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	<updated>2026-05-05T11:20:11Z</updated>
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	<entry>
		<id>https://libregamewiki.org/index.php?title=NetHack_release_history&amp;diff=66935</id>
		<title>NetHack release history</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=NetHack_release_history&amp;diff=66935"/>
		<updated>2026-05-04T07:30:43Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page documents [[NetHack]]&#039;s release history since version 3.2.2.&lt;br /&gt;
{|class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
!Version !!Date&lt;br /&gt;
|-&lt;br /&gt;
| 3.2.2&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;&amp;gt;[https://www.nethack.org/common/news.html Old news section on NetHack site] accessed on February 20{{th}}, 2023&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1996-05-24&lt;br /&gt;
|-&lt;br /&gt;
| 3.2.3&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&lt;br /&gt;
| 1999-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 3.3&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v330/release330.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 1999-12-10&lt;br /&gt;
|-&lt;br /&gt;
| 3.4&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v340/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2002-03-20&lt;br /&gt;
|-&lt;br /&gt;
| 3.4.1&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v341/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2003-02-23&lt;br /&gt;
|-&lt;br /&gt;
| 3.4.2&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v342/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2003-08-31&lt;br /&gt;
|-&lt;br /&gt;
| 3.4.3&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v343/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2003-12-08&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.0&amp;lt;ref name=&amp;quot;nethack old news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v360/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2015-12-07&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.1&amp;lt;ref name=&amp;quot;nethack news&amp;quot;&amp;gt;[https://www.nethack.org/index.html See news section on NetHack homepage] accessed on February 20{{th}}, 2023&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v361/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2018-04-27&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.2&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v362/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2019-05-07&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.3&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v363/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2019-12-05&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.4&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v364/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2019-12-18&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.5&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v365/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2020-01-27&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.6&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v366/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2020-03-08&lt;br /&gt;
|-&lt;br /&gt;
| 3.6.7&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v367/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2023-02-16&lt;br /&gt;
|-&lt;br /&gt;
| 5.0.0&amp;lt;ref name=&amp;quot;nethack news&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;https://www.nethack.org/v500/release.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
| 2026-05-02&lt;br /&gt;
|}&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History]]&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:NetHack]][[Category:Release history]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=NetHack&amp;diff=66934</id>
		<title>NetHack</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=NetHack&amp;diff=66934"/>
		<updated>2026-05-04T07:29:47Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = NetHack&lt;br /&gt;
|image          = File:Nethack.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Roguelike games|Roguelike game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[NetHack General Public License|NetHack GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[NetHack General Public License|NetHack GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 5.0.0&lt;br /&gt;
|release date   = May 2{{nd}}, 2026&lt;br /&gt;
|release date iso     = 2026-05-02&lt;br /&gt;
|release announcement = https://www.nethack.org/v500/release.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
|link homepage = https://www.nethack.org/&lt;br /&gt;
|link scmweb = https://github.com/NetHack/NetHack&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = nethack&lt;br /&gt;
|Debian = nethack&lt;br /&gt;
|Fedora = nethack&lt;br /&gt;
|Gentoo = games-roguelike/nethack&lt;br /&gt;
|Ubuntu = nethack-console&lt;br /&gt;
|Suse = nethack&lt;br /&gt;
|Mageia = nethack&lt;br /&gt;
|Snap = nethack&lt;br /&gt;
|Slack = nethack&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NetHack&#039;&#039;&#039;&#039;&#039; is a rogue-like game. It is licensed under the [[NetHack General Public License]].&amp;lt;ref&amp;gt;http://www.nethack.org/common/license.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player moves in turns in a dungeon, finding items and killing monsters to retrieve the fabled amulet of Yendor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Nethack&#039;&#039; has a high replay value as every game is unique; essentially every level is randomly generated, items and treasure are randomly placed with unique and functional descriptions, and monsters are generated continually and randomly. There are thirteen different roles, 5 different races, and 3 different alignments.&lt;br /&gt;
&#039;&#039;Nethack&#039;&#039; is extremely difficult, nearly impossible. The vast majority of its players have never beaten the game.&amp;lt;ref&amp;gt;[http://angband.oook.cz/rgrn.php?q=YAFAP&amp;amp;w=1 only 17 first completion posts, of 877 total]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
See [[NetHack release history]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
The most popular variant of Nethack is &#039;&#039;[[SLASH&#039;EM]]&#039;&#039; (Super Lotsa Added Stuff Hack - Extended Magic).&amp;lt;ref&amp;gt;[http://web.archive.org/web/20080823224531/http://roguelikes.sauceforge.net/pub/nethack/variants/index.html nethacks variants]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://sourceforge.net/project/stats/detail.php?group_id=9746&amp;amp;ugn=slashem&amp;amp;type=prdownload&amp;amp;mode=alltime&amp;amp;package_id=0 slash&#039;ems all-time downloads at sourceforge]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://sourceforge.net/project/stats/detail.php?group_id=196&amp;amp;ugn=nethack&amp;amp;type=prdownload&amp;amp;mode=alltime&amp;amp;package_id=0 nethacks all-time downloads from sourceforge]&amp;lt;/ref&amp;gt;    It features many new monsters, roles, races, items, levels, etc. It is also considered much more difficult than the original Nethack.&amp;lt;ref&amp;gt;[http://www.statslab.cam.ac.uk/~eva/slashem/index.html differences between regular nethack and Slash&#039;em]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another popular variant is the graphical [[Falcon&#039;s Eye]]&amp;lt;ref&amp;gt;[http://sourceforge.net/project/stats/detail.php?group_id=29569&amp;amp;ugn=falconseye&amp;amp;type=prdownload&amp;amp;mode=alltime&amp;amp;package_id=0 falcon&#039;s eyes all-time downloads at sourceforge]&amp;lt;/ref&amp;gt;. It is mostly the same as the original, except it uses isometric graphics, instead of ASCII. It has since been forked as [[Vulture&#039;s Eye]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.nethack.org/ Nethack homepage]&lt;br /&gt;
*[https://www.linuxadictos.com/en/nethack-el-juego-que-lleva-actualizandose-desde-hace-32-anos.html NetHack, the game that has been updated for 32 years]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Roguelike games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=66920</id>
		<title>Empty Clip</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Empty_Clip&amp;diff=66920"/>
		<updated>2026-04-05T10:17:25Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Sync release date with release date iso&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Empty Clip&lt;br /&gt;
|image                = Image:Empty Clip - screenshot.jpg&lt;br /&gt;
|caption              = Empty Clip&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Alan Witkowski]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.0.4&lt;br /&gt;
|release date         = March 27{{th}}, 2026&lt;br /&gt;
|release date iso     = 2026-03-27&lt;br /&gt;
|release announcement = https://gitlab.com/empty-clip/code/-/releases/v2.0.4&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = https://empty-clip.gitlab.io&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://empty-clip.gitlab.io&lt;br /&gt;
|link tracker         = https://gitlab.com/empty-clip/code/-/issues&lt;br /&gt;
|link scmweb          = https://gitlab.com/empty-clip/code&lt;br /&gt;
|scm                  = git clone https://gitlab.com/empty-clip/code.git --recurse-submodules&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Empty Clip&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:role-playing games|role-playing game]]  written by [[Alan Witkowski]] in 2006. The game is licensed under the [[GNU General Public License|GPLv3]].&amp;lt;ref&amp;gt;[https://gitlab.com/empty-clip/code/-/blob/dev/LICENSE License URL]&amp;lt;/ref&amp;gt;. It is written in the [[:Category:C++ games|C++]] programming language with the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*2.0.4 released on March 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2026&lt;br /&gt;
*2.0.3 released on September 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2024&lt;br /&gt;
*2.0.2 released on July 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2023&lt;br /&gt;
*2.0.1 released on June 14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2023&lt;br /&gt;
*2.0.0 released on June 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2023&lt;br /&gt;
*1.0.3 released on April 6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008&lt;br /&gt;
*1.0.2 released on June 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.1 released on May 29&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
*1.0.0 released on May 15&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2006&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://empty-clip.gitlab.io Empty Clip homepage]&lt;br /&gt;
*[https://flathub.org/apps/io.gitlab.jazztickets.emptyclip Flathub]&lt;br /&gt;
*[https://nixbit.com/software/empty-clip-review/ nixbit entry]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:role-playing games]][[Category:2D games]][[Category:C++ games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=66818</id>
		<title>0 A.D.</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=66818"/>
		<updated>2026-02-23T14:23:55Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 0 A.D.&lt;br /&gt;
|image          = File:0AD Screenshot.jpeg&lt;br /&gt;
|caption        = 0 A.D.&lt;br /&gt;
|genres         = [[:Category:Real-time strategy games|RTS]], [[:Category:Historical games|Historical]]&lt;br /&gt;
|developer      = [[Wildfire Games]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = [[Pyrogenesis]]&lt;br /&gt;
|latest release = Release 28 &amp;quot;Boiorix&amp;quot;&lt;br /&gt;
|release date   = February 18{{th}}, 2026&lt;br /&gt;
|release date iso = 2026-02-18&lt;br /&gt;
|release announcement = https://play0ad.com/new-release-0-a-d-release-28-boiorix/&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL2]]&lt;br /&gt;
|origin         = Fall [[2000]]&amp;lt;ref name=&amp;quot;a9&amp;quot;&amp;gt;[https://wildfiregames.com/0ad/page.php?p=1492 Background page on 0 A.D. website] accessed on [[2009#November|November 15{{th}}, 2009]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = https://play0ad.com/&lt;br /&gt;
|link blog      = https://play0ad.com/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = https://www.wildfiregames.com/forum/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://play0ad.com/community/participate/&lt;br /&gt;
|link tracker   = https://trac.wildfiregames.com/&lt;br /&gt;
|link scmweb    = https://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
|scm            = svn checkout https://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0 A.D.&#039;&#039;&#039; is a historical [[:Category:3D games|3D]] [[:Category:real-time strategy games|real-time strategy game]] developed by [[Wildfire Games]]. It takes place between 500 B.C to 500 A.D. and focuses on economy and war management. &#039;&#039;&#039;0 A.D.&#039;&#039;&#039; offers a variety of playable civilisations whose characteristics are based on real world history.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
[[File:0ad lobby.png|left|thumb|Multiplayer lobby released in Alpha 15]]&lt;br /&gt;
In 0 A.D., players start with building a base in order to develop their economy, research technologies and train an army. The game has a strong focus on the combat aspects of real-time strategy games. Therefore different units have to be built to create an effective army. Which in turn requires the harvesting of resources.&lt;br /&gt;
&lt;br /&gt;
0 A.D. has a competitive multi-player mode.&lt;br /&gt;
&lt;br /&gt;
The different civilizations (Athenians, Britons, Carthaginians, Gauls, Iberians, Kushites, Macedonians, Mauryans, Persians, Ptolemies, Romans, Seleucids, Spartans) have distinct strength and weaknesses, which are based on real world history. For example: Being allied with Rome came with great benefits (as well as great peril). As an in game effect, allied citizen-soldiers gain a +10% attack when in Roman territory. &amp;lt;ref&amp;gt;[http://0ad.wikia.com/wiki/Romans_%28Republican%29 Romans page in 0 A.D. wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Code Name || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 24 || Xšayāršā || 2021-02-20 || [https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 24:&lt;br /&gt;
* Balancing adjustments&lt;br /&gt;
* Building snapping&lt;br /&gt;
* Renderer improvements&lt;br /&gt;
* Hotkey editor&lt;br /&gt;
* Formation improvements&lt;br /&gt;
* Status effects (and modifiers)&lt;br /&gt;
* World population setting&lt;br /&gt;
* Lobby improvements&lt;br /&gt;
* In-game user interface (GUI) improvements&lt;br /&gt;
* Unit behaviour improvements&lt;br /&gt;
* Reinforcement-learning interface&lt;br /&gt;
* Art: new models&lt;br /&gt;
* New Skirmish maps&lt;br /&gt;
* Under the hood&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 23 || Ken Wood || 2018-05-17 || [https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 23:&lt;br /&gt;
* New Civilization: Kushites&lt;br /&gt;
* Mod Downloader&lt;br /&gt;
* Cavalry and Spartan Building Models&lt;br /&gt;
* Combine Victory Conditions&lt;br /&gt;
* Attack Range Visualization&lt;br /&gt;
* Diplomacy Colors&lt;br /&gt;
* Destruction Damage&lt;br /&gt;
* Unit Information Dialog&lt;br /&gt;
* AI Behavior&lt;br /&gt;
* Lobby Authentication to prevent impersonation&lt;br /&gt;
* Nomad Mode on all Random Maps&lt;br /&gt;
* New Random Maps: Lower Nubia, Jebel Barkal, Elephantine, Fields of Meroë, Hellas, Dodecanese, Scythian Rivulet&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 22 || Venustas || 2017-07-26 || [https://play0ad.com/new-release-0-a-d-alpha-22-venustas/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 22:&lt;br /&gt;
* Remake of many animations, models and textures&lt;br /&gt;
* Two new music tracks added&lt;br /&gt;
* Easier Multiplayer configuration&lt;br /&gt;
* New gamemode: Capture the Relic&lt;br /&gt;
* Twelve new maps added&lt;br /&gt;
* Scenarios with scripted enemies&lt;br /&gt;
* Added a tutorial&lt;br /&gt;
* New gameplay mechanics: Espionage Technology, Team Bonuses and Hero Auras&lt;br /&gt;
* AI opponents can now use Diplomacy and Attack Strategies&lt;br /&gt;
* Summary Screen Graphs&lt;br /&gt;
* Cinema Path Editing&lt;br /&gt;
* Buddy System&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 21 || Ulysses || 2016-11-10 || [https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 21:&lt;br /&gt;
* New Civilization: The Seleucid Empire&lt;br /&gt;
* New Maps&lt;br /&gt;
* New buildings and units&lt;br /&gt;
* New game modes&lt;br /&gt;
* New command for units: Patrolling.&lt;br /&gt;
* Reworked balancing, soldiers are now weaker against buildings, making siege weapons more important. &lt;br /&gt;
* Upgrading System for some buildings&lt;br /&gt;
* New building models&lt;br /&gt;
* Many improvements to the User Interface&lt;br /&gt;
* Javascript engine updated to Spider Monkey 38&lt;br /&gt;
* Windows binaries can now use more than 2GB of RAM&lt;br /&gt;
* The game now supports hosting on arbitrary UDP ports&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 20 || Timosthenes || 2016-03-31 || [https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 20:&lt;br /&gt;
* New Maps&lt;br /&gt;
* Allies can use each others storehouses&lt;br /&gt;
* Introduces a technology to let towers attack units standing underneath the tower.&lt;br /&gt;
* New technologies for fishing.&lt;br /&gt;
* Loot resources that killed enemies carried&lt;br /&gt;
* New graphics quality settings&lt;br /&gt;
* Higher quality graphical effects enabled by default on higher-end computers.&lt;br /&gt;
* Idle worker button is automatically disabled if there are no idle workers.&lt;br /&gt;
* Credits screen&lt;br /&gt;
* New trees and variations&lt;br /&gt;
* Improvements for observer mode and replays&lt;br /&gt;
* View players network information in multiplayer matches&lt;br /&gt;
* Cinematic camera for rendering cut scenes&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 19 || Syllepsis || 2015-11-26 || [https://play0ad.com/new-release-0-a-d-alpha-19-syllepsis/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 19:&lt;br /&gt;
* Units can now capture buildings and siege engines from enemy players.&lt;br /&gt;
* Two new victory condition modes: Destroy/capture all enemy structures to win, or destroy all enemy units to win.&lt;br /&gt;
* New Game Mode: &amp;quot;Ceasefire-mode&amp;quot;, all players are unable to attack their enemies for a predetermined time at the start of a game&lt;br /&gt;
* Featuers to improve attack coordination between allies&lt;br /&gt;
* AI imporvements&lt;br /&gt;
* New Skirmish Maps&lt;br /&gt;
* Engine now supports eight times greater range of terrain heights&lt;br /&gt;
* Replay system&lt;br /&gt;
* New animals&lt;br /&gt;
* More different voices for units&lt;br /&gt;
* Improved path-finding for units&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 18 || Rhododactylos || 2015-03-13 || [https://play0ad.com/new-release-0-a-d-alpha-18-rhododactylos/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 18:&lt;br /&gt;
* New Nomad Game mode: The players start with only a few units, and no civil center, and must build a base from scratch.&lt;br /&gt;
* Introduction of an In-Game Technology Tree&lt;br /&gt;
* Improved AI that supports saved games&lt;br /&gt;
* The player can toggle groups of units between marching in formation and breaking formation&lt;br /&gt;
* New buildings&lt;br /&gt;
* Improved performance&lt;br /&gt;
* Many improvements to the map editor.&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 17 || Quercus || 2014-10-12 || [https://play0ad.com/alpha-17-quercus/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 17:&lt;br /&gt;
* Combat Rebalance&lt;br /&gt;
* AI opponents support naval maps&lt;br /&gt;
* Changed Fog of War&lt;br /&gt;
* Units can be garrisoned on Walls&lt;br /&gt;
* Multiplayer Lobby Profiles&lt;br /&gt;
* New Maps&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 16 || Patañjali || 2014-05-17 || [https://play0ad.com/alpha-16-patanjali/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 16:&lt;br /&gt;
* Localization into more than 10 different languages&lt;br /&gt;
* Improved AI&lt;br /&gt;
* New GUI&lt;br /&gt;
* Additional art, music&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 15 || Osiris || 2013-12-24 || [https://play0ad.com/alpha-15-osiris/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 15:&lt;br /&gt;
* Multiplayer Lobby&lt;br /&gt;
* Auras for unit bonus&lt;br /&gt;
* Debut of the Ptolemaic Egyptians as a new playable civilization.&lt;br /&gt;
* Skirmish Maps which are similar to scenarios, but can be changed easily.&lt;br /&gt;
* Improvements to the user interface&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 14 || Naukratis || 2013-09-04 || [https://play0ad.com/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 13 || Magadha || 2013-04-02 || [https://play0ad.com/alpha-13-magadha Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 11 || Kronos || 2012-09-07 || [https://wildfiregames.com/0ad/page.php?p=14466 Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 10 || Jhelum || 2012-05-16 || [https://wildfiregames.com/0ad/page.php?p=14454 Announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The idea of the project is around since 2000. The source code was released under the GPL and media was released under the CC-BY-SA in late 2009.&lt;br /&gt;
&lt;br /&gt;
{{Repositories|right|Debian=0ad|ArchExtra=0ad|Fedora=0ad|Gentoo=games-strategy/0ad|Suse=0ad|Flatpak=com.play0ad.zeroad|Snap=0ad}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://play0ad.com/ 0 A.D. Homepage]&lt;br /&gt;
*[https://commons.wikimedia.org/wiki/Category:0_A.D. Screenshots and a video clip] on Wikimedia Commons&lt;br /&gt;
*[https://web.archive.org/web/20100314094251/http://fosgames.com/node/7 2009 preview]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;br /&gt;
[[Category:Historical games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=66802</id>
		<title>The Legend of Edgar</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=The_Legend_of_Edgar&amp;diff=66802"/>
		<updated>2026-02-08T22:16:39Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Legend of Edgar&lt;br /&gt;
|image                = Image:Edgar17.png&lt;br /&gt;
|caption              = &#039;&#039;The Legend of Edgar&#039;&#039;&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer            = [[Parallel Realities]]&lt;br /&gt;
|code license         = [[GPL]] v2&lt;br /&gt;
|media license        = [[GPL]] v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.38&lt;br /&gt;
|release date         = January 1{{st}}, 2026&lt;br /&gt;
|release date iso     = 2026-01-01&lt;br /&gt;
