version history===&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 1.0&lt;br /&gt;
| 2009-06-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.2&lt;br /&gt;
| 2009-08-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.1&lt;br /&gt;
| 2009-08-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| 2013-09-12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://code.google.com/p/pink-pony/ Google Code project page for Pink Pony]&lt;br /&gt;
*[http://packages.debian.org/jessie/pink-pony Pink Pony package in Debian jessie/sid]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:PD games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tron-like racing games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Child-friendly games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Atomix&amp;diff=33951</id>
		<title>Atomix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Atomix&amp;diff=33951"/>
		<updated>2013-12-28T01:42:06Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Atomix&lt;br /&gt;
|image                = File:Atomix.png&lt;br /&gt;
|caption              = Atomix&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2+&amp;lt;ref name=lic&amp;gt;[http://ftp-master.metadata.debian.org/changelogs//main/a/atomix/atomix_2.14.0-2_copyright Copyright file in Debian]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2+&amp;lt;ref name=lic/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.14.0&lt;br /&gt;
|release date         = April 18th, 2006 (roughly)&lt;br /&gt;
|release date iso     = 2006-04-18&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://wiki.debian.org/Games/Atomix&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/GNOME/atomix&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/GNOME/atomix&lt;br /&gt;
|scm                  = git clone https://github.com/GNOME/atomix.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Atomix&#039;&#039;&#039; is a puzzle game designed for GNOME, in which the player must arrange &amp;quot;atoms&amp;quot; to build molecules by pushing the atoms, which move until they hit a wall.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://packages.qa.debian.org/a/atomix.html Atomix developer page] in Debian&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:C games]][[Category:GPL games]][[Category:Puzzle games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LTris&amp;diff=33940</id>
		<title>LTris</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LTris&amp;diff=33940"/>
		<updated>2013-12-22T04:07:27Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = LTris&lt;br /&gt;
|image                = File:Ltris.png&lt;br /&gt;
|caption              = LTris&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developer            = [[Michael Speck]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.19&lt;br /&gt;
|release date         = October 29{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-10-29&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2013/10/ltris-1019-released/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://lgames.sourceforge.net/index.php?project=LTris&lt;br /&gt;
|link blog            = https://sourceforge.net/p/lgames/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/lgames/discussion/28973/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/lgames/discussion/28973/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/lgames/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/lgames/bugs/?&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/lgames/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/lgames/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LTris&#039;&#039;&#039; is a [[:Category:Tetris-like games|Tetris clone]] written by [[Michael Speck]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 1.0.14 on December 25{{th}}, 2009. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/ltris/ ltris RPM packages for Red Hat, CentOS and Fedora]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is available in these repositories:&lt;br /&gt;
* Debian (version 1.0.11-1 as of 2009-11-28, since Etch)&amp;lt;ref&amp;gt;http://packages.debian.org/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu (version 1.0.11-1 as of 2009-11-28, since Dapper)&amp;lt;ref&amp;gt;http://packages.ubuntu.com/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LTris LTris homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Puzzle games]][[Category:Tetris-like games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Erebus&amp;diff=33939</id>
		<title>Erebus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Erebus&amp;diff=33939"/>
		<updated>2013-12-22T03:42:41Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;{{Gameinfo |title                = Erebus |image                = File:Erebus.jpg |caption              = Erebus |genre                = RPG |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Erebus&lt;br /&gt;
|image                = File:Erebus.jpg&lt;br /&gt;
