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	<updated>2026-05-04T05:19:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31689</id>
		<title>Libregamewiki:Featured Articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31689"/>
		<updated>2012-12-20T23:11:08Z</updated>

		<summary type="html">&lt;p&gt;Kymara: add Pingus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;halfpagecolumn&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Pingus&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Pingus.jpg|thumb|240px|link=Pingus|&#039;&#039;Pingus&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Pingus&#039;&#039;&#039; is a clone of the proprietary [[puzzle game]] &#039;&#039;Lemmings&#039;&#039;, using penguins.&lt;br /&gt;
&lt;br /&gt;
This [[GNU General Public License|GPL]] game has a side view of penguins on a snowy world. The aim is to get the penguins from their start point to the end, navigating obstacles. The penguins can be given special jobs like digging or building, or otherwise they&#039;ll just keep walking.&lt;br /&gt;
&lt;br /&gt;
The latest release was October 31, 2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;FreeCol&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:FreeCol.jpg|thumb|240px|link=FreeCol|&#039;&#039;FreeCol&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;[[FreeCol]]&#039;&#039;&#039; is a [[Turn-based strategy games|Turn-based strategy game]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Secret Maryo Chronicles&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Secret Maryo Chronicles 1.9.png|thumb|240px|&#039;&#039;Secret Maryo Chronicles&#039;&#039; 1.9]]&lt;br /&gt;
&#039;&#039;&#039;[[Secret Maryo Chronicles]]&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&lt;br /&gt;
&lt;br /&gt;
It is heavily inspired by Super Mario Bros. But nowadays it uses original artwork.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 22:57, 2 July 2012 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Stendhal &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|left|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:16, 12 October 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Unknown Horizon &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:49, 15 July 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Transcend &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Transcend 0.3 shot small.png|thumb|240px|left|&#039;&#039;Transcend&#039;&#039; 0.3]]&lt;br /&gt;
&#039;&#039;&#039;[[Transcend]]&#039;&#039;&#039; is an abstract 2D shooter game created by [[Jason Rohrer]]. The game&#039;s source is licensed mostly under the [[GNU General Public License|GPL]], but with some public domain code as well.&lt;br /&gt;
&lt;br /&gt;
The latest version is 0.3 released on August 30, 2005. Rohrer was motivated to create the game out of frustration with the game industry&#039;s lack of creativity.&lt;br /&gt;
&lt;br /&gt;
Its dynamic graphical engine can smoothly morph from one complex shape to another.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 04:22, 6 January 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Hero of Allacrost &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Screenshot-Hero_of_Allacrost-1.jpg|thumb|240px|&#039;&#039;Hero of Allacrost&#039;&#039; 0.2.0]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Hero of Allacrost]]&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Allacrost&#039;&#039;&#039;&#039;&#039;, is a 2d single-player [[Role-playing game|RPG]] licensed under the [[GNU General Public License]] and was founded by [[Tyler Olsen]] in June 2004.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allacrost&#039;s&#039;&#039; main design goals are:&lt;br /&gt;
# Emulate the look and feel of the current generation of games while still being original.&lt;br /&gt;
# Create a free role-playing game, which can played by an amount of people as large as possible. This means that it must have low hardware requirements, support Linux, Windows and Mac OSX and be available in multiple languages.&lt;br /&gt;
# Focus on gameplay and story, not on graphic effects.&lt;br /&gt;
# Dispense with time-wasting gameplay elements (micromanagement) which other RPGs often contain.&lt;br /&gt;
# Be intellectually challenging.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:00, 29 December 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Nexuiz &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Nexuiz223.jpg|thumb|240px|left|Screenshot of &#039;&#039;Nexuiz&#039;&#039; v2.2.3]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Nexuiz]]&#039;&#039;&#039;&#039;&#039; is a multiplayer [[First-person shooter game|3d first person shooter]], based on [[Forest Hale|Forest Hale&#039;s]] &#039;&#039;[[DarkPlaces]]&#039;&#039; engine, currently on release 2.3, released on May 31st 2007. [[Lee Vermeulen]] and Forest Hale are the project leaders. The development team is called [[Alientrap]]. Source code and content are both licensed under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
Vermeulen states that he was trying to hype the game in the beginning of the project, but that he then concentrated on finishing it. He also said that his main job was to nag the project&#039;s members to do their work.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 17:22, 20 October 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Phil&#039;s pyGame Utilities &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Pgu gui.png|thumb|240px|right|Example of a paint program using pgu&#039;s gui]]&#039;&#039;&#039;[[Phil&#039;s pyGame Utilities]]&#039;&#039;&#039;, aka &#039;&#039;&#039;PGU&#039;&#039;&#039; is a [[Pygame]] library that consists of many high-level modules to provide content for the development of programs - mainly games - in [[Pygame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGU&#039;&#039;&#039; was created and is maintained by [[Phil Hassey]].&lt;br /&gt;
It is licensed under the [[GNU Lesser General Public License|LGPL]]. The latest stable release is &#039;&#039;pgu-0.10.6&#039;&#039; released on 3-25-2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:33, 29 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Freeciv &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Freeciv-2.1.0-beta3-sdl slack11.0.jpg|thumb|left|240px|&#039;&#039;Freeciv&#039;&#039; version 2.1.0 beta3 [[SDL]] client]]&lt;br /&gt;
&#039;&#039;&#039;[[Freeciv]]&#039;&#039;&#039; is a [[turn-based strategy game]], inspired by &#039;&#039;Sid Meier&#039;s Civilization&#039;&#039; series. Both, code and media are licensed under the [[GNU General Public License]]. On November 14, 1995, the project started, to replace the broken [[Openciv]].&lt;br /&gt;
&lt;br /&gt;
Freeciv supports online play for the [[GGZ Gaming Zone]] since version 2.1.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 10:47, 21 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Warzone 2100 &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wz2100.jpg|thumb|right|240px|Warzone 2100 version 2.0.7]]&#039;&#039;&#039;[[Warzone 2100]]&#039;&#039;&#039; is a [[Real-time strategy game|real-time strategy game]] originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the [[GNU General Public License]] in late 2004 by Eidos Interactive. Now development is in the hands of the Warzone 2100 Resurrection Project.&lt;br /&gt;
&lt;br /&gt;
The first step made by the development team was the removal of all proprietary dependencies. Now the game uses the [[SDL]], OpenGL, OpenAL and PhysicsFS.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Grumbel &amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:ingo.jpg|thumb|240px|left|Ingo Ruhnke]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ingo Ruhnke]]&#039;&#039;&#039; (born April 7, 1979), also known as &#039;&#039;&#039;Grumbel&#039;&#039;&#039;, is a computer science student at the university of Bielefeld in Germany.&lt;br /&gt;
&lt;br /&gt;
Ruhnke has a strategy for starting [[Free software|free game projects]]: Know what the aim is before announcing the project, be prepared to do all the work, don&#039;t aim too low.&lt;br /&gt;
&lt;br /&gt;
He also recommends continuing existing projects, instead of creating new ones.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Battle for Wesnoth &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesnoth.jpg|thumb|240px|right|Screenshot of Battle for Wesnoth]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Battle for Wesnoth]]&#039;&#039;&#039;&#039;&#039; or simply &#039;&#039;&#039;&#039;&#039;Wesnoth&#039;&#039;&#039;&#039;&#039; is a fantasy themed [[Turn-based strategy game|turn-based strategy game]] started by [[David White]] in June 2003. The game is is coded in C++ and licensed, including the media, under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
The latest version of &#039;&#039;Wesnoth&#039;&#039; is 1.3.7 released on August 26, 2007 while the latest stable release is version 1.2.5 released on June 15, 2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31688</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31688"/>
		<updated>2012-12-20T23:09:09Z</updated>

		<summary type="html">&lt;p&gt;Kymara: update featured article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Christmas featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Pingus.jpg|thumb|240px|link=Pingus|&#039;&#039;Pingus&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Pingus&#039;&#039;&#039; is a clone of the proprietary [[puzzle game]] &#039;&#039;Lemmings&#039;&#039;, using penguins.&lt;br /&gt;
&lt;br /&gt;
This [[GNU General Public License|GPL]] game has a side view of penguins on a snowy world. The aim is to get the penguins from their start point to the end, navigating obstacles. The penguins can be given special jobs like digging or building, or otherwise they&#039;ll just keep walking.&lt;br /&gt;
&lt;br /&gt;
The latest release was October 31, 2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:FreeCol.jpg|thumb|240px|link=FreeCol|&#039;&#039;FreeCol&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;[[FreeCol]]&#039;&#039;&#039; is a [[Turn-based strategy games|Turn-based strategy game]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Featured_Articles|All featured articles]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31687</id>
		<title>Libregamewiki:Featured Articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31687"/>
		<updated>2012-12-20T23:02:13Z</updated>

		<summary type="html">&lt;p&gt;Kymara: fix heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;halfpagecolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;FreeCol&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:FreeCol.jpg|thumb|240px|link=FreeCol|&#039;&#039;FreeCol&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;[[FreeCol]]&#039;&#039;&#039; is a [[Turn-based strategy games|Turn-based strategy game]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Secret Maryo Chronicles&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Secret Maryo Chronicles 1.9.png|thumb|240px|&#039;&#039;Secret Maryo Chronicles&#039;&#039; 1.9]]&lt;br /&gt;
&#039;&#039;&#039;[[Secret Maryo Chronicles]]&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&lt;br /&gt;
&lt;br /&gt;
It is heavily inspired by Super Mario Bros. But nowadays it uses original artwork.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 22:57, 2 July 2012 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Stendhal &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|left|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:16, 12 October 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Unknown Horizon &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:49, 15 July 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Transcend &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Transcend 0.3 shot small.png|thumb|240px|left|&#039;&#039;Transcend&#039;&#039; 0.3]]&lt;br /&gt;
&#039;&#039;&#039;[[Transcend]]&#039;&#039;&#039; is an abstract 2D shooter game created by [[Jason Rohrer]]. The game&#039;s source is licensed mostly under the [[GNU General Public License|GPL]], but with some public domain code as well.&lt;br /&gt;
&lt;br /&gt;
The latest version is 0.3 released on August 30, 2005. Rohrer was motivated to create the game out of frustration with the game industry&#039;s lack of creativity.&lt;br /&gt;
&lt;br /&gt;
Its dynamic graphical engine can smoothly morph from one complex shape to another.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 04:22, 6 January 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Hero of Allacrost &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Screenshot-Hero_of_Allacrost-1.jpg|thumb|240px|&#039;&#039;Hero of Allacrost&#039;&#039; 0.2.0]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Hero of Allacrost]]&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Allacrost&#039;&#039;&#039;&#039;&#039;, is a 2d single-player [[Role-playing game|RPG]] licensed under the [[GNU General Public License]] and was founded by [[Tyler Olsen]] in June 2004.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allacrost&#039;s&#039;&#039; main design goals are:&lt;br /&gt;
# Emulate the look and feel of the current generation of games while still being original.&lt;br /&gt;
# Create a free role-playing game, which can played by an amount of people as large as possible. This means that it must have low hardware requirements, support Linux, Windows and Mac OSX and be available in multiple languages.&lt;br /&gt;
# Focus on gameplay and story, not on graphic effects.&lt;br /&gt;
# Dispense with time-wasting gameplay elements (micromanagement) which other RPGs often contain.&lt;br /&gt;
# Be intellectually challenging.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:00, 29 December 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Nexuiz &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Nexuiz223.jpg|thumb|240px|left|Screenshot of &#039;&#039;Nexuiz&#039;&#039; v2.2.3]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Nexuiz]]&#039;&#039;&#039;&#039;&#039; is a multiplayer [[First-person shooter game|3d first person shooter]], based on [[Forest Hale|Forest Hale&#039;s]] &#039;&#039;[[DarkPlaces]]&#039;&#039; engine, currently on release 2.3, released on May 31st 2007. [[Lee Vermeulen]] and Forest Hale are the project leaders. The development team is called [[Alientrap]]. Source code and content are both licensed under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
Vermeulen states that he was trying to hype the game in the beginning of the project, but that he then concentrated on finishing it. He also said that his main job was to nag the project&#039;s members to do their work.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 17:22, 20 October 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Phil&#039;s pyGame Utilities &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Pgu gui.png|thumb|240px|right|Example of a paint program using pgu&#039;s gui]]&#039;&#039;&#039;[[Phil&#039;s pyGame Utilities]]&#039;&#039;&#039;, aka &#039;&#039;&#039;PGU&#039;&#039;&#039; is a [[Pygame]] library that consists of many high-level modules to provide content for the development of programs - mainly games - in [[Pygame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGU&#039;&#039;&#039; was created and is maintained by [[Phil Hassey]].&lt;br /&gt;
It is licensed under the [[GNU Lesser General Public License|LGPL]]. The latest stable release is &#039;&#039;pgu-0.10.6&#039;&#039; released on 3-25-2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:33, 29 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Freeciv &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Freeciv-2.1.0-beta3-sdl slack11.0.jpg|thumb|left|240px|&#039;&#039;Freeciv&#039;&#039; version 2.1.0 beta3 [[SDL]] client]]&lt;br /&gt;
&#039;&#039;&#039;[[Freeciv]]&#039;&#039;&#039; is a [[turn-based strategy game]], inspired by &#039;&#039;Sid Meier&#039;s Civilization&#039;&#039; series. Both, code and media are licensed under the [[GNU General Public License]]. On November 14, 1995, the project started, to replace the broken [[Openciv]].&lt;br /&gt;
&lt;br /&gt;
Freeciv supports online play for the [[GGZ Gaming Zone]] since version 2.1.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 10:47, 21 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Warzone 2100 &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wz2100.jpg|thumb|right|240px|Warzone 2100 version 2.0.7]]&#039;&#039;&#039;[[Warzone 2100]]&#039;&#039;&#039; is a [[Real-time strategy game|real-time strategy game]] originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the [[GNU General Public License]] in late 2004 by Eidos Interactive. Now development is in the hands of the Warzone 2100 Resurrection Project.&lt;br /&gt;
&lt;br /&gt;
The first step made by the development team was the removal of all proprietary dependencies. Now the game uses the [[SDL]], OpenGL, OpenAL and PhysicsFS.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Grumbel &amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:ingo.jpg|thumb|240px|left|Ingo Ruhnke]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ingo Ruhnke]]&#039;&#039;&#039; (born April 7, 1979), also known as &#039;&#039;&#039;Grumbel&#039;&#039;&#039;, is a computer science student at the university of Bielefeld in Germany.&lt;br /&gt;
&lt;br /&gt;
Ruhnke has a strategy for starting [[Free software|free game projects]]: Know what the aim is before announcing the project, be prepared to do all the work, don&#039;t aim too low.&lt;br /&gt;
&lt;br /&gt;
He also recommends continuing existing projects, instead of creating new ones.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Battle for Wesnoth &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesnoth.jpg|thumb|240px|right|Screenshot of Battle for Wesnoth]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Battle for Wesnoth]]&#039;&#039;&#039;&#039;&#039; or simply &#039;&#039;&#039;&#039;&#039;Wesnoth&#039;&#039;&#039;&#039;&#039; is a fantasy themed [[Turn-based strategy game|turn-based strategy game]] started by [[David White]] in June 2003. The game is is coded in C++ and licensed, including the media, under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
The latest version of &#039;&#039;Wesnoth&#039;&#039; is 1.3.7 released on August 26, 2007 while the latest stable release is version 1.2.5 released on June 15, 2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31686</id>
		<title>Libregamewiki:Featured Articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Featured_Articles&amp;diff=31686"/>
		<updated>2012-12-20T23:01:54Z</updated>

		<summary type="html">&lt;p&gt;Kymara: add FreeCol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;halfpagecolumn&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:FreeCol.jpg|thumb|240px|link=FreeCol|&#039;&#039;FreeCol&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;[[FreeCol]]&#039;&#039;&#039; is a [[Turn-based strategy games|Turn-based strategy game]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Secret Maryo Chronicles&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Secret Maryo Chronicles 1.9.png|thumb|240px|&#039;&#039;Secret Maryo Chronicles&#039;&#039; 1.9]]&lt;br /&gt;
&#039;&#039;&#039;[[Secret Maryo Chronicles]]&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&lt;br /&gt;
&lt;br /&gt;
It is heavily inspired by Super Mario Bros. But nowadays it uses original artwork.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 22:57, 2 July 2012 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Stendhal &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|left|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:16, 12 October 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Unknown Horizon &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:49, 15 July 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Transcend &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Transcend 0.3 shot small.png|thumb|240px|left|&#039;&#039;Transcend&#039;&#039; 0.3]]&lt;br /&gt;
&#039;&#039;&#039;[[Transcend]]&#039;&#039;&#039; is an abstract 2D shooter game created by [[Jason Rohrer]]. The game&#039;s source is licensed mostly under the [[GNU General Public License|GPL]], but with some public domain code as well.&lt;br /&gt;
&lt;br /&gt;
The latest version is 0.3 released on August 30, 2005. Rohrer was motivated to create the game out of frustration with the game industry&#039;s lack of creativity.&lt;br /&gt;
&lt;br /&gt;
Its dynamic graphical engine can smoothly morph from one complex shape to another.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 04:22, 6 January 2008 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Hero of Allacrost &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Screenshot-Hero_of_Allacrost-1.jpg|thumb|240px|&#039;&#039;Hero of Allacrost&#039;&#039; 0.2.0]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Hero of Allacrost]]&#039;&#039;&#039;&#039;&#039;, or simply &#039;&#039;&#039;&#039;&#039;Allacrost&#039;&#039;&#039;&#039;&#039;, is a 2d single-player [[Role-playing game|RPG]] licensed under the [[GNU General Public License]] and was founded by [[Tyler Olsen]] in June 2004.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Allacrost&#039;s&#039;&#039; main design goals are:&lt;br /&gt;
# Emulate the look and feel of the current generation of games while still being original.&lt;br /&gt;
# Create a free role-playing game, which can played by an amount of people as large as possible. This means that it must have low hardware requirements, support Linux, Windows and Mac OSX and be available in multiple languages.&lt;br /&gt;
# Focus on gameplay and story, not on graphic effects.&lt;br /&gt;
# Dispense with time-wasting gameplay elements (micromanagement) which other RPGs often contain.&lt;br /&gt;
# Be intellectually challenging.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 21:00, 29 December 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Nexuiz &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Nexuiz223.jpg|thumb|240px|left|Screenshot of &#039;&#039;Nexuiz&#039;&#039; v2.2.3]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Nexuiz]]&#039;&#039;&#039;&#039;&#039; is a multiplayer [[First-person shooter game|3d first person shooter]], based on [[Forest Hale|Forest Hale&#039;s]] &#039;&#039;[[DarkPlaces]]&#039;&#039; engine, currently on release 2.3, released on May 31st 2007. [[Lee Vermeulen]] and Forest Hale are the project leaders. The development team is called [[Alientrap]]. Source code and content are both licensed under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
Vermeulen states that he was trying to hype the game in the beginning of the project, but that he then concentrated on finishing it. He also said that his main job was to nag the project&#039;s members to do their work.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 17:22, 20 October 2007 --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Phil&#039;s pyGame Utilities &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Pgu gui.png|thumb|240px|right|Example of a paint program using pgu&#039;s gui]]&#039;&#039;&#039;[[Phil&#039;s pyGame Utilities]]&#039;&#039;&#039;, aka &#039;&#039;&#039;PGU&#039;&#039;&#039; is a [[Pygame]] library that consists of many high-level modules to provide content for the development of programs - mainly games - in [[Pygame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGU&#039;&#039;&#039; was created and is maintained by [[Phil Hassey]].&lt;br /&gt;
It is licensed under the [[GNU Lesser General Public License|LGPL]]. The latest stable release is &#039;&#039;pgu-0.10.6&#039;&#039; released on 3-25-2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 14:33, 29 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Freeciv &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Freeciv-2.1.0-beta3-sdl slack11.0.jpg|thumb|left|240px|&#039;&#039;Freeciv&#039;&#039; version 2.1.0 beta3 [[SDL]] client]]&lt;br /&gt;
&#039;&#039;&#039;[[Freeciv]]&#039;&#039;&#039; is a [[turn-based strategy game]], inspired by &#039;&#039;Sid Meier&#039;s Civilization&#039;&#039; series. Both, code and media are licensed under the [[GNU General Public License]]. On November 14, 1995, the project started, to replace the broken [[Openciv]].&lt;br /&gt;
&lt;br /&gt;
Freeciv supports online play for the [[GGZ Gaming Zone]] since version 2.1.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 10:47, 21 September 2007  --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Warzone 2100 &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wz2100.jpg|thumb|right|240px|Warzone 2100 version 2.0.7]]&#039;&#039;&#039;[[Warzone 2100]]&#039;&#039;&#039; is a [[Real-time strategy game|real-time strategy game]] originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the [[GNU General Public License]] in late 2004 by Eidos Interactive. Now development is in the hands of the Warzone 2100 Resurrection Project.&lt;br /&gt;
&lt;br /&gt;
The first step made by the development team was the removal of all proprietary dependencies. Now the game uses the [[SDL]], OpenGL, OpenAL and PhysicsFS.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Grumbel &amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:ingo.jpg|thumb|240px|left|Ingo Ruhnke]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Ingo Ruhnke]]&#039;&#039;&#039; (born April 7, 1979), also known as &#039;&#039;&#039;Grumbel&#039;&#039;&#039;, is a computer science student at the university of Bielefeld in Germany.&lt;br /&gt;
&lt;br /&gt;
Ruhnke has a strategy for starting [[Free software|free game projects]]: Know what the aim is before announcing the project, be prepared to do all the work, don&#039;t aim too low.&lt;br /&gt;
&lt;br /&gt;
He also recommends continuing existing projects, instead of creating new ones.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt; Battle for Wesnoth &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesnoth.jpg|thumb|240px|right|Screenshot of Battle for Wesnoth]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Battle for Wesnoth]]&#039;&#039;&#039;&#039;&#039; or simply &#039;&#039;&#039;&#039;&#039;Wesnoth&#039;&#039;&#039;&#039;&#039; is a fantasy themed [[Turn-based strategy game|turn-based strategy game]] started by [[David White]] in June 2003. The game is is coded in C++ and licensed, including the media, under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
The latest version of &#039;&#039;Wesnoth&#039;&#039; is 1.3.7 released on August 26, 2007 while the latest stable release is version 1.2.5 released on June 15, 2007.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Board_games&amp;diff=31659</id>
		<title>Board games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Board_games&amp;diff=31659"/>
		<updated>2012-12-17T08:05:21Z</updated>

		<summary type="html">&lt;p&gt;Kymara: Reverted edits by 67.231.241.84 (talk) to last revision by Hendrik Brummermann&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
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&amp;lt;!--       This page is dynamically created.                       --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--       Please edit the game pages instead.                     --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
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&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
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&amp;lt;!--                                                               --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Genre game list&lt;br /&gt;
|genredescription=&lt;br /&gt;
|genreparent=Parlor games&lt;br /&gt;
|genrecategory=Board games&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31614</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31614"/>
		<updated>2012-11-28T11:46:54Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Engines for non-free games with no free games using them */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
This is a collection of ideas for a mass cleanup. I think it is a good idea to get a list of things to do first, so that we don&#039;t have to go through all articles multiple times: --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 21:01, 17 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
* add to the game info box&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|release data iso = &lt;br /&gt;
|homepage         = &lt;br /&gt;
|projectpage      = &lt;br /&gt;
|download         = &lt;br /&gt;
|source download  =&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How should the human readable date be linked?&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31506</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31506"/>
		<updated>2012-10-28T16:50:37Z</updated>

		<summary type="html">&lt;p&gt;Kymara: link page to FreeCol in the feature article section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:FreeCol.jpg|thumb|240px|link=FreeCol|&#039;&#039;FreeCol&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;[[FreeCol]]&#039;&#039;&#039; is a [[Turn-based strategy games|Turn-based strategy game]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;featuredarticle&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;heading&amp;quot;&amp;gt;Former Featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Secret Maryo Chronicles 1.9.png|thumb|left|240px|link=Secret Maryo Chronicles|&#039;&#039;Secret Maryo Chronicles&#039;&#039; 1.9]]&lt;br /&gt;
&#039;&#039;&#039;[[Secret Maryo Chronicles]]&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&lt;br /&gt;
&lt;br /&gt;
It is heavily inspired by Super Mario Bros. But nowadays it uses original artwork.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right&amp;quot;&amp;gt;&#039;&#039;&#039;[[Libregamewiki:Featured_Articles|All featured articles]]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31490</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31490"/>
		<updated>2012-10-26T22:23:03Z</updated>

