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		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=66741</id>
		<title>Stendhal</title>
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		<updated>2025-12-23T16:54:29Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.49&lt;br /&gt;
|release date         = December 23{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-12-23&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-49-christmas-shopping.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://codeberg.org/arianne/stendhal/&lt;br /&gt;
|link tracker         = https://codeberg.org/arianne/stendhal/issues&lt;br /&gt;
|link scmweb          = https://codeberg.org/arianne/stendhal/&lt;br /&gt;
|scm                  = git clone https://codeberg.org/arianne/stendhal.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2025&lt;br /&gt;
| 1.49 || [https://arianne-project.org/news/stendhal-1-49-christmas-shopping.html Stendhal 1.49: Christmas Shopping]&lt;br /&gt;
| 2025-12-23&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.48 || [https://arianne-project.org/news/stendhal-1-48-aesthetically-pleasing.html Stendhal 1.48: Aesthetically Pleasing]&lt;br /&gt;
| 2024-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 1.47 || [https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html Stendhal 1.47: Pizza in Demand!]&lt;br /&gt;
| 2024-05-31&lt;br /&gt;
|-&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65842</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65842"/>
		<updated>2024-12-20T17:33:15Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.48&lt;br /&gt;
|release date         = December 20{{th}}, 2024&lt;br /&gt;
|release date iso     = 2024-12-20&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-48-aesthetically-pleasing.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.48 || [https://arianne-project.org/news/stendhal-1-48-aesthetically-pleasing.html Stendhal 1.48: Aesthetically Pleasing]&lt;br /&gt;
| 2024-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 1.47 || [https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html Stendhal 1.47: Pizza in Demand!]&lt;br /&gt;
| 2024-05-31&lt;br /&gt;
|-&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65242</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65242"/>
		<updated>2024-05-31T16:57:08Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: /* Release history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.47&lt;br /&gt;
|release date         = May 31{{st}}, 2024&lt;br /&gt;
|release date iso     = 2024-05-31&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.47 || [https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html Stendhal 1.47: Pizza in Demand!]&lt;br /&gt;
| 2024-05-31&lt;br /&gt;
|-&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65241</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65241"/>
		<updated>2024-05-31T16:56:56Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: /* Release history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.47&lt;br /&gt;
|release date         = May 31{{st}}, 2024&lt;br /&gt;
|release date iso     = 2024-05-31&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.47 || [https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html Stendhal Stendhal 1.47: Pizza in Demand!]&lt;br /&gt;
| 2024-05-31&lt;br /&gt;
|-&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65240</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65240"/>
		<updated>2024-05-31T16:56:17Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.47&lt;br /&gt;
|release date         = May 31{{st}}, 2024&lt;br /&gt;
|release date iso     = 2024-05-31&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-47-pizza-in-demand-.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=65169</id>
		<title>Template:Main Page/News</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=65169"/>
		<updated>2024-04-25T03:21:29Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: by User:Kribbel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;News&amp;lt;/h2&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;January 2024&#039;&#039;&#039;: Thanks to its diligent contributors, LibreGameWiki has 75 000 edits.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;January 2023&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2018&#039;&#039;&#039;: Libregamewiki is now 1000 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Old news|All news]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=65168</id>
		<title>Libregamewiki:Old news</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=65168"/>
		<updated>2024-04-25T03:20:14Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: by User:Kribbel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Old news&#039;&#039;&#039; from the wiki&#039;s [https://LibreGameWiki.org Main Page] are listed here.&lt;br /&gt;
&lt;br /&gt;
== Recent ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;January 2024&#039;&#039;&#039;: Thanks to its diligent contributors, LibreGameWiki has 75 000 edits.&lt;br /&gt;
* &#039;&#039;&#039;January 2023&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&lt;br /&gt;
* &#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&lt;br /&gt;
* &#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&lt;br /&gt;
&lt;br /&gt;
== 2018 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;December 2018&#039;&#039;&#039;: LibreGameWiki now has 1000 articles. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;August 2017&#039;&#039;&#039;: LibreGameWiki is now 10 years old. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;February 2015&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki. Basic support for mobile devices is available.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;June 2014&#039;&#039;&#039;: LibreGameWiki is using https, Forward Secrecy and Strict Transport Security as suggested by [http://resetthenet.tumblr.com/post/84137916350/how-we-secure-the-web-https-hsts-pfs Reset the net], and has done so for quite some time now. We score A+ on [https://www.ssllabs.com/ssltest/analyze.html?d=LibreGameWiki.org ssltest].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;December 2013&#039;&#039;&#039;: Updated to MediaWiki version 1.22.&lt;br /&gt;
*&#039;&#039;&#039;September 2013&#039;&#039;&#039;: The first 100 game articles have been converted to use the new [[template:gameinfo|gameinfo]]-box. Updates to these articles with automaticalĺy show up in the [[New games and releases|new games and releases ticker]]&lt;br /&gt;
*&#039;&#039;&#039;August 2013&#039;&#039;&#039;: Added a ticker of recently released games to the Main Page&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki has now nice pages for each genre and a drop down menu&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki is up again. A new spam prevention system allows normal account creation.&lt;br /&gt;
*&#039;&#039;&#039;August 2012&#039;&#039;&#039;: LibreGameWiki is now 5 years old. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
*&#039;&#039;&#039;December 2011&#039;&#039;&#039;: LibreGameWiki broke through the 20,000 edits barrier (excluding spam)&lt;br /&gt;
*&#039;&#039;&#039;February 2011&#039;&#039;&#039;: anonymous editing is being blocked due to spam. Please come to [[LibreGameWiki:IRC channel|IRC]] (#LibreGameWiki on &amp;lt;s&amp;gt;freenode&amp;lt;/s&amp;gt;Libera) to get your IP unblocked to get an account.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
*&#039;&#039;&#039;August 2010&#039;&#039;&#039;: LibreGameWiki broke through the 19,000 edits barrier with an average of 10 edits per page! -- &lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
===January===&lt;br /&gt;
*&#039;&#039;&#039;January 26, 2008&#039;&#039;&#039; We reached the 7,000 edits milestone.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; Happy new year! We are now 155 days old! --[[User:Qubodup|Qubodup]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; We also just smashed the 6,000 edits barrier! YAY! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
==2007==&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
*&#039;&#039;&#039;November 16, 2007:&#039;&#039;&#039; We smashed the 5,000 edits barrier! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
*&#039;&#039;&#039;October 28, 2007:&#039;&#039;&#039; We upgraded the wiki to version 1.11.0. Enjoy! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 27, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=7 snapshot] at the official LibreGameWiki blog arrives! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; We added a new service to this domain! It is called [http://LibreGameWiki.org/planet/ Planet Free Gaming]. This service syndicates the various free gaming blogs spreaded across the blogosphere. I hope that some of you will find the service useful. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=6 weekly snapshot] appears on the LibreGameWiki blog!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: To return the favor, here is a link to [http://freegamer.blogspot.com freegamer]. I really do like this blog btw! I don&#039;t expect as much traffic to freegamer as they gave to me but I hope it is decent gift. And check out [[Freegamer]] article!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: Finally! We broke the 4,000 edit barrier with 8.3 average edits per page. Way to go guys!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 13, 2007&#039;&#039;&#039;: Another article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] appears. We expand on the week snapshot concept to include contributors. Also we notes changes in the ranking of articles as well talk about this week happening. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 05, 2007&#039;&#039;&#039;: We got a new article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] called &#039;&#039;This Week&#039;s Snapshot&#039;&#039;. This article is taking a look at the events of this week. If you like the article, you might want to consider subscribing to the RSS feed! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 01, 2007&#039;&#039;&#039;: I also opened up a forum at [http://LibreGameWiki.org/forum this place] with phpbb3. I hope you don&#039;t mind me using untested softwares. It is another attempt to help encourage a community and grow the LibreGameWiki site. I don&#039;t know how successful it will be though. It will also be home to future game projects that I am currently do or in the future will do. --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
*&#039;&#039;&#039;September 28, 2007&#039;&#039;&#039;: LibreGameWiki also got its own official blog at [http://LibreGameWiki.org/blog this place]. I hope it will achieve something for the project. Maybe more traffic or helping to build a community? It is another one of my attempt to help build a vibrant encyclopedia somehow. Let see how it pan out.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 24, 2007&#039;&#039;&#039;: We smashed the 3,000 edits barier with about 7.6 edits per page! Keep it up, guys! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 19, 2007&#039;&#039;&#039;: Our wiki also managed to make the front page of slashdot along with other Free gaming sites with [[User:Qubodup|Qubodup]]&#039;s submission. Take a look at [http://games.slashdot.org/games/07/09/19/1524251.shtml Slashdot |  Status Report From the Open Source Games Community]. Good job, Qubodup! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 13, 2007&#039;&#039;&#039;: Now we have [[Special:ContributionScores]]! I hope this will motivate you guys to edit!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 9, 2007&#039;&#039;&#039;: We smashed the 2,000 edits barrier! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: Yay! We made the front page of digg! We also got dugg! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: A digg user submitted a story about the wiki. If you&#039;re a digg user, please vote at [http://digg.com/linux_unix/LibreGameWiki_The_Free_Software_Game_Wiki LibreGameWiki story at digg!]. If we succeed in getting on the front page, it will be a major promotional victory for this wiki! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 5, 2007&#039;&#039;&#039;: I submitted a story to FSDaily.com, the news source for Free software! Please vote for the story at [http://www.fsdaily.com/Community/LibreGameWiki_-_The_Free_Software_Game_Wiki/ FSDaily story on LibreGameWiki]. The more votes we get, the closer we get to attracting contributors and visitors! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 2, 2007&#039;&#039;&#039;: I registered a domain for this wiki with the name LibreGameWiki.org! - [[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
*&#039;&#039;&#039;August 29, 2007&#039;&#039;&#039;: We have an irc channel at freenode. If you want to hang out with some very hardcore LibreGameWiki editors, visit us at [irc://irc.freenode.net/LibreGameWiki #LibreGameWiki]--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 28, 2007&#039;&#039;&#039;: In just 16 days after the launch of this wiki, we smashed the 1000 edits barrier! WE ROCK! Keep up the good work, contributors!--[[User:Kiba|Kiba]] 23:43, 28 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We have our first [[:Image:MagicGrdenersTournament-pyweek-release.jpg|image]] for this wiki! Yay!--[[User:Kiba|Kiba]] 21:45, 26 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We reached 50 articles! YAY! In just 12 days, we&#039;re already halfway to 100 articles! Rock on, contributors!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 22, 2007&#039;&#039;&#039;: Successful movement! Thanks to the administrator of this server for his great generosity! Thank [[Mark Sanders]] of [[Peragro Tempus]]!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 21, 2007&#039;&#039;&#039;: This wiki will move to a better server.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 14, 2007&#039;&#039;&#039;: We reached 10 articles already! Yay! --[[User:Kiba|Kiba]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65106</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=65106"/>
		<updated>2024-03-27T21:32:56Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.46&lt;br /&gt;
|release date         = Mar 27{{th}}, 2024&lt;br /&gt;
|release date iso     = 2024-03-27&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2024&lt;br /&gt;
| 1.46 || [https://arianne-project.org/news/stendhal-1-46-getting-with-the-times.html Stendhal 1.46: Getting with the Times]&lt;br /&gt;
| 2024-03-27&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=64821</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=64821"/>
		<updated>2023-12-25T17:07:41Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.45&lt;br /&gt;
|release date         = Dec 25{{th}}, 2023&lt;br /&gt;
|release date iso     = 2023-12-25&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-45-branching-out.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.45 || [https://arianne-project.org/news/stendhal-1-45-branching-out.html Stendhal 1.45: Branching Out]&lt;br /&gt;
| 2023-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.44 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=64533</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=64533"/>
		<updated>2023-10-06T17:47:06Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.44&lt;br /&gt;
|release date         = Oct 06{{th}}, 2023&lt;br /&gt;
|release date iso     = 2023-10-06&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-44-memories.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-44-memories.html Stendhal 1.44: Memories]&lt;br /&gt;
| 2023-10-06&lt;br /&gt;
|-&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=63668</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=63668"/>
		<updated>2023-03-09T21:19:35Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Stendhal released 1.43&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.43&lt;br /&gt;
|release date         = March 09{{th}}, 2023&lt;br /&gt;
|release date iso     = 2023-03-09&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2023&lt;br /&gt;
| 1.43 || [https://arianne-project.org/news/stendhal-1-43-fashion-and-competition.html Stendhal 1.43: Fashion and Competition]&lt;br /&gt;
| 2023-03-09&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
* https://www.moddb.com/games/stendhal - ModDB&lt;br /&gt;
* https://www.malavida.com/en/soft/stendhal/ - Malavida&lt;br /&gt;
* https://www.linuxlinks.com/stendhal/ - LinuxLinks&lt;br /&gt;
* https://happypenguin.altervista.org/sheet.php?gameid=1600 - [[The Linux Game Tome]]&lt;br /&gt;
* https://www.portalprogramas.com/en/stendhal/ - Portal Programs&lt;br /&gt;
* https://www.icewalkers.com/linux/software/528330/Stendhal.html - IceWalkers&lt;br /&gt;
* https://www.uvlist.net/game-171744-Stendhal - UVList&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62758</id>
		<title>Template:Main Page/News</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62758"/>
		<updated>2023-01-20T20:06:35Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;News&amp;lt;/h2&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;January 2023&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2018&#039;&#039;&#039;: Libregamewiki is now 1000 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2017&#039;&#039;&#039;: Libregamewiki is now 10 years old. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Old news|All news]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=62751</id>
		<title>Libregamewiki:Old news</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=62751"/>
		<updated>2023-01-19T22:26:55Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Old news&#039;&#039;&#039; from the wiki&#039;s [https://LibreGameWiki.org Main Page] are listed here.&lt;br /&gt;
&lt;br /&gt;
== Recent ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;January 2003&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&lt;br /&gt;
* &#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&lt;br /&gt;
* &#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&lt;br /&gt;
&lt;br /&gt;
== 2018 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;December 2018&#039;&#039;&#039;: LibreGameWiki now has 1000 articles. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2017 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;August 2017&#039;&#039;&#039;: LibreGameWiki is now 10 years old. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;February 2015&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki. Basic support for mobile devices is available.&lt;br /&gt;
&lt;br /&gt;
== 2014 ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;June 2014&#039;&#039;&#039;: LibreGameWiki is using https, Forward Secrecy and Strict Transport Security as suggested by [http://resetthenet.tumblr.com/post/84137916350/how-we-secure-the-web-https-hsts-pfs Reset the net], and has done so for quite some time now. We score A+ on [https://www.ssllabs.com/ssltest/analyze.html?d=LibreGameWiki.org ssltest].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;December 2013&#039;&#039;&#039;: Updated to MediaWiki version 1.22.&lt;br /&gt;
*&#039;&#039;&#039;September 2013&#039;&#039;&#039;: The first 100 game articles have been converted to use the new [[template:gameinfo|gameinfo]]-box. Updates to these articles with automaticalĺy show up in the [[New games and releases|new games and releases ticker]]&lt;br /&gt;
*&#039;&#039;&#039;August 2013&#039;&#039;&#039;: Added a ticker of recently released games to the Main Page&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki has now nice pages for each genre and a drop down menu&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki is up again. A new spam prevention system allows normal account creation.&lt;br /&gt;
*&#039;&#039;&#039;August 2012&#039;&#039;&#039;: LibreGameWiki is now 5 years old. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
*&#039;&#039;&#039;December 2011&#039;&#039;&#039;: LibreGameWiki broke through the 20,000 edits barrier (excluding spam)&lt;br /&gt;
*&#039;&#039;&#039;February 2011&#039;&#039;&#039;: anonymous editing is being blocked due to spam. Please come to [[LibreGameWiki:IRC channel|IRC]] (#LibreGameWiki on &amp;lt;s&amp;gt;freenode&amp;lt;/s&amp;gt;Libera) to get your IP unblocked to get an account.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
*&#039;&#039;&#039;August 2010&#039;&#039;&#039;: LibreGameWiki broke through the 19,000 edits barrier with an average of 10 edits per page! -- &lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
===January===&lt;br /&gt;
*&#039;&#039;&#039;January 26, 2008&#039;&#039;&#039; We reached the 7,000 edits milestone.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; Happy new year! We are now 155 days old! --[[User:Qubodup|Qubodup]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; We also just smashed the 6,000 edits barrier! YAY! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
==2007==&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
*&#039;&#039;&#039;November 16, 2007:&#039;&#039;&#039; We smashed the 5,000 edits barrier! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
*&#039;&#039;&#039;October 28, 2007:&#039;&#039;&#039; We upgraded the wiki to version 1.11.0. Enjoy! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 27, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=7 snapshot] at the official LibreGameWiki blog arrives! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; We added a new service to this domain! It is called [http://LibreGameWiki.org/planet/ Planet Free Gaming]. This service syndicates the various free gaming blogs spreaded across the blogosphere. I hope that some of you will find the service useful. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=6 weekly snapshot] appears on the LibreGameWiki blog!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: To return the favor, here is a link to [http://freegamer.blogspot.com freegamer]. I really do like this blog btw! I don&#039;t expect as much traffic to freegamer as they gave to me but I hope it is decent gift. And check out [[Freegamer]] article!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: Finally! We broke the 4,000 edit barrier with 8.3 average edits per page. Way to go guys!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 13, 2007&#039;&#039;&#039;: Another article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] appears. We expand on the week snapshot concept to include contributors. Also we notes changes in the ranking of articles as well talk about this week happening. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 05, 2007&#039;&#039;&#039;: We got a new article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] called &#039;&#039;This Week&#039;s Snapshot&#039;&#039;. This article is taking a look at the events of this week. If you like the article, you might want to consider subscribing to the RSS feed! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 01, 2007&#039;&#039;&#039;: I also opened up a forum at [http://LibreGameWiki.org/forum this place] with phpbb3. I hope you don&#039;t mind me using untested softwares. It is another attempt to help encourage a community and grow the LibreGameWiki site. I don&#039;t know how successful it will be though. It will also be home to future game projects that I am currently do or in the future will do. --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
*&#039;&#039;&#039;September 28, 2007&#039;&#039;&#039;: LibreGameWiki also got its own official blog at [http://LibreGameWiki.org/blog this place]. I hope it will achieve something for the project. Maybe more traffic or helping to build a community? It is another one of my attempt to help build a vibrant encyclopedia somehow. Let see how it pan out.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 24, 2007&#039;&#039;&#039;: We smashed the 3,000 edits barier with about 7.6 edits per page! Keep it up, guys! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 19, 2007&#039;&#039;&#039;: Our wiki also managed to make the front page of slashdot along with other Free gaming sites with [[User:Qubodup|Qubodup]]&#039;s submission. Take a look at [http://games.slashdot.org/games/07/09/19/1524251.shtml Slashdot |  Status Report From the Open Source Games Community]. Good job, Qubodup! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 13, 2007&#039;&#039;&#039;: Now we have [[Special:ContributionScores]]! I hope this will motivate you guys to edit!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 9, 2007&#039;&#039;&#039;: We smashed the 2,000 edits barrier! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: Yay! We made the front page of digg! We also got dugg! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: A digg user submitted a story about the wiki. If you&#039;re a digg user, please vote at [http://digg.com/linux_unix/LibreGameWiki_The_Free_Software_Game_Wiki LibreGameWiki story at digg!]. If we succeed in getting on the front page, it will be a major promotional victory for this wiki! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 5, 2007&#039;&#039;&#039;: I submitted a story to FSDaily.com, the news source for Free software! Please vote for the story at [http://www.fsdaily.com/Community/LibreGameWiki_-_The_Free_Software_Game_Wiki/ FSDaily story on LibreGameWiki]. The more votes we get, the closer we get to attracting contributors and visitors! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 2, 2007&#039;&#039;&#039;: I registered a domain for this wiki with the name LibreGameWiki.org! - [[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
*&#039;&#039;&#039;August 29, 2007&#039;&#039;&#039;: We have an irc channel at freenode. If you want to hang out with some very hardcore LibreGameWiki editors, visit us at [irc://irc.freenode.net/LibreGameWiki #LibreGameWiki]--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 28, 2007&#039;&#039;&#039;: In just 16 days after the launch of this wiki, we smashed the 1000 edits barrier! WE ROCK! Keep up the good work, contributors!--[[User:Kiba|Kiba]] 23:43, 28 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We have our first [[:Image:MagicGrdenersTournament-pyweek-release.jpg|image]] for this wiki! Yay!--[[User:Kiba|Kiba]] 21:45, 26 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We reached 50 articles! YAY! In just 12 days, we&#039;re already halfway to 100 articles! Rock on, contributors!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 22, 2007&#039;&#039;&#039;: Successful movement! Thanks to the administrator of this server for his great generosity! Thank [[Mark Sanders]] of [[Peragro Tempus]]!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 21, 2007&#039;&#039;&#039;: This wiki will move to a better server.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 14, 2007&#039;&#039;&#039;: We reached 10 articles already! Yay! --[[User:Kiba|Kiba]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62750</id>
