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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glitchapp</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glitchapp"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Glitchapp"/>
	<updated>2026-05-05T11:19:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=66285</id>
		<title>User talk:Glitchapp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=66285"/>
		<updated>2025-06-23T07:29:11Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Starphase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Starphase ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m reluctant to approve the addition of Starphase because of unclear licensing. Does &amp;quot;GNU GPLv3 / CC-BY-SA&amp;quot; imply that the whole project is dual-licensed, should it be understood as GPL code and BY-SA assets, or maybe the source code is dual-licensed, but the assets are proprietary? Please clarify this within the repository, preferably checking with Jigoku - if possible - to make sure your assumptions are correct. Furthermore, the videos seem to be made using generative AI, and I&#039;m not sure how to interpret that copyright-wise (even if they were claimed to be free culture) nor am I aware of any official LGW policy in that regard. [[User:Modanung|Modanung]] ([[User talk:Modanung|talk]]) 21:30, 22 June 2025 (CEST)&lt;br /&gt;
Hi modanung, I answered you about this over matrix.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=66189</id>
		<title>Spinny the runner: mechanical menace</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=66189"/>
		<updated>2025-05-10T05:50:47Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Spinny the Runner: Mechanical Menace&lt;br /&gt;
|image                = File:DayNight.jpg&lt;br /&gt;
|caption              = Spinny the Runner&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;spinny_license&amp;quot;&amp;gt;[https://codeberg.org/glitchapp/Spinny-the-runner/src/branch/main/LICENSE LICENSE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = v0.4.3&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;&amp;gt;[https://codeberg.org/glitchapp/Spinny-the-runner/releases Releases]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date         = July 26{{th}}, 2024&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;/&amp;gt;&lt;br /&gt;
|release date iso     = 2024-07-26&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;/&amp;gt;&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = &lt;br /&gt;
|library              = [[:Category:LÖVE games|LÖVE]]&lt;br /&gt;
|platforms            = &lt;br /&gt;
|link homepage        = https://codeberg.org/glitchapp/Spinny-the-runner&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spinny the Runner: Mechanical Menace&#039;&#039;&#039; is a platform game with mechanics of the 16 bits era, modern graphics and many features such as: story mode, multiplayer, touch controls, split screen, 4 selectable characters, game editor, and network controls.&lt;br /&gt;
&lt;br /&gt;
It uses [[Boxclip]], a 2D platformer engine Originally created by Ricky Thomson (aka Jigoku)&amp;lt;ref&amp;gt;[https://github.com/Jigoku/boxclip Boxclip]&amp;lt;/ref&amp;gt; with an emphasis on interactive map editing, built using the LÖVE2D framework.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Editor==&lt;br /&gt;
[[File:LevelEditorSpinny.jpg|right|thumb|The map editor]]&lt;br /&gt;
Maps can be created with the custom built-in map editor. The user drops and places entities into the world to create a level.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Both the game and the engine are enhanced and based on the last commit from Jigoku made on 17 August 2022. New features, content and assets have been added to both the game and the engine. Some of the most relevant include:&lt;br /&gt;
&lt;br /&gt;
===Engine===&lt;br /&gt;
* New entities: Portals to bonus stages, cloth entities, bridges, doors, loops, new pickups and switches&lt;br /&gt;
* New physics: Camera angle affects gravity (used on some bonus stages) and fluid physics&lt;br /&gt;
* 3d spatial Audio and advanced vibration system (feel the environment)&lt;br /&gt;
* Built-in multiplayer chat client and server&lt;br /&gt;
* A.I. powered NPC&lt;br /&gt;
* Day-night algorithm&lt;br /&gt;
&lt;br /&gt;
===Game===&lt;br /&gt;
* Thumbstick support: Control the player with the thumbstick&lt;br /&gt;
* Replaced most assets&lt;br /&gt;
* 4 players mode with split screen&lt;br /&gt;
* Story mode with dialogues and new challenges&lt;br /&gt;
* New mechanics: Combos and enemies liberate animals (required to unlock portals in story mode)&lt;br /&gt;
* Bonus stages&lt;br /&gt;
* Credits menu&lt;br /&gt;
* Extra music tracks&lt;br /&gt;
* Reynold&#039;s algorithm for the bird animations&lt;br /&gt;
* Dynamic Zoom&lt;br /&gt;
* Jigoku mode: A streamlined, high-performance version that stays faithful to the original&lt;br /&gt;
* Voice dubs&lt;br /&gt;
&lt;br /&gt;
Mobile features:&lt;br /&gt;
* Performance Mode &lt;br /&gt;
* Upscaling algorithm&lt;br /&gt;
* graphic presets&lt;br /&gt;
* Mobile screen layouts and portrait / landscape mode.&lt;br /&gt;
* Touch controls, touch gestures, radial and pull menu.&lt;br /&gt;
&lt;br /&gt;
===Performance===&lt;br /&gt;
* Performance mode (with auto setup based on detected FPS)&lt;br /&gt;
* FPS graph&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
* Touch controls&lt;br /&gt;
* Radial menu&lt;br /&gt;
* Top swipe menu (for touch controls)&lt;br /&gt;
&lt;br /&gt;
===Graphics features===&lt;br /&gt;
* Normal maps and dynamic lighting&lt;br /&gt;
* Day-night cycle algorithm&lt;br /&gt;
* Bloom&lt;br /&gt;
* HDR mode&lt;br /&gt;
&lt;br /&gt;
The game is still in progress and new content and features may be added. This fork is specifically aimed at mobile and handhelds, compatibility and performance are among the highest priorities and considerations for this game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bloom.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://codeberg.org/glitchapp/Spinny-the-runner Codeberg]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Platformer games]]&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Games with editors]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:DayNight.jpg&amp;diff=66167</id>
		<title>File:DayNight.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:DayNight.jpg&amp;diff=66167"/>
		<updated>2025-04-27T12:35:32Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Glitchapp uploaded a new version of File:DayNight.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot showing the effect of day night cycle algorithm on the game palette.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=65928</id>
		<title>User talk:Glitchapp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=65928"/>
		<updated>2025-01-01T14:17:43Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: problem solved and message removed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65878</id>
		<title>Inertia Blast II</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65878"/>
		<updated>2024-12-26T07:57:28Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Created a website for the game and added to the homepage link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Inertia Blast II&lt;br /&gt;
|image                = File:Splash Inertia blast ii.jpg&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[PGimeno]], [[glitchapp]]&lt;br /&gt;
|code license         = [[MIT license|MIT]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.9&lt;br /&gt;
|release date         = November 5{{th}}, 2015&lt;br /&gt;
|release date iso     = 2015-11-05&lt;br /&gt;
|release announcement = https://codeberg.org/glitchapp/Inertia-blast-II/commit/92f3c859b054f250fb8411e9b6daa1680fd043dd&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/_inertiaBlastii&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://codeberg.org/glitchapp/Inertia-blast-II&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inertia Blast II is a remake of the beloved ZX Spectrum game Thrust II, reimagined for modern players while retaining the essence of the original.&lt;br /&gt;
&lt;br /&gt;
Your mission is to collect 16 orbs scattered across the map and transport them to a designated platform on the surface. These orbs are used to assemble a powerful laser machine capable of eliminating the pollution. Each orb must be carefully carried one at a time using your trusty ship.&lt;br /&gt;
&lt;br /&gt;
Gameplay Mechanics&lt;br /&gt;
&lt;br /&gt;
    Picking Up Orbs: Approach an orb within range (see the image above for the cable&#039;s maximum length) and press and hold the Pickup key. A cable will extend from your ship. Once taut, the orb will detach, and you&#039;ll carry it automatically without needing to hold the Pickup key further. Navigate to the flashing square on the surface platform to deposit the orb, taking care not to move too quickly.&lt;br /&gt;
    Orb Physics: As in the original game, orbs vary in mass, significantly affecting your ship&#039;s maneuverability. Mastery of this mechanic is key to success.&lt;br /&gt;
    Combat System: To engage enemy robots, you&#039;ll need to collect chemical agents from boxes scattered across the map. Each agent is effective against a specific type of robot.&lt;br /&gt;
&lt;br /&gt;
Enhancements and New Features&lt;br /&gt;
&lt;br /&gt;
As the developer of the latest fork (glitchapp), I’ve added a host of modern enhancements to elevate the game experience while honoring the original developer, pgimeno.&lt;br /&gt;
Mobile-Friendly Updates&lt;br /&gt;
&lt;br /&gt;
    Modern Screen Resolutions: Optimized for portrait mode on mobile devices.&lt;br /&gt;
    Touch Controls: Includes a context-sensitive pull menu, ensuring a mobile-friendly graphical interface.&lt;br /&gt;
&lt;br /&gt;
General Enhancements&lt;br /&gt;
&lt;br /&gt;
    Updated Assets: All original assets have been replaced with updated visuals.&lt;br /&gt;
    Scrolling Credits: Featuring a special acknowledgment for shaders created by Cedric Baudouin (alias Ced30). Original project: https://ced30.itch.io/oldscool-demo-lua-love2d-glsl&lt;br /&gt;
    New Fonts: Incorporating fonts by Kenney (Kenney.nl) and a modified version by MedicineStorm.&lt;br /&gt;
    Music Player &amp;amp; Tracks: A dedicated music player with brand-new tracks.&lt;br /&gt;
    Dynamic Effects: Includes a smoke effect under the ship and a nebula-like shader for immersive visuals.&lt;br /&gt;
    Dialogue System: Adds depth and interactivity to the game narrative.&lt;br /&gt;
    Flexible Cable Mechanics: Featuring highlighted segments for better visibility.&lt;br /&gt;
    Radial Menu: Intuitive access to options when using a gamepad.&lt;br /&gt;
    Level Creation Tools: Direct access to open and download Tiled, compatible with the tileset format used to create custom levels.&lt;br /&gt;
