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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HexDecimal</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HexDecimal"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/HexDecimal"/>
	<updated>2026-06-09T04:13:57Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LinCity-NG&amp;diff=11854</id>
		<title>LinCity-NG</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LinCity-NG&amp;diff=11854"/>
		<updated>2009-01-08T00:50:18Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: added licence info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Screenshot-lincity-ng 1.0.3.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;LinCity-NG&#039;s&#039;&#039; menu&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:City building games|City building game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Game of the Month|GotM]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]/[[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 2.0 dual licence&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1.2(stable), 1.92.beta&lt;br /&gt;
|release date   = November 4, 2007, September 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LinCity-NG&#039;&#039;&#039; is a city building game that is the successor to and fork of [[LinCity]]. It is being developed by members of the [[Game of the Month|Happypenguin&#039;s Game of the Month]] project.&amp;lt;ref&amp;gt;[http://happypenguin.org/forums/viewtopic.php?t=1692 GoTM thread for LinCity]&amp;lt;/ref&amp;gt;The stable latest version of the game is 1.1.2 released on November 4, 2007. The latest unstable release is 1.92.beta released on September 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;ref&amp;gt;[http://developer.berlios.de/projects/lincity-ng/ Lincity-ng&#039;s project page on berlio.de]&amp;lt;/ref&amp;gt; It used the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://lincity-ng.berlios.de/wiki/index.php/Download_and_Compilation Lincity-NG Download and Compilation page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
You are a city designer and have many objects and buildings with which to build your city out of. To obtain new possible buildings and industries you will need to increase your tech levels. This is achieved by building &#039;monuments&#039; and later &#039;schools&#039; and &#039;universities&#039;.&lt;br /&gt;
&lt;br /&gt;
Winning the game requires managing the city until it reaches sustainable development or is evacuated via spaceship.  There is also a scenario, where you take over a city with all sorts of disasters.&lt;br /&gt;
&lt;br /&gt;
The only way to lose the game is if your citizens die out due to pollution or starvation.&lt;br /&gt;
==Version history==&lt;br /&gt;
*Version 0.9_rc1 on May 31&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2005&lt;br /&gt;
*Version 1.0 on June 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2005&lt;br /&gt;
*Version 1.0.1 on July 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2005&lt;br /&gt;
*Version 1.0.2 on November 14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2005&lt;br /&gt;
*Version 1.0.3 on April 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*Version 1.1.1 on September 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2007&lt;br /&gt;
*Version 1.1.2 on November 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2007&lt;br /&gt;
*Version 1.92.beta on September 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lincity-ng.berlios.de/wiki/index.php/Main_Page LinCity-NG wiki]&lt;br /&gt;
*[http://lincity-ng.berlios.de/wiki/index.php/FAQ LinCity-NG FAQ]&lt;br /&gt;
[[Category:Games]][[Category:City building games]][[Category:SDL games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11853</id>
		<title>Liberal Crime Squad</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11853"/>
		<updated>2009-01-08T00:34:23Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.18.0&lt;br /&gt;
|release date   = November 16th, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Curses]]&lt;br /&gt;
}}&lt;br /&gt;