|caption              = Erebus&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Mark Harman]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://erebusrpg.sourceforge.net/erebus.html#licences License information]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[Creative Commons Attribution|CC BY]] and [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.12&lt;br /&gt;
|release date         = December 8{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-08&lt;br /&gt;
|release announcement = https://sourceforge.net/p/erebusrpg/blog/2013/12/version-012/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Android}}, {{Symbian}}&lt;br /&gt;
|link homepage        = http://erebusrpg.sourceforge.net/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/erebusrpg/blog/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/erebusrpg/blog/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/erebusrpg/discussion/general/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://launchpad.net/erebus&lt;br /&gt;
|link tracker         = https://bugs.launchpad.net/erebus&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/erebusrpg/code&lt;br /&gt;
|scm                  = git clone git://git.code.sf.net/p/erebusrpg/code&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Erebus is an classic point-n-click style RPG (role playing game) with 2D graphics. It is available for PCs, smartphones, tablets and handhelds. The current alpha version is already playable.&lt;br /&gt;
&lt;br /&gt;
At this stage there are 3 quests and randomly generated dungeons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://erebusrpg.sourceforge.net/ Erebus Website]&lt;br /&gt;
* [https://launchpad.net/erebus Eurebus Launchpad project]&lt;br /&gt;
* [https://sourceforge.net/projects/erebusrpg Erebus Sourceforge project]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:GPL games]][[Category:CC-BY games]][[Category:CC BY-SA games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=33938</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=33938"/>
		<updated>2013-12-22T03:28:37Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: cat fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.12&lt;br /&gt;
|release date         = December 12{{nd}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-12&lt;br /&gt;
|release announcement = http://arianne.sourceforge.net/news/stendhal-1-12-good-tidings-we-bring.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=arianne&lt;br /&gt;
|chat                 = irc://chat.freenode.net/#arianne&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = http://arianne.sourceforge.net/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Erebus.jpg&amp;diff=33937</id>
		<title>File:Erebus.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Erebus.jpg&amp;diff=33937"/>
		<updated>2013-12-22T03:25:37Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: CC BY-SA from http://erebusrpg.sourceforge.net/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CC BY-SA from http://erebusrpg.sourceforge.net/&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Hnefatafl&amp;diff=33932</id>
		<title>Hnefatafl</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Hnefatafl&amp;diff=33932"/>
		<updated>2013-12-21T23:38:24Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;{{Gameinfo |title                = Hnefatafl |image                = File:Hnefatafl.png |caption              = Hnefatafl |genre                = [[:Category:Board games|Board...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Hnefatafl&lt;br /&gt;
|image                = File:Hnefatafl.png&lt;br /&gt;
|caption              = Hnefatafl&lt;br /&gt;
|genre                = [[:Category:Board games|Board]]&lt;br /&gt;
|developer            = [[Alexander Söderlund]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://github.com/soderlund/hnefatafl/blob/master/gpl.txt gpl.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3 &amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = r131221&lt;br /&gt;
|release date         = December, 21{{st}}, 2013&lt;br /&gt;
|release date iso     = 2013-12-21&lt;br /&gt;
|release announcement = https://github.com/soderlund/hnefatafl/blob/master/CHANGES&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://www.oktv.se/hemsida/alexander.soderlund/hnefatafl/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/soderlund/hnefatafl&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/soderlund/hnefatafl&lt;br /&gt;
|scm                  = git clone https://github.com/soderlund/hnefatafl.git&lt;br /&gt;
}}&lt;br /&gt;
Hnefatafl is an implementation of a Norse board game. It supports Hnefatafl 11x11, 13x13, and Tablut completely. Other regional variants are partly supported by the provided using rulesets.&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
* Hnefatafl r131221 (2013-12-21) adds support for Undo and Saving the game state.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.oktv.se/hemsida/alexander.soderlund/hnefatafl/ Website] (Swedish)&lt;br /&gt;
* [https://github.com/soderlund/hnefatafl Project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Board games]][[Category:C games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Hnefatafl.png&amp;diff=33931</id>