    Retro Shaders: Incorporates retro-style shaders with recognizable color palettes for a nostalgic touch.&lt;br /&gt;
&lt;br /&gt;
Rediscover the Thrills of Thrust II&lt;br /&gt;
&lt;br /&gt;
Whether you’re a fan of the original or a newcomer seeking a challenging and rewarding gameplay experience, Inertia Blast II offers a perfect blend of retro charm and modern features. Dive in and see how the classic spirit of Thrust II has been beautifully reimagined!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[XPilot]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65863</id>
		<title>Inertia Blast II</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65863"/>
		<updated>2024-12-21T20:59:23Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &amp;quot; represented by red dots on the screen&amp;quot; has been removed, this was a mistake, the red dots represent the places where the orbs should be placed and not the pollution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Inertia Blast II&lt;br /&gt;
|image                = File:Splash Inertia blast ii.jpg&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[PGimeno]], [[glitchapp]]&lt;br /&gt;
|code license         = [[MIT license|MIT]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.9&lt;br /&gt;
|release date         = November 5{{th}}, 2015&lt;br /&gt;
|release date iso     = 2015-11-05&lt;br /&gt;
|release announcement = https://codeberg.org/glitchapp/Inertia-blast-II/commit/92f3c859b054f250fb8411e9b6daa1680fd043dd&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://codeberg.org/glitchapp/Inertia-blast-II&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://codeberg.org/glitchapp/Inertia-blast-II&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inertia Blast II is a remake of the beloved ZX Spectrum game Thrust II, reimagined for modern players while retaining the essence of the original.&lt;br /&gt;
&lt;br /&gt;
Your mission is to collect 16 orbs scattered across the map and transport them to a designated platform on the surface. These orbs are used to assemble a powerful laser machine capable of eliminating the pollution. Each orb must be carefully carried one at a time using your trusty ship.&lt;br /&gt;
&lt;br /&gt;
Gameplay Mechanics&lt;br /&gt;
&lt;br /&gt;
    Picking Up Orbs: Approach an orb within range (see the image above for the cable&#039;s maximum length) and press and hold the Pickup key. A cable will extend from your ship. Once taut, the orb will detach, and you&#039;ll carry it automatically without needing to hold the Pickup key further. Navigate to the flashing square on the surface platform to deposit the orb, taking care not to move too quickly.&lt;br /&gt;
    Orb Physics: As in the original game, orbs vary in mass, significantly affecting your ship&#039;s maneuverability. Mastery of this mechanic is key to success.&lt;br /&gt;
    Combat System: To engage enemy robots, you&#039;ll need to collect chemical agents from boxes scattered across the map. Each agent is effective against a specific type of robot.&lt;br /&gt;
&lt;br /&gt;
Enhancements and New Features&lt;br /&gt;
&lt;br /&gt;
As the developer of the latest fork (glitchapp), I’ve added a host of modern enhancements to elevate the game experience while honoring the original developer, pgimeno.&lt;br /&gt;
Mobile-Friendly Updates&lt;br /&gt;
&lt;br /&gt;
    Modern Screen Resolutions: Optimized for portrait mode on mobile devices.&lt;br /&gt;
    Touch Controls: Includes a context-sensitive pull menu, ensuring a mobile-friendly graphical interface.&lt;br /&gt;
&lt;br /&gt;
General Enhancements&lt;br /&gt;
&lt;br /&gt;
    Updated Assets: All original assets have been replaced with updated visuals.&lt;br /&gt;
    Scrolling Credits: Featuring a special acknowledgment for shaders created by Cedric Baudouin (alias Ced30). Original project: https://ced30.itch.io/oldscool-demo-lua-love2d-glsl&lt;br /&gt;
    New Fonts: Incorporating fonts by Kenney (Kenney.nl) and a modified version by MedicineStorm.&lt;br /&gt;
    Music Player &amp;amp; Tracks: A dedicated music player with brand-new tracks.&lt;br /&gt;
    Dynamic Effects: Includes a smoke effect under the ship and a nebula-like shader for immersive visuals.&lt;br /&gt;
    Dialogue System: Adds depth and interactivity to the game narrative.&lt;br /&gt;
    Flexible Cable Mechanics: Featuring highlighted segments for better visibility.&lt;br /&gt;
    Radial Menu: Intuitive access to options when using a gamepad.&lt;br /&gt;
    Level Creation Tools: Direct access to open and download Tiled, compatible with the tileset format used to create custom levels.&lt;br /&gt;
    Retro Shaders: Incorporates retro-style shaders with recognizable color palettes for a nostalgic touch.&lt;br /&gt;
&lt;br /&gt;
Rediscover the Thrills of Thrust II&lt;br /&gt;
&lt;br /&gt;
Whether you’re a fan of the original or a newcomer seeking a challenging and rewarding gameplay experience, Inertia Blast II offers a perfect blend of retro charm and modern features. Dive in and see how the classic spirit of Thrust II has been beautifully reimagined!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[XPilot]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=65844</id>
		<title>User talk:Glitchapp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Glitchapp&amp;diff=65844"/>
		<updated>2024-12-21T08:32:56Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Glitchapp, I noticed two changes revolving around Inertia Blast II, but I see an issue with both: The screenshot filename (1.jpg) is a little too generic and could at least include the name of the game, and I&#039;m wondering why you didn&#039;t create a page for IB2 but instead added all the information to your user page. Cheers! [[User:Modanung|Modanung]] ([[User talk:Modanung|talk]]) 16:42, 20 December 2024 (CET)&lt;br /&gt;
&lt;br /&gt;
Hi, I corrected the issues, It was a mistake to edit my own site, I&#039;m not experienced with this site yet but I think now it should be corrected.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65843</id>
		<title>Inertia Blast II</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Inertia_Blast_II&amp;diff=65843"/>
		<updated>2024-12-21T07:42:45Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Created page with &amp;quot;{{Gameinfo |title                = Inertia Blast II |image                =  |caption              =  |genre                = Arcade |developer            = PGimeno, glitchapp |code license         = MIT |media license        =  |engine               =  |latest release       = 0.1.9 |release date         = November 5{{th}}, 2015 |release date iso     = 2025-11-05 |release announcement = https://codeberg.org/glitchapp/Ine...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Inertia Blast II&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[PGimeno]], [[glitchapp]]&lt;br /&gt;
|code license         = [[MIT license|MIT]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.9&lt;br /&gt;
|release date         = November 5{{th}}, 2015&lt;br /&gt;
|release date iso     = 2025-11-05&lt;br /&gt;
|release announcement = https://codeberg.org/glitchapp/Inertia-blast-II/commit/92f3c859b054f250fb8411e9b6daa1680fd043dd&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://codeberg.org/glitchapp/Inertia-blast-II&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://codeberg.org/glitchapp/Inertia-blast-II&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inertia Blast II is a remake of the beloved ZX Spectrum game Thrust II, reimagined for modern players while retaining the essence of the original.&lt;br /&gt;
&lt;br /&gt;
Your mission is to collect 16 orbs scattered across the map and transport them to a designated platform on the surface. These orbs are used to assemble a powerful laser machine capable of eliminating the pollution represented by red dots on the screen. Each orb must be carefully carried one at a time using your trusty ship.&lt;br /&gt;
&lt;br /&gt;
Gameplay Mechanics&lt;br /&gt;
&lt;br /&gt;
    Picking Up Orbs: Approach an orb within range (see the image above for the cable&#039;s maximum length) and press and hold the Pickup key. A cable will extend from your ship. Once taut, the orb will detach, and you&#039;ll carry it automatically without needing to hold the Pickup key further. Navigate to the flashing square on the surface platform to deposit the orb, taking care not to move too quickly.&lt;br /&gt;
    Orb Physics: As in the original game, orbs vary in mass, significantly affecting your ship&#039;s maneuverability. Mastery of this mechanic is key to success.&lt;br /&gt;
    Combat System: To engage enemy robots, you&#039;ll need to collect chemical agents from boxes scattered across the map. Each agent is effective against a specific type of robot.&lt;br /&gt;
&lt;br /&gt;
Enhancements and New Features&lt;br /&gt;
&lt;br /&gt;
As the developer of the latest fork (glitchapp), I’ve added a host of modern enhancements to elevate the game experience while honoring the original developer, pgimeno.&lt;br /&gt;
Mobile-Friendly Updates&lt;br /&gt;
&lt;br /&gt;
    Modern Screen Resolutions: Optimized for portrait mode on mobile devices.&lt;br /&gt;
    Touch Controls: Includes a context-sensitive pull menu, ensuring a mobile-friendly graphical interface.&lt;br /&gt;
&lt;br /&gt;
General Enhancements&lt;br /&gt;
&lt;br /&gt;
    Updated Assets: All original assets have been replaced with updated visuals.&lt;br /&gt;
    Scrolling Credits: Featuring a special acknowledgment for shaders created by Cedric Baudouin (alias Ced30). Original project: https://ced30.itch.io/oldscool-demo-lua-love2d-glsl&lt;br /&gt;
    New Fonts: Incorporating fonts by Kenney (Kenney.nl) and a modified version by MedicineStorm.&lt;br /&gt;
    Music Player &amp;amp; Tracks: A dedicated music player with brand-new tracks.&lt;br /&gt;
    Dynamic Effects: Includes a smoke effect under the ship and a nebula-like shader for immersive visuals.&lt;br /&gt;
    Dialogue System: Adds depth and interactivity to the game narrative.&lt;br /&gt;
    Flexible Cable Mechanics: Featuring highlighted segments for better visibility.&lt;br /&gt;
    Radial Menu: Intuitive access to options when using a gamepad.&lt;br /&gt;
    Level Creation Tools: Direct access to open and download Tiled, compatible with the tileset format used to create custom levels.&lt;br /&gt;
    Retro Shaders: Incorporates retro-style shaders with recognizable color palettes for a nostalgic touch.&lt;br /&gt;
&lt;br /&gt;
Rediscover the Thrills of Thrust II&lt;br /&gt;
&lt;br /&gt;
Whether you’re a fan of the original or a newcomer seeking a challenging and rewarding gameplay experience, Inertia Blast II offers a perfect blend of retro charm and modern features. Dive in and see how the classic spirit of Thrust II has been beautifully reimagined!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[XPilot]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Splash_Inertia_blast_ii.jpg&amp;diff=65845</id>