|release announcement = https://github.com/riksweeney/edgar/releases/tag/1.38&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = https://www.parallelrealities.co.uk/games/edgar/&lt;br /&gt;
|link blog            = http://www.parallelrealities.co.uk/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = http://www.parallelrealities.co.uk/feeds/posts/default?alt=rss&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/riksweeney/edgar&lt;br /&gt;
|link tracker         = https://github.com/riksweeney/edgar/issues&lt;br /&gt;
|link scmweb          = https://github.com/riksweeney/edgar&lt;br /&gt;
|scm                  = git clone https://github.com/riksweeney/edgar.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = legendofedgar&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Legend of Edgar&#039;&#039;&#039; is a [[:Category:2D games|2D]] action [[:Category:Platform games|platform game]], created by [[Parallel Realities]].&lt;br /&gt;
&lt;br /&gt;
The source is released under the [[GNU General Public License|GPL version 2]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
 When Edgar&#039;s father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp. Donning his armour, Edgar sets off to rescue him, but his quest will not be easy...&lt;br /&gt;
The Legend of Edgar is a platform game featuring exploration, fighting, and brain teasing. Edgar must battle his way across the world, solving puzzles and defeating powerful enemies to achieve his quest.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.parallelrealities.co.uk/games/edgar/ The Legend of Edgar homepage]&lt;br /&gt;
* [https://github.com/riksweeney/edgar/releases/ The game&#039;s code on GitHub]&lt;br /&gt;
* [https://translations.launchpad.net/edgar/ The game&#039;s translation on Launchpad]&lt;br /&gt;
* [https://www.youtube.com/watch?v=v-e_1XaWML0 The game&#039;s walkthrough (Part 1) on YouTube]&lt;br /&gt;
* [https://www.youtube.com/watch?v=kfAl_86j1Xg The game&#039;s walkthrough (Part 2) on YouTube]&lt;br /&gt;
* [https://web.archive.org/web/20140620025926/http://freecode.com/projects/the-legend-of-edgar The game on Freecode]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Platform games]][[Category:GPL games]][[Category:2D games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=66773</id>
		<title>OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=66773"/>
		<updated>2026-01-25T14:32:26Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenTTD&lt;br /&gt;
|image          = File:OpenTTD.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Transport infrastructure games|Transport Infrastructure]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =  Graphics (OpenGFX): [[GNU General Public License|GPLv2]] &amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenGFX License of graphics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sound (OpenSFX): [[Creative_Commons_Attribution-ShareAlike|CC BY-SA 3.0]], [[GNU General Public License|GPLv2]], [https://en.wikipedia.org/wiki/Common_Development_and_Distribution_License CDDL]&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenSFX License of sounds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Music (OpenMSX): [[GNU General Public License|GPLv2]]&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenMSX License of music]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 15.1&lt;br /&gt;
|release date   = Jan 24{{th}}, 2026&lt;br /&gt;
|release date iso = 2026-01-24&lt;br /&gt;
|release announcement = https://www.openttd.org/news/2026/01/24/openttd-15-1&lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[Allegro|Allegro]]&lt;br /&gt;
|platforms        = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://www.openttd.org/&lt;br /&gt;
|link blog        = https://secure.openttd.org/www/en/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://secure.openttd.org/www/en/news/rss&lt;br /&gt;
|link forum       = https://www.tt-forums.net/viewforum.php?f=55&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://secure.openttd.org/www/en/development&lt;br /&gt;
|link tracker     = https://github.com/OpenTTD/OpenTTD/issues&lt;br /&gt;
|link scmweb      = https://github.com/OpenTTD/OpenTTD&lt;br /&gt;
|scm              = git clone https://github.com/OpenTTD/OpenTTD.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|ArchExtra = openttd&lt;br /&gt;
|Fedora = openttd&lt;br /&gt;
|Suse = openttd&lt;br /&gt;
|Debian = openttd&lt;br /&gt;
|Flatpak = org.openttd.OpenTTD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenTTD&#039;&#039;&#039; is a [[:Category:Economic simulation games|simulation]] game for [[:Category:Transport infrastructure games|transportation]] and a clone of the proprietary game &#039;&#039;Transport Tycoon Deluxe&#039;&#039; (&amp;quot;TTD&amp;quot;). The game&#039;s source code is licensed under the terms of the [[GNU General Public License|GNU General Public License version 2.0]].&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs/main/o/openttd/stable_copyright OpenTTD copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; Proprietary data files from the original TTD are &#039;&#039;not&#039;&#039; required to play the binary packed game. The game project has free/libre media files. There are official libre data sets for the graphics (OpenGFX), sounds (OpenSFX) and music (OpenMSX). Some GNU/Linux distributions already have packages for these, but if not, these can be downloaded and installed in-game from the extensions menu.&amp;lt;ref&amp;gt;http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4{{th}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and [[:Category:Online multiplayer games|online multiplayer play]]. It was written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] or [[Allegro|Allegro]] library.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/openttd Ohloh.net report on openttd]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/openttd OpenTTD debian package details on packages.debian.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
OpenTTD originated with [[Ludvig Strigeus|Ludvig &amp;quot;Ludde&amp;quot; Strigeus]] when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.&amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenTTD OpenTTD page on OpenTTD wiki] accessed on July 24{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 2008 a graphics replacement set was released that uses the same license as the original game engine recreation project.&amp;lt;ref&amp;gt;[https://www.tt-forums.net/viewtopic.php?t=40162 [OTTD&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; OpenGFX releases - Graphics Replacement Project]&amp;lt;/ref&amp;gt; That lead to the inclusion into Linux distributions like Fedora.&amp;lt;ref&amp;gt;[http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html An example of why a license matters]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.0.0 was released in April 2010.&amp;lt;ref&amp;gt;https://www.openttd.org/news/2010/04/01/openttd-1-0-0&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The official sound set of OpenTTD, OpenSFX, was meant to be a libre sound set for the game actually was under a non-libre license for a very long time, way past the OpenTTD 1.0.0 release.&amp;lt;ref&amp;gt;License of OpenSFX 0.2.3, an old version: https://github.com/OpenTTD/OpenSFX/blob/0.2.3/docs/license.txt&amp;lt;/ref&amp;gt; The sounds were licensed under [https://creativecommons.org/licenses/sampling+/1.0/ Creative Commons Sampling Plus 1.0], a retired&amp;lt;ref&amp;gt;https://creativecommons.org/2011/09/12/celebrating-freesound-2-0-retiring-sampling-licenses/&amp;lt;/ref&amp;gt; non-free license (it has a non-commercial clause). So efforts have been made to completely rework the sound set to be 100% libre. Version 1.0.0 of OpenSFX, the first &#039;&#039;actually&#039;&#039; libre version, was released in March 12, 2021 without any big announcement.&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenSFX/commit/4057794c7efd6a0874efc4c8b2a779f28972c379 Prepare: Release 1.0.0]&amp;lt;/ref&amp;gt; The sounds in OpenSFX are licensed CC BY-SA 3.0 from that point on.&amp;lt;ref&amp;gt;https://github.com/OpenTTD/OpenSFX/blob/1.0.0/docs/license.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
See [[OpenTTD release history]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.openttd.org/ OpenTTD homepage]&lt;br /&gt;
* [http://gameslikefinder.com/openttd/ OpenTTD Review]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic simulation games]][[Category:Transport infrastructure games]][[Category:GPL engines]]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenTTD]]&lt;br /&gt;
[[Category:SDL_games]]&lt;br /&gt;
[[Category:Allegro_games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Solarus&amp;diff=66770</id>
		<title>Solarus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Solarus&amp;diff=66770"/>
		<updated>2026-01-22T20:32:35Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{Engineinfo&lt;br /&gt;
|title                = Solarus&lt;br /&gt;
|image                = Image:Solaris-quest-editor-snyball-screenshot.png&lt;br /&gt;
|caption              = Editing a map in the Solarus Quest Editor&lt;br /&gt;
|genre                = [[:Category:C++ engines|C++ engines]], [[:Category:Role-playing engines|RPG engines]], [[:Category:Game creation software|Game creation software]]&lt;br /&gt;
|developer            = [[Christopho]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.0.3&lt;br /&gt;
|release date         = January 21{{st}}, 2026&lt;br /&gt;
|release date iso     = 2026-01-21&lt;br /&gt;
|release announcement = https://www.solarus-games.org/news/2026-01-21-solarus-2-0-3-release/&lt;br /&gt;
|language             = [[:Category:C++ engines|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              =&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{FreeBSD}}, {{Android}}&lt;br /&gt;
|link homepage        = https://www.solarus-games.org/&lt;br /&gt;
|link blog            = https://www.solarus-games.org/en/news&lt;br /&gt;
|link chatweb         = http://irc.zelda-solarus.com/&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.solarus-games.org/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitlab.com/solarus-games&lt;br /&gt;
|link tracker         = https://gitlab.com/solarus-games/solarus/issues&lt;br /&gt;
|link scmweb          = https://gitlab.com/solarus-games/solarus&lt;br /&gt;
|scm                  = git clone https://gitlab.com/solarus-games/solarus&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = solarus&lt;br /&gt;
|Flatpak = org.solarus_games.solarus.Launcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Solarus&#039;&#039;&#039;&#039;&#039; is an action [[:Category: Role-playing engines|role-playing game (ARPG) engine]] licensed as [[GPL]] Version 3, and written in [[:Category:C++ libraries|C++]]&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/overview Solarus presentation]&amp;lt;/ref&amp;gt;. [[:Category: Solarus games|Solarus games]] are called &amp;quot;quests&amp;quot;, and the project provides a graphical game authoring tool called Solarus Quest Editor as well as a game launcher for players called Solarus Launcher.&lt;br /&gt;
&lt;br /&gt;
==Solarus engine==&lt;br /&gt;
Solarus is a C++ engine that features a well-documented [[:Category:Lua games|Lua]] API that lets developers extensively customize their games with Lua&amp;lt;ref&amp;gt;[https://www.solarus-games.org/doc/latest/ Solarus documentation]&amp;lt;/ref&amp;gt;. There are official downloads for a number of platforms, including several popular GNU+Linux and BSD distributions, on the website&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/download Download Solarus]&amp;lt;/ref&amp;gt;, and it can be found in the package repositories of most popular distributions.&lt;br /&gt;
&lt;br /&gt;
==Solarus Quest Editor==&lt;br /&gt;
Solarus provides a sophisticated editor, called the Solarus Quest Editor. It is also GPL licensed and written in C++, using the Qt framework for the graphical user-interface. This lets developers edit several aspects of their game in a graphical manner. Features include file management, graphical map editing, graphical tileset and spritesheet management, and a simple text editor for code and data files. The developers also provide in-depth tutorials for the quest editor&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/development/tutorials Solarus tutorials]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Solarus was made when [[Christopho]] wanted to remake his Zelda game, Mystery of Solarus, originally made with RPG Maker, in [[:Category: C++ games|C++]]. Since then, the project has grown. There are now several team members working on the engine and its game authoring tool&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/about/team Solarus team]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Solarus games|Solarus games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.solarus-games.org/ Solarus homepage]&lt;br /&gt;
* [https://www.solarus-games.org/en/solarus/overview Solarus presentation]&lt;br /&gt;
* [https://www.solarus-games.org/en/development Solarus development hub with API documentation, tutorials, etc.]&lt;br /&gt;
* [https://www.solarus-games.org/en/games Solarus game library]&lt;br /&gt;
* [https://gitlab.com/solarus-games/solarus Solarus Gitlab]&lt;br /&gt;
* [https://github.com/solarus-games/solarus Solarus Github]&lt;br /&gt;
* [https://www.pcgamer.com/zeldas-most-dedicated-fan-game-developers-built-an-engine-anyone-can-use/ PC Gamer]&lt;br /&gt;
* [https://creatools.gameclassification.com/EN/creatools/487-Solarus--a-free-and-open-source-Action-RPG-game-engine/index.html Game Creation Tools Classification]&lt;br /&gt;
* [https://www.gamemaking.tools/wiki/index.php/Solarus Game Making Tools Wiki]&lt;br /&gt;
* [https://personaljournal.ca/paulsutton/solarus-game-engine Paul Sutton]&lt;br /&gt;
* [http://reviewme.oz-apps.com/2015/05/meet-dev-christopho-maker-of-solarus.html ReviewMe]&lt;br /&gt;
* [https://www.homebrewgeneral.net/2020/11/solarus-03-164-released-on-switch.html Homebrew General]&lt;br /&gt;
* [https://www.gamingonlinux.com/2020/03/solarus-is-a-free-and-open-source-cross-platform-game-engine-for-2d-action-rpgs/ GamingOnLinux]&lt;br /&gt;
* [https://www.nintendolife.com/features/from-zelda-fangames-to-the-real-deal-we-talk-to-the-oceans-heart-developer Nintendo Life]&lt;br /&gt;
* [https://download.tuxfamily.org/sdtraces/BottinHTML/Bottin_R-S_files/Solarus-12872.html The Linux Game Book]&lt;br /&gt;
* [https://www.pcgamingwiki.com/wiki/Engine:Solarus PCGamingWiki]&lt;br /&gt;
* [http://www.moscowcoffeereview.com/programming/teaching-game-programming-with-the-solarus-zelda-engine/ CoffeeMatt&#039;s Programming Blog]&lt;br /&gt;
* [https://cheerfulghost.com/jdodson/posts/1765/make-your-own-zelda-game-with-the-solarus-project Cheerful Ghost]&lt;br /&gt;
* [https://www.christiantoday.com/article/legend-of-zelda-news-free-16-bit-game-engine-released-by-zelda-fans/113983.htm Christian Today]&lt;br /&gt;
* [https://www.reddit.com/r/Games/comments/6uhzh7/stumbled_on_solarus_a_free_opensource_game_engine/ Reddit]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:C++ engines]]&lt;br /&gt;
[[Category:GPL engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Game creation software]]&lt;br /&gt;
[[Category:Role-playing engines]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=66756</id>
		<title>Dungeon Crawl Stone Soup</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=66756"/>
		<updated>2026-01-02T08:16:13Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Dungeon Crawl Stone Soup&lt;br /&gt;
|image                = Image:dcss034.png&lt;br /&gt;
|caption              = Dungeon Crawl Stone Soup&lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]] v2+ &amp;lt;ref name=dcst_codelic/&amp;gt;&lt;br /&gt;
|media license        = CC Zero &amp;lt;ref&amp;gt;[https://github.com/crawl/tiles tiles license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.33.1&lt;br /&gt;
|release date         = June 7{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-06-07&lt;br /&gt;
|release announcement = https://crawl.develz.org/wordpress/0-33-1-bugfix-release&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://crawl.develz.org/&lt;br /&gt;
|link blog            = http://crawl.develz.org/wordpress/category/news&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://crawl.develz.org/tavern/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://crawl.develz.org/mantis/main_page.php&lt;br /&gt;
|link scmweb          = https://github.com/crawl/crawl&lt;br /&gt;
|scm                  = git clone https://github.com/crawl/crawl.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;&#039;&#039;&#039; (often shortened to &#039;&#039;&#039;&#039;&#039;Dungeon Crawl&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Crawl&#039;&#039;&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;DCSS&#039;&#039;&#039;&#039;&#039;) is a [[:Category:Roguelike games|roguelike]] dungeon crawler [[:Category:Role-playing games|Role-playing game]]. It is written in the [[:Category:C++ games|C++]] programming language,&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/crawl-ref/ Dungeon Crawl Stone Soup&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt; and is licensed under the [[GPL]] Version 2+.&amp;lt;ref name=dcst_codelic&amp;gt;[https://github.com/crawl/crawl/blob/master/LICENSE License for the game in GitHub repository of Dungeon Crawl Stone Soup]&amp;lt;/ref&amp;gt; &#039;&#039;Stone Soup&#039;&#039; is a successor to the game &#039;&#039;[[Linley&#039;s Dungeon Crawl]]&#039;&#039; (also frequently shortened to &#039;&#039;Dungeon Crawl&#039;&#039;) by [[Linley Henzell]], which was developed in the 1990&#039;s. After Henzell stopped developing &#039;&#039;Dungeon Crawl&#039;&#039; in 1999, a group of contributors kept the game alive until, in 2006, the &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; project began. The game is available in both graphical tile and ASCII versions and does not require [[3D hardware acceleration]]. The graphical tiles are largely released as [[CC0]] ([[public domain]]), but some are unclearly licensed&amp;lt;ref&amp;gt;https://github.com/crawl/crawl/blob/master/LICENSE#L23&amp;lt;/ref&amp;gt; and so it is possible that only the ASCII version of the game is completely libre.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; the player must delve deep into a dangerous, monster-infested dungeon on a quest to retrieve the fabled Orb of Zot, then return with it to the surface. In order to get to the Orb, the player must first collect a series of magical runes hidden throughout the various branches of the dungeon, all while encountering traps, finding magical and/or cursed items, and battling many enemies. &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has a great many race and class combinations to play, and numerous gods to worship, all of which will drastically affect playstyle and game outcome. A lively player community exists around the game. &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; can be played both offline and online in a web browser, and there are frequent competitive tournaments.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
At the beginning of a new game of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;, the player chooses a race and class combination to play as. Unlike many other roguelikes, race has a much more drastic effect on playstyle than class, which only determines starting stats and equipment. The player must then venture through the mostly randomly-generated corridors of the dungeon while leveling up and collecting items. There are various enemies to fight, including dangerous unique enemies that have names and special abilities. One of the core mechanics in &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; is the god worshiping system. Players can choose one of several gods to become disciples of. These gods will give the player access to special rewards and abilities, but will also make demands of the player and sometimes forbid certain actions. The god that the player chooses to worship has a huge impact on the way they will play the game and how they will have to strategize to survive in the dungeon.&lt;br /&gt;
&lt;br /&gt;
As the player gets deeper in the dungeon, eventually they begin to explore the various branches, some of which have runes at the end. Upon collecting at least three of these runes, the player can gain access to the Realm of Zot, which contains the goal item of the game, the Orb of Zot. Once the player has collected the Orb, they must then fight their way back out of the dungeon (a section of the game called the &amp;quot;Ascension&amp;quot;) and reach the surface in order to win. There are also several other game modes available to players of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;, including Dungeon Sprint, Zot Defense (removed in 0.16), and The Arena. It is also possible to play online and to spectate other online players. While playing online, high scores can be tracked automatically, play sessions can be recorded, and ghosts of other player&#039;s characters can be encountered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; places great emphasis on game balance. Much effort has been made by the designers to discourage the practice of &amp;quot;save-scumming&amp;quot; and other grinding behaviors. The development team follows a philosophy of user-friendliness and emphasis on meaningful decision-making, originally specified by David Ploog, that is outlined in the game&#039;s manual.&amp;lt;ref&amp;gt;[https://github.com/crawl/crawl/blob/master/crawl-ref/docs/crawl_manual.rst#n-philosophy-pas-de-faq Dungeon Crawl Manual, Philosophy Section]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; is a continuation of the original &#039;&#039;[[Linley&#039;s Dungeon Crawl]]&#039;&#039;, which was developed by [[Linley Henzell]] in the mid-to-late 1990&#039;s. In 1999, Henzell stepped away from the project,&amp;lt;ref&amp;gt;[https://groups.google.com/forum/#!activity/rec.games.roguelike.misc/2l-5yhzS_uIJ/rec.games.roguelike.misc/rClyVtFm7KY/u4QNka1gEQsJ The End of Crawl as we know it...]&amp;lt;/ref&amp;gt; and development continued for a while under a group of other programmers. Brent Ross emerged as the maintainer of the &#039;&#039;Dungeon Crawl&#039;&#039; project, and the game was updated several times in the 2000&#039;s. After the release of &#039;&#039;Dungeon Crawl&#039;&#039; version 4.0 beta 26, however, development slowed down. Another version, called version 4.1, was eventually released in 2005, but work on the game soon stalled almost completely and the maintainer ceased to be actively involved in the project. Additionally, version 4.1 of &#039;&#039;Dungeon Crawl&#039;&#039; suffered from major balancing issues which caused it to be almost unplayably difficult.&lt;br /&gt;