A game made by [[Bay 12 Games]] that was closed source until version 3.05 was released under the [[GPL]].&amp;lt;ref&amp;gt;[http://www.bay12games.com/lcs/ Old LCS page on Bay 12 Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Conservatives have taken the Executive, Legislative, and Judicial branches of government. Over time, the Liberal laws of this nation will erode and turn the country into a BACKWOODS YET CORPORATE NIGHTMARE. To prevent this from happening, the Liberal Crime Squad was established. The mood of the country is shifting, and we need to turn things around. Go out on the streets and indoctrinate Conservative automatons. That is, let them see their True Liberal Nature. Then arm them and send them forth to Stop Evil. Eventually the public will fall behind us, and we will put more Elite Liberals in government.&amp;lt;ref&amp;gt;[http://lcs.wikidot.com/ Pitch from the LCS wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The game starts by asking a series of questions that determine the stats of your starting character, then as the founder of the LCS you go out and recruit liberals and sleepers, liberal recruits work at your base of operations or go to public sites for acts of &amp;quot;liberal disobedience&amp;quot;, sleepers work in conservative positions and try to influence people from the inside.  The goal of the game is to have a long list of laws and government positions become elite liberal or to have an elite liberal amendment to the constitution remaking the country in your image.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lcs.wikidot.com/ Liberal Crime Squad wiki]&lt;br /&gt;
*[http://lcs.wikidot.com/political-system Liberal Crime Squad Political System ]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Turn-based_strategy_games]]&lt;br /&gt;
[[Category:ASCII_games]]&lt;br /&gt;
[[Category:Management_games]]&lt;br /&gt;
[[Category:Political_games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11852</id>
		<title>Liberal Crime Squad</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11852"/>
		<updated>2009-01-08T00:06:20Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.18.0&lt;br /&gt;
|release date   = November 16th, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Curses]]&lt;br /&gt;
}}&lt;br /&gt;
A game made by [[Bay 12 Games]] that was closed source until version 3.05 was released under the [[GPL]].&amp;lt;ref&amp;gt;[http://www.bay12games.com/lcs/ Old LCS page on Bay 12 Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
The Conservatives have taken the Executive, Legislative, and Judicial branches of government. Over time, the Liberal laws of this nation will erode and turn the country into a BACKWOODS YET CORPORATE NIGHTMARE. To prevent this from happening, the Liberal Crime Squad was established. The mood of the country is shifting, and we need to turn things around. Go out on the streets and indoctrinate Conservative automatons. That is, let them see their True Liberal Nature. Then arm them and send them forth to Stop Evil. Eventually the public will fall behind us, and we will put more Elite Liberals in government.&amp;lt;ref&amp;gt;[http://lcs.wikidot.com/ Pitch from the LCS wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The game starts by asking a series of questions that determine the stats of your starting character, then as the founder of the LCS you go out and recruit liberals and sleepers, liberal recruits work at your base of operations or go to public sites for acts of &amp;quot;liberal disobedience&amp;quot;, sleepers work in conservative positions and try to influence people from the inside.  The goal of the game is to have a long list of laws and government positions become elite liberal or to have an elite liberal amendment to the constitution remaking the country in your image.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lcs.wikidot.com/ Liberal Crime Squad wiki]&lt;br /&gt;
*[http://lcs.wikidot.com/political-system Liberal Crime Squad Political System ]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Turn-based_strategy_games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Singularity.png&amp;diff=11851</id>
		<title>File:Singularity.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Singularity.png&amp;diff=11851"/>
		<updated>2009-01-07T00:58:31Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;   The image of the earth is NASA&#039;s &amp;quot;The Blue Marble: Land Surface, Ocean Color&lt;br /&gt;
   and Sea Ice&amp;quot;.&lt;br /&gt;
   http://visibleearth.nasa.gov/view_rec.php?vev1id=11612&lt;br /&gt;
   &lt;br /&gt;
   NASA Terms of Use&lt;br /&gt;
   &lt;br /&gt;
   For all non-private uses, NASA&#039;s Terms Of Use are as follows:&lt;br /&gt;
   &lt;br /&gt;
   1. The imagery is free of licensing fees&lt;br /&gt;
   2. NASA requires that they be provided a credit as the owners of the imagery&lt;br /&gt;
   &lt;br /&gt;
   Visible Earth Addendum&lt;br /&gt;
   &lt;br /&gt;
   Beyond the NASA Terms, the Visible Earth team requests, but does not require:&lt;br /&gt;
   &lt;br /&gt;
   1. The Visible Earth be provided a credit as the location that the imagery was found at&lt;br /&gt;
   2. A URL be provided, either to the Visible Earth&lt;br /&gt;