		<title>Template:Main Page/News</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62750"/>
		<updated>2023-01-19T22:26:19Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;News&amp;lt;/h2&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;January 2003&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2018&#039;&#039;&#039;: Libregamewiki is now 1000 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2017&#039;&#039;&#039;: Libregamewiki is now 10 years old. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Old news|All news]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62749</id>
		<title>Template:Main Page/News</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62749"/>
		<updated>2023-01-19T22:25:49Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;News&amp;lt;/h2&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;January 2003&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2022&#039;&#039;&#039;: Libregamewiki is now 1200 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2018&#039;&#039;&#039;: Libregamewiki is now 1000 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2017&#039;&#039;&#039;: Libregamewiki is now 10 years old. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;February 2015&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki. Basic support for mobile devices is available.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Old news|All news]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=62634</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=62634"/>
		<updated>2022-12-25T20:31:00Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Stendhal 1.42&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.42&lt;br /&gt;
|release date         = December 25{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-12-25&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.42 || [https://arianne-project.org/news/stendhal-1-42-a-bag-as-a-gift.html Stendhal 1.42: A bag as a gift]&lt;br /&gt;
| 2022-12-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.2 || [https://arianne-project.org/news/stendhal-1-41-2-fixing-defense.html Stendhal 1.41.2: Fixing defense]&lt;br /&gt;
| 2022-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.41.1 || [https://arianne-project.org/news/stendhal-1-41-1-reverting-unintended-consequences.html Stendhal 1.41.1: Reverting unintended consequences]&lt;br /&gt;
| 2022-10-24&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62506</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62506"/>
		<updated>2022-12-08T23:20:01Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: /* Automatic &amp;amp;action=purge for important lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
::In my opinion we should pick a reasonably good article to feature next, and give it a little special attention. The information in the current feature is already years out of date. I&#039;d suggest the [[Special:LongPages]] list as a good place to start looking. [[FreedroidRPG]] and [[Globulation 2]] are examples which could be easily made into a good feature. Input would be needed from someone who has rights to pick a featured article. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 14:24, 27 December 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
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== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
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On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
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== Lists and categories  ==&lt;br /&gt;
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Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
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== Board games page broken ==&lt;br /&gt;
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When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
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== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
&lt;br /&gt;
== Unable to auto confirm account ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
&lt;br /&gt;
:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
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 I can&#039;t autoconfirm as well. Can you send a confirmation email or confirm my account? Thanks! -- Bitsplit&lt;br /&gt;
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Same here.&lt;br /&gt;
dettus&lt;br /&gt;
&lt;br /&gt;
:: The &#039;&#039;autoconfirmed&#039;&#039; status is not related to email confirmation, but to the number of approved edits in the mail article namespace. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:39, 5 May 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== How to add games to genre listings? ==&lt;br /&gt;
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How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
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== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
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I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
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: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
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== Version updates from Wikidata? ==&lt;br /&gt;
&lt;br /&gt;
New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
::: Additionally, LGW is in most cases a &#039;serious and publically-available reference&#039;. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)&lt;br /&gt;
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Duplicated reference names break genre pages ==&lt;br /&gt;
&lt;br /&gt;
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
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== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
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For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
&lt;br /&gt;
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
&lt;br /&gt;
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: You can query the database with &amp;lt;nowiki&amp;gt;{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}&amp;lt;/nowiki&amp;gt;. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)&lt;br /&gt;
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== Pending review ==&lt;br /&gt;
&lt;br /&gt;
What is the policy on &amp;quot;pending review&amp;quot; edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in &amp;quot;add image + add new article&amp;quot;) is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)&lt;br /&gt;
:I also don&#039;t understand why you still think I am a spam bot. Saving an article and not seeing any result is a terrible user experience. Another problem: this creates broken links because the articles get aggregated on the front page, but both image and article are unavailable. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:43, 16 February 2022 (CET)&lt;br /&gt;
::I have been granted rights to edit without review after a significant number of edits. My personal opinion is that LGW would receive better content by following the recommended best practice, which is to have edits automatically accepted as soon as there is enough evidence to see that a user is a real person (or at least a real person making helpful edits). If the user then misbehaves, consequences can be applied. The way it is currently takes a heavy toll on the patience of new users who might give up even before creating an account. This skews the ratio of spammers to users over time, where I have to invoke the law of unintended consequences: It could well be making moderation harder in the long term by making helpful edits a smaller percentage of the total. I don&#039;t make the rules; I am merely a guest here. I hope that [[User:Kiba | our gracious host]] would find the suggestion helpful and consider it. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 15:48, 17 February 2022 (CET)&lt;br /&gt;
::: Wouldn&#039;t it be a good idea to summarize what was written [https://libregamewiki.org/User_talk:Bzt here], [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716#p109238 here] and [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716#p109243 here] in the past days and write this down for interested contributers to find, maybe in [https://libregamewiki.org/Libregamewiki:The_classroom the classroom/Help/FAQ]? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 19:22, 22 October 2022 (CEST)&lt;br /&gt;
::::Excellent point. You&#039;ve just noticed that our most common question is not addressed in the classroom. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:39, 23 October 2022 (CEST)&lt;br /&gt;
:::::And see how eager everyone is to write something :-P No rush, I just did. Corrections and clarifications are welcome. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:12, 18 November 2022 (CET)&lt;br /&gt;
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== Not easy to contribute to the wiki ==&lt;br /&gt;
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I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)&lt;br /&gt;
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:: Excellent! My suggestion would be: when a user &amp;quot;collects&amp;quot; N edits and has been a member for T time, upgrade their status to &amp;quot;no review required&amp;quot;. This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don&#039;t know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:: But it doesn&#039;t work properly. Trying to upload an image I get &amp;quot;Please click the save button again. This helps us fight spam&amp;quot;, so I click again and get the same message again. Honestly, I&#039;m trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you&#039;ve made it at the moment.&lt;br /&gt;
&lt;br /&gt;
:::I don&#039;t know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)&lt;br /&gt;
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:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)&lt;br /&gt;
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== Free engines with no existing free games ==&lt;br /&gt;
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Hi, I&#039;d like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)&lt;br /&gt;
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn&#039;t apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)&lt;br /&gt;
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== Moderation policy ==&lt;br /&gt;
&lt;br /&gt;
Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don&#039;t appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There&#039;s no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)&lt;br /&gt;
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)&lt;br /&gt;
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn&#039;t up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don&#039;t accidentally delete someone&#039;s edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)&lt;br /&gt;
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)&lt;br /&gt;
:I also have this issue. I haven&#039;t really done many things so far, but in regards to what I have submitted I feel like I&#039;ve waited long enough for some sign of acknowledgement, whether that be of rejection or approval. Don&#039;t take this as some sort of rage-filled hitting out at the mods. It&#039;s just that my patience has become somewhat tested and I&#039;ve been a bit confused about this for the past couple days. [[User:LibreJacket|LibreJacket]] ([[User talk:LibreJacket|talk]]) 21:37, 2 October 2022 (CEST)&lt;br /&gt;
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== Distro logos ==&lt;br /&gt;
&lt;br /&gt;
Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What&#039;s the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of &amp;quot;media not allowed&amp;quot; image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)&lt;br /&gt;
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== Can&#039;t upload images ==&lt;br /&gt;
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I recently created an article for my game but I couldn&#039;t upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there&#039;s an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...&lt;br /&gt;
How can I upload some images for my game&#039;s article? [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
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:Hi! Thanks for your game and the article! I don&#039;t know what is wrong, perhaps it&#039;s related to cookies? Please sign your messages with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)&lt;br /&gt;
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::Thanks! I was able to upload it in another browser (it now showed a message about going to moderation). Will I be notified somehow when the image is approved? Sorry about not signing, this is my first time using a wiki. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
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:::I don&#039;t know if you will get notified but I just approved your uploads. No worries and welcome to the wiki world! --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:01, 17 February 2021 (CET)&lt;br /&gt;
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I get &amp;quot;Internal error: Server failed to store temporary file.&amp;quot; so I think it is a technical problem. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:54, 7 March 2021 (CET)&lt;br /&gt;
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== Game only shows up in category page when logged in ==&lt;br /&gt;
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Hi, I created a page for my game Super Bombinhas about a month ago and it is marked as Platform game. When I visit the &amp;quot;Platform Games&amp;quot; page anonymously, my game doesn&#039;t show up. However, when I access it logged in , the game does show up. The game page itself appears normally for anonyous users. Can someone help? Thanks. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 23:29, 14 March 2021 (CET)&lt;br /&gt;
: Fixed by following https://libregamewiki.org/Platform_games?action=purge --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:18, 15 March 2021 (CET)&lt;br /&gt;
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==Games without fixed releases==&lt;br /&gt;
I&#039;ve been wondering how to deal with games such as Space Nerds in Space, which deserves an entry but has no official release numbers anywhere that I can find. In other words it&#039;s just a repository and basically works by rolling release. Any ideas? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:18, 30 May 2021 (CEST)&lt;br /&gt;
: Not really an answer to your question, but still...&amp;lt;br&amp;gt;There&#039;s a new page for [[The night wolves attacked the mountain village of Venzone]], where no &amp;quot;latest release&amp;quot; is filled into the Gameinfo template.  That seems to work, but it renders the release date inside a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; in the overview of recent releases. -- 16:58, 17 August 2021 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Game info template==&lt;br /&gt;
Does anyone understand why [[:Template:Gameinfo]] will properly display the homepage link for some games but not others? &amp;quot;|link homepage(some spaces)=&amp;quot; works in e.g. [[Naev]] but does not work for most of the new games we add. I&#039;ve noticed that the template is sensitive to plural vs. singular (e.g. &amp;quot;|platform =&amp;quot; must be one and &amp;quot;|platforms =&amp;quot; for multiple) and we have a lot of pages to clean up in that respect. Homepage, on the other hand, I don&#039;t understand. The template code looks normal though I&#039;m not that good at mediawiki&amp;amp;mdash;just can&#039;t get it working. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:50, 10 January 2022 (CET)&lt;br /&gt;
: I took this up [[Template_talk:Gameinfo#Possible_confusion|here]] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 22:50, 8 November 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== [Suggestion] Use Repology-powered badges  ==&lt;br /&gt;
&lt;br /&gt;
Being [https://repology.org/ Repology] a packaging monitor par excellence, it can be useful as an info about which Linux distros (and, more generally, package repositories) contain a certain game.&lt;br /&gt;
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== Article about game on wikipedia ==&lt;br /&gt;
Hello, I created an article about the game Rabbit Escape on wikipedia [https://en.wikipedia.org/wiki/Draft:Rabbit_Escape] but it will be the draft article to end. It is better than article about this game on this site. If it interests you, you can copy it&lt;br /&gt;
&lt;br /&gt;
== Adopt F-Droid&#039;s system of tagging anti-features ==&lt;br /&gt;
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I am proposing to adopt F-Droid&#039;s system of tagging anti-features https://f-droid.org/en/docs/Anti-Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through the years I have witnessed a disturbing trend of developer-developer, developer-user and user-user communication in libre games leaving libre services for proprietary ones. These services are mostly GitHub and Discord.&lt;br /&gt;
&lt;br /&gt;
Examples of tags would be&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;promotes non-free network services&amp;quot; when the game includes links to Github/Discord on their homepage and/or in the game itself.&lt;br /&gt;
* &amp;quot;promotes non-free addons&amp;quot; when the game integrates with Discord/Steam.&lt;br /&gt;
-- [[User:ThinkSome|ThinkSome]] 8 February 2022‎&lt;br /&gt;
&lt;br /&gt;
: SourceForge is also non-free, same as BitBucket. Launchpad isn&#039;t and itch.io the server also isn&#039;t Open Source. Of course, Twitter is non-free. You might as well tag every game on here because they link something that is not a libre web service. I think &amp;quot;promotes&amp;quot; is also a weak argument. If the feature is optional or can even be completely turned off by not compiling against libdiscord-rpc how is that an anti-feature? It doesn&#039;t restrict anybody. It is a feature for players, but definitely not an anti-feature like ads or microtransactions. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:23, 20 February 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
:: To use an example from that linked FDroid page, &amp;quot;Tracking - tracks and/or reports your activity to somewhere, even when it can be turned off&amp;quot; -- so being optional or not is less the point than that the user may end up restricting their freedom without intending to. That said, I am in favour of such labelling but only if presented in an informational, non-hostile manner. I agree that purity politics beyond the basic Four Freedoms is beside the point of the wiki, but I also think it&#039;s something (potential) players would be interested in knowing. For instance, ThinkSome mentioned Discord; perhaps there could be a standard &#039;social&#039; article section or infobox to articles listing places to chat, LFG, or otherwise hang out with other players/devs (right now this sort of info is under the Development section of [[template:gameinfo]]), and nonfree venues are marked with a warning sign that has an explanation on hover/click. This way it doesn&#039;t seem like a contextless statement. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 08:42, 24 March 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: I agree, also, that will tag libregamewiki as recommending freegamedev which contains google analytics. Id really like them to remove google analytics for me to use them.. [[Special:Contributions/94.187.228.231|94.187.228.231]] 16:08, 4 April 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Double Damnation ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately this game [https://github.com/TheYellowArchitect/doubledamnation#asset-license uses non-free assets] and is therefore not acceptable, unless there is a stripped version available. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 08:09, 2 September 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== License of images / screenshots ==&lt;br /&gt;
&lt;br /&gt;
According to [[Libregamewiki:The_classroom#Images|Classroom]] and [[Libregamewiki:Article_policy#Image_uploads|Article policy]] I have to put images I upload under a free license. Are these (suggested) pretty hidden rules added by [[Libregamewiki_talk:Article_policy#About_free_screenshots|Driss 21:29, 26 January 2008]] valid? Do the licenses of elements in the screenshot influence what license I&#039;m allowed to choose? How do I decide about the license of an image or screenshot I made of a game? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:22, 19 November 2022 (CET)&lt;br /&gt;
:To a first approximation, yes. Screenshot guidelines for LGW already specify that we should show only the game itself and not include window borders, which takes care of the skin problem for games I can think of. There should rarely (never?) be any reason for the screenshot to include anything which isn&#039;t displayed as part of the game per se, which means everything would have to be free since game assets have to be free per LGW policy.&lt;br /&gt;
:An image of artwork is a derivative work of said artwork. Hence any screenshot or video of a game is at least to an extent a derivative work of the game assets displayed. Note that even text games would qualify&amp;amp;mdash;assuming the text is long enough to be copyrightable. There&#039;s a little bit of leeway where you might have to claim fair use. E.g. if a game contains two textures of which one is CC-BY-SA 3.0 and the other GPLv2, both are free but not compatible. The screenshot containing both is a hornets&#039; nest, since it is a derivative of two works under incompatible licenses. Here I&#039;d blame nobody claiming an exception under fair use (US law, no impact on value and for education and review purposes) but perhaps our host might disagree.&lt;br /&gt;
:In my uploads I simply state that the assets displayed have their licences as indicated in the game repository and don&#039;t claim rights for the screenshot. The composition normally also confers copyright, but then the licence I chose would have to be compatible with the asset licence(s) so Public Domain removes a headache. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:50, 23 November 2022 (CET)&lt;br /&gt;
::Oh, and one more thing: There&#039;s the can of worms that I would be opening by noting that fonts are art. Ouch. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:54, 23 November 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s the oldest game on this wiki? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the oldest game on this wiki? Asking for a sloooow YouTube project... [[Special:Contributions/181.64.202.209|181.64.202.209]] 17:11, 29 November 2022 (CET)&lt;br /&gt;
:When is a game “the oldest game”? The first game article created or the game whose programming started first or the game whose public release happened first or...? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 18:06, 30 November 2022 (CET)&lt;br /&gt;
::Oldest game released publicly was what I was interested in. Thank you.[[Special:Contributions/181.64.202.209|181.64.202.209]] 19:08, 30 November 2022 (CET)&lt;br /&gt;
::: I somehow doubt that this question can be answered with the information on this wiki. Alone for the reason that not necessarily all releases of a game are or were written down. For some games there are pages with [https://libregamewiki.org/Category:Release_history release history], for some the release history is in the game article, and for some (probably the most) there simply isn&#039;t one, because only the last release has been deemed interesting. And even if there would be, the information would have to be somehow gathered and compared. But maybe someone is able to surprise both of us with an answer. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 21:37, 30 November 2022 (CET)&lt;br /&gt;
:::Probably [[Adventure]]. It&#039;s one of the very first computer games (sometimes falsely called first) but in those days they were often copied around without any licence, which generally disqualifies games for LGW. Eric Raymond managed to get a licence for the 1995 version which makes it a very early game on here&amp;amp;mdash;if we consider the early versions which date even from the mid-70&#039;s. The version which was already being marketed as the &amp;quot;original&amp;quot; by 1981 was being copied around [https://rickadams.org/adventure/a_history.html since 1976]. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 20:40, 8 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== Automatic &amp;amp;action=purge for important lists ==&lt;br /&gt;
&lt;br /&gt;
IMHO the section Recently released games on the [[Main_Page|main page]] (info probably connected to [[New_games_and_releases]]) and the [[Template:Genre_menu|Genre menu]] at the top of most pages are probably the main ways people explore Libregamewiki and use to access articles. &lt;br /&gt;
Sadly from my observations those lists don&#039;t update automatically. One has to purge the lists manually. And additionally the lists to purge are different for logged in users and not logged in users (Different storage areas / caches?). This means when one purges the list when logged in, it only updates for logged in users. For those not logged in it stays not updated. This is especially problematic because most visitors of LibreGameWiki will certainly access the lists not logged in because they even don&#039;t own an account. For example the list [[Board games]] which I probably purged after making changes to OpenKropki on 2022-11-11 by adding categories. &lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Differences when logged in and not on 2022-12-06&amp;quot;&amp;gt;&lt;br /&gt;
File:Board_games_2022-12-06_logged_in.png |Everything looks fine at the bottom of the list Board games when logged in.&lt;br /&gt;
File:Board_games_2022-12-06_not_logged_in.png |All the old errors caused by references not using unique names are still visible when not logged in. &lt;br /&gt;
File:Board_games__2022-12-06_logged_in_2.png |Pentobi has the release date 2022-01-21 and OpenKropki 2020-11-19 when logged in. &lt;br /&gt;
File:Board_games_2022-12-06_not_logged_in_2.png |Pentobi has the release date 2021-12-05 and OpenKropki isn&#039;t even there when not logged in.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