&lt;br /&gt;
It was around this time that two developers, Darshan Shaligram and Erik Piper, began private efforts to rekindle progress on &#039;&#039;Dungeon Crawl&#039;&#039;. Shaligram, who was the author of the popular &amp;quot;Travel Patch&amp;quot; for &#039;&#039;Dungeon Crawl&#039;&#039;, first worked on fixing the balancing problems in the 4.1 codebase, with help from Piper, who was a very skilled player of &#039;&#039;Dungeon Crawl&#039;&#039;. This strategy proved difficult, however, because of the challenging and complicated nature of version 4.1. At about this point, Martin Read, another &#039;&#039;Dungeon Crawl&#039;&#039; player, suggested on the rec.games.roguelike.misc newsgroup (which was the main hub for discussion of &#039;&#039;Dungeon Crawl&#039;&#039; during this period) that it might be a better plan to start with the 4.0 beta 26 codebase and slowly add parts from 4.1. Shaligram and Piper took this advice, and, calling their new project &#039;&#039;Stone Soup&#039;&#039; (a name chosen by Piper), began work on their new version of &#039;&#039;Dungeon Crawl&#039;&#039; in the summer of 2006. Within a few months, there was enough development work on &#039;&#039;Stone Soup&#039;&#039; to warrant a first release. Shaligram and Piper teamed up with Nat Lanza and Peter Berger, the creators of the crawl-ref SourceForge project (which was another, earlier attempt to revive development on &#039;&#039;Crawl&#039;&#039;), and, in September 2006, version 0.1 of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; was made available to the public.&amp;lt;ref&amp;gt;[https://groups.google.com/forum/#!topic/rec.games.roguelike.misc/6eyToSgkY2g%5B1-25%5D Stone Soup announcement on rec.games.roguelike.misc]&amp;lt;/ref&amp;gt; Other developers quickly joined to help out with the project, and Marc Thoben started the crawl.develz.org (CDO) development server, where players could test out upcoming features.&amp;lt;ref&amp;gt;[https://crawl.develz.org/wordpress/the-dawn-of-stone-soup The Dawn of Stone Soup - DCSS Dev Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Since its initial release, &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has built up a strong following of both players and developers. It was voted best roguelike game in 2008 by ASCII Dreams, beating out Dwarf Fortress, [[NetHack]], and other famous games.&amp;lt;ref&amp;gt;[http://roguelikedeveloper.blogspot.com/2009/01/winner-of-ascii-dreams-roguelike-of.html ASCII Dreams Roguelike of the Year 2008]&amp;lt;/ref&amp;gt; The game was relicensed from the original &amp;quot;Crawl General Public License&amp;quot; (which is almost identical to the [[NetHack General Public License|NetHack License]]) with v0.7.2 being the last version under this old license&amp;lt;ref name=dcss_ol_072&amp;gt;[https://github.com/crawl/crawl/blob/0.7.2/crawl-ref/licence.txt licence.txt of v0.7.2], acc. 2024-05-24&amp;lt;/ref&amp;gt; to the [[GPL|GNU GPL]] version 2+ with v0.8.0 being the first under this new license.&amp;lt;ref name=dcss_nl_080&amp;gt;[https://github.com/crawl/crawl/blob/0.8.0/crawl-ref/licence.txt licence.txt of v0.8.0], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has a very open development model. There are over 40 people mentioned in the game&#039;s credits as being part of the development team, and over 250 contributors to the game in total.&amp;lt;ref&amp;gt;[https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt DCSS CREDITS.txt]&amp;lt;/ref&amp;gt; The developers communicate and decide what to implement mostly on the official &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; IRC channel, but they also make decisions by contributing design documents to the development wiki and discussing changes on mailing lists. The very open and community-oriented development model of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has been highlighted as one of its key strengths.&amp;lt;ref&amp;gt;[https://www.rockpapershotgun.com/2017/03/23/making-dungeon-crawl-stone-soup-with-253-cooks-and-no-head-chef/ RPS interview with David Ploog and Corin Buchanan-Howland]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = crawl-tiles&lt;br /&gt;
|Suse = crawl&lt;br /&gt;
|Flatpak = org.develz.Crawl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Following is a table of of release dates of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; versions:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|2025-06-07&lt;br /&gt;
|v0.33.1 released&amp;lt;ref name=dcss_0331&amp;gt;[https://crawl.develz.org/wordpress/0-33-1-bugfix-release Bugfix Release], acc. 2026-01-02&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2025-05-25&lt;br /&gt;
|v0.33 released&amp;lt;ref name=dcss_033&amp;gt;[https://crawl.develz.org/wordpress/0-33-reforge-yourself &amp;quot;Reforge Yourself&amp;quot;], acc. 2026-01-02&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2024-08-29&lt;br /&gt;
|v0.32 released&amp;lt;ref name=dcss_032&amp;gt;[https://crawl.develz.org/wordpress/0-32-gods-and-makers 0.32 &amp;quot;Gods and Makers&amp;quot;], acc. 2024-09-16&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2024-01-19&lt;br /&gt;
|v0.31 released&amp;lt;ref name=dcss_031&amp;gt;[https://crawl.develz.org/wordpress/0-31-the-alchemy-of-forms 0.31 “The Alchemy of Forms”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2023-05-05&lt;br /&gt;
|v0.30 released&amp;lt;ref name=dcss_030&amp;gt;[https://crawl.develz.org/wordpress/0-30-the-reavers-return 0.30: “The Reavers Return”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2022-08-25&lt;br /&gt;
|v0.29 released&amp;lt;ref name=dcss_029&amp;gt;[https://crawl.develz.org/wordpress/0-29-shooting-stars 0.29 “Shooting Stars”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2022-02-04&lt;br /&gt;
|v0.28 released&amp;lt;ref name=dcss_028&amp;gt;[https://crawl.develz.org/wordpress/0-28-%e2%80%9cthe-rise-and-fall-of-ignis-zotdust-and-the-spiders-from-hell%e2%80%9d 0.28 “The Rise and Fall of Ignis Zotdust and the Spiders from Hell”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2021-08-21&lt;br /&gt;
|v0.27.1 released&amp;lt;ref name=dcss_0271&amp;gt;[https://crawl.develz.org/wordpress/0-27-1-bugfix-release 0.27.1 Bugfix Release], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2021-07-30&lt;br /&gt;
|v0.27 released&amp;lt;ref name=dcss_027&amp;gt;[https://crawl.develz.org/wordpress/0-27-the-cursed-flame 0.27 “The Cursed Flame”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2021-02-05&lt;br /&gt;
|v0.26.1 released&amp;lt;ref name=dcss_0261&amp;gt;[https://crawl.develz.org/wordpress/0-26-1-bugfix-release 0.26.1 Bugfix release], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2021-01-08&lt;br /&gt;
|v0.26 released&amp;lt;ref name=dcss_026&amp;gt;[https://crawl.develz.org/wordpress/0-26-roll-around-the-clock 0.26 “Roll Around the Clock”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-17&lt;br /&gt;
|v0.25.1 released&amp;lt;ref name=dcss_0251&amp;gt;[https://crawl.develz.org/wordpress/0-25-1-bugfix-release 0.25.1 bugfix release], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-12&lt;br /&gt;
|v0.25 released&amp;lt;ref name=dcss_025&amp;gt;[https://crawl.develz.org/wordpress/0-25-magic-surges-out-from-thin-air 0.25 “Magic Surges Out from Thin Air”], acc. 2024-05-24&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-25&lt;br /&gt;
|v0.24 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-31&lt;br /&gt;
|v0.23.2 and v0.22.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-01&lt;br /&gt;
|v0.23.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-08&lt;br /&gt;
|v0.23 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-09-18&lt;br /&gt;
|v0.22.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-10&lt;br /&gt;
|v0.22 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-03 &lt;br /&gt;
|v0.21.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-06&lt;br /&gt;
|v0.21.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-02&lt;br /&gt;
|v0.20.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-25&lt;br /&gt;
|v0.20.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-01&lt;br /&gt;
|v0.19.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-31&lt;br /&gt;
|v0.19.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-22&lt;br /&gt;
|v0.19.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-24&lt;br /&gt;
|v0.19.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-01&lt;br /&gt;
|v0.19 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-05-05&lt;br /&gt;
|v0.18 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-06&lt;br /&gt;
|v0.17 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-08-12&lt;br /&gt;
|v0.16.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-03-24&lt;br /&gt;
|v0.16.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-03-15&lt;br /&gt;
|v0.16 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-10-19&lt;br /&gt;
|v0.15.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-09-16&lt;br /&gt;
|v0.15.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-08-28&lt;br /&gt;
|v0.15 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-28&lt;br /&gt;
|v0.14.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-09&lt;br /&gt;
|v0.14 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-04&lt;br /&gt;
|v0.13.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-11-27&lt;br /&gt;
|v0.13.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-10-11&lt;br /&gt;
|v0.13 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-05-02&lt;br /&gt;
|v0.12 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-09-04&lt;br /&gt;
|v0.9.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-08-12&lt;br /&gt;
|v0.9.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-06-19&lt;br /&gt;
|v0.8.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-04-28&lt;br /&gt;
|v0.8.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-02-10&lt;br /&gt;
|v0.7.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-07-24&lt;br /&gt;
|v0.7.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-07-24&lt;br /&gt;
|v0.7.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-03-27&lt;br /&gt;
|v0.6.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-10-09&lt;br /&gt;
|v0.5.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-30&lt;br /&gt;
|v0.5.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-06-12&lt;br /&gt;
|v0.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-01-15&lt;br /&gt;
|v0.4.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-12-20&lt;br /&gt;
|v0.4.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-08-01&lt;br /&gt;
|v0.4.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-30&lt;br /&gt;
|v0.4.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-18&lt;br /&gt;
|v0.4.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-14&lt;br /&gt;
|v0.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-01-29&lt;br /&gt;
|v0.3.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-12-02&lt;br /&gt;
|v0.3.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-10&lt;br /&gt;
|v0.3.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-06&lt;br /&gt;
|v0.3.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-10-31&lt;br /&gt;
|v0.3 released&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://crawl.develz.org/ Dungeon Crawl Stone Soup homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Roguelike games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=It%27s_getting_cold&amp;diff=66752</id>
		<title>It&#039;s getting cold</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=It%27s_getting_cold&amp;diff=66752"/>
		<updated>2025-12-30T10:37:03Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Fix release date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = it&#039;s getting cold&lt;br /&gt;
|image                = Image:Itsgettingcold.png&lt;br /&gt;
|caption              =&lt;br /&gt;
|genre                = [[Post-apocalyptic games|Post-apocalyptic]] text game&lt;br /&gt;
|developer            = [[Cheesybomb|cheesybomb]]&lt;br /&gt;
|code license         = [[BSD License|0BSD]]&lt;br /&gt;
|media license        = no media&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0 &lt;br /&gt;
|release date         = April 10{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-04-10&lt;br /&gt;
|release announcement = https://git.coom.tech/cheesybomb/itsgettingcold/commit/a2e3155193f8cf7801daa9eec4f26d02a8578ba4&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = Windows, GNU/Linux&lt;br /&gt;
|link homepage        = https://cheesybomb.w10.site/cold.html&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://git.coom.tech/cheesybomb/itsgettingcold&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;it&#039;s getting cold&#039;&#039;&#039; is a text-based wilderness survival simulation video game. It features sparse textual descriptions and an oppressive setting and mood. It was created by the author as an exercise in both programming and setting a scene.&amp;lt;ref&amp;gt;https://cheesybomb.w10.site/cold.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game does not rely on any external libraries with the exception of stdint, but that can easily be replaced. If it is running on a terminal which supports it, the game may use colored output.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
The goal in &amp;quot;it&#039;s getting cold&amp;quot; is to survive for as many turns as possible; the game only ends upon the player character&#039;s death. Each turn the player may perform one of several available actions, which pass a certain amount of time. As time progresses the player&#039;s hunger also increases, which if they do not address will lead to their demise. The five available actions (excluding &amp;lt;i&amp;gt;quit&amp;lt;/i&amp;gt;) are as follows: &#039;&#039;eat&#039;&#039;, &#039;&#039;hunt&#039;&#039;, &#039;&#039;make arrows&#039;&#039;, &#039;&#039;scavenge&#039;&#039;, and &#039;&#039;tend the fire&#039;&#039;. All of these activities must be done regularly in order to maintain the necessary materials for survival; the ultimate resource is food, the player&#039;s supply of which will determine their ability to live, as hunger is the only way by which they may die.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Text games]]&lt;br /&gt;
[[Category:PD games]]&lt;br /&gt;
[[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=CAVEZ_of_PHEAR&amp;diff=66751</id>
		<title>CAVEZ of PHEAR</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=CAVEZ_of_PHEAR&amp;diff=66751"/>
		<updated>2025-12-30T10:21:57Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = CAVEZ of PHEAR&lt;br /&gt;
|image          = File:CAVEZ-of-PHEAR.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade_games|Arcade]], [[:Category:Action_games|Action]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = Tom Rune Flo, [[Dmitry Marakasov]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GPL|GPLv3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GPL|GPLv3]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release       = 0.6.2&lt;br /&gt;
|release date         = September 29{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-09-29&lt;br /&gt;
|release announcement = https://github.com/AMDmi3/cavezofphear/releases/tag/0.6.2&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
|platform       = &lt;br /&gt;
|platforms      = &lt;br /&gt;
|link homepage  = &lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link project   = https://github.com/AMDmi3/cavezofphear&lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CAVEZ of PHEAR&#039;&#039;&#039; is an arcade action game based on ASCII graphics, released under the [[GNU General Public License|GPLv3]].&lt;br /&gt;
It is inspired by games like Boulder Dash and Digger.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20171117162135/http://freecode.com/projects/cavezofphear Project page] at Freecode (archived 2017-11-17)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[https://web.archive.org/web/20160523182502/http://www.x86.no/cavezofphear// CAVEZ of PHEAR homepage] (archived 2016-05-23&lt;br /&gt;
*[https://web.archive.org/web/20091011092156/http://freshmeat.net/projects/cavezofphear/ Freshmeat]&lt;br /&gt;
*[https://web.archive.org/web/20091011092156/http://www.happypenguin.org/show?CAVEZ%20of%20PHEAR Linux Game Tome]&lt;br /&gt;
*[http://www.linuxjournal.com/article/9901 Article from Linux Journal mentioning the game]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:ASCII games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Action games]]&lt;br /&gt;
[[Category:Text games]]&lt;br /&gt;
[[Category:Terminal games]]&lt;br /&gt;
[[Category:Text-mode games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LTris&amp;diff=66736</id>
		<title>LTris</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LTris&amp;diff=66736"/>
		<updated>2025-12-19T19:33:16Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Use newer screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = LTris&lt;br /&gt;
|image                = File:Ltris2.png&lt;br /&gt;
|caption              = LTris&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developer            = [[Michael Speck]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.0.4&lt;br /&gt;
|release date         = August 26{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-08-26&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2025/08/ltris-204-released/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://lgames.sourceforge.io/LTris/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/lgames/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/lgames/discussion/28973/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/lgames/discussion/28973/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/lgames/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/lgames/bugs/?&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/lgames/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/lgames/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LTris&#039;&#039;&#039; is a [[:Category:Tetris-like games|Tetris clone]] written by [[Michael Speck]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 1.0.14 on December 25{{th}}, 2009. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/ltris/ ltris RPM packages for Red Hat, CentOS and Fedora]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is available in these repositories:&lt;br /&gt;
* Debian (version 1.0.11-1 as of 2009-11-28, since Etch)&amp;lt;ref&amp;gt;http://packages.debian.org/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu (version 1.0.11-1 as of 2009-11-28, since Dapper)&amp;lt;ref&amp;gt;http://packages.ubuntu.com/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = ltris&lt;br /&gt;
|Flatpak = net.sourceforge.lgames.LTris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LTris LTris homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Puzzle games]][[Category:Tetris-like games]][[Category:C games]][[Category:Local multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=SDL_Sopwith&amp;diff=66734</id>
		<title>SDL Sopwith</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=SDL_Sopwith&amp;diff=66734"/>
		<updated>2025-12-19T14:47:54Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = SDL Sopwith&lt;br /&gt;
|image          = Image:SDL Sopwith 1.7.1 shooting.png&lt;br /&gt;
|caption        = Single-player mode&lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Side-scrolling games|Side-scroller]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Simon Howard]]; original: [[David Clark]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.9.0&lt;br /&gt;
|release date   = December 7{{th}}, 2025&lt;br /&gt;
|release date iso = 2025-12-07&lt;br /&gt;
|release announcement = https://github.com/fragglet/sdl-sopwith/releases/tag/sdl-sopwith-2.9.0&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage = https://fragglet.github.io/sdl-sopwith&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = sopwith&lt;br /&gt;
|Debian = sopwith&lt;br /&gt;
|Arch = sopwith&lt;br /&gt;
|Fedora = sopwith&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SDL Sopwith&#039;&#039;&#039; is a port of the old 2D airplane dogfighting game by [[David Clark]], “[[Sopwith]]”, to use the [[Simple DirectMedia Layer|SDL]]. It is being developed by [[Simon Howard]], and is released under [[GPL]]v2, like the original. The latest version of the game is 2.1.1 on Nov 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2022.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://sdl-sopwith.sourceforge.net/ SF.net page]&lt;br /&gt;
* [https://www.openhub.net/p/sopwith OpenHub]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ballerburg_SDL&amp;diff=66733</id>
		<title>Ballerburg SDL</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ballerburg_SDL&amp;diff=66733"/>
		<updated>2025-12-19T14:36:29Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Ballerburg SDL&lt;br /&gt;
|image          = File:Ballerburg SDL.png&lt;br /&gt;
|caption        = Ballerburg SDL, web version&lt;br /&gt;
|genre          = [[:Category:Artillery_games|Artillery game]]&lt;br /&gt;
|genres         = &lt;br /&gt;
|developer      = &lt;br /&gt;
|developers     = Eckhard Kruse, Thomas Huth&lt;br /&gt;
|code license   = GPLv3&amp;lt;ref name=balSDL_read&amp;gt;[https://git.tuxfamily.org/baller/baller.git/tree/README.txt README.txt], acc. 2023-12-31&amp;lt;/ref&amp;gt;&amp;lt;ref name=balSDL_hom&amp;gt;[https://baller.tuxfamily.org/ Homepage of Ballerburg SDL], acc. 2023-12-31&amp;lt;/ref&amp;gt;&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|media license  = GPLv3&amp;lt;ref name=balSDL_read/&amp;gt;&amp;lt;ref name=balSDL_hom/&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|engine         = &lt;br /&gt;
|engines        = &lt;br /&gt;
|latest release = 1.2.3&lt;br /&gt;
|release date   = March 9{{th}}, 2025&lt;br /&gt;
|release date iso = 2025-03-09&lt;br /&gt;
|release announcement = https://framagit.org/baller/ballerburg/-/releases/v1.2.3&lt;br /&gt;
|language       = C&lt;br /&gt;
|languages      = &lt;br /&gt;
|library        = SDL&lt;br /&gt;
|libraries      =  &lt;br /&gt;
|platform       = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Web}}&lt;br /&gt;
|link homepage  = https://baller.tuxfamily.org/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = https://git.tuxfamily.org/baller/baller.git/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ballerburg SDL is an artillery game by Thomas Huth based on [[Ballerburg]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Ballerburg]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://baller.tuxfamily.org/ Homepage]&lt;br /&gt;