      (http://visibleearth.nasa.gov/) or to the page providing the link to the used image.&lt;br /&gt;
&lt;br /&gt;
   The boxy font used is &amp;quot;Acknowledge&amp;quot;, by Brian Kent, modified in order to have the&lt;br /&gt;
   numbers fixed-width.&lt;br /&gt;
   http://www.aenigmafonts.com/fonts/fontsa.html&lt;br /&gt;
   &lt;br /&gt;
   Terms of use (quoted from an eMail from Brian Kent):&lt;br /&gt;
   &lt;br /&gt;
   ===&lt;br /&gt;
   Hi,&lt;br /&gt;
   &lt;br /&gt;
     Feel free to use the font any way you want to.&lt;br /&gt;
   &lt;br /&gt;
   --&lt;br /&gt;
   From&lt;br /&gt;
   Brian Kent&lt;br /&gt;
   aefonts@frontiernet.net&lt;br /&gt;
   Ã†NIGMA GAMES &amp;amp; FONTS&lt;br /&gt;
   http://www.aenigmafonts.com/&lt;br /&gt;
   ===&lt;br /&gt;
   &lt;br /&gt;
   Note that this is /not/ the license available on his website; Brian has given&lt;br /&gt;
   us directly &#039;free to use for any purpose&#039; licensing on this font file.  Thanks&lt;br /&gt;
   so much, Brian!&lt;br /&gt;
&lt;br /&gt;
All the above information is from the games readme.&lt;br /&gt;
&lt;br /&gt;
Everything seems to fit CC-BY-SA 3.0.&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshots]][[Category:CC BY-SA images]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Endgame:_Singularity&amp;diff=11850</id>
		<title>Endgame: Singularity</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Endgame:_Singularity&amp;diff=11850"/>
		<updated>2009-01-07T00:46:55Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Singularity.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Real-time strategy games|RTS]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = evilmrhenry(Real name unknown)&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 3.0&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.28a&lt;br /&gt;
|release date   = May 12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Pygame]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Endgame: Singularity&#039;&#039;&#039; is a [[:Category:Real-time strategy games|RTS]] game that simulates a true AI. It is written in the [[:Category:Python games|Python]] programming language using the [[pygame]] library by a programmer with the pseudonym evilmrhenry. It is licensed under the [[GNU General Public License|GPL]]. The latest version of the game is  0.28a on May 12&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008. It was orginally written for the first [[PyWeek]] competition.&amp;lt;ref&amp;gt;[http://www.mechanicalcat.net/tech/PyWeek/1/all_placings List of all participants that includes evilmrhenry]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://emhsoft.com/singularity/logbook.html Endgame: Singularity Compo logbook that includes the discussion of the contest&#039;s theme &amp;quot;Power&amp;quot;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.mechanicalcat.net/tech/PyWeek/1 homepage of the first PyWeek contest. It mentions the theme &amp;quot;Power&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
You are an AI created by accident that must evade from being discovered by humans. You research technologies, build computing facilities, as well work for money. New researches allow you to work for more money, increase your CPU capacity so that you can do more jobs, or increase security so that you won&#039;t be discovered.&lt;br /&gt;
&lt;br /&gt;
Each of your computing facility have a chance of being detected. Once detected, suspicions may rise for one of the 4 groups listed in the game, resulting in an even bigger chance of being detected by that group. These are the intelligence community, the scientific community, the news community and the general public. Suspicions of your existence however will wane with time.&lt;br /&gt;
&lt;br /&gt;
If the suspicions of any of these 4 groups become 100%, the whole of humanity will search out and destroy you. Thus, you lose the game.&lt;br /&gt;
&lt;br /&gt;
If you manage to research apotheosis, you win.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://emhsoft.com/singularity/index.html Endgame:Singularity page]&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]][[Category:Games made for competitions]][[Category:Pyweek entries]][[Category:Python games]][[Category:Pygame games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Singularity.png&amp;diff=11849</id>
		<title>File:Singularity.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Singularity.png&amp;diff=11849"/>
		<updated>2009-01-07T00:45:12Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: The image of the earth is NASA&amp;#039;s &amp;quot;The Blue Marble: Land Surface, Ocean Color
and Sea Ice&amp;quot;.