		<title>File:Splash Inertia blast ii.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Splash_Inertia_blast_ii.jpg&amp;diff=65845"/>
		<updated>2024-12-21T07:42:37Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Splash screen of inertia blast ii&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:NewGlobalIllimination.webp&amp;diff=65702</id>
		<title>File:NewGlobalIllimination.webp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:NewGlobalIllimination.webp&amp;diff=65702"/>
		<updated>2024-11-11T13:35:03Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A new global illumination system leveraging normal maps, delivering a more three-dimensional rendering of both the scene and the fish. This advanced technique enhances depth and realism, providing richer lighting interactions and more lifelike details.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Category:Games_with_editors&amp;diff=65522</id>
		<title>Category:Games with editors</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Category:Games_with_editors&amp;diff=65522"/>
		<updated>2024-08-28T04:17:41Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Fish fillets remake also contains a level editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains games that include a level editor or a map editor as part of the program.&lt;br /&gt;
&lt;br /&gt;
Fish fillets remake: https://libregamewiki.org/Fish_fillets_remake_(2022)&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:LevelEditorSpinny.jpg&amp;diff=65524</id>
		<title>File:LevelEditorSpinny.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:LevelEditorSpinny.jpg&amp;diff=65524"/>
		<updated>2024-08-28T04:17:31Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot for boxclip editor Level editor on Spinny the runner&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:LevelEditor.png&amp;diff=65523</id>
		<title>File:LevelEditor.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:LevelEditor.png&amp;diff=65523"/>
		<updated>2024-08-28T04:13:52Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level editor for fish fillets&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Boxclip&amp;diff=65520</id>
		<title>Boxclip</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Boxclip&amp;diff=65520"/>
		<updated>2024-08-25T15:03:06Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Summary of the engine with some history added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2D platformer engine using LÖVE and Lua by Ricky Thomson (Jigoku)&lt;br /&gt;
https://github.com/Jigoku/boxclip&lt;br /&gt;
&lt;br /&gt;
Boxclip is a 2D platformer engine, with an emphasis on interactive map editing. Built using the LÖVE2D framework.&lt;br /&gt;
&lt;br /&gt;
Maps can be created with the custom built-in map editor. Simply drop and place entities into the world to create a level.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
    game mode&lt;br /&gt;
    editor mode&lt;br /&gt;
    fully customizable world&lt;br /&gt;
    STALKER-X (camera module)&lt;br /&gt;
    simple AABB collisions&lt;br /&gt;
    gravity / velocity&lt;br /&gt;
    moving platforms&lt;br /&gt;
    player powerups&lt;br /&gt;
    destroyable crate pickups&lt;br /&gt;
    springs / bumpers&lt;br /&gt;
    traps / enemies&lt;br /&gt;
    unlimited map size restrictions&lt;br /&gt;
    map states&lt;br /&gt;
&lt;br /&gt;
The engine has been forked by glitchapp based on the last commit from Jigoku 17 August 2022 and many new features and enhancements have been added such as:&lt;br /&gt;
&lt;br /&gt;
New entities:&lt;br /&gt;
    portals to bonus stages&lt;br /&gt;
    cloth entities&lt;br /&gt;
    bridges&lt;br /&gt;
    doors&lt;br /&gt;
    loops&lt;br /&gt;
    new pickups&lt;br /&gt;
    switches&lt;br /&gt;
&lt;br /&gt;
New physics:&lt;br /&gt;
    Camera angle affects gravity (used on some bonus stages), fluid physics.&lt;br /&gt;
&lt;br /&gt;
Other content:&lt;br /&gt;
    Split screen mode added for multiplayer mode and collision detection added for extra players (up to 4).&lt;br /&gt;
    Engine logo&lt;br /&gt;
&lt;br /&gt;
The game created by Jigoku for the engine has also been forked and enhanced (future games using the engine will be listed here). Details about the game can be found here: https://libregamewiki.org/Spinny_the_runner:_mechanical_menace&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:TitleBox.webp&amp;diff=65521</id>
		<title>File:TitleBox.webp</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:TitleBox.webp&amp;diff=65521"/>
		<updated>2024-08-25T15:02:23Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Engine logo&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=65497</id>
		<title>Spinny the runner: mechanical menace</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=65497"/>
		<updated>2024-08-16T07:13:04Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Spinny the Runner: Mechanical Menace&lt;br /&gt;
|image                = File:DayNight.jpg&lt;br /&gt;
|caption              = Spinny the Runner&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;spinny_license&amp;quot;&amp;gt;[https://codeberg.org/glitchapp/Spinny-the-runner/src/branch/main/LICENSE LICENSE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = v0.4.3&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;&amp;gt;[https://codeberg.org/glitchapp/Spinny-the-runner/releases Releases]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date         = July 26{{th}}, 2024&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;/&amp;gt;&lt;br /&gt;
|release date iso     = 2024-07-26&amp;lt;ref name=&amp;quot;spinny_release&amp;quot;/&amp;gt;&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = &lt;br /&gt;
|library              = [[:Category:LÖVE games|LÖVE]]&lt;br /&gt;
|platforms            = &lt;br /&gt;
|link homepage        = https://codeberg.org/glitchapp/Spinny-the-runner&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Spinny the Runner: Mechanical Menace&amp;quot;&#039;&#039;&#039; is a platform game with mechanics of the 16 bits era, modern graphics and many features such as: story mode, multiplayer, touch controls, split screen, 4 selectable characters, game editor, and network controls.&lt;br /&gt;
&lt;br /&gt;
It uses [[Boxclip]], a 2D platformer engine Originally created by Ricky Thomson (aka Jigoku)&amp;lt;ref&amp;gt;[https://github.com/Jigoku/boxclip Boxclip]&amp;lt;/ref&amp;gt; with an emphasis on interactive map editing, built using the LÖVE2D framework.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Editor==&lt;br /&gt;
Maps can be created with the custom built-in map editor. The user drops and places entities into the world to create a level.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Both the game and the engine are enhanced and based on the last commit from Jigoku 17 August 2022.&lt;br /&gt;
&lt;br /&gt;
New features, content and assets have been added to both the game and the engine, here a list of some of the most relevant:&lt;br /&gt;
&lt;br /&gt;
Engine:&lt;br /&gt;
&lt;br /&gt;
New entities: portals to bonus stages, cloth entities, bridges, doors, loops, new pickups, switches.&lt;br /&gt;
New physics: Camera angle affects gravity (used on some bonus stages), fluid physics.&lt;br /&gt;
&lt;br /&gt;
Game:&lt;br /&gt;
- Thumbstick support: Control the player with the thumbstick&lt;br /&gt;
- Replaced most assets&lt;br /&gt;
- 4 players mode with split screen&lt;br /&gt;
- Story mode with dialogues and new challenges&lt;br /&gt;
- new Mechanics: Combos, enemies liberate animals (required to unlock portals in story mode).&lt;br /&gt;
- Bonus stages&lt;br /&gt;
- credits menu&lt;br /&gt;
- extra music tracks&lt;br /&gt;
- Reynold&#039;s algorithm for the bird animations&lt;br /&gt;
- Zoom&lt;br /&gt;
&lt;br /&gt;
Performance:&lt;br /&gt;
- Performance mode (with auto set up based on detected FPS)&lt;br /&gt;
- FPS Graph&lt;br /&gt;
&lt;br /&gt;
Controls:&lt;br /&gt;
- Touch controls&lt;br /&gt;
- Radial menu&lt;br /&gt;
- Top swipe menu (for touch controls)&lt;br /&gt;
&lt;br /&gt;
Graphics features:&lt;br /&gt;
- Normal maps and dynamic lighting&lt;br /&gt;
- Day-night cycle algorithm&lt;br /&gt;
- Bloom&lt;br /&gt;
- HDR mode&lt;br /&gt;
&lt;br /&gt;
The game is still in progress and new content and features may be added.&lt;br /&gt;
This fork is specifically aimed at mobile and handhelds, compatibility and performance are among the highest priorities and considerations for this game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bloom.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* https://codeberg.org/glitchapp/Spinny-the-runner&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Platformer games]]&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Games with editors]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:DayNight.jpg&amp;diff=65466</id>
		<title>File:DayNight.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:DayNight.jpg&amp;diff=65466"/>
		<updated>2024-08-12T08:14:36Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot showing the effect of day night cycle algorithm on the game palette.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=65464</id>
		<title>Spinny the runner: mechanical menace</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Spinny_the_runner:_mechanical_menace&amp;diff=65464"/>
		<updated>2024-08-12T08:13:35Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Spinny the runner: mechanical menace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;quot;Spinny the runner: mechanical menace&amp;quot;&#039;&#039;&#039; is a platform game with mechanics of the 16 bits era, modern graphics and many features such as: story mode, multiplayer, touch controls, split screen, 4 selectable characters, game editor, network controls and much more.&lt;br /&gt;
&lt;br /&gt;
Boxclip is a 2D platformer engine Originally created by Ricky Thomson (aka Jigoku) https://github.com/Jigoku/boxclip, with an emphasis on interactive map editing. Built using the LÖVE2D framework.&lt;br /&gt;
&lt;br /&gt;
Maps can be created with the custom built-in map editor. Simply drop and place entities into the world to create a level.&lt;br /&gt;
&lt;br /&gt;
Both the game and the engine are enhanced and based on the last commit from Jigoku 17 August 2022.&lt;br /&gt;
&lt;br /&gt;
New features, content and assets have been added to both the game and the engine, here a list of some of the most relevant:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New entities: portals to bonus stages, cloth entities, bridges, doors, loops, new pickups, switches.&lt;br /&gt;
New physics: Camera angle affects camera (used on some bonus stages), fluid physics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game:&#039;&#039;&#039;&lt;br /&gt;