*[https://baller.tuxfamily.org/online/ Play online]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D_games]][[Category:Artillery_games]][[Category:C_games]][[Category:GPL_games]][[Category:Multiplayer_games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Ltris2.png&amp;diff=66732</id>
		<title>File:Ltris2.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Ltris2.png&amp;diff=66732"/>
		<updated>2025-12-19T11:18:09Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Screenshot of Ltris, version 2.0.4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of Ltris, version 2.0.4.&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Frotz&amp;diff=66731</id>
		<title>Frotz</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Frotz&amp;diff=66731"/>
		<updated>2025-12-19T11:07:06Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{engineinfo&lt;br /&gt;
|title                = Frotz&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Interactive fiction]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]v2+&amp;lt;ref name=&amp;quot;frotzhome&amp;quot;&amp;gt;https://davidgriffith.gitlab.io/frotz/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.55&lt;br /&gt;
|release date         = February 1{{st}}, 2025&lt;br /&gt;
|release date iso     = 2025-02-01&lt;br /&gt;
|release announcement = https://gitlab.com/DavidGriffith/frotz/-/tags/2.55&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://davidgriffith.gitlab.io/frotz/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitlab.com/DavidGriffith/frotz&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = frotz-ncurses&lt;br /&gt;
|Gentoo = games-engines/frotz&lt;br /&gt;
|Slack = frotz&lt;br /&gt;
|Debian = frotz&lt;br /&gt;
|Fedora = frotz&lt;br /&gt;
|Ubuntu = frotz&lt;br /&gt;
|Mageia = frotz&lt;br /&gt;
|Haiku = games-engines/frotz&lt;br /&gt;
|FreeBSD = frotz&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Frotz&#039;&#039;&#039; is a Z-machine interpreter. It is used as an engine for playing [[interactive fiction]] written in [[Inform]].&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:GPL engines]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Zork&amp;diff=66735</id>
		<title>Zork</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Zork&amp;diff=66735"/>
		<updated>2025-12-19T11:06:12Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Created page with &amp;quot;{{Gameinfo |title                = Zork |image                = File:Zork_photo.jpg |caption              = &amp;#039;&amp;#039;Zork&amp;#039;&amp;#039; being played on a Kaypro CP/M computer |genre                = Text, Adventure |developer            = Tim Anderson, Marc Blank, Bruce Daniels, Dave Lebling; commercial version: Infocom |code license         = MIT-0&amp;lt;ref&amp;gt;https://github.com/MITDDC/zork/blob/master/LICENSE.md&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Zork&lt;br /&gt;
|image                = File:Zork_photo.jpg&lt;br /&gt;
|caption              = &#039;&#039;Zork&#039;&#039; being played on a Kaypro CP/M computer&lt;br /&gt;
|genre                = [[:Category:Text-mode games|Text]], [[:Category:adventure games|Adventure]]&lt;br /&gt;
|developer            = [[Tim Anderson]], [[Marc Blank]], [[Bruce Daniels]], [[Dave Lebling]]; commercial version: [[Infocom]]&lt;br /&gt;
|code license         = [[MIT-0]]&amp;lt;ref&amp;gt;https://github.com/MITDDC/zork/blob/master/LICENSE.md&amp;lt;/ref&amp;gt;; commercial version: [[MIT]]&amp;lt;ref name=zorkmit /&amp;gt;&lt;br /&gt;
|media license        =&lt;br /&gt;
|engine               =&lt;br /&gt;
|latest release       =&lt;br /&gt;
|release date         = 1982&lt;br /&gt;
|release date iso     = 1982&lt;br /&gt;
|release announcement =&lt;br /&gt;
|language             = [[MDL]]; commercial version: [[ZIL]] &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = Z-machine&lt;br /&gt;
|link homepage        =&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           =&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zork&#039;&#039;&#039;, aka &#039;&#039;&#039;Zork I: The Great Underground Empire&#039;&#039;&#039;, &#039;&#039;&#039;Zork II: The Wizard of Frobozz&#039;&#039;&#039;, and &#039;&#039;&#039;Zork III: The Dungeon Master&#039;&#039;&#039;, is a text-based adventure game initially written by [[Tim Anderson]], [[Marc Blank]], [[Bruce Daniels]], and [[Dave Lebling]] and later published commercially by [[Infocom]] for PCs. The game was initially written for PDP-10 mainframe computer in MDL and later, after it proved to be popular, the game was expanded and released commercially. For commercial release the game was rewritten in the &#039;&#039;Zork Implementation Language&#039;&#039; (ZIL) which compiled into instructions for Z-machine. This made it possible to port the game to new platforms simply by porting the Z-machine interpreter itself, making the game logic platform independent. Due to its size, the commercial release necessitated splitting the game into three parts.&lt;br /&gt;
&lt;br /&gt;
The source code of the original MIT version was published as a part of the Massachusetts Institute of Technology, Tapes of Tech Square collection in 2020 and released under the MIT No Attribution license in 2022&amp;lt;ref&amp;gt;https://github.com/MITDDC/zork/commit/fab25e9a2ac7f143845d43acecc326c1683ed71f&amp;lt;/ref&amp;gt;. The source code of the commercial version was released under an MIT license in 2025&amp;lt;ref name=zorkmit&amp;gt;https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The main goal is to collect treasures spread throughout many interconnected areas. The unnamed player avatar is controlled by typing commands in a natural language, the result of which is then described by the narrator. Compared to the [[Adventure]], which inspired it, the natural language parser is not limited to two word commands and is able to process more complex phrases, e.g., ones containing adjectives. &lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/MITDDC/zork Zork] MIT version source code&lt;br /&gt;
*[https://github.com/historicalsource/zork1 Zork I: The Great Underground Empire] source code&lt;br /&gt;
*[https://github.com/historicalsource/zork2 Zork II: The Wizard of Frobozz] source code&lt;br /&gt;
*[https://github.com/historicalsource/zork3 Zork III: The Dungeon Master] source code&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Zork Zork] on Wikipedia&lt;br /&gt;
*[https://en.wikipedia.org/wiki/Z-machine Z-machine] on Wikipedia&lt;br /&gt;
*[https://zilf.io/ ZIL Forever], a modern ZIL compiler&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Frotz]]&lt;br /&gt;
* [[Adventure]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Text games]][[Category:Terminal games]][[Category:MIT games]][[Category:Adventure games]][[Category:Games in English]]&lt;br /&gt;
[[Category:Interactive fiction games]] [[Category:Physically released games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Naev&amp;diff=66637</id>
		<title>Naev</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Naev&amp;diff=66637"/>
		<updated>2025-11-16T14:29:16Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Naev&lt;br /&gt;
|image          = File:Naev.png&lt;br /&gt;
|caption        = Naev&lt;br /&gt;
|genre          = [[:Category:Space simulation games|Space]], [[:Category:Third-person shooter games|Shooting]]&lt;br /&gt;
|developer      = [[Edgar Simo|Edgar &amp;quot;bobbens&amp;quot; Simo]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;naev_lic&amp;quot;/&amp;gt;&lt;br /&gt;
|media license  = Varies&amp;lt;ref&amp;gt;https://github.com/naev/naev/blob/master/dat/gfx/ARTWORK_LICENSE&amp;lt;/ref&amp;gt; (Generally CC-by-sa 3 or later)&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.12.6&lt;br /&gt;
|release date   = July 9{{th}}, 2025&lt;br /&gt;
|release date iso = 2025-07-09&lt;br /&gt;
|release announcement= https://naev.org/blarg/2025-07-09_0.12.6/&lt;br /&gt;
|language       = [[:Category:C games|C]], [[:Category:lua games|lua]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]] , [[OpenGL]] , [[OpenAL]] , [[libxml2]] , [[freetype]]&lt;br /&gt;
|platforms        = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://naev.org/&lt;br /&gt;
|link blog        = https://naev.org/page/1&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             = &lt;br /&gt;
|link feed        = https://naev.org/feed&lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     = https://github.com/naev/naev/issues&lt;br /&gt;
|link scmweb      = https://github.com/naev/naev&lt;br /&gt;
|scm              = https://github.com/naev/naev.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = &lt;br /&gt;
|Debian = naev&lt;br /&gt;
|Fedora = naev&lt;br /&gt;
|Ubuntu = naev&lt;br /&gt;
|Gentoo = &lt;br /&gt;
|Mageia = &lt;br /&gt;
|Slack = naev&lt;br /&gt;
|Suse = naev&lt;br /&gt;
|Flatpak = org.naev.Naev&lt;br /&gt;
|Snap = naev&lt;br /&gt;
|FreeBSD = naev&lt;br /&gt;
|Haiku = &lt;br /&gt;
|F-Droid = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Naev&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:Space simulation games|space]] [[:Category:Top-down shooter games|top-down shooting]] and trading game primarily developed by [[Edgar Simo|Edgar &amp;quot;Bobbens&amp;quot; Simo]].&amp;lt;ref name=&amp;quot;author&amp;quot;&amp;gt;[http://github.com/bobbens/naev/blob/master/AUTHORS AUTHORS file in Naev&#039;s github repository] accessed on June 6{{th}}, 2011&amp;lt;/ref&amp;gt; It requires [[Simple DirectMedia Layer|SDL]], [[OpenGL]], and [[OpenAL]]. The source code is licensed under the [[GNU General Public License|GPLv3]].&amp;lt;ref name=&amp;quot;naev_lic&amp;quot;&amp;gt;[http://github.com/bobbens/naev/blob/master/LICENSE LICENSE file in Naev&#039;s github repository] accessed on June 6{{th}}, 2011&amp;lt;/ref&amp;gt; The project was inspired by the proprietary game &#039;&#039;Escape Velocity&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://naev.org/ Naev blog and main website]&lt;br /&gt;
*[https://github.com/naev/naev Naev Github project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Space simulation games]][[Category:Top-down shooter games]][[Category:SDL games]][[Category:GPL games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=DDNet&amp;diff=66634</id>
		<title>DDNet</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=DDNet&amp;diff=66634"/>
		<updated>2025-11-12T17:14:11Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = DDNet&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Platform games|Platform games]], [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[Zlib/libpng License|Zlib]]&amp;lt;ref name=&amp;quot;ddnet_license&amp;quot;&amp;gt;[https://github.com/ddnet/ddnet/blob/master/license.txt license.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[CC-BY-SA 3.0]]&amp;lt;ref name=&amp;quot;ddnet_license&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 19.5&amp;lt;ref name=&amp;quot;ddnet_download&amp;quot;&amp;gt;[https://ddnet.org/downloads/ Download]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date         = October 13{{th}}, 2025&amp;lt;ref name=&amp;quot;ddnet_download&amp;quot;/&amp;gt;&lt;br /&gt;
|release date iso     = 2025-10-13&amp;lt;ref name=&amp;quot;ddnet_download&amp;quot;/&amp;gt;&lt;br /&gt;
|release announcement = https://ddnet.org/downloads/#19.5&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}, {{Android}}&lt;br /&gt;
|link homepage        = https://ddnet.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = &lt;br /&gt;
|Debian = ddnet&lt;br /&gt;
|Fedora = ddnet&lt;br /&gt;
|Ubuntu = ddnet&lt;br /&gt;
|Gentoo = &lt;br /&gt;
|Mageia = &lt;br /&gt;
|Slack = &lt;br /&gt;
|Suse = ddnet&lt;br /&gt;
|Flatpak = tw.ddnet.ddnet&lt;br /&gt;
|Snap = &lt;br /&gt;
|FreeBSD = &lt;br /&gt;
|Haiku = &lt;br /&gt;
|F-Droid = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DDraceNetwork&#039;&#039;&#039; (DDNet) (previously &#039;&#039;&#039;DDRace&#039;&#039;&#039; from &#039;&#039;&#039;D&#039;&#039;&#039;ummy &#039;&#039;&#039;D&#039;&#039;&#039;rag &#039;&#039;&#039;Race&#039;&#039;&#039;) is a platform puzzle game similar to [[Teeworlds]]. DDNet tries to keep compatibility with Teeworlds.&lt;br /&gt;
&lt;br /&gt;
There is an active community where participants arrange tournaments or create and publish maps that can be downloaded by other players.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game has several game modes, one of which is a multiplayer cooperative mode where players move through a map from the starting point to finish helping each other through different obstacles.&lt;br /&gt;
&lt;br /&gt;
Some maps can be played with a single player. Some maps need the player to connect a &amp;quot;dummy&amp;quot; tee then and switch between the main tee and the dummy tee to complete the map.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was developed by&lt;br /&gt;
* 2007-2014 Magnus Auvinen (Teeworlds)&lt;br /&gt;
* 2010-2011 Shereef Marzouk (DDRace)&lt;br /&gt;
* 2013-2024 Dennis Felsing (DDNet)&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://ddnet.org/ DDNet homepage]&lt;br /&gt;
*[https://wiki.ddnet.org/wiki/Special:MyLanguage/Main_Page DDraceNetwork Wiki]&lt;br /&gt;
*[https://github.com/ddnet/ddnet DDNet on GitHub]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Games with downloadable content]]&lt;br /&gt;
[[Category:Cooperative games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=66618</id>
		<title>Libregamewiki:Suggested games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=66618"/>
		<updated>2025-10-31T21:35:39Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Add FLAW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page proposes games that:&lt;br /&gt;
* May meet the criteria in the [[Libregamewiki:Article_policy|Libregamewiki&#039;s Article policy]] (but additional research may be needed to confirm that),&lt;br /&gt;
* and are not on the [[Libregamewiki:Rejected games list|Libregamewiki&#039;s Rejected games list]],&lt;br /&gt;
* and does not yet have an article on the Libregamewiki.&lt;br /&gt;
&lt;br /&gt;
To create an article:&lt;br /&gt;
* Investigate if the game meets the criteria in Libregamewiki&#039;s Article policy&lt;br /&gt;
** If it does, search for the game&#039;s title on this wiki and click on the red link to create an article about the game&lt;br /&gt;
** If it does not, add the game&#039;s title to Libregamewiki&#039;s Rejected games list&lt;br /&gt;
* When an article has been created, or the game has been listed on the Rejected games list, remove the game&#039;s entry from the lists below.&lt;br /&gt;
&lt;br /&gt;
== Games by last release ==&lt;br /&gt;
=== 2025 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://zenorogue.itch.io/nil-rider Nil Rider]&#039;&#039;&#039; ([[Nil Rider|*]]) - Code: GPL-3.0; music: CC-BY-SA 3.0; most visuals are generated by the engine.&lt;br /&gt;
* &#039;&#039;&#039;[http://revolutionarygamesstudio.com/ Thrive]&#039;&#039;&#039; ([[Thrive|*]]) - Spore-like game, GPL + CC-BY-SA (mentioned on [http://revolutionarygamesstudio.com/get-involved/ this page]). That confusing page first says media is cc-by-sa, then non-commercial??&lt;br /&gt;
** [https://github.com/Revolutionary-Games/Thrive/blob/master/LICENSE.txt Code] is GPL3+; [https://github.com/Revolutionary-Games/Thrive/blob/master/assets/README.txt Assets] are mostly CC BY-SA 3.0, except some fonts with SIL OFL. Likely problematic are [https://github.com/Revolutionary-Games/Thrive/tree/master/assets/textures/gui/social_media social media icons] because »Assets in the folder &amp;quot;assets/textures/gui/social_media/&amp;quot; and subfolders are licenses by their individual corporations.« Game is also on [https://revolutionarygames.itch.io/thrive Itch] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:46, 15 December 2022 (CET)&lt;br /&gt;
*** Per [[Libregamewiki:Article_policy]], &amp;quot;If there is non-free content, it must not undermine commercial viability, make modification difficult, and anything that would impact the &#039;freeness&#039; of libre games.&amp;quot; This suggests the social media icons are okay, though the specific licenses are not very clear. There is another nonfree license, &amp;quot;steam_license_readme.txt&amp;quot;, but this probably only applies on Steam. There should probably be a note on the game page that the Steam version is proprietary. [[User:Jacob K|Jacob K]] ([[User talk:Jacob K|talk]]) 20:47, 21 January 2025 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://content.luanti.org/packages/Warr1024/piranesi_redo/ Piranesi]&#039;&#039;&#039; ([[Piranesi|*]]) - adventure game about exploring a house&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/andreamonaco/zombieland Zombieland]&#039;&#039;&#039; ([[Zombieland|*]]) - a 2d MMO shooter in development, it already does a few things&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/PixelGuys/Cubyz Cubyz]&#039;&#039;&#039; ([[Cubyz|*]]) - a voxel game that expands infinitely in all directions and has support for rendering very far away structures&lt;br /&gt;
* &#039;&#039;&#039;[https://wuzzy.codeberg.page/Lazarr/ Lazarr!]&#039;&#039;&#039; ([[Lazarr!|*]]) - finished pirate-themed 3D laser puzzle game for [[Luanti]]. Code: GPLv3+, font: OFL 1.1, all other media: CC BY-SA 4.0.&lt;br /&gt;
* &#039;&#039;&#039;[https://wuzzy.codeberg.page/Repixture/ Repixture]&#039;&#039;&#039; ([[Repixture|*]]) - voxel sandbox game for [[Luanti]] focusing on nature and simple technologies. Code: AGPLv3+, storm sound: GPLv2, GNU Unifont: GPLv2+ or OFL 1.1, all other media: CC BY-SA 4.0&lt;br /&gt;
* &#039;&#039;&#039;[https://sgadrat.itch.io/super-tilt-bro Super Tilt Bro.]&#039;&#039;&#039; ([[Super Tilt. Bro.|*]]) - platform fighting game for the NES. The cartridge has a Wi-Fi chip in it for online play. I am not sure if the Wi-Fi chip includes nonfree software or hardware, but there is also a digital version where that wouldn&#039;t be a concern.&lt;br /&gt;
&lt;br /&gt;
=== 2024 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://droog71.itch.io/lift Lift]&#039;&#039;&#039; ([[Lift|*]]) - Apache licensed hovercraft racer. Unsure on the asset licensing as I can&#039;t find any information?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/kadw108/Messages-From-the-Universe-Graveyard Messages From the Universe Graveyard]&#039;&#039;&#039; ([[Messages From the Universe Graveyard|*]]) - abandoned MMO with secrets to explore ([https://kanderwund.itch.io/messages also on itch.io])&lt;br /&gt;
** A few of the images and one audio file are non-free-licensed or missing licenses. The version on GitHub does not contain any audio or images, but the version on itch.io does. The version on GitHub is probably acceptable, but the version on itch.io is probably not. It may be good to make a version that has only the free media, making it obvious that it is incomplete. I plan to do this, but does anyone have a different idea? [[User:Jacob K|Jacob K]] ([[User talk:Jacob K|talk]]) 09:04, 28 January 2025 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.luanti.org/viewtopic.php?t=18406 Inside the Box]&#039;&#039;&#039; ([[Inside the Box|*]]) - puzzle game with user-authored levels&lt;br /&gt;
** See also [[User:Wuzzy|Wuzzy]]&#039;s [https://libregamewiki.org/Libregamewiki_talk:Suggested_games#Minetest_games comment about this game]. Is user-uploaded media considered part of the game? Does it need to be libre as well? This concern may also apply to chat messages in Messages From the Universe Graveyard.&lt;br /&gt;
** Long-time ITB player here. The link above is only the server, and all of the levels only reside on it. While there is a FOSS release of this game (https://gitlab.com/sofar/insidethebox), it only contains the game logic and media files, but there are no playable levels and no music, and it requires significant reconfiguration to make it even work at all as this release is only meant for servers. The user levels on the server have never been released under FOSS licenses to my knowledge. Note I made a fork of this game called &amp;quot;Inside the Box SE&amp;quot; (https://codeberg.org/Wuzzy/Inside_The_Box_SE) to reduce the pains of even launching the game and to add libre music, but it still doesn&#039;t have any playable levels. So defacto all downloadable FOSS versions of this game are basically just glorified level editors (I will gladly accept levels for my fork tho *wink* *wink*). I don&#039;t know if this is good enough for an article. Also, IIRC the music that plays on the server is also under some -NC license. --[[User:Wuzzy|Wuzzy]] ([[User talk:Wuzzy|talk]]) 21:03, 8 October 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== 2023 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://ptilouk.itch.io/superfluous-returnz Superfluous Returnz]&#039;&#039;&#039; ([[Superfluous Returnz|*]]) - point and click adventure game. Source code available [https://framagit.org/Gee/sosage here].&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/pinball/ The Emilia Pinball Project]&#039;&#039;&#039; ([[The Emilia Pinball Project|*]]) - 3D Pinball Simulator that comes with one playable table.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/pmndrs/racing-game]&#039;&#039;&#039; ([[pmndrs/racing-game|*]]) - Code: MIT; assets: CC0. Playable online [https://racing.pmnd.rs/ here].&lt;br /&gt;
&lt;br /&gt;
=== 2022 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/dmaynard/Darworms/ Darworms]&#039;&#039;&#039; ([[Darworms|*]]) - territory capture game written in JavaScript. [https://darworms.com/ darworms.com] [https://davidsmaynard.com/darworms/ home] &lt;br /&gt;
** The official version includes Google Analytics which is nonfree, but it&#039;s a separate JavaScript file so it&#039;s easy to run the game without that; regardless, I think an article for the game should point to a completely free version. The reason I put the game in the &amp;quot;Suggested&amp;quot; rather than &amp;quot;Rejected&amp;quot; section is because of how trivial the changes needed are.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/supermedium/moonrider Moon Rider]&#039;&#039;&#039; ([[Moon Rider|*]]) - VR music game where you punch stars as they move along a track&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/daid/EmptyEpsilon EmptyEpsilon]&#039;&#039;&#039; ([[EmptyEpsilon|*]]) - open-source &amp;quot;clone&amp;quot; of Artemis Spaceship Bridge Simulator, with new features and gameplay not found in the orignial.  (GPL-2.0)&lt;br /&gt;
** Just a quick look: It uses [https://github.com/daid/EmptyEpsilon/blob/master/resources/sfx/source.txt#L34 sounds with CC-BY-NC]. And looking at the [https://github.com/daid/EmptyEpsilon/blob/master/resources/music/source.txt music] Dream Raid Full Version (Mock Up).ogg is listed but no license named; Imminent Threat.ogg not even listed. No mentioning about graphic sources!? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 11:14, 31 January 2023 (CET)&lt;br /&gt;
** A 2017 discussion about licenses on [https://lists.debian.org/debian-legal/2017/03/msg00001.html lists.debian.org]&lt;br /&gt;
* &#039;&#039;&#039;[https://mindbleach.itch.io/slaughter Slaughter]&#039;&#039;&#039; ([[Slaughter|*]]) - first person shooter for the Nintendo Entertainment System. Only 1 of the 5 source files has a license header, so someone should probably ask for clarification on whether that is supposed to apply to all of the software/graphics.&lt;br /&gt;