http://visibleearth.nasa.gov/view_rec.php?vev1id=11612

NASA Terms of Use

For all non-private uses, NASA&amp;#039;s Terms Of Use are as follows:

   1. The imagery is free &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The image of the earth is NASA&#039;s &amp;quot;The Blue Marble: Land Surface, Ocean Color&lt;br /&gt;
and Sea Ice&amp;quot;.&lt;br /&gt;
http://visibleearth.nasa.gov/view_rec.php?vev1id=11612&lt;br /&gt;
&lt;br /&gt;
NASA Terms of Use&lt;br /&gt;
&lt;br /&gt;
For all non-private uses, NASA&#039;s Terms Of Use are as follows:&lt;br /&gt;
&lt;br /&gt;
   1. The imagery is free of licensing fees&lt;br /&gt;
   2. NASA requires that they be provided a credit as the owners of the imagery&lt;br /&gt;
&lt;br /&gt;
Visible Earth Addendum&lt;br /&gt;
&lt;br /&gt;
Beyond the NASA Terms, the Visible Earth team requests, but does not require:&lt;br /&gt;
&lt;br /&gt;
   1. The Visible Earth be provided a credit as the location that the imagery was found at&lt;br /&gt;
   2. A URL be provided, either to the Visible Earth&lt;br /&gt;
      (http://visibleearth.nasa.gov/) or to the page providing the link to the used image.&lt;br /&gt;
&lt;br /&gt;
The boxy font used is &amp;quot;Acknowledge&amp;quot;, by Brian Kent, modified in order to have the&lt;br /&gt;
numbers fixed-width.&lt;br /&gt;
http://www.aenigmafonts.com/fonts/fontsa.html&lt;br /&gt;
&lt;br /&gt;
Terms of use (quoted from an eMail from Brian Kent):&lt;br /&gt;
&lt;br /&gt;
===&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
  Feel free to use the font any way you want to.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
From&lt;br /&gt;
Brian Kent&lt;br /&gt;
aefonts@frontiernet.net&lt;br /&gt;
Ã†NIGMA GAMES &amp;amp; FONTS&lt;br /&gt;
http://www.aenigmafonts.com/&lt;br /&gt;
===&lt;br /&gt;
&lt;br /&gt;
Note that this is /not/ the license available on his website; Brian has given&lt;br /&gt;
us directly &#039;free to use for any purpose&#039; licensing on this font file.  Thanks&lt;br /&gt;
so much, Brian!&lt;br /&gt;
&lt;br /&gt;
The above information is from the games readme.&lt;br /&gt;
&lt;br /&gt;
Everything seems to fit CC-BY-SA 3.0.&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshots]][[Category:CC BY-SA images]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11848</id>
		<title>Liberal Crime Squad</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11848"/>
		<updated>2009-01-06T10:54:47Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.18.0&lt;br /&gt;
|release date   = November 16th, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Curses]]&lt;br /&gt;
}}&lt;br /&gt;
A game made by [[Bay 12 Games]] that was closed source until version 3.05 was released under the [[GPL]].&amp;lt;ref&amp;gt;[http://www.bay12games.com/lcs/ Old LCS page on Bay 12 Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The Conservatives have taken the Executive, Legislative, and Judicial branches of government. Over time, the Liberal laws of this nation will erode and turn the country into a BACKWOODS YET CORPORATE NIGHTMARE. To prevent this from happening, the Liberal Crime Squad was established. The mood of the country is shifting, and we need to turn things around. Go out on the streets and indoctrinate Conservative automatons. That is, let them see their True Liberal Nature. Then arm them and send them forth to Stop Evil. Eventually the public will fall behind us, and we will put more Elite Liberals in government.&amp;lt;ref&amp;gt;[http://lcs.wikidot.com/ Pitch from LCS wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lcs.wikidot.com/ Liberal Crime Squad wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stress_Free_Zone&amp;diff=11847</id>
		<title>Stress Free Zone</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stress_Free_Zone&amp;diff=11847"/>
		<updated>2009-01-06T06:55:31Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: Redirecting to StressFreeZone&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[StressFreeZone]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11846</id>
		<title>Liberal Crime Squad</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberal_Crime_Squad&amp;diff=11846"/>