- Thumbstick support: Control the player with the thumbstick&lt;br /&gt;
- Replaced most assets&lt;br /&gt;
- 4 players mode with split screen&lt;br /&gt;
- Story mode with dialogues and new challenges&lt;br /&gt;
- new Mechanics: Combos, enemies liberate animals (required to unlock portals in story mode).&lt;br /&gt;
- Bonus stages&lt;br /&gt;
- credits menu&lt;br /&gt;
- extra music tracks&lt;br /&gt;
- Reynold&#039;s algorithm for the bird animations&lt;br /&gt;
- Zoom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Performance:&#039;&#039;&#039;&lt;br /&gt;
- Performance mode (with auto set up based on detected FPS)&lt;br /&gt;
- FPS Graph&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Controls:&#039;&#039;&#039;&lt;br /&gt;
- Touch controls&lt;br /&gt;
- Radial menu&lt;br /&gt;
- Top swipe menu (for touch controls)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced graphics features:&#039;&#039;&#039;&lt;br /&gt;
- Normal maps and dynamic lighting&lt;br /&gt;
- Day-night cycle algorithm&lt;br /&gt;
- Bloom&lt;br /&gt;
- HDR mode&lt;br /&gt;
&lt;br /&gt;
The game is still in progress and new content and features may be added.&lt;br /&gt;
This fork is specifically aimed at mobile and handhelds, compatibility and performance are among the highest priorities and considerations for this game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Links:&#039;&#039;&#039; https://glitchapp.codeberg.page/_boxclip/ https://codeberg.org/glitchapp/boxclip-mobile&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Bloom.jpg&amp;diff=65465</id>
		<title>File:Bloom.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Bloom.jpg&amp;diff=65465"/>
		<updated>2024-08-12T08:13:22Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshots showing several advanced effects such as: Dynamic lighting, day night cycle palette and bloom.&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=64436</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=64436"/>
		<updated>2023-09-12T10:50:11Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Features */ Level editor added to the features&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{Android}}, {{IOS}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://fishfillets.createaforum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets*.&lt;br /&gt;
&lt;br /&gt;
* The classic assets has been added a posteriori and they&#039;ve been fully upscaled with A.I. Resolution has been increased up to 4 times. You can select the assets you want to use from the graphics menu.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k and 8k resolution on selected levels.&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Classic mode: Play with the original graphics with (or without) upscaled graphics (up to 4 time more resolution).&lt;br /&gt;
- New hand made original assets, 3d assets and A.I. based assets and backgrounds.&lt;br /&gt;
- Level editor.&lt;br /&gt;
- Advanced graphics effects such as caustics, CRT, godsray effects, scanlines, chromatic aberration and many more.&lt;br /&gt;
- The RGB color gamma can be fully customized (RGB values can be edited individually and with several color presets)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
- Scripts dubbed in 9 languages so far: English (American and British), French, German, Spanish (Latin America), Dutch ,  Swedish, Polish, Czech and Russian.&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode for android.&lt;br /&gt;
&lt;br /&gt;
==External Libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
* [https://3dreamengine.github.io 3DreamEngine is 3D engine for LÖVE.]&lt;br /&gt;
* [https://github.com/idbrii/love-moonshine Chainable post-processing shaders for Löve]&lt;br /&gt;
* [https://github.com/tanema/talkies A dialog system for Löve2d.]&lt;br /&gt;
* [https://github.com/9912/moonvox SunVox player bindings for LÖVE]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=63723</id>
		<title>File:Color3.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=63723"/>
		<updated>2023-03-14T05:40:00Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Glitchapp uploaded a new version of File:Color3.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot color scheme 3&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=63724</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=63724"/>
		<updated>2023-03-14T05:36:21Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Comparison */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{Android}}, {{IOS}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://fishfillets.createaforum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets*.&lt;br /&gt;
&lt;br /&gt;
* The classic assets has been added a posteriori and they&#039;ve been fully upscaled with A.I. Resolution has been increased up to 4 times. You can select the assets you want to use from the graphics menu.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k and 8k resolution on selected levels.&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Classic mode: Play with the original graphics with (or without) upscaled graphics (up to 4 time more resolution).&lt;br /&gt;
- New hand made original assets, 3d assets and A.I. based assets and backgrounds.&lt;br /&gt;
- Advanced graphics effects such as caustics, CRT, godsray effects, scanlines, chromatic aberration and many more.&lt;br /&gt;
- The RGB color gamma can be fully customized (RGB values can be edited individually and with several color presets)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
- Scripts dubbed in 9 languages so far: English (American and British), French, German, Spanish (Latin America), Dutch ,  Swedish, Polish, Czech and Russian.&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode for android.&lt;br /&gt;
&lt;br /&gt;
==External Libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
* [https://3dreamengine.github.io 3DreamEngine is 3D engine for LÖVE.]&lt;br /&gt;
* [https://github.com/idbrii/love-moonshine Chainable post-processing shaders for Löve]&lt;br /&gt;
* [https://github.com/tanema/talkies A dialog system for Löve2d.]&lt;br /&gt;
* [https://github.com/9912/moonvox SunVox player bindings for LÖVE]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=62100</id>
		<title>File:Color3.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=62100"/>
		<updated>2022-08-04T12:19:45Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Glitchapp uploaded a new version of File:Color3.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot color scheme 3&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=62054</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=62054"/>
		<updated>2022-07-10T17:57:15Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua / love2d]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}},  {{Android}},  {{Ios}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://fishfillets.createaforum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k and 8k resolution on selected levels.&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
- Scripts dubbed in 9 languages so far: English (American and British), French, German, Spanish (Latin America), Dutch ,  Swedish, Polish, Czech and Russian.&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==external libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;https://3dreamengine.github.io&amp;gt;            3DreamEngine is an *awesome* 3d engine for LÖVE.&lt;br /&gt;
&amp;lt;https://github.com/idbrii/love-moonshine&amp;gt;  Chainable post-processing shaders for Löve&lt;br /&gt;
&amp;lt;https://github.com/tanema/talkies&amp;gt;         A dialog system for Löve2d.&lt;br /&gt;
&amp;lt;https://github.com/9912/moonvox&amp;gt;           SunVox player bindings for LÖVE&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61995</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61995"/>
		<updated>2022-05-24T06:15:54Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua / love2d]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}},  {{Android}},  {{Ios}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://fishfillets.createaforum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k and 8k resolution on selected levels.&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==external libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;https://3dreamengine.github.io&amp;gt;            3DreamEngine is an *awesome* 3d engine for LÖVE.&lt;br /&gt;
&amp;lt;https://github.com/idbrii/love-moonshine&amp;gt;  Chainable post-processing shaders for Löve&lt;br /&gt;
&amp;lt;https://github.com/tanema/talkies&amp;gt;         A dialog system for Löve2d.&lt;br /&gt;
&amp;lt;https://github.com/9912/moonvox&amp;gt;           SunVox player bindings for LÖVE&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61329</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61329"/>
		<updated>2022-03-17T17:11:47Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* External link */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua / love2d]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}},  {{Android}},  {{Ios}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://luasok.freeflarum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k resolution&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==external libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;https://3dreamengine.github.io&amp;gt;            3DreamEngine is an *awesome* 3d engine for LÖVE.&lt;br /&gt;
&amp;lt;https://github.com/idbrii/love-moonshine&amp;gt;  Chainable post-processing shaders for Löve&lt;br /&gt;
&amp;lt;https://github.com/flamenendless/Slab&amp;gt;     An immediate mode GUI for the Love2d framework&lt;br /&gt;
&amp;lt;https://github.com/tanema/talkies&amp;gt;         A dialog system for Löve2d.&lt;br /&gt;
&amp;lt;https://github.com/9912/moonvox&amp;gt;           SunVox player bindings for LÖVE&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61322</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61322"/>
		<updated>2022-03-17T12:09:25Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: The project has been migrated to codeberg.org&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua / love2d]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}},  {{Android}},  {{Ios}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://luasok.freeflarum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k resolution&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==external libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;https://3dreamengine.github.io&amp;gt;            3DreamEngine is an *awesome* 3d engine for LÖVE.&lt;br /&gt;
&amp;lt;https://github.com/idbrii/love-moonshine&amp;gt;  Chainable post-processing shaders for Löve&lt;br /&gt;
&amp;lt;https://github.com/flamenendless/Slab&amp;gt;     An immediate mode GUI for the Love2d framework&lt;br /&gt;