		<title>File:Hnefatafl.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Hnefatafl.png&amp;diff=33931"/>
		<updated>2013-12-21T23:22:00Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from http://www.oktv.se/hemsida/alexander.soderlund/hnefatafl/&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Hnefatafl.png&amp;diff=33930</id>
		<title>File:Hnefatafl.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Hnefatafl.png&amp;diff=33930"/>
		<updated>2013-12-21T23:16:59Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: GPL from http://freecode.com/screenshots/02/c3/02c3c7cf21ff7b7335f651258e11169b_medium.png?1369241794&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL from http://freecode.com/screenshots/02/c3/02c3c7cf21ff7b7335f651258e11169b_medium.png?1369241794&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=33929</id>
		<title>User:Gamfan</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=33929"/>
		<updated>2013-12-21T22:51:02Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;br /&gt;
&lt;br /&gt;
== My TODO list ==&lt;br /&gt;
&lt;br /&gt;
* Projects asked to clarify media licenses &lt;br /&gt;
** [https://savannah.nongnu.org/bugs/index.php?40982 Beastlands - Song of the Were]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=33928</id>
		<title>User:Gamfan</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Gamfan&amp;diff=33928"/>
		<updated>2013-12-21T22:50:37Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;br /&gt;
&lt;br /&gt;
== My TODO list ==&lt;br /&gt;
&lt;br /&gt;
* https://savannah.nongnu.org/bugs/index.php?40982&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Warzone_2100&amp;diff=33923</id>
		<title>Warzone 2100</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Warzone_2100&amp;diff=33923"/>
		<updated>2013-12-15T23:14:08Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Warzone 2100&lt;br /&gt;
|image                = Image:Wz2100.jpg&lt;br /&gt;
|caption              = &#039;&#039;Warzone 2100&#039;&#039; 2.0.7&lt;br /&gt;
|genre                = [[:Category:Real-time strategy games|RTS]], [[:Category:Post-apocalyptic games|post-apocalyptic]]&lt;br /&gt;
|developer            = [[Pumpkin Studios]], [[Warzone 2100 Resurrection Project]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 3.1.1&lt;br /&gt;
|release date         = December 13rd, 2013&lt;br /&gt;
|release date iso     = 2013-12-13&lt;br /&gt;
|release announcement = http://wz2100.net/news/warzone-2100-version-311-has-now-been-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[OpenAL]], [[SDL]], [[PhysicsFS]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://wz2100.net&lt;br /&gt;
|link blog            = http://wz2100.net/news/&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=warzone2100&lt;br /&gt;
|chat                 = irc://chat.freenode.net/warzone2100&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forums.wz2100.net/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://developer.wz2100.net&lt;br /&gt;
|link tracker         = http://developer.wz2100.net/newticket&lt;br /&gt;
|link scmweb          = https://github.com/Warzone2100/warzone2100&lt;br /&gt;
|scm                  = https://github.com/Warzone2100/warzone2100.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warzone 2100&#039;&#039;&#039;&#039;&#039; is a [[Real-time strategy game|real-time strategy game]] originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the [[GNU General Public License]] in late 2004 by Eidos Interactive.&amp;lt;ref&amp;gt;[http://wz2100.net/about-us &#039;&#039;Warzone 2100&#039;&#039; about page]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/w/warzone2100/warzone2100_2.1.0~0.svn1436-1/warzone2100-data.copyright  &#039;&#039;Warzone 2100&#039;&#039; data copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/w/warzone2100/warzone2100_2.1.0~0.svn1436-1/warzone2100.copyright &#039;&#039;Warzone 2100&#039;&#039; copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; Now development is in the hands of the Warzone 2100 Resurrection Project. &lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&#039;&#039;Warzone 2100&#039;&#039; takes place in a post-apocalyptic future, where earth&#039;s satellites equipped with nuclear weapons were manipulated to attack the earth.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In &#039;&#039;Warzone 2100&#039;&#039; new developed technology is used to design vehicles. The player chooses turret, body and propulsion which affect speed, health points, armor damage and shooting range of the unit.&lt;br /&gt;
&lt;br /&gt;
In campaign mode, the map gradually got larger with each successful mission. Then, it become necessary to transport troops to other maps.&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
The game is primarily controlled using a pointing device; it is graphics tablet-friendly.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