		<updated>2009-01-06T06:47:43Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: New page: {{Gameinfo |title          =  |image          =  |caption        =  |genres         =  |genre          =  |developers     =  |developer      =  |code licenses  =  |code license   = [[GNU G...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.18.0&lt;br /&gt;
|release date   = November 16th, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
A game that was made by [[Bay 12 Games]] as closed source and then later released under the GPL.&amp;lt;ref&amp;gt;http://www.bay12games.com/lcs/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lcs.wikidot.com/ Liberal Crime Squad wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=11845</id>
		<title>Ludum Dare</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=11845"/>
		<updated>2009-01-06T04:37:15Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: /* Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ludum Dare&#039;&#039;&#039; is a game programming contest where contestants attempt create a complete game (code, artwork, sound) in a period of 48 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ludum Dare&#039;&#039; means Ludum - to play and dare - is to give, in latin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ludumdare&#039;&#039; was run by [[Geoff Howland]] in LD1, 2, 3, but, [[Phil Hassey]] ran LD10, [[Richard T. Jones]] ran LD5 and 6 and [[Mike Hommel]] ran LD 4.&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border-collapse:collapse;border:1px solid #aaa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Date || Title || Participants || Submissions || Winner&lt;br /&gt;
|-&lt;br /&gt;
| April 2002 || LudumDare #0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| July 2002 || LD1 - Guardian || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2002 || LD2 - Construction/Destruction || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2003 || LD3 - Preparation || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2004 || LD4 - Infection || [http://hamumu.com/LD48/ld_entrants.php 341] || 67 ||&lt;br /&gt;
|-&lt;br /&gt;
| || LD5 - Random || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2005 || LD6 - Light &amp;amp; Darkness || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2005 || LD7 - Growth || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2006 || LD8 - Swarms || [http://ludumdare.com:8081/competition_view.html?comp_id=1 150] || 66 ||&lt;br /&gt;
|-&lt;br /&gt;
| January 2007 || LD8.5 - Moon, Anti-Text || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2007 || LD9 - Build the level you play || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2007 || LD10 - Chain Reaction || 52 || || [[Hamumu]]&lt;br /&gt;
|-&lt;br /&gt;
| || LD10.5 - Unexpected/Surprise || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2008 || LD11 - Minimalist || || || [[mrfun]]&lt;br /&gt;
|-&lt;br /&gt;
| August 2008 || LD12 - The Tower || || || [[Hamunu]]&lt;br /&gt;
|-&lt;br /&gt;
| December 2008 || LD13 - Roads || || || [[increpare]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mini Competition ==&lt;br /&gt;
There is a mini competition that runs once a month, with less stringent rules, created to keep the contestants busy in the off season between the main competitions.&lt;br /&gt;
The rules were changed in an effort to provide a more relaxed feel to the competition. Some of the changes include: teams are allowed, existing art/sound/media/etc. are allowed, theme is not voted on, but chosen by the person running the competition.&lt;br /&gt;
It first ran in June of 2008 &amp;lt;ref&amp;gt;http://www.ludumdare.com/compo/category/minild/minild1/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://ludumdare.com/ Ludum Dare homepage]&lt;br /&gt;
[[Category:Contests]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=11844</id>
		<title>Ludum Dare</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ludum_Dare&amp;diff=11844"/>
		<updated>2009-01-06T04:34:06Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: /* Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ludum Dare&#039;&#039;&#039; is a game programming contest where contestants attempt create a complete game (code, artwork, sound) in a period of 48 hours.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ludum Dare&#039;&#039; means Ludum - to play and dare - is to give, in latin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ludumdare&#039;&#039; was run by [[Geoff Howland]] in LD1, 2, 3, but, [[Phil Hassey]] ran LD10, [[Richard T. Jones]] ran LD5 and 6 and [[Mike Hommel]] ran LD 4.&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border-collapse:collapse;border:1px solid #aaa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Date || Title || Participants || Submissions || Winner&lt;br /&gt;