&amp;lt;https://github.com/tanema/talkies&amp;gt;         A dialog system for Löve2d.&lt;br /&gt;
&amp;lt;https://github.com/9912/moonvox&amp;gt;           SunVox player bindings for LÖVE&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
https://glitchapp.github.io/luasokweb/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61290</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=61290"/>
		<updated>2022-03-05T11:00:38Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: Created page with &amp;quot;{{Gameinfo |title                = Fish fillets remake (2022) |image                = Image:  |caption              = Screenshot with retro color scheme |genre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = Image: &lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:love2d / 3Dreamengine]], [[:Category:Puzzle]], [[:Category:Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua / love2d]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}},  {{Android}},  {{Ios}}&lt;br /&gt;
|link homepage        = https://glitchapp.github.io/luasokweb/#about&lt;br /&gt;
|link forum           = https://luasok.freeflarum.com/&lt;br /&gt;
|link project         = https://github.com/glitchapp/luasok&lt;br /&gt;
|link tracker         = https://github.com/glitchapp/luasok/issues&lt;br /&gt;
|scm                  = git clone https://github.com/glitchapp/luasok&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k resolution&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==external libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;https://3dreamengine.github.io&amp;gt;            3DreamEngine is an *awesome* 3d engine for LÖVE.&lt;br /&gt;
&amp;lt;https://github.com/idbrii/love-moonshine&amp;gt;  Chainable post-processing shaders for Löve&lt;br /&gt;
&amp;lt;https://github.com/flamenendless/Slab&amp;gt;     An immediate mode GUI for the Love2d framework&lt;br /&gt;
&amp;lt;https://github.com/tanema/talkies&amp;gt;         A dialog system for Löve2d.&lt;br /&gt;
&amp;lt;https://github.com/9912/moonvox&amp;gt;           SunVox player bindings for LÖVE&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
https://glitchapp.github.io/luasokweb/&lt;br /&gt;
&lt;br /&gt;
[[Category:love2d]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:puzzle]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=61289</id>
		<title>File:Color3.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Color3.jpg&amp;diff=61289"/>
		<updated>2022-03-05T10:52:16Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot color scheme 3&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=List_of_games&amp;diff=61288</id>
		<title>List of games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=List_of_games&amp;diff=61288"/>
		<updated>2022-03-05T09:38:40Z</updated>

		<summary type="html">&lt;p&gt;Glitchapp: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of [[Free software|free games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Consult the [[Libregamewiki:Article policy|article policy]] and [[Libregamewiki:Rejected games list|rejected games list]] before adding a game.&#039;&#039;&#039; See also [[Libregamewiki:Suggested games|suggested games]] (which are thought likely to be free or have a cleaned‐up version, but no sufficient check has been done).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Hint|Have a look at the genre menu at the top. Those lists of games have more details.}}&lt;br /&gt;
&lt;br /&gt;
Note that the latest releases listed here can be rather inaccurate.&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
[[Image:2H4U_-_dbimage.jpg|240px|thumb|link=2H4U|[[2H4U]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|&amp;lt;A}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Image:Adanaxis 1.2.5 level 4.png|240px|thumb|link=Adanaxis|Adanaxis]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|A%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[A7Xpg]]&lt;br /&gt;
| [http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html homepage], [http://sourceforge.net/projects/a7xpg/ cross-platform port]&lt;br /&gt;
| 0.11(0d)&lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ACM]]&lt;br /&gt;
| [http://www.websimulations.com/ Web Simulations, Inc.]&lt;br /&gt;
| 5.0&lt;br /&gt;
| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Adanaxis]]&lt;br /&gt;
| [http://www.mushware.com/ Mushware Limited]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex the Allegator 4]]&lt;br /&gt;
| [http://allegator.sourceforge.net/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| 2003-09-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexei: Part IX]]&lt;br /&gt;
| [http://piga.tropicalwikis.com/wiki/Alexei:_Part_IX wiki article]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| 2009-07-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Amphetamine]]&lt;br /&gt;
| [http://homepage.hispeed.ch/loehrer/amph/amph.html port homepage]&lt;br /&gt;
| 0.8.10&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Anagramarama]]&lt;br /&gt;
| [http://www.coralquest.com/anagramarama/ homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Apricots]]&lt;br /&gt;
| [http://www.fishies.org.uk/apricots.html homepage]&lt;br /&gt;
| 0.2.6&lt;br /&gt;
| 2003-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Annchienta]]&lt;br /&gt;
| [http://annchienta.sourceforge.net/ homepage]&lt;br /&gt;
| svn903&lt;br /&gt;
| 2009-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Ardentryst]]&lt;br /&gt;
| [http://jordan.trudgett.com/ homepage]&lt;br /&gt;
| 1.71 Testing&lt;br /&gt;
| 2009-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Arena of Honour]]&lt;br /&gt;
| [http://sourceforge.net/projects/aoh/ homepage]&lt;br /&gt;
| 0.83&lt;br /&gt;
| 2005-01-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkhart]]&lt;br /&gt;
| [http://web.archive.org/web/20081228120205/http://arkhart.nekeme.net/en/ English homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2003-04-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Avanor]]&lt;br /&gt;
| [http://sourceforge.net/projects/avanor sf.net page]&lt;br /&gt;
| 0.5.8&lt;br /&gt;
| 2006-05-30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
[[Image:Httt story1.jpg|thumb|250px|link=Battle for Wesnoth|Story image from the game [[Battle for Wesnoth]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|B%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Balazar III]]&lt;br /&gt;
| [http://home.gna.org/oomadness/fr/balazar_iii/index.html homepage]&lt;br /&gt;
| 0.1&lt;br /&gt;
| 2008-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and Paddle]]&lt;br /&gt;
| [http://www.gnu.org/software/ballandpaddle/ Homepage]&lt;br /&gt;
| 0.8.0&lt;br /&gt;
| 2008-09-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder2D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder2d/ Homepage]&lt;br /&gt;
| 0.9&lt;br /&gt;
| 2006-23-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder3D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder3d/ Homepage]&lt;br /&gt;
| 0.20&lt;br /&gt;
| 2003-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Barbie Seahorse Adventures]]&lt;br /&gt;
| [http://www.imitationpickles.org/barbie/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastet]]&lt;br /&gt;
| [http://fph.altervista.org/prog/bastet.html Homepage]&lt;br /&gt;
| 0.43&lt;br /&gt;
| 2009-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Batalla Naval]]&lt;br /&gt;
| [http://batnav.sourceforge.net/batnav-en.html @SF.net]&lt;br /&gt;
| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Tanks]]&lt;br /&gt;
| [http://btanks.sourceforge.net/blog/ Blog]&lt;br /&gt;
| 0.8.7686&lt;br /&gt;
| 2008-09-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Battles of Antargis]]&lt;br /&gt;
| [http://antargis.berlios.de/ Homepage]&lt;br /&gt;
| 0.2.1.5&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery]]&lt;br /&gt;
| [http://btrgame.com Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2008-05-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Between]]&lt;br /&gt;
| [http://www.esquire.com/features/best-and-brightest-2008/rohrer-game Homepage]&lt;br /&gt;
| 5&lt;br /&gt;
| 2008-11-13&lt;br /&gt;
|-&lt;br /&gt;
| [[BillardGL]]&lt;br /&gt;
| [http://www.billardgl.de/ Homepage]&lt;br /&gt;
| 1.75&lt;br /&gt;
| 2002-04-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Billiards]]&lt;br /&gt;
| [http://www.nongnu.org/billiards/ Homepage]&lt;br /&gt;
| 0.4&lt;br /&gt;
| 2010-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Biniax]]&lt;br /&gt;
| [http://www.biniax.com/ Homepage]&lt;br /&gt;
| 2&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Shades Elite]]&lt;br /&gt;
| [http://home.gna.org/blackshadeselite/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Blades of Exile]]&lt;br /&gt;
| [http://www.spiderwebsoftware.com/blades/opensource.html Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blasphemer]]&lt;br /&gt;
| [http://www.jeshimoth.com/jutegyte/blasphemer/ Homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2012-04-03&lt;br /&gt;
|-&lt;br /&gt;
| [[blinKen]]&lt;br /&gt;
| [http://edu.kde.org/blinken/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 1 : Metal Blob Solid]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobWars.php Homepage]&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2009-02-28&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 2 : Blob and Conquer]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobAndConquer.php Homepage]&lt;br /&gt;
| 1.05&lt;br /&gt;
| 2009-03-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloboats]]&lt;br /&gt;
| [http://packages.debian.org/bloboats in Debian]&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blocks]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Block Attack - Rise of the Blocks]]&lt;br /&gt;
| [http://blockattack.sourceforge.net/ Homepage]&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| 2007-07-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodmasters]]&lt;br /&gt;
| [http://www.bloodmasters.com Homepage] [http://sourceforge.net/projects/bloodmasters SourceForge.net project]&lt;br /&gt;
| 1.2&lt;br /&gt;
| 2007-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluedj]]&lt;br /&gt;
| [http://www.bluedj.com Homepage]&lt;br /&gt;
| 3.2.0&lt;br /&gt;
| 2008-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[BomberClone]]&lt;br /&gt;
| [http://bomberclone.sourceforge.net/homepage/ Homepage]&lt;br /&gt;
| 0.11.8&lt;br /&gt;
| 2007-12-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Boson]]&lt;br /&gt;
| [http://boson.eu.org/ Homepage]&lt;br /&gt;
| 0.13&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Bouncy the Hungry Rabbit]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Workshop]]&lt;br /&gt;
| [http://brainworkshop.sourceforge.net/ homepage]&lt;br /&gt;
| 4.4&lt;br /&gt;
| 2009-01-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Brickshooter]]&lt;br /&gt;