The first step made by the development team was the removal of all proprietary dependencies. Now the game uses the [[SDL]], OpenGL, OpenAL and PhysicsFS.&amp;lt;ref&amp;gt;[http://warzone2100.sourceforge.net/ Old &#039;&#039;Warzone 2100&#039;&#039; homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2008, the music video data of the original game has been released under the GPL.&amp;lt;ref&amp;gt;[http://forums.wz2100.net/viewtopic.php?f=6&amp;amp;t=1818 Forum thread] about the license changes due to release of the game&#039;s music and video data under GPL terms&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
The latest stable version is available from the game’s site in various formats and for various platforms.&lt;br /&gt;
&lt;br /&gt;
As of 2010-05-19, Debian has a package with version 2.2.4 for GNU/Linux in its testing (“squeeze”) repository, and 2.2.3 in lenny-backports; m68k has version 2.1.3 in the “unstable” (“sid”) repository. They are maintained by the [[Debian Games Team]], particularly by [[Linas Žvirblis]], [[Paul Wise]] and [[Bradley Smith]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://wz2100.net &#039;&#039;Warzone 2100&#039;&#039; homepage]&lt;br /&gt;
*[https://gna.org/projects/warzone/ &#039;&#039;Warzone 2100&#039;&#039; project page]&lt;br /&gt;
*[http://forums.wz2100.net &#039;&#039;Warzone 2100&#039;&#039; forum]&lt;br /&gt;
*[http://wiki.wz2100.net/ &#039;&#039;Warzone 2100&#039;&#039; wiki]&lt;br /&gt;
&lt;br /&gt;
*[http://commons.wikimedia.org/wiki/Category:Warzone_2100 Warzone 2100 media] at Wikimedia Commons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:Post-apocalyptic games]]&lt;br /&gt;
[[Category:GPL games]][[Category:SDL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=33875</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=33875"/>
		<updated>2013-12-07T19:04:19Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Martin Bays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.2.2&lt;br /&gt;
|release date         = November 24{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-11-24&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer game in which player construct puzzles and try to solve the puzzles created by other &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=33874</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=33874"/>
		<updated>2013-12-07T19:04:03Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: Created page with &amp;quot;{{Gameinfo |title                = Intricacy |image                = File:intricacy.png |caption              = Intricacy |genre                = [[:Category:Puzzle games|Puzz...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Martin Bays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;[&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.2.2&lt;br /&gt;
|release date         = November 24{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-11-24&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer game in which player construct puzzles and try to solve the puzzles created by other &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Luanti&amp;diff=33873</id>
		<title>Luanti</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Luanti&amp;diff=33873"/>
		<updated>2013-12-07T13:09:41Z</updated>

		<summary type="html">&lt;p&gt;Gamfan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Minetest&lt;br /&gt;
|image            = File:Minetest.png&lt;br /&gt;
|caption          = Minetest&lt;br /&gt;
|genre            = &lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[LGPL]]v2.1+, [[GPL]]v2+ &amp;lt;ref name=lic&amp;gt;https://github.com/minetest/minetest/blob/master/README.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = CC BY-SA 3.0 &amp;lt;ref name=lic/&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 0.4.8&lt;br /&gt;
|release date     = November 24{{th}}, 2013 &lt;br /&gt;
|release date iso = 2013-11-24&lt;br /&gt;
|release announcement = http://dev.minetest.net/Changelog#0.4.7_.E2.86.92_0.4.8&lt;br /&gt;
|language         = [[:Category:C++ games|C++]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platform       = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = http://minetest.net/community&lt;br /&gt;
|link blog      = http://c55.me/blog/&lt;br /&gt;
|link chatweb   = https://webchat.freenode.net/?channels=minetest&lt;br /&gt;
|chat           = irc://chat.freenode.net/#minetest&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = https://forum.minetest.net/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = http://minetest.net/community&lt;br /&gt;
|link tracker   = https://github.com/minetest/minetest/issues&lt;br /&gt;
|link scmweb    = https://github.com/minetest/minetest&lt;br /&gt;
|scm            = git clone https://github.com/minetest/minetest.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Minetest&#039;&#039;&#039; is a free sandbox game.&lt;br /&gt;
&lt;br /&gt;
In Debian, some DFSG-non-free content was removed.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://minetest.net/ Minetest homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:LGPL games]]&lt;/div&gt;</summary>
		<author><name>Gamfan</name></author>
	</entry>
</feed>