		<summary type="html">&lt;p&gt;Kymara: give the genremenu a bit more space above and below (whitespace is good)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; .wikitable,&lt;br /&gt;
 .prettytable {&lt;br /&gt;
  margin: 1em 1em 1em 0;&lt;br /&gt;
  background: #f9f9f9;&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  empty-cells:show;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable th, .wikitable td,&lt;br /&gt;
 .prettytable th, .prettytable td {&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  padding: 0.3em;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable caption,&lt;br /&gt;
 .prettytable caption {&lt;br /&gt;
  margin-left: inherit;&lt;br /&gt;
  margin-right: inherit;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
.stubbox {&lt;br /&gt;
  border: 1px solid #CCCCCC;&lt;br /&gt;
  padding: 0.8em 0 1em 5em;&lt;br /&gt;
  margin: 2em 0 0 0;&lt;br /&gt;
  background: url(&amp;quot;/images/c/c5/Tools.png&amp;quot;) no-repeat scroll 0.4em 0.2em transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mouseoverpopupwindow {display:none}&lt;br /&gt;
&lt;br /&gt;
.halfpagecolumn {&lt;br /&gt;
 width: 50%&lt;br /&gt;
}&lt;br /&gt;
.heading {&lt;br /&gt;
 margin: 0em 0em 1em 0em;&lt;br /&gt;
 background:#ffc; font-size:120%; font-weight:bold; border:1px solid #fa8; text-align:left; color:#000; padding:0.2em 0.4em;&lt;br /&gt;
 clear:both&lt;br /&gt;
}&lt;br /&gt;
.featuredarticle {&lt;br /&gt;
 margin: 0.5em 0.5em 1em 0.5em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.gamelist .gameinfobox {display:none}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* based on http://css-tricks.com/2282-simple-jquery-dropdowns/ */&lt;br /&gt;
div.dropdownmenu {}&lt;br /&gt;
div.dropdownmenu a  { text-decoration: none; }&lt;br /&gt;
div.dropdownmenu ul { margin: 0; padding: 0; list-style: none; position: relative; text-wrap: avoid}&lt;br /&gt;
div.dropdownmenu ul li       { float: left; zoom: 1; background: #F5FAFF}&lt;br /&gt;
div.dropdownmenu&amp;gt;ul&amp;gt;li       { border-top: 1px solid #AAAAAA; border-bottom: 1px solid #AAAAAA; margin-bottom:1em}&lt;br /&gt;
div.dropdownmenu ul a:hover  { color: #000; }&lt;br /&gt;
div.dropdownmenu ul a:active { color: #ffa500; }&lt;br /&gt;
div.dropdownmenu ul li span     { display: block; padding: 4px 8px; border-right: 1px solid #AAAAAA; color: #222; }&lt;br /&gt;
div.dropdownmenu span.selectedmenu {display: block; background-color:#eee; font-weight: bold}&lt;br /&gt;
div.dropdownmenu ul li:last-child span { border-right: none; } /* Doesn&#039;t work in IE */&lt;br /&gt;
/*div.dropdownmenu ul ul li { display: inline; width: 100%; } */&lt;br /&gt;
div.dropdownmenu ul li.hover,&lt;br /&gt;
div.dropdownmenu ul li:hover   { background: #F3D673; color: black; position: relative; }&lt;br /&gt;
div.dropdownmenu ul li.hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul 	       { width: 220px; visibility: hidden; position: absolute; top: 100%; left: 0; border: 1px solid #AAAAAA; padding: 0.2em; background-color: #ccc}&lt;br /&gt;
div.dropdownmenu ul ul li      { font-weight: normal; background: #f6f6f6; color: #000; border-bottom: 1px solid #ccc; float: none; }&lt;br /&gt;
div.dropdownmenu ul ul li a    { width:180px; display: inline-block; } &lt;br /&gt;
div.dropdownmenu ul li.hover li a { color: #0645AD; }&lt;br /&gt;
div.dropdownmenu ul li.hover li:hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul li a:first-child { display: inline; } &lt;br /&gt;
div.dropdownmenu ul ul ul      { left: 100%; top: 0; }&lt;br /&gt;
div.dropdownmenu ul li:hover &amp;gt; ul { visibility: visible; }&lt;br /&gt;
&lt;br /&gt;
/* display the game menu at the top, but have the html code at the bottom interally */&lt;br /&gt;
.ns-0 #firstHeading {margin-top: 2em}&lt;br /&gt;
.genredropdownmenu {position: absolute; top: -6em}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31489</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31489"/>
		<updated>2012-10-26T22:16:59Z</updated>

		<summary type="html">&lt;p&gt;Kymara: finally, dropdown links are allowed to go black when you do hover on them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; .wikitable,&lt;br /&gt;
 .prettytable {&lt;br /&gt;
  margin: 1em 1em 1em 0;&lt;br /&gt;
  background: #f9f9f9;&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  empty-cells:show;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable th, .wikitable td,&lt;br /&gt;
 .prettytable th, .prettytable td {&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  padding: 0.3em;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable caption,&lt;br /&gt;
 .prettytable caption {&lt;br /&gt;
  margin-left: inherit;&lt;br /&gt;
  margin-right: inherit;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
.stubbox {&lt;br /&gt;
  border: 1px solid #CCCCCC;&lt;br /&gt;
  padding: 0.8em 0 1em 5em;&lt;br /&gt;
  margin: 2em 0 0 0;&lt;br /&gt;
  background: url(&amp;quot;/images/c/c5/Tools.png&amp;quot;) no-repeat scroll 0.4em 0.2em transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mouseoverpopupwindow {display:none}&lt;br /&gt;
&lt;br /&gt;
.halfpagecolumn {&lt;br /&gt;
 width: 50%&lt;br /&gt;
}&lt;br /&gt;
.heading {&lt;br /&gt;
 margin: 0em 0em 1em 0em;&lt;br /&gt;
 background:#ffc; font-size:120%; font-weight:bold; border:1px solid #fa8; text-align:left; color:#000; padding:0.2em 0.4em;&lt;br /&gt;
 clear:both&lt;br /&gt;
}&lt;br /&gt;
.featuredarticle {&lt;br /&gt;
 margin: 0.5em 0.5em 1em 0.5em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.gamelist .gameinfobox {display:none}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* based on http://css-tricks.com/2282-simple-jquery-dropdowns/ */&lt;br /&gt;
div.dropdownmenu {}&lt;br /&gt;
div.dropdownmenu a  { text-decoration: none; }&lt;br /&gt;
div.dropdownmenu ul { margin: 0; padding: 0; list-style: none; position: relative; text-wrap: avoid}&lt;br /&gt;
div.dropdownmenu ul li       { float: left; zoom: 1; background: #F5FAFF}&lt;br /&gt;
div.dropdownmenu&amp;gt;ul&amp;gt;li       { border-top: 1px solid #AAAAAA; border-bottom: 1px solid #AAAAAA; margin-bottom:1em}&lt;br /&gt;
div.dropdownmenu ul a:hover  { color: #000; }&lt;br /&gt;
div.dropdownmenu ul a:active { color: #ffa500; }&lt;br /&gt;
div.dropdownmenu ul li span     { display: block; padding: 4px 8px; border-right: 1px solid #AAAAAA; color: #222; }&lt;br /&gt;
div.dropdownmenu span.selectedmenu {display: block; background-color:#eee; font-weight: bold}&lt;br /&gt;
div.dropdownmenu ul li:last-child span { border-right: none; } /* Doesn&#039;t work in IE */&lt;br /&gt;
/*div.dropdownmenu ul ul li { display: inline; width: 100%; } */&lt;br /&gt;
div.dropdownmenu ul li.hover,&lt;br /&gt;
div.dropdownmenu ul li:hover   { background: #F3D673; color: black; position: relative; }&lt;br /&gt;
div.dropdownmenu ul li.hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul 	       { width: 220px; visibility: hidden; position: absolute; top: 100%; left: 0; border: 1px solid #AAAAAA; padding: 0.2em; background-color: #ccc}&lt;br /&gt;
div.dropdownmenu ul ul li      { font-weight: normal; background: #f6f6f6; color: #000; border-bottom: 1px solid #ccc; float: none; }&lt;br /&gt;
div.dropdownmenu ul ul li a    { width:180px; display: inline-block; } &lt;br /&gt;
div.dropdownmenu ul li.hover li a { color: #0645AD; }&lt;br /&gt;
div.dropdownmenu ul li.hover li:hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul li a:first-child { display: inline; } &lt;br /&gt;
div.dropdownmenu ul ul ul      { left: 100%; top: 0; }&lt;br /&gt;
div.dropdownmenu ul li:hover &amp;gt; ul { visibility: visible; }&lt;br /&gt;
&lt;br /&gt;
/* display the game menu at the top, but have the html code at the bottom interally */&lt;br /&gt;
.ns-0 #firstHeading {margin-top: 1.5em}&lt;br /&gt;
.genredropdownmenu {position: absolute; top: -5.2em}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31488</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31488"/>
		<updated>2012-10-26T22:16:19Z</updated>

		<summary type="html">&lt;p&gt;Kymara: get borders between menu items grey and try to get drop down links back to blue, not overridden to black because of the hover&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; .wikitable,&lt;br /&gt;
 .prettytable {&lt;br /&gt;
  margin: 1em 1em 1em 0;&lt;br /&gt;
  background: #f9f9f9;&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  empty-cells:show;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable th, .wikitable td,&lt;br /&gt;
 .prettytable th, .prettytable td {&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  padding: 0.3em;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable caption,&lt;br /&gt;
 .prettytable caption {&lt;br /&gt;
  margin-left: inherit;&lt;br /&gt;
  margin-right: inherit;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
.stubbox {&lt;br /&gt;
  border: 1px solid #CCCCCC;&lt;br /&gt;
  padding: 0.8em 0 1em 5em;&lt;br /&gt;
  margin: 2em 0 0 0;&lt;br /&gt;
  background: url(&amp;quot;/images/c/c5/Tools.png&amp;quot;) no-repeat scroll 0.4em 0.2em transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mouseoverpopupwindow {display:none}&lt;br /&gt;
&lt;br /&gt;
.halfpagecolumn {&lt;br /&gt;
 width: 50%&lt;br /&gt;
}&lt;br /&gt;
.heading {&lt;br /&gt;
 margin: 0em 0em 1em 0em;&lt;br /&gt;
 background:#ffc; font-size:120%; font-weight:bold; border:1px solid #fa8; text-align:left; color:#000; padding:0.2em 0.4em;&lt;br /&gt;
 clear:both&lt;br /&gt;
}&lt;br /&gt;
.featuredarticle {&lt;br /&gt;
 margin: 0.5em 0.5em 1em 0.5em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.gamelist .gameinfobox {display:none}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* based on http://css-tricks.com/2282-simple-jquery-dropdowns/ */&lt;br /&gt;
div.dropdownmenu {}&lt;br /&gt;
div.dropdownmenu a  { text-decoration: none; }&lt;br /&gt;
div.dropdownmenu ul { margin: 0; padding: 0; list-style: none; position: relative; text-wrap: avoid}&lt;br /&gt;
div.dropdownmenu ul li       { float: left; zoom: 1; background: #F5FAFF}&lt;br /&gt;
div.dropdownmenu&amp;gt;ul&amp;gt;li       { border-top: 1px solid #AAAAAA; border-bottom: 1px solid #AAAAAA; margin-bottom:1em}&lt;br /&gt;
div.dropdownmenu ul a:hover  { color: #000; }&lt;br /&gt;
div.dropdownmenu ul a:active { color: #ffa500; }&lt;br /&gt;
div.dropdownmenu ul li span     { display: block; padding: 4px 8px; border-right: 1px solid #AAAAAA; color: #222; }&lt;br /&gt;
div.dropdownmenu span.selectedmenu {display: block; background-color:#eee; font-weight: bold}&lt;br /&gt;
div.dropdownmenu ul li:last-child span { border-right: none; } /* Doesn&#039;t work in IE */&lt;br /&gt;
/*div.dropdownmenu ul ul li { display: inline; width: 100%; } */&lt;br /&gt;
div.dropdownmenu ul li.hover,&lt;br /&gt;
div.dropdownmenu ul li:hover   { background: #F3D673; color: black; position: relative; }&lt;br /&gt;
div.dropdownmenu ul li.hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul 	       { width: 220px; visibility: hidden; position: absolute; top: 100%; left: 0; border: 1px solid #AAAAAA; padding: 0.2em; background-color: #ccc}&lt;br /&gt;
div.dropdownmenu ul ul li      { font-weight: normal; background: #f6f6f6; color: #000; border-bottom: 1px solid #ccc; float: none; }&lt;br /&gt;
div.dropdownmenu ul ul li a    { width:180px; display: inline-block; } &lt;br /&gt;
div.dropdownmenu ul li.hover li a { color: #0645AD; }&lt;br /&gt;
div.dropdownmenu ul ul li a:first-child { display: inline; } &lt;br /&gt;
div.dropdownmenu ul ul ul      { left: 100%; top: 0; }&lt;br /&gt;
div.dropdownmenu ul li:hover &amp;gt; ul { visibility: visible; }&lt;br /&gt;
&lt;br /&gt;
/* display the game menu at the top, but have the html code at the bottom interally */&lt;br /&gt;
.ns-0 #firstHeading {margin-top: 1.5em}&lt;br /&gt;
.genredropdownmenu {position: absolute; top: -5.2em}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31487</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31487"/>
		<updated>2012-10-26T22:13:43Z</updated>