| [http://bilious.homelinux.org/~paxed/brickshooter/ homepage]&lt;br /&gt;
| 0.0.4&lt;br /&gt;
| 2008-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[BRIQUOLO]]&lt;br /&gt;
| [http://briquolo.free.fr/en/index.html Homepage]&lt;br /&gt;
| 0.5.7&lt;br /&gt;
| 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[buggyGame]]&lt;br /&gt;
| [http://fydo.net/projects/buggyGame/ Homepage]&lt;br /&gt;
| 0.3&lt;br /&gt;
| 2007-03-28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
[[Image:Crimson Fields - screen17.png|thumb|250px|link=Crimson Fields|Screenshot from [[Crimson Fields]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|C%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[CameliaGirls]] || [http://pigux.com/cameliagirls/ homepage] || 0.56a || 2010-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[CannonSmash]] || [http://cannonsmash.sourceforge.net/ homepage] || 0.6.6 || 2003-11-23 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Canta]] || [http://www.canta-game.org/ homepage] || 0.2.1 || 2011-03-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Card Stories]] || [http://cardstories.org/ homepage] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[CAVEZ of PHEAR]] || [http://www.x86.no/cavezofphear/ homepage] || 0.5.1 || 2011-11-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Civitas]] || [http://sourceforge.net/projects/civitas/ project page] || 0.0.5.3 || 2009-06-25? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Clippers]] || [http://sourceforge.net/projects/clippers project] || 1.37 || 2010-03-04 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Codewars]] || [http://sourceforge.net/projects/codewars sourceforge.net page] || 0.3.0 RC 4 || 2004-12-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Simulator Project]] || [http://csp.sourceforge.net/ wiki] || 0.2180 || 2007-09-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Comisat Games Collection]]&lt;br /&gt;
| [http://comisat-games.sourceforge.net/en/index.html homepage]&lt;br /&gt;
| 0.5.2&lt;br /&gt;
| 2006-10-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Construo]] || [http://www.nongnu.org/construo/ homepage] || 0.2.2 || 2003-07-29 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Corewars]] &lt;br /&gt;
| [http://www.corewars.org/ homepage] &lt;br /&gt;
| 0.9.13(stable)&lt;br /&gt;
| 2008-10-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Crack Attack!]] || [http://www.nongnu.org/crack-attack/ homepage] || 1.1.14 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CRAFT: The Vicious Vikings]] || [http://www.happypenguin.org/show?Craft linux game tome site] || 35 || 1997-10-27&lt;br /&gt;
|-&lt;br /&gt;
| [[crashtest]] || [http://bram.creative4vision.nl/crashtest/ homepage] || 1.0 || 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Creep Smash]] || [http://www.creepsmash.de/en/creep-smash/ Homepage] || 0.6.0 beta || 2009-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Fields]] || [http://crimson.seul.org/ homepage] || 0.5.3 || 2009-03-01 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire]] || [http://crossfire.real-time.com/ homepage] || 1.60.0 || 2011-02-02 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown and Cutlass]] || [http://www.crownandcutlass.com/ homepage] || 1.4 (Alpha + Post Alpha Data) || 2006-09-06 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cultivation]] || [http://cultivation.sourceforge.net/ homepage] || 8 || 2007-08-09 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CuteMaze]] || [http://code.helloimacat.com/cutemaze/ homepage]&amp;lt;!-- redirects to http://gottcode.org/cutemaze/ --&amp;gt;&lt;br /&gt;
| 1.1.0 || 2009-09-21 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuyo]] || [http://www.karimmi.de/cuyo/ homepage] || 2.-1.2 || 2010-06 {{lasof|2011|07|26}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Image:dcss034.png|thumb|250px|link=Dungeon Crawl Stone Soup|Starting out in [[Dungeon Crawl Stone Soup]].]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|D%}}&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[DQM]] &lt;br /&gt;
| [http://idusale.tk/juegos/DQM.html homepage] &lt;br /&gt;
| 0.1.6.1&lt;br /&gt;
| 2015-04-26&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Image:EmMines 0.71.0 with control view.png|thumb|250px|link=emMines|emMines]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|E%}}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Image:Freeciv-gtk.jpg|thumb|250px|link=Freeciv|A game session in a GTK client for [[Freeciv]].]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|F%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy-Max]]&lt;br /&gt;
| [http://www.chessvariants.org/index/msdisplay.php?itemid=MSfairy-max homepage]&lt;br /&gt;
| 4.8 || 2009-06-??&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon&#039;s Eye]] || [http://falconseye.sourceforge.net/ homepage] || 1.9.3 || 2001-07-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Feuerkraft]] || [http://www.nongnu.org/feuerkraft/ homepage] || 0.1.0 || 2002-03-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Fight or Perish]] || [http://www.newbreedsoftware.com/fop/ homepage] || 0.5 || 2009-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Fillets remake (2022)]] || [https://glitchapp.github.io/luasokweb/ homepage] || 0.1 ||  2022-01-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Flatland]] &lt;br /&gt;
| [http://idusale.tk/juegos/Flatland.html homepage] &lt;br /&gt;
| 1.0&lt;br /&gt;
| 2015&lt;br /&gt;
|-&lt;br /&gt;
| [[FlightGear]] &lt;br /&gt;
| [http://www.flightgear.org/ homepage] &lt;br /&gt;
| 2.0.0&lt;br /&gt;
| 2010-02-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FLTK Recycling Game!]]&lt;br /&gt;
| [http://www.develer.com/~wavexx/regame/ homepage] &lt;br /&gt;
| 1.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[FooBillard]] &lt;br /&gt;
| [http://foobillard.sunsite.dk/ homepage] &lt;br /&gt;
| 3.0a &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest patrol]] &lt;br /&gt;
| [http://blazeofglory.org/projects/fp homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fortress]] &lt;br /&gt;
| [http://fortressgame.wordpress.com/ blog] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeDink]] || [http://www.gnu.org/software/freedink/ homepage] || 1.08.20101114 || 2010-11-14 {{lasof|2011|08|06}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedoom]] || [http://freedoom.nongnu.org/ homepage] || 0.7 || 2011-01-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeGish]] || [https://github.com/megagun/gish homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Tennis]] &lt;br /&gt;
| [http://freetennis.sourceforge.net/ homepage] &lt;br /&gt;
| 0.4.8 &lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Reign]] || [http://freereign.sourceforge.net/index.shtml homepage] || 0.2.1 || 2001-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeTrain]] &lt;br /&gt;
| [http://freetrain.sourceforge.net/ homepage] &lt;br /&gt;
| 20070604&lt;br /&gt;
| 2007-06-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Frets on Fire]] || [http://fretsonfire.sourceforge.net/ homepage] &lt;br /&gt;
| 1.3.110&lt;br /&gt;
| 2008-11-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen Bubble]] || [http://www.frozen-bubble.org/ homepage] || 2.2.0 || 2008-12-06&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
[[Image:Glob2.jpeg|thumb|240px|link=Globulation 2|[[Globulation 2]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|G%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage]] &lt;br /&gt;
| [http://galaxymage.org homepage]&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead|GearHead]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 1.100 || 2006-07-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead 2|GearHead 2]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 0.430 || 2007-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Gem Drop X]] || [http://www.newbreedsoftware.com/gemdropx/ homepage] || 0.9 || 2002-05-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Globulation 2]] &lt;br /&gt;
| [http://www.globulation2.org/wiki/Main_Page homepage] &lt;br /&gt;
| 0.9.4.1&lt;br /&gt;
| 2009-03-25&lt;br /&gt;
|-&lt;br /&gt;
| [[GL-117]] &lt;br /&gt;
| [http://www.heptargon.de/gl-117/gl-117.html homepage] &lt;br /&gt;
| 1.3.2 &lt;br /&gt;
| 2005-03-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GLtron]] &lt;br /&gt;
| [http://www.gltron.org/ homepage] &lt;br /&gt;
| 0.70 || 2003-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Hearts]] || [http://www.jejik.com/hearts homepage] || 0.3 || 2008-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Chess]] || [http://www.gnu.org/software/chess/ homepage] || 5.0.7 || 2003-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Go]] || [http://www.gnu.org/software/gnugo/gnugo.html homepage] || 3.7.10 || 2006-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Ollie!]] &lt;br /&gt;
| [http://www.tweeler.com/index.php?PAGE=goollie_linux homepage] &lt;br /&gt;
| 1.3 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Camp]] || [http://www.goblincamp.com/ homepage] &lt;br /&gt;
| 0.21 &lt;br /&gt;
| 2012-15-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Hack]] || [http://goblinhack.sourceforge.net/ homepage] &lt;br /&gt;
| 1.18 &lt;br /&gt;
| 2009-03-08&lt;br /&gt;
|-&lt;br /&gt;
| [[GPL Arcade Volleyball]] || [http://gav.sourceforge.net/ homepage] || 0.9.0 || 2006-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitation]] || [http://hcsoftware.sourceforge.net/gravitation/ homepage] || 3 || 2008-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[GRUB Invaders]] &lt;br /&gt;
| [http://www.erikyyy.de/invaders/ homepage] &lt;br /&gt;
| 1.0.0 &lt;br /&gt;
| 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Guido van Robot]] &lt;br /&gt;
| [http://gvr.sourceforge.net/ GvR @ SF.net] &lt;br /&gt;
| 4.1 &lt;br /&gt;
| 2009-01-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Gusanos]] || [http://gusanos.sf.net homepage] || 0.9c || 2001-01-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
[[Image:Hannah.png|thumb|240px|link=Help Hannah&#039;s Horse|[[Help Hannah&#039;s Horse]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|H%}}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Image:Sticks.png|thumb|240px|link=Imperium: Sticks|[[Imperium: Sticks]] version 1.3]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|I%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[IceBreaker]] &lt;br /&gt;
| [http://www.mattdm.org/icebreaker/ Homepage] &lt;br /&gt;
| 1.9.7&lt;br /&gt;
| 2002-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[I Have No Tomatoes]] &lt;br /&gt;
| [http://tomatoes.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.55 &lt;br /&gt;
| 2004-09-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperium: Sticks]] &lt;br /&gt;
| [http://rtciv.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.1.5 &lt;br /&gt;