I therefore think that LibreGameWiki would benefit from a &#039;&#039;&#039;little program that regularly purges&#039;&#039;&#039; those &#039;&#039;&#039;lists automatically for logged in and not logged in users&#039;&#039;&#039;. The section Recently released games or respectively the list [[New_games_and_releases|New games and releases]] should be purged at least daily while for the (other) lists in Genre menu a longer period would be sufficient, a week, a fortnight or maybe even a month. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:18, 8 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: The server side HTML cache for [[Main Page]], [[New games and releases]], [[List of games]] is deleted every night at 1:12 server time. In addition to that, pages are cached in your browser. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:19, 9 December 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62505</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62505"/>
		<updated>2022-12-08T23:19:48Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: /* Automatic &amp;amp;action=purge for important lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
::In my opinion we should pick a reasonably good article to feature next, and give it a little special attention. The information in the current feature is already years out of date. I&#039;d suggest the [[Special:LongPages]] list as a good place to start looking. [[FreedroidRPG]] and [[Globulation 2]] are examples which could be easily made into a good feature. Input would be needed from someone who has rights to pick a featured article. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 14:24, 27 December 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
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:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
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::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
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== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
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== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
&lt;br /&gt;
On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
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== Lists and categories  ==&lt;br /&gt;
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Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
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== Board games page broken ==&lt;br /&gt;
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When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
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== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
&lt;br /&gt;
== Unable to auto confirm account ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
&lt;br /&gt;
:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
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 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
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 I can&#039;t autoconfirm as well. Can you send a confirmation email or confirm my account? Thanks! -- Bitsplit&lt;br /&gt;
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Same here.&lt;br /&gt;
dettus&lt;br /&gt;
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:: The &#039;&#039;autoconfirmed&#039;&#039; status is not related to email confirmation, but to the number of approved edits in the mail article namespace. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:39, 5 May 2022 (CEST)&lt;br /&gt;
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== How to add games to genre listings? ==&lt;br /&gt;
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How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
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: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
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== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
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: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
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:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
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== Version updates from Wikidata? ==&lt;br /&gt;
&lt;br /&gt;
New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
::: Additionally, LGW is in most cases a &#039;serious and publically-available reference&#039;. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)&lt;br /&gt;
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Duplicated reference names break genre pages ==&lt;br /&gt;
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Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
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== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
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For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
&lt;br /&gt;
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
&lt;br /&gt;
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: You can query the database with &amp;lt;nowiki&amp;gt;{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}&amp;lt;/nowiki&amp;gt;. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)&lt;br /&gt;
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== Pending review ==&lt;br /&gt;
&lt;br /&gt;
What is the policy on &amp;quot;pending review&amp;quot; edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in &amp;quot;add image + add new article&amp;quot;) is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)&lt;br /&gt;
:I also don&#039;t understand why you still think I am a spam bot. Saving an article and not seeing any result is a terrible user experience. Another problem: this creates broken links because the articles get aggregated on the front page, but both image and article are unavailable. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:43, 16 February 2022 (CET)&lt;br /&gt;
::I have been granted rights to edit without review after a significant number of edits. My personal opinion is that LGW would receive better content by following the recommended best practice, which is to have edits automatically accepted as soon as there is enough evidence to see that a user is a real person (or at least a real person making helpful edits). If the user then misbehaves, consequences can be applied. The way it is currently takes a heavy toll on the patience of new users who might give up even before creating an account. This skews the ratio of spammers to users over time, where I have to invoke the law of unintended consequences: It could well be making moderation harder in the long term by making helpful edits a smaller percentage of the total. I don&#039;t make the rules; I am merely a guest here. I hope that [[User:Kiba | our gracious host]] would find the suggestion helpful and consider it. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 15:48, 17 February 2022 (CET)&lt;br /&gt;
::: Wouldn&#039;t it be a good idea to summarize what was written [https://libregamewiki.org/User_talk:Bzt here], [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716#p109238 here] and [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716#p109243 here] in the past days and write this down for interested contributers to find, maybe in [https://libregamewiki.org/Libregamewiki:The_classroom the classroom/Help/FAQ]? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 19:22, 22 October 2022 (CEST)&lt;br /&gt;
::::Excellent point. You&#039;ve just noticed that our most common question is not addressed in the classroom. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:39, 23 October 2022 (CEST)&lt;br /&gt;
:::::And see how eager everyone is to write something :-P No rush, I just did. Corrections and clarifications are welcome. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:12, 18 November 2022 (CET)&lt;br /&gt;
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== Not easy to contribute to the wiki ==&lt;br /&gt;
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I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Excellent! My suggestion would be: when a user &amp;quot;collects&amp;quot; N edits and has been a member for T time, upgrade their status to &amp;quot;no review required&amp;quot;. This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don&#039;t know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:: But it doesn&#039;t work properly. Trying to upload an image I get &amp;quot;Please click the save button again. This helps us fight spam&amp;quot;, so I click again and get the same message again. Honestly, I&#039;m trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you&#039;ve made it at the moment.&lt;br /&gt;
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:::I don&#039;t know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)&lt;br /&gt;
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:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)&lt;br /&gt;
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== Free engines with no existing free games ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;d like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)&lt;br /&gt;
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn&#039;t apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)&lt;br /&gt;
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== Moderation policy ==&lt;br /&gt;
&lt;br /&gt;
Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don&#039;t appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There&#039;s no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)&lt;br /&gt;
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)&lt;br /&gt;
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn&#039;t up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don&#039;t accidentally delete someone&#039;s edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)&lt;br /&gt;
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)&lt;br /&gt;
:I also have this issue. I haven&#039;t really done many things so far, but in regards to what I have submitted I feel like I&#039;ve waited long enough for some sign of acknowledgement, whether that be of rejection or approval. Don&#039;t take this as some sort of rage-filled hitting out at the mods. It&#039;s just that my patience has become somewhat tested and I&#039;ve been a bit confused about this for the past couple days. [[User:LibreJacket|LibreJacket]] ([[User talk:LibreJacket|talk]]) 21:37, 2 October 2022 (CEST)&lt;br /&gt;
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== Distro logos ==&lt;br /&gt;
&lt;br /&gt;
Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What&#039;s the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of &amp;quot;media not allowed&amp;quot; image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)&lt;br /&gt;
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== Can&#039;t upload images ==&lt;br /&gt;
&lt;br /&gt;
I recently created an article for my game but I couldn&#039;t upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there&#039;s an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...&lt;br /&gt;
How can I upload some images for my game&#039;s article? [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi! Thanks for your game and the article! I don&#039;t know what is wrong, perhaps it&#039;s related to cookies? Please sign your messages with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)&lt;br /&gt;
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::Thanks! I was able to upload it in another browser (it now showed a message about going to moderation). Will I be notified somehow when the image is approved? Sorry about not signing, this is my first time using a wiki. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
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:::I don&#039;t know if you will get notified but I just approved your uploads. No worries and welcome to the wiki world! --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:01, 17 February 2021 (CET)&lt;br /&gt;
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I get &amp;quot;Internal error: Server failed to store temporary file.&amp;quot; so I think it is a technical problem. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:54, 7 March 2021 (CET)&lt;br /&gt;
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== Game only shows up in category page when logged in ==&lt;br /&gt;
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Hi, I created a page for my game Super Bombinhas about a month ago and it is marked as Platform game. When I visit the &amp;quot;Platform Games&amp;quot; page anonymously, my game doesn&#039;t show up. However, when I access it logged in , the game does show up. The game page itself appears normally for anonyous users. Can someone help? Thanks. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 23:29, 14 March 2021 (CET)&lt;br /&gt;
: Fixed by following https://libregamewiki.org/Platform_games?action=purge --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:18, 15 March 2021 (CET)&lt;br /&gt;
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==Games without fixed releases==&lt;br /&gt;
I&#039;ve been wondering how to deal with games such as Space Nerds in Space, which deserves an entry but has no official release numbers anywhere that I can find. In other words it&#039;s just a repository and basically works by rolling release. Any ideas? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:18, 30 May 2021 (CEST)&lt;br /&gt;
: Not really an answer to your question, but still...&amp;lt;br&amp;gt;There&#039;s a new page for [[The night wolves attacked the mountain village of Venzone]], where no &amp;quot;latest release&amp;quot; is filled into the Gameinfo template.  That seems to work, but it renders the release date inside a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; in the overview of recent releases. -- 16:58, 17 August 2021 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Game info template==&lt;br /&gt;
Does anyone understand why [[:Template:Gameinfo]] will properly display the homepage link for some games but not others? &amp;quot;|link homepage(some spaces)=&amp;quot; works in e.g. [[Naev]] but does not work for most of the new games we add. I&#039;ve noticed that the template is sensitive to plural vs. singular (e.g. &amp;quot;|platform =&amp;quot; must be one and &amp;quot;|platforms =&amp;quot; for multiple) and we have a lot of pages to clean up in that respect. Homepage, on the other hand, I don&#039;t understand. The template code looks normal though I&#039;m not that good at mediawiki&amp;amp;mdash;just can&#039;t get it working. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:50, 10 January 2022 (CET)&lt;br /&gt;
: I took this up [[Template_talk:Gameinfo#Possible_confusion|here]] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 22:50, 8 November 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== [Suggestion] Use Repology-powered badges  ==&lt;br /&gt;
&lt;br /&gt;
Being [https://repology.org/ Repology] a packaging monitor par excellence, it can be useful as an info about which Linux distros (and, more generally, package repositories) contain a certain game.&lt;br /&gt;
&lt;br /&gt;
== Article about game on wikipedia ==&lt;br /&gt;
Hello, I created an article about the game Rabbit Escape on wikipedia [https://en.wikipedia.org/wiki/Draft:Rabbit_Escape] but it will be the draft article to end. It is better than article about this game on this site. If it interests you, you can copy it&lt;br /&gt;
&lt;br /&gt;
== Adopt F-Droid&#039;s system of tagging anti-features ==&lt;br /&gt;
&lt;br /&gt;
I am proposing to adopt F-Droid&#039;s system of tagging anti-features https://f-droid.org/en/docs/Anti-Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through the years I have witnessed a disturbing trend of developer-developer, developer-user and user-user communication in libre games leaving libre services for proprietary ones. These services are mostly GitHub and Discord.&lt;br /&gt;
&lt;br /&gt;
Examples of tags would be&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;promotes non-free network services&amp;quot; when the game includes links to Github/Discord on their homepage and/or in the game itself.&lt;br /&gt;
* &amp;quot;promotes non-free addons&amp;quot; when the game integrates with Discord/Steam.&lt;br /&gt;
-- [[User:ThinkSome|ThinkSome]] 8 February 2022‎&lt;br /&gt;
&lt;br /&gt;
: SourceForge is also non-free, same as BitBucket. Launchpad isn&#039;t and itch.io the server also isn&#039;t Open Source. Of course, Twitter is non-free. You might as well tag every game on here because they link something that is not a libre web service. I think &amp;quot;promotes&amp;quot; is also a weak argument. If the feature is optional or can even be completely turned off by not compiling against libdiscord-rpc how is that an anti-feature? It doesn&#039;t restrict anybody. It is a feature for players, but definitely not an anti-feature like ads or microtransactions. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:23, 20 February 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
:: To use an example from that linked FDroid page, &amp;quot;Tracking - tracks and/or reports your activity to somewhere, even when it can be turned off&amp;quot; -- so being optional or not is less the point than that the user may end up restricting their freedom without intending to. That said, I am in favour of such labelling but only if presented in an informational, non-hostile manner. I agree that purity politics beyond the basic Four Freedoms is beside the point of the wiki, but I also think it&#039;s something (potential) players would be interested in knowing. For instance, ThinkSome mentioned Discord; perhaps there could be a standard &#039;social&#039; article section or infobox to articles listing places to chat, LFG, or otherwise hang out with other players/devs (right now this sort of info is under the Development section of [[template:gameinfo]]), and nonfree venues are marked with a warning sign that has an explanation on hover/click. This way it doesn&#039;t seem like a contextless statement. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 08:42, 24 March 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: I agree, also, that will tag libregamewiki as recommending freegamedev which contains google analytics. Id really like them to remove google analytics for me to use them.. [[Special:Contributions/94.187.228.231|94.187.228.231]] 16:08, 4 April 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Double Damnation ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately this game [https://github.com/TheYellowArchitect/doubledamnation#asset-license uses non-free assets] and is therefore not acceptable, unless there is a stripped version available. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 08:09, 2 September 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== License of images / screenshots ==&lt;br /&gt;
&lt;br /&gt;
According to [[Libregamewiki:The_classroom#Images|Classroom]] and [[Libregamewiki:Article_policy#Image_uploads|Article policy]] I have to put images I upload under a free license. Are these (suggested) pretty hidden rules added by [[Libregamewiki_talk:Article_policy#About_free_screenshots|Driss 21:29, 26 January 2008]] valid? Do the licenses of elements in the screenshot influence what license I&#039;m allowed to choose? How do I decide about the license of an image or screenshot I made of a game? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:22, 19 November 2022 (CET)&lt;br /&gt;
:To a first approximation, yes. Screenshot guidelines for LGW already specify that we should show only the game itself and not include window borders, which takes care of the skin problem for games I can think of. There should rarely (never?) be any reason for the screenshot to include anything which isn&#039;t displayed as part of the game per se, which means everything would have to be free since game assets have to be free per LGW policy.&lt;br /&gt;
:An image of artwork is a derivative work of said artwork. Hence any screenshot or video of a game is at least to an extent a derivative work of the game assets displayed. Note that even text games would qualify&amp;amp;mdash;assuming the text is long enough to be copyrightable. There&#039;s a little bit of leeway where you might have to claim fair use. E.g. if a game contains two textures of which one is CC-BY-SA 3.0 and the other GPLv2, both are free but not compatible. The screenshot containing both is a hornets&#039; nest, since it is a derivative of two works under incompatible licenses. Here I&#039;d blame nobody claiming an exception under fair use (US law, no impact on value and for education and review purposes) but perhaps our host might disagree.&lt;br /&gt;
:In my uploads I simply state that the assets displayed have their licences as indicated in the game repository and don&#039;t claim rights for the screenshot. The composition normally also confers copyright, but then the licence I chose would have to be compatible with the asset licence(s) so Public Domain removes a headache. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:50, 23 November 2022 (CET)&lt;br /&gt;
::Oh, and one more thing: There&#039;s the can of worms that I would be opening by noting that fonts are art. Ouch. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:54, 23 November 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s the oldest game on this wiki? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the oldest game on this wiki? Asking for a sloooow YouTube project... [[Special:Contributions/181.64.202.209|181.64.202.209]] 17:11, 29 November 2022 (CET)&lt;br /&gt;
:When is a game “the oldest game”? The first game article created or the game whose programming started first or the game whose public release happened first or...? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 18:06, 30 November 2022 (CET)&lt;br /&gt;
::Oldest game released publicly was what I was interested in. Thank you.[[Special:Contributions/181.64.202.209|181.64.202.209]] 19:08, 30 November 2022 (CET)&lt;br /&gt;
::: I somehow doubt that this question can be answered with the information on this wiki. Alone for the reason that not necessarily all releases of a game are or were written down. For some games there are pages with [https://libregamewiki.org/Category:Release_history release history], for some the release history is in the game article, and for some (probably the most) there simply isn&#039;t one, because only the last release has been deemed interesting. And even if there would be, the information would have to be somehow gathered and compared. But maybe someone is able to surprise both of us with an answer. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 21:37, 30 November 2022 (CET)&lt;br /&gt;
:::Probably [[Adventure]]. It&#039;s one of the very first computer games (sometimes falsely called first) but in those days they were often copied around without any licence, which generally disqualifies games for LGW. Eric Raymond managed to get a licence for the 1995 version which makes it a very early game on here&amp;amp;mdash;if we consider the early versions which date even from the mid-70&#039;s. The version which was already being marketed as the &amp;quot;original&amp;quot; by 1981 was being copied around [https://rickadams.org/adventure/a_history.html since 1976]. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 20:40, 8 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== Automatic &amp;amp;action=purge for important lists ==&lt;br /&gt;
&lt;br /&gt;
IMHO the section Recently released games on the [[Main_Page|main page]] (info probably connected to [[New_games_and_releases]]) and the [[Template:Genre_menu|Genre menu]] at the top of most pages are probably the main ways people explore Libregamewiki and use to access articles. &lt;br /&gt;
Sadly from my observations those lists don&#039;t update automatically. One has to purge the lists manually. And additionally the lists to purge are different for logged in users and not logged in users (Different storage areas / caches?). This means when one purges the list when logged in, it only updates for logged in users. For those not logged in it stays not updated. This is especially problematic because most visitors of LibreGameWiki will certainly access the lists not logged in because they even don&#039;t own an account. For example the list [[Board games]] which I probably purged after making changes to OpenKropki on 2022-11-11 by adding categories. &lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;Differences when logged in and not on 2022-12-06&amp;quot;&amp;gt;&lt;br /&gt;
File:Board_games_2022-12-06_logged_in.png |Everything looks fine at the bottom of the list Board games when logged in.&lt;br /&gt;
File:Board_games_2022-12-06_not_logged_in.png |All the old errors caused by references not using unique names are still visible when not logged in. &lt;br /&gt;
File:Board_games__2022-12-06_logged_in_2.png |Pentobi has the release date 2022-01-21 and OpenKropki 2020-11-19 when logged in. &lt;br /&gt;
File:Board_games_2022-12-06_not_logged_in_2.png |Pentobi has the release date 2021-12-05 and OpenKropki isn&#039;t even there when not logged in.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
I therefore think that LibreGameWiki would benefit from a &#039;&#039;&#039;little program that regularly purges&#039;&#039;&#039; those &#039;&#039;&#039;lists automatically for logged in and not logged in users&#039;&#039;&#039;. The section Recently released games or respectively the list [[New_games_and_releases|New games and releases]] should be purged at least daily while for the (other) lists in Genre menu a longer period would be sufficient, a week, a fortnight or maybe even a month. [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:18, 8 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: The server side HTML cache for [[Main Page]], [[New games and releases]], [[List of games] is deleted every night at 1:12 server time. In addition to that, pages are cached in your browser. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:19, 9 December 2022 (CET)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62395</id>
		<title>Template:Main Page/News</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/News&amp;diff=62395"/>
