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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Isengaara</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Isengaara"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Isengaara"/>
	<updated>2026-05-18T09:25:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://libregamewiki.org/index.php?title=BeepSaber&amp;diff=63360</id>
		<title>BeepSaber</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=BeepSaber&amp;diff=63360"/>
		<updated>2023-02-18T16:26:19Z</updated>

		<summary type="html">&lt;p&gt;Isengaara: Add Beepsaber&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Godot Beep Saber VR&lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Musical games|Musical]]&lt;br /&gt;
|developers     = [[Holger Dammertz]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = Godot&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.3.1&lt;br /&gt;
|release date   = April 13{{th}}, 2021&lt;br /&gt;
|release date iso = 2021-04-13&lt;br /&gt;
|release announcement = https://github.com/NeoSpark314/BeepSaber/releases&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer]], [[Pygame]]&lt;br /&gt;
|link homepage = https://github.com/NeoSpark314/BeepSaber&lt;br /&gt;
|link scmweb&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = beepsaber&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;BeepSaber&#039;&#039;&#039; is a [[:Category:Musical games|musical game]] where you must cut BeepCubes with lightsabers. The game requires a VR headset and is currently being ported to Godot4.&lt;br /&gt;
==Developers==&lt;br /&gt;
*[[Holger Dammertz]] did the original version for Oculus Quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fretsonfire.sourceforge.net/ Frets on Fire homepage] (the official package is non-free)&lt;br /&gt;
*[http://packages.debian.org/fretsonfire Free Frets on Fire packages in Debian]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Games made for competitions]][[Category:Musical games]][[Category:Godot games]][[Category:Game clones]]&lt;/div&gt;</summary>
		<author><name>Isengaara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=PyraHandheld&amp;diff=63215</id>
		<title>PyraHandheld</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=PyraHandheld&amp;diff=63215"/>
		<updated>2023-02-18T16:17:07Z</updated>

		<summary type="html">&lt;p&gt;Isengaara: add pyra handheld&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pyra is developed by the same company that makes the OpenPANDORA. It comes pre-installed with Debian GNU/Linux. &lt;br /&gt;
==External links==&lt;br /&gt;
*[https://pyra-handheld.com PyraHandheld homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Hardware]][[Category:Gaming consoles]][[Category:Portables]]&lt;/div&gt;</summary>
		<author><name>Isengaara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=3D_hardware_acceleration&amp;diff=63214</id>
		<title>3D hardware acceleration</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=3D_hardware_acceleration&amp;diff=63214"/>
		<updated>2023-02-18T16:10:55Z</updated>

		<summary type="html">&lt;p&gt;Isengaara: add more informationabout GPUs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3D hardware acceleration requirement can be tricky in the free software world as most hardware manufacturers don&#039;t provide enough information for the writers of free drivers nor release their own free drivers. There is plenty of confusion around this issue because many people don&#039;t care whether the required firmware is freely licensed and make statements that muddy the waters.&lt;br /&gt;
&lt;br /&gt;
==Intel==&lt;br /&gt;
Intel is your best bet for properly working hardware accelerated 3D. Intel has freely licensed firmware and driver that they support.&lt;br /&gt;
Unfortunately Intel GPUs hardware sold after 2008, depends on the *[https://www.fsf.org/blogs/sysadmin/the-management-engine-an-attack-on-computer-users-freedom Management Engine] and is incompatible with POWER9 hardware. Old Intel GPUs are limited to OpenGL 2.0.&lt;br /&gt;
&lt;br /&gt;
==AMD==&lt;br /&gt;
AMD (formerly ATI) has a free driver they support but their firmware remains proprietary. You will not get hardware accelerated 3D on AMD with free software. AMD has released specifications for many of their cards.&lt;br /&gt;
There are is a libre reimplementation of AMD Southern Islands GPU ISA called MIAUW, but this incomplete and cannot be used to synthesize a working GPU design. By contrast AMD has made a high performance processor called the Opteron (designed by Mitch Alsup) which might be good enough to do software rendering. Currently there is no reverse engineering effort of those AMD GPUs.&lt;br /&gt;
&lt;br /&gt;
==Nvidia==&lt;br /&gt;
Nvidia supported an obfuscated 2D only driver for some time in the past. They have not released any specs.&lt;br /&gt;
===nouveau===&lt;br /&gt;
There is a reverse engineered free software driver+firmware, nouveau, which is not supported by Nvidia at all. nouveau enables hardware accelerated 3D for some Nvidia cards.&lt;br /&gt;
&lt;br /&gt;
==OpenPOWER==&lt;br /&gt;
The IBM POWER9 has enough horsepower to play 3D games using multithreaded software rendering.&lt;br /&gt;
&lt;br /&gt;
==PowerVR==&lt;br /&gt;
There is still no free software driver. This is also used in some older Intel chipsets, as well as on the BeagleBone and OpenPandora.&lt;br /&gt;
&lt;br /&gt;
==Also see==&lt;br /&gt;
*[[Games Compatibility]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://01.org/linuxgraphics/ Intel Linux Graphics]&lt;br /&gt;
*[http://nouveau.freedesktop.org/wiki/ nouveau]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;/div&gt;</summary>
		<author><name>Isengaara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Isengaara&amp;diff=63210</id>
		<title>User:Isengaara</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Isengaara&amp;diff=63210"/>
		<updated>2023-02-17T07:19:07Z</updated>

		<summary type="html">&lt;p&gt;Isengaara: Created page with &amp;quot;Test&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test&lt;/div&gt;</summary>
		<author><name>Isengaara</name></author>
	</entry>
</feed>