** LICENSE file with MIT boilerplate reads: &amp;quot;This license applies to both code and content: graphics, sounds, levels, etc.&amp;quot; I, mindbleach, sole author of this game, permissively license the entire project.&lt;br /&gt;
* &#039;&#039;&#039;YSFlight&#039;&#039;&#039; ([[YSFlight|*]]) - released as open source. [https://en.wikipedia.org/wiki/YSFlight wikipedia article]&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/tobspr-games/shapez.io/ Shapez]&#039;&#039;&#039; ([[Shapez|*]]) - Shapez is a factory-building game similar to Mindustry, but zen with no combat. There is also a Puzzle DLC which includes user-generated puzzles, and I am not sure of the license of those (or whether it matters for the purposes of deciding to include it here). There is also [https://github.com/BlastSlimey/shapezipelago a randomizer for the game], as a module for Archipelago (which is not a libregame, but could easily be made into one).&lt;br /&gt;
&lt;br /&gt;
=== 2021 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/trillek-team Trillek]&#039;&#039;&#039; ([[Trillek|*]]) - A space sandbox game; I don&#039;t see a license for the &amp;quot;Textual assets&amp;quot; so maybe someone should ask, or just dig a bit deeper because I didn&#039;t look that hard.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/deepnight/ld48-NuclearBlaze-48h/tags Nuclear Blaze]&#039;&#039;&#039; ([[Nuclear Blaze|*]]) - Source is MIT-licensed but need to check the art licence. Cute little firefighter game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/SoftbearStudios/mk48 Mk48.io]&#039;&#039;&#039; ([[Mk48.io|*]]) - A browser-based multiplayer naval combat game. Source, assets, and everything else under AGPL v3.0&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/candybox2/candybox2.github.io Candy Box 2]&#039;&#039;&#039; ([[Candy Box 2|*]]) - A browser-based incremental game about collecting candies. It seems to even support LibreJS. The configuration menu specifies that the code is licensed GPL-3.0-only and the ASCII art is licensed CC-BY-SA-3.0.&lt;br /&gt;
&lt;br /&gt;
=== 2020 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/abakh/nbsdgames nbsdgames]&#039;&#039;&#039; ([[nbsd games|*]]) - 17 Super-modern command line games.&lt;br /&gt;
* &#039;&#039;&#039;[https://leagueh.xyz/tf/ textflight]&#039;&#039;&#039; ([[Textflight|*]]) - Text-only multiplayer game. [https://web.archive.org/web/20200929010557/https://leagueh.xyz/tf/ archived homepage][https://github.com/jmoody/textflight/tree/main Forked repo on GitHub] [https://itch.io/t/822228/textflight-a-text-based-space-exploration-mmo-alpha-release itch.io announcement] [https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=14161 FreeGameDev Forums] It seems developer Katherine Peeters has stopped the project. &lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Libre-TrainSim/Libre-TrainSim Libre TrainSim]&#039;&#039;&#039; ([[Libre TrainSim|*]]) - &amp;quot;Train Simulator written in Godot Engine - Free for everyone. Licensed under GPL 3.0&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.dettus.net/dMagnetic dMagnetic]&#039;&#039;&#039; ([[dMagnetic|*]]) - dMagnetic is a Magnetic Scrolls Interpreter. It allows the play to enjoy classic text adventure games, such as &amp;quot;The Pawn&amp;quot;, &amp;quot;The Guild of Thieves&amp;quot;, &amp;quot;Jinxter&amp;quot;, &amp;quot;Corruption&amp;quot;, &amp;quot;Myth&amp;quot;, &amp;quot;Fish!&amp;quot; or &amp;quot;Wonderland&amp;quot; It uses ANSI art to render the beautiful images.&lt;br /&gt;
* &#039;&#039;&#039;[https://sr.ht/~martijnbraam/among-sus/ Among Sus]&#039;&#039;&#039; ([[Among Sus|*]]) - Among Us clone as a text adventure.&lt;br /&gt;
* &#039;&#039;&#039;[https://www.worldforge.org/ Worldforge]&#039;&#039;&#039; ([[Worldforge|*]]) - A 3D MMO engine which includes client, server, etc. and has distinct online worlds accessible from a single client interface.&lt;br /&gt;
* &#039;&#039;&#039;[http://ultrastardx.sourceforge.net/ UltraStar Deluxe]&#039;&#039;&#039; ([[UltraStar Deluxe|*]]) Karaoke game similar to Singstar. There is a repository of Creative Commons songs which does contain some NC-licensed songs but that shouldn&#039;t matter since you can use your own songs. GPLv2.&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ipptzpwkqkycowu7 Meeting Time]&#039;&#039;&#039; ([[Meeting Time|*]]) &lt;br /&gt;
** This was made for [https://itch.io/jam/treasure-hunt Adventuron Treasure Hunt Jam] by »using Adventuron Classroom«. [https://adventuron.io/documentation/#_licenses_acknowledgements Which is] »Licensed for personal non-commercial use only.« Isn&#039;t putting the game under GPL a violation of the license/EULA? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:43, 17 December 2022 (CET)&lt;br /&gt;
:::Let&#039;s rather take this to the talk page. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:02, 17 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://ldjam.com/events/ludum-dare/47/chamber Chamber]&#039;&#039;&#039; ([[Chamber|*]]) MIT Ludum Dare entry&lt;br /&gt;
&lt;br /&gt;
=== 2019 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/shpuld/gmtk19 Shoot Your Goo]&#039;&#039;&#039; ([[Shoot Your Goo|*]]) - Very nice 3D game, found via [https://freegamer.blogspot.com/2019/08/shoot-your-goo-fun-puzzle-platformer.html freegamer article], the repo is MIT, the [https://sourceforge.net/projects/fteqw/ engine] GPL, but despite the license it needs to be checked if there aren&#039;t any copyrighted files in the repo (as there is e.g. OpenAL32.dll there).&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=11471 Squirrel Eat Squirrel]&#039;&#039;&#039; ([[Squirrel Eat Squirrel|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://socialg.it/ottona/flasim Flasim]&#039;&#039;&#039; ([[flasim|*]]) - Media license not explicit... ask the author.&lt;br /&gt;
* &#039;&#039;&#039;[https://catchchallenger.first-world.info/ Catch Challenger]&#039;&#039;&#039; ([[Catch Challenger|*]]) - [https://github.com/alphaonex86/CatchChallenger Readme] says everything, including the data, is GPLv3.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/mgechev/mk.js mk.js]&#039;&#039;&#039; - [[MIT License]]&lt;br /&gt;
&lt;br /&gt;
=== 2018 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://johngabrieluk.itch.io/fire-and-fondness Fire and Fondness]&#039;&#039;&#039; ([[Fire and Fondness|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Blokatt/fiTD fiTD]&#039;&#039;&#039; ([[FiTD|*]]) - MIT, terminal only tower defense.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/coringao/cavestory-nx Cave Story NX]&#039;&#039;&#039; ([[Cave Story NX|*]]) - Are all of the data free?&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/clintbellanger/solarbot Solarbot]&#039;&#039;&#039; ([[Solarbot|*]])&lt;br /&gt;
&lt;br /&gt;
=== 2017 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://blue-nebula.org/ Blue Nebula]&#039;&#039;&#039; ([[Blue Nebula|*]]) - A fork of [[Red Eclipse]] to stay with the engine from Version 1. I checked the license files for code and media and it&#039;s Free unless I missed something buried deep.&lt;br /&gt;
* &#039;&#039;&#039;[http://sshtron.zachlatta.com/ SSHTron]&#039;&#039;&#039; ([[SSHTron|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/tbsp/Adjustris Adjustris]&#039;&#039;&#039; ([[Adjustris|*]]) - falling block puzzle game with options to customize sets of pieces&lt;br /&gt;
&lt;br /&gt;
=== 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cymonsgames/ASCIIpOrtal ASCIIpOrtal]&#039;&#039;&#039; ([[ASCIIpOrtal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20190731222546/http://www.asciisector.net/ Ascii Sector]&#039;&#039;&#039; ([[Ascii Sector|*]])&lt;br /&gt;
&lt;br /&gt;
=== 2015 ===&lt;br /&gt;
* Nocturne in Yellow ([[Nocturne in Yellow|*]]) - Engine is apparently GPL (https://github.com/marrub--/GLOOME Readme clearly states that), media license seems unclear, I found this (http://forum.zdoom.org/viewtopic.php?f=19&amp;amp;t=49299&amp;amp;start=90#p868865) post which seems to vaguely imply WTFPL. Seems like additional research is needed to confirm it, game seems rather professionally made so probably worth looking into?&lt;br /&gt;
* [https://web.archive.org/web/20200808063613/http://www.fullmetalgalaxy.com/ Full Metal Galaxy] ([[Full Metal Galaxy|*]])&lt;br /&gt;
&lt;br /&gt;
=== 2014 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cxong/Slappa Slappa]&#039;&#039;&#039; ([[Slappa|*]]), a simple fighting game.&lt;br /&gt;
&lt;br /&gt;
===2013===&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/cubosphere/ Cubosphere]&#039;&#039;&#039; ([[Cubosphere|*]]) - Claims to be free software when you exit. For practical purposes, this is a complete game with no major bugs although it&#039;s officially in beta and development is dead since 2013. License status is unclear. Almost all graphics and audio files are non-free, however ([https://github.com/cubosphere/cubosphere-code/issues/37#issuecomment-496815576]). There&#039;s also a fork with the goal to replace the media files: https://github.com/cubosphere/cubosphere-code/&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Mandarancio/OpenGOO OpenGOO]&#039;&#039;&#039; ([[OpenGOO|*]]) -- Research media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://datadealer.com/ Data Dealer]&#039;&#039;&#039; ([[Data Dealer|*]]), a game that places you in the position of a privacy-violating, data-grubbing corporation. Requires some research: their [https://www.kickstarter.com/projects/cuteacute/data-dealer Kickstarter page] mentions the game is released as CC-BY-SA, but there&#039;s no clear release or download with copyright info.&lt;br /&gt;
* &#039;&#039;&#039;[http://sintelgame.org/about/license/ Sintel The Game]&#039;&#039;&#039; ([[Sintel The Game|*]]) -- The GH repo now says the game is MIT, however an [https://web.archive.org/web/20100706211059/http://sintelgame.org/about/license/ archived page] says a non-free CC-BY-SA-NC would be used. Needs to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/savagewheels/ Savage Wheels]&#039;&#039;&#039; ([[Savage Wheels|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://social.w3-net.de/glportal glPortal]&#039;&#039;&#039; ([[glPortal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/murderpd/ A Murder In The Public Domain]&#039;&#039;&#039; ([[A Murder In The Public Domain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://gemrb.org/ GemRB]&#039;&#039;&#039; ([[GemRB|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://domino-chain.gitlab.io/ Domino-Chain]&#039;&#039;&#039; ([[Domino-Chain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.raceintospace.org/ Race Into Space]&#039;&#039;&#039; ([[Race Into Space|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://blocky.io/2x0ng.html 2x0ng]&#039;&#039;&#039; ([[2x0ng|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=3zg1tkj6qhheeka9 A Dark Room]&#039;&#039;&#039; ([[A Dark Room|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/bricks3/ Bricks 3]&#039;&#039;&#039; ([[Bricks 3|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://c-type.sourceforge.net/ C - Type]&#039;&#039;&#039; ([[C - Type|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/rars/]&#039;&#039;&#039; ([[RARS|*]]) -- Claims to be Public Domain.&lt;br /&gt;
&lt;br /&gt;
===2012===&lt;br /&gt;
* &#039;&#039;&#039;[https://en.wikipedia.org/wiki/.kkrieger .kkrieger]&#039;&#039;&#039; ([[.kkrieger|*]]) - Award-winning 96k 3D FPS demo, released under BSD and public domain.&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/spacejunk/ Spacejunk]&#039;&#039;&#039; ([[Spacejunk|*]]) A gravitational game in which the user collects space junk while moving through gravitational fields in 2D.&lt;br /&gt;
* &#039;&#039;&#039;[https://www.snappymaria.com/megaball/ MegaBall]&#039;&#039;&#039; ([[MegaBall|*]]) - breakout game&lt;br /&gt;
** This release would have been assembled with the proprietary &amp;quot;Assempro&amp;quot;, but maybe a free assembler like [https://github.com/rwibawa/vasm Vasm] could be configured to assemble the code? The linked release also contains a audio player that may not be free and may need to be replaced.&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/flaw/ FLAW]&#039;&#039;&#039; ([[FLAW|*]]) - A free top-down wizard battle game (GPL3 code and assets)&lt;br /&gt;
&lt;br /&gt;
===2011===&lt;br /&gt;
* &#039;&#039;&#039;[https://tinypig.com/rocket/ Rocket]&#039;&#039;&#039; ([[Rocket|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://tubularix.sourceforge.net/ Tubularix]&#039;&#039;&#039; ([[Tubularix|*]])&lt;br /&gt;
&lt;br /&gt;
===2010===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=44vx0pl3rrfi533s &#039;Mid the Sagebrush and the Cactus] ([[&#039;Mid the Sagebrush and the Cactus|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=7hvoj3p9khotuqca The Art of Fugue]&#039;&#039;&#039; ([[The Art of Fugue|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://peoplepowergame.com/ People Power]&#039;&#039;&#039; ([[People Power|*]]) [https://en.wikipedia.org/wiki/People_Power:_the_Game_of_Civil_Resistance article on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
===2009===&lt;br /&gt;
*&#039;&#039;&#039;[https://web.archive.org/web/20171125064623/http://apocalypse.rulez.org/vacuum Vacuum Magic]&#039;&#039;&#039; ([[Vacuum Magic|*]]) - ([https://sourceforge.net/projects/vacuum/ SourceForge])&lt;br /&gt;
*&#039;&#039;&#039;[https://www.pygame.org/project-pyspaceinvaders-1259-.html pyspaceinvaders]&#039;&#039;&#039; ([[pyspaceinvaders|*]])&lt;br /&gt;
*&#039;&#039;&#039;[https://neotron-games.blogspot.com/2009/10/railroad-rampage.html Railroad Rampage]&#039;&#039;&#039; ([[Railroad Rampage|*]])&lt;br /&gt;
&lt;br /&gt;
===2008===&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20121110215035/http://barrymars.co.uk/spaceship/ Spaceship!]&#039;&#039;&#039; ([[Spaceship!|*]]) GPL interactive fiction collaboratively created by readers of The Guardian newspaper&#039;s games blog. [https://ifdb.org/viewgame?id=3d3z2tvvqmnjup1 IFDB page].&lt;br /&gt;
* &#039;&#039;&#039;[http://pymike93.googlepages.com/VectorWarsa0.2.zip Vector Wars]&#039;&#039;&#039; ([[Vector Wars|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.fzort.org/mpr/projects/vulcan/ Vulcan]&#039;&#039;&#039; ([[Vulcan|*]])&lt;br /&gt;
&lt;br /&gt;
===2007===&lt;br /&gt;
* &#039;&#039;&#039;[http://home.gna.org/vodovod/ Vodovod]&#039;&#039;&#039; ([[Vodovod|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=az8jb9bddngurwr7 Fate]&#039;&#039;&#039; ([[Fate|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ue8xl789svch28jn Accuse]&#039;&#039;&#039; ([[Accuse|*]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2004===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.briskola.net/ BrisKola]&#039;&#039;&#039; ([[BrisKola|*]])&lt;br /&gt;
&lt;br /&gt;
===2002===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=kes9n0ngcurwzw4t GlkChess]&#039;&#039;&#039; ([[GlkChess|*]]) - A GPL chess game written in Inform 6.&lt;br /&gt;
* DeadEarth ([[DeadEarth|*]]) is a GFDL TTRPG Game. https://web.archive.org/web/20020810165208/http://www.deadearth.com/index.pl/legal (Note: There is also an entry about this on [[Libregamewiki_talk:Suggested_games#deadEarth|the talk page]])&lt;br /&gt;
&lt;br /&gt;
===1983===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/savetz/worms Worms?]&#039;&#039;&#039; ([[Worms?|*]]) - cellular-automata multiplayer territority capture game written in ValForth. Although the game itself is free, it runs in ValForth which needs further investigation a wiki page suggests ValForth is CC-BY-SA-2.5&amp;lt;ref&amp;gt;https://atariwiki.org/wiki/Wiki.jsp?page=ValFORTH&amp;lt;/ref&amp;gt;, and it looks like the atr images may contain source code based on looking at it in a hex editor. I did not look for a program to view the files in atr images.&lt;br /&gt;
&lt;br /&gt;
== Games from the List of games ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template for links: * &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[*]]) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]]), [https://github.com/mozilla/BrowserQuest source code]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://www.iua.upf.es/~mdeboer/resorama/jigzo/ jigzo]&amp;lt;/s&amp;gt;&#039;&#039;&#039;, [http://packages.debian.org/search?keywords=jigzo Debian], [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Puzzle/jigzo-8503.shtml Softpedia] ([[jigzo|*]])&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://jplanarity.sourceforge.net/ JPlanarity]&amp;lt;/s&amp;gt;&#039;&#039;&#039;,[http://sourceforge.net/projects/jplanarity/ Sourceforge] ([[JPlanarity|*]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrows]] || [https://web.archive.org/web/20050204014344/http://noreason.ca/?file=software Homepage] || 0.6 || 2004-01-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || [https://web.archive.org/web/20081208121928/http://www.schwardtnet.de/alienblaster/ Homepage] || 1.1.0 || 2004-08-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrinik]] || [https://www.atrinik.org/ Homepage] || d1f83b1 || 2016-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Batrachians]] || [https://web.archive.org/web/20041204102039/http://www3.sympatico.ca/sarrazip/dev/batrachians.html Homepage] || 0.1.0 || 2004-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[BloodsPilot]] || [https://bloodspilot.sourceforge.net/ Homepage] || 1.5.0 || 2012-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian]] || [https://pybrian.sourceforge.net/ Homepage] || 0.1.2 || 2003-06-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Briquilo]] || [https://web.archive.org/web/20230107133607/http://briquolo.free.fr/en/index.html Homepage] || 0.5.7 || 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Booruatsukaigaumai]] || [http://booru.itpro.cz/ Homepage] || || 2007-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombic]] || [https://hippo.nipax.cz/download.en.php Hompepage] || 0.1 || 2005-03-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Trouble]] || [https://web.archive.org/web/20140627005111/http://freecode.com/projects/cameltrouble entry], [https://www.perlmonks.org/?node_id=343196 source code] || || 2004-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Chickennix]] || [https://chickennix.sourceforge.net/ Homepage] || 0.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Charge]] || [https://web.archive.org/web/20090813181312/http://charge-game.webs.com/ Homepage] || 1.0.1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Copter Commander]] || [https://sourceforge.net/projects/coco/ Homepage] || 1.8 || 2002-02-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mass]] || [https://criticalmass.sourceforge.net/ Homepage] || 1.5.0-RC || 2010-10-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Cretan Hubris]] || [https://radius-engine.sourceforge.net/development/cretan-hubris--egp-2012-02-.html Homeapage] || 0.1 || 2012-02-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Construder]] || [https://github.com/elmex/Construder Homepage] || 5eeb33a || 2013-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Conquests]] || [https://conquests.sourceforge.net/ Homepage] || 1.2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube Escape]] || [https://code.google.com/archive/p/cube-escape/ Homepage] || 0.9 || 2013-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Cycles 3D]] || [https://web.archive.org/web/20060102083416/http://www.cycles3d.com/ homepage], [https://sourceforge.net/projects/cycles3d/ SourceForge] || 1.9 || 2002-11-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Cylindrix]] || [https://sourceforge.net/projects/cylindrix/ Homepage] || 1.0 || 2002-11-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Core]] || [https://web.archive.org/web/20100314231937/http://www.crystalspace3d.org/main/Crystal_Core Homepage] || 0.0.1 || 2007-04-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck Punt]] || [https://www.geoffdraper.com/programming/duckpunt/index.html website] || || 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[DuduSDL]] || [https://dudusdl.sourceforge.net/ website] || 0.1.3 || 2002-06-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Hack]] || [https://dungeonhack.sourceforge.net/Main_Page Homepage] || 0.10 || 2009-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreams Eternal]] || [https://dreams.sourceforge.net/ Homepage] || Pre-Alpha || 2001-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[DSI]] || [https://web.archive.org/web/20080409000530/http://www.interlinux.co.uk/page04.html Homepage] || 0.1 alpha || 2003-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecksdee]] || [https://sourceforge.net/projects/ecksdee/ Homepage] || 0.0.9 || 2006-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Eletris]] || [https://sourceforge.net/projects/eletris/ Homepage] || 1.0 || 2005-04-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Exobius0]] || [https://exobius0.sourceforge.net/ Homepage] || 0.3 || 2004-10-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Enemy Lines]] (except 8) || [https://web.archive.org/web/20060831185830/http://proj.phk.at/el/ Homepage] || 1-8 || 2006-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Farspice]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=9&amp;amp;action=12 ] || 0.46 || 2011-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Falsoyd]] || [https://falsoyd.sourceforge.net/ Website] || 0.9 || 2004-05-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Forever War]] || [https://sourceforge.net/projects/foreverwar/ Sourceforge] || tech demo || 2008-08-23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[freeVikings]]&amp;lt;/s&amp;gt; Data CC-BY-NC-SA &amp;lt;!-- http://freevikings.wz.cz/about.php „data (graphics etc.): Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported“ --&amp;gt;|| [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogger]] || [https://xylophones.net/frogger/ Homepage] || 525d5df || 2017-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]]&lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Galatic Killdozer]] || [https://killdozer.sourceforge.net/ Homepage] ||  20080706 || 2008-07-07 	&lt;br /&gt;