		<summary type="html">&lt;p&gt;Kymara: make borders dark grey not black&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; .wikitable,&lt;br /&gt;
 .prettytable {&lt;br /&gt;
  margin: 1em 1em 1em 0;&lt;br /&gt;
  background: #f9f9f9;&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  empty-cells:show;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable th, .wikitable td,&lt;br /&gt;
 .prettytable th, .prettytable td {&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  padding: 0.3em;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable caption,&lt;br /&gt;
 .prettytable caption {&lt;br /&gt;
  margin-left: inherit;&lt;br /&gt;
  margin-right: inherit;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
.stubbox {&lt;br /&gt;
  border: 1px solid #CCCCCC;&lt;br /&gt;
  padding: 0.8em 0 1em 5em;&lt;br /&gt;
  margin: 2em 0 0 0;&lt;br /&gt;
  background: url(&amp;quot;/images/c/c5/Tools.png&amp;quot;) no-repeat scroll 0.4em 0.2em transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mouseoverpopupwindow {display:none}&lt;br /&gt;
&lt;br /&gt;
.halfpagecolumn {&lt;br /&gt;
 width: 50%&lt;br /&gt;
}&lt;br /&gt;
.heading {&lt;br /&gt;
 margin: 0em 0em 1em 0em;&lt;br /&gt;
 background:#ffc; font-size:120%; font-weight:bold; border:1px solid #fa8; text-align:left; color:#000; padding:0.2em 0.4em;&lt;br /&gt;
 clear:both&lt;br /&gt;
}&lt;br /&gt;
.featuredarticle {&lt;br /&gt;
 margin: 0.5em 0.5em 1em 0.5em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.gamelist .gameinfobox {display:none}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* based on http://css-tricks.com/2282-simple-jquery-dropdowns/ */&lt;br /&gt;
div.dropdownmenu {}&lt;br /&gt;
div.dropdownmenu a  { text-decoration: none; }&lt;br /&gt;
div.dropdownmenu ul { margin: 0; padding: 0; list-style: none; position: relative; text-wrap: avoid}&lt;br /&gt;
div.dropdownmenu ul li       { float: left; zoom: 1; background: #F5FAFF}&lt;br /&gt;
div.dropdownmenu&amp;gt;ul&amp;gt;li       { border-top: 1px solid #AAAAAA; border-bottom: 1px solid #AAAAAA; margin-bottom:1em}&lt;br /&gt;
div.dropdownmenu ul a:hover  { color: #000; }&lt;br /&gt;
div.dropdownmenu ul a:active { color: #ffa500; }&lt;br /&gt;
div.dropdownmenu ul li span     { display: block; padding: 4px 8px; border-right: 1px solid #333; color: #222; }&lt;br /&gt;
div.dropdownmenu span.selectedmenu {display: block; background-color:#eee; font-weight: bold}&lt;br /&gt;
div.dropdownmenu ul li:last-child span { border-right: none; } /* Doesn&#039;t work in IE */&lt;br /&gt;
/*div.dropdownmenu ul ul li { display: inline; width: 100%; } */&lt;br /&gt;
div.dropdownmenu ul li.hover,&lt;br /&gt;
div.dropdownmenu ul li:hover   { background: #F3D673; color: black; position: relative; }&lt;br /&gt;
div.dropdownmenu ul li.hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul 	       { width: 220px; visibility: hidden; position: absolute; top: 100%; left: 0; border: 1px solid #AAAAAA; padding: 0.2em; background-color: #ccc}&lt;br /&gt;
div.dropdownmenu ul ul li      { font-weight: normal; background: #f6f6f6; color: #000; border-bottom: 1px solid #ccc; float: none; }&lt;br /&gt;
div.dropdownmenu ul ul li a    { width:180px; display: inline-block; } &lt;br /&gt;
div.dropdownmenu ul ul li a:first-child { display: inline; } &lt;br /&gt;
div.dropdownmenu ul ul ul      { left: 100%; top: 0; }&lt;br /&gt;
div.dropdownmenu ul li:hover &amp;gt; ul { visibility: visible; }&lt;br /&gt;
&lt;br /&gt;
/* display the game menu at the top, but have the html code at the bottom interally */&lt;br /&gt;
.ns-0 #firstHeading {margin-top: 1.5em}&lt;br /&gt;
.genredropdownmenu {position: absolute; top: -5.2em}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31486</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MediaWiki:Common.css&amp;diff=31486"/>
		<updated>2012-10-26T22:11:37Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; .wikitable,&lt;br /&gt;
 .prettytable {&lt;br /&gt;
  margin: 1em 1em 1em 0;&lt;br /&gt;
  background: #f9f9f9;&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  empty-cells:show;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable th, .wikitable td,&lt;br /&gt;
 .prettytable th, .prettytable td {&lt;br /&gt;
  border: 1px #AAA solid;&lt;br /&gt;
  padding: 0.3em;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 .wikitable caption,&lt;br /&gt;
 .prettytable caption {&lt;br /&gt;
  margin-left: inherit;&lt;br /&gt;
  margin-right: inherit;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
.stubbox {&lt;br /&gt;
  border: 1px solid #CCCCCC;&lt;br /&gt;
  padding: 0.8em 0 1em 5em;&lt;br /&gt;
  margin: 2em 0 0 0;&lt;br /&gt;
  background: url(&amp;quot;/images/c/c5/Tools.png&amp;quot;) no-repeat scroll 0.4em 0.2em transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mouseoverpopupwindow {display:none}&lt;br /&gt;
&lt;br /&gt;
.halfpagecolumn {&lt;br /&gt;
 width: 50%&lt;br /&gt;
}&lt;br /&gt;
.heading {&lt;br /&gt;
 margin: 0em 0em 1em 0em;&lt;br /&gt;
 background:#ffc; font-size:120%; font-weight:bold; border:1px solid #fa8; text-align:left; color:#000; padding:0.2em 0.4em;&lt;br /&gt;
 clear:both&lt;br /&gt;
}&lt;br /&gt;
.featuredarticle {&lt;br /&gt;
 margin: 0.5em 0.5em 1em 0.5em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.gamelist .gameinfobox {display:none}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* based on http://css-tricks.com/2282-simple-jquery-dropdowns/ */&lt;br /&gt;
div.dropdownmenu {}&lt;br /&gt;
div.dropdownmenu a  { text-decoration: none; }&lt;br /&gt;
div.dropdownmenu ul { margin: 0; padding: 0; list-style: none; position: relative; text-wrap: avoid}&lt;br /&gt;
div.dropdownmenu ul li       { float: left; zoom: 1; background: #F5FAFF}&lt;br /&gt;
div.dropdownmenu&amp;gt;ul&amp;gt;li       { border-top: 1px solid #000; border-bottom: 1px solid #000; margin-bottom:1em}&lt;br /&gt;
div.dropdownmenu ul a:hover  { color: #000; }&lt;br /&gt;
div.dropdownmenu ul a:active { color: #ffa500; }&lt;br /&gt;
div.dropdownmenu ul li span     { display: block; padding: 4px 8px; border-right: 1px solid #333; color: #222; }&lt;br /&gt;
div.dropdownmenu span.selectedmenu {display: block; background-color:#eee; font-weight: bold}&lt;br /&gt;
div.dropdownmenu ul li:last-child span { border-right: none; } /* Doesn&#039;t work in IE */&lt;br /&gt;
/*div.dropdownmenu ul ul li { display: inline; width: 100%; } */&lt;br /&gt;
div.dropdownmenu ul li.hover,&lt;br /&gt;
div.dropdownmenu ul li:hover   { background: #F3D673; color: black; position: relative; }&lt;br /&gt;
div.dropdownmenu ul li.hover a { color: black; }&lt;br /&gt;
div.dropdownmenu ul ul 	       { width: 220px; visibility: hidden; position: absolute; top: 100%; left: 0; border: 1px solid black; padding: 0.2em; background-color: #ccc}&lt;br /&gt;
div.dropdownmenu ul ul li      { font-weight: normal; background: #f6f6f6; color: #000; border-bottom: 1px solid #ccc; float: none; }&lt;br /&gt;
div.dropdownmenu ul ul li a    { width:180px; display: inline-block; } &lt;br /&gt;
div.dropdownmenu ul ul li a:first-child { display: inline; } &lt;br /&gt;
div.dropdownmenu ul ul ul      { left: 100%; top: 0; }&lt;br /&gt;
div.dropdownmenu ul li:hover &amp;gt; ul { visibility: visible; }&lt;br /&gt;
&lt;br /&gt;
/* display the game menu at the top, but have the html code at the bottom interally */&lt;br /&gt;
.ns-0 #firstHeading {margin-top: 1.5em}&lt;br /&gt;
.genredropdownmenu {position: absolute; top: -5.2em}&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=List_of_games&amp;diff=31038</id>
		<title>List of games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=List_of_games&amp;diff=31038"/>
		<updated>2012-10-06T10:49:52Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* S */ update Stendhal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of [[Free software|free games]]. &lt;br /&gt;
&lt;br /&gt;
Consult the [[Libregamewiki:Article policy|article policy]] and [[Libregamewiki:Rejected games list|rejected games list]] before adding a game. See also [[Libregamewiki:Suggested games|suggested games]].&lt;br /&gt;
&lt;br /&gt;
If the game has an article on the Libregamewiki, it should also be put in the [[:Category:Games|Games]] category. Also see [[:Category:Games by genre|games by genre]].&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[0 A.D.]]&lt;br /&gt;
| [http://os.wildfiregames.com/ homepage]&lt;br /&gt;
| Alpha 11 Kronos&lt;br /&gt;
| 2012-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[2H4U]]&lt;br /&gt;
| [http://sourceforge.net/projects/toohardforyou SF project page]&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2007-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[3Dc]]&lt;br /&gt;
| [http://packages.debian.org/stable/games/3dchess in Debian stable]&lt;br /&gt;
| 0.8.1&lt;br /&gt;
| 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[3D Pong]]&lt;br /&gt;
| [http://www.newbreedsoftware.com/3dpong/ homepage]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2004-04-28&lt;br /&gt;
|-&lt;br /&gt;
| [[4D-TRIS]]&lt;br /&gt;
| [http://sourceforge.net/apps/wordpress/dtris/ 4D-TRIS home]&lt;br /&gt;
| 0.4.2&lt;br /&gt;
| 2011-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[4D Maze Game]]&lt;br /&gt;
| [http://www.urticator.net/maze/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| 2008-03-02&lt;br /&gt;
|-&lt;br /&gt;
| [[54321]]&lt;br /&gt;
| [http://old.nklein.com/products/54321/ homepage]&lt;br /&gt;
| 1.0.2001.11.16&lt;br /&gt;
| 2001-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[8 Kingdoms]]&lt;br /&gt;
| [http://kralovstvi.sourceforge.net/index.php homepage]&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| 2007-07-22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:8 Kingdom - p0605188.jpg|thumb|8 Kingdoms]]&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Image:Adanaxis 1.2.5 level 4.png|thumb|Adanaxis]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[A7Xpg]]&lt;br /&gt;
| [http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html homepage], [http://sourceforge.net/projects/a7xpg/ cross-platform port]&lt;br /&gt;
| 0.11(0d)&lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ACM]]&lt;br /&gt;
| [http://www.websimulations.com/ Web Simulations, Inc.]&lt;br /&gt;
| 5.0&lt;br /&gt;
| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Adanaxis]]&lt;br /&gt;
| [http://www.mushware.com/ Mushware Limited]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Adonthell]]&lt;br /&gt;
| [http://adonthell.linuxgames.com/ homepage]&lt;br /&gt;
| 0.4 alpha 3&lt;br /&gt;
| 2009-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Strategic Command]]&lt;br /&gt;
| [http://www.asc-hq.org/ homepage]&lt;br /&gt;
| 2.4.0&lt;br /&gt;
| 2009-12-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Adventure]]&lt;br /&gt;
| [http://packages.debian.org/stable/games/bsdgames in Debian stable]&lt;br /&gt;
| 2.17-15&lt;br /&gt;
| 2009-02-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Airstrike]]&lt;br /&gt;
| [http://icculus.org/airstrike/ homepage]&lt;br /&gt;
| pre6a&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex the Allegator 4]]&lt;br /&gt;
| [http://allegator.sourceforge.net/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| 2003-09-10&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexei: Part IX]]&lt;br /&gt;
| [http://pigasoftware.a.wiki-site.com/index.php/Alexei:_Part_IX wiki article]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| 2009-07-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Amphetamine]]&lt;br /&gt;
| [http://homepage.hispeed.ch/loehrer/amph/amph.html port homepage]&lt;br /&gt;
| 0.8.10&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Anagramarama]]&lt;br /&gt;
| [http://www.coralquest.com/anagramarama/ homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Angband]]&lt;br /&gt;
| [http://rephial.org/ homepage]&lt;br /&gt;
| 3.1.2v2 beta&lt;br /&gt;
| 2009-07-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Apricots]]&lt;br /&gt;
| [http://www.fishies.org.uk/apricots.html homepage]&lt;br /&gt;
| 0.2.6&lt;br /&gt;
| 2003-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Annchienta]]&lt;br /&gt;
| [http://annchienta.sourceforge.net/ homepage]&lt;br /&gt;
| svn903&lt;br /&gt;
| 2009-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Ardentryst]]&lt;br /&gt;
| [http://jordan.trudgett.com/ homepage]&lt;br /&gt;
| 1.71 Testing&lt;br /&gt;
| 2009-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Arena of Honour]]&lt;br /&gt;
| [http://sourceforge.net/projects/aoh/ homepage]&lt;br /&gt;
| 0.83&lt;br /&gt;
| 2005-01-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkhart]]&lt;br /&gt;
| [http://arkhart.nekeme.net/en/ English homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2003-04-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Armagetron Advanced]] &lt;br /&gt;
| [http://armagetronad.net/ homepage]&lt;br /&gt;
| 0.2.8.3.1&lt;br /&gt;
| 2010-02-21&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenAstroMenace|AstroMenace]]&lt;br /&gt;
| [http://sourceforge.net/projects/openastromenace SF.net project]&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| 2007-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Asylum]]&lt;br /&gt;
| [http://sdl-asylum.sourceforge.net/ cross-platform port]&lt;br /&gt;
| 0.3.0&lt;br /&gt;
| 2009-02-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Atanks]]&lt;br /&gt;
| [http://atanks.sourceforge.net/ homepage]&lt;br /&gt;
| 4.6&lt;br /&gt;
| 2010-05-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Atomorun]]&lt;br /&gt;
| [http://atomorun2008.whosme.de/ homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 2008-08-??&lt;br /&gt;
|-&lt;br /&gt;
| [[Auralquiz]]&lt;br /&gt;
| [http://jancoding.wordpress.com/auralquiz/ homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2012-02-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Avanor]]&lt;br /&gt;
| [http://sourceforge.net/projects/avanor sf.net page]&lt;br /&gt;
| 0.5.8&lt;br /&gt;
| 2006-05-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Aviation]]&lt;br /&gt;
| [http://www.nongnu.org/aviation/ homepage]&lt;br /&gt;
| 0.1 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
[[Image:Httt story1.jpg|thumb|right|250px|Story image from the game [[Battle for Wesnoth]]]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Balazar III]]&lt;br /&gt;
| [http://home.gna.org/oomadness/fr/balazar_iii/index.html homepage]&lt;br /&gt;
| 0.1&lt;br /&gt;
| 2008-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and Paddle]]&lt;br /&gt;
| [http://www.gnu.org/software/ballandpaddle/ Homepage]&lt;br /&gt;
| 0.8.0&lt;br /&gt;
| 2008-09-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder2D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder2d/ Homepage]&lt;br /&gt;
| 0.9&lt;br /&gt;
| 2006-23-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder3D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder3d/ Homepage]&lt;br /&gt;
| 0.20&lt;br /&gt;
| 2003-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Barbie Seahorse Adventures]]&lt;br /&gt;
| [http://www.imitationpickles.org/barbie/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastet]]&lt;br /&gt;
| [http://fph.altervista.org/prog/bastet.html Homepage]&lt;br /&gt;
| 0.43&lt;br /&gt;
| 2009-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Batalla Naval]]&lt;br /&gt;
| [http://batnav.sourceforge.net/batnav-en.html @SF.net]&lt;br /&gt;
| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for Wesnoth]]&lt;br /&gt;
| [http://www.wesnoth.org Homepage]&lt;br /&gt;
| 1.8&lt;br /&gt;
| 2010-04-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Tanks]]&lt;br /&gt;
| [http://btanks.sourceforge.net/blog/ Blog]&lt;br /&gt;
| 0.8.7686&lt;br /&gt;
| 2008-09-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Battles of Antargis]]&lt;br /&gt;
| [http://antargis.berlios.de/ Homepage]&lt;br /&gt;
| 0.2.1.5&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery]]&lt;br /&gt;
| [http://btrgame.com Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2008-05-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Beat Harvester]]&lt;br /&gt;
| [http://www.hectigo.net/puskutraktori/beatharvester/ Homepage]&lt;br /&gt;
| 0.4.5&lt;br /&gt;
| 2008-02-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Berusky]]&lt;br /&gt;
| [http://www.anakreon.cz/en/Berusky.htm Homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2007-04-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Between]]&lt;br /&gt;
| [http://www.esquire.com/features/best-and-brightest-2008/rohrer-game Homepage]&lt;br /&gt;
| 5&lt;br /&gt;
| 2008-11-13&lt;br /&gt;
|-&lt;br /&gt;
| [[BillardGL]]&lt;br /&gt;
| [http://www.billardgl.de/ Homepage]&lt;br /&gt;
| 1.75&lt;br /&gt;
| 2002-04-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Billiards]]&lt;br /&gt;
| [http://www.nongnu.org/billiards/ Homepage]&lt;br /&gt;
| 0.4&lt;br /&gt;
| 2010-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Biniax]]&lt;br /&gt;
| [http://www.biniax.com/ Homepage]&lt;br /&gt;
| 2&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Shades Elite]]&lt;br /&gt;
| [http://home.gna.org/blackshadeselite/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Blades of Exile]]&lt;br /&gt;
| [http://www.spiderwebsoftware.com/blades/opensource.html Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blasphemer]]&lt;br /&gt;
| [http://www.jeshimoth.com/jutegyte/blasphemer/ Homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2012-04-03&lt;br /&gt;
|-&lt;br /&gt;
| [[blinKen]]&lt;br /&gt;
| [http://edu.kde.org/blinken/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 1 : Metal Blob Solid]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobWars.php Homepage]&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2009-02-28&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 2 : Blob and Conquer]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobAndConquer.php Homepage]&lt;br /&gt;
| 1.05&lt;br /&gt;
| 2009-03-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Blobby Volley 2]]&lt;br /&gt;
| [http://blobby.redio.de/content/en/index.php Homepage]&lt;br /&gt;
| Alpha 6&lt;br /&gt;
| 2006-10-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloboats]]&lt;br /&gt;
| [http://packages.debian.org/bloboats in Debian]&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blocks]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Block Attack - Rise of the Blocks]]&lt;br /&gt;
| [http://blockattack.sourceforge.net/ Homepage]&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| 2007-07-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodmasters]]&lt;br /&gt;
| [http://www.bloodmasters.com Homepage] [http://sourceforge.net/projects/bloodmasters SourceForge.net project]&lt;br /&gt;
| 1.2&lt;br /&gt;
| 2007-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluedj]]&lt;br /&gt;
| [http://www.bluedj.com Homepage]&lt;br /&gt;
| 3.2.0&lt;br /&gt;
| 2008-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[BomberClone]]&lt;br /&gt;
| [http://bomberclone.sourceforge.net/homepage/ Homepage]&lt;br /&gt;
| 0.11.8&lt;br /&gt;
| 2007-12-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombermaaan]]&lt;br /&gt;
| [http://bombermaaan.sourceforge.net/ Homepage]&lt;br /&gt;
| 528&lt;br /&gt;
| 2008-09-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Boson]]&lt;br /&gt;
| [http://boson.eu.org/ Homepage]&lt;br /&gt;
| 0.13&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Bos Wars]]&lt;br /&gt;
| [http://www.boswars.org/ Homepage]&lt;br /&gt;
| 2.4.1&lt;br /&gt;
| 2007-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Bouncy the Hungry Rabbit]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Workshop]]&lt;br /&gt;
| [http://brainworkshop.sourceforge.net/ homepage]&lt;br /&gt;
| 4.4&lt;br /&gt;
| 2009-01-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Brickshooter]]&lt;br /&gt;
| [http://bilious.homelinux.org/~paxed/brickshooter/ homepage]&lt;br /&gt;
| 0.0.4&lt;br /&gt;
| 2008-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[BRIQUOLO]]&lt;br /&gt;
| [http://briquolo.free.fr/en/index.html Homepage]&lt;br /&gt;
| 0.5.7&lt;br /&gt;
| 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[BrowserQuest]]&lt;br /&gt;
| [http://browserquest.mozilla.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[buggyGame]]&lt;br /&gt;
| [http://fydo.net/projects/buggyGame/ Homepage]&lt;br /&gt;
| 0.3&lt;br /&gt;
| 2007-03-28&lt;br /&gt;
|-&lt;br /&gt;
| [[BZFlag]]&lt;br /&gt;
| [http://www.bzflag.org Homepage]&lt;br /&gt;
| 2.4.0&lt;br /&gt;
| 2011-07-03&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[CannonSmash]] || [http://cannonsmash.sourceforge.net/ homepage] || 0.6.6 || 2003-11-23 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Canta]] || [http://www.canta-game.org/ homepage] || 0.2.1 || 2011-03-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Childsplay]] || [http://schoolsplay.wikidot.com/website:childsplay homepage] || 1.6 || 2011-06-03? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Civitas]] || [http://sourceforge.net/projects/civitas/ project page] || 0.0.5.3 || 2009-06-25? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Chromium B.S.U.]] || [http://www.reptilelabour.com/software/chromium/ homepage] || 0.9.12 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Clippers]] || [http://sourceforge.net/projects/clippers project] || 1.37 || 2010-03-04 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Codewars]] || [http://sourceforge.net/projects/codewars sourceforge.net page] || 0.3.0 RC 4 || 2004-12-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Simulator Project]] || [http://csp.sourceforge.net/ wiki] || 0.2180 || 2007-09-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Comisat Games Collection]]&lt;br /&gt;
| [http://comisat-games.sourceforge.net/en/index.html homepage]&lt;br /&gt;
| 0.5.2&lt;br /&gt;
| 2006-10-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Construo]] || [http://www.nongnu.org/construo/ homepage] || 0.2.2 || 2003-07-29 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Corewars]] &lt;br /&gt;
| [http://www.corewars.org/ homepage] &lt;br /&gt;
| 0.9.13(stable)&lt;br /&gt;
| 2008-10-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Crack Attack!]] || [http://www.nongnu.org/crack-attack/ homepage] || 1.1.14 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CRAFT: The Vicious Vikings]] || [http://www.happypenguin.org/show?Craft linux game tome site] || 35 || 1997-10-27&lt;br /&gt;
|-&lt;br /&gt;
| [[crashtest]] || [http://bram.creative4vision.nl/crashtest/ homepage] || 1.0 || 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Creep Smash]] || [http://www.creepsmash.de/en/creep-smash/ Homepage] || 0.6.0 beta || 2009-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Fields]] || [http://crimson.seul.org/ homepage] || 0.5.3 || 2009-03-01 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire]] || [http://crossfire.real-time.com/ homepage] || 1.60.0 || 2011-02-02 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown and Cutlass]] || [http://www.crownandcutlass.com/ homepage] || 1.4 (Alpha + Post Alpha Data) || 2006-09-06 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuby]]&lt;br /&gt;
| [http://cuby.sourceforge.net/ homepage]&lt;br /&gt;
| 0.4 || 2009-06-16 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cultivation]] || [http://cultivation.sourceforge.net/ homepage] || 8 || 2007-08-09 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CuteMaze]] || [http://code.helloimacat.com/cutemaze/ homepage]&amp;lt;!-- redirects to http://gottcode.org/cutemaze/ --&amp;gt;&lt;br /&gt;
| 1.1.0 || 2009-09-21 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuyo]] || [http://www.karimmi.de/cuyo/ homepage] || 2.-1.2 || 2010-06 {{lasof|2011|07|26}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Image:dawn-rpg.jpg|thumb|right|250px|Item tooltip and inventory in [[Dawn]].]]&lt;br /&gt;
[[Image:dcss034.png|thumb|right|250px|Starting out in [[Dungeon Crawl Stone Soup]].]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn]] || [http://dawn-rpg.sourceforge.net homepage] || 0.0.29 || 2010-07-22&lt;br /&gt;
|-&lt;br /&gt;
| [[DccNiTghtmare]] || [http://dnt.dnteam.org/ homepage] || 0.7 || 2011-02-28&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Justice]] || [http://catmother.sourceforge.net/ homepage] || Demo || 2003-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Defendguin]] || [http://www.newbreedsoftware.com/defendguin/ homepage] || 0.0.11 || 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Deliantra]] || [http://www.deliantra.net/ homepage] || 2.03 || 2008-09-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Domino On Acid]] (Domino) || [http://winterdrache.de/freeware/domino/index.html homepage] || 1.2 || 2003-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Domination]] || [http://domination.sourceforge.net/ @sf.net] || 1.0.9.8 || 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Crawl Stone Soup]]&lt;br /&gt;
| [http://crawl.develz.org/ homepage] &lt;br /&gt;
| 0.11.0&lt;br /&gt;
| 2012-10-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Image:EmMines 0.71.0 with control view.png|thumb|emMines]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Einstein Puzzle]] || [http://games.flowix.com/en/index.html homepage] || 2.0 || 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Emilia Pinball]] || [http://pinball.sourceforge.net/ homepage] || 3.1 || 2003-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[emMines]] &lt;br /&gt;
| [http://eaglemode.sourceforge.net/ Eagle Mode] &lt;br /&gt;
| 0.71.0?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[emNetwalk]]&lt;br /&gt;
| [http://eaglemode.sourceforge.net/ Eagle Mode] &lt;br /&gt;
| 0.82.0&amp;lt;ref&amp;gt;http://eaglemode.sourceforge.net/ChangeLog.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty Clip]] || [http://emptyclip.sourceforge.net/ homepage] || 1.0.3 || 2008-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Endgame: Singularity]] || [http://emhsoft.com/singularity/index.html homepage] || 0.30c || 2011-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Enigma]] || [http://www.nongnu.org/enigma/ homepage] || 1.01 || 2007-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Egoboo]] || [http://home.no.net/egoboo/ homepage] || 2.7.7 || 2008-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape]] || [http://escape.spacebar.org/ homepage] || 200704130 || 2007-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Eskimo-run]] || [http://sourceforge.net/projects/eskimo-run homepage] || 0.1 || 2006-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Tux Racer]] || [http://www.extremetuxracer.com/ homepage] || 0.4 || 2008-01-17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Image:Freeciv-gtk.jpg|thumb|right|250px|A game session in a GTK client for [[Freeciv]].]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy-Max]]&lt;br /&gt;
| [http://www.chessvariants.org/index/msdisplay.php?itemid=MSfairy-max homepage]&lt;br /&gt;
| 4.8 || 2009-06-??&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon&#039;s Eye]] || [http://falconseye.sourceforge.net/ homepage] || 1.9.3 || 2001-07-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Feuerkraft]] || [http://www.nongnu.org/feuerkraft/ homepage] || 0.1.0 || 2002-03-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Fight or Perish]] || [http://www.newbreedsoftware.com/fop/ homepage] || 0.5 || 2009-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Fillets - Next Generation]] || [http://fillets.sourceforge.net/ homepage]&lt;br /&gt;
| 0.9.3 || 2010-02-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FlightGear]] &lt;br /&gt;
| [http://www.flightgear.org/ homepage] &lt;br /&gt;
| 2.0.0&lt;br /&gt;
| 2010-02-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FLTK Recycling Game!]]&lt;br /&gt;
| [http://www.develer.com/~wavexx/regame/ homepage] &lt;br /&gt;
| 1.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FooBillard]] &lt;br /&gt;
| [http://foobillard.sunsite.dk/ homepage] &lt;br /&gt;
| 3.0a &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest patrol]] &lt;br /&gt;
| [http://blazeofglory.org/projects/fp homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fortress]] &lt;br /&gt;
| [http://fortressgame.wordpress.com/ blog] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Freeciv]] || [http://freeciv.wikia.com/wiki/Main_Page homepage] || 2.2.7 || 2011-07-16 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeCol]] &lt;br /&gt;
| [http://freecol.org/ homepage] &lt;br /&gt;
| 0.10.1&lt;br /&gt;
| 2011-07-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeDink]] || [http://www.gnu.org/software/freedink/ homepage] || 1.08.20101114 || 2010-11-14 {{lasof|2011|08|06}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedoom]] || [http://freedoom.nongnu.org/ homepage] || 0.7 || 2011-01-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreedroidClassic]] || [http://www.freedroid.org/download/ download]&lt;br /&gt;
| 1.0.2 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedroid RPG]] &lt;br /&gt;
| [http://freedroid.sourceforge.net homepage] &lt;br /&gt;
| 0.14.1&lt;br /&gt;
| 2010-11-27? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeGish]] || [https://github.com/megagun/gish homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeOrion]] &lt;br /&gt;
| [http://www.freeorion.org/ homepage] &lt;br /&gt;
| 0.3.16&lt;br /&gt;
| 2011-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Tennis]] &lt;br /&gt;
| [http://freetennis.sourceforge.net/ homepage] &lt;br /&gt;
| 0.4.8 &lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Reign]] || [http://freereign.sourceforge.net/index.shtml homepage] || 0.2.1 || 2001-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeTrain]] &lt;br /&gt;
| [http://freetrain.sourceforge.net/ homepage] &lt;br /&gt;
| 20070604&lt;br /&gt;
| 2007-06-04&lt;br /&gt;
|-&lt;br /&gt;
| [[freeVikings]] || [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Frets on Fire]] || [http://fretsonfire.sourceforge.net/ homepage] &lt;br /&gt;
| 1.3.110&lt;br /&gt;
| 2008-11-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogatto]]&lt;br /&gt;
|[http://www.happyspork.com/frogatto/ homepage]&lt;br /&gt;
| r186 &lt;br /&gt;
| 2008-10-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen Bubble]] || [http://www.frozen-bubble.org/ homepage] || 2.2.0 || 2008-12-06&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage]] &lt;br /&gt;
| [http://galaxymage.org Defunct GalaxyMage homepage] ([http://web.archive.org/web/*/http://galaxymage.org @archive.org])&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]] &lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gcompris]] &lt;br /&gt;
| [http://gcompris.net/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead|GearHead]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 1.100 || 2006-07-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead 2|GearHead 2]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 0.430 || 2007-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Gem Drop X]] || [http://www.newbreedsoftware.com/gemdropx/ homepage] || 0.9 || 2002-05-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Globulation 2]] &lt;br /&gt;
| [http://www.globulation2.org/wiki/Main_Page homepage] &lt;br /&gt;
| 0.9.4.1&lt;br /&gt;
| 2009-03-25&lt;br /&gt;
|-&lt;br /&gt;
| [[GL-117]] &lt;br /&gt;
| [http://www.heptargon.de/gl-117/gl-117.html homepage] &lt;br /&gt;
| 1.3.2 &lt;br /&gt;
| 2005-03-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GLtron]] &lt;br /&gt;
| [http://www.gltron.org/ homepage] &lt;br /&gt;
| 0.70 || 2003-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Hearts]] || [http://www.jejik.com/hearts homepage] || 0.3 || 2008-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Chess]] || [http://www.gnu.org/software/chess/ homepage] || 5.0.7 || 2003-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Go]] || [http://www.gnu.org/software/gnugo/gnugo.html homepage] || 3.7.10 || 2006-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Ollie!]] &lt;br /&gt;
| [http://www.tweeler.com/index.php?PAGE=goollie_linux homepage] &lt;br /&gt;
| 1.3 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Hack]] || [http://goblinhack.sourceforge.net/ homepage] &lt;br /&gt;
| 1.18 &lt;br /&gt;
| 2009-03-08&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GPL Arcade Volleyball]] || [http://gav.sourceforge.net/ homepage] || 0.9.0 || 2006-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitation]] || [http://hcsoftware.sourceforge.net/gravitation/ homepage] || 3 || 2008-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[GRUB Invaders]] &lt;br /&gt;