		<updated>2022-11-18T08:39:23Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: LibreGameWiki&amp;#039;s birthday as pointed out by Kribbel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;News&amp;lt;/h2&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2022&#039;&#039;&#039;: Hurray, it&#039;s LibreGameWiki&#039;s 15th birthday!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;December 2018&#039;&#039;&#039;: Libregamewiki is now 1000 articles. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;August 2017&#039;&#039;&#039;: Libregamewiki is now 10 years old. Yeah!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;February 2015&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki. Basic support for mobile devices is available.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;hentry&amp;quot;&amp;gt;&#039;&#039;&#039;June 2014&#039;&#039;&#039;: LibreGameWiki is using https, Forward Secrecy and Strict Transport Security as suggested by [http://resetthenet.tumblr.com/post/84137916350/how-we-secure-the-web-https-hsts-pfs Reset the net], and has done so for quite some time now. We score A+ on [https://www.ssllabs.com/ssltest/analyze.html?d=libregamewiki.org ssltest].&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Old news|All news]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Pending_Review.png&amp;diff=62315</id>
		<title>File:Pending Review.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Pending_Review.png&amp;diff=62315"/>
		<updated>2022-10-23T21:04:50Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=62289</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=62289"/>
		<updated>2022-10-22T00:04:29Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.41&lt;br /&gt;
|release date         = October 22{{nd}}, 2022&lt;br /&gt;
|release date iso     = 2022-10-22&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
|-&lt;br /&gt;
| 1.41 || [https://arianne-project.org/news/stendhal-1-41-encouraging-exploration.html Stendhal 1.41: Encouraging Exploration]&lt;br /&gt;
| 2022-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=62275</id>
		<title>User talk:Hendrik Brummermann</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=62275"/>
		<updated>2022-10-18T22:28:16Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can leave me a message here.&lt;br /&gt;
&lt;br /&gt;
== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
&lt;br /&gt;
Hey, any way to get something done regarding https://libregamewiki.org/Libregamewiki:Community_portal#Machine_readable_dump_of_wikidata_entries_metadata? At least, more items listed on https://libregamewiki.org/New_games_and_releases page. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:41, 18 November 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== User:bzt ==&lt;br /&gt;
https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716&lt;br /&gt;
&lt;br /&gt;
This user has requested to be given more editing rights as he says he can not even edit his own talk page. Since you are listed as an administrator I am guessing you could manage this? [[User:Piga|Piga]] ([[User talk:Piga|talk]]) 01:46, 1 June 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
: There is very effective anti spam rule which prevents edit to ones own user page before doing any edits to normal articles. This is kind of an ugly hack and there is no permission to exempt users from this rule. But just edit one article (and wait for it to be approved) and you should be fine to edit your user page. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:22, 19 October 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Bzt&amp;diff=62274</id>
		<title>User talk:Bzt</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Bzt&amp;diff=62274"/>
		<updated>2022-10-18T22:26:07Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please allow me to edit the wiki.&lt;br /&gt;
::As I (mis?)understand from what others have written, the rule is based on the number of edits you have made. I.e. your commits get automatically approved if you&#039;ve made some minimum number which were approved. If that&#039;s correct, the number must be very large from what my experience was. It&#039;s definitely not helping the wiki maintain a viable community even though I understand the need to fight spam. I don&#039;t know whom you can contact. It&#039;s a lively discussion over on [[Libregamewiki:Community portal]] as well as on [[Libregamewiki_talk:The classroom]]. No success so far but add your voice; perhaps we get noticed by someone with the authority to at least reduce it. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 15:14, 16 June 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: There are two different mechanisms at play here: First of all there is the normal moderation queue. Bzt has never tried to edit any articles, so there are no entries. The second mechanisms prevents people from editing their own user page before doing any edits to articles. This rule is extremely effective in fighting automated SPAM bots. Therefore it is worth the inconvenience. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:26, 19 October 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=62273</id>
		<title>User talk:Hendrik Brummermann</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Hendrik_Brummermann&amp;diff=62273"/>
		<updated>2022-10-18T22:22:25Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can leave me a message here.&lt;br /&gt;
&lt;br /&gt;
== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
&lt;br /&gt;
Hey, any way to get something done regarding https://libregamewiki.org/Libregamewiki:Community_portal#Machine_readable_dump_of_wikidata_entries_metadata? At least, more items listed on https://libregamewiki.org/New_games_and_releases page. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:41, 18 November 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== User:bzt ==&lt;br /&gt;
https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=18716&lt;br /&gt;
&lt;br /&gt;
This user has requested to be given more editing rights as he says he can not even edit his own talk page. Since you are listed as an administrator I am guessing you could manage this? [[User:Piga|Piga]] ([[User talk:Piga|talk]]) 01:46, 1 June 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
: There is very effective anti spam rule which prevents edit to ones own user page before doing any edits to normal articles. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:22, 19 October 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62147</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=62147"/>
		<updated>2022-09-02T06:09:11Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
::In my opinion we should pick a reasonably good article to feature next, and give it a little special attention. The information in the current feature is already years out of date. I&#039;d suggest the [[Special:LongPages]] list as a good place to start looking. [[FreedroidRPG]] and [[Globulation 2]] are examples which could be easily made into a good feature. Input would be needed from someone who has rights to pick a featured article. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 14:24, 27 December 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
&lt;br /&gt;
== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
&lt;br /&gt;
On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
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== Lists and categories  ==&lt;br /&gt;
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Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
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== Board games page broken ==&lt;br /&gt;
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When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
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== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
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== Unable to auto confirm account ==&lt;br /&gt;
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I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
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:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
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 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
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 I can&#039;t autoconfirm as well. Can you send a confirmation email or confirm my account? Thanks! -- Bitsplit&lt;br /&gt;
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Same here.&lt;br /&gt;
dettus&lt;br /&gt;
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:: The &#039;&#039;autoconfirmed&#039;&#039; status is not related to email confirmation, but to the number of approved edits in the mail article namespace. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:39, 5 May 2022 (CEST)&lt;br /&gt;
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== How to add games to genre listings? ==&lt;br /&gt;
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How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
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: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
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== Vandalism ==&lt;br /&gt;
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Hi!&lt;br /&gt;
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I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
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: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
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:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
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::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
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== Version updates from Wikidata? ==&lt;br /&gt;
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New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
::: Additionally, LGW is in most cases a &#039;serious and publically-available reference&#039;. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)&lt;br /&gt;
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)&lt;br /&gt;
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== Duplicated reference names break genre pages ==&lt;br /&gt;
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Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
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== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
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For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
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Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
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--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: You can query the database with &amp;lt;nowiki&amp;gt;{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}&amp;lt;/nowiki&amp;gt;. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)&lt;br /&gt;
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== Pending review ==&lt;br /&gt;
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What is the policy on &amp;quot;pending review&amp;quot; edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in &amp;quot;add image + add new article&amp;quot;) is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)&lt;br /&gt;
:I also don&#039;t understand why you still think I am a spam bot. Saving an article and not seeing any result is a terrible user experience. Another problem: this creates broken links because the articles get aggregated on the front page, but both image and article are unavailable. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:43, 16 February 2022 (CET)&lt;br /&gt;
::I have been granted rights to edit without review after a significant number of edits. My personal opinion is that LGW would receive better content by following the recommended best practice, which is to have edits automatically accepted as soon as there is enough evidence to see that a user is a real person (or at least a real person making helpful edits). If the user then misbehaves, consequences can be applied. The way it is currently takes a heavy toll on the patience of new users who might give up even before creating an account. This skews the ratio of spammers to users over time, where I have to invoke the law of unintended consequences: It could well be making moderation harder in the long term by making helpful edits a smaller percentage of the total. I don&#039;t make the rules; I am merely a guest here. I hope that [[User:Kiba | our gracious host]] would find the suggestion helpful and consider it. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 15:48, 17 February 2022 (CET)&lt;br /&gt;
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== Not easy to contribute to the wiki ==&lt;br /&gt;
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I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)&lt;br /&gt;
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:: Excellent! My suggestion would be: when a user &amp;quot;collects&amp;quot; N edits and has been a member for T time, upgrade their status to &amp;quot;no review required&amp;quot;. This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don&#039;t know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
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:: But it doesn&#039;t work properly. Trying to upload an image I get &amp;quot;Please click the save button again. This helps us fight spam&amp;quot;, so I click again and get the same message again. Honestly, I&#039;m trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you&#039;ve made it at the moment.&lt;br /&gt;
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:::I don&#039;t know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)&lt;br /&gt;
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:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)&lt;br /&gt;
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== Free engines with no existing free games ==&lt;br /&gt;
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Hi, I&#039;d like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)&lt;br /&gt;
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn&#039;t apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)&lt;br /&gt;
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== Moderation policy ==&lt;br /&gt;
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Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don&#039;t appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There&#039;s no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)&lt;br /&gt;
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)&lt;br /&gt;
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn&#039;t up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don&#039;t accidentally delete someone&#039;s edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)&lt;br /&gt;
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)&lt;br /&gt;
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== Distro logos ==&lt;br /&gt;
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Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What&#039;s the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of &amp;quot;media not allowed&amp;quot; image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)&lt;br /&gt;
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== Can&#039;t upload images ==&lt;br /&gt;
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I recently created an article for my game but I couldn&#039;t upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there&#039;s an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...&lt;br /&gt;
How can I upload some images for my game&#039;s article? [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
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:Hi! Thanks for your game and the article! I don&#039;t know what is wrong, perhaps it&#039;s related to cookies? Please sign your messages with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)&lt;br /&gt;
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::Thanks! I was able to upload it in another browser (it now showed a message about going to moderation). Will I be notified somehow when the image is approved? Sorry about not signing, this is my first time using a wiki. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
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:::I don&#039;t know if you will get notified but I just approved your uploads. No worries and welcome to the wiki world! --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:01, 17 February 2021 (CET)&lt;br /&gt;
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I get &amp;quot;Internal error: Server failed to store temporary file.&amp;quot; so I think it is a technical problem. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:54, 7 March 2021 (CET)&lt;br /&gt;
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== Game only shows up in category page when logged in ==&lt;br /&gt;
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Hi, I created a page for my game Super Bombinhas about a month ago and it is marked as Platform game. When I visit the &amp;quot;Platform Games&amp;quot; page anonymously, my game doesn&#039;t show up. However, when I access it logged in , the game does show up. The game page itself appears normally for anonyous users. Can someone help? Thanks. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 23:29, 14 March 2021 (CET)&lt;br /&gt;
: Fixed by following https://libregamewiki.org/Platform_games?action=purge --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:18, 15 March 2021 (CET)&lt;br /&gt;
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==Games without fixed releases==&lt;br /&gt;
I&#039;ve been wondering how to deal with games such as Space Nerds in Space, which deserves an entry but has no official release numbers anywhere that I can find. In other words it&#039;s just a repository and basically works by rolling release. Any ideas? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:18, 30 May 2021 (CEST)&lt;br /&gt;
: Not really an answer to your question, but still...&amp;lt;br&amp;gt;There&#039;s a new page for [[The night wolves attacked the mountain village of Venzone]], where no &amp;quot;latest release&amp;quot; is filled into the Gameinfo template.  That seems to work, but it renders the release date inside a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; in the overview of recent releases. -- 16:58, 17 August 2021 (CEST)&lt;br /&gt;
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==Game info template==&lt;br /&gt;
Does anyone understand why [[:Template:Gameinfo]] will properly display the homepage link for some games but not others? &amp;quot;|link homepage(some spaces)=&amp;quot; works in e.g. [[Naev]] but does not work for most of the new games we add. I&#039;ve noticed that the template is sensitive to plural vs. singular (e.g. &amp;quot;|platform =&amp;quot; must be one and &amp;quot;|platforms =&amp;quot; for multiple) and we have a lot of pages to clean up in that respect. Homepage, on the other hand, I don&#039;t understand. The template code looks normal though I&#039;m not that good at mediawiki&amp;amp;mdash;just can&#039;t get it working. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:50, 10 January 2022 (CET)&lt;br /&gt;
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== [Suggestion] Use Repology-powered badges  ==&lt;br /&gt;
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Being [https://repology.org/ Repology] a packaging monitor par excellence, it can be useful as an info about which Linux distros (and, more generally, package repositories) contain a certain game.&lt;br /&gt;
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== Article about game on wikipedia ==&lt;br /&gt;
Hello, I created an article about the game Rabbit Escape on wikipedia [https://en.wikipedia.org/wiki/Draft:Rabbit_Escape] but it will be the draft article to end. It is better than article about this game on this site. If it interests you, you can copy it&lt;br /&gt;
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== Adopt F-Droid&#039;s system of tagging anti-features ==&lt;br /&gt;
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I am proposing to adopt F-Droid&#039;s system of tagging anti-features https://f-droid.org/en/docs/Anti-Features&lt;br /&gt;
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&lt;br /&gt;
Through the years I have witnessed a disturbing trend of developer-developer, developer-user and user-user communication in libre games leaving libre services for proprietary ones. These services are mostly GitHub and Discord.&lt;br /&gt;
&lt;br /&gt;
Examples of tags would be&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;promotes non-free network services&amp;quot; when the game includes links to Github/Discord on their homepage and/or in the game itself.&lt;br /&gt;
* &amp;quot;promotes non-free addons&amp;quot; when the game integrates with Discord/Steam.&lt;br /&gt;
-- [[User:ThinkSome|ThinkSome]] 8 February 2022‎&lt;br /&gt;
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: SourceForge is also non-free, same as BitBucket. Launchpad isn&#039;t and itch.io the server also isn&#039;t Open Source. Of course, Twitter is non-free. You might as well tag every game on here because they link something that is not a libre web service. I think &amp;quot;promotes&amp;quot; is also a weak argument. If the feature is optional or can even be completely turned off by not compiling against libdiscord-rpc how is that an anti-feature? It doesn&#039;t restrict anybody. It is a feature for players, but definitely not an anti-feature like ads or microtransactions. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:23, 20 February 2022 (CET)&lt;br /&gt;
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:: To use an example from that linked FDroid page, &amp;quot;Tracking - tracks and/or reports your activity to somewhere, even when it can be turned off&amp;quot; -- so being optional or not is less the point than that the user may end up restricting their freedom without intending to. That said, I am in favour of such labelling but only if presented in an informational, non-hostile manner. I agree that purity politics beyond the basic Four Freedoms is beside the point of the wiki, but I also think it&#039;s something (potential) players would be interested in knowing. For instance, ThinkSome mentioned Discord; perhaps there could be a standard &#039;social&#039; article section or infobox to articles listing places to chat, LFG, or otherwise hang out with other players/devs (right now this sort of info is under the Development section of [[template:gameinfo]]), and nonfree venues are marked with a warning sign that has an explanation on hover/click. This way it doesn&#039;t seem like a contextless statement. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 08:42, 24 March 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: I agree, also, that will tag libregamewiki as recommending freegamedev which contains google analytics. Id really like them to remove google analytics for me to use them.. [[Special:Contributions/94.187.228.231|94.187.228.231]] 16:08, 4 April 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Double Damnation ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately this game [https://github.com/TheYellowArchitect/doubledamnation#asset-license uses non-free assets] and is therefore not acceptable, unless there is a stripped version available. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 08:09, 2 September 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=61674</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=61674"/>
		<updated>2022-05-05T19:40:03Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: /* Unable to auto confirm account */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: &amp;quot;If you just created a new account, please wait a couple of minutes&amp;quot;. :)&lt;br /&gt;
:[Edit: now I can create the page fine. Thank you.]&lt;br /&gt;
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
::In my opinion we should pick a reasonably good article to feature next, and give it a little special attention. The information in the current feature is already years out of date. I&#039;d suggest the [[Special:LongPages]] list as a good place to start looking. [[FreedroidRPG]] and [[Globulation 2]] are examples which could be easily made into a good feature. Input would be needed from someone who has rights to pick a featured article. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 14:24, 27 December 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
&lt;br /&gt;
:::::: I&#039;m pretty sure this is incorrect. When I edit Wikipedia it says &amp;quot;By clicking the &amp;quot;Save page&amp;quot; button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL...&amp;quot; (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can&#039;t see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki uses an invalid security certificate ==&lt;br /&gt;
&lt;br /&gt;
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.&lt;br /&gt;
&lt;br /&gt;
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating &amp;quot;This Connection is Untrusted&amp;quot;. I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.&lt;br /&gt;
&lt;br /&gt;
The following details are given:&lt;br /&gt;
&lt;br /&gt;
-libregamewiki.org uses an invalid security certificate.&lt;br /&gt;
&lt;br /&gt;
-The certificate is not trusted because no issuer chain was provided.&lt;br /&gt;
&lt;br /&gt;
-(Error code: sec_error_unknown_issuer)&lt;br /&gt;
&lt;br /&gt;
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== A few things: Thanks for fighting spam ==&lt;br /&gt;
Hopefully the Argentinian/Brazilian wiki spammers have no places left...&lt;br /&gt;
&lt;br /&gt;
I am inquiring about the Public Domain version of Rogue,&lt;br /&gt;
and the BSD version of Rogue.&lt;br /&gt;
&lt;br /&gt;
I posess a copy of the Public Domain version of Rogue,&lt;br /&gt;
and have screen shots of the screens, which wikisneeripedia&lt;br /&gt;
seems not able to read &#039;Public Domain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about&lt;br /&gt;
verifying the public domain version is indeed the public domain version.&lt;br /&gt;
&lt;br /&gt;
== Article looks like ... data corruption?! ==&lt;br /&gt;
&lt;br /&gt;
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Copying from Wikipedia ==&lt;br /&gt;
&lt;br /&gt;
I note the warning at the bottom of edit pages not to copy from Wikipedia. I&#039;m assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. &lt;br /&gt;
&lt;br /&gt;
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not &amp;quot;notable&amp;quot; enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.&lt;br /&gt;