|-&lt;br /&gt;
| [[Geki]]&lt;br /&gt;
| [https://github.com/Quipyowert2/geki2 source archive], [http://triring.net/ps2linux/games/kxl/kxlgames.html mirror]&lt;br /&gt;
| 2.0.3&lt;br /&gt;
| 2001-12-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghouls and Ghosts]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=4&amp;amp;action=12 Homepage] || 0.56 || 2011-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigalomania]] || [https://gigalomania.sourceforge.net/ Homepage] || 1.0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] (seems like some data are non-free) || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Chest]] || [https://goldchest.sourceforge.net/main.php Homepage] || 0.6 || 2013-04-14 &lt;br /&gt;
|-&lt;br /&gt;
| [[Government Sanctioned]] || [https://web.archive.org/web/20120425231828/http://www.government-sanctioned.us/ Homepage] || 69802 || 2012-10-8&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Alien]] || [https://hota.sourceforge.net/ Homepage] || 1.2.2 || 2005-01-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell World]] || [https://www.angelfire.com/on3/ironhell3index/HellWorld.html Website] || 0.1.4 || 27-05-2003&lt;br /&gt;
|-&lt;br /&gt;
| [[High Moon]] || [http://highmoon.gerdsmeier.net/ Homepage] || 1.2.3 || 2005-07-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]]&lt;br /&gt;
| [http://www.mainreactor.net/ homepage]&lt;br /&gt;
| 1.3.13&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]]&lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Infernal Contractor]]&lt;br /&gt;
| [https://web.archive.org/web/20040421030709/http://www.mushware.com/ic2info/index.php Homepage]&lt;br /&gt;
| 0_1_1&lt;br /&gt;
| 2003-06-29&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]]&lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page]&lt;br /&gt;
| test&lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]]&lt;br /&gt;
| [http://iteamgame.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[John the Sorcerer]] || [https://github.com/zork9/john.the.sorcerer Homepage] || 8d5be44 || 2014-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[JXFire]] || [https://sourceforge.net/projects/jxfire/ Homepage] || 1.0 || 2011-05-15&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]] || ?, [[KDE Games]] || 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]] || [http://games.kde.org/game.php?game=kgoldrunner info page] || 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]] || [http://krucenigmoj.tripod.com/ homepage] || || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information] || 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page] || 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]] ||[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder]] || [https://ostermiller.org/ladder/ Website] || 1.3 || December 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Late]] || [https://late.sourceforge.net/ Homepage] || 0.1.0 || 2003-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]]&lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leges Motus]] || [https://github.com/endrift/legesmotus GitHub] || a708c11 || 2013-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]]&lt;br /&gt;
| [http://www.lbz3d.com/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]]&lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage]&lt;br /&gt;
| 4.0.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]]&lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.4.0&lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazzuoro!]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=5&amp;amp;action=12 Homepage] || 1.02 || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Maze Runner]] || [https://sourceforge.net/projects/mazerunner/ Homepage] || 0.63 || 2007-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Microracers]]&lt;br /&gt;
| [https://microracers.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-11-05&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniRacer]]&lt;br /&gt;
| [https://sourceforge.net/projects/miniracer/ Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2005-05-08	&lt;br /&gt;
|-&lt;br /&gt;
| [[MineCrisis]] || [https://github.com/giacomodrago/minecrisis Homepage] || 8049bdb || 2015-10-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]]&lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage]&lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Monster RPG]] || [http://nooskewl.com/games/ Homepage] || 1-3 || &lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]]&lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage]&lt;br /&gt;
| 20101127&lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Morris]] || [http://nine-mens-morris.net/ Homepage] || 0.3 || 2020-09-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature Calls]] || [https://naturecalls.sourceforge.net/ Homepage] || 0.2 || 2004-02-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] || 3.0.1  || 2014-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Neohunt]] || [https://ooblick.com/software/neohunt/ Homepage] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[nSnake]] || [https://nsnake.sourceforge.net/ Homepage] &lt;br /&gt;
|-&lt;br /&gt;
| [[nV@derz!]] || [https://sourceforge.net/projects/nvaderz/ Homepage] || 0.9.2 || 2017-04-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Orchestra: The Restoration]] || 2009-08-11 || 2009-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Offender]] || [https://offender.sourceforge.net/ Homepage] || 0.2 || 2007-01-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]]&lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMW]] || [https://openmw.org/en/ homepage] || 0.19.0 || 2012-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzers]] || [https://panzers.sourceforge.net/ Homepage] || 0.4.0 || 2002-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Papercut]] || [https://code.google.com/archive/p/koolkit/wikis/papercut.wiki Homepage] || 0.1.2 || 2012-11-20 &lt;br /&gt;
|-&lt;br /&gt;
| [[Patricia Attack]] || [https://launchpad.net/patat/trunk/0.6 Homepage] || 0.6 || 2008-12-21&lt;br /&gt;
|- &lt;br /&gt;
| [[Phavon]] || [https://phavon.sourceforge.net/ Homepage] || 0.0.32 || 2003-01-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapple3]] || [https://web.archive.org/web/20081226131753/http://www.ios-software.com/?page=projet&amp;amp;quoi=26&amp;amp;lg=AN Homepage] || 3.0 || 2004-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Poopmup]] || [https://poopmup.sourceforge.net/ Homepages] || 1.3 Beta || 2003-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]]&lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|-&lt;br /&gt;
| [[Rafkill]] || [https://raptorv2.sourceforge.net/index.php Homepage] ||  1.2.3 || 2007-01-27&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[SSC]]&lt;br /&gt;
| [https://sscx.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2003-10-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article], [http://web.archive.org/web/20020601052345/http://settlers.seul.org/ website] || 1.2 || 05/11/2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]]&lt;br /&gt;
| [http://www.schoolsplay.org/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLPong]]&lt;br /&gt;
| [https://sourceforge.net/projects/sdlpong/ Homepage]&lt;br /&gt;
| RC8 &lt;br /&gt;
| 2011-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLZombies]]&lt;br /&gt;
| [https://web.archive.org/web/20030220050914/http://hocwp.free.fr/sdlzombies.html Homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 05-31-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Streets]]&lt;br /&gt;
| [https://web.archive.org/web/20050409103254/http://skystreets.kaosfusion.com/ Website]&lt;br /&gt;
| 0.2.4&lt;br /&gt;
| 2004-08-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Space Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17)&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]]&lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase]&lt;br /&gt;
| 0.0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceWar!]]&lt;br /&gt;
| [https://sourceforge.net/projects/spacewar/ Homepages]&lt;br /&gt;
| &lt;br /&gt;
| 2008-07-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sporktris]] || [http://www.happyspork.com/sporktris Homepage] || 1.1 || 2007-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[sNibbles]]&lt;br /&gt;
| [https://snibbles.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2003-02-08&lt;br /&gt;
|-&lt;br /&gt;
| [[StarGun]]&lt;br /&gt;
| [https://stargun.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2003-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone&#039;s Throw]] || [https://sourceforge.net/projects/stonesthrow/ Homepage] || 0.3 || 2003-06-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Forces]] || [http://www.stellarforces.com/ Homepage] || 1.4 || 2019-10-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball]] || [http://snowball.retrovertigo.de/ Homepage] || 0.3 || 2005-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[T1 Car Racing Simulation]]&lt;br /&gt;
| [https://sourceforge.net/projects/t1-crs/ Homepage]&lt;br /&gt;
| t1-crs-0.1.2a&lt;br /&gt;
| 2003-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Tadpoles]]&lt;br /&gt;
| [https://web.archive.org/web/20050115031749/http://rubygames.netfirms.com/hostedgames.html#Tadpoles Homepage], [https://sourceforge.net/projects/tadpoles/files/tadpoles/ SourceForge]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2002-08-01&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Commander]]&lt;br /&gt;
| [https://sourceforge.net/projects/tankcommand/ Homepage]&lt;br /&gt;
| 0.44&lt;br /&gt;
| 2002-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thirsty Nellan]] || [https://www.linuxjournal.com/article/7083 article], [https://www.geoffdraper.com/programming/nellan/ website], [https://www.mobygames.com/game/thirsty-nellan MobyGames] [https://www.pygame.org/project-Thirsty+Nellan-2755-.html pygame], [http://scrapbook.catness.org/2013/01/01/thirsty-nellan-in-python-pygame/ Scrapbook], [https://archive.org/details/thirsty-nellan Archive.org] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The &#039;42 Project]] || [https://forty-two.sourceforge.net/ Homepage] || 0.3.5 || 2003-10-15&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [https://www.nongnu.org/tong/ Website] || 1.3 || 2014-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Tric Tac Toe]] || [https://code.google.com/archive/p/tric-tac-toe/ Homepage] || 0.6.1 || 2009-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] (logos and mascots probably not all free) || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] || [https://www.pygame.org/project/594 entry] ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Untahris]] || [http://roguetemple.com/z/untahris/ Homepage] || 4.0 || 2014-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vermin Exterminator]] || [http://www.vermin-exterminator.de/en/ Homepage] || 0.4 || 2004-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[vibora]] || [https://web.archive.org/web/20090218161816/http://vibora.chileforge.cl/ Homepage] || 0.1.1 || 2004-09-01&lt;br /&gt;
|-&lt;br /&gt;
| [[vitris]] || [http://victornils.net/tetris/ Homepage] || 0.5.7 || 2009-09-11&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[WarTactical]] || [https://sourceforge.net/projects/wartacticalinux/ Homepage] || 493L || 2012-12-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Worminator]] || [https://web.archive.org/web/20050306101739/http://www.worminator.com/ Homepage] || || 2003-07-02&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[XenoM]] || [https://sourceforge.net/projects/xenom/ Homepage] || 0.5 || 2003-04-10&lt;br /&gt;
|-&lt;br /&gt;
| [[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
| [[XBomb]]&lt;br /&gt;
| [http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
| [[xfi]] || [https://launchpad.net/xfi Homepage] || Revision 306 || 2010-12-25&lt;br /&gt;
|-&lt;br /&gt;
| [[XInvasion]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=6&amp;amp;action=12 Homepage] || 1.02  || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[zeRace]] || [https://web.archive.org/web/20221204105019/http://royale.zerezo.com/zerace/ Homepage] || 0.7 || 2007-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoid&#039;s Quest]] || [https://zoids-quest.sourceforge.net/ Homepage] || 0.0.1 || 2004-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorn]] || [https://sourceforge.net/projects/zorngame/ Homepage] || 0.1.8 || 2007-03-22&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unsorted==&lt;br /&gt;
&amp;lt;!--* &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[|*]])--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://overte.org/ Overte]&#039;&#039;&#039; ([[Overte|*]]) - social VR platform currently for Linux and Windows. Overte itself is under Apache 2.0, while user content has its  own respective terms. While not strictly a game, it shares many similarities with sandbox titles, and allows you to create games inside of it.&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/save/https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eodmega Eye of Doom]&#039;&#039;&#039; ([[Doom2: Eye of Doom|*]]) - From scratch WAD for Doom2 licensed CC-BY, which in combination with [[Freedoom]] will most likely create a completely free game. Playability with Freedoom and possible copyright violations (such as too many references to the original Doom) have to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/aframevr/a-blast A-Blast]&#039;&#039;&#039; ([[A-Blast|*]]) - VR game playable in browser. Repository is MIT, but double check resource license (e.g. if anything unfree is downloaded at runtime).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/msokalski/ascii-patrol Ascii Patrol]&#039;&#039;&#039; ([[Ascii Patrol|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://froge.itch.io/three-drunk-pissed-off-frogs Three Drunk, Pissed–Off Frogs]&#039;&#039;&#039; ([[Three Drunk, Pissed–Off Frogs|*]]) - Unlicense + CC0.&lt;br /&gt;
* &#039;&#039;&#039;[http://rexuiz.top/ Rexuiz]&#039;&#039;&#039; ([[Rexuiz|*]]) - [[Nexuiz]] fork, code is GPL, but check the media license.&lt;br /&gt;
* &#039;&#039;&#039;[https://xojoc.itch.io/games2d games2D]&#039;&#039;&#039; ([[games2D|*]]) - free SW on [https://savannah.nongnu.org/projects/games2d/ GNU Savannah], most media are [http://bzr.savannah.gnu.org/lh/games2d/view/head:/CREDITS free CC licenses], however sokoban contains a few copyrighted levels and so can be non-free, which has to be mentioned!&lt;br /&gt;
* &#039;&#039;&#039;[https://packages.debian.org/testing/games/bsdgames bsdgames]&#039;&#039;&#039; ([[BSDGames|*]]) - [https://github.com/vattam/BSDGames GH code]&lt;br /&gt;
* &#039;&#039;&#039;[https://www.seedofandromeda.com/ Seed of Andromeda]&#039;&#039;&#039; ([[Seed of Andromeda|*]]) - Both code and data [https://github.com/RegrowthStudios seem to be MIT], but double check.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/free-electrons-labs/dka-game Disease Killer Academy]&#039;&#039;&#039; ([[Disease Killer Academy|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.argentumage.com/ Argentum Age]&#039;&#039;&#039; ([[Argentum Age|*]]) - GPL + CC BY SA (see the about page and GH repo)&lt;br /&gt;
* &#039;&#039;&#039;[http://www.openlierox.net/ OpenLieroX]&#039;&#039;&#039; ([[OpenLieroX|*]]) - The code is free and according to [https://freegamedev.net/wiki/Complete_open_source_games freegamedev] media are as well, but I wasn&#039;t able to confirm this.&lt;br /&gt;
* &#039;&#039;&#039;[http://bombermaaan.sourceforge.net/ Bombermaaan]&#039;&#039;&#039; ([[Bombermaaan|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://habitrpg.com HabitRPG]&#039;&#039;&#039; ([[HabitRPG|*]]) - GPLv3 and CC BY-SA&lt;br /&gt;
* &#039;&#039;&#039;[http://packages.qa.debian.org/c/castle-combat.html Castle-Combat]&#039;&#039;&#039; ([[Castle-Combat|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://schoolsplay.wikidot.com/website:childsplay Childsplay ]&#039;&#039;&#039; ([[Childsplay|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.netrek.org/ Netrek]&#039;&#039;&#039; ([[Netrek|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://cuby.sourceforge.net/ Cuby ]&#039;&#039;&#039; ([[Cuby|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode Netwalk]&#039;&#039;&#039; ([[emNetwalk|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://escape.spacebar.org/ Escape]&#039;&#039;&#039; ([[Escape|*]])&lt;br /&gt;
* A gamedev (JS) toolkit http://www.gameclosure.com/blog/?p=177&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Senscape/Dagon Dagon]&#039;&#039;&#039; ([[Dagon|*]]) - a game engine freed&lt;br /&gt;
* &#039;&#039;&#039;[http://www.ant-wars.net/html/overview.html Ant Wars]&#039;&#039;&#039; ([[Ant Wars|*]]) - seems like BSD+GPL or something.&lt;br /&gt;
* &#039;&#039;&#039;[http://arenalive.zexos.org/ Arena Live]&#039;&#039;&#039; ([[Arena Live|*]]) - I have checked nothing, according to a forum post it&#039;s based on [[OpenArena]]? --[[User:AVRS|AVRS]] 12:40, 3 August 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://atomorun.whosme.de/ Atomorun]&#039;&#039;&#039; ([[Atomorun|*]]) - GPL, but the source code link is broken. --[[User:AVRS|AVRS]] 20:19, 27 May 2009 (UTC) Seems to work now, is the media free? [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 16:43, 3 April 2013 (CEST)&lt;br /&gt;
* &#039;&#039;&#039;[http://www.agrip.org.uk/ AudioQuake]&#039;&#039;&#039; ([[AudioQuake|*]]) - GPL code, but requires Quake data files, so not a free game (maybe a [[free engine]]). But is it possible to adapt it to OpenQuartz or something else? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:17, 15 March 2013 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[http://xuesheng.w.interia.pl/chrzaszcz/index.html Chrząszcz]&#039;&#039;&#039; ([[Chrząszcz|*]]) --[[User:AVRS|AVRS]] 19:19, 1 September 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/corners/ Corners]&#039;&#039;&#039; ([[Corners|*]]) --[[User:AVRS|AVRS]] 11:43, 20 April 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://crrcsim.berlios.de/wiki/ CRRCsim]&#039;&#039;&#039; ([[CRRCsim|*]]) --[[User:AVRS|AVRS]] 19:47, 11 August 2008 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[https://code.google.com/p/dominos/ Dominos or Dominoes]&#039;&#039;&#039; ([[Dominos|*]][[Dominoes|*]]) --[[User:AVRS|AVRS]] 08:54, 11 April 2011 (UTC)&lt;br /&gt;
: Is it completely under GPLv3, including media?&lt;br /&gt;
* &#039;&#039;&#039;[http://dungeonhack.sourceforge.net DungeonHack]&#039;&#039;&#039; ([[DungeonHack|*]]) --[[Special:Contributions/83.252.30.147|83.252.30.147]] 13:27, 11 September 2009 (UTC)&lt;br /&gt;
: Media unclear, isn&#039;t it?&lt;br /&gt;
::Yes, I agree. (I was the one who suggested the game, even though the IP is different.) [[Special:Contributions/83.252.31.148|83.252.31.148]] 18:31, 19 September 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://www.elocasodesara.com/ El ocaso de Sara]&#039;&#039;&#039; ([[El ocaso de Sara|*]]) --[[User:AVRS|AVRS]] 18:41, 7 August 2011 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode]&#039;&#039;&#039; ([[Eagle Mode|*]]) - which contains [[EmMines]] and [[SilChess]], contains another game.&lt;br /&gt;
* &#039;&#039;&#039;Force: Leashed&#039;&#039;&#039; ([[Force: Leashed|*]]) - http://www.kepuli.com/force_leashed/ - GPL engine &amp;amp; game / CC resources&lt;br /&gt;
* &#039;&#039;&#039;[http://www.haskell.org/haskellwiki/Frag Frag]&#039;&#039;&#039; ([[Frag|*]]) - an FPS in Haskell&lt;br /&gt;
* &#039;&#039;&#039;[http://garden.sourceforge.net/drupal/?q=news Garden of coloured lights]&#039;&#039;&#039; ([[Garden of coloured lights|*]]) - Should be all GPL.&lt;br /&gt;
*&#039;&#039;&#039;[http://myweb.cableone.net/gmcnutt/nazghul.html Haxima]&#039;&#039;&#039; ([[Haxima|*]]) - Haxima is a game based on the nazghul engine. Looks like released under GPLv3.&lt;br /&gt;
* &#039;&#039;&#039;M.A.X. Reloaded&#039;&#039;&#039; - http://www.maxthegame.de/ ([[M.A.X. Reloaded|*]]) - I have no idea of how much of a clone it is, and if it is playable without non-free data. --[[User:AVRS|AVRS]] 13:25, 13 April 2009 (UTC) I was told on #maxr that the original is not needed to play and [http://trac.maxr.org/browser/MAX/game/COPYING.README the licensing] looks good. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
** [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING Code] is GPL2, [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING.README Media] is GPL2 and CC BY-SA 3.0; see also this [https://git.maxr.org/maxr/maxr/-/issues/1148 issue] and [https://git.maxr.org/maxr/maxr/-/blob/develop/data/ABOUT history] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 16:59, 13 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[http://benny.kramekweb.com/machineball/ Machine Ball]&#039;&#039;&#039; ([[Machine Ball|*]]) - [http://happypenguin.org/show?Machine%20Ball @LGT]&lt;br /&gt;
* &#039;&#039;&#039;Magicor&#039;&#039;&#039; ([[Magicor|*]]) - http://magicor.sourceforge.net/&lt;br /&gt;
*&#039;&#039;&#039;MiniTanques&#039;&#039;&#039; ([[MiniTanques|*]]) - [http://happypenguin.org/show?Mini%20Tanques at Linux Game Tome] - Version 0.91 on September 9, 2007 (or version 0.9.7) — not sure the tanque images are legal, they look pretty similar to the Battle City’s ones&lt;br /&gt;
*&#039;&#039;&#039;[http://myman.sourceforge.net/ MyMan]&#039;&#039;&#039; ([[MyMan|*]]) - a text-mode Pac-Man clone. --[[User:AVRS|AVRS]] 12:55, 21 September 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://skijump.sourceforge.net/ Open Ski Jumping]&#039;&#039;&#039; ([[Open Ski Jumping|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/openworldsoccer/ Open World Soccer]&#039;&#039;&#039; ([[Open World Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
*&#039;&#039;&#039;[http://www.palomino3d.org/ Palomino]&#039;&#039;&#039; ([[Palomino|*]]) - a flight simulator&lt;br /&gt;
*&#039;&#039;&#039;[http://www.fgrim.com/parchis/ Parchís]&#039;&#039;&#039; ([[Parchís|*]]) - (didn&#039;t check the exact licensing) --[[User:AVRS|AVRS]] 14:37, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://pedagogicbundle.com/ Pedagogic bundle]&#039;&#039;&#039; ([[Pedagogic bundle|*]]) - educational games (GPL + CC-BY-SA). This looks ready to be added. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