| [http://www.erikyyy.de/invaders/ homepage] &lt;br /&gt;
| 1.0.0 &lt;br /&gt;
| 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Guido van Robot]] &lt;br /&gt;
| [http://gvr.sourceforge.net/ GvR @ SF.net] &lt;br /&gt;
| 4.1 &lt;br /&gt;
| 2009-01-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Gusanos]] || [http://gusanos.sf.net homepage] || 0.9c || 2001-01-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Hack]] &lt;br /&gt;
| [http://packages.debian.org/stable/games/bsdgames in Debian stable]&lt;br /&gt;
| 2.17-15&lt;br /&gt;
| 2009-02-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedgewars]] &lt;br /&gt;
| [http://www.hedgewars.org/ homepage] &lt;br /&gt;
| 0.9.13 &lt;br /&gt;
| 2010-04-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Help Hannah&#039;s Horse]] || [http://sourceforge.net/projects/hannah/ SF.net project] || 1.0 || 2008-03-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Hero of Allacrost]] &lt;br /&gt;
| [http://www.allacrost.org homepage] &lt;br /&gt;
| 0.2.2 &lt;br /&gt;
| 2008-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes of Wesnoth]] &lt;br /&gt;
| [http://heroesofwesnoth.sf.net/ homepage] &lt;br /&gt;
| 0.1.1 &lt;br /&gt;
| 2008-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hetris]]&lt;br /&gt;
| [http://web.comlab.ox.ac.uk/people/Ian.Lynagh/Hetris/ homepage]&amp;lt;!-- acc. 2009-07-26 --&amp;gt;&lt;br /&gt;
| 0.1.0&lt;br /&gt;
| 2002-1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hex-a-hop]] &lt;br /&gt;
| [http://web.archive.org/web/20070607140110/http://www.aceinternet.co.uk/~mokona/ archived homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]] &lt;br /&gt;
| [http://www.mainreactor.net/ homepage] &lt;br /&gt;
| 1.3.13 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Howitzer Skirmish]] || [http://howski.sourceforge.net/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercube]] || [http://harmen.vanderwal.eu/hypercube/ homepage] || 1.6 || 2008-07-28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Image:Sticks.png|thumb|right|240px|&#039;&#039;Imperium: Sticks&#039;&#039; version 1.3]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[IceBreaker]] &lt;br /&gt;
| [http://www.mattdm.org/icebreaker/ Homepage] &lt;br /&gt;
| 1.9.7&lt;br /&gt;
| 2002-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[I Have No Tomatoes]] &lt;br /&gt;
| [http://tomatoes.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.55 &lt;br /&gt;
| 2004-09-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperium: Sticks]] &lt;br /&gt;
| [http://rtciv.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.1.5 &lt;br /&gt;
| 2008-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]] &lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage] &lt;br /&gt;
| 0.2 &lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Interstate Outlaws]] || [http://www.interstateoutlaws.com Homepage] || 0.1 || 2007-07-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Infon Battle Arena]] &lt;br /&gt;
| [http://infon.dividuum.de/ Homepage] &lt;br /&gt;
| 265 &lt;br /&gt;
| 2008-02-25&lt;br /&gt;
|-&lt;br /&gt;
| [[irrlamb]] || [http://code.google.com/p/irrlamb/ Project page] || 0.1.0 || 2010-01-06&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]] &lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page] &lt;br /&gt;
| test &lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Iter Vehemens ad Necem]] || [http://ivan.sourceforge.net/ Homepage] || 0.50 || 2004-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Iris2 3D Client - for Ultima Online]] &lt;br /&gt;
| [http://www.iris2.de/ Homepage] &lt;br /&gt;
| build 3021  &lt;br /&gt;
| 2009-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]] &lt;br /&gt;
| [http://iteamgame.org/ Homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Jag]]&lt;br /&gt;
| [http://jag.xlabsoft.com/ homepage]&lt;br /&gt;
| 0.2.5 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Java Classic Role Playing Game]]&lt;br /&gt;
| [http://javacrpg.sourceforge.net/ @SF.net]&lt;br /&gt;
| 20091122 || 2009-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[jigzo]] &lt;br /&gt;
| [http://packages.debian.org/search?keywords=jigzo in Debian] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[JPlanarity]]&lt;br /&gt;
| [http://jplanarity.sourceforge.net/ @SF.net]&lt;br /&gt;
| Beta1&lt;br /&gt;
| 2008-09-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Jump n Bump]] || [http://www.jumpbump.mine.nu/ homepage]&lt;br /&gt;
| 1.55 || 2004-09-11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]]&lt;br /&gt;
| ?, [[KDE Games]]&lt;br /&gt;
| 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] &lt;br /&gt;
| ?  &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]]&lt;br /&gt;
| [http://games.kde.org/game.php?game=kgoldrunner info page]&lt;br /&gt;
| 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[KMines]]&lt;br /&gt;
| [http://kmines.sourceforge.net/ homepage], [[KDE Games]]&lt;br /&gt;
| 2.1.10 || 2005-08-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobo Deluxe]] || [http://olofson.net/kobodl/ homepage] || 0.4pre10 || 2005-06-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krank]]&lt;br /&gt;
| [http://krank.sourceforge.net/ @SF.net], [http://packages.debian.org/squeeze/krank in Debian squeeze]&lt;br /&gt;
| 0.7 || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]]&lt;br /&gt;
| [http://krucenigmoj.tripod.com/ homepage]&lt;br /&gt;
| || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information]&lt;br /&gt;
| 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSnake]] || [http://games.kde.org/old/kde_arcade.php an old KDE Games page] &lt;br /&gt;
| 0.4.0? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page]&lt;br /&gt;
| 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]]  &lt;br /&gt;
|[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[LambdaRouge]] &lt;br /&gt;
| [http://lambdarogue.net homepage and Development blog] &lt;br /&gt;
| 1.4 &lt;br /&gt;
| 2008-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]] &lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[LegacyClone]] || [http://sourceforge.net/projects/legacyclone/ Project page] &lt;br /&gt;
| 0.1.4 &lt;br /&gt;
| 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[The Legend of Edgar]] &lt;br /&gt;
| [http://www.parallelrealities.co.uk/p/legend-of-edgar.html Homepage] &lt;br /&gt;
| 0.96&lt;br /&gt;
| 2012-01-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]] &lt;br /&gt;
| [http://www.lbz3d.com/ Homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[levelHead]] &lt;br /&gt;
| [http://julianoliver.com/levelhead Homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Limbs Off]]&lt;br /&gt;
| [https://secure.plaimi.net/games/limbs-off/ Homepage]&lt;br /&gt;
| alpha-2&lt;br /&gt;
| 2012-05-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Lincity]] &lt;br /&gt;
| [http://lincity.sourceforge.net/ @SF.net] &lt;br /&gt;
| 1.12.1&lt;br /&gt;
| 2004-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[LinCity-NG]] &lt;br /&gt;
| [http://lincity-ng.berlios.de Homepage] &lt;br /&gt;
| 2.0 &lt;br /&gt;
| 2009-01-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]] &lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage] &lt;br /&gt;
| 4.0.0 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid War 6]] &lt;br /&gt;
| [http://www.gnu.org/software/liquidwar6/ Homepage] &lt;br /&gt;
| 0.0.9beta&lt;br /&gt;
| 2010-08&lt;br /&gt;
|-&lt;br /&gt;
| [[LordsAWar!]] &lt;br /&gt;
| [http://www.lordsawar.com Homepage] &lt;br /&gt;
| 0.1.8 &lt;br /&gt;
| 2010-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[LBreakout2]] || [http://lgames.sourceforge.net/index.php?project=LBreakout2 Homepage] &lt;br /&gt;
| 2.6&lt;br /&gt;
| 2009-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[LTris]] || [http://lgames.sourceforge.net/index.php?project=LTris Homepage] &lt;br /&gt;
| 1.0.13&lt;br /&gt;
| 2009-10-25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Gardeners Tournament]] &lt;br /&gt;
| [http://holeintheheadstudios.ipbfree.com/ Homepage]&lt;br /&gt;
| 1.25 &lt;br /&gt;
| 2007-04-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Mah-Jong]] &lt;br /&gt;
| [http://mahjong.julianbradfield.org/ Homepage] &lt;br /&gt;
| 1.10b1&lt;br /&gt;
| 2009-06-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Maniadrive]] &lt;br /&gt;
| [http://maniadrive.raydium.org/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| 2006-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]] &lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.4.0 &lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[MegaMek]] || [http://megamek.sourceforge.net/ Homepage] || 0.32.2 || 2007-01-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Memonix]] || [http://www.viewizard.com/ Homepage], [http://www.viewizard.com/download.php?forceos=source source code] || 1.6_080519 || 2008-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Meritous]] || [http://www.asceai.net/meritous/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Micropolis]] || [http://www.donhopkins.com/home/micropolis/ Homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Minetest-c55]] || [http://c55.me/minetest/ homepage]&lt;br /&gt;
| 0.3.1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[mmpong]] || [http://mmpong.net/trac Homepage] &lt;br /&gt;
| 0.9 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.18 &lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg2]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.95b  &lt;br /&gt;
| 2008-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]] &lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage] &lt;br /&gt;
| 0.7.1  &lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]] &lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage] &lt;br /&gt;
| 20101127  &lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Mrfuze]] &lt;br /&gt;
| [http://pymike.4rensics.org/mrfuze Homepage] &lt;br /&gt;
| 1.2&lt;br /&gt;
| 2008-09-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon-buggy]] || [http://seehuhn.de/comp/moon-buggy.html Homepage] || 1.0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MUSoSu]] || [http://musosu.sourceforge.net/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mtp Target]] || [http://www.mtp-target.org/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
[[Image:Nexuiz242.jpg|Screenshot of &#039;&#039;Nexuiz&#039;&#039; v2.4.2|thumb|240px|right]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[NAEV]] || [http://code.google.com/p/naev/ @Google Code] || 0.4.0b1 || 2009-09-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[NetHack]] || [http://www.nethack.org/ homepage] || 3.4.3 || 2003-12-08&lt;br /&gt;
|-&lt;br /&gt;
| [[netPanzer]] || [http://netpanzer.berlios.de/ homepage] || 0.8.3 || 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverball]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&amp;lt;!-- as of 2009-09-21 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverputt]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nexuiz]] || [http://alientrap.org/nexuiz/ homepage] || 2.5.2 || 2009-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninjapix]] || [http://pyedpypers.org/pyday/?p=27 PyDay submission post for Ninjapix] ||  || 2008-06-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Numpty Physics]] || [http://numptyphysics.garage.maemo.org/ homepage] || 0.2 || 2008-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega-rpg]] &lt;br /&gt;
| [http://sourceforge.net/projects/omega-roguelike/ project page]  &lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2001-08-26&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]] &lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage] &lt;br /&gt;
| 1.1 &lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Online Chess Club]] || [http://lgames.sf.net/index.php?project=OCC homepage] || 1.3 || 2007-12-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Oolite]] || [http://www.oolite.org homepage] || 1.65 / 1.75.3 beta || 2009-01-17 / 2011-07-11&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenArena]] || [http://openarena.ws/ homepage] || 0.7.7 || 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenAstroMenace]] || [http://sourceforge.net/projects/openastromenace/ homepage on SF.net], [http://www.viewizard.com/ original homepage]||  1.2.0 || 2007-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenCity]] || [http://www.opencity.info homepage] &lt;br /&gt;
| 0.0.6 &lt;br /&gt;
| 2008-11-06&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenClonk]] &lt;br /&gt;
| [http://www.openclonk.org homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Openfrag]] &lt;br /&gt;
| [http://openfrag.org/ homepage] &lt;br /&gt;
| 0.5 &lt;br /&gt;
| 2008-05-20&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenLiero]] &lt;br /&gt;
| [http://open.liero.be homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenLieroX]] &lt;br /&gt;
| [http://openlierox.sourceforge.net/ homepage] &lt;br /&gt;
| 0.57beta8  &lt;br /&gt;
| 2008-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMortal]] || [http://openmortal.sourceforge.net/ homepage] || 0.7.1 || 2006-06-15&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenQuartz]] || [http://openquartz.sourceforge.net/ homepage] || 2004.08.01 || 2004-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenRTS]] || [http://arrakis.sourceforge.net/ homepage] || 0.2 || 2006-04-22&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenTTD]] &lt;br /&gt;
| [http://www.openttd.org homepage] &lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2010-04-01&lt;br /&gt;
|-&lt;br /&gt;
| [[osgg]] || [http://sourceforge.net/projects/osgg homepage] || 0.9 || 2009-01-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Image:Pillows.jpg|thumb|240px|right|Pillows]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Passage]] || [http://hcsoftware.sourceforge.net/passage/ homepage] || 3 || 2007-12-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathogen Warrior]] || [http://jet.ro/games/prototypes/pathogen-warrior/  homepage] || 1.1.1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathological]] || [http://pathological.sourceforge.net/ @SF.net] || 1.1.3 || 2003-07-&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendumito]]&lt;br /&gt;
| [http://krucenigmoj.tripod.com/pendumito.htm homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin Command]] || [http://www.linux-games.com/penguin-command/ homepage] || 1.6.11 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Peragro Tempus]] || [http://peragro.org/ homepage] || 729 || 2007-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Performous]] || [http://performous.org/ homepage] || 0.6.0 || 2010-10-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillows]] || [http://fydo.net/projects/pillows homepage] || 0.2.1 || 2007-10-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Pingus]] || [http://pingus.seul.org/ Homepage] || 0.7.2 || 2007-10-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Pony]]&lt;br /&gt;
| [http://code.google.com/p/pink-pony/ Homepage]&lt;br /&gt;
| 1.2.1&lt;br /&gt;
| 2009-08-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plee the Bear]] || [http://plee-the-bear.sourceforge.net/ homepage] || 0.4 || 2009-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[PokerTH]] || [http://www.pokerth.net/ homepage] || 0.6.2 || 2008-03-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Powder Toy]] || [http://powdertoy.co.uk/ homepage] || 81.6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Powermanga]] || [http://powermanga.sourceforge.net/ homepage] || 0.90 || 2007-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[PrimeShooter]] || [http://www.1729.com/math/integers/PrimeShooter.html homepage] ||  || 2007-08-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Primrose]] || [http://primrose.sourceforge.net/ Homepage] || 3 || 2009-02-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Alexandria]] || [http://www.sixthfloorlabs.com/projects/alexandria/ Homepage] || 1.1 || 2007-11-07&lt;br /&gt;
|-&lt;br /&gt;
| [[PSY PONG 3D]] || [http://sourceforge.net/projects/psypong3d/ homepage] || 0.9 || 2009-01-19&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]] &lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage] &lt;br /&gt;
| 0.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyRacerz]] || [http://pyracerz.sourceforge.net/ homepage] || 0.2 || 2008-10-16&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Qonk]] || [http://sourceforge.net/projects/qonk/ project page] || 0.3.1 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum]] &lt;br /&gt;
| [http://apistudios.com/hosted/marzec/quantum/ homepage] &lt;br /&gt;
| 1.32 &lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Radakan]] || [http://www.radakan.org/ homepage] || 0.1.0 || 2010-05-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Raincat]] || [http://raincat.bysusanlin.com/ homepage] || ? | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[RedShift]] || [http://php.scripts.psu.edu/cjh212/redshift/ homepage] || 0.1.1 || 2006-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Ren&#039;Py]] || [http://www.renpy.org/wiki/renpy/Home_Page homepage] || 6.6.1 || 2008-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rigs of Rods]] || [http://sourceforge.net/projects/rigsofrods Sourceforge project page] || 0.36.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Ri-li]] || [http://ri-li.sourceforge.net/ @SF.net] || 2.0.1 || 2007-11-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Risk]] || [http://jrisk.sourceforge.net/ homepage] || 1.0.9.8 || 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]] &lt;br /&gt;
| ? &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby-warrior]] &lt;br /&gt;
| ?&lt;br /&gt;
| 0.0.1  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryzom]]&lt;br /&gt;
| [http://www.ryzom.com/en/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|240px|right|Stendhal]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;                    &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-                                                            &lt;br /&gt;
| [[SABRE]] || [http://packages.debian.org/source/lenny/sabre Debian Lenny source package] || 0.2.4b || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Scorched 3D]] || [http://www.scorched3d.co.uk/ homepage] || 42.1&lt;br /&gt;
| 2009-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL-Ball]] || [http://sdl-ball.sourceforge.net/ homepage] || 1.01 || 2009-01-11&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search and Rescue]] || [http://searchandrescue.sourceforge.net/ homepage] || 1.4.0 || 2011-08-07&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search for the Red Herring]] || [http://holeintheheadstudios.ipbfree.com/index.php homepage] || 1.3 || 2006-10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Secret Maryo Chronicles]] || [http://secretmaryo.org homepage] || 1.9 || 2009-08-17&lt;br /&gt;
|-&lt;br /&gt;
| [[sedtris]] &lt;br /&gt;
| [http://uuner.livejournal.com/55238.html announcement], [http://uuner.doslash.org/forfun/ homedir] &lt;br /&gt;
| ?  &lt;br /&gt;
| 2008-05-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article] || 1.2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]] &lt;br /&gt;
| [http://www.schoolsplay.org/ homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun Debugger]] || [http://sdb.gamecreation.org/ homepage] || 1.1 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[SilChess]] || [http://eaglemode.sourceforge.net/ Eagle Mode] || 0.71.0? || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tree]] || [http://silvertreerpg.org homepage] || 0.2.1 || 2007-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Tatham&#039;s Portable Puzzle Collection]] || [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ homepage] || 8541 || 2008 or 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep Is Death]]&lt;br /&gt;
| [http://sleepisdeath.net/ homepage]&lt;br /&gt;
| 16 || 2010-11-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Volley]] || [http://slime.tuxfamily.org/ homepage] || 2.4.1 || 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Simsu]] || [http://gottcode.org/simsu/ homepage] || 1.2.1 || 2009-03-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Sinatra]] || [http://sinatra.nu/ homepage] || 1.0 / SVN || 2009-02-16 / ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Slingshot]] || [http://www.slingshot-game.org/ homepage] (404 as of 2009-06-18) || 0.8.1p || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Slune]] || [http://home.gna.org/oomadness/en/slune/ OOmandness / Slune] || 1.0.9 || 2005-08-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowballz]] || [http://www.joey101.net/snowballz/ homepage] || 0.9.5.1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SLASH&#039;EM]] - [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || 0.0.7E7F3 / 0.0.8E0F1 || 2006-12-30&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL Sopwith]] || [http://sdl-sopwith.sourceforge.net/ homepage] || 1.7.1 || 2003-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Soace Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17) &lt;br /&gt;
| 0.3 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SokoSolve]] || [http://sokosolve.sourceforge.net/ homepage] || 1.3.50-beta || 2009-05-27&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]] &lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase] &lt;br /&gt;
| 0.0.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceZero]]&lt;br /&gt;
| [http://spacezero.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.78.0&lt;br /&gt;
| 2011-01-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Spring]] || [http://spring.clan-sy.com/ homepage] || 0.81.2.1 || 2010-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SSTPong]] || [http://sstpong.sourceforge.net homepage] || 0.1 || 2007-09-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Stendhal]] || [http://arianne.sourceforge.net/?arianne_url=games/game_stendhal homepage] || 1.03 || 2012-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormbaan Coureur]] || [http://bram.creative4vision.nl/stormbaancoureur/ homepage] || 2.1.4 || 2008-03-10&lt;br /&gt;
|-&lt;br /&gt;
| [[StressFreeZone]] || [http://sfz.schattenkind.net/wiki/index.php/Main_Page homepage] || 1.0.955 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stringrolled]] || [http://pyweek.org/e/Rambo/ PyWeek 7 entry] || ?(4), || 2008-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTux]] || [http://supertux.lethargik.org/ homepage] || 0.1.3 / 0.3.1 || ?2006-12-20?&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTuxKart]] &lt;br /&gt;
| [http://supertuxkart.sourceforge.net/ homepage] &lt;br /&gt;
| 0.6.2 &lt;br /&gt;
| 2009-08-20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Image:TnL.jpg|thumb|250px|right|Thunder&amp;amp;Lightning version 070827]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;                                                                                                                            &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release                                                                                &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[T^3]] || [https://sourceforge.net/projects/t-3/ homepage] || 04.12.20-beta || 2004-12-20                                                  &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tactics Squad]] || [http://tacticsgame.sourceforge.net/ homepage] || 0.3 || 2007-02-28                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[TecnoballZ]] || [http://linux.tlk.fr/games/TecnoballZ/ homepage] || 0.92 || 2007-10-19                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Teeworlds]] || [http://www.teeworlds.com/ homepage] || 0.5.2 || 2009-10-26&lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tenes Empanadas Graciela]] || [http://teg.sourceforge.net/ homepage] || 0.11.2 || 2007-03-15                                              &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tennix!]] || [http://icculus.org/tennix/news.html homepage] || 0.6.1 || 2008-03-27                                                        &lt;br /&gt;
|-&lt;br /&gt;
| [[Tesseract Trainer]] || [http://www.mushware.com/ Mushware] || 0.1.4 || 2005-06-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetzle]] || [http://gottcode.org/tetzle/ Homepage] || 1.2.1 || 2008-12-21&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]] &lt;br /&gt;
| ?  &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Instagib Project]] || [http://instagib.jorgepena.be/ Homepage] (404 as of 2009-06-17) || 0.6 || 2007-04-12&lt;br /&gt;
|-&lt;br /&gt;
| [[The Mana World]] || [http://themanaworld.org/ Homepage] || 0.0.29.1 || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[The Urgent Decision]] || [http://tud.sourceforge.net/ Homepage] || 0.9.20 || 2000-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Thousand Parsec]] || [http://www.thousandparsec.net/ Homepage] || 0.4.1 || 2007-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder&amp;amp;Lightning]] || [http://tnlgame.net/ homepage] || 071111 || 2007-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Tile World]] || [http://www.muppetlabs.com/~breadbox/software/tworld/ homepage] || 1.3.0 || 2006-04-17&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[TORCS]] || [http://torcs.sourceforge.net/ homepage] || 1.3.1 || 2008-12-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [http://kiza.kcore.de/software/tornado/ homepage]&lt;br /&gt;
| 1.4&lt;br /&gt;
| 2009-03-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/ToyCars/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Trackballs]] || [http://trackballs.sourceforge.net/ Trackballs@SF.net] || 1.1.4 || 2007-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Transcend]] || [http://transcend.sourceforge.net/ homepage] || 0.3 || 2005-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremulous]] || [http://tremulous.net/ homepage] || 1.1.0 || 2006-03-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremfusion]] || [http://www.tremfusion.net/ homepage] || 0.99r3 || 2009-07-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigger]] || [http://sourceforge.net/projects/trigger-rally/ SF.net project] || 0.5.2.1 || 2006-10-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Trip on the Funny Boat]] || [http://funnyboat.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.5 || 2007-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[TROPHY]]&lt;br /&gt;
| [http://trophy.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.1.5 || 2007-08-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TunnelWars]] || [http://www.ratajik.net/TunnelWars/ Homepage] || 1.0 || 1998-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[TUER]] || [http://tuer.sourceforge.net/ Homepage] || alpha || 2009-06-28&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxKart]] || [http://tuxkart.sourceforge.net/ Homepage] || 0.4.0 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux Racer]] || [http://tuxracer.sourceforge.net/ Homepage] || 0.61 || 2001-01-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[UltraStar-NG]] || [http://ultrastar-ng.sourceforge.net/ Homepage@SF.net] || 0.2.1; see [[Performous]] for newer versions. || 2007-11-05.&lt;br /&gt;
|-&lt;br /&gt;
| [[UltraStar Deluxe]] || [http://ultrastardx.sourceforge.net/ Homepage@SF.net] || 1.0.1a || 2007-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Unknown Horizons]] || [http://unknown-horizons.org/ Homepage] || 2012.1 || 2012-04-18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Vector Wars]] || [http://pymike93.googlepages.com/VectorWarsa0.2.zip download] || a0.2 || 2008-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Vega Strike]] || [http://vegastrike.sourceforge.net/ homepage] || 0.5.0 || 2008-04-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Vertigo]] || [http://www.astro.ku.dk/~norup/vertigo/vertigo.html homepage] || 0.26 || 2002-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Vertris]] || [http://www.vertris.com.ar homepage] || 0.3.2 || 2007-06&lt;br /&gt;
|-&lt;br /&gt;
| [[vitetris]] || [http://victornils.net/tetris/ homepage] || 0.57 || 2009-09-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vodovod]] || [http://home.gna.org/vodovod/ homepage] || 1.10 || 2007-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulcan]] || [http://www.fzort.org/mpr/projects/vulcan/ homepage] || 0.92 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture&#039;s Eye]] || [http://clivecrous.github.com/vultures/ homepage] || 2.2.100 || 2009-12-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[File:Wz2100.jpg|thumb|Warzone 2100]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[WarMUX]] / [[Wormux]]&lt;br /&gt;
|[http://www.wormux.org/ wiki]&lt;br /&gt;
|11.01&lt;br /&gt;
|2011-01-21&lt;br /&gt;
|-&lt;br /&gt;
|[[Warp Rogue]]&lt;br /&gt;
|[http://todoom.sourceforge.net/ homepage]&lt;br /&gt;
|0.8.0b&lt;br /&gt;
|2008-02-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Warzone 2100]]&lt;br /&gt;
|[http://wz2100.net/ homepage]&lt;br /&gt;
|2.2.4&lt;br /&gt;
|2009-10-11&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[WebHangman]]&lt;br /&gt;
|[http://janmulder.com/scripts/hangman/ homepage]&lt;br /&gt;
| || 2002-03-19&lt;br /&gt;
|-&lt;br /&gt;
|[[Which Way Is Up]]&lt;br /&gt;
|[http://hectigo.net/puskutraktori/whichwayisup/ homepage]&lt;br /&gt;
|Beta 0.7.9&lt;br /&gt;
|2008-02-11&lt;br /&gt;
|-&lt;br /&gt;
|[[Widelands]]&lt;br /&gt;
|[http://xoops.widelands.org/ homepage]&lt;br /&gt;
|build 13&lt;br /&gt;
|2008-11-24&lt;br /&gt;
|-&lt;br /&gt;
|[[Windstille]]&lt;br /&gt;
|[http://windstille.berlios.de/ homepage]&lt;br /&gt;
|0.3.0&lt;br /&gt;
|2007-06-13&lt;br /&gt;
|-&lt;br /&gt;
|[[Windys]]&lt;br /&gt;
|[http://pigasoftware.a.wiki-site.com/index.php/Windys wiki article]&lt;br /&gt;
|1.2.0&lt;br /&gt;
|2009-09-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Word War vi]]&lt;br /&gt;
|[http://wordwarvi.sourceforge.net/ wwvi homepage]&lt;br /&gt;
|0.26&lt;br /&gt;
|2009-08-09&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[XBill]]&lt;br /&gt;
|[http://www.xbill.org/ homepage]&lt;br /&gt;
|2.1&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|[http://xblast.sourceforge.net/ @sf.net]&lt;br /&gt;
|2.10.4&lt;br /&gt;
|2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
|[[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
|[[XBomb]]&lt;br /&gt;
|[http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
|[[Xconq]]&lt;br /&gt;
|[http://sourceware.org/xconq/ homepage]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XEvil]]&lt;br /&gt;
|[http://www.xevil.com/ homepage (E403)]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XInvaders3D]]&lt;br /&gt;
|[http://xinv3d.sf.net/ homepage (E404 on 20090605)]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[xjig]]&lt;br /&gt;
|[ftp://ftp.x.org/contrib/games/ location]&lt;br /&gt;
|2.4&lt;br /&gt;
|1996&lt;br /&gt;
|-&lt;br /&gt;
|[[Xonotic]]&lt;br /&gt;
|[http://www.xonotic.org/ homepage]&lt;br /&gt;
|0.5&lt;br /&gt;
|2011-09-08&lt;br /&gt;
|-&lt;br /&gt;
|[[XPilot NG]]&lt;br /&gt;
|[http://xpilot.sourceforge.net homepage]&lt;br /&gt;
|4.7.2&lt;br /&gt;
|2005-09-15&lt;br /&gt;
|-&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|[http://xmoto.tuxfamily.org homepage]&lt;br /&gt;
|0.5.2&lt;br /&gt;
|2009-09-03&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Yo Frankie!]] &lt;br /&gt;
| [http://www.yofrankie.org/ homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| 2008-08-28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Zatacka]]&lt;br /&gt;
| [http://zatacka.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.1.8 || 2007-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Zaz]]&lt;br /&gt;
| [http://sourceforge.net/projects/zaz/ @SF.net]&lt;br /&gt;
| 0.7.0 || 2010-05-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31037</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31037"/>
		<updated>2012-10-06T10:47:31Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Main Page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
I did some cleanup on the news section and policy pages (see Recent Changes). Everyone, please check that they are okay with you. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 12:21, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=31036</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=31036"/>
		<updated>2012-10-06T10:44:50Z</updated>