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hi there. I&#039;m afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Oops! I didn&#039;t notice the lack of the &amp;quot;SA&amp;quot; part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can&#039;t not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Posting images ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
   I try to help someone to edit his game&#039;s page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?&lt;br /&gt;
   -How upload an image on your site (I think it will be ok to post it on the edit of the game&#039;s page, but would be appreciated to have the exact html line to be sure)&lt;br /&gt;
   -How to add categories for a game.&lt;br /&gt;
&lt;br /&gt;
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don&#039;t work, cause I don&#039;t have a nickname.&lt;br /&gt;
&lt;br /&gt;
Thanks a lot in advance for your help!&lt;br /&gt;
&lt;br /&gt;
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b&lt;br /&gt;
&lt;br /&gt;
== Spam &amp;amp; blocking users/IP ==&lt;br /&gt;
&lt;br /&gt;
On the &amp;quot;Recent changes&amp;quot; page, I see there&#039;s a lot of spam-fighting going on.  It&#039;s good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users.  The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time.  Would it be possible to differentiate a bit better between real editors and spammer, so that we don&#039;t turn down actual contributors (while keeping the spam out, of course)?  -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)&lt;br /&gt;
&lt;br /&gt;
== Lists and categories  ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.&lt;br /&gt;
&lt;br /&gt;
== Board games page broken ==&lt;br /&gt;
&lt;br /&gt;
When I&#039;m logged in, I can see an up-to-date version of [[Board games]], but when I&#039;m not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)&lt;br /&gt;
&lt;br /&gt;
== How to add a game? ==&lt;br /&gt;
 &lt;br /&gt;
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!&lt;br /&gt;
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]&lt;br /&gt;
# Make sure you are logged in and in the &amp;quot;Autoconfirmed users&amp;quot; group. Details can be found on your [[Special:Preferences|Preferences]] page.&lt;br /&gt;
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with &amp;quot;Create the page &amp;quot;Example game name&amp;quot; on this wiki!&amp;quot; (I searched for &amp;quot;Example game name&amp;quot;). The &amp;quot;Example game name&amp;quot; is a link for creating a new page. If this line doesn&#039;t appear, make sure you clicked the confirmation link in the confirmation mail.&lt;br /&gt;
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.&lt;br /&gt;
# If the link to the game home page isn&#039;t shown in the text add a == External Links == section with the URL&lt;br /&gt;
&lt;br /&gt;
== Unable to auto confirm account ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t create pages add I&#039;m a member of group Users but not Auto confirmed Users. I didn&#039;t receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle&lt;br /&gt;
&lt;br /&gt;
:I&#039;m now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)&lt;br /&gt;
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
 I have the same problem. I can&#039;t autoconfirm. Could you send me a confirmation email? thanks,&lt;br /&gt;
qbancoffee&lt;br /&gt;
&lt;br /&gt;
 I can&#039;t autoconfirm as well. Can you send a confirmation email or confirm my account? Thanks! -- Bitsplit&lt;br /&gt;
&lt;br /&gt;
Same here.&lt;br /&gt;
dettus&lt;br /&gt;
&lt;br /&gt;
:: The &#039;&#039;autoconfirmed&#039;&#039; status is not related to email confirmation, but to the number of approved edits in the mail article namespace. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:39, 5 May 2022 (CEST)&lt;br /&gt;
&lt;br /&gt;
== How to add games to genre listings? ==&lt;br /&gt;
&lt;br /&gt;
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
== Vandalism ==&lt;br /&gt;
&lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
:: It&#039;s being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right?  Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Version updates from Wikidata? ==&lt;br /&gt;
&lt;br /&gt;
New versions come all the time and it&#039;s tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)&lt;br /&gt;
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)&lt;br /&gt;
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one (&amp;quot;clearly identifiable conceptual or material entity&amp;quot; which &amp;quot;can be described using serious and publicly available references&amp;quot;), and in many cases the third one (&amp;quot;it is needed to make statements made in other items more useful&amp;quot;), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)&lt;br /&gt;
::: Additionally, LGW is in most cases a &#039;serious and publically-available reference&#039;. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)&lt;br /&gt;
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Duplicated reference names break genre pages ==&lt;br /&gt;
&lt;br /&gt;
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.&lt;br /&gt;
&lt;br /&gt;
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that&#039;s a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Machine readable dump of wikidata entries metadata ==&lt;br /&gt;
&lt;br /&gt;
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&amp;amp;outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.&lt;br /&gt;
&lt;br /&gt;
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.&lt;br /&gt;
&lt;br /&gt;
It would be great if all conforming games would be listed on that page, even better if there&#039;s an extra special page which lists all entries with &amp;lt;tt&amp;gt;latest release&amp;lt;/tt&amp;gt; defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).&lt;br /&gt;
&lt;br /&gt;
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: You can query the database with &amp;lt;nowiki&amp;gt;{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}&amp;lt;/nowiki&amp;gt;. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Pending review ==&lt;br /&gt;
&lt;br /&gt;
What is the policy on &amp;quot;pending review&amp;quot; edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in &amp;quot;add image + add new article&amp;quot;) is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)&lt;br /&gt;
:I also don&#039;t understand why you still think I am a spam bot. Saving an article and not seeing any result is a terrible user experience. Another problem: this creates broken links because the articles get aggregated on the front page, but both image and article are unavailable. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:43, 16 February 2022 (CET)&lt;br /&gt;
::I have been granted rights to edit without review after a significant number of edits. My personal opinion is that LGW would receive better content by following the recommended best practice, which is to have edits automatically accepted as soon as there is enough evidence to see that a user is a real person (or at least a real person making helpful edits). If the user then misbehaves, consequences can be applied. The way it is currently takes a heavy toll on the patience of new users who might give up even before creating an account. This skews the ratio of spammers to users over time, where I have to invoke the law of unintended consequences: It could well be making moderation harder in the long term by making helpful edits a smaller percentage of the total. I don&#039;t make the rules; I am merely a guest here. I hope that [[User:Kiba | our gracious host]] would find the suggestion helpful and consider it. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 15:48, 17 February 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== Not easy to contribute to the wiki ==&lt;br /&gt;
&lt;br /&gt;
I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&amp;amp;t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
:: Excellent! My suggestion would be: when a user &amp;quot;collects&amp;quot; N edits and has been a member for T time, upgrade their status to &amp;quot;no review required&amp;quot;. This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don&#039;t know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
:: But it doesn&#039;t work properly. Trying to upload an image I get &amp;quot;Please click the save button again. This helps us fight spam&amp;quot;, so I click again and get the same message again. Honestly, I&#039;m trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you&#039;ve made it at the moment.&lt;br /&gt;
&lt;br /&gt;
:::I don&#039;t know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Free engines with no existing free games ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;d like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)&lt;br /&gt;
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn&#039;t apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)&lt;br /&gt;
&lt;br /&gt;
== Moderation policy ==&lt;br /&gt;
&lt;br /&gt;
Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don&#039;t appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There&#039;s no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)&lt;br /&gt;
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)&lt;br /&gt;
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn&#039;t up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don&#039;t accidentally delete someone&#039;s edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)&lt;br /&gt;
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Distro logos ==&lt;br /&gt;
&lt;br /&gt;
Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What&#039;s the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of &amp;quot;media not allowed&amp;quot; image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Can&#039;t upload images ==&lt;br /&gt;
&lt;br /&gt;
I recently created an article for my game but I couldn&#039;t upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there&#039;s an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...&lt;br /&gt;
How can I upload some images for my game&#039;s article? [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
:Hi! Thanks for your game and the article! I don&#039;t know what is wrong, perhaps it&#039;s related to cookies? Please sign your messages with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thanks! I was able to upload it in another browser (it now showed a message about going to moderation). Will I be notified somehow when the image is approved? Sorry about not signing, this is my first time using a wiki. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I don&#039;t know if you will get notified but I just approved your uploads. No worries and welcome to the wiki world! --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:01, 17 February 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
I get &amp;quot;Internal error: Server failed to store temporary file.&amp;quot; so I think it is a technical problem. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:54, 7 March 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game only shows up in category page when logged in ==&lt;br /&gt;
&lt;br /&gt;
Hi, I created a page for my game Super Bombinhas about a month ago and it is marked as Platform game. When I visit the &amp;quot;Platform Games&amp;quot; page anonymously, my game doesn&#039;t show up. However, when I access it logged in , the game does show up. The game page itself appears normally for anonyous users. Can someone help? Thanks. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 23:29, 14 March 2021 (CET)&lt;br /&gt;
: Fixed by following https://libregamewiki.org/Platform_games?action=purge --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:18, 15 March 2021 (CET)&lt;br /&gt;
&lt;br /&gt;
==Games without fixed releases==&lt;br /&gt;
I&#039;ve been wondering how to deal with games such as Space Nerds in Space, which deserves an entry but has no official release numbers anywhere that I can find. In other words it&#039;s just a repository and basically works by rolling release. Any ideas? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:18, 30 May 2021 (CEST)&lt;br /&gt;
: Not really an answer to your question, but still...&amp;lt;br&amp;gt;There&#039;s a new page for [[The night wolves attacked the mountain village of Venzone]], where no &amp;quot;latest release&amp;quot; is filled into the Gameinfo template.  That seems to work, but it renders the release date inside a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; in the overview of recent releases. -- 16:58, 17 August 2021 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Game info template==&lt;br /&gt;
Does anyone understand why [[:Template:Gameinfo]] will properly display the homepage link for some games but not others? &amp;quot;|link homepage(some spaces)=&amp;quot; works in e.g. [[Naev]] but does not work for most of the new games we add. I&#039;ve noticed that the template is sensitive to plural vs. singular (e.g. &amp;quot;|platform =&amp;quot; must be one and &amp;quot;|platforms =&amp;quot; for multiple) and we have a lot of pages to clean up in that respect. Homepage, on the other hand, I don&#039;t understand. The template code looks normal though I&#039;m not that good at mediawiki&amp;amp;mdash;just can&#039;t get it working. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:50, 10 January 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
== [Suggestion] Use Repology-powered badges  ==&lt;br /&gt;
&lt;br /&gt;
Being [https://repology.org/ Repology] a packaging monitor par excellence, it can be useful as an info about which Linux distros (and, more generally, package repositories) contain a certain game.&lt;br /&gt;
&lt;br /&gt;
== Article about game on wikipedia ==&lt;br /&gt;
Hello, I created an article about the game Rabbit Escape on wikipedia [https://en.wikipedia.org/wiki/Draft:Rabbit_Escape] but it will be the draft article to end. It is better than article about this game on this site. If it interests you, you can copy it&lt;br /&gt;
&lt;br /&gt;
== Adopt F-Droid&#039;s system of tagging anti-features ==&lt;br /&gt;
&lt;br /&gt;
I am proposing to adopt F-Droid&#039;s system of tagging anti-features https://f-droid.org/en/docs/Anti-Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through the years I have witnessed a disturbing trend of developer-developer, developer-user and user-user communication in libre games leaving libre services for proprietary ones. These services are mostly GitHub and Discord.&lt;br /&gt;
&lt;br /&gt;
Examples of tags would be&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;promotes non-free network services&amp;quot; when the game includes links to Github/Discord on their homepage and/or in the game itself.&lt;br /&gt;
* &amp;quot;promotes non-free addons&amp;quot; when the game integrates with Discord/Steam.&lt;br /&gt;
-- [[User:ThinkSome|ThinkSome]] 8 February 2022‎&lt;br /&gt;
&lt;br /&gt;
: SourceForge is also non-free, same as BitBucket. Launchpad isn&#039;t and itch.io the server also isn&#039;t Open Source. Of course, Twitter is non-free. You might as well tag every game on here because they link something that is not a libre web service. I think &amp;quot;promotes&amp;quot; is also a weak argument. If the feature is optional or can even be completely turned off by not compiling against libdiscord-rpc how is that an anti-feature? It doesn&#039;t restrict anybody. It is a feature for players, but definitely not an anti-feature like ads or microtransactions. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:23, 20 February 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
:: To use an example from that linked FDroid page, &amp;quot;Tracking - tracks and/or reports your activity to somewhere, even when it can be turned off&amp;quot; -- so being optional or not is less the point than that the user may end up restricting their freedom without intending to. That said, I am in favour of such labelling but only if presented in an informational, non-hostile manner. I agree that purity politics beyond the basic Four Freedoms is beside the point of the wiki, but I also think it&#039;s something (potential) players would be interested in knowing. For instance, ThinkSome mentioned Discord; perhaps there could be a standard &#039;social&#039; article section or infobox to articles listing places to chat, LFG, or otherwise hang out with other players/devs (right now this sort of info is under the Development section of [[template:gameinfo]]), and nonfree venues are marked with a warning sign that has an explanation on hover/click. This way it doesn&#039;t seem like a contextless statement. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 08:42, 24 March 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
: I agree, also, that will tag libregamewiki as recommending freegamedev which contains google analytics. Id really like them to remove google analytics for me to use them.. [[Special:Contributions/94.187.228.231|94.187.228.231]] 16:08, 4 April 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61568</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61568"/>
		<updated>2022-04-13T20:30:52Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Stendhal 1.40 was released&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.40&lt;br /&gt;
|release date         = April 13{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-04-13&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
|-&lt;br /&gt;
| 1.40 || [https://arianne-project.org/news/stendhal-1-40-sticky-conversations.html Stendhal 1.40: Sticky Conversations]&lt;br /&gt;
| 2022-04-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Not_Pacman&amp;diff=61567</id>
		<title>Not Pacman</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Not_Pacman&amp;diff=61567"/>
		<updated>2022-04-13T20:29:21Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Not Pacman&lt;br /&gt;
|image                = File:Notpacman.png&lt;br /&gt;
|caption              = Not Pacman&lt;br /&gt;
|genre                = [[:Category:Action games|Action]]&lt;br /&gt;
|developer            = [[Stabyourself]]&lt;br /&gt;
|code license         = [[WTFPL]]&lt;br /&gt;
|media license        = [[WTFPL]]&lt;br /&gt;
|engine               = [[LÖVE]]&lt;br /&gt;
|latest release       = 1.0.4&lt;br /&gt;
|release date         = January 12{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-01-12&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:Lua games|LUA]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://stabyourself.net/notpacman/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = get http://stabyourself.net/dl.php?file=notpacman-1004/notpacman-source.zip&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = notpacman&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Not Pacman&#039;&#039; is a pacman-style game with gravity in which the player controls the rotation of the game field.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://stabyourself.net/notpacman/ Website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Action games]][[Category:Lua games]][[Category:DWTFYWT games]][[Category:LÖVE games]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61287</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61287"/>
		<updated>2022-03-07T20:42:05Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.39&lt;br /&gt;
|release date         = March 7{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-03-07&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.39 || [https://arianne-project.org/news/stendhal-1-39-for-love-or-greed.html Stendhal 1.39: For Love or Greed]&lt;br /&gt;
| 2022-03-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61022</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=61022"/>
		<updated>2022-01-08T19:07:31Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.38&lt;br /&gt;
|release date         = Jan 8{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-01-08&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2022&lt;br /&gt;
| 1.38 || [https://arianne-project.org/news/stendhal-1-38-silence-is-golden.html Silence is golden]&lt;br /&gt;
| 2022-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=60882</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=60882"/>
		<updated>2022-01-02T12:12:11Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
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div.dropdownmenu ul li.hover,&lt;br /&gt;
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		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Arcmage&amp;diff=60785</id>
		<title>Arcmage</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Arcmage&amp;diff=60785"/>
		<updated>2021-12-26T14:17:01Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: fixed categories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Arcmage&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Games]], [[:Category:Card games|Card game]], [[:Category:Turn-based strategy games|TBS]], [[:Category:GPL games]], [[:Category:CC BY-SA games]]&lt;br /&gt;
|developer            = Arcmage community&lt;br /&gt;
|code license         = [[GPL|GPL 3.0]]&lt;br /&gt;
|media license        = [[CC-BY-SA|CC-BY-SA 4.0]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2021-11-1&lt;br /&gt;
|release date         = 2018-12-1&lt;br /&gt;
|release date iso     = &lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:HTML5 games|HTML5]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://arcmage.org&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://matrix.to/#/#wtactics:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/wtactics/arcmage&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Arcmage&#039;&#039;&#039;&#039;&#039; is a tabletop and digital [[turn-based strategy]] [[customizable]] [[card]] and [[deck building game]]&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Deck-building_game&amp;lt;/ref&amp;gt; within a [[fantasy]] setting created by a community of free culture-loving individuals first released in 2018. As a player (or arc-mage) you battle your opponents by summoning creatures and casting spells. You’ll have to defend your cities, manage your resources and power supply and conjure up a strategical plan to capture your opponent&#039;s cities.&lt;br /&gt;
&lt;br /&gt;
Arcmage can be played by two or more players, either in person with printed cards or online with digital cards. It supports both pre-game deck building as random drafting. Although one-vs-one is the most played variant, the game supports other constellations and formats as well.&lt;br /&gt;
E.g. one-vs-one-vs-one, one-vs-two, one-vs-three. &lt;br /&gt;
&lt;br /&gt;
New cards are released on a regular basis through new sets. Unlike other similar card games, the cards are available under the CC-BY-SA4.0 license, and are available for download in high quality print ready pdf. Players can opt for a DIY&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Do_it_yourself&amp;lt;/ref&amp;gt; approach and download-print-cut-play or get the professionally printed card boxes. In either case, the DIY or pro cards are perfectly legally in both casual as tournament play. Therefore there&#039;s no artificial scarcity of cards due to an &#039;invented&#039; rarity in production or utility in gameplay.&lt;br /&gt;
Arcmage abolishes the pay-to-win model&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win&amp;lt;/ref&amp;gt; and solely relies on the player&#039;s deck building and strategical skills. All players can enjoying the full game experience so there&#039;s no need for a pauper-format&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/Magic:_The_Gathering_formats&amp;lt;/ref&amp;gt; as seen in other games.&lt;br /&gt;
&lt;br /&gt;
Arcmage is truly &#039;free for all&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Card games|Card game]]&lt;br /&gt;
[[Category:Turn-based strategy games|TBS]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60777</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60777"/>
		<updated>2021-12-26T10:11:01Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.37&lt;br /&gt;
|release date         = Oct 3{{rd}}, 2021&lt;br /&gt;
|release date iso     = 2021-10-03&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-37-so-much-space.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60776</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60776"/>
		<updated>2021-12-26T10:10:27Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.37&lt;br /&gt;
|release date         = Oct 3{{rd}}, 2021&lt;br /&gt;
|release date iso     = 2021-12-26&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-37-so-much-space.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Arcmage&amp;diff=60754</id>
		<title>Arcmage</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Arcmage&amp;diff=60754"/>
		<updated>2021-12-19T13:24:48Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Created page with &amp;quot;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60635</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60635"/>
		<updated>2021-10-03T18:38:51Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Stendhal version 1.37&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.37&lt;br /&gt;
|release date         = Oct 3{{rd}}, 2021&lt;br /&gt;
|release date iso     = 2021-10-03&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-37-so-much-space.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2021&lt;br /&gt;
| 1.37 || [https://arianne-project.org/news/stendhal-1-37-so-much-space.html So much space]&lt;br /&gt;
| 2021-10-03&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || [https://arianne-project.org/news/stendhal-1-36-construction.html Construction]&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || [https://arianne-project.org/news/stendhal-1-35-appreciating-helpers.html Appreciating Helpers]&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || [https://arianne-project.org/news/stendhal-1-34-dojo.html Dojo]&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || [https://arianne-project.org/news/stendhal-1-33-finding-the-lost-city.html Finding the Lost City]&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || [https://arianne-project.org/news/stendhal-1-32-new-faces.html New Faces]&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60570</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60570"/>
		<updated>2021-08-21T10:01:27Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:StendhalSplash.jpg&amp;diff=60563</id>
		<title>File:StendhalSplash.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:StendhalSplash.jpg&amp;diff=60563"/>
		<updated>2021-08-17T20:25:06Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: Stendhal splash screen.