*&#039;&#039;&#039;Pengupop&#039;&#039;&#039; ([[Pengupop|*]]) - http://www.junoplay.com/pengupop&lt;br /&gt;
*&#039;&#039;&#039;[http://robocode.sourceforge.net/ Robocode]&#039;&#039;&#039; ([[Robocode|*]]) - seems to be under the [[Eclipse Public License]] [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:23, 17 February 2013 (CET)&lt;br /&gt;
*&#039;&#039;&#039;[https://github.com/HarmonyHoney/ROTA]&#039;&#039;&#039; ([[ROTA|*]])&lt;br /&gt;
*&#039;&#039;&#039;[https://github.com/davidmaletz/rhythos Rhythos]&#039;&#039;&#039; ([[Rhythos|*]]) - RPG Game and Editor. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 22:49, 16 June 2013 (CEST)&lt;br /&gt;
*&#039;&#039;&#039;[http://code.google.com/p/satdash/ SAT Dash]&#039;&#039;&#039; ([[SAT Dash|*]]) [http://forum.freegamedev.net/index.php?t=msg&amp;amp;th=2816&amp;amp;start=0 Announcement at the FGD forum]&lt;br /&gt;
*&#039;&#039;&#039;Solipsis&#039;&#039;&#039; ([[Solipsis|*]]) - a P2P system for a massively shared virtual world&lt;br /&gt;
*&#039;&#039;&#039;[https://spaceshipduel.codeplex.com/ Spaceship Duel]&#039;&#039;&#039; ([[Spaceship Duel|*]]) - arcade space shooter 2 player splitscreen action&lt;br /&gt;
* &#039;&#039;&#039;Titanion&#039;&#039;&#039; ([[Titanion|*]]) - [http://happypenguin.org/show?Titanion in LGT]&lt;br /&gt;
* &#039;&#039;&#039;Theme Park Builder 3D&#039;&#039;&#039;([[Theme Park Builder 3D|*]]) - [http://sourceforge.net/projects/tpb3d/ Park construction game]&lt;br /&gt;
* &#039;&#039;&#039;[https://grimfang-studio.org/games/theTravelingFox.html The Traveling Fox]&#039;&#039;&#039; ([[The Traveling Fox|*]]) - BSD + CC-BY-SA, [https://bazaar.launchpad.net/~fireclawthefox/thetravelingfox/trunk-1/files repo].&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Stunts&#039;&#039;&#039; ([[Ultimate Stunts|*]]) - http://ultimatestunts.nl/ - supposed to be GPL, but the data/licenses.txt file in the source archive suggests possible copyright violations. --[[User:AVRS|AVRS]] 21:27, 26 May 2008 (CEST)&lt;br /&gt;
* &#039;&#039;&#039;Worldforge&#039;&#039;&#039; ([[Worldforge|*]]) - http://worldforge.org/&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/violetland/ violetland]&#039;&#039;&#039; ([[violetland|*]]) --[[User:AVRS|AVRS]] 19:10, 28 April 2010 (UTC) This looks good to add. (GPL + CC-BY-SA) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:54, 17 February 2013 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[http://xdriller.sourceforge.net/ Xdriller]&#039;&#039;&#039; ([[Xdriller|*]]) --[[User:AVRS|AVRS]] 12:40, 15 April 2010 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;Exodus Defence&#039;&#039;&#039; ([[Exodus Defence|*]]) - [http://code.google.com/p/edefence/ Google Code- only resources in this repository is available under GPL] [http://www.calefay.com/site/news.php Homepage - for original version( or playable version)]&lt;br /&gt;
* &#039;&#039;&#039;[http://yodasoccer.sourceforge.net/ Yoda Soccer]&#039;&#039;&#039; ([[Yoda Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
* &#039;&#039;&#039;[http://invertika.org/ Invertika]&#039;&#039;&#039; ([[Invertika|*]]) German MMORPG, based on [[Manasource]]. Code and media GPL&#039;d.&lt;br /&gt;
* &#039;&#039;&#039;[http://piepe.lv/shmupacabra/ Shumupacabra]&#039;&#039;&#039; ([[Shumupacabra|*]]) - Side Scrolling Bullet Hell &amp;quot;Shmupacabra&amp;quot;. License MIT. github: https://github.com/snauts/shmupacabra&lt;br /&gt;
* &#039;&#039;&#039;[http://4ch.mooo.com/16/ Project 16]&#039;&#039;&#039; ([[Project 16|*]]), a 16-bit game for FreeDOS. GPLv3+. [http://4ch.mooo.com/gitweb/?p=16.git;a=summary], [https://github.com/sparky4/16/]&lt;br /&gt;
* &#039;&#039;&#039;[http://iichantra.ru iiChantra]&#039;&#039;&#039; ([[iiChantra|*]]) - Side Scrolling Platformer / Run and Gun game. Free Open Source License (source and &amp;quot;bin&amp;quot; files/data): [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/src/LICENSE src license] [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/bin/LICENSE bin license] [git://git.assembla.com/iichan-scroller.git git source link] [https://zenway.ru/page/iichantra a review] [https://sourceforge.net/projects/impossiblengine/ ImpossibleEngine link]&lt;br /&gt;
* &#039;&#039;&#039;3D Bubble Bobble&#039;&#039;&#039; ([[3D Bubble Bobble|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Bird Park Tycoon&#039;&#039;&#039; ([[Bird Park Tycoon|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Blocks 3D&#039;&#039;&#039; ([[Blocks 3D|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;BOXit&#039;&#039;&#039; ([[BOXit|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Bubble Train&#039;&#039;&#039; ([[Bubble Train|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Cannon Smash&#039;&#039;&#039; ([[Cannon Smash|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Free Doko&#039;&#039;&#039; ([[Free Doko|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Gem Drop&#039;&#039;&#039; ([[Gem Drop|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Glass Checkers&#039;&#039;&#039; ([[Glass Checkers|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;GNU Backgammon&#039;&#039;&#039; ([[GNU Backgammon|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Jose&#039;&#039;&#039; ([[Jose|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Krystal Drop&#039;&#039;&#039; ([[Krystal Drop|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;LBreakout&#039;&#039;&#039; ([[LBreakout|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;MADN&#039;&#039;&#039; ([[MADN|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Mill 3D&#039;&#039;&#039; ([[Mill 3D|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Nebulous&#039;&#039;&#039; ([[Nebulous|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Racer&#039;&#039;&#039; ([[Racer|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Rocks n Diamonds&#039;&#039;&#039; ([[Rocks n Diamonds|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Sea War&#039;&#039;&#039; ([[Sea War|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Settlers 3D&#039;&#039;&#039; ([[Settlers 3D|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;SnakeMe&#039;&#039;&#039; ([[SnakeMe|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Sokoban 2K&#039;&#039;&#039; ([[Sokoban 2K|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;TriPeaks Solitaire&#039;&#039;&#039; ([[TriPeaks Solitaire|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Twigs in Space&#039;&#039;&#039; ([[Twigs in Space|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Twin Distress&#039;&#039;&#039; ([[Twin Distress|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;VDrift&#039;&#039;&#039; ([[VDrift|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;ZPBlocks&#039;&#039;&#039; ([[ZPBlocks|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;ATanks&#039;&#039;&#039; ([[ATanks|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Beasts 3D&#039;&#039;&#039; ([[Beasts 3D|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Bubble Ball&#039;&#039;&#039; ([[Bubble Ball|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Bugsquish&#039;&#039;&#039; ([[Bugsquish|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;c-evo&#039;&#039;&#039; ([[c-evo|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Camel&#039;&#039;&#039; ([[Camel|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Chromium&#039;&#039;&#039; ([[Chromium|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;CPP Kniffel&#039;&#039;&#039; ([[CPP Kniffel|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Eclipse&#039;&#039;&#039; ([[Eclipse|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Elimination&#039;&#039;&#039; ([[Elimination|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Falling Block Game&#039;&#039;&#039; ([[Falling Block Game|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;fltkmm&#039;&#039;&#039; ([[fltkmm|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;GL Tron&#039;&#039;&#039; ([[GL Tron|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;GNUChess&#039;&#039;&#039; ([[GNUChess|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Heroes of Roswell&#039;&#039;&#039; ([[Heroes of Roswell|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;LMarbles&#039;&#039;&#039; ([[LMarbles|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Maelstrom&#039;&#039;&#039; ([[Maelstrom|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Mahjongg 3D&#039;&#039;&#039; ([[Mahjongg 3D|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;PipeDream&#039;&#039;&#039; ([[PipeDream|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Quadragon&#039;&#039;&#039; ([[Quadragon|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;RallyRaid&#039;&#039;&#039; ([[RallyRaid|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Reverzi&#039;&#039;&#039; ([[Reverzi|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Super Methane Brothers&#039;&#039;&#039; ([[Super Methane Brothers|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Touch Solitaire&#039;&#039;&#039; ([[Touch Solitaire|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;TTT&#039;&#039;&#039; ([[TTT|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Tutris&#039;&#039;&#039; ([[Tutris|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Tux Math Scrabble&#039;&#039;&#039; ([[Tux Math Scrabble|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;TuxPuck&#039;&#039;&#039; ([[TuxPuck|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Vectoroids&#039;&#039;&#039; ([[Vectoroids|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Vegastrike&#039;&#039;&#039; ([[Vegastrike|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;WAtomic&#039;&#039;&#039; ([[WAtomic|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Xenon2000&#039;&#039;&#039; ([[Xenon2000|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
* &#039;&#039;&#039;Zzzzzzz 5&#039;&#039;&#039; ([[Zzzzzzz 5|*]]) - from [[OpenSource Game Power]]&lt;br /&gt;
&lt;br /&gt;
== Jigsaw puzzles ==&lt;br /&gt;
* &#039;&#039;&#039;jigzo&#039;&#039;&#039; ([[jigzo|*]]) - [http://www.iua.upf.es/~mdeboer/resorama/jigzo/]&lt;br /&gt;
* &#039;&#039;&#039;[http://kpuzzle.sourceforge.net/index.html KPuzzle]&#039;&#039;&#039; ([[KPuzzle|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://marijn.haverbeke.nl/jigsaw/ OpenJigsaw]&#039;&#039;&#039; ([[OpenJigsaw|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://kornelix.squarespace.com/picpuz/ picpuz]&#039;&#039;&#039; ([[picpuz|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.pysycache.org/ Pysycache]&#039;&#039;&#039; ([[Pysycache|*]])&lt;br /&gt;
&lt;br /&gt;
== Tetris-like games ==&lt;br /&gt;
*&#039;&#039;&#039;TetriNET&#039;&#039;&#039;-related software ([[TetriNET|*]])&lt;br /&gt;
*&#039;&#039;&#039;[http://qtetris.sourceforge.net/ TETRIS Queen]&#039;&#039;&#039; ([[TETRIS Queen|*]]) --[[User:AVRS|AVRS]] 14:46, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://www.geocities.com/marcoterzuoli/yatris.html Yatris]&#039;&#039;&#039; ([[Yatris|*]]) --[[User:AVRS|AVRS]] 15:02, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[https://code.google.com/p/mrflatland/ Mr. Flatland]&#039;&#039;&#039;([[Mr. Flatland|*]]) — contains the apparently non-free impact.ttf font, and maybe non-free music/sounds, which all seem optional. The rest is simple or replacable. Might try to improve that [https://github.com/aleksejrs/mrflatland/tree/aleksejs_fork here]. [https://github.com/johndbritton/mrflatland Author&#039;s copy at GitHub]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 16:43, 26 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== (Probably) Windows-only games ==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.gnu.org/philosophy/java-trap.en.html Free but Shackled]&#039;&#039;&#039; ([[Free but Shackled|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://virtualbus.info/ VirtualBus]&#039;&#039;&#039; ([[VirtualBus|*]]) is a bus simulator in Delphi, under GPLv2+. Uses the non-free BASS library for audio. --[[User:AVRS|AVRS]] 12:57, 3 August 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://web.archive.org/web/20110901165918/http://vlakosim.com/index_en.html VlakoSim]&#039;&#039;&#039; ([[VlakoSim|*]]), a train simulator made using SDL and OpenGL. Hopefully the licensing includes the media. --[[User:AVRS|AVRS]] 14:24, 28 February 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://nine.codeplex.com/]&#039;&#039;&#039; ([[Engine Nine|*]]) Nine Engine is designed to be a 3D game engine based on Microsoft Xna that allows you to create games for Windows, Xbox and Windows Phones. It have a RTS demo: Isles. the Engine is under a Free Software license Microsoft Public License (Ms-PL) which isn&#039;t compatible to GPL, though.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Keldyn/ Dead Meets Lead]&#039;&#039;&#039; ([[Dead Meets Lead|*]]) C# language, engine and media except audio MIT licensed.&lt;br /&gt;
&lt;br /&gt;
== Non-computer games ==&lt;br /&gt;
* [http://librecardgame.blogspot.com/ Libre] ([[Libre|*]]), a Trading Card Game&lt;br /&gt;
* [http://wookimus.net/~chewie/domino-knights/ Domino Knights] ([[Domino Knights|*]]), “an alternative to the numerous battle-focused, collectable card games on the market today.”&lt;br /&gt;
* [http://www.geocities.com/jonlrabbit/moonstone/moonstone.html Moonstone RPG] ([[Moonstone RPG|*]]) - don&#039;t know if the one with its own domain is related.&lt;br /&gt;
* [http://1w6.org One Die System (1d6)] ([[1d6|*]]) - german pen-and-paper roleplaying system licensed under the GPL.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
== Games which contain inessential parts that might be non-free ==&lt;br /&gt;
&lt;br /&gt;
* [http://arcticpaint.com/gondola/ Gondola] ([[Gondola|*]]) - “All code and data, with the exception of the music and sounds, is licensed under the GPL3”. Does not work on Debian 5.0, needs new libraries.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
*[https://web.archive.org/web/20141028065451/http://www.insurgentgames.com/open-source/ Insurgent Games]&lt;br /&gt;
*[https://web.archive.org/web/20090503235317/http://plasma.alphadimensions.net/gallery/Programs Plasma]&lt;br /&gt;
*[https://web.archive.org/web/20150919001048/http://freecode.com/users/oomhermes oomhermes]&lt;br /&gt;
*[https://web.archive.org/web/20070305041533/http://kvik.sh.cvut.cz/~fidlej/eng_c.html fidlej]&lt;br /&gt;
*[https://hippo-nipax-cz.translate.goog/download.cz.php?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en-US&amp;amp;_x_tr_pto=wapp Hippo Games]&lt;br /&gt;
*[https://www.usebox.net/jjm/games/ Juan J. Martinez]&lt;br /&gt;
*[https://darkbits.org/titles.html Darkbits]&lt;br /&gt;
*[https://web.archive.org/web/20080404203751/http://www.autismuk.freeserve.co.uk/ Paul Robson] ([https://web.archive.org/web/20070711231311/http://www.robsons.org.uk/archive/www.autismuk.freeserve.co.uk/index.htm alternative])&lt;br /&gt;
*[https://web.archive.org/web/20041127111634/http://www.leverton.cc/ Michael Leverton]&lt;br /&gt;
*[http://www.losersjuegos.com.ar/juegos Losers Juegos]&lt;br /&gt;
*[https://lgames.sourceforge.io/ LGames]&lt;br /&gt;
*[https://sourceforge.net/u/nguyenc/profile/ Chung NGUYEN] ([https://chungswebsite.blogspot.com/ blog], [https://www.youtube.com/@chungkn1400/featured YouTube])&lt;br /&gt;
*[https://web.archive.org/web/20121218134035/http://bdavis.strangesoft.net/index.php Strangesoft]&lt;br /&gt;
*[http://www.valarsoft.com/index.php Valarsoft]&lt;br /&gt;
*[https://www.linux-games.com/ Karl Bartel]&lt;br /&gt;
*[https://web.archive.org/web/20070610035458/http://benny.kramekweb.com/ Benny Kramek]&lt;br /&gt;
*[https://www.mhgames.org/ MHGames]&lt;br /&gt;
*[https://github.com/KOBUGE-Games KOBUGE Games]&lt;br /&gt;
*[https://web.archive.org/web/20070822121215/https://patrickavella.com/hor.shtml Patrick Avella]&lt;br /&gt;
*[https://neotron-games.blogspot.com/2010/03/apocalypso.html NeoTron Games]&lt;br /&gt;
*[https://web.archive.org/web/20170326003923/https://cadaver.homeftp.net/games.htm Covert Bitops]&lt;br /&gt;
*[https://kiwisauce.com/ Kiwisauce]&lt;br /&gt;
*[https://web.archive.org/web/20160623183134/http://fr.congelli.eu/ Congelli]&lt;br /&gt;
*[https://madflame991.blogspot.com Mad Flame Software]&lt;br /&gt;
&lt;br /&gt;
== Engines ==&lt;br /&gt;
* [https://freegamedev.net/d/128-foss-librariesframeworksengines-for-game-development Freegamedev list]&lt;br /&gt;
* [https://trilarion.github.io/opensourcegames/frameworks/game%20engine.html OSGL engine list]&lt;br /&gt;
* [https://wiki.nikiv.dev/games/gamedev/game-engines/ Everything I Know list] ([https://web.archive.org/web/20230707232143/https://wiki.nikiv.dev/games/gamedev/game-engines/ archive], check licenses for each)&lt;br /&gt;
* [https://www.ambrosine.com/resource.php Ambrosine&#039;s Game Creation Resources &amp;amp; Classic Game Links] (check license for each)&lt;br /&gt;
* [https://tig.fandom.com/wiki/Game_making_tools Game making tools - The Independent Games Wiki] (check license for each)&lt;br /&gt;
* [https://rpgmaker.net/engines/ Engines to create your game - RPGMaker.Net] (check license for each)&lt;br /&gt;
* [https://5kabeliai.weebly.com/game-engines.html 5kabeliai list]&lt;br /&gt;
* [https://programavideojuegos.blogspot.com/2014/09/lista-de-engines-open-source.html Programa Videojuegos - Lista de engines open source]&lt;br /&gt;
* [https://www.reddit.com/r/linux/comments/21fsag/free_open_source_3d_game_engine/ Reddit - Free Open Source 3D Engines]&lt;br /&gt;
* [https://rpg.hamsterrepublic.com/ohrrpgce/Alternatives OHRRPGCE Alternatives]&lt;br /&gt;
* [http://newtondynamics.com/ Newton Game Dynamics] ([[Newton Game Dynamics|*]]) — [http://newtondynamics.com/forum/viewtopic.php?f=2&amp;amp;t=6549 released under the zlib license in February 2011]&lt;br /&gt;
* [http://blocky.io/ The Blocky programming language]&lt;br /&gt;
* [https://github.com/id-Software Engines developed by id Software]&lt;br /&gt;
* [https://github.com/gscept/nebula Nebula]&lt;br /&gt;
* [https://github.com/inanevin/LinaEngine Lina Engine]&lt;br /&gt;
* [https://github.com/nem0/LumixEngine Lumix Engine]&lt;br /&gt;
* [https://github.com/u3d-community/U3D U3D]&lt;br /&gt;
* [https://github.com/asc-community/MxEngine MxEngine]&lt;br /&gt;
* [https://littlekt.com/ LittleKt]&lt;br /&gt;
* [https://github.com/FyroxEngine/Fyrox Fyrox]&lt;br /&gt;
* [https://github.com/matthewjberger/dragonglass Dragonglass]&lt;br /&gt;
* [https://github.com/travisvroman/kohi Kohi]&lt;br /&gt;
* [https://github.com/irisengine/iris Iris]&lt;br /&gt;
* [https://github.com/markusmoenig/Raycaster A Rust based Raycaster engine]&lt;br /&gt;
* [https://github.com/zyebytevt/zyeware ZeyWare Engine]&lt;br /&gt;
* [https://github.com/grit-engine Grit Engine]&lt;br /&gt;
* [https://overloadengine.org/ Overload]&lt;br /&gt;
* [https://www.untoldengine.com/ Untold]&lt;br /&gt;
* [https://code.google.com/archive/p/wire3d/ Wire3D]&lt;br /&gt;
* [https://github.com/sinanislekdemir/blackbook BlackBook]&lt;br /&gt;
* [https://sourceforge.net/projects/ninfa3dengine/ Ninfa3D]&lt;br /&gt;
* [https://sourceforge.net/projects/minib3d/ OpenB3D]&lt;br /&gt;
* [https://ogm2d.sourceforge.net/ Open Game Maker 2D]&lt;br /&gt;
* [https://github.com/andyfriesen/ika Ika]&lt;br /&gt;
* [https://www.fifengine.net Fife]&lt;br /&gt;
*[http://www.maratis3d.org/ Maratis] visual game development engine/editor, zlib/gpl&lt;br /&gt;
*[http://www.pysoy.org/ PySoy] is a 3d cloud game engine for Python. AGPL&lt;br /&gt;
*[https://sourceforge.net/projects/java-game-maker/ Java Game Maker]&lt;br /&gt;
*[https://sourceforge.net/projects/easyway/ EasyWay Game Engine]&lt;br /&gt;
*[https://sourceforge.net/projects/gage/ Graphical Adventure Game Engine]&lt;br /&gt;
*[https://sourceforge.net/projects/arm/ Advanced RPG Maker]&lt;br /&gt;
*[https://sourceforge.net/projects/openlegends/ Open Legends]&lt;br /&gt;
*[https://sourceforge.net/projects/openzelda/ OpenZelda]&lt;br /&gt;
*[https://sourceforge.net/projects/rpgtoolkit/ RPG Toolkit Development System]&lt;br /&gt;
*[https://sourceforge.net/projects/e-adventure/ eAdventure]&lt;br /&gt;
*[http://rpgtoolkit.net/ RPG Toolkit]&lt;br /&gt;
*[https://sourceforge.net/projects/sphere/ Sphere RPG Engine]&lt;br /&gt;
*[https://archive.verge-rpg.com/ Verge]&lt;br /&gt;
*[https://sourceforge.net/projects/konsolscript/ KonsolScript]&lt;br /&gt;
*[https://sourceforge.net/projects/jgame-engine/ JGame]&lt;br /&gt;
*[https://github.com/rpgboss/rpgboss RPGBoss] ([https://web.archive.org/web/20180806131106/http://rpgboss.com/ archive])&lt;br /&gt;
&lt;br /&gt;
== Are these games? ==&lt;br /&gt;
* [http://www.openrpg.com/ OpenRPG] ([[OpenRPG|*]])&lt;br /&gt;
&lt;br /&gt;
== Likely sources for more free games ==&lt;br /&gt;
=== Coverage ===&lt;br /&gt;
* [[Free Gamer]] (covers non-free games sometimes, read both the articles and the comments)&lt;br /&gt;
* [[Free Game News]] - [https://fossgames.blogspot.com/p/list-of-featured-games.html website] -- Is not very strict about media licenses. These need to be checked carefully.&lt;br /&gt;
* [[Open Source Games]]&lt;br /&gt;
* [[GamingOnLinux]]&lt;br /&gt;
* [[Ubuntu Quest]] - [http://ubuntu-quest.blogspot.com/ website]&lt;br /&gt;
* [https://libreplanet.org/wiki/Group:LibrePlanet_Gaming_Collective LibrePlanet Gaming Collective]&lt;br /&gt;
* [https://web.archive.org/web/20120908075245/http://fossgamer.110mb.com/index.html FOSS Gamer]&lt;br /&gt;
&lt;br /&gt;
=== Databases ===&lt;br /&gt;
* [https://johnearnest.github.io/chip8Archive/ CHIP-8 Archive] ([https://github.com/JohnEarnest/chip8Archive git repo]) is a collection of public domain CHIP-8 games, the vast majority of which include source code.&lt;br /&gt;
* [https://content.luanti.org/packages/?type=game Luanti ContentDB games] (All games listed should be libre, except those with a warning otherwise.)&lt;br /&gt;
* [[Liberated Pixel Cup]] and other [[:Category:Contests|contests]] such as [[LibreJam]]&lt;br /&gt;
* [[Penguspy]] - [http://www.penguspy.com/#/All/free/open/sort=1/view=1/limit=0 open filter]&lt;br /&gt;
* [[:wikipedia:ibiblio|ibiblio]] (formerly [[:wikipedia:SunSITE|SunSITE]]) - [https://www.ibiblio.org/pub/Linux/games/!INDEX.html games] (old school)&lt;br /&gt;
* [[Linux Game Tome]] (uses the word &amp;quot;free&amp;quot; in the &amp;quot;License&amp;quot; field to denote price, not freedom)&lt;br /&gt;
* [[Linux Game Book]] - [http://www.lebottindesjeuxlinux.tuxfamily.org/en/home-en/ website] (check licenses for each)&lt;br /&gt;