		<summary type="html">&lt;p&gt;Kymara: update Stendhal with latest version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Adventure games|Adventure]], [[:Category:Online_multiplayer_games|Online multiplayer]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.03&lt;br /&gt;
|release date   = September 19{{th}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31035</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31035"/>
		<updated>2012-10-06T10:33:23Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
I did some cleanup on the news section and policy pages (see Recent Changes). Everyone, please check that they are okay with you. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 12:21, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31034</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31034"/>
		<updated>2012-10-06T10:32:42Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Which article should be featured next? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] und [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
I did some cleanup on the news section and policy pages (see Recent Changes). Everyone, please check that they are okay with you. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 12:21, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31033</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=31033"/>
		<updated>2012-10-06T10:31:08Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Main Page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] und [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
I did some cleanup on the news section and policy pages (see Recent Changes). Everyone, please check that they are okay with you. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 12:21, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31021</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31021"/>
		<updated>2012-10-06T10:13:32Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Libregamewiki is up again! The [http://faiumoni.de/en/about.html Faiumoni] association is providing hosting without ads. The software has been updated and a new spam prevention system allows normal account creation without approval.&lt;br /&gt;
&lt;br /&gt;
Faiumoni&#039;s history with Libregamewiki comes from our links with [[Stendhal]] game, which was already a featured project. We believe that Libregamewiki is a great source of information for free gamers, a great place to promote your own free project, and a great way to contribute to the community. We hope to help it grow.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=31020</id>
		<title>User talk:GNUbie</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=31020"/>
		<updated>2012-10-06T10:04:58Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Libregamewiki is back in business - want to think about some new front page content? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frogatto&#039;s non-free and statement of intention ==&lt;br /&gt;
I like your work to point out Frogatto&#039;s possible non-free aspect. I read the frogatto site&#039;s &amp;quot;about source&amp;quot; page and it seems that the developers stated intention is to both love and hate OSS (not Free nor Libre) [[Special:Contributions/79.177.194.69|79.177.194.69]] 23:39, 17 December 2010 (UTC) [sig: human right to privacy]&lt;br /&gt;
:Thanks. I don&#039;t write code so this is my humble way of giving back. [[User:GNUbie|GNUbie]] 11:57, 22 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gameinfo etc ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please don’t remove the blank fields of the Gameinfo template, nor the categories. Thanks. --[[User:AVRS|AVRS]] 19:09, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi! I&#039;m sorry but I don&#039;t quite understand what you mean? [[User:GNUbie|GNUbie]] 10:21, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Aha, [http://libregamewiki.org/index.php?title=Anagramarama&amp;amp;diff=22797&amp;amp;oldid=22771 this] is probably what you mean. Note that I didn&#039;t delete them, I just didn&#039;t add them. [[User:GNUbie|GNUbie]] 10:28, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you use the link “Game article” above the edit box when creating an article, the whole blank template will be inserted. --[[User:AVRS|AVRS]] 18:36, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the advice, I never noticed that! [[User:GNUbie|GNUbie]] 06:17, 20 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weird spam ==&lt;br /&gt;
&lt;br /&gt;
Referer. --[[User:AVRS|AVRS]] 20:08, 16 February 2012 (UTC) &lt;br /&gt;
&lt;br /&gt;
== Administrator ==&lt;br /&gt;
&lt;br /&gt;
Hi.  I made you an administrator, you can delete the spam now. --[[User:AVRS|AVRS]] 08:59, 4 July 2012 (UTC)&lt;br /&gt;
:Woohoo!  [[User:GNUbie|GNUbie]] 11:47, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocking IP ranges ==&lt;br /&gt;
The biggest range you can block at once is /16. --[[User:AVRS|AVRS]] 10:16, 3 August 2012 (UTC)&lt;br /&gt;
:Ok, I&#039;ve been going through histories of all articles and blocking any and all vandals. Would you suggest blocking ranges instead of single IPs rather? Is there a tutorial somewhere? [[User:GNUbie|GNUbie]] 10:20, 3 August 2012 (UTC)&lt;br /&gt;
:: Can you make a bot using the [http://libregamewiki.org/api.php API]? I currently have a couple of scripts to generate a bookmark directory for Firefox to block an n.0.0.0/8 using an Actionaz script, but that is slow and occupies the computer’s UI. --[[User:AVRS|AVRS]] 10:28, 3 August 2012 (UTC)&lt;br /&gt;
:: A /16 IP range is like 128.123.0.0/16 (meaning 128.123.*.*). --[[User:AVRS|AVRS]] 10:40, 3 August 2012 (UTC)&lt;br /&gt;
:::I&#039;m afraid that&#039;s beyond my skills. [[User:GNUbie|GNUbie]] 10:42, 3 August 2012 (UTC)&lt;br /&gt;
:::Right. I located a tut at [http://www.mediawiki.org/wiki/Help:Range_blocks]. This is good to know stuff, thanks muchly! [[User:GNUbie|GNUbie]] 10:55, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Here are the scripts, but as many ranges are already blocked, it would be much better to make a real bot script.&lt;br /&gt;
&lt;br /&gt;
bq.sh&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
a=$1&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;!DOCTYPE NETSCAPE-Bookmark-file-1&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is an automatically generated file.&lt;br /&gt;
     It will be read and overwritten.&lt;br /&gt;
     DO NOT EDIT! --&amp;gt;&lt;br /&gt;
&amp;lt;META HTTP-EQUIV=&amp;quot;Content-Type&amp;quot; CONTENT=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;TITLE&amp;gt;Bookmarks&amp;lt;/TITLE&amp;gt;&lt;br /&gt;
&amp;lt;H1&amp;gt;Menuo de legosignoj&amp;lt;/H1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;DT&amp;gt;&amp;lt;H3 ADD_DATE=&amp;quot;1197575543&amp;quot; LAST_MODIFIED=&amp;quot;1197575543&amp;quot;&amp;gt;LGW-BAN-&#039;$a&#039;.*.0.0/16&amp;lt;/H3&amp;gt;&lt;br /&gt;
      &amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  for (( n=255 ; $n ; n=$n-1 ))&lt;br /&gt;
  do&lt;br /&gt;
    echo &#039;&amp;lt;DT&amp;gt;&amp;lt;A HREF=&amp;quot;http://libregamewiki.org/Special:Block/&#039;$a.$n&#039;.0.0/16?wpBlockExpiry=infinite&amp;amp;wpBlockReason=anonymous%20editing%20is%20disabled%20due%20to%20spambots;%20please%20ask%20an%20admin%20on%20[[Libregamewiki:IRC%20channel|IRC]]%20or%20elsewhere%20to%20unblock%20your%20IP%20address%20for%20registration&amp;quot; ADD_DATE=&amp;quot;1328114256&amp;quot; LAST_MODIFIED=&amp;quot;1328115603&amp;quot; SHORTCUTURL=&amp;quot;ipb&amp;quot;&amp;gt;Lgwban1&amp;lt;/A&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  done&lt;br /&gt;
&lt;br /&gt;
  echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bv.sh (the one to start)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
bq.sh $1 &amp;gt;$1.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Actionaz script:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;scriptfile&amp;gt;&lt;br /&gt;
    &amp;lt;settings program=&amp;quot;actionaz&amp;quot; version=&amp;quot;3.2.2&amp;quot; scriptVersion=&amp;quot;1.0.0&amp;quot; os=&amp;quot;GNU/Linux&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;actions&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/actions&amp;gt;&lt;br /&gt;
    &amp;lt;parameters/&amp;gt;&lt;br /&gt;
    &amp;lt;script pauseBefore=&amp;quot;0&amp;quot; pauseAfter=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; pauseAfter=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeHeight&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;setForeground&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;movePosition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;useBorders&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeWidth&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Alt+Shift+S&amp;quot; pauseAfter=&amp;quot;450&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;S&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Next Tab&amp;quot; pauseBefore=&amp;quot;275&amp;quot; pauseAfter=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;PgDown&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;1&amp;quot;&amp;gt;count=count+1&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifEqual&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;008&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;comparison&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;superior&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;256&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifDifferent&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; pauseBefore=&amp;quot;75&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;width&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;condition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;exists&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;processId&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;height&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifTrue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;2&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifFalse&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;yCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;xCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
    &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/scriptfile&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# I start &amp;lt;tt&amp;gt;bv.sh 123&amp;lt;/tt&amp;gt;, which uses &amp;lt;tt&amp;gt;bq.sh&amp;lt;/tt&amp;gt; to generate a file 123.html (beware of overwriting).&lt;br /&gt;
# I import the file into Firefox to get a bookmark folder with links to block the /16 IP ranges starting with “123”.&lt;br /&gt;
# I open the bookmark folder (using “Open all in tabs”) in a new Firefox tab group.&lt;br /&gt;
# I run the Actionaz script in Actionaz with the first of the block tabs active in Firefox.&lt;br /&gt;
&lt;br /&gt;
--[[User:AVRS|AVRS]] 11:02, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Can&#039;t MediaWiki handle range blocking? I noticed that the IP 94.200.27.54 had [http://libregamewiki.org/index.php?title=2003&amp;amp;diff=prev&amp;amp;oldid=23122 spammed] and clicked the block button for the IP and simply added /24 (a C-block, could be too small?) after the IP and toggle the appropriate check boxen and hit submit and was told &amp;quot;94.200.27.0/24 has been blocked.&amp;quot; So, did I do something smart or something silly? :) [[User:GNUbie|GNUbie]] 11:50, 3 August 2012 (UTC)&lt;br /&gt;
:: You’ve blocked 94.200.27.*, that’s correct. --[[User:AVRS|AVRS]] 12:53, 3 August 2012 (UTC)&lt;br /&gt;
:: Oh, actually it is silly, because (as you can see in the table below) 94.200.0.0/16 is [http://libregamewiki.org/index.php?title=Special:Log&amp;amp;type=block&amp;amp;page=User%3A94.200.0.0%2F16 already blocked]. :) Now to unblock the IP address, you’d need to unblock both. --[[User:AVRS|AVRS]] 12:56, 3 August 2012 (UTC)&lt;br /&gt;
:::Ah, only now I understood that the script was for blocking multiple /16 blocks... Boy, I&#039;m slow. Do we really need to block such large ranges? And funny thing that block overlap, you&#039;re right. I&#039;ll remove that lil (sub)block of mine. [[User:GNUbie|GNUbie]] 13:01, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Ranges blocked ===&lt;br /&gt;
&lt;br /&gt;
Here are the ranges already blocked (please update if you block more):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
14&lt;br /&gt;
31&lt;br /&gt;
41&lt;br /&gt;
58	59&lt;br /&gt;
60	64	68	69&lt;br /&gt;
70	72	74	75	79&lt;br /&gt;
80	82	83	84	85	86	89&lt;br /&gt;
90	91	92	94	95&lt;br /&gt;
103	108	109&lt;br /&gt;
110	111	115&lt;br /&gt;
122&lt;br /&gt;
173	176	178&lt;br /&gt;
186	188&lt;br /&gt;
190	193	199&lt;br /&gt;
201	202	203&lt;br /&gt;
210	212	217&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wiki spam - whether to block users ==&lt;br /&gt;
&lt;br /&gt;
Hi there. At https://stendhalgame.org/wiki/ we suffer from spam too :( but we found that, at least with the spam we get there, blocking user accounts is a waste of time because they don&#039;t seem to reuse the accounts. Unless you have some way to do that automatically. Do you want help deleting the pages themselves, or would you rather do that yourself to be able to monitor the IP ranges for your script? Kind regards [[User:Kymara|Kymara]] 14:55, 11 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki is back in business - want to think about some new front page content? ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was looking through the articles you&#039;d been improving recently hoping to pick a new featured game for the front page. Do you have any thoughts on that? [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:04, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Kymara&amp;diff=31019</id>
		<title>User talk:Kymara</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Kymara&amp;diff=31019"/>
		<updated>2012-10-06T08:46:10Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Swamped in spam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wiki spam - whether to block users==&lt;br /&gt;
&lt;br /&gt;
Hi there. At https://stendhalgame.org/wiki/ we suffer from spam too :( but we found that, at least with the spam we get there, blocking user accounts is a waste of time because they don&#039;t seem to reuse the accounts. Unless you have some way to do that automatically. Do you want help deleting the pages themselves, or would you rather do that yourself to be able to monitor the IP ranges for your script? Kind regards Kymara 14:55, 11 August 2012 (UTC) &lt;br /&gt;
&lt;br /&gt;
:Hello! Nice to see a posting without a spam link! :) You could be right about the uselessness of blocking. At least some of these spammers however do post many times, although usually to the same page. AVRS, a senior admin here posted on my talk page vast ranges of the IP address space blocked here, perhaps you could follow suit there. I guess dynamic IPs mean that for every single IP I block, there could be hundreds or thousands. I guess range blocking is the only sensible thing to do. I do all cleaning manually. I had a script that looked for new pages but it&#039;s not working at the moment. All help is welcome. I&#039;ve been fairly lately made admin myself so I just follow orders here mostly. :) And enjoy every bit of helping free software with my small contribution. This is all new and exciting to me and I&#039;m having a blast deleting and blocking stuff. :) I&#039;ve been using MediaWikis for some time but I still don&#039;t know whether I&#039;m supposed to answer on my own talk page or what. I decided to do it here so you&#039;d get the nice yellow banner about new messages. What a long and rambling answer this turned out to be! [[User:GNUbie|GNUbie]] 18:15, 11 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Swamped in spam ==&lt;br /&gt;
&lt;br /&gt;
Hi there! Copy/pasting this message to all admins here. I was recently made an admin around here and was mostly deleting and blocking. But now the volume is in hundreds daily, so it&#039;s no longer doable. We must urgently change something or even sadly lock up this wiki or it will very soon became an unusable spam gallery. Please reply here [[Thespamissue]]. Thank you. [[User:GNUbie|GNUbie]] 09:00, 23 August 2012 (UTC)&lt;br /&gt;
:The new hosting includes our own custom spam protection which we believe will help. Account creation is now possible without approval [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 10:46, 6 October 2012 (CEST)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Kymara&amp;diff=31018</id>
		<title>User:Kymara</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Kymara&amp;diff=31018"/>
		<updated>2012-10-06T08:44:35Z</updated>