GPL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Stendhal]] splash screen.&lt;br /&gt;
&lt;br /&gt;
GPL&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60438</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60438"/>
		<updated>2021-07-05T04:28:20Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border:3px solid #F00; padding: 1em; text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Please have a look at [https://docs.google.com/document/d/12X_dIJmmBjqo-Twbp74sqYuf2ljyZzxn43pu5ozbKlM information regarding server compromise]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60437</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Sitenotice&amp;diff=60437"/>
		<updated>2021-07-05T04:27:07Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please have a look at [https://docs.google.com/document/d/12X_dIJmmBjqo-Twbp74sqYuf2ljyZzxn43pu5ozbKlM information regarding server compromise]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Sidebar&amp;diff=60298</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Sidebar&amp;diff=60298"/>
		<updated>2021-06-06T12:53:42Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: updated links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
* Community&lt;br /&gt;
** portal-url|portal&lt;br /&gt;
** Libregamewiki:The classroom|Help&lt;br /&gt;
** https://forum.freegamedev.net/viewforum.php?f=19|Forum&lt;br /&gt;
** https://web.libera.chat/#libregamewiki|Chat&lt;br /&gt;
* Friends&lt;br /&gt;
** https://freegamer.blogspot.com/ | FreeGamer&lt;br /&gt;
** https://forum.freegamedev.net/ | FGD Forum&lt;br /&gt;
&amp;lt;!-- ** http://wiki.freegamedev.net/index.php/Chat | FGD Chat --&amp;gt;&lt;br /&gt;
** https://opengameart.org | OpenGameArt&lt;br /&gt;
** https://social.freegamedev.net/channel/planet | FGD Planet&lt;br /&gt;
** Libregamewiki:Linking|Link to us&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Webchat-header&amp;diff=60297</id>
		<title>MediaWiki:Webchat-header</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Webchat-header&amp;diff=60297"/>
		<updated>2021-06-06T12:40:59Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: updated irc links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can chat with us here. It may take sometime until you get an answer through. If you prefer an external IRC program, please connect to irc.libera.chat and join #libregamewiki.&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Guest_One&amp;diff=60296</id>
		<title>User talk:Guest One</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Guest_One&amp;diff=60296"/>
		<updated>2021-06-06T12:39:20Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome!==&lt;br /&gt;
Hi there and welcome to LGW! You&#039;ve made some great additions! I think that Goblin camp especially looked promising. Perhaps that could be your first article? If you have any questions, ask away! Some of us also idle in #libregamewiki on &amp;lt;s&amp;gt;freenode&amp;lt;/s&amp;gt; Libera. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:43, 26 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=60295</id>
		<title>User talk:GNUbie</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=60295"/>
		<updated>2021-06-06T12:38:57Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: updated irc links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Simple Sokoban ==&lt;br /&gt;
Hi, I noticed you removed my &amp;quot;Simple Sokoban&amp;quot; game. I didn&#039;t read your comment on my &amp;quot;talk&amp;quot; page until recently - I answered there, but I am not 100% sure this is where I should answer so you notice it.. This message just to be sure you will see it. :) [[User:Mateusz.viste|Mateusz Viste]] ([[User talk:Mateusz.viste|talk]]) 11:05, 13 May 2014 (CEST)&lt;br /&gt;
:Hello, again, took me quite a long time to notice your answer on my &amp;quot;talk&amp;quot; page :P Actually, I released a new version of Simple Sokoban yesterday. This one includes proper licensing explanations in both the tarball and binary packages. I also reflected this same information directly on the game&#039;s website. I hope its &amp;quot;legal status&amp;quot; is clear now :)&lt;br /&gt;
::thanks for restoring the article so fast! I was looking right now how to do it, too.&lt;br /&gt;
&lt;br /&gt;
== Frogatto&#039;s non-free and statement of intention ==&lt;br /&gt;
I like your work to point out Frogatto&#039;s possible non-free aspect. I read the frogatto site&#039;s &amp;quot;about source&amp;quot; page and it seems that the developers stated intention is to both love and hate OSS (not Free nor Libre) [[Special:Contributions/79.177.194.69|79.177.194.69]] 23:39, 17 December 2010 (UTC) [sig: human right to privacy]&lt;br /&gt;
:Thanks. I don&#039;t write code so this is my humble way of giving back. [[User:GNUbie|GNUbie]] 11:57, 22 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gameinfo etc ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please don’t remove the blank fields of the Gameinfo template, nor the categories. Thanks. --[[User:AVRS|AVRS]] 19:09, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi! I&#039;m sorry but I don&#039;t quite understand what you mean? [[User:GNUbie|GNUbie]] 10:21, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Aha, [http://libregamewiki.org/index.php?title=Anagramarama&amp;amp;diff=22797&amp;amp;oldid=22771 this] is probably what you mean. Note that I didn&#039;t delete them, I just didn&#039;t add them. [[User:GNUbie|GNUbie]] 10:28, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you use the link “Game article” above the edit box when creating an article, the whole blank template will be inserted. --[[User:AVRS|AVRS]] 18:36, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the advice, I never noticed that! [[User:GNUbie|GNUbie]] 06:17, 20 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weird spam ==&lt;br /&gt;
&lt;br /&gt;
Referer. --[[User:AVRS|AVRS]] 20:08, 16 February 2012 (UTC) &lt;br /&gt;
&lt;br /&gt;
== Administrator ==&lt;br /&gt;
&lt;br /&gt;
Hi.  I made you an administrator, you can delete the spam now. --[[User:AVRS|AVRS]] 08:59, 4 July 2012 (UTC)&lt;br /&gt;
:Woohoo!  [[User:GNUbie|GNUbie]] 11:47, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocking IP ranges ==&lt;br /&gt;
The biggest range you can block at once is /16. --[[User:AVRS|AVRS]] 10:16, 3 August 2012 (UTC)&lt;br /&gt;
:Ok, I&#039;ve been going through histories of all articles and blocking any and all vandals. Would you suggest blocking ranges instead of single IPs rather? Is there a tutorial somewhere? [[User:GNUbie|GNUbie]] 10:20, 3 August 2012 (UTC)&lt;br /&gt;
:: Can you make a bot using the [http://libregamewiki.org/api.php API]? I currently have a couple of scripts to generate a bookmark directory for Firefox to block an n.0.0.0/8 using an Actionaz script, but that is slow and occupies the computer’s UI. --[[User:AVRS|AVRS]] 10:28, 3 August 2012 (UTC)&lt;br /&gt;
:: A /16 IP range is like 128.123.0.0/16 (meaning 128.123.*.*). --[[User:AVRS|AVRS]] 10:40, 3 August 2012 (UTC)&lt;br /&gt;
:::I&#039;m afraid that&#039;s beyond my skills. [[User:GNUbie|GNUbie]] 10:42, 3 August 2012 (UTC)&lt;br /&gt;
:::Right. I located a tut at [http://www.mediawiki.org/wiki/Help:Range_blocks]. This is good to know stuff, thanks muchly! [[User:GNUbie|GNUbie]] 10:55, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Here are the scripts, but as many ranges are already blocked, it would be much better to make a real bot script.&lt;br /&gt;
&lt;br /&gt;
bq.sh&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
a=$1&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;!DOCTYPE NETSCAPE-Bookmark-file-1&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is an automatically generated file.&lt;br /&gt;
     It will be read and overwritten.&lt;br /&gt;
     DO NOT EDIT! --&amp;gt;&lt;br /&gt;
&amp;lt;META HTTP-EQUIV=&amp;quot;Content-Type&amp;quot; CONTENT=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;TITLE&amp;gt;Bookmarks&amp;lt;/TITLE&amp;gt;&lt;br /&gt;
&amp;lt;H1&amp;gt;Menuo de legosignoj&amp;lt;/H1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;DT&amp;gt;&amp;lt;H3 ADD_DATE=&amp;quot;1197575543&amp;quot; LAST_MODIFIED=&amp;quot;1197575543&amp;quot;&amp;gt;LGW-BAN-&#039;$a&#039;.*.0.0/16&amp;lt;/H3&amp;gt;&lt;br /&gt;
      &amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  for (( n=255 ; $n ; n=$n-1 ))&lt;br /&gt;
  do&lt;br /&gt;
    echo &#039;&amp;lt;DT&amp;gt;&amp;lt;A HREF=&amp;quot;http://libregamewiki.org/Special:Block/&#039;$a.$n&#039;.0.0/16?wpBlockExpiry=infinite&amp;amp;wpBlockReason=anonymous%20editing%20is%20disabled%20due%20to%20spambots;%20please%20ask%20an%20admin%20on%20[[Libregamewiki:IRC%20channel|IRC]]%20or%20elsewhere%20to%20unblock%20your%20IP%20address%20for%20registration&amp;quot; ADD_DATE=&amp;quot;1328114256&amp;quot; LAST_MODIFIED=&amp;quot;1328115603&amp;quot; SHORTCUTURL=&amp;quot;ipb&amp;quot;&amp;gt;Lgwban1&amp;lt;/A&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  done&lt;br /&gt;
&lt;br /&gt;
  echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bv.sh (the one to start)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
bq.sh $1 &amp;gt;$1.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Actionaz script:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;scriptfile&amp;gt;&lt;br /&gt;
    &amp;lt;settings program=&amp;quot;actionaz&amp;quot; version=&amp;quot;3.2.2&amp;quot; scriptVersion=&amp;quot;1.0.0&amp;quot; os=&amp;quot;GNU/Linux&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;actions&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/actions&amp;gt;&lt;br /&gt;
    &amp;lt;parameters/&amp;gt;&lt;br /&gt;
    &amp;lt;script pauseBefore=&amp;quot;0&amp;quot; pauseAfter=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; pauseAfter=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeHeight&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;setForeground&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;movePosition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;useBorders&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeWidth&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Alt+Shift+S&amp;quot; pauseAfter=&amp;quot;450&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;S&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Next Tab&amp;quot; pauseBefore=&amp;quot;275&amp;quot; pauseAfter=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;PgDown&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;1&amp;quot;&amp;gt;count=count+1&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifEqual&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;008&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;comparison&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;superior&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;256&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifDifferent&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; pauseBefore=&amp;quot;75&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;width&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;condition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;exists&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;processId&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;height&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifTrue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;2&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifFalse&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;yCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;xCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
    &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/scriptfile&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# I start &amp;lt;tt&amp;gt;bv.sh 123&amp;lt;/tt&amp;gt;, which uses &amp;lt;tt&amp;gt;bq.sh&amp;lt;/tt&amp;gt; to generate a file 123.html (beware of overwriting).&lt;br /&gt;
# I import the file into Firefox to get a bookmark folder with links to block the /16 IP ranges starting with “123”.&lt;br /&gt;
# I open the bookmark folder (using “Open all in tabs”) in a new Firefox tab group.&lt;br /&gt;
# I run the Actionaz script in Actionaz with the first of the block tabs active in Firefox.&lt;br /&gt;
&lt;br /&gt;
--[[User:AVRS|AVRS]] 11:02, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Can&#039;t MediaWiki handle range blocking? I noticed that the IP 94.200.27.54 had [http://libregamewiki.org/index.php?title=2003&amp;amp;diff=prev&amp;amp;oldid=23122 spammed] and clicked the block button for the IP and simply added /24 (a C-block, could be too small?) after the IP and toggle the appropriate check boxen and hit submit and was told &amp;quot;94.200.27.0/24 has been blocked.&amp;quot; So, did I do something smart or something silly? :) [[User:GNUbie|GNUbie]] 11:50, 3 August 2012 (UTC)&lt;br /&gt;
:: You’ve blocked 94.200.27.*, that’s correct. --[[User:AVRS|AVRS]] 12:53, 3 August 2012 (UTC)&lt;br /&gt;
:: Oh, actually it is silly, because (as you can see in the table below) 94.200.0.0/16 is [http://libregamewiki.org/index.php?title=Special:Log&amp;amp;type=block&amp;amp;page=User%3A94.200.0.0%2F16 already blocked]. :) Now to unblock the IP address, you’d need to unblock both. --[[User:AVRS|AVRS]] 12:56, 3 August 2012 (UTC)&lt;br /&gt;
:::Ah, only now I understood that the script was for blocking multiple /16 blocks... Boy, I&#039;m slow. Do we really need to block such large ranges? And funny thing that block overlap, you&#039;re right. I&#039;ll remove that lil (sub)block of mine. [[User:GNUbie|GNUbie]] 13:01, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Ranges blocked ===&lt;br /&gt;
&lt;br /&gt;
Here are the ranges already blocked (please update if you block more):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
14&lt;br /&gt;
31&lt;br /&gt;
41&lt;br /&gt;
58	59&lt;br /&gt;
60	64	68	69&lt;br /&gt;
70	72	74	75	79&lt;br /&gt;
80	82	83	84	85	86	89&lt;br /&gt;
90	91	92	94	95&lt;br /&gt;
103	108	109&lt;br /&gt;
110	111	115&lt;br /&gt;
122&lt;br /&gt;
173	176	178&lt;br /&gt;
186	188&lt;br /&gt;
190	193	199&lt;br /&gt;
201	202	203&lt;br /&gt;
210	212	217&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wiki spam - whether to block users ==&lt;br /&gt;
&lt;br /&gt;
Hi there. At https://stendhalgame.org/wiki/ we suffer from spam too :( but we found that, at least with the spam we get there, blocking user accounts is a waste of time because they don&#039;t seem to reuse the accounts. Unless you have some way to do that automatically. Do you want help deleting the pages themselves, or would you rather do that yourself to be able to monitor the IP ranges for your script? Kind regards [[User:Kymara|Kymara]] 14:55, 11 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki is back in business - want to think about some new front page content? ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was looking through the articles you&#039;d been improving recently hoping to pick a new featured game for the front page. Do you have any thoughts on that? [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:04, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Excellent! One game I like is [[Dungeon Crawl Stone Soup]]. The article is quite short but I don&#039;t know whether that is a problem. Could even be a good thing if it would encourage participation. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:37, 8 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Sleep Is Death ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t believe that the source code is freely redistributable (a key component of Free software) - it&#039;s just under a license similar to UNIX (which is obviously not free software, since that was pretty much the spark that ignited the Free Software movement back in the 80s). [[User:Tgara|Tgara]] ([[User talk:Tgara|talk]]) 05:42, 24 June 2013 (CEST)&lt;br /&gt;
:Looks like the source can&#039;t be downloaded but I sent Jason an email, let&#039;s see if he answers. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 08:49, 24 June 2013 (CEST)&lt;br /&gt;
: &amp;quot;SleepIsDeath$ grep -i -R domain *&amp;quot; finds build/macOSX/SleepIsDeath.app/Contents/Info.plist with:&lt;br /&gt;
        &amp;lt;key&amp;gt;NSHumanReadableCopyright&amp;lt;/key&amp;gt;&lt;br /&gt;
        &amp;lt;string&amp;gt;Public Domain, 2010&amp;lt;/string&amp;gt;&lt;br /&gt;
: --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 19:15, 24 June 2013 (CEST)&lt;br /&gt;
::Jason replied &amp;quot;Not licensed at all. Everything I do is in the public domain. Same for code, binaries, and art assets. All public domain&amp;quot;. And public domain + available source = free software. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:57, 24 June 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Unblock request ==&lt;br /&gt;
&lt;br /&gt;
Hi there, I found your username via the Recent Changes page. I tried creating a user page but I was blocked by the spam protection filter. I should disclose that I am using Tor, but I&#039;m not a spammer.&lt;br /&gt;
&lt;br /&gt;
Is it possible if my username could be whitelisted from the spam filter? Thanks. [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 10:12, 12 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hey Andrew! I&#039;m just a lowly lackey and don&#039;t know if that can be done. Try asking [[User talk:Hendrik Brummermann|Hendrik]]. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 22:00, 12 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: OK thanks for your help GNUbie! [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 01:53, 13 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Oops, I don&#039;t think it matters anymore as the wiki didn&#039;t block my change this time. If I have any more problems I will direct my questions to Hendrik. Thanks again. [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 01:57, 13 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Greetings too and some questions ==&lt;br /&gt;