| 2008-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Interstate Outlaws]] || [http://www.interstateoutlaws.com Homepage] || 0.1 || 2007-07-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Infon Battle Arena]] &lt;br /&gt;
| [http://infon.dividuum.de/ Homepage] &lt;br /&gt;
| 265 &lt;br /&gt;
| 2008-02-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Iter Vehemens ad Necem]] || [http://ivan.sourceforge.net/ Homepage] || 0.50 || 2004-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Iris2 3D Client - for Ultima Online]] &lt;br /&gt;
| [http://www.iris2.de/ Homepage] &lt;br /&gt;
| build 3395  &lt;br /&gt;
| 2011-05-06&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|J%}}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
[[Image:Keyrunner-3.png|thumb|240px|link=Key Runner|[[Key Runner]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|K%}}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
[[Image:LambdaRouge.png|thumb|240px|link=LambdaRouge|[[LambdaRouge]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|L%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[LambdaRouge]] &lt;br /&gt;
| [http://lambdarogue.net homepage and Development blog] &lt;br /&gt;
| 1.4 &lt;br /&gt;
| 2008-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[LegacyClone]] || [http://sourceforge.net/projects/legacyclone/ Project page] &lt;br /&gt;
| 0.1.4 &lt;br /&gt;
| 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[The Legend of Edgar]] &lt;br /&gt;
| [http://www.parallelrealities.co.uk/p/legend-of-edgar.html Homepage] &lt;br /&gt;
| 1.05&lt;br /&gt;
| 2012-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[levelHead]] &lt;br /&gt;
| [http://julianoliver.com/levelhead Homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Liberal Crime Squad]]&lt;br /&gt;
| [http://sourceforge.net/projects/lcsgame/ Homepage]&lt;br /&gt;
| 4.06.3&lt;br /&gt;
| 2012-09-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Limbs Off]]&lt;br /&gt;
| [https://secure.plaimi.net/games/limbs-off/ Homepage]&lt;br /&gt;
| alpha-2&lt;br /&gt;
| 2012-05-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Lincity]] &lt;br /&gt;
| [http://lincity.sourceforge.net/ @SF.net] &lt;br /&gt;
| 1.12.1&lt;br /&gt;
| 2004-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[LinCity-NG]] &lt;br /&gt;
| [http://lincity-ng.berlios.de Homepage] &lt;br /&gt;
| 2.0 &lt;br /&gt;
| 2009-01-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid War 6]] &lt;br /&gt;
| [http://www.gnu.org/software/liquidwar6/ Homepage] &lt;br /&gt;
| 0.0.9beta&lt;br /&gt;
| 2010-08&lt;br /&gt;
|-&lt;br /&gt;
| [[LordsAWar!]] &lt;br /&gt;
| [http://www.lordsawar.com Homepage] &lt;br /&gt;
| 0.1.8 &lt;br /&gt;
| 2010-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Luola]]&lt;br /&gt;
| [http://www.luolamies.org/software/luola/ Homepage]&lt;br /&gt;
| 1.3.2&lt;br /&gt;
| 2006-02-05&lt;br /&gt;
|-&lt;br /&gt;
| [[LBreakout2]] || [http://lgames.sourceforge.net/index.php?project=LBreakout2 Homepage] &lt;br /&gt;
| 2.6&lt;br /&gt;
| 2009-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[LTris]] || [http://lgames.sourceforge.net/index.php?project=LTris Homepage] &lt;br /&gt;
| 1.0.13&lt;br /&gt;
| 2009-10-25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|M%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Gardeners Tournament]] &lt;br /&gt;
| [http://holeintheheadstudios.ipbfree.com/ Homepage]&lt;br /&gt;
| 1.25 &lt;br /&gt;
| 2007-04-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Mah-Jong]] &lt;br /&gt;
| [http://mahjong.julianbradfield.org/ Homepage] &lt;br /&gt;
| 1.10b1&lt;br /&gt;
| 2009-06-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Maniadrive]] &lt;br /&gt;
| [http://maniadrive.raydium.org/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| 2006-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Memonix]] || [http://www.viewizard.com/ Homepage], [http://www.viewizard.com/download.php?forceos=source source code] || 1.6_080519 || 2008-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Meritous]] || [http://www.asceai.net/meritous/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[mmpong]] || [http://mmpong.net/trac Homepage] &lt;br /&gt;
| 0.9 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.18 &lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg2]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.95b  &lt;br /&gt;
| 2008-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Mrfuze]] &lt;br /&gt;
| [http://pymike.4rensics.org/mrfuze Homepage] &lt;br /&gt;
| 1.2&lt;br /&gt;
| 2008-09-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon-buggy]] || [http://seehuhn.de/comp/moon-buggy.html Homepage] || 1.0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MUSoSu]] || [http://musosu.sourceforge.net/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mtp Target]] || [http://www.mtp-target.org/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
[[Image:Nexuiz242.jpg|thumb|240px|link=Nexuiz|Screenshot of [[Nexuiz]] v2.4.2]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|N%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[NetHack]] || [http://www.nethack.org/ homepage] || 3.4.3 || 2003-12-08&lt;br /&gt;
|-&lt;br /&gt;
| [[netPanzer]] || [http://netpanzer.berlios.de/ homepage] || 0.8.3 || 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverball]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&amp;lt;!-- as of 2009-09-21 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverputt]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nexuiz]] || [http://alientrap.org/nexuiz/ homepage] || 2.5.2 || 2009-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninjapix]] || [http://pyedpypers.org/pyday/?p=27 PyDay submission post for Ninjapix] ||  || 2008-06-14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
[[Image:OpenArena-Rocket.jpg|thumb|240px|link=OpenArena|[[OpenArena]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|O%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[OGS Mahjong]] || [http://opengamestudio.org/lang/en/ogs-mahjong homepage] || 1.0 || 2012-09-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega-rpg]] &lt;br /&gt;
| [http://sourceforge.net/projects/omega-roguelike/ project page]  &lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2001-08-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Online Chess Club]] || [http://lgames.sf.net/index.php?project=OCC homepage] || 1.3 || 2007-12-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Oolite]] || [http://www.oolite.org homepage] || 1.65 / 1.75.3 beta || 2009-01-17 / 2011-07-11&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenCity]] || [http://www.opencity.info homepage] &lt;br /&gt;
| 0.0.6 &lt;br /&gt;
| 2008-11-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Openfrag]] &lt;br /&gt;
| [http://openfrag.org/ homepage] &lt;br /&gt;
| 0.5 &lt;br /&gt;
| 2008-05-20&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenLieroX]] &lt;br /&gt;
| [http://openlierox.sourceforge.net/ homepage] &lt;br /&gt;
| 0.57beta8  &lt;br /&gt;
| 2008-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMortal]] || [http://openmortal.sourceforge.net/ homepage] || 0.7.1 || 2006-06-15&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenQuartz]] || [http://openquartz.sourceforge.net/ homepage] || 2004.08.01 || 2004-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenRTS]] || [http://arrakis.sourceforge.net/ homepage] || 0.2 || 2006-04-22&lt;br /&gt;
|-&lt;br /&gt;
| [[OPMon]] &lt;br /&gt;
| [https://opmon-game.ga/ homepage] &lt;br /&gt;
| 0.15.1  &lt;br /&gt;
| 2018.11.4&lt;br /&gt;
|-&lt;br /&gt;
| [[osgg]] || [http://sourceforge.net/projects/osgg homepage] || 0.9 || 2009-01-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Image:Pillows.jpg|thumb|240px|link=Pillows|[[Pillows]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|P%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Palapeli]] || [http://kde.org/applications/games/palapeli/ homepage] || 1.2 || 2011-01-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Passage]] || [http://hcsoftware.sourceforge.net/passage/ homepage] || 3 || 2007-12-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathogen Warrior]] || [http://jet.ro/games/prototypes/pathogen-warrior/  homepage] || 1.1.1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathological]] || [http://pathological.sourceforge.net/ @SF.net] || 1.1.3 || 2003-07-&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendumito]]&lt;br /&gt;
| [http://krucenigmoj.tripod.com/pendumito.htm homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin Command]] || [http://www.linux-games.com/penguin-command/ homepage] || 1.6.11 || 2007-03-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Peragro Tempus]] || [http://peragro.org/ homepage] || 729 || 2007-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Performous]] || [http://performous.org/ homepage] || 0.6.0 || 2010-10-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillows]] || [http://fydo.net/projects/pillows homepage] || 0.2.1 || 2007-10-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Plee the Bear]] || [http://plee-the-bear.sourceforge.net/ homepage] || 0.4 || 2009-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Powermanga]] || [http://powermanga.sourceforge.net/ homepage] || 0.91 || 2012-09-01&lt;br /&gt;
|-&lt;br /&gt;
| [[PrimeShooter]] || [http://www.1729.com/math/integers/PrimeShooter.html homepage] ||  || 2007-08-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Primrose]] || [http://primrose.sourceforge.net/ Homepage] || 3 || 2009-02-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Alexandria]] || [http://www.sixthfloorlabs.com/projects/alexandria/ Homepage] || 1.1 || 2007-11-07&lt;br /&gt;
|-&lt;br /&gt;
| [[PSY PONG 3D]] || [http://sourceforge.net/projects/psypong3d/ homepage] || 0.9 || 2009-01-19&lt;br /&gt;
|-&lt;br /&gt;
| [[PyRacerz]] || [http://pyracerz.sourceforge.net/ homepage] || 0.2 || 2008-10-16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
[[Image:Quatter_Screenshot1.png|thumb|240px|link=Quatter|[[Quatter]] by [[LucKey Productions]]]]&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|Q%}}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
[[Image:Radakan.png|thumb|240px|link=Radakan|User interface of [[Radakan]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|R%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Radakan]] || [http://www.radakan.org/ homepage] || 0.1.0 || 2010-05-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Raincat]] || [http://raincat.bysusanlin.com/ homepage] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[RedShift]] || [http://php.scripts.psu.edu/cjh212/redshift/ homepage] || 0.1.1 || 2006-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Ren&#039;Py]] || [http://www.renpy.org/wiki/renpy/Home_Page homepage] || 6.6.1 || 2008-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Risk]] || [http://jrisk.sourceforge.net/ homepage] || 1.0.9.8 || 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby-warrior]] &lt;br /&gt;