		<summary type="html">&lt;p&gt;Kymara: Created page with &amp;quot;Founding member at [http://faiumoni.de Faiumoni] and [http://sourceforge.net/projects/arianne Arianne] project leader with Hendrik.  You can usually find me on [[Libregamewiki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Founding member at [http://faiumoni.de Faiumoni] and [http://sourceforge.net/projects/arianne Arianne] project leader with Hendrik.&lt;br /&gt;
&lt;br /&gt;
You can usually find me on [[Libregamewiki:IRC channel]] :)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31017</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=31017"/>
		<updated>2012-10-06T08:30:57Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Libregamewiki is up again! The [http://faiumoni.de/en/about.html Faiumoni] is providing hosting without ads. The software has been updated and a new spam prevention system allows normal account creation without approval.&lt;br /&gt;
&lt;br /&gt;
Faiumoni&#039;s history with Libregamewiki comes from our links with [[Stendhal]] game, which was already a featured project. We believe that Libregamewiki is a great source of information for free gamers, a great place to promote your own free project, and a great way to contribute to the community. We hope to help it grow.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=29517</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=29517"/>
		<updated>2012-08-11T15:00:30Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Adventure games|Adventure]], [[:Category:Online_multiplayer_games|Online multiplayer]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.02&lt;br /&gt;
|release date   = August 7{{th}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=29516</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=29516"/>
		<updated>2012-08-11T14:59:31Z</updated>

		<summary type="html">&lt;p&gt;Kymara: Don&amp;#039;t try to keep the main page article updated with Stendhal&amp;#039;s latest version, the releases are too frequent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach, with new releases every 6-8 weeks.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=29515</id>
		<title>User talk:GNUbie</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=29515"/>
		<updated>2012-08-11T14:55:12Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* Wiki spam - whether to block users */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frogatto&#039;s non-free and statement of intention ==&lt;br /&gt;
I like your work to point out Frogatto&#039;s possible non-free aspect. I read the frogatto site&#039;s &amp;quot;about source&amp;quot; page and it seems that the developers stated intention is to both love and hate OSS (not Free nor Libre) [[Special:Contributions/79.177.194.69|79.177.194.69]] 23:39, 17 December 2010 (UTC) [sig: human right to privacy]&lt;br /&gt;
:Thanks. I don&#039;t write code so this is my humble way of giving back. [[User:GNUbie|GNUbie]] 11:57, 22 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gameinfo etc ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please don’t remove the blank fields of the Gameinfo template, nor the categories. Thanks. --[[User:AVRS|AVRS]] 19:09, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi! I&#039;m sorry but I don&#039;t quite understand what you mean? [[User:GNUbie|GNUbie]] 10:21, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Aha, [http://libregamewiki.org/index.php?title=Anagramarama&amp;amp;diff=22797&amp;amp;oldid=22771 this] is probably what you mean. Note that I didn&#039;t delete them, I just didn&#039;t add them. [[User:GNUbie|GNUbie]] 10:28, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you use the link “Game article” above the edit box when creating an article, the whole blank template will be inserted. --[[User:AVRS|AVRS]] 18:36, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the advice, I never noticed that! [[User:GNUbie|GNUbie]] 06:17, 20 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weird spam ==&lt;br /&gt;
&lt;br /&gt;
Referer. --[[User:AVRS|AVRS]] 20:08, 16 February 2012 (UTC) &lt;br /&gt;
&lt;br /&gt;
== Administrator ==&lt;br /&gt;
&lt;br /&gt;
Hi.  I made you an administrator, you can delete the spam now. --[[User:AVRS|AVRS]] 08:59, 4 July 2012 (UTC)&lt;br /&gt;
:Woohoo!  [[User:GNUbie|GNUbie]] 11:47, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocking IP ranges ==&lt;br /&gt;
The biggest range you can block at once is /16. --[[User:AVRS|AVRS]] 10:16, 3 August 2012 (UTC)&lt;br /&gt;
:Ok, I&#039;ve been going through histories of all articles and blocking any and all vandals. Would you suggest blocking ranges instead of single IPs rather? Is there a tutorial somewhere? [[User:GNUbie|GNUbie]] 10:20, 3 August 2012 (UTC)&lt;br /&gt;
:: Can you make a bot using the [http://libregamewiki.org/api.php API]? I currently have a couple of scripts to generate a bookmark directory for Firefox to block an n.0.0.0/8 using an Actionaz script, but that is slow and occupies the computer’s UI. --[[User:AVRS|AVRS]] 10:28, 3 August 2012 (UTC)&lt;br /&gt;
:: A /16 IP range is like 128.123.0.0/16 (meaning 128.123.*.*). --[[User:AVRS|AVRS]] 10:40, 3 August 2012 (UTC)&lt;br /&gt;
:::I&#039;m afraid that&#039;s beyond my skills. [[User:GNUbie|GNUbie]] 10:42, 3 August 2012 (UTC)&lt;br /&gt;
:::Right. I located a tut at [http://www.mediawiki.org/wiki/Help:Range_blocks]. This is good to know stuff, thanks muchly! [[User:GNUbie|GNUbie]] 10:55, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Here are the scripts, but as many ranges are already blocked, it would be much better to make a real bot script.&lt;br /&gt;
&lt;br /&gt;
bq.sh&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
a=$1&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;!DOCTYPE NETSCAPE-Bookmark-file-1&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is an automatically generated file.&lt;br /&gt;
     It will be read and overwritten.&lt;br /&gt;
     DO NOT EDIT! --&amp;gt;&lt;br /&gt;
&amp;lt;META HTTP-EQUIV=&amp;quot;Content-Type&amp;quot; CONTENT=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;TITLE&amp;gt;Bookmarks&amp;lt;/TITLE&amp;gt;&lt;br /&gt;
&amp;lt;H1&amp;gt;Menuo de legosignoj&amp;lt;/H1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;DT&amp;gt;&amp;lt;H3 ADD_DATE=&amp;quot;1197575543&amp;quot; LAST_MODIFIED=&amp;quot;1197575543&amp;quot;&amp;gt;LGW-BAN-&#039;$a&#039;.*.0.0/16&amp;lt;/H3&amp;gt;&lt;br /&gt;
      &amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  for (( n=255 ; $n ; n=$n-1 ))&lt;br /&gt;
  do&lt;br /&gt;
    echo &#039;&amp;lt;DT&amp;gt;&amp;lt;A HREF=&amp;quot;http://libregamewiki.org/Special:Block/&#039;$a.$n&#039;.0.0/16?wpBlockExpiry=infinite&amp;amp;wpBlockReason=anonymous%20editing%20is%20disabled%20due%20to%20spambots;%20please%20ask%20an%20admin%20on%20[[Libregamewiki:IRC%20channel|IRC]]%20or%20elsewhere%20to%20unblock%20your%20IP%20address%20for%20registration&amp;quot; ADD_DATE=&amp;quot;1328114256&amp;quot; LAST_MODIFIED=&amp;quot;1328115603&amp;quot; SHORTCUTURL=&amp;quot;ipb&amp;quot;&amp;gt;Lgwban1&amp;lt;/A&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  done&lt;br /&gt;
&lt;br /&gt;
  echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bv.sh (the one to start)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
bq.sh $1 &amp;gt;$1.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Actionaz script:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;scriptfile&amp;gt;&lt;br /&gt;
    &amp;lt;settings program=&amp;quot;actionaz&amp;quot; version=&amp;quot;3.2.2&amp;quot; scriptVersion=&amp;quot;1.0.0&amp;quot; os=&amp;quot;GNU/Linux&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;actions&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/actions&amp;gt;&lt;br /&gt;
    &amp;lt;parameters/&amp;gt;&lt;br /&gt;
    &amp;lt;script pauseBefore=&amp;quot;0&amp;quot; pauseAfter=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; pauseAfter=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeHeight&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;setForeground&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;movePosition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;useBorders&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeWidth&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Alt+Shift+S&amp;quot; pauseAfter=&amp;quot;450&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;S&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Next Tab&amp;quot; pauseBefore=&amp;quot;275&amp;quot; pauseAfter=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;PgDown&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;1&amp;quot;&amp;gt;count=count+1&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifEqual&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;008&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;comparison&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;superior&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;256&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifDifferent&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; pauseBefore=&amp;quot;75&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;width&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;condition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;exists&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;processId&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;height&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifTrue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;2&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifFalse&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;yCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;xCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
    &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/scriptfile&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# I start &amp;lt;tt&amp;gt;bv.sh 123&amp;lt;/tt&amp;gt;, which uses &amp;lt;tt&amp;gt;bq.sh&amp;lt;/tt&amp;gt; to generate a file 123.html (beware of overwriting).&lt;br /&gt;
# I import the file into Firefox to get a bookmark folder with links to block the /16 IP ranges starting with “123”.&lt;br /&gt;
# I open the bookmark folder (using “Open all in tabs”) in a new Firefox tab group.&lt;br /&gt;
# I run the Actionaz script in Actionaz with the first of the block tabs active in Firefox.&lt;br /&gt;
&lt;br /&gt;
--[[User:AVRS|AVRS]] 11:02, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Can&#039;t MediaWiki handle range blocking? I noticed that the IP 94.200.27.54 had [http://libregamewiki.org/index.php?title=2003&amp;amp;diff=prev&amp;amp;oldid=23122 spammed] and clicked the block button for the IP and simply added /24 (a C-block, could be too small?) after the IP and toggle the appropriate check boxen and hit submit and was told &amp;quot;94.200.27.0/24 has been blocked.&amp;quot; So, did I do something smart or something silly? :) [[User:GNUbie|GNUbie]] 11:50, 3 August 2012 (UTC)&lt;br /&gt;
:: You’ve blocked 94.200.27.*, that’s correct. --[[User:AVRS|AVRS]] 12:53, 3 August 2012 (UTC)&lt;br /&gt;
:: Oh, actually it is silly, because (as you can see in the table below) 94.200.0.0/16 is [http://libregamewiki.org/index.php?title=Special:Log&amp;amp;type=block&amp;amp;page=User%3A94.200.0.0%2F16 already blocked]. :) Now to unblock the IP address, you’d need to unblock both. --[[User:AVRS|AVRS]] 12:56, 3 August 2012 (UTC)&lt;br /&gt;
:::Ah, only now I understood that the script was for blocking multiple /16 blocks... Boy, I&#039;m slow. Do we really need to block such large ranges? And funny thing that block overlap, you&#039;re right. I&#039;ll remove that lil (sub)block of mine. [[User:GNUbie|GNUbie]] 13:01, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Ranges blocked ===&lt;br /&gt;
&lt;br /&gt;
Here are the ranges already blocked (please update if you block more):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
14&lt;br /&gt;
31&lt;br /&gt;
41&lt;br /&gt;
58	59&lt;br /&gt;
60	64	68	69&lt;br /&gt;
70	72	74	75	79&lt;br /&gt;
80	82	83	84	85	86	89&lt;br /&gt;
90	91	92	94	95&lt;br /&gt;
103	108	109&lt;br /&gt;
110	111	115&lt;br /&gt;
122&lt;br /&gt;
173	176	178&lt;br /&gt;
186	188&lt;br /&gt;
190	193	199&lt;br /&gt;
201	202	203&lt;br /&gt;
210	212	217&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wiki spam - whether to block users ==&lt;br /&gt;
&lt;br /&gt;
Hi there. At https://stendhalgame.org/wiki/ we suffer from spam too :( but we found that, at least with the spam we get there, blocking user accounts is a waste of time because they don&#039;t seem to reuse the accounts. Unless you have some way to do that automatically. Do you want help deleting the pages themselves, or would you rather do that yourself to be able to monitor the IP ranges for your script? Kind regards [[User:Kymara|Kymara]] 14:55, 11 August 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=List_of_games&amp;diff=28853</id>
		<title>List of games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=List_of_games&amp;diff=28853"/>
		<updated>2012-07-02T21:36:30Z</updated>