&lt;br /&gt;
Hello. Thanks for the welcome and thanks you too for contributing to Libregamewiki. I noticed that you&#039;re the only contributor listed in the recent changes page apart from me.&lt;br /&gt;
&lt;br /&gt;
I updated some release dates and added a game, but I don&#039;t know how to contribute otherwise. Can you give me advice on this?.&lt;br /&gt;
&lt;br /&gt;
I think that it&#039;s a pity that Libregamewiki allow use under the CC BY 3.0, because it&#039;s not a Copyleft license. So the dual licensing it&#039;s under, is not Copyleft. An argument may be made that it allows the articles to be more easily used in news, but that&#039;s a fallacy. Copyleft licenses allows everyone to use the work, it&#039;s people who chose to not to use them, and then claim that it&#039;s a problem of the license, rather than acknowledging that it&#039;s theirs for generating non-free works. Given this condition, I could fork Libregamewiki, contribute nothing, or contribute despite the non-ideal licensing. I don&#039;t have the manpower for the first option, and it may split the already small community, which would be counter-productive. Libregamewiki does a good job listing free games, so I chose to contribute.&lt;br /&gt;
&lt;br /&gt;
Do you know what&#039;s the official page of LinCity-NG? It&#039;s still listed as [http://lincity-ng.berlios.de/] in several places in the World Wide Web, including this wiki, but that site is dead. I found [http://sourceforge.net/projects/lincity-ng.berlios/] and [https://code.google.com/p/lincity-ng/], but I don&#039;t know whether they&#039;re official.&lt;br /&gt;
&lt;br /&gt;
I created a category ([[:Category:Go games]]) and then I realized that the convention is to use a template for categories. However, the articles of existing game categories redirect to an article with the same name in the main namespace, but they don&#039;t use &amp;lt;code&amp;gt;#REDIRECT&amp;lt;/code&amp;gt;. How can I make the category I created do that as well?.&lt;br /&gt;
&lt;br /&gt;
Is there a way to change my signature time to UTC?.&lt;br /&gt;
&lt;br /&gt;
Who&#039;s the maintainer of this wiki? Who pays for the hosting?.&lt;br /&gt;
&lt;br /&gt;
Regards.&lt;br /&gt;
&lt;br /&gt;
[[User:Marioxcc|Marioxcc]] ([[User talk:Marioxcc|talk]]) 17:20, 12 January 2015 (CET).&lt;br /&gt;
&lt;br /&gt;
:I&#039;m afraid I&#039;m only a lowly janitor here. [[User talk:Hendrik Brummermann|Hendrik]] can answer the policy questions. I do agree with you on the copyleft part. Ask him also the category question. Hendrik is the current maintainer and pays the bills. You can find him also on IRC #libregamewiki on &amp;lt;s&amp;gt;freenode&amp;lt;/s&amp;gt; Libera.&lt;br /&gt;
&lt;br /&gt;
:No idea about lincity. Too bad berlios got closed...&lt;br /&gt;
&lt;br /&gt;
:[[Special:Preferences]] allows you to tune some things including date format.&lt;br /&gt;
&lt;br /&gt;
:Stay free friend! [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:26, 13 January 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Sim Companies ==&lt;br /&gt;
&lt;br /&gt;
Hi, I think [[Sim Companies]] is not libre. [[User:Taknamay|Taknamay]] ([[User talk:Taknamay|talk]]) 23:33, 8 June 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=60294</id>
		<title>Libregamewiki:Old news</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Old_news&amp;diff=60294"/>
		<updated>2021-06-06T12:37:35Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Old news&#039;&#039;&#039; from the wiki&#039;s [https://LibreGameWiki.org Main Page] are listed here.&lt;br /&gt;
&lt;br /&gt;
== Recent ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;December 2018&#039;&#039;&#039;: LibreGameWiki now has 1000 articles. Yeah!&lt;br /&gt;
* &#039;&#039;&#039;August 2017&#039;&#039;&#039;: LibreGameWiki is now 10 years old. Yeah!&lt;br /&gt;
* &#039;&#039;&#039;February 2015&#039;&#039;&#039;: LibreGameWiki is updated to the latest version of MediaWiki. Basic support for mobile devices is available.&lt;br /&gt;
* &#039;&#039;&#039;June 2014&#039;&#039;&#039;: LibreGameWiki is using https, Forward Secrecy and Strict Transport Security as suggested by [http://resetthenet.tumblr.com/post/84137916350/how-we-secure-the-web-https-hsts-pfs Reset the net], and has done so for quite some time now. We score A+ on [https://www.ssllabs.com/ssltest/analyze.html?d=LibreGameWiki.org ssltest].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 2013 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;December 2013&#039;&#039;&#039;: Updated to MediaWiki version 1.22.&lt;br /&gt;
*&#039;&#039;&#039;September 2013&#039;&#039;&#039;: The first 100 game articles have been converted to use the new [[template:gameinfo|gameinfo]]-box. Updates to these articles with automaticalĺy show up in the [[New games and releases|new games and releases ticker]]&lt;br /&gt;
*&#039;&#039;&#039;August 2013&#039;&#039;&#039;: Added a ticker of recently released games to the Main Page&lt;br /&gt;
&lt;br /&gt;
== 2012 ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki has now nice pages for each genre and a drop down menu&lt;br /&gt;
*&#039;&#039;&#039;October 2012&#039;&#039;&#039;: LibreGameWiki is up again. A new spam prevention system allows normal account creation.&lt;br /&gt;
*&#039;&#039;&#039;August 2012&#039;&#039;&#039;: LibreGameWiki is now 5 years old. Yeah!&lt;br /&gt;
&lt;br /&gt;
== 2011 ==&lt;br /&gt;
*&#039;&#039;&#039;December 2011&#039;&#039;&#039;: LibreGameWiki broke through the 20,000 edits barrier (excluding spam)&lt;br /&gt;
*&#039;&#039;&#039;February 2011&#039;&#039;&#039;: anonymous editing is being blocked due to spam. Please come to [[LibreGameWiki:IRC channel|IRC]] (#LibreGameWiki on &amp;lt;s&amp;gt;freenode&amp;lt;/s&amp;gt;Libera) to get your IP unblocked to get an account.&lt;br /&gt;
&lt;br /&gt;
== 2010 ==&lt;br /&gt;
*&#039;&#039;&#039;August 2010&#039;&#039;&#039;: LibreGameWiki broke through the 19,000 edits barrier with an average of 10 edits per page! -- &lt;br /&gt;
&lt;br /&gt;
==2008==&lt;br /&gt;
===January===&lt;br /&gt;
*&#039;&#039;&#039;January 26, 2008&#039;&#039;&#039; We reached the 7,000 edits milestone.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; Happy new year! We are now 155 days old! --[[User:Qubodup|Qubodup]]&lt;br /&gt;
*&#039;&#039;&#039;January 1, 2008:&#039;&#039;&#039; We also just smashed the 6,000 edits barrier! YAY! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
==2007==&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
*&#039;&#039;&#039;November 16, 2007:&#039;&#039;&#039; We smashed the 5,000 edits barrier! --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
*&#039;&#039;&#039;October 28, 2007:&#039;&#039;&#039; We upgraded the wiki to version 1.11.0. Enjoy! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 27, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=7 snapshot] at the official LibreGameWiki blog arrives! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; We added a new service to this domain! It is called [http://LibreGameWiki.org/planet/ Planet Free Gaming]. This service syndicates the various free gaming blogs spreaded across the blogosphere. I hope that some of you will find the service useful. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 20, 2007:&#039;&#039;&#039; The latest edition of the [http://LibreGameWiki.org/blog/?p=6 weekly snapshot] appears on the LibreGameWiki blog!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: To return the favor, here is a link to [http://freegamer.blogspot.com freegamer]. I really do like this blog btw! I don&#039;t expect as much traffic to freegamer as they gave to me but I hope it is decent gift. And check out [[Freegamer]] article!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 17, 2007&#039;&#039;&#039;: Finally! We broke the 4,000 edit barrier with 8.3 average edits per page. Way to go guys!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 13, 2007&#039;&#039;&#039;: Another article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] appears. We expand on the week snapshot concept to include contributors. Also we notes changes in the ranking of articles as well talk about this week happening. --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 05, 2007&#039;&#039;&#039;: We got a new article at the [http://LibreGameWiki.org/blog LibreGameWiki blog] called &#039;&#039;This Week&#039;s Snapshot&#039;&#039;. This article is taking a look at the events of this week. If you like the article, you might want to consider subscribing to the RSS feed! --[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;October 01, 2007&#039;&#039;&#039;: I also opened up a forum at [http://LibreGameWiki.org/forum this place] with phpbb3. I hope you don&#039;t mind me using untested softwares. It is another attempt to help encourage a community and grow the LibreGameWiki site. I don&#039;t know how successful it will be though. It will also be home to future game projects that I am currently do or in the future will do. --[[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
*&#039;&#039;&#039;September 28, 2007&#039;&#039;&#039;: LibreGameWiki also got its own official blog at [http://LibreGameWiki.org/blog this place]. I hope it will achieve something for the project. Maybe more traffic or helping to build a community? It is another one of my attempt to help build a vibrant encyclopedia somehow. Let see how it pan out.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 24, 2007&#039;&#039;&#039;: We smashed the 3,000 edits barier with about 7.6 edits per page! Keep it up, guys! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 19, 2007&#039;&#039;&#039;: Our wiki also managed to make the front page of slashdot along with other Free gaming sites with [[User:Qubodup|Qubodup]]&#039;s submission. Take a look at [http://games.slashdot.org/games/07/09/19/1524251.shtml Slashdot |  Status Report From the Open Source Games Community]. Good job, Qubodup! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 13, 2007&#039;&#039;&#039;: Now we have [[Special:ContributionScores]]! I hope this will motivate you guys to edit!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 9, 2007&#039;&#039;&#039;: We smashed the 2,000 edits barrier! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: Yay! We made the front page of digg! We also got dugg! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 7, 2007&#039;&#039;&#039;: A digg user submitted a story about the wiki. If you&#039;re a digg user, please vote at [http://digg.com/linux_unix/LibreGameWiki_The_Free_Software_Game_Wiki LibreGameWiki story at digg!]. If we succeed in getting on the front page, it will be a major promotional victory for this wiki! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 5, 2007&#039;&#039;&#039;: I submitted a story to FSDaily.com, the news source for Free software! Please vote for the story at [http://www.fsdaily.com/Community/LibreGameWiki_-_The_Free_Software_Game_Wiki/ FSDaily story on LibreGameWiki]. The more votes we get, the closer we get to attracting contributors and visitors! - [[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;September 2, 2007&#039;&#039;&#039;: I registered a domain for this wiki with the name LibreGameWiki.org! - [[User:Kiba|Kiba]]&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
*&#039;&#039;&#039;August 29, 2007&#039;&#039;&#039;: We have an irc channel at freenode. If you want to hang out with some very hardcore LibreGameWiki editors, visit us at [irc://irc.freenode.net/LibreGameWiki #LibreGameWiki]--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 28, 2007&#039;&#039;&#039;: In just 16 days after the launch of this wiki, we smashed the 1000 edits barrier! WE ROCK! Keep up the good work, contributors!--[[User:Kiba|Kiba]] 23:43, 28 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We have our first [[:Image:MagicGrdenersTournament-pyweek-release.jpg|image]] for this wiki! Yay!--[[User:Kiba|Kiba]] 21:45, 26 August 2007 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;August 26, 2007&#039;&#039;&#039;: We reached 50 articles! YAY! In just 12 days, we&#039;re already halfway to 100 articles! Rock on, contributors!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 22, 2007&#039;&#039;&#039;: Successful movement! Thanks to the administrator of this server for his great generosity! Thank [[Mark Sanders]] of [[Peragro Tempus]]!--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 21, 2007&#039;&#039;&#039;: This wiki will move to a better server.--[[User:Kiba|Kiba]]&lt;br /&gt;
*&#039;&#039;&#039;August 14, 2007&#039;&#039;&#039;: We reached 10 articles already! Yay! --[[User:Kiba|Kiba]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_Portal&amp;diff=60293</id>
		<title>Libregamewiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_Portal&amp;diff=60293"/>
		<updated>2021-06-06T12:36:47Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: updated irc links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Libregamewiki community! Please interact with the community here.&lt;br /&gt;
&lt;br /&gt;
If you need help (for example, if your IP address is blocked because it or an address near it has been used by a spammer), you can visit the [[Help:Contents|Help area]].&lt;br /&gt;
&lt;br /&gt;
This encyclopedia is intended to replace Wikipedia as the primary resource on free games.&lt;br /&gt;
It is in an early stage of building articles, so it will take a while for it to be more useful than Wikipedia, but it will in the end succeed.&lt;br /&gt;
&lt;br /&gt;
Happy hacking!&lt;br /&gt;
&lt;br /&gt;
==Pages and projects==&lt;br /&gt;
*[[Libregamewiki:Construction project|Construction project]] - One week, one article! A collaboration to improve the wiki&#039;s content.&lt;br /&gt;
&lt;br /&gt;
*[[Libregamewiki:The classroom|The classroom]] - Talk about how to write articles, how to improve your style for the wiki.&lt;br /&gt;
&lt;br /&gt;
*[http://forum.freegamedev.net/index.php?t=thread&amp;amp;frm_id=44&amp;amp;S=3dfd4666f48bb07dfc9670b7014361ad The Libregamewiki Forum] - The community discussion forum! Drink some coffee, eat some cake and talk!&lt;br /&gt;
&lt;br /&gt;
*[[Libregamewiki:Linking|Linking]] - If you want to show support for the project? Link to libregamewiki!&lt;br /&gt;
&lt;br /&gt;
*[[Libregamewiki:Article_policy|Article policy]] - Libregamewiki&#039;s policy on articles for the wiki.&lt;br /&gt;
*[[Libregamewiki Database]] - Project dedicated to automated data mining and automated editing&lt;br /&gt;
&lt;br /&gt;
==Old pages==&lt;br /&gt;
*[[Libregamewiki:The coffeehouse|The coffehouse]] - This community discussion page used to be the old &amp;quot;forum&amp;quot;. Now it is replaced by the new forum shown in the section above.&lt;br /&gt;
&lt;br /&gt;
==Organisation==&lt;br /&gt;
*[[Libregamewiki:Things to know]] - What you should know about this wiki.&lt;br /&gt;
&lt;br /&gt;
==Place to visit==&lt;br /&gt;
*[[Special:Listusers]] - see the user pages here.&lt;br /&gt;
*[ircs://chat.libera.chat:6697/#libregamewiki #libregamewiki] - chat with the community of LibreGameWiki on the Libera irc network! ([[Special:WebChat|Web Chat]] without IRC program)&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60292</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=60292"/>
		<updated>2021-06-06T12:33:28Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: updated chat urls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.36&lt;br /&gt;
|release date         = Oct 10{{th}}, 2020&lt;br /&gt;
|release date iso     = 2020-10-10&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-36-construction.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://web.libera.chat/#arianne&lt;br /&gt;
|chat                 = ircs://chat.libera.chat:6697/#arianne&lt;br /&gt;
|discord              = https://discord.gg/sw7kKgu&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || Construction&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || Appreciating Helpers&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || Dojo&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || Finding the Lost City&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || New Faces&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Flare:_Empyrean_Campaign&amp;diff=60253</id>
		<title>Flare: Empyrean Campaign</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Flare:_Empyrean_Campaign&amp;diff=60253"/>
		<updated>2021-05-29T13:45:19Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Flare: Empyrean Campaign&lt;br /&gt;
|image          = Image:Flare screenshot.jpg&lt;br /&gt;
|caption        = The first town in the game, showing a friendly camp and the trading and inventory windows.&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Clint Bellanger]]&lt;br /&gt;
|code licenses  = [[GPL|GNU GPL v3]]&lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[CC BY-SA|CC-BY-SA 3.0]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[FLARE]]&lt;br /&gt;
|latest release = 1.11&lt;br /&gt;
|release date   = July 27, 2019&lt;br /&gt;
|release date iso = 2019-07-27&lt;br /&gt;
|release announcement = https://flarerpg.org/2019/07/27/flare-1-11/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
|link homepage  = http://flarerpg.org/index.php/mods/flare-empyrean/&lt;br /&gt;
|link scmweb    = https://github.com/clintbellanger/flare-game&lt;br /&gt;
|scm            = git clone https://github.com/clintbellanger/flare-game.git&lt;br /&gt;
|link tracker   = https://github.com/clintbellanger/flare-game/issues&lt;br /&gt;
|link forum     = http://opengameart.org/forums/flare&lt;br /&gt;