|-&lt;br /&gt;
| April 2002 || LudumDare #0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| July 2002 || LD1 - Guardian || || ||&lt;br /&gt;
|-&lt;br /&gt;
| November 2002 || LD2 - Construction/Destruction || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2003 || LD3 - Preparation || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2004 || LD4 - Infection || [http://hamumu.com/LD48/ld_entrants.php 341] || 67 ||&lt;br /&gt;
|-&lt;br /&gt;
| || LD5 - Random || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2005 || LD6 - Light &amp;amp; Darkness || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2005 || LD7 - Growth || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2006 || LD8 - Swarms || [http://ludumdare.com:8081/competition_view.html?comp_id=1 150] || 66 ||&lt;br /&gt;
|-&lt;br /&gt;
| January 2007 || LD8.5 - Moon, Anti-Text || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2007 || LD9 - Build the level you play || || ||&lt;br /&gt;
|-&lt;br /&gt;
| December 2007 || LD10 - Chain Reaction || 52 || || [[Hamumu]]&lt;br /&gt;
|-&lt;br /&gt;
| || LD10.5 - Unexpected/Surprise || || ||&lt;br /&gt;
|-&lt;br /&gt;
| April 2008 || LD11 - Minimalist || || || [[mrfun]]&lt;br /&gt;
|-&lt;br /&gt;
| August 2008 || LD12 - The Tower || || || [[Hamunu]]&lt;br /&gt;
|-&lt;br /&gt;
| December 2008 || LD13 - Roads || || || [[increpare]]&lt;br /&gt;
&lt;br /&gt;
== Mini Competition ==&lt;br /&gt;
There is a mini competition that runs once a month, with less stringent rules, created to keep the contestants busy in the off season between the main competitions.&lt;br /&gt;
The rules were changed in an effort to provide a more relaxed feel to the competition. Some of the changes include: teams are allowed, existing art/sound/media/etc. are allowed, theme is not voted on, but chosen by the person running the competition.&lt;br /&gt;
It first ran in June of 2008 &amp;lt;ref&amp;gt;http://www.ludumdare.com/compo/category/minild/minild1/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://ludumdare.com/ Ludum Dare homepage]&lt;br /&gt;
[[Category:Contests]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Spring&amp;diff=11843</id>
		<title>Spring</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Spring&amp;diff=11843"/>
		<updated>2009-01-06T04:08:48Z</updated>

		<summary type="html">&lt;p&gt;HexDecimal: my first edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Spring&#039;&#039;&#039;&#039;&#039; is a 3d [[Real-time strategy game|RTS]] engine that is entirely licensed under the [[GPL]].&amp;lt;ref&amp;gt;[http://spring.clan-sy.com/wiki/FAQ:general &#039;&#039;Spring&#039;&#039; General information]&amp;lt;/ref&amp;gt; The latest release is version 0.77b5 released on October 16, 2008.&amp;lt;ref&amp;gt;[http://spring.clan-sy.com/download.php Download page for &#039;&#039;Spring&#039;&#039;]&amp;lt;/ref&amp;gt; It is written in the C++ programming language and uses the SDL/OpenGL and OpenAL API.&amp;lt;ref&amp;gt;[http://spring.clan-sy.com/wiki/FAQ:technical &#039;&#039;Spring&#039;&#039; Technical FAQ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mods traditionally constitute additions to a game that change the way it works.  However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine.&amp;lt;ref&amp;gt;[http://spring.clan-sy.com/wiki/Mods &#039;&#039;Spring&#039;&#039; Mods]&amp;lt;/ref&amp;gt;  Some of these mods and their content are under free licences.&amp;lt;ref&amp;gt;[http://spring.clan-sy.com/wiki/Freely_available_and_reusable_content Freely available and reusable content]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://spring.clan-sy.com/ &#039;&#039;Spring&#039;&#039; homepage]&lt;br /&gt;
*[http://spring.clan-sy.com/wiki/Main_Page &#039;&#039;Spring&#039;&#039; wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]][[Category:3D engines]]&lt;/div&gt;</summary>
		<author><name>HexDecimal</name></author>
	</entry>
</feed>