		<summary type="html">&lt;p&gt;Kymara: /* S */ update Stendhal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of [[Free software|free games]]. &lt;br /&gt;
&lt;br /&gt;
Consult the [[Libregamewiki:Article policy|article policy]] and [[Libregamewiki:Rejected games list|rejected games list]] before adding a game. See also [[Libregamewiki:Suggested games|suggested games]].&lt;br /&gt;
&lt;br /&gt;
If the game has an article on the Libregamewiki, it should also be put in the [[:Category:Games|Games]] category. Also see [[:Category:Games by genre|games by genre]].&lt;br /&gt;
&lt;br /&gt;
{{ListTOC|}}&lt;br /&gt;
&lt;br /&gt;
==0-9==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[0 A.D.]]&lt;br /&gt;
| [http://os.wildfiregames.com/ homepage]&lt;br /&gt;
| Alpha 9 Ides of March&lt;br /&gt;
| 2012-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[2H4U]]&lt;br /&gt;
| [http://sourceforge.net/projects/toohardforyou SF project page]&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2007-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[3Dc]]&lt;br /&gt;
| [http://packages.debian.org/stable/games/3dchess in Debian stable]&lt;br /&gt;
| 0.8.1&lt;br /&gt;
| 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[3D Pong]]&lt;br /&gt;
| [http://www.newbreedsoftware.com/3dpong/ homepage]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2004-04-28&lt;br /&gt;
|-&lt;br /&gt;
| [[4D-TRIS]]&lt;br /&gt;
| [http://sourceforge.net/apps/wordpress/dtris/ 4D-TRIS home]&lt;br /&gt;
| 0.4.2&lt;br /&gt;
| 2011-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[4D Maze Game]]&lt;br /&gt;
| [http://www.urticator.net/maze/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| 2008-03-02&lt;br /&gt;
|-&lt;br /&gt;
| [[54321]]&lt;br /&gt;
| [http://old.nklein.com/products/54321/ homepage]&lt;br /&gt;
| 1.0.2001.11.16&lt;br /&gt;
| 2001-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[8 Kingdoms]]&lt;br /&gt;
| [http://kralovstvi.sourceforge.net/index.php homepage]&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| 2007-07-22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:8 Kingdom - p0605188.jpg|thumb|8 Kingdoms]]&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
[[Image:Adanaxis 1.2.5 level 4.png|thumb|Adanaxis]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[A7Xpg]]&lt;br /&gt;
| [http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html homepage], [http://sourceforge.net/projects/a7xpg/ cross-platform port]&lt;br /&gt;
| 0.11(0d)&lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ACM]]&lt;br /&gt;
| [http://www.websimulations.com/ Web Simulations, Inc.]&lt;br /&gt;
| 5.0&lt;br /&gt;
| 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Adanaxis]]&lt;br /&gt;
| [http://www.mushware.com/ Mushware Limited]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Adonthell]]&lt;br /&gt;
| [http://adonthell.linuxgames.com/ homepage]&lt;br /&gt;
| 0.4 alpha 3&lt;br /&gt;
| 2009-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Advanced Strategic Command]]&lt;br /&gt;
| [http://www.asc-hq.org/ homepage]&lt;br /&gt;
| 2.4.0&lt;br /&gt;
| 2009-12-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Adventure]]&lt;br /&gt;
| [http://packages.debian.org/stable/games/bsdgames in Debian stable]&lt;br /&gt;
| 2.17-15&lt;br /&gt;
| 2009-02-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Airstrike]]&lt;br /&gt;
| [http://icculus.org/airstrike/ homepage]&lt;br /&gt;
| pre6a&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex the Allegator 4]]&lt;br /&gt;
| [http://allegator.sourceforge.net/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| 2003-09-10&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexei: Part IX]]&lt;br /&gt;
| [http://pigasoftware.a.wiki-site.com/index.php/Alexei:_Part_IX wiki article]&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| 2009-07-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Amphetamine]]&lt;br /&gt;
| [http://homepage.hispeed.ch/loehrer/amph/amph.html port homepage]&lt;br /&gt;
| 0.8.10&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Anagramarama]]&lt;br /&gt;
| [http://www.coralquest.com/anagramarama/ homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Angband]]&lt;br /&gt;
| [http://rephial.org/ homepage]&lt;br /&gt;
| 3.1.2v2 beta&lt;br /&gt;
| 2009-07-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Apricots]]&lt;br /&gt;
| [http://www.fishies.org.uk/apricots.html homepage]&lt;br /&gt;
| 0.2.6&lt;br /&gt;
| 2003-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Annchienta]]&lt;br /&gt;
| [http://annchienta.sourceforge.net/ homepage]&lt;br /&gt;
| svn903&lt;br /&gt;
| 2009-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Ardentryst]]&lt;br /&gt;
| [http://jordan.trudgett.com/ homepage]&lt;br /&gt;
| 1.71 Testing&lt;br /&gt;
| 2009-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Arena of Honour]]&lt;br /&gt;
| [http://sourceforge.net/projects/aoh/ homepage]&lt;br /&gt;
| 0.83&lt;br /&gt;
| 2005-01-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkhart]]&lt;br /&gt;
| [http://arkhart.nekeme.net/en/ English homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2003-04-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Armagetron Advanced]] &lt;br /&gt;
| [http://armagetronad.net/ homepage]&lt;br /&gt;
| 0.2.8.3.1&lt;br /&gt;
| 2010-02-21&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenAstroMenace|AstroMenace]]&lt;br /&gt;
| [http://sourceforge.net/projects/openastromenace SF.net project]&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| 2007-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Asylum]]&lt;br /&gt;
| [http://sdl-asylum.sourceforge.net/ cross-platform port]&lt;br /&gt;
| 0.3.0&lt;br /&gt;
| 2009-02-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Atanks]]&lt;br /&gt;
| [http://atanks.sourceforge.net/ homepage]&lt;br /&gt;
| 4.6&lt;br /&gt;
| 2010-05-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Atomorun]]&lt;br /&gt;
| [http://atomorun2008.whosme.de/ homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 2008-08-??&lt;br /&gt;
|-&lt;br /&gt;
| [[Auralquiz]]&lt;br /&gt;
| [http://jancoding.wordpress.com/auralquiz/ homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2012-02-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Avanor]]&lt;br /&gt;
| [http://sourceforge.net/projects/avanor sf.net page]&lt;br /&gt;
| 0.5.8&lt;br /&gt;
| 2006-05-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Aviation]]&lt;br /&gt;
| [http://www.nongnu.org/aviation/ homepage]&lt;br /&gt;
| 0.1 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
[[Image:Httt story1.jpg|thumb|right|250px|Story image from the game [[Battle for Wesnoth]]]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Balazar III]]&lt;br /&gt;
| [http://home.gna.org/oomadness/fr/balazar_iii/index.html homepage]&lt;br /&gt;
| 0.1&lt;br /&gt;
| 2008-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and Paddle]]&lt;br /&gt;
| [http://www.gnu.org/software/ballandpaddle/ Homepage]&lt;br /&gt;
| 0.8.0&lt;br /&gt;
| 2008-09-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder2D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder2d/ Homepage]&lt;br /&gt;
| 0.9&lt;br /&gt;
| 2006-23-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Balder3D]]&lt;br /&gt;
| [http://balder.sourceforge.net/balder3d/ Homepage]&lt;br /&gt;
| 0.20&lt;br /&gt;
| 2003-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Barbie Seahorse Adventures]]&lt;br /&gt;
| [http://www.imitationpickles.org/barbie/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastet]]&lt;br /&gt;
| [http://fph.altervista.org/prog/bastet.html Homepage]&lt;br /&gt;
| 0.43&lt;br /&gt;
| 2009-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Batalla Naval]]&lt;br /&gt;
| [http://batnav.sourceforge.net/batnav-en.html @SF.net]&lt;br /&gt;
| ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for Wesnoth]]&lt;br /&gt;
| [http://www.wesnoth.org Homepage]&lt;br /&gt;
| 1.8&lt;br /&gt;
| 2010-04-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Tanks]]&lt;br /&gt;
| [http://btanks.sourceforge.net/blog/ Blog]&lt;br /&gt;
| 0.8.7686&lt;br /&gt;
| 2008-09-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Battles of Antargis]]&lt;br /&gt;
| [http://antargis.berlios.de/ Homepage]&lt;br /&gt;
| 0.2.1.5&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Battery]]&lt;br /&gt;
| [http://btrgame.com Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2008-05-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Beat Harvester]]&lt;br /&gt;
| [http://www.hectigo.net/puskutraktori/beatharvester/ Homepage]&lt;br /&gt;
| 0.4.5&lt;br /&gt;
| 2008-02-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Berusky]]&lt;br /&gt;
| [http://www.anakreon.cz/en/Berusky.htm Homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2007-04-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Between]]&lt;br /&gt;
| [http://www.esquire.com/features/best-and-brightest-2008/rohrer-game Homepage]&lt;br /&gt;
| 5&lt;br /&gt;
| 2008-11-13&lt;br /&gt;
|-&lt;br /&gt;
| [[BillardGL]]&lt;br /&gt;
| [http://www.billardgl.de/ Homepage]&lt;br /&gt;
| 1.75&lt;br /&gt;
| 2002-04-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Billiards]]&lt;br /&gt;
| [http://www.nongnu.org/billiards/ Homepage]&lt;br /&gt;
| 0.4&lt;br /&gt;
| 2010-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Biniax]]&lt;br /&gt;
| [http://www.biniax.com/ Homepage]&lt;br /&gt;
| 2&lt;br /&gt;
| 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Shades Elite]]&lt;br /&gt;
| [http://home.gna.org/blackshadeselite/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Blades of Exile]]&lt;br /&gt;
| [http://www.spiderwebsoftware.com/blades/opensource.html Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blasphemer]]&lt;br /&gt;
| [http://www.jeshimoth.com/jutegyte/blasphemer/ Homepage]&lt;br /&gt;
| 0.1.4&lt;br /&gt;
| 2012-04-03&lt;br /&gt;
|-&lt;br /&gt;
| [[blinKen]]&lt;br /&gt;
| [http://edu.kde.org/blinken/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 1 : Metal Blob Solid]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobWars.php Homepage]&lt;br /&gt;
| 1.11&lt;br /&gt;
| 2009-02-28&lt;br /&gt;
|-&lt;br /&gt;
| [[Blob Wars Episode 2 : Blob and Conquer]]&lt;br /&gt;
| [http://www.parallelrealities.co.uk/projects/blobAndConquer.php Homepage]&lt;br /&gt;
| 1.05&lt;br /&gt;
| 2009-03-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Blobby Volley 2]]&lt;br /&gt;
| [http://blobby.redio.de/content/en/index.php Homepage]&lt;br /&gt;
| Alpha 6&lt;br /&gt;
| 2006-10-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloboats]]&lt;br /&gt;
| [http://packages.debian.org/bloboats in Debian]&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blocks]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Block Attack - Rise of the Blocks]]&lt;br /&gt;
| [http://blockattack.sourceforge.net/ Homepage]&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| 2007-07-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodmasters]]&lt;br /&gt;
| [http://www.bloodmasters.com Homepage] [http://sourceforge.net/projects/bloodmasters SourceForge.net project]&lt;br /&gt;
| 1.2&lt;br /&gt;
| 2007-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluedj]]&lt;br /&gt;
| [http://www.bluedj.com Homepage]&lt;br /&gt;
| 3.2.0&lt;br /&gt;
| 2008-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[BomberClone]]&lt;br /&gt;
| [http://bomberclone.sourceforge.net/homepage/ Homepage]&lt;br /&gt;
| 0.11.8&lt;br /&gt;
| 2007-12-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombermaaan]]&lt;br /&gt;
| [http://bombermaaan.sourceforge.net/ Homepage]&lt;br /&gt;
| 528&lt;br /&gt;
| 2008-09-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Boson]]&lt;br /&gt;
| [http://boson.eu.org/ Homepage]&lt;br /&gt;
| 0.13&lt;br /&gt;
| 2006-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Bos Wars]]&lt;br /&gt;
| [http://www.boswars.org/ Homepage]&lt;br /&gt;
| 2.4.1&lt;br /&gt;
| 2007-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Bouncy the Hungry Rabbit]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Brain Workshop]]&lt;br /&gt;
| [http://brainworkshop.sourceforge.net/ homepage]&lt;br /&gt;
| 4.4&lt;br /&gt;
| 2009-01-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Brickshooter]]&lt;br /&gt;
| [http://bilious.homelinux.org/~paxed/brickshooter/ homepage]&lt;br /&gt;
| 0.0.4&lt;br /&gt;
| 2008-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[BRIQUOLO]]&lt;br /&gt;
| [http://briquolo.free.fr/en/index.html Homepage]&lt;br /&gt;
| 0.5.7&lt;br /&gt;
| 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[BrowserQuest]]&lt;br /&gt;
| [http://browserquest.mozilla.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[buggyGame]]&lt;br /&gt;
| [http://fydo.net/projects/buggyGame/ Homepage]&lt;br /&gt;
| 0.3&lt;br /&gt;
| 2007-03-28&lt;br /&gt;
|-&lt;br /&gt;
| [[BZFlag]]&lt;br /&gt;
| [http://www.bzflag.org Homepage]&lt;br /&gt;
| 2.4.0&lt;br /&gt;
| 2011-07-03&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[CannonSmash]] || [http://cannonsmash.sourceforge.net/ homepage] || 0.6.6 || 2003-11-23 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Canta]] || [http://www.canta-game.org/ homepage] || 0.2.1 || 2011-03-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Childsplay]] || [http://schoolsplay.wikidot.com/website:childsplay homepage] || 1.6 || 2011-06-03? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Civitas]] || [http://sourceforge.net/projects/civitas/ project page] || 0.0.5.3 || 2009-06-25? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Chromium B.S.U.]] || [http://www.reptilelabour.com/software/chromium/ homepage] || 0.9.12 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Clippers]] || [http://sourceforge.net/projects/clippers project] || 1.37 || 2010-03-04 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Codewars]] || [http://sourceforge.net/projects/codewars sourceforge.net page] || 0.3.0 RC 4 || 2004-12-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Simulator Project]] || [http://csp.sourceforge.net/ wiki] || 0.2180 || 2007-09-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Comisat Games Collection]]&lt;br /&gt;
| [http://comisat-games.sourceforge.net/en/index.html homepage]&lt;br /&gt;
| 0.5.2&lt;br /&gt;
| 2006-10-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Construo]] || [http://www.nongnu.org/construo/ homepage] || 0.2.2 || 2003-07-29 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Corewars]] &lt;br /&gt;
| [http://www.corewars.org/ homepage] &lt;br /&gt;
| 0.9.13(stable)&lt;br /&gt;
| 2008-10-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Crack Attack!]] || [http://www.nongnu.org/crack-attack/ homepage] || 1.1.14 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CRAFT: The Vicious Vikings]] || [http://www.happypenguin.org/show?Craft linux game tome site] || 35 || 1997-10-27&lt;br /&gt;
|-&lt;br /&gt;
| [[crashtest]] || [http://bram.creative4vision.nl/crashtest/ homepage] || 1.0 || 2006-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Creep Smash]] || [http://www.creepsmash.de/en/creep-smash/ Homepage] || 0.6.0 beta || 2009-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Fields]] || [http://crimson.seul.org/ homepage] || 0.5.3 || 2009-03-01 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossfire]] || [http://crossfire.real-time.com/ homepage] || 1.60.0 || 2011-02-02 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown and Cutlass]] || [http://www.crownandcutlass.com/ homepage] || 1.4 (Alpha + Post Alpha Data) || 2006-09-06 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuby]]&lt;br /&gt;
| [http://cuby.sourceforge.net/ homepage]&lt;br /&gt;
| 0.4 || 2009-06-16 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cultivation]] || [http://cultivation.sourceforge.net/ homepage] || 8 || 2007-08-09 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[CuteMaze]] || [http://code.helloimacat.com/cutemaze/ homepage]&amp;lt;!-- redirects to http://gottcode.org/cutemaze/ --&amp;gt;&lt;br /&gt;
| 1.1.0 || 2009-09-21 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuyo]] || [http://www.karimmi.de/cuyo/ homepage] || 2.-1.2 || 2010-06 {{lasof|2011|07|26}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
[[Image:dawn-rpg.jpg|thumb|right|250px|Item tooltip and inventory in [[Dawn]].]]&lt;br /&gt;
[[Image:dcss034.png|thumb|right|250px|Starting out in [[Dungeon Crawl Stone Soup]].]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn]] || [http://dawn-rpg.sourceforge.net homepage] || 0.0.29 || 2010-07-22&lt;br /&gt;
|-&lt;br /&gt;
| [[DccNiTghtmare]] || [http://dnt.dnteam.org/ homepage] || 0.7 || 2011-02-28&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Justice]] || [http://catmother.sourceforge.net/ homepage] || Demo || 2003-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Defendguin]] || [http://www.newbreedsoftware.com/defendguin/ homepage] || 0.0.11 || 2006-01-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Deliantra]] || [http://www.deliantra.net/ homepage] || 2.03 || 2008-09-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Domino On Acid]] (Domino) || [http://winterdrache.de/freeware/domino/index.html homepage] || 1.2 || 2003-?&lt;br /&gt;
|-&lt;br /&gt;
| [[Domination]] || [http://domination.sourceforge.net/ @sf.net] || 1.0.9.8 || 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Crawl Stone Soup]]&lt;br /&gt;
| [http://crawl.develz.org/ homepage] &lt;br /&gt;
| 0.9.1&lt;br /&gt;
| 2011-09-04&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
[[Image:EmMines 0.71.0 with control view.png|thumb|emMines]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Einstein Puzzle]] || [http://games.flowix.com/en/index.html homepage] || 2.0 || 2005-09-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Emilia Pinball]] || [http://pinball.sourceforge.net/ homepage] || 3.1 || 2003-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[emMines]] &lt;br /&gt;
| [http://eaglemode.sourceforge.net/ Eagle Mode] &lt;br /&gt;
| 0.71.0?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[emNetwalk]]&lt;br /&gt;
| [http://eaglemode.sourceforge.net/ Eagle Mode] &lt;br /&gt;
| 0.82.0&amp;lt;ref&amp;gt;http://eaglemode.sourceforge.net/ChangeLog.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Empty Clip]] || [http://emptyclip.sourceforge.net/ homepage] || 1.0.3 || 2008-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Endgame: Singularity]] || [http://emhsoft.com/singularity/index.html homepage] || 0.30c || 2011-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Enigma]] || [http://www.nongnu.org/enigma/ homepage] || 1.01 || 2007-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Egoboo]] || [http://home.no.net/egoboo/ homepage] || 2.7.7 || 2008-05-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape]] || [http://escape.spacebar.org/ homepage] || 200704130 || 2007-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Eskimo-run]] || [http://sourceforge.net/projects/eskimo-run homepage] || 0.1 || 2006-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Tux Racer]] || [http://www.extremetuxracer.com/ homepage] || 0.4 || 2008-01-17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
[[Image:Freeciv-gtk.jpg|thumb|right|250px|A game session in a GTK client for [[Freeciv]].]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Fairy-Max]]&lt;br /&gt;
| [http://www.chessvariants.org/index/msdisplay.php?itemid=MSfairy-max homepage]&lt;br /&gt;
| 4.8 || 2009-06-??&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon&#039;s Eye]] || [http://falconseye.sourceforge.net/ homepage] || 1.9.3 || 2001-07-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Feuerkraft]] || [http://www.nongnu.org/feuerkraft/ homepage] || 0.1.0 || 2002-03-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Fight or Perish]] || [http://www.newbreedsoftware.com/fop/ homepage] || 0.5 || 2009-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish Fillets - Next Generation]] || [http://fillets.sourceforge.net/ homepage]&lt;br /&gt;
| 0.9.3 || 2010-02-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FlightGear]] &lt;br /&gt;
| [http://www.flightgear.org/ homepage] &lt;br /&gt;
| 2.0.0&lt;br /&gt;
| 2010-02-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FLTK Recycling Game!]]&lt;br /&gt;
| [http://www.develer.com/~wavexx/regame/ homepage] &lt;br /&gt;
| 1.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FooBillard]] &lt;br /&gt;
| [http://foobillard.sunsite.dk/ homepage] &lt;br /&gt;
| 3.0a &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest patrol]] &lt;br /&gt;
| [http://blazeofglory.org/projects/fp homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fortress]] &lt;br /&gt;
| [http://fortressgame.wordpress.com/ blog] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Freeciv]] || [http://freeciv.wikia.com/wiki/Main_Page homepage] || 2.2.7 || 2011-07-16 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeCol]] &lt;br /&gt;
| [http://freecol.org/ homepage] &lt;br /&gt;
| 0.10.1&lt;br /&gt;
| 2011-07-25 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeDink]] || [http://www.gnu.org/software/freedink/ homepage] || 1.08.20101114 || 2010-11-14 {{lasof|2011|08|06}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedoom]] || [http://freedoom.nongnu.org/ homepage] || 0.7 || 2011-01-22 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreedroidClassic]] || [http://www.freedroid.org/download/ download]&lt;br /&gt;
| 1.0.2 || ? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedroid RPG]] &lt;br /&gt;
| [http://freedroid.sourceforge.net homepage] &lt;br /&gt;
| 0.14.1&lt;br /&gt;
| 2010-11-27? {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeGish]] || [https://github.com/megagun/gish homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeOrion]] &lt;br /&gt;
| [http://www.freeorion.org/ homepage] &lt;br /&gt;
| 0.3.16&lt;br /&gt;
| 2011-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Tennis]] &lt;br /&gt;
| [http://freetennis.sourceforge.net/ homepage] &lt;br /&gt;
| 0.4.8 &lt;br /&gt;
| 2007-11-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Reign]] || [http://freereign.sourceforge.net/index.shtml homepage] || 0.2.1 || 2001-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[FreeTrain]] &lt;br /&gt;
| [http://freetrain.sourceforge.net/ homepage] &lt;br /&gt;
| 20070604&lt;br /&gt;
| 2007-06-04&lt;br /&gt;
|-&lt;br /&gt;
| [[freeVikings]] || [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Frets on Fire]] || [http://fretsonfire.sourceforge.net/ homepage] &lt;br /&gt;
| 1.3.110&lt;br /&gt;
| 2008-11-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogatto]]&lt;br /&gt;
|[http://www.happyspork.com/frogatto/ homepage]&lt;br /&gt;
| r186 &lt;br /&gt;
| 2008-10-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen Bubble]] || [http://www.frozen-bubble.org/ homepage] || 2.2.0 || 2008-12-06&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage]] &lt;br /&gt;
| [http://galaxymage.org Defunct GalaxyMage homepage] ([http://web.archive.org/web/*/http://galaxymage.org @archive.org])&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]] &lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gcompris]] &lt;br /&gt;
| [http://gcompris.net/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead|GearHead]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 1.100 || 2006-07-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Gearhead 2|GearHead 2]] || [http://gearhead.roguelikedevelopment.org/ homepage] || 0.430 || 2007-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Gem Drop X]] || [http://www.newbreedsoftware.com/gemdropx/ homepage] || 0.9 || 2002-05-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Globulation 2]] &lt;br /&gt;
| [http://www.globulation2.org/wiki/Main_Page homepage] &lt;br /&gt;
| 0.9.4.1&lt;br /&gt;
| 2009-03-25&lt;br /&gt;
|-&lt;br /&gt;
| [[GL-117]] &lt;br /&gt;
| [http://www.heptargon.de/gl-117/gl-117.html homepage] &lt;br /&gt;
| 1.3.2 &lt;br /&gt;
| 2005-03-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GLtron]] &lt;br /&gt;
| [http://www.gltron.org/ homepage] &lt;br /&gt;
| 0.70 || 2003-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome Hearts]] || [http://www.jejik.com/hearts homepage] || 0.3 || 2008-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Chess]] || [http://www.gnu.org/software/chess/ homepage] || 5.0.7 || 2003-08-07&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Go]] || [http://www.gnu.org/software/gnugo/gnugo.html homepage] || 3.7.10 || 2006-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Ollie!]] &lt;br /&gt;
| [http://www.tweeler.com/index.php?PAGE=goollie_linux homepage] &lt;br /&gt;
| 1.3 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin Hack]] || [http://goblinhack.sourceforge.net/ homepage] &lt;br /&gt;
| 1.18 &lt;br /&gt;
| 2009-03-08&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GPL Arcade Volleyball]] || [http://gav.sourceforge.net/ homepage] || 0.9.0 || 2006-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitation]] || [http://hcsoftware.sourceforge.net/gravitation/ homepage] || 3 || 2008-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[GRUB Invaders]] &lt;br /&gt;
| [http://www.erikyyy.de/invaders/ homepage] &lt;br /&gt;
| 1.0.0 &lt;br /&gt;
| 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Guido van Robot]] &lt;br /&gt;
| [http://gvr.sourceforge.net/ GvR @ SF.net] &lt;br /&gt;
| 4.1 &lt;br /&gt;
| 2009-01-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Gusanos]] || [http://gusanos.sf.net homepage] || 0.9c || 2001-01-21&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Hack]] &lt;br /&gt;
| [http://packages.debian.org/stable/games/bsdgames in Debian stable]&lt;br /&gt;
| 2.17-15&lt;br /&gt;
| 2009-02-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Hedgewars]] &lt;br /&gt;
| [http://www.hedgewars.org/ homepage] &lt;br /&gt;
| 0.9.13 &lt;br /&gt;
| 2010-04-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Help Hannah&#039;s Horse]] || [http://sourceforge.net/projects/hannah/ SF.net project] || 1.0 || 2008-03-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Hero of Allacrost]] &lt;br /&gt;
| [http://www.allacrost.org homepage] &lt;br /&gt;
| 0.2.2 &lt;br /&gt;
| 2008-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes of Wesnoth]] &lt;br /&gt;
| [http://heroesofwesnoth.sf.net/ homepage] &lt;br /&gt;
| 0.1.1 &lt;br /&gt;
| 2008-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hetris]]&lt;br /&gt;
| [http://web.comlab.ox.ac.uk/people/Ian.Lynagh/Hetris/ homepage]&amp;lt;!-- acc. 2009-07-26 --&amp;gt;&lt;br /&gt;
| 0.1.0&lt;br /&gt;
| 2002-1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hex-a-hop]] &lt;br /&gt;
| [http://web.archive.org/web/20070607140110/http://www.aceinternet.co.uk/~mokona/ archived homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]] &lt;br /&gt;
| [http://www.mainreactor.net/ homepage] &lt;br /&gt;
| 1.3.13 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Howitzer Skirmish]] || [http://howski.sourceforge.net/ homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hypercube]] || [http://harmen.vanderwal.eu/hypercube/ homepage] || 1.6 || 2008-07-28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
[[Image:Sticks.png|thumb|right|240px|&#039;&#039;Imperium: Sticks&#039;&#039; version 1.3]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[IceBreaker]] &lt;br /&gt;
| [http://www.mattdm.org/icebreaker/ Homepage] &lt;br /&gt;
| 1.9.7&lt;br /&gt;
| 2002-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[I Have No Tomatoes]] &lt;br /&gt;
| [http://tomatoes.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.55 &lt;br /&gt;
| 2004-09-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperium: Sticks]] &lt;br /&gt;
| [http://rtciv.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.1.5 &lt;br /&gt;
| 2008-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]] &lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage] &lt;br /&gt;
| 0.2 &lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Interstate Outlaws]] || [http://www.interstateoutlaws.com Homepage] || 0.1 || 2007-07-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Infon Battle Arena]] &lt;br /&gt;
| [http://infon.dividuum.de/ Homepage] &lt;br /&gt;
| 265 &lt;br /&gt;
| 2008-02-25&lt;br /&gt;
|-&lt;br /&gt;
| [[irrlamb]] || [http://code.google.com/p/irrlamb/ Project page] || 0.1.0 || 2010-01-06&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]] &lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page] &lt;br /&gt;
| test &lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Iter Vehemens ad Necem]] || [http://ivan.sourceforge.net/ Homepage] || 0.50 || 2004-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Iris2 3D Client - for Ultima Online]] &lt;br /&gt;
| [http://www.iris2.de/ Homepage] &lt;br /&gt;
| build 3021  &lt;br /&gt;
| 2009-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]] &lt;br /&gt;
| [http://iteamgame.org/ Homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Jag]]&lt;br /&gt;
| [http://jag.xlabsoft.com/ homepage]&lt;br /&gt;
| 0.2.5 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Java Classic Role Playing Game]]&lt;br /&gt;
| [http://javacrpg.sourceforge.net/ @SF.net]&lt;br /&gt;
| 20091122 || 2009-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[jigzo]] &lt;br /&gt;
| [http://packages.debian.org/search?keywords=jigzo in Debian] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[JPlanarity]]&lt;br /&gt;
| [http://jplanarity.sourceforge.net/ @SF.net]&lt;br /&gt;
| Beta1&lt;br /&gt;
| 2008-09-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Jump n Bump]] || [http://www.jumpbump.mine.nu/ homepage]&lt;br /&gt;
| 1.55 || 2004-09-11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]]&lt;br /&gt;
| ?, [[KDE Games]]&lt;br /&gt;
| 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] &lt;br /&gt;
| ?  &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]]&lt;br /&gt;
| [http://games.kde.org/game.php?game=kgoldrunner info page]&lt;br /&gt;
| 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[KMines]]&lt;br /&gt;
| [http://kmines.sourceforge.net/ homepage], [[KDE Games]]&lt;br /&gt;
| 2.1.10 || 2005-08-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobo Deluxe]] || [http://olofson.net/kobodl/ homepage] || 0.4pre10 || 2005-06-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krank]]&lt;br /&gt;
| [http://krank.sourceforge.net/ @SF.net], [http://packages.debian.org/squeeze/krank in Debian squeeze]&lt;br /&gt;
| 0.7 || 2007-2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]]&lt;br /&gt;
| [http://krucenigmoj.tripod.com/ homepage]&lt;br /&gt;
| || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information]&lt;br /&gt;
| 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSnake]] || [http://games.kde.org/old/kde_arcade.php an old KDE Games page] &lt;br /&gt;
| 0.4.0? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page]&lt;br /&gt;
| 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]]  &lt;br /&gt;
|[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[LambdaRouge]] &lt;br /&gt;
| [http://lambdarogue.net homepage and Development blog] &lt;br /&gt;
| 1.4 &lt;br /&gt;
| 2008-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]] &lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[LegacyClone]] || [http://sourceforge.net/projects/legacyclone/ Project page] &lt;br /&gt;
| 0.1.4 &lt;br /&gt;
| 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[The Legend of Edgar]] &lt;br /&gt;
| [http://www.parallelrealities.co.uk/p/legend-of-edgar.html Homepage] &lt;br /&gt;
| 0.96&lt;br /&gt;
| 2012-01-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]] &lt;br /&gt;
| [http://www.lbz3d.com/ Homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[levelHead]] &lt;br /&gt;
| [http://julianoliver.com/levelhead Homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Limbs Off]]&lt;br /&gt;
| [https://secure.plaimi.net/games/limbs-off/ Homepage]&lt;br /&gt;
| alpha-2&lt;br /&gt;
| 2012-05-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Lincity]] &lt;br /&gt;
| [http://lincity.sourceforge.net/ @SF.net] &lt;br /&gt;
| 1.12.1&lt;br /&gt;
| 2004-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[LinCity-NG]] &lt;br /&gt;
| [http://lincity-ng.berlios.de Homepage] &lt;br /&gt;
| 2.0 &lt;br /&gt;
| 2009-01-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]] &lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage] &lt;br /&gt;
| 4.0.0 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Liquid War 6]] &lt;br /&gt;
| [http://www.gnu.org/software/liquidwar6/ Homepage] &lt;br /&gt;
| 0.0.9beta&lt;br /&gt;
| 2010-08&lt;br /&gt;
|-&lt;br /&gt;
| [[LordsAWar!]] &lt;br /&gt;
| [http://www.lordsawar.com Homepage] &lt;br /&gt;
| 0.1.8 &lt;br /&gt;
| 2010-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[LBreakout2]] || [http://lgames.sourceforge.net/index.php?project=LBreakout2 Homepage] &lt;br /&gt;
| 2.6&lt;br /&gt;
| 2009-10-26&lt;br /&gt;
|-&lt;br /&gt;
| [[LTris]] || [http://lgames.sourceforge.net/index.php?project=LTris Homepage] &lt;br /&gt;
| 1.0.13&lt;br /&gt;
| 2009-10-25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Gardeners Tournament]] &lt;br /&gt;
| [http://holeintheheadstudios.ipbfree.com/ Homepage]&lt;br /&gt;
| 1.25 &lt;br /&gt;
| 2007-04-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Mah-Jong]] &lt;br /&gt;
| [http://mahjong.julianbradfield.org/ Homepage] &lt;br /&gt;
| 1.10b1&lt;br /&gt;
| 2009-06-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Maniadrive]] &lt;br /&gt;
| [http://maniadrive.raydium.org/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| 2006-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]] &lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.4.0 &lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[MegaMek]] || [http://megamek.sourceforge.net/ Homepage] || 0.32.2 || 2007-01-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Memonix]] || [http://www.viewizard.com/ Homepage], [http://www.viewizard.com/download.php?forceos=source source code] || 1.6_080519 || 2008-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Meritous]] || [http://www.asceai.net/meritous/ Homepage] &lt;br /&gt;
| 1.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Micropolis]] || [http://www.donhopkins.com/home/micropolis/ Homepage] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Minetest-c55]] || [http://c55.me/minetest/ homepage]&lt;br /&gt;
| 0.3.1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[mmpong]] || [http://mmpong.net/trac Homepage] &lt;br /&gt;
| 0.9 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 0.18 &lt;br /&gt;
| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Moagg2]] &lt;br /&gt;
| [http://moagg.sourceforge.net/ Homepage] &lt;br /&gt;
| 1.95b  &lt;br /&gt;
| 2008-12-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]] &lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage] &lt;br /&gt;
| 0.7.1  &lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]] &lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage] &lt;br /&gt;
| 20101127  &lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Mrfuze]] &lt;br /&gt;
| [http://pymike.4rensics.org/mrfuze Homepage] &lt;br /&gt;
| 1.2&lt;br /&gt;
| 2008-09-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon-buggy]] || [http://seehuhn.de/comp/moon-buggy.html Homepage] || 1.0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MUSoSu]] || [http://musosu.sourceforge.net/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mtp Target]] || [http://www.mtp-target.org/ Homepage] ||  || 2009-06-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
[[Image:Nexuiz242.jpg|Screenshot of &#039;&#039;Nexuiz&#039;&#039; v2.4.2|thumb|240px|right]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[NAEV]] || [http://code.google.com/p/naev/ @Google Code] || 0.4.0b1 || 2009-09-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[NetHack]] || [http://www.nethack.org/ homepage] || 3.4.3 || 2003-12-08&lt;br /&gt;
|-&lt;br /&gt;
| [[netPanzer]] || [http://netpanzer.berlios.de/ homepage] || 0.8.3 || 2010-02-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverball]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&amp;lt;!-- as of 2009-09-21 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Neverputt]] || [http://icculus.org/neverball/ homepage] || 1.5.4 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nexuiz]] || [http://alientrap.org/nexuiz/ homepage] || 2.5.2 || 2009-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninjapix]] || [http://pyedpypers.org/pyday/?p=27 PyDay submission post for Ninjapix] ||  || 2008-06-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Numpty Physics]] || [http://numptyphysics.garage.maemo.org/ homepage] || 0.2 || 2008-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega-rpg]] &lt;br /&gt;
| [http://sourceforge.net/projects/omega-roguelike/ project page]  &lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2001-08-26&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]] &lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage] &lt;br /&gt;
| 1.1 &lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Online Chess Club]] || [http://lgames.sf.net/index.php?project=OCC homepage] || 1.3 || 2007-12-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Oolite]] || [http://www.oolite.org homepage] || 1.65 / 1.75.3 beta || 2009-01-17 / 2011-07-11&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenArena]] || [http://openarena.ws/ homepage] || 0.7.7 || 2008-05-29&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenAstroMenace]] || [http://sourceforge.net/projects/openastromenace/ homepage on SF.net], [http://www.viewizard.com/ original homepage]||  1.2.0 || 2007-09-22&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenCity]] || [http://www.opencity.info homepage] &lt;br /&gt;
| 0.0.6 &lt;br /&gt;
| 2008-11-06&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenClonk]] &lt;br /&gt;
| [http://www.openclonk.org homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Openfrag]] &lt;br /&gt;
| [http://openfrag.org/ homepage] &lt;br /&gt;
| 0.5 &lt;br /&gt;
| 2008-05-20&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenLiero]] &lt;br /&gt;
| [http://open.liero.be homepage] &lt;br /&gt;
| ?  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenLieroX]] &lt;br /&gt;
| [http://openlierox.sourceforge.net/ homepage] &lt;br /&gt;
| 0.57beta8  &lt;br /&gt;
| 2008-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMortal]] || [http://openmortal.sourceforge.net/ homepage] || 0.7.1 || 2006-06-15&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenQuartz]] || [http://openquartz.sourceforge.net/ homepage] || 2004.08.01 || 2004-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenRTS]] || [http://arrakis.sourceforge.net/ homepage] || 0.2 || 2006-04-22&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenTTD]] &lt;br /&gt;
| [http://www.openttd.org homepage] &lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2010-04-01&lt;br /&gt;
|-&lt;br /&gt;
| [[osgg]] || [http://sourceforge.net/projects/osgg homepage] || 0.9 || 2009-01-01&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
[[Image:Pillows.jpg|thumb|240px|right|Pillows]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Passage]] || [http://hcsoftware.sourceforge.net/passage/ homepage] || 3 || 2007-12-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathogen Warrior]] || [http://jet.ro/games/prototypes/pathogen-warrior/  homepage] || 1.1.1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathological]] || [http://pathological.sourceforge.net/ @SF.net] || 1.1.3 || 2003-07-&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendumito]]&lt;br /&gt;
| [http://krucenigmoj.tripod.com/pendumito.htm homepage]&lt;br /&gt;
| &lt;br /&gt;
| 2003-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Penguin Command]] || [http://www.linux-games.com/penguin-command/ homepage] || 1.6.11 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Peragro Tempus]] || [http://peragro.org/ homepage] || 729 || 2007-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Performous]] || [http://performous.org/ homepage] || 0.6.0 || 2010-10-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pillows]] || [http://fydo.net/projects/pillows homepage] || 0.2.1 || 2007-10-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Pingus]] || [http://pingus.seul.org/ Homepage] || 0.7.2 || 2007-10-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Pony]]&lt;br /&gt;
| [http://code.google.com/p/pink-pony/ Homepage]&lt;br /&gt;
| 1.2.1&lt;br /&gt;
| 2009-08-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]] &lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plee the Bear]] || [http://plee-the-bear.sourceforge.net/ homepage] || 0.4 || 2009-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[PokerTH]] || [http://www.pokerth.net/ homepage] || 0.6.2 || 2008-03-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Powermanga]] || [http://powermanga.sourceforge.net/ homepage] || 0.90 || 2007-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[PrimeShooter]] || [http://www.1729.com/math/integers/PrimeShooter.html homepage] ||  || 2007-08-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Primrose]] || [http://primrose.sourceforge.net/ Homepage] || 3 || 2009-02-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Alexandria]] || [http://www.sixthfloorlabs.com/projects/alexandria/ Homepage] || 1.1 || 2007-11-07&lt;br /&gt;
|-&lt;br /&gt;
| [[PSY PONG 3D]] || [http://sourceforge.net/projects/psypong3d/ homepage] || 0.9 || 2009-01-19&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]] &lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage] &lt;br /&gt;
| 0.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyRacerz]] || [http://pyracerz.sourceforge.net/ homepage] || 0.2 || 2008-10-16&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Qonk]] || [http://sourceforge.net/projects/qonk/ project page] || 0.3.1 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Quantum]] &lt;br /&gt;
| [http://apistudios.com/hosted/marzec/quantum/ homepage] &lt;br /&gt;
| 1.32 &lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Radakan]] || [http://www.radakan.org/ homepage] || 0.1.0 || 2010-05-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Raincat]] || [http://raincat.bysusanlin.com/ homepage] || ? | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[RedShift]] || [http://php.scripts.psu.edu/cjh212/redshift/ homepage] || 0.1.1 || 2006-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Ren&#039;Py]] || [http://www.renpy.org/wiki/renpy/Home_Page homepage] || 6.6.1 || 2008-03-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Rigs of Rods]] || [http://sourceforge.net/projects/rigsofrods Sourceforge project page] || 0.36.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Ri-li]] || [http://ri-li.sourceforge.net/ @SF.net] || 2.0.1 || 2007-11-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Risk]] || [http://jrisk.sourceforge.net/ homepage] || 1.0.9.8 || 2008-10-07&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]] &lt;br /&gt;
| ? &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruby-warrior]] &lt;br /&gt;
| ?&lt;br /&gt;
| 0.0.1  &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryzom]]&lt;br /&gt;
| [http://www.ryzom.com/en/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|240px|right|Stendhal]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;                    &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-                                                            &lt;br /&gt;
| [[SABRE]] || [http://packages.debian.org/source/lenny/sabre Debian Lenny source package] || 0.2.4b || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Scorched 3D]] || [http://www.scorched3d.co.uk/ homepage] || 42.1&lt;br /&gt;
| 2009-03-03&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL-Ball]] || [http://sdl-ball.sourceforge.net/ homepage] || 1.01 || 2009-01-11&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search and Rescue]] || [http://searchandrescue.sourceforge.net/ homepage] || 1.4.0 || 2011-08-07&lt;br /&gt;
|-                                                                                                              &lt;br /&gt;
| [[Search for the Red Herring]] || [http://holeintheheadstudios.ipbfree.com/index.php homepage] || 1.3 || 2006-10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Secret Maryo Chronicles]] || [http://secretmaryo.org homepage] || 1.9 || 2009-08-17&lt;br /&gt;
|-&lt;br /&gt;
| [[sedtris]] &lt;br /&gt;
| [http://uuner.livejournal.com/55238.html announcement], [http://uuner.doslash.org/forfun/ homedir] &lt;br /&gt;
| ?  &lt;br /&gt;
| 2008-05-26&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article] || 1.2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]] &lt;br /&gt;
| [http://www.schoolsplay.org/ homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun Debugger]] || [http://sdb.gamecreation.org/ homepage] || 1.1 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[SilChess]] || [http://eaglemode.sourceforge.net/ Eagle Mode] || 0.71.0? || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tree]] || [http://silvertreerpg.org homepage] || 0.2.1 || 2007-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Simon Tatham&#039;s Portable Puzzle Collection]] || [http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ homepage] || 8541 || 2008 or 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep Is Death]]&lt;br /&gt;
| [http://sleepisdeath.net/ homepage]&lt;br /&gt;
| 16 || 2010-11-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime Volley]] || [http://slime.tuxfamily.org/ homepage] || 2.4.1 || 2008-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Simsu]] || [http://gottcode.org/simsu/ homepage] || 1.2.1 || 2009-03-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Sinatra]] || [http://sinatra.nu/ homepage] || 1.0 / SVN || 2009-02-16 / ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Slingshot]] || [http://www.slingshot-game.org/ homepage] (404 as of 2009-06-18) || 0.8.1p || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Slune]] || [http://home.gna.org/oomadness/en/slune/ OOmandness / Slune] || 1.0.9 || 2005-08-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowballz]] || [http://www.joey101.net/snowballz/ homepage] || 0.9.5.1 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SLASH&#039;EM]] - [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || [http://slashem.sourceforge.net/ homepage] - [[Nethack]] || 0.0.7E7F3 / 0.0.8E0F1 || 2006-12-30&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL Sopwith]] || [http://sdl-sopwith.sourceforge.net/ homepage] || 1.7.1 || 2003-06-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Soace Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17) &lt;br /&gt;
| 0.3 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SokoSolve]] || [http://sokosolve.sourceforge.net/ homepage] || 1.3.50-beta || 2009-05-27&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]] &lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase] &lt;br /&gt;
| 0.0.2 &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceZero]]&lt;br /&gt;
| [http://spacezero.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.78.0&lt;br /&gt;
| 2011-01-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Spring]] || [http://spring.clan-sy.com/ homepage] || 0.81.2.1 || 2010-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SSTPong]] || [http://sstpong.sourceforge.net homepage] || 0.1 || 2007-09-05&lt;br /&gt;
|-&lt;br /&gt;
| [[Stendhal]] || [http://arianne.sourceforge.net/?arianne_url=games/game_stendhal homepage] || 1.01 || 2012-07-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormbaan Coureur]] || [http://bram.creative4vision.nl/stormbaancoureur/ homepage] || 2.1.4 || 2008-03-10&lt;br /&gt;
|-&lt;br /&gt;
| [[StressFreeZone]] || [http://sfz.schattenkind.net/wiki/index.php/Main_Page homepage] || 1.0.955 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stringrolled]] || [http://pyweek.org/e/Rambo/ PyWeek 7 entry] || ?(4), || 2008-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTux]] || [http://supertux.lethargik.org/ homepage] || 0.1.3 / 0.3.1 || ?2006-12-20?&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTuxKart]] &lt;br /&gt;
| [http://supertuxkart.sourceforge.net/ homepage] &lt;br /&gt;
| 0.6.2 &lt;br /&gt;
| 2009-08-20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
[[Image:TnL.jpg|thumb|250px|right|Thunder&amp;amp;Lightning version 070827]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;                                                                                                                            &lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release                                                                                &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[T^3]] || [https://sourceforge.net/projects/t-3/ homepage] || 04.12.20-beta || 2004-12-20                                                  &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tactics Squad]] || [http://tacticsgame.sourceforge.net/ homepage] || 0.3 || 2007-02-28                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[TecnoballZ]] || [http://linux.tlk.fr/games/TecnoballZ/ homepage] || 0.92 || 2007-10-19                                                    &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Teeworlds]] || [http://www.teeworlds.com/ homepage] || 0.5.2 || 2009-10-26&lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tenes Empanadas Graciela]] || [http://teg.sourceforge.net/ homepage] || 0.11.2 || 2007-03-15                                              &lt;br /&gt;
|-                                                                                                                                            &lt;br /&gt;
| [[Tennix!]] || [http://icculus.org/tennix/news.html homepage] || 0.6.1 || 2008-03-27                                                        &lt;br /&gt;
|-&lt;br /&gt;
| [[Tesseract Trainer]] || [http://www.mushware.com/ Mushware] || 0.1.4 || 2005-06-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetzle]] || [http://gottcode.org/tetzle/ Homepage] || 1.2.1 || 2008-12-21&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]] &lt;br /&gt;
| ?  &lt;br /&gt;
| ? &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Instagib Project]] || [http://instagib.jorgepena.be/ Homepage] (404 as of 2009-06-17) || 0.6 || 2007-04-12&lt;br /&gt;
|-&lt;br /&gt;
| [[The Mana World]] || [http://themanaworld.org/ Homepage] || 0.0.29.1 || 2009-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[The Urgent Decision]] || [http://tud.sourceforge.net/ Homepage] || 0.9.20 || 2000-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Thousand Parsec]] || [http://www.thousandparsec.net/ Homepage] || 0.4.1 || 2007-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunder&amp;amp;Lightning]] || [http://tnlgame.net/ homepage] || 071111 || 2007-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Tile World]] || [http://www.muppetlabs.com/~breadbox/software/tworld/ homepage] || 1.3.0 || 2006-04-17&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[TORCS]] || [http://torcs.sourceforge.net/ homepage] || 1.3.1 || 2008-12-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| [http://kiza.kcore.de/software/tornado/ homepage]&lt;br /&gt;
| 1.4&lt;br /&gt;
| 2009-03-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/ToyCars/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Trackballs]] || [http://trackballs.sourceforge.net/ Trackballs@SF.net] || 1.1.4 || 2007-05-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Transcend]] || [http://transcend.sourceforge.net/ homepage] || 0.3 || 2005-08-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremulous]] || [http://tremulous.net/ homepage] || 1.1.0 || 2006-03-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremfusion]] || [http://www.tremfusion.net/ homepage] || 0.99r3 || 2009-07-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Trigger]] || [http://sourceforge.net/projects/trigger-rally/ SF.net project] || 0.5.2.1 || 2006-10-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Trip on the Funny Boat]] || [http://funnyboat.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.5 || 2007-03-27&lt;br /&gt;
|-&lt;br /&gt;
| [[TROPHY]]&lt;br /&gt;
| [http://trophy.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.1.5 || 2007-08-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TunnelWars]] || [http://www.ratajik.net/TunnelWars/ Homepage] || 1.0 || 1998-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[TUER]] || [http://tuer.sourceforge.net/ Homepage] || alpha || 2009-06-28&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxKart]] || [http://tuxkart.sourceforge.net/ Homepage] || 0.4.0 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux Racer]] || [http://tuxracer.sourceforge.net/ Homepage] || 0.61 || 2001-01-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[UltraStar-NG]] || [http://ultrastar-ng.sourceforge.net/ Homepage@SF.net] || 0.2.1; see [[Performous]] for newer versions. || 2007-11-05.&lt;br /&gt;
|-&lt;br /&gt;
| [[UltraStar Deluxe]] || [http://ultrastardx.sourceforge.net/ Homepage@SF.net] || 1.0.1a || 2007-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Unknown Horizons]] || [http://unknown-horizons.org/ Homepage] || 2011.2 || 2011-07-02&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Vector Wars]] || [http://pymike93.googlepages.com/VectorWarsa0.2.zip download] || a0.2 || 2008-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Vega Strike]] || [http://vegastrike.sourceforge.net/ homepage] || 0.5.0 || 2008-04-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Vertigo]] || [http://www.astro.ku.dk/~norup/vertigo/vertigo.html homepage] || 0.26 || 2002-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Vertris]] || [http://www.vertris.com.ar homepage] || 0.3.2 || 2007-06&lt;br /&gt;
|-&lt;br /&gt;
| [[vitetris]] || [http://victornils.net/tetris/ homepage] || 0.57 || 2009-09-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vodovod]] || [http://home.gna.org/vodovod/ homepage] || 1.10 || 2007-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulcan]] || [http://www.fzort.org/mpr/projects/vulcan/ homepage] || 0.92 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Vulture&#039;s Eye]] || [http://clivecrous.github.com/vultures/ homepage] || 2.2.100 || 2009-12-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
[[File:Wz2100.jpg|thumb|Warzone 2100]]&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[WarMUX]] / [[Wormux]]&lt;br /&gt;
|[http://www.wormux.org/ wiki]&lt;br /&gt;
|11.01&lt;br /&gt;
|2011-01-21&lt;br /&gt;
|-&lt;br /&gt;
|[[Warp Rogue]]&lt;br /&gt;
|[http://todoom.sourceforge.net/ homepage]&lt;br /&gt;
|0.8.0b&lt;br /&gt;
|2008-02-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Warzone 2100]]&lt;br /&gt;
|[http://wz2100.net/ homepage]&lt;br /&gt;
|2.2.4&lt;br /&gt;
|2009-10-11&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[WebHangman]]&lt;br /&gt;
|[http://janmulder.com/scripts/hangman/ homepage]&lt;br /&gt;
| || 2002-03-19&lt;br /&gt;
|-&lt;br /&gt;
|[[Which Way Is Up]]&lt;br /&gt;
|[http://hectigo.net/puskutraktori/whichwayisup/ homepage]&lt;br /&gt;
|Beta 0.7.9&lt;br /&gt;
|2008-02-11&lt;br /&gt;
|-&lt;br /&gt;
|[[Widelands]]&lt;br /&gt;
|[http://xoops.widelands.org/ homepage]&lt;br /&gt;
|build 13&lt;br /&gt;
|2008-11-24&lt;br /&gt;
|-&lt;br /&gt;
|[[Windstille]]&lt;br /&gt;
|[http://windstille.berlios.de/ homepage]&lt;br /&gt;
|0.3.0&lt;br /&gt;
|2007-06-13&lt;br /&gt;
|-&lt;br /&gt;
|[[Windys]]&lt;br /&gt;
|[http://pigasoftware.a.wiki-site.com/index.php/Windys wiki article]&lt;br /&gt;
|1.2.0&lt;br /&gt;
|2009-09-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Word War vi]]&lt;br /&gt;
|[http://wordwarvi.sourceforge.net/ wwvi homepage]&lt;br /&gt;
|0.26&lt;br /&gt;
|2009-08-09&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
|[[XBill]]&lt;br /&gt;
|[http://www.xbill.org/ homepage]&lt;br /&gt;
|2.1&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XBlast]]&lt;br /&gt;
|[http://xblast.sourceforge.net/ @sf.net]&lt;br /&gt;
|2.10.4&lt;br /&gt;
|2006-06-16&lt;br /&gt;
|-&lt;br /&gt;
|[[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
|[[XBomb]]&lt;br /&gt;
|[http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
|[[Xconq]]&lt;br /&gt;
|[http://sourceware.org/xconq/ homepage]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XEvil]]&lt;br /&gt;
|[http://www.xevil.com/ homepage (E403)]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[XInvaders3D]]&lt;br /&gt;
|[http://xinv3d.sf.net/ homepage (E404 on 20090605)]&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[xjig]]&lt;br /&gt;
|[ftp://ftp.x.org/contrib/games/ location]&lt;br /&gt;
|2.4&lt;br /&gt;
|1996&lt;br /&gt;
|-&lt;br /&gt;
|[[Xonotic]]&lt;br /&gt;
|[http://www.xonotic.org/ homepage]&lt;br /&gt;
|0.5&lt;br /&gt;
|2011-09-08&lt;br /&gt;
|-&lt;br /&gt;
|[[XPilot NG]]&lt;br /&gt;
|[http://xpilot.sourceforge.net homepage]&lt;br /&gt;
|4.7.2&lt;br /&gt;
|2005-09-15&lt;br /&gt;
|-&lt;br /&gt;
|[[X-Moto]]&lt;br /&gt;
|[http://xmoto.tuxfamily.org homepage]&lt;br /&gt;
|0.5.2&lt;br /&gt;
|2009-09-03&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Yo Frankie!]] &lt;br /&gt;
| [http://www.yofrankie.org/ homepage] &lt;br /&gt;
| ? &lt;br /&gt;
| 2008-08-28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Zatacka]]&lt;br /&gt;
| [http://zatacka.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.1.8 || 2007-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Zaz]]&lt;br /&gt;
| [http://sourceforge.net/projects/zaz/ @SF.net]&lt;br /&gt;
| 0.7.0 || 2010-05-07&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28848</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28848"/>
		<updated>2012-07-02T21:04:21Z</updated>