|link feed      = https://github.com/clintbellanger/flare-game/releases.atom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare: Empyrean Campaign&#039;&#039;&#039; is an action RPG set in a medieval fantasy world in which the protagonist is banished into the land of Empyrean and must prove your worth to escape damnation.&lt;br /&gt;
&lt;br /&gt;
In the beginning of the game, the player gets to choose what race the in-game character should have. Each race has different abilities and skills (such as Strength, Health, Magic and Stealth). As the player completes missions and defeat enemies, the character will receive experience-points and level up. Levelling up will allow the player to improve skills and abilities of the character.&lt;br /&gt;
&lt;br /&gt;
By completing missions and looting dead enemies, the player will collect gold. This can be used to purchase new equipment, weapons and armour at different traders.&lt;br /&gt;
[[File:FLARE v0.17.jpg| thumb |300px| A battle with zombies.]]&lt;br /&gt;
&lt;br /&gt;
== How to obtain ==&lt;br /&gt;
This game requires [[FLARE]] to run. It is considered to be the “main” game for FLARE at the moment and is usually distributed together with FLARE. Chances are, if you installed FLARE, you probably already have the game, too.&lt;br /&gt;
&lt;br /&gt;
FLARE and this game can be obtained at [http://flarerpg.org/index.php/mods/flare-empyrean/].&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
YouTube has a trailer [https://www.youtube.com/watch?v=OLrUYYulcss here].&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dust_Racing_2D&amp;diff=59440</id>
		<title>Dust Racing 2D</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dust_Racing_2D&amp;diff=59440"/>
		<updated>2020-10-28T20:34:37Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Dust Racing 2D&lt;br /&gt;
|image                = File:Dust_Racing_2D.png&lt;br /&gt;
|caption              = Top-down car racing game&lt;br /&gt;
|genre                = [[Racing games]]&lt;br /&gt;
|developer            = Jussi Lind&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC BY-SA]] 3.0&lt;br /&gt;
|engine               = [[Qt]]&lt;br /&gt;
|latest release       = 2.1.0&lt;br /&gt;
|release date         = Oct 23{{rd}} 2020&lt;br /&gt;
|release date iso     = 2020-10-23&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = C++&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://juzzlin.github.io/DustRacing2D/index.html&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/juzzlin/DustRacing2D&lt;br /&gt;
|link tracker         = https://github.com/juzzlin/DustRacing2D/issues&lt;br /&gt;
|link scmweb          = https://github.com/juzzlin/DustRacing2D&lt;br /&gt;
|scm                  = https://github.com/juzzlin/DustRacing2D.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dust Racing 2D&#039;&#039;&#039; is a simple top-down car racing game. Race against 11 computer opponents or a friend.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
You can accelerate, brake and steer and that&#039;s it. Your car can take damage, but there&#039;s a pit stop for repairs.&lt;br /&gt;
&lt;br /&gt;
You can only play single races. Finish in top 6 in races against the computer to unlock a new track.&lt;br /&gt;
&lt;br /&gt;
== Game modes ==&lt;br /&gt;
* Single player race: Race against 11 computer opponents&lt;br /&gt;
* Two player race: Race against a friend at the same computer and 10 computer opponents&lt;br /&gt;
* Duel: Race against a friend&lt;br /&gt;
* Time trial: Race alone against the clock and try to beat the lap record&lt;br /&gt;
&lt;br /&gt;
== Other features ==&lt;br /&gt;
* 16 tracks&lt;br /&gt;
* 3 difficulty levels&lt;br /&gt;
* Track editor&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Racing games]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=59407</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=59407"/>
		<updated>2020-10-10T18:01:42Z</updated>

		<summary type="html">&lt;p&gt;Hendrik Brummermann: release of Stendhal 1.36&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{gameinfo&lt;br /&gt;
|title                = Stendhal&lt;br /&gt;
|image                = Image:Stendhal.jpg&lt;br /&gt;
|caption              = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genre                = [[:Category:Massively multiplayer online role-playing games|MMORPG]], [[:Category:Adventure games|Adventure]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Arianne]] project&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2+, &amp;lt;br&amp;gt; Website, Web-Client: [[Affero General Public License|AGPL]] v2+&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v2+&lt;br /&gt;
|engine               = [[Arianne]]&lt;br /&gt;
|latest release       = 1.36&lt;br /&gt;
|release date         = Oct 10{{th}}, 2020&lt;br /&gt;
|release date iso     = 2020-10-10&lt;br /&gt;
|release announcement = https://arianne-project.org/news/stendhal-1-36-construction.html&lt;br /&gt;
|language             = [[:Category:Java games|Java]]&lt;br /&gt;
|library              = Java2D&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://stendhalgame.org&lt;br /&gt;
|link blog            = http://arianne.sourceforge.net&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=arianne&lt;br /&gt;
|chat                 = irc://chat.freenode.net/#arianne&lt;br /&gt;
|link feed            = http://arianne.sourceforge.net/rss/news.rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = https://arianne-project.org/stendhal/pad_file.xml&lt;br /&gt;
|link project         = https://sourceforge.net/p/arianne/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/arianne/bugs/&lt;br /&gt;
|link scmweb          = http://arianne.cvs.sourceforge.net/viewvc/arianne/&lt;br /&gt;
|scm                  = cvs -d:pserver:anonymous@arianne.cvs.sourceforge.net:/cvsroot/arianne co stendhal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, hundreds of different creatures, items, NPCs and quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2020&lt;br /&gt;
| 1.36 || Construction&lt;br /&gt;
| 2020-10-10&lt;br /&gt;
|- &lt;br /&gt;
| 1.35 || Appreciating Helpers&lt;br /&gt;
| 2020-07-15&lt;br /&gt;
|- &lt;br /&gt;
| 1.34 || Dojo&lt;br /&gt;
| 2020-05-02&lt;br /&gt;
|- &lt;br /&gt;
| 1.33 || Finding the Lost City&lt;br /&gt;
| 2020-02-28&lt;br /&gt;
|- &lt;br /&gt;
| 1.32 || New Faces&lt;br /&gt;
| 2020-01-18&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2019&lt;br /&gt;
| 1.31 || Populating Deniran&lt;br /&gt;
| 2019-09-26&lt;br /&gt;
|-&lt;br /&gt;
| 1.30 || Cool Caves&lt;br /&gt;
| 2019-07-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.29 || Big city casts its shadows&lt;br /&gt;
| 2019-02-01&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2018&lt;br /&gt;
| 1.28.1 || Fixing client transfer&lt;br /&gt;
| 2018-10-17&lt;br /&gt;
|-&lt;br /&gt;
| 1.28 || Let&#039;s play dress up&lt;br /&gt;
| 2018-10-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.27 || The Curse and the Cure&lt;br /&gt;
| 2018-06-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2017&lt;br /&gt;
| 1.26 || Hell Bells&lt;br /&gt;
| 2017-09-19&lt;br /&gt;
|-&lt;br /&gt;
| 1.25 || Ados Advancements&lt;br /&gt;
| 2017-06-14&lt;br /&gt;
|-&lt;br /&gt;
| 1.24 || Fighting the curse&lt;br /&gt;
| 2017-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 1.23 || Cursed&lt;br /&gt;
| 2017-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2016&lt;br /&gt;
| 1.22 || Joyful Times&lt;br /&gt;
| 2016-12-04&lt;br /&gt;
|-&lt;br /&gt;
| 1.21 || Get the party ready&lt;br /&gt;
| 2016-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 1.20 || Trust and Confidence&lt;br /&gt;
| 2016-04-13&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2015&lt;br /&gt;
| 1.19 || Deep Sea Mysteries&lt;br /&gt;
| 2015-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 1.18 || Voyages&lt;br /&gt;
| 2015-08-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.17 || Water from above and below&lt;br /&gt;
| 2015-04-20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2014&lt;br /&gt;
| 1.16 || Lil&#039; Snowflake &lt;br /&gt;
| 2014-12-15 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15.1 || Poisoned Death&lt;br /&gt;
| 2014-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| 1.15 || Celebrating secrets&lt;br /&gt;
| 2014-10-05 &lt;br /&gt;
|-&lt;br /&gt;
| 1.14 || Knowlege and Wisdom&lt;br /&gt;
| 2014-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 1.13 || Hellish repainting&lt;br /&gt;
| 2014-02-10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2013&lt;br /&gt;
| 1.12 || Good tidings we bring&lt;br /&gt;
| 2013-12-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.11 || Let&#039;s party&lt;br /&gt;
| 2013-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.10 || More than cosmetic change&lt;br /&gt;
| 2013-09-09&lt;br /&gt;
|-&lt;br /&gt;
| 1.09 || Strong helpers needed&lt;br /&gt;
| 2013-07-25&lt;br /&gt;
|-&lt;br /&gt;
| 1.08 || Spend Summer outdoors&lt;br /&gt;
| 2013-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.07 || Traps and Puzzles&lt;br /&gt;
| 2013-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 1.06 || A bit of toil but little trouble&lt;br /&gt;
| 2013-02-12&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2012&lt;br /&gt;
| 1.05 || Ready to meet Rudolph?&lt;br /&gt;
| 2012-12-15&lt;br /&gt;
|-&lt;br /&gt;
| 1.04 || Hallowe&#039;en means Mine Town Revival Weeks!&lt;br /&gt;
| 2012-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 1.03 || Records&lt;br /&gt;
| 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| 1.02 || Overcoming darkness&lt;br /&gt;
| 2012-08-07&lt;br /&gt;
|-&lt;br /&gt;
| 1.01.1 || client bug fix for slow zone changes&lt;br /&gt;
| 2012-07-05&lt;br /&gt;
|-&lt;br /&gt;
| 1.01 || Community spirit&lt;br /&gt;
| 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| 1.00 || The next era begins!&lt;br /&gt;
| 2012-05-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.99 || small change, big difference?&lt;br /&gt;
| 2012-02-05&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2011&lt;br /&gt;
| 0.98 || Day turns into night&lt;br /&gt;
| 2011-12-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.97 || Wear a Rainbow&lt;br /&gt;
| 2011-10-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.96 || Welcoming new adventurers&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.95 || Fixing the updater&lt;br /&gt;
| 2011-07-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.94 || Preparing for server migration&lt;br /&gt;
| 2011-06-04&lt;br /&gt;
|-&lt;br /&gt;
| 0.93 || Birth, life and death&lt;br /&gt;
| 2011-04-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.92 || Achievements and Expedition Groups&lt;br /&gt;
| 2011-02-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.91 || Quest progress&lt;br /&gt;
| 2011-01-02&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2010&lt;br /&gt;
| 0.90 || Seasons Greetings&lt;br /&gt;
| 2010-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.89 || Food, flowers and fights!&lt;br /&gt;
| 2010-11-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.88 || Newcomers and new trading&lt;br /&gt;
| 2010-10-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.87.1 || Bug fix release&lt;br /&gt;
| 2010-09-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.87 || New client!&lt;br /&gt;
| 2010-09-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.86 || The Wizards Circle&lt;br /&gt;
| 2010-07-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.85 || Wood, wood everywhere&lt;br /&gt;
| 2010-06-27&lt;br /&gt;
|-&lt;br /&gt;
| 0.84 || Don&#039;t deny the desperate Despot&lt;br /&gt;
| 2010-06-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.83 || Dark or Light, Fire or Ice?&lt;br /&gt;
| 2010-04-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.82.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2010-03-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.82 || Spring is coming!&lt;br /&gt;
| 2010-03-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.81 || Music to your ears&lt;br /&gt;
| 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.80 || Harold&#039;s new job, Trade Manager!&lt;br /&gt;
| 2010-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color: #FFA&amp;quot; |2009&lt;br /&gt;
| 0.79 || Back to reality&lt;br /&gt;
| 2009-11-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.78 || Semos Mine Town Revival Weeks&lt;br /&gt;
| 2009-10-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.77 || Adventure Island Awaits&lt;br /&gt;
| 2009-09-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.76 || Ported to Marauroa 3.0&lt;br /&gt;
| 2009-08-02&lt;br /&gt;
|-&lt;br /&gt;
| 0.75 || Beauty and Balance&lt;br /&gt;
| 2009-07-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.74 || What goes around comes around&lt;br /&gt;
| 2009-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.73 || Houses sweet houses&lt;br /&gt;
| 2009-03-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.72 || New abilities&lt;br /&gt;
| 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color: #FAF&amp;quot; |2008&lt;br /&gt;
| 0.71 || Semos Mine Town Revival Weeks!&lt;br /&gt;
| 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.70 || Rules of War&lt;br /&gt;
| 2008-10-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.69 || Wrath of Angels&lt;br /&gt;
| 2008-08-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.68.1 || Fix it and tidy up&lt;br /&gt;
| 2008-06-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.68 || Gnome Sweet Gnome&lt;br /&gt;
| 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.67 || Happy Valentines&lt;br /&gt;
| 2008-02-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.66 || Embracing Marauroa 2.x&lt;br /&gt;
| 2008-01-08&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; style=&amp;quot;background-color: #AAF&amp;quot; |2007&lt;br /&gt;
| 0.65 || Christmas is coming!&lt;br /&gt;
| 2007-12-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.64 || *grr* Baby Dragons! *grr* &lt;br /&gt;
| 2007-11-15&lt;br /&gt;
|-&lt;br /&gt;
| 0.63 || Huge, strange, sweet, wild, safe&lt;br /&gt;
| 2007-10-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.62 || Sky towers and deep dungeons&lt;br /&gt;
| 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| 0.61 || Wofol opens its doors&lt;br /&gt;
| 2007-06-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.60 || A Marriage of Beauty and Chaos&lt;br /&gt;
| 2007-05-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.59 || Beach or Battle? Pizza or Perish? You decide ...&lt;br /&gt;
| 2007-04-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.58.1 || Abracadabra fixed&lt;br /&gt;
| 2007-04-09&lt;br /&gt;
|-&lt;br /&gt;
| 0.58 || Vampires roam Semos Catacombs!&lt;br /&gt;
| 2007-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.57 || big changes for a little world!&lt;br /&gt;
| 2007-01-30&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; style=&amp;quot;background-color: #AFA&amp;quot; |2006&lt;br /&gt;
| 0.56 || Merry Christmas!&lt;br /&gt;
| 2006-12-19&lt;br /&gt;
|-&lt;br /&gt;
| 0.55 || Halloween night!&lt;br /&gt;
| 2006-10-31&lt;br /&gt;
|-&lt;br /&gt;
| 0.54 || Dice Gambling&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| 0.53 || Archers and Farmers&lt;br /&gt;
| 2006-09-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.52 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-08-14&lt;br /&gt;
|-&lt;br /&gt;
| 0.51 || Deathmatch happiness&lt;br /&gt;
| 2006-06-21&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 || major release since December&lt;br /&gt;
| 2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
| 0.48 || Buddies&lt;br /&gt;
| 2006-04-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.47 || Liches and Kobolds&lt;br /&gt;
| 2006-03-24&lt;br /&gt;
|-&lt;br /&gt;
| 0.46 || getting there...&lt;br /&gt;
| 2006-03-10&lt;br /&gt;
|-&lt;br /&gt;
| 0.45 || Diplodocus!&lt;br /&gt;
| 2006-03-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.44 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| 0.43 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
|-&lt;br /&gt;
| 0.42 || Venom rats are bad!&lt;br /&gt;
| 2006-01-06&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color: #FAA&amp;quot; |2005&lt;br /&gt;
| 0.41 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.40 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 0.39.1 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-10-26&lt;br /&gt;
|-&lt;br /&gt;
| 0.39 || money!&lt;br /&gt;
| 2005-10-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.32 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| 0.31 || Bug fixes&lt;br /&gt;
| 2005-07-08&lt;br /&gt;
|-&lt;br /&gt;
| 0.30 || Items system and new RP Combat system&lt;br /&gt;
| 2005-07-03&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 || Initial support for items&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.20 || New Monsters, more dungeons and better eXPerience&lt;br /&gt;
| 2005-06-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.13 || Better RP than before&lt;br /&gt;
| 2005-05-30&lt;br /&gt;
|-&lt;br /&gt;
| 0.12 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-23&lt;br /&gt;
|-&lt;br /&gt;
| 0.11 || Monsters, dungeons and eXPerience&lt;br /&gt;
| 2005-05-20&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-05-12&lt;br /&gt;
|-&lt;br /&gt;
| 0.03 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-28&lt;br /&gt;
|-&lt;br /&gt;
| 0.02 || Sheeps and food&lt;br /&gt;
| 2005-04-17&lt;br /&gt;
|-&lt;br /&gt;
| 0.01 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-04-05&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 || &#039;&#039;none&#039;&#039;&lt;br /&gt;
| 2005-03-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Hendrik Brummermann</name></author>
	</entry>
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