| ?&lt;br /&gt;
| 0.0.1  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Image:Stendhal Achievement.jpg|thumb|240px|link=Stendhal|Stendhal]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|S%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;                    &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-                                                            &lt;br /&gt;
| [[SABRE]] || [http://packages.debian.org/source/lenny/sabre Debian Lenny source package] || 0.2.4b || 1999&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Scorched 3D]] || [http://www.scorched3d.co.uk/ homepage] || 42.1&lt;br /&gt;
| 2009-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL-Ball]] || [http://sdl-ball.sourceforge.net/ homepage] || 1.01 || 2009-01-11&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search and Rescue]] || [http://searchandrescue.sourceforge.net/ homepage] || 1.4.0 || 2011-08-07&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search for the Red Herring]] || [http://holeintheheadstudios.ipbfree.com/index.php homepage] || 1.3 || 2006-10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Secret Maryo Chronicles]] || [http://secretmaryo.org homepage] || 1.9 || 2009-08-17&lt;br /&gt;
|-&lt;br /&gt;
| [[sedtris]] &lt;br /&gt;
| [http://uuner.livejournal.com/55238.html announcement], [http://uuner.doslash.org/forfun/ homedir] &lt;br /&gt;
| ?  &lt;br /&gt;
| 2008-05-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun Debugger]] || [http://sdb.gamecreation.org/ homepage] || 1.1 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[SilChess]] || [http://eaglemode.sourceforge.net/ Eagle Mode] || 0.71.0? || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tree]] || [http://silvertreerpg.org homepage] || 0.2.1 || 2007-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Tatham&#039;s Portable Puzzle Collection]] || [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ homepage] || 8541 || 2008 or 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep Is Death]]&lt;br /&gt;
| [http://sleepisdeath.net/ homepage]&lt;br /&gt;
| 16 || 2010-11-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Volley]] || [http://slime.tuxfamily.org/ homepage] || 2.4.2 || 2010-07-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Simsu]] || [http://gottcode.org/simsu/ homepage] || 1.2.1 || 2009-03-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Sinatra]] || [http://sinatra.nu/ homepage] || 1.0 / SVN || 2009-02-16 / ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Slingshot]] || [http://www.slingshot-game.org/ homepage] (404 as of 2009-06-18) || 0.8.1p || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Slune]] || [http://home.gna.org/oomadness/en/slune/ OOmandness / Slune] || 1.0.9 || 2005-08-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowballz]] || [http://www.joey101.net/snowballz/ homepage] || 0.9.5.1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SLASH&#039;EM]] - [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || 0.0.7E7F3 / 0.0.8E0F1 || 2006-12-30&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL Sopwith]] || [http://sdl-sopwith.sourceforge.net/ homepage] || 1.7.1 || 2003-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[SokoSolve]] || [http://sokosolve.sourceforge.net/ homepage] || 1.3.50-beta || 2009-05-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Spring]] || [http://spring.clan-sy.com/ homepage] || 91.0 {{lasof|2012|12|12}}&lt;br /&gt;
| 2012-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[SSTPong]] || [http://sstpong.sourceforge.net homepage] || 0.1 (Classic) {{lasof|2012|12|12}}&lt;br /&gt;
| 2007-09-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormbaan Coureur]] || [http://bram.creative4vision.nl/stormbaancoureur/ homepage] || 2.1.4 || 2008-03-10&lt;br /&gt;
|-&lt;br /&gt;
| [[StressFreeZone]]&lt;br /&gt;
| [http://sfz.schattenkind.net/wiki/index.php/Main_Page homepage]&lt;br /&gt;
| 1.0.955 {{lasof|2012|12|12}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stringrolled]]&lt;br /&gt;
| [http://pyweek.org/e/Rambo/ PyWeek 7 entry]&lt;br /&gt;
| ?(4) {{lasof|2012|12|12}}&lt;br /&gt;
| 2008-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTux]]&lt;br /&gt;
| [http://supertux.lethargik.org/ homepage]&lt;br /&gt;
| 0.1.3 / 0.3.3 {{lasof|2012|12|12}}&lt;br /&gt;
| ?2010-03-18?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Image:TnL.jpg|thumb|250px|link=Thunder&amp;amp;Lightning|[[Thunder&amp;amp;Lightning]] version 070827]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|T%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box::&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;                                                                                                                            &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release                                                                                &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[T^3]] || [https://sourceforge.net/projects/t-3/ homepage] || 04.12.20-beta || 2004-12-20                                                  &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tactics Squad]] || [http://tacticsgame.sourceforge.net/ homepage] || 0.3 || 2007-02-28                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[TecnoballZ]] || [http://linux.tlk.fr/games/TecnoballZ/ homepage] || 0.92 || 2007-10-19                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tenes Empanadas Graciela]] || [http://teg.sourceforge.net/ homepage] || 0.11.2 || 2007-03-15                                              &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tennix!]] || [http://icculus.org/tennix/news.html homepage] || 0.6.1 || 2008-03-27                                                        &lt;br /&gt;
|-&lt;br /&gt;
| [[Tesseract Trainer]] || [http://www.mushware.com/ Mushware] || 0.1.4 || 2005-06-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetzle]] || [http://gottcode.org/tetzle/ Homepage] || 1.2.1 || 2008-12-21&lt;br /&gt;
|-&lt;br /&gt;
| [[The Mana World]] || [http://themanaworld.org/ Homepage] || 0.0.29.1 || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Thousand Parsec]] || [http://www.thousandparsec.net/ Homepage] || 0.4.1 || 2007-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder&amp;amp;Lightning]] || [http://tnlgame.net/ homepage] || 071111 || 2007-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Tile World]] || [http://www.muppetlabs.com/~breadbox/software/tworld/ homepage] || 1.3.0 || 2006-04-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [http://kiza.kcore.de/software/tornado/ homepage]&lt;br /&gt;
| 1.4&lt;br /&gt;
| 2009-03-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Trackballs]] || [http://trackballs.sourceforge.net/ Trackballs@SF.net] || 1.1.4 || 2007-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Transcend]] || [http://transcend.sourceforge.net/ homepage] || 0.3 || 2005-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremulous]] || [http://tremulous.net/ homepage] || 1.1.0 || 2006-03-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremfusion]] || [http://www.tremfusion.net/ homepage] || 0.99r3 || 2009-07-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigger]] || [http://sourceforge.net/projects/trigger-rally/ SF.net project] || 0.5.2.1 || 2006-10-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Trip on the Funny Boat]] || [http://funnyboat.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.5 || 2007-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[TunnelWars]] || [http://www.ratajik.net/TunnelWars/ Homepage] || 1.0 || 1998-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxKart]] || [http://tuxkart.sourceforge.net/ Homepage] || 0.4.0 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux Racer]] || [http://tuxracer.sourceforge.net/ Homepage] || 0.61 || 2001-01-31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|link=Unknown Horizons|Unknown Horizons]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|U%}}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|V%}}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[File:Wz2100.jpg|thumb|240px|Warzone 2100]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|W%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[WarMUX]] / [[Wormux]]&lt;br /&gt;
|[http://www.wormux.org/ wiki]&lt;br /&gt;
|11.01&lt;br /&gt;
|2011-01-21&lt;br /&gt;
|-&lt;br /&gt;
|[[Warp Rogue]]&lt;br /&gt;
|[http://todoom.sourceforge.net/ homepage]&lt;br /&gt;
|0.8.0b&lt;br /&gt;
|2008-02-10&lt;br /&gt;
|-&lt;br /&gt;
|[[WebHangman]]&lt;br /&gt;
|[http://janmulder.com/scripts/hangman/ homepage]&lt;br /&gt;
| || 2002-03-19&lt;br /&gt;
|-&lt;br /&gt;
|[[Which Way Is Up]]&lt;br /&gt;
|[http://hectigo.net/puskutraktori/whichwayisup/ homepage]&lt;br /&gt;
|Beta 0.7.9&lt;br /&gt;
|2008-02-11&lt;br /&gt;
|-&lt;br /&gt;
|[[Windstille]]&lt;br /&gt;
|[http://windstille.berlios.de/ homepage]&lt;br /&gt;
|0.3.0&lt;br /&gt;
|2007-06-13&lt;br /&gt;
|-&lt;br /&gt;
|[[Windys]]&lt;br /&gt;
|[https://pigalore.miraheze.org/wiki/Windys wiki article]&lt;br /&gt;
|1.2.0&lt;br /&gt;
|2009-09-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Word War vi]]&lt;br /&gt;
|[http://wordwarvi.sourceforge.net/ wwvi homepage]&lt;br /&gt;
|0.26&lt;br /&gt;
|2009-08-09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
[[Image:Xonotic.jpg|thumb|240px|link=Xonotic|[[Xonotic]]]]{{#databasequery:gamelist|Wikitable|Game list header|Game list row|X%}}&lt;br /&gt;
&lt;br /&gt;
Articles which need an update of the gameinfo-box:&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[XBill]]&lt;br /&gt;
|[http://www.xbill.org/ homepage]&lt;br /&gt;
|2.1&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|[http://xblast.sourceforge.net/ @sf.net]&lt;br /&gt;
|2.10.4&lt;br /&gt;
|2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
|[[Xconq]]&lt;br /&gt;
|[http://sourceware.org/xconq/ homepage]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XInvaders3D]]&lt;br /&gt;
|[http://xinv3d.sf.net/ homepage (E404 on 20090605)]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[xjig]]&lt;br /&gt;
|[ftp://ftp.x.org/contrib/games/ location]&lt;br /&gt;
|2.4&lt;br /&gt;
|1996&lt;br /&gt;
|-&lt;br /&gt;
|[[XPilot NG]]&lt;br /&gt;
|[http://xpilot.sourceforge.net homepage]&lt;br /&gt;
|4.7.2&lt;br /&gt;
|2005-09-15&lt;br /&gt;
|-&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|[http://xmoto.tuxfamily.org homepage]&lt;br /&gt;
|0.5.2&lt;br /&gt;
|2009-09-03&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|Y%}}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&lt;br /&gt;
{{#databasequery:gamelist|Wikitable|Game list header|Game list row|Z%}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Glitchapp</name></author>
	</entry>
</feed>