		<summary type="html">&lt;p&gt;Kymara: fix order in date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The current version, 1.01, was released on July 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28846</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28846"/>
		<updated>2012-07-02T21:01:50Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;[[Stendhal]]&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The current version, 1.01, was released on 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; July 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28845</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28845"/>
		<updated>2012-07-02T21:01:07Z</updated>

		<summary type="html">&lt;p&gt;Kymara: fix ref&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.[http://sourceforge.net/blog/potm-201003/]&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The current version, 1.01, was released on 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; July 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28844</id>
		<title>Template:Main Page/Featured articles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Template:Main_Page/Featured_articles&amp;diff=28844"/>
		<updated>2012-07-02T20:57:33Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#fcfcfc;&amp;quot;&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Current featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Stendhal.jpg|thumb|240px|&#039;&#039;Stendhal&#039;&#039; 1.01]]&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month in March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code and media is licensed under the [[GNU General Public License|GPL]] v2 and contribution is strongly encouraged, assisted by tutorials and other documentation.&lt;br /&gt;
&lt;br /&gt;
After 7 years of development, Stendhal 1.00 was released on May 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012. The current version, 1.01, was released on 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; July 2012. The project adopts a &amp;quot;release early, release often&amp;quot; development approach.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Current featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2 style=&amp;quot;margin:0; background:#fff7cb; font-size:120%; font-weight:bold; border:1px solid #ffad80; text-align:left; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Former featured article&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;|&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article start&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Image:Anno3.png|thumb|240px|&#039;&#039;Unknown Horizon&#039;&#039; 2008.1]]&lt;br /&gt;
&#039;&#039;&#039;[[Unknown Horizons]]&#039;&#039;&#039;, formerly known as OpenAnno, is a [[:Category:real-time strategy games|real-time strategy game]] and [[:Category:Economic simulation games|economic simulation]] game loosely based on Sunflower&#039;s Anno series.&lt;br /&gt;
&lt;br /&gt;
The game&#039;s source code is licensed under the [[GNU General Public License|GPL]] while its own media is licensed under the [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] license and some parts under various other licenses.&lt;br /&gt;
&lt;br /&gt;
The latest release is 2009.1. The first public version of Unknown Horizons is version 2008.1 released on October 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2008 when it was called OpenAnno. This was the last release as OpenAnno before the name was changed to Unknown Horizons&lt;br /&gt;
&lt;br /&gt;
Most graphics in Unknown Horizons are 3D model renders.&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;!--Former featured article end&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28843</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28843"/>
		<updated>2012-07-02T20:56:34Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Adventure games|Adventure]], [[:Category:Online_multiplayer_games|Online multiplayer]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a [[:Category:Online_multiplayer_games|multiplayer online]] [[:Category:Adventure games|adventure game]] with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28842</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28842"/>
		<updated>2012-07-02T19:47:43Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a multiplayer online adventure game ([[MMORPG]]) with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28841</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28841"/>
		<updated>2012-07-02T19:44:39Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a multiplayer online adventure game ([[MMORPG]]) with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally [[free software|free]] project. The source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28840</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28840"/>
		<updated>2012-07-02T19:22:41Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a multiplayer online adventure game ([[MMORPG]]) with retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28839</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28839"/>
		<updated>2012-07-02T19:22:29Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a multiplayer online adventure game ([[MMORPG]]) with a retro style graphics, over 250 NPCs and over 100 quests. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28838</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28838"/>
		<updated>2012-07-02T19:21:59Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a multiplayer online adventure game ([[MMORPG]]) with a retro style graphics. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs, players gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do tasks for them, such cleaning the basement from rats and snakes or investigating dungeons. Some quests are simple and short, others are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code. There is range of documentation available to get started.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28837</id>
		<title>Stendhal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stendhal&amp;diff=28837"/>
		<updated>2012-07-02T19:00:58Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Stendhal&lt;br /&gt;
|image          = Image:Stendhal.jpg&lt;br /&gt;
|caption        = Stendhal is a fun friendly and free multiplayer online adventure game. Start playing, get hooked... Get the source code, and add your own ideas...&lt;br /&gt;
|genres         = [[:Category:Massively multiplayer online role-playing games|MMORPG]]&lt;br /&gt;
|genre          = [[Massively multiplayer online role-playing game|MMORPG]]&lt;br /&gt;
|developers     = [[Arianne]] project&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[Arianne]]&lt;br /&gt;
|latest release = 1.01&lt;br /&gt;
|release date   = July 1{{st}}, 2012&lt;br /&gt;
|languages      = Java&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = Java2D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stendhal&#039;&#039;&#039; is a fun friendly and completely free open source multiplayer online adventure game ([[MMORPG]]) with an old school feel. It is written in Java by the Arianne Project, which was awarded project of the month March 2010 by SourceForge.&amp;lt;ref&amp;gt;[http://sourceforge.net/blog/potm-201003/ SourceForge: Project of the month, March 2010]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
As a typical multiplayer online adventure game Stendhal features a rich world in which players can fight monsters and explore towns, buildings, plains, caves and dungeons. By fighting monsters and completing quests provided by NPCs player gain experience and money. The money can be used to buy new items and improve the armor and weapons. Gaining experience allows the players to fight stronger monsters and explore more parts of the world. &lt;br /&gt;
===World===&lt;br /&gt;
&lt;br /&gt;
Players start in the old village of Semos. Semos is the central hub from which players start to explore the outside world and dungeons. There is a google maps based [http://stendhalgame.org/world/atlas.html?poi=dungeon atlas] available to help players on the outside world. The Stendhal wiki has indepth descriptions on the [http://stendhalgame.org/wiki/Semos regions] and [http://stendhalgame.org/wiki/Semos_Dungeons dungeons].&lt;br /&gt;
&lt;br /&gt;
=== Cities in Stendhal ===&lt;br /&gt;
&lt;br /&gt;
; Semos City&lt;br /&gt;
: Semos City is the town the workers of the nearby Semos quarry once settled. It is populated by 40-50 persons. The defenses of Semos is now abandoned and moved to the capital Denirian. Semos&#039; current weak state have forced them to make an emergency notice about heroes wanted in the help of town defense.&lt;br /&gt;
&lt;br /&gt;
; Semos Village&lt;br /&gt;
: Semos Village is the ancient town of Semos. It is now mostly abandoned, as most people moved to the newly founded City of Semos in the east. Nishiya the sheep seller, however, still lives here. Semos Village is the place where new players start the game.&lt;br /&gt;
&lt;br /&gt;
; Ados&lt;br /&gt;
: The rich coast city Ados is in a food crisis right now, since the farm town Semos is suffering constant attacks from monsters and thieves. Ados now pays high fees to good heroines and heroes that can help protect the town Semos and the food caravans that go between Semos and Ados.&lt;br /&gt;
&lt;br /&gt;
: Near Ados there is a haunted area where a famous battle took place. The area is now populated by some spirits of those who died there. Take care because they don&#039;t rest in peace.&lt;br /&gt;
&lt;br /&gt;
; Nalwor&lt;br /&gt;
: Nalwor is the main city of the elves located south east of Semos in the Nalwor Forest. Be careful as elves do not like humans and the soldiers will attack everyone they spot. The civilised elves living there, however, may sell valuable items even to humans.&lt;br /&gt;
&lt;br /&gt;
; Southern Cities&lt;br /&gt;
: South of the river there are the cities of Fado and Kirdneh.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
NPCs in the cities and world ask players to do task for them, such cleaning the storage from rats and snakes or investigate dungeons. Some quests are simple and short, but other are quite long and tell a story as the players progresses. A quest log keeps track of steps done by the player and promises made. It also warns about tasks that might be too dangerous for the players current level of experience. There are special NPCs who will tell a player which nearby quests they are ready to try.&lt;br /&gt;
&lt;br /&gt;
===Achievements ===&lt;br /&gt;
[[Image:Stendhal_Achievement.jpg|thumb|Achievements have various difficulty levels from very easy, to elite]] &lt;br /&gt;
Playing unlocks achievements for completing quests, visiting places, looting items, or killing monsters for example. On the official server, the reached achievements can be checked on the game server website, and players can compare each other in the [http://stendhalgame.org/world/hall-of-fame/active_overview.html Hall of Fame].&lt;br /&gt;
&lt;br /&gt;
===Economy===&lt;br /&gt;
Players can earn in-game money by doing quests and killing creatures. In-game money can be spent on buying equipment and items, such as potions.&lt;br /&gt;
&lt;br /&gt;
Players can trade items with other players by using a trade GUI, if they are next to each other. Also, players can sell items through a trader NPC, called Harold, in Semos Inn.&lt;br /&gt;
&lt;br /&gt;
Stendhal is completely free and open source in the real world. No content requires payment, and neither do items. The open source nature allows anyone contribute to the game. There are a lot of documents to get started. It is developed and run by volunteers.&lt;br /&gt;
&lt;br /&gt;
===Mini-Games===&lt;br /&gt;
&lt;br /&gt;
There are a number of mini games all over the world:&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Games Stendhal Mini Games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Deathmatch&lt;br /&gt;
* Magic Maze&lt;br /&gt;
* Wishing wells&lt;br /&gt;
* Dice game&lt;br /&gt;
* Black jack&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
[[Image:Stendhal_Semos_Plains_Event.png|thumb|A special event where players made the entertainment.]]&lt;br /&gt;
&lt;br /&gt;
For special holidays the main cities are decorated in Stendhal and special NPCs roam the world: Easter Bunny and Santa Claus give presents. On Halloween, Stendhal celebrates the Mine Town Revival weeks. It is a fair with many mini games and dressing up.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Stendhal_Events Stendhal Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are raids, some of them are done by the game automatically and some are organized by game masters. Players often celebrate weddings, or organize raids and quizzes.&amp;lt;ref&amp;gt;[http://stendhalgame.org/wiki/Community_Events Community Events]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is based on ariannexp which was born in [[1999]]. The initial release of Stendhal was on March, 03 [[2005]]. The first playable version was released on April the 4th.&lt;br /&gt;
&lt;br /&gt;
In October an automatic updater for the client was implemented. This solved the problems of having to install new releases frequently because of the &amp;quot;release early, release often&amp;quot; development approach. [[Halloween]] was celebrated in game as &amp;quot;Mine Town Revival Weeks&amp;quot;. The original Revival Weeks were motivated by development reasons to populate the huge city of Ados over the release time of three versions. But since then it had mutated into a recurring event.&lt;br /&gt;
&lt;br /&gt;
In March [[2007]] the cap at level 100 was removed. In May the first large quest chain was implemented. It allows players to arrange their marriage to another player in game. Pets and housing were also introduced that year. Sometime during this year a new website was created which includes information from the game, like item stats and a hall of fame.&lt;br /&gt;
&lt;br /&gt;
At the beginning of [[2008]] the NPC chatting system was reworked to allow players to talk to NPCs in a much more natural way.&lt;br /&gt;
&lt;br /&gt;
At the end of 2008 the battle system was completely reworked to prevent players from camping for hours in game without paying attention to the screen. The new combat systems made fights a lot quicker but also decreased the impact of stats gainable by camping.&amp;lt;ref&amp;gt;[http://arianne.sourceforge.net/news/stendhal-0-70-rules-of-war.html Stendhal 0.70: Rules of War]&amp;lt;/ref&amp;gt;. Because of that change a fork of Stendhal with the camping-favoring combat system was created. This fork, however, died before the end of the year.&lt;br /&gt;
&lt;br /&gt;
A research project called Player-like world was developed based on Stendhal to create a controlled environment that is used in online games research.&amp;lt;ref&amp;gt;[http://www.player-like.org/content/FAQ.html Player-like world by Daniel Kario]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[2009]] the existing artwork was completely replaced with images created by the Stendhal developers themselves. A continuous integration environment was setup to ensure the quality of the source code by executing automatic tests on a daily basis. In September instanced fighting zones were implemented.&lt;br /&gt;
&lt;br /&gt;
In early 2012 a day and night cycle was added which supports directed lights. After 7 years of development, Stendhal 1.00 was released on May the 17th.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Stendhal is developed as a totally open source project. This means that unlike other games the source code for both the the client and the server is available. Because of its history, the Stendhal project is very skeptical about graphics found on the net that claim to be free. Therefore, most of the art work is original.&lt;br /&gt;
&lt;br /&gt;
The development of Stendhal is coordinated using the bug tracker offered by SourceForge and the IRC channel [irc://irc.freenode.net/#arianne #arianne] on freenode. People willing to contribute can do this in a number of ways, starting from reporting bugs and ideas about new features, keeping the documentation in the wiki up to date, to contributing graphics and code.&lt;br /&gt;
&lt;br /&gt;
Stendhal takes a &amp;quot;release early, release often approach&amp;quot; which leads to release roughly every four weeks. For every release a branch is created in the code repository. Starting with the day of the release, only serious bugs are fixed there to ensure a stable release branch while development continues in the master branch.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* http://stendhalgame.org - Official Server&lt;br /&gt;
* http://stendhalgame.org/wiki/Stendhal - Stendhal Wiki&lt;br /&gt;
* http://arianne.sourceforge.net/game/stendhal.html - Arianne Website&lt;br /&gt;
* http://sourceforge.net/projects/arianne/ - Project page with bug tracker&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Massively multiplayer online role-playing games]][[Category:Java games]][[Category:GPL games]][[Category:Java2D games]][[Category:Online multiplayer games]][[Category:Stendhal]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Stendhal_Achievement.jpg&amp;diff=28836</id>
		<title>File:Stendhal Achievement.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Stendhal_Achievement.jpg&amp;diff=28836"/>
		<updated>2012-07-02T18:55:20Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Stendhal.jpg&amp;diff=28835</id>
		<title>File:Stendhal.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Stendhal.jpg&amp;diff=28835"/>
		<updated>2012-07-02T18:52:17Z</updated>

		<summary type="html">&lt;p&gt;Kymara: uploaded a new version of &amp;quot;File:Stendhal.jpg&amp;quot;:&amp;amp;#32;include side bar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Stendhal_Semos_Plains_Event.png&amp;diff=28834</id>
		<title>File:Stendhal Semos Plains Event.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Stendhal_Semos_Plains_Event.png&amp;diff=28834"/>
		<updated>2012-07-02T18:50:48Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Stendhal.jpg&amp;diff=28833</id>
		<title>File:Stendhal.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Stendhal.jpg&amp;diff=28833"/>
		<updated>2012-07-02T18:49:45Z</updated>

		<summary type="html">&lt;p&gt;Kymara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kymara</name></author>
	</entry>
</feed>