* [[Linux Game Database]] - [https://web.archive.org/web/20170113175453/https://lgdb.org/games?sort_by=created&amp;amp;taxonomy_vocabulary_3_tid=All&amp;amp;taxonomy_vocabulary_5_tid=All&amp;amp;taxonomy_vocabulary_7_tid=All&amp;amp;taxonomy_vocabulary_6_tid=All&amp;amp;taxonomy_vocabulary_14_tid=All&amp;amp;taxonomy_vocabulary_9_tid=All&amp;amp;taxonomy_vocabulary_34_tid=All&amp;amp;taxonomy_vocabulary_16_tid=All&amp;amp;taxonomy_vocabulary_12_tid=39&amp;amp;taxonomy_vocabulary_22_tid=All open-source filter]&lt;br /&gt;
* [[HOLARSE - Spielen unter Linux]] (German / Deutsch) - [https://holarse.de/tags/200%2C201 open source]&lt;br /&gt;
* [[GamingOnLinux]] - [https://www.gamingonlinux.com/itemdb.php database] (check licenses for each)&lt;br /&gt;
* [[Gaming on Haiku]] (check licenses for each)&lt;br /&gt;
* [[AROS Page]]&lt;br /&gt;
* [[:wikipedia:Free Software Directory|Free Software Directory]] - [http://directory.fsf.org/category/games/ games] (note that the FSF doesn&#039;t require the media to be free, you always have to check)&lt;br /&gt;
* [[:wikipedia:OpenHub|OpenHub]] - [https://www.openhub.net/ website] -- DB of open-source SW, including games, but licenses (especially media) have to be checked!&lt;br /&gt;
* [[FreeGameDev.net]] project showcase forum ([https://forum.freegamedev.net/viewforum.php?f=22 old], [https://freegamedev.net/t/showcase new])&lt;br /&gt;
* [[:wikipedia:itch.io|itch.io]] &lt;br /&gt;
** [https://itch.io/games/tag-open-source open-source tag], [https://itch.io/games/code-gpl3 GPL3 tag], [https://itch.io/games/code-mit MIT tag], [https://itch.io/games/code-zlib ZLib tag], [https://itch.io/c/2089751/libre-games libre collection], [https://itch.io/games/tag-libre libre tag]&lt;br /&gt;
* [[:wikipedia:GameJolt|GameJolt]] - [https://gamejolt.com/search?q=open+source open source search]&lt;br /&gt;
* [[:wikipedia:SourceForge|SourceForge]] - [https://sourceforge.net/directory/games-entertainment/ games/entertainment] (check licenses for each)&lt;br /&gt;
* [[:wikipedia:Freecode|Freecode]] (formerly Freshmeat) - [https://web.archive.org/web/20170705193501/http://freecode.com/tags/gamesentertainment games/entertainment] (check licenses for each)&lt;br /&gt;
** [https://web.archive.org/web/20160817153323/http://freecode.com/tags/arcade Arcade], [https://web.archive.org/web/20160802193021/http://freecode.com/tags/role-playing Role-Playing], [https://web.archive.org/web/20160318170247/http://freecode.com/tags/simulation Simulation], [https://web.archive.org/web/20161018020321/http://freecode.com/tags/puzzle-game Puzzle games], [https://web.archive.org/web/20161013012550/http://freecode.com/tags/first-person-shooters First-person shooter], [https://web.archive.org/web/20140623133938/http://freecode.com/tags/platform Platform], [https://web.archive.org/web/20160820232503/http://freecode.com/tags/turn-based-strategy Turn-based strategy], [https://web.archive.org/web/20140625110003/http://freecode.com/tags/real-time-strategy Real-time strategy], [https://web.archive.org/web/20160821021102/http://freecode.com/tags/game-engine Game engine]&lt;br /&gt;
* [http://freshcode.club/ Freshcode] (check licenses for each)&lt;br /&gt;
* [http://serioustux.narod.ru/ Serious Tux] (Russian, check licenses for each)&lt;br /&gt;
* [[Libre Gaming]] - [https://games.armen138.com/packages/?tag=games&amp;amp;page=1 website]&lt;br /&gt;
* [[FOSS Games]] - [https://fossgames.com/ website]&lt;br /&gt;
* [[LinuxLinks]] - [https://www.linuxlinks.com/best-free-open-source-software-games/ website]&lt;br /&gt;
* [[:wikipedia:Wikipedia|English Wikipedia]]:&lt;br /&gt;
** [[wikipedia:List of open-source video games|list of open-source video games]] (check licenses for each)&lt;br /&gt;
** [[wikipedia:Category:Open-source_video_games|Category Open-source_video_games]] (check licenses for each)&lt;br /&gt;
* [[nixbit]] - [https://nixbit.com/software/games_c/ website] (check licenses for each)&lt;br /&gt;
* [[connectWWW.com]] - [https://connectwww.com/?s=linux+game website] (check licenses for each)&lt;br /&gt;
* [https://www.icewalkers.com/linux/software/ IceWalkers] (check licenses for each)&lt;br /&gt;
* [http://archiv.linuxsoft.cz/en/sw_list.php?id_kategory=23 Linuxsoft.cz] (check licenses for each)&lt;br /&gt;
* [https://linuxmasterclub.com/category/games/ Linux Master Club] (check licenses for each)&lt;br /&gt;
* [http://www.appnr.com/category/game/ Appnr]&lt;br /&gt;
* [http://jeuxlibres.net/browsegame.html Jeux libres]&lt;br /&gt;
* [https://framalibre.org/annuaires/jeux Frama libre]&lt;br /&gt;
* [http://games.linux.sk/ Games for Linux] (check licenses for each)&lt;br /&gt;
* [https://www.linux-games.org/s/Games/browse/ Linux Games] (check license for each)&lt;br /&gt;
* [https://www.linuxcompatible.org/compatibility/ Linux Compatible]&lt;br /&gt;
* [https://ifdb.tads.org/showtags IFDB] tag cloud. Search for interactive fiction tagged with Free Software licenses.&lt;br /&gt;
* [http://blowingupbits.com/ Blowing Up Bits] (includes some proprietary games)&lt;br /&gt;
* [https://linux-alternative.com/ Linux Alternative]&lt;br /&gt;
* [https://www.uvlist.net/groups/info/opensource Universal Videogame List - open source]&lt;br /&gt;
* [http://www.lugs.ch/linux/resourcen/index.phtml.en?group=51 LUGS links]&lt;br /&gt;
* [https://web.archive.org/web/20130707221001/http://www.playdeb.net/welcome/ Play Deb]&lt;br /&gt;
* [http://www.doshaven.eu/ DOS Haven] - modern DOS games, some under free licenses, can be played under DOSBox/FreeDOS&lt;br /&gt;
* [https://query.wikidata.org/#SELECT%20%3Fgame%20%3FgameLabel%20%3FgameDescription%20%3FgenreLabel%20%3FlicenseLabel%20%3FlanguageLabel%20%3Fpublished%20WHERE%0A%7B%0A%20%20%7B%0A%20%20%20%20SELECT%20%3Fgame%20%28SAMPLE%28%3Fli%29%20AS%20%3Flicense%29%20%28SAMPLE%28%3Fla%29%20AS%20%3Flanguage%29%20%28SAMPLE%28%3Fpu%29%20AS%20%3Fpublished%29%20%28SAMPLE%28%3Fge%29%20AS%20%3Fgenre%29%20WHERE%0A%20%20%20%20%7B%0A%20%20%20%20%20%20%3Fgame%20wdt%3AP31%20wd%3AQ7889.%0A%20%20%20%20%20%20%7B%20%3Fgame%20wdt%3AP31%20wd%3AQ341.%20%7D%20UNION%20%7B%20%3Fgame%20wdt%3AP1552%20wd%3AQ21125433.%20%7D%0A%20%20%20%20%20%20OPTIONAL%20%7B%20%3Fgame%20wdt%3AP275%20%3Fli.%20%7D%0A%20%20%20%20%20%20OPTIONAL%20%7B%20%3Fgame%20wdt%3AP277%20%3Fla.%20%7D%0A%20%20%20%20%20%20OPTIONAL%20%7B%20%3Fgame%20wdt%3AP577%20%3Fpu.%20%7D%0A%20%20%20%20%20%20OPTIONAL%20%7B%20%3Fgame%20wdt%3AP136%20%3Fge.%20%7D%0A%20%20%20%20%7D%20GROUP%20BY%20%3Fgame%0A%20%20%7D%0A%0A%20%20SERVICE%20wikibase%3Alabel%20%7B%20bd%3AserviceParam%20wikibase%3Alanguage%20%22%5BAUTO_LANGUAGE%5D%2Cmul%2Cen%22.%20%7D%0A%7D%20ORDER%20BY%20%3FgameLabel Wikidata]&lt;br /&gt;
&lt;br /&gt;
===Programming environments===&lt;br /&gt;
* [[:wikipedia:Scratch (programming language)|Scratch]] - [https://scratch.mit.edu/ Scratch front page] (All games should be CC-BY-SA-2.0 per [https://scratch.mit.edu/terms_of_use Scratch&#039;s terms of use], but Scratch doesn&#039;t enforce that perfectly, so there may also be copyright-infringing or nonfree games on Scratch.)&lt;br /&gt;
* [[:wikipedia:Pygame|Pygame]] - [https://www.pygame.org/tags/all database]&lt;br /&gt;
* [[:wikipedia:Haskell|Haskell]] - [https://wiki.haskell.org/Applications_and_libraries/Games game list]&lt;br /&gt;
* [[:wikipedia:Free Pascal|Free Pascal]] - [https://wiki.freepascal.org/Games games]&lt;br /&gt;
* [[:wikipedia:Gambas Software Farm|Gambas Software Farm]] - [https://farm.gambas.one/ website]&lt;br /&gt;
* [[:wikipedia:Darcs|Darcs]] - [https://hub.darcs.net/ hub]&lt;br /&gt;
* [[:wikipedia:Simple DirectMedia Layer|SDL 1.x]] - [https://web.archive.org/web/20110430032444/http://www.libsdl.org/games.php database]&lt;br /&gt;
&lt;br /&gt;
=== Operating systems ===&lt;br /&gt;
* [[:wikipedia:Unix|Unix]] - [http://ftp.funet.fi/pub/unix/games/ games]&lt;br /&gt;
* [[:wikipedia:Ubuntu (operating system)|Ubuntu]] - [https://help.ubuntu.com/community/Games/NativeFreeUbuntuGames free games]&lt;br /&gt;
* [[:wikipedia:Debian|Debian]] - [https://packages.debian.org/stable/games/ packages], [https://wiki.debian.org/Games/ wiki]&lt;br /&gt;
* [[:wikipedia:Linux Mint|Linux Mint]] - [https://community.linuxmint.com/software/browse/3 games]&lt;br /&gt;
* [[:wikipedia:Fedora Linux|Fedora]] - [https://fedoraproject.org/wiki/Games games]&lt;br /&gt;
* [[:wikipedia:Mageia|Magiea]] - [https://wiki.mageia.org/en/Games_SIG games SIG] ([http://madb.mageia.org/package/list/t_group/20/ AppDB])&lt;br /&gt;
* [[:wikipedia:openSUSE|openSUSE]] - [https://en.opensuse.org/Portal:Games games portal]&lt;br /&gt;
* [[:wikipedia:Arch Linux|Arch Linux]] - [https://wiki.archlinux.org/title/Gaming gaming]&lt;br /&gt;
* [[:wikipedia:Gentoo Linux|Gentoo]] - [https://wiki.gentoo.org/wiki/Project:Games games]&lt;br /&gt;
* [[:wikipedia:Slackware|Slackbuilds]] - [https://slackbuilds.org/repository/15.0/games/ games]&lt;br /&gt;
* [[:wikipedia:Maemo|Maemo]] - [http://www.my-maemo.com/software/category_name_Games___Entertainment_fldAuto_35.html games]&lt;br /&gt;
* [[:wikipedia:FreeBSD Ports|FreshPorts]] - [https://www.freshports.org/games/ games]&lt;br /&gt;
* [[:wikipedia:OpenBSD|OpenPorts]] - [https://openports.pl/cat/games games]&lt;br /&gt;
* [[:wikipedia:GhostBSD|GhostBSD]] - [https://wiki.ghostbsd.org/index.php/Games games]&lt;br /&gt;
* [[:wikipedia:SerenityOS|SerenityOS]] - [https://ports.serenityos.net/#a-games games]&lt;br /&gt;
* [[:wikipedia:OpenSolaris|OpenSolaris]] - [https://web.archive.org/web/20110425140705/http://hub.opensolaris.org/bin/view/Community+Group+games/full_list games]&lt;br /&gt;
* [[:wikipedia:MacPorts|MacPorts]] - [https://ports.macports.org/search/?selected_facets=categories_exact:games games]&lt;br /&gt;
* [[:wikipedia:GNU-Darwin|GNU-Darwin]] - [http://src.gnu-darwin.org/ports/games/ games]&lt;br /&gt;
* [[:wikipedia:Haiku (operating systems)|Haiku]] - [https://depot.haiku-os.org/#!/?pkgcat=games&amp;amp;viewcrttyp=CATEGORIES&amp;amp;bcguid=bc1-IKDD&amp;amp;repos=haikuports games]&lt;br /&gt;
* [[:wikipedia:FreeDOS|FreeDOS]] - [https://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/games/ games], [https://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/distributions/1.2/repos/pkg-html/group-games.html additional]&lt;br /&gt;
* [[:wikipedia:RISC OS|RISC OS]] - [http://www.riscos.info/packages/GamesDetails.html games]&lt;br /&gt;
* [[:wikipedia:AmigaOS 4|AmigaOS 4]] - [http://os4depot.net/index.php?function=browse&amp;amp;cat=game Depot], [https://www.amigaos.net/license/open-source Open Source]&lt;br /&gt;
* [[:wikipedia:BeOS|BeOS]] - [https://vetusware.com/os/BeOS/?os=7&amp;amp;=&amp;amp;filter=7&amp;amp;page=1 games]&lt;br /&gt;
* [[:wikipedia:OS/2|OS/2]] - [https://www.os2world.com/wiki/index.php/List_of_Open_Source_Software#Games Open Source Games] ([https://www.os2world.com/wiki/index.php/Turning_OS/2_Games_to_Open_Source Turning])&lt;br /&gt;
* [[:wikipedia:ArcaOS|ArcaOS]] - [https://os2ports.smedley.id.au/?page_id=63 Unix game ports]&lt;br /&gt;
* [[:wikipedia:HP-UX|HP-UX]] - [http://hpux.connect.org.uk/hppd/categories.html categories] (three game ones)&lt;br /&gt;
* [[:wikipedia:IRIX|IRIX]] - [https://web.archive.org/web/20070320130133/http://www.sgi.com/fun/freeware/games.html games]&lt;br /&gt;
* [[:wikipedia:Sco Skunkware|Sco Skunkware]] - [https://www.sco.com/skunkware/x11/games/ X11 games]&lt;br /&gt;
* [[:wikipedia:Solaris (operating system)|Sun Freeware]] - [http://sunfreeware.com/ website]&lt;br /&gt;
* [[:wikipedia:AROS|AROS]] - [http://archives.aros-exec.org/index.php?function=browse&amp;amp;cat=game games]&lt;br /&gt;
* [[:wikipedia:PalmOS|PalmOS]] - [https://palmopensource.com/palmdb.php?category=9 games]&lt;br /&gt;
* [[:wikipedia:F-Droid|F-Droid]] - [https://f-droid.org/en/categories/games/ games]&lt;br /&gt;
&lt;br /&gt;
=== Lists ===&lt;br /&gt;
* [https://emulation.gametechwiki.com/index.php/Game_engine_recreations_and_source_ports Game engine recreations and source ports]&lt;br /&gt;
* [https://www.trackawesomelist.com/radek-sprta/awesome-game-remakes/readme/ Awesome Game Remakes]&lt;br /&gt;
* [https://notabug.org/yutyo/awesome-gamedev/src/master/README.md Awesome Gamedev]&lt;br /&gt;
* [https://osgameclones.com/ Open Source Game Clones] (OSGC) -- a big list of open-source games, but media licenses have to be checked!&lt;br /&gt;
* [https://trilarion.github.io/opensourcegames/ Open Source Games List] (OSGL) -- another list of open source games&lt;br /&gt;
* [https://github.com/ligurio/awesome-ttygames Unix ASCII Games]&lt;br /&gt;
* [https://www.icculus.org/lgfaq/gamelist.php The Linux Gamers&#039; FAQ] (includes proprietary games)&lt;br /&gt;
* [https://www.linuxquestions.org/questions/2021-linuxquestions-org-members-choice-awards-133/open-source-game-of-the-year-4175705726/ 2021 Open Source Game of the Year - LinuxQuestions]&lt;br /&gt;
* At least some games from http://www.haskell.org/haskellwiki/Applications_and_libraries/Games&lt;br /&gt;
* http://igronomicon.org/grouped#license (in Russian; there may be errors and omissions in the license specification sometimes)&lt;br /&gt;
* [http://come.to/yerrick/ Games for game consoles, by Damian Yerrick] (note: there might be fair use in some games) --[[User:AVRS|AVRS]] 14:13, 22 October 2009 (UTC)&lt;br /&gt;
* (note that some of those games have non-free content!)&lt;br /&gt;
* [https://search.f-droid.org/?q=game&amp;amp;lang=en F-Droid]&lt;br /&gt;
* [http://ifwiki.org/index.php/Free_Software_IF The Interactive Fiction wiki] lists several games which are Free Software.&lt;br /&gt;
* [https://mrsatterly.com/openbsd_games.html#Free_games List of OpenBSD games - Free games]&lt;br /&gt;
* [http://www.freebsdsoftware.org/games/ Free BSD Software - Games]&lt;br /&gt;
* [https://how-to.fandom.com/wiki/Guide_to_FOSS_games_(free_open_source_software) How To Wiki]&lt;br /&gt;
* [https://store.steampowered.com/curator/38475471-Libre-Open-Source-Games/ Steam Curator: Libre &amp;amp; Open Source Games]&lt;br /&gt;
* [https://www.slant.co/topics/1933/~best-open-source-games Slant - best open-source games]&lt;br /&gt;
* [https://opensourcesoftwaredirectory.com/Game-development/Game-engines Open Source Software Directory - Game Engines]&lt;br /&gt;
* [https://bartvandewoestyne.github.io/osswin/games.html Open Source games for Windows!]&lt;br /&gt;
* [https://web.archive.org/web/20230330135734/https://onpon4.github.io/articles/libre-games.html Libre Game Recommendations]&lt;br /&gt;
* [https://tasvideos.org/Forum/Topics/9677?CurrentPage=1&amp;amp;Highlight=237985#237985 Suggestion for open source games]&lt;br /&gt;
* [http://www.abandonia.com/vbullet/archive/index.php/t-3775.html High Quality Freeware Games!] (lists many libre games)&lt;br /&gt;
* [https://remake.twelvepm.de/forum/viewtopic.php?t=1138  Open Source Strategy Games]&lt;br /&gt;
* [https://gratisgames.allepaginas.nl/ Gratis Games (linux)] (includes freeware games)&lt;br /&gt;
* [https://codeberg.org/lmemsm/delightful-educational-games delightful educational games]&lt;br /&gt;
* [https://forums.nesdev.org/viewtopic.php?p=116794#p116794 &amp;quot;NES games that I&#039;m aware of that are free as in DFSG&amp;quot;]&lt;br /&gt;
* [https://www.jeuxlinux.fr/liste_des_jeux.html Jeux Linux -  Liste des jeux par type] (French)&lt;br /&gt;
* [https://tuxarena.com/2014/02/12-completely-free-open-source-linux-games/ TuxArena - 12 Completely Free, Open-Source Linux Games] ([https://tuxarena.com/2014/03/5-more-completely-free-open-source-games-for-linux/ follow up], [https://tuxarena.com/2014/04/yet-another-5-free-open-source-games-for-linux/ another])&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9lyIIVP9Lzuelpf3JmKZctLD Libre Game Lists]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9ly49crm2WdYm6y_0oDZR6SJ Libre Game Trailers]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9lxqUnb4p-eify1VgG4e-eFj Libre Game Reviews]&lt;br /&gt;
&lt;br /&gt;
=== Articles ===&lt;br /&gt;
* https://www.gamingonlinux.com/articles/category/Open_Source/&lt;br /&gt;
* https://www.ossblog.org/category/games/&lt;br /&gt;
* https://zerker.ca/home/&lt;br /&gt;
* https://la-vache-libre.org/tag/jeux/ (French)&lt;br /&gt;
* https://opensource.com/tags/gaming&lt;br /&gt;
* https://opensource.com/life/15/12/top-5-open-gaming&lt;br /&gt;
* https://opensource.com/life/16/7/open-source-gaming-projects-students&lt;br /&gt;
* https://opensource.com/life/16/10/12-open-source-games-android&lt;br /&gt;
* https://opensource.com/article/18/1/arcade-games-linux&lt;br /&gt;
* https://opensource.com/article/18/3/card-board-games-linux&lt;br /&gt;
* https://opensource.com/article/18/6/puzzle-games-linux&lt;br /&gt;
* https://opensource.com/article/18/7/racing-flying-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/role-playing-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/strategy-simulation-games-linux&lt;br /&gt;
* https://opensource.com/alternatives/minecraft&lt;br /&gt;
* https://opensource.com/article/20/7/free-rpg-day&lt;br /&gt;
* https://opensource.com/article/19/10/learn-bash-command-line-games&lt;br /&gt;
* https://web.archive.org/web/20160416035619/http://www.freesoftwaremagazine.com/taxonomy/term/323&lt;br /&gt;
* https://web.archive.org/web/20150905215540/http://www.freesoftwaremagazine.com/articles/free%20software%20game%20favorites&lt;br /&gt;
* https://web.archive.org/web/20140715004924/http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org&lt;br /&gt;
* https://web.archive.org/web/20120222225334/http://www.freesoftwaremagazine.com/articles/free_software_games_the_return&lt;br /&gt;
* https://web.archive.org/web/20021017064413/http://freshmeat.net/articles/view/543/&lt;br /&gt;
* https://dataswamp.org/~solene/2021-03-07-openbsd-best-games.html&lt;br /&gt;
* https://web.archive.org/web/20041206174427/http://archives.cnn.com/2000/TECH/computing/12/20/linux.games.idg/index.html&lt;br /&gt;
* https://web.archive.org/web/20091007122550/http://archives.cnn.com/2000/TECH/computing/07/21/linux.fun.games.idg/&lt;br /&gt;
* https://www.datamation.com/open-source/110-fun-open-source-games-and-apps/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://blog.sudobits.com/2022/09/17/15-free-open-source-games-for-linux/&lt;br /&gt;
* https://medium.com/swlh/free-open-source-linux-games-that-are-actually-good-6cb97177c6e6&lt;br /&gt;
* https://aptgadget.com/best-linux-games/&lt;br /&gt;
* https://www.gadgetsnow.com/gaming/5-open-source-games-that-are-free-to-play/articleshow/76133225.cms&lt;br /&gt;
* https://www.linux-magazine.com/Online/News/Gifts-for-Gamers-Some-End-of-Year-Recommendations-Part-1&lt;br /&gt;
* https://tech4fresher.com/free-open-source-games-for-windows/&lt;br /&gt;
* https://www.tuxarena.com/2014/02/12-completely-free-open-source-linux-games/&lt;br /&gt;
* https://www.primeinspiration.com/10-best-free-open-source-games-linux.html&lt;br /&gt;
* https://tidbits.com/2007/11/29/open-source-mac-gaming-10-free-games-reviewed/&lt;br /&gt;
* https://www.addictivetips.com/ubuntu-linux-tips/awesome-free-linux-games/&lt;br /&gt;
* https://www.ubuntubuzz.com/2022/12/simple-list-of-foss-games-on-ubuntu.html&lt;br /&gt;
* https://linuxgameconsortium.com/10-best-open-source-games/&lt;br /&gt;
* https://ubunlog.com/en/juegos-open-source-linux/?utm_source=destacados&amp;amp;utm_medium=3&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-games-android/&lt;br /&gt;
* https://candid.technology/open-source-games/&lt;br /&gt;
* https://techwiser.com/open-source-games-for-windows/&lt;br /&gt;
* https://maniacdev.com/open-source-ios-game-list-source-code-to-games-in-the-app-store&lt;br /&gt;
* https://techlaze.com/open-source-games/&lt;br /&gt;
* https://en.softonic.com/top/open-source-games&lt;br /&gt;
* https://www.technorms.com/71807/best-open-source-games&lt;br /&gt;
* https://www.makeuseof.com/tag/open-source-video-games/&lt;br /&gt;
* https://www.makeuseof.com/tag/5-casual-linux-games/&lt;br /&gt;
* https://www.rankred.com/best-linux-games/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://linuxhint.com/best_open_source_games_2020/&lt;br /&gt;
* https://blog.desdelinux.net/en/los-12-mejores-juegos-open-source/&lt;br /&gt;
* https://web.archive.org/web/20100206185745/http://www.linuxlinks.com/article/2009020806275229/Top100FreeGames.html&lt;br /&gt;
* https://web.archive.org/web/20090331131651/http://www.linuxlinks.com/article/20080510052539217/Games.html&lt;br /&gt;
* https://web.archive.org/web/20090322023303/http://www.linuxlinks.com/article/20080522164112313/Games-Part2.html&lt;br /&gt;
* https://web.archive.org/web/20090622031313/http://www.pcmech.com/article/16-free-games-part-1/&lt;br /&gt;
* https://web.archive.org/web/20100210135624/http://apcmag.com/top_5_best_free_open_source_games.htm&lt;br /&gt;
* https://web.archive.org/web/20091213203544/http://news.softpedia.com/news/Six-Free-and-Must-Have-Games-for-Your-Mac-96944.shtml&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-clones-of-great-old-games/&lt;br /&gt;
* https://web.archive.org/web/20100126164648/http://www.ixibo.com/2008/09/top-5-free-linux-games-download-now/&lt;br /&gt;
* https://web.archive.org/web/20090107231722/http://www.linuxjournal.com/article/3751&lt;br /&gt;
* https://web.archive.org/web/20010628031000/http://noframes.linuxjournal.com/articles/culture/0026.html&lt;br /&gt;
* https://web.archive.org/web/20120415141523/http://tech.gaeatimes.com/index.php/archive/top-10-free-linux-games-in-2009/&lt;br /&gt;
* https://m.blog.naver.com/PostView.naver?isHttpsRedirect=true&amp;amp;blogId=credenda&amp;amp;logNo=80165297328&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://www.fossmint.com/open-source-games-for-linux/&lt;br /&gt;
* https://puri.sm/posts/gaming-on-the-librem-14/&lt;br /&gt;
* https://www.unixmen.com/gaming-on-linux1131-19-awesome-opensource-games-for-linux/&lt;br /&gt;
* https://www.opensourcelisting.com/top-10-open-source-games/&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://linuxconfig.org/the-10-best-free-linux-games&lt;br /&gt;
* https://shinnok.com/rants/2011/07/18/cool-open-source-games-you-should-contribute-to/&lt;br /&gt;
* https://github.blog/2021-08-25-30-free-and-open-source-linux-games-part-1/&lt;br /&gt;
* https://rapd.wordpress.com/2007/08/27/sourceforge-games-most-downloaded-projects/&lt;br /&gt;
* https://web.archive.org/web/20160207113852/http://sourceforge.net/p/forge/community-docs/SourceForge%20Games/?page=1&lt;br /&gt;
* https://web.archive.org/web/20080629232246/http://akaimbatman.intelligentblogger.com/wordpress/archives/27&lt;br /&gt;
* http://fossilbank.wikidot.com/category:electronic-game-libre&lt;br /&gt;
* https://www.funinformatique.com/en/the-7-best-free-games-for-linux/&lt;br /&gt;
* https://codeforgeek.com/top-best-free-linux-games-2022/ (includes proprietary games)&lt;br /&gt;
* https://www.fossmint.com/best-linux-games/ (mostly proprietary games)&lt;br /&gt;
* https://itsubuntu.com/fantastic-linux-games/ (mostly proprietary games)&lt;br /&gt;
* https://www.unixmen.com/10-must-play-linux-games-for-2012/ (mostly proprietary games)&lt;br /&gt;
* https://www.fosslinux.com/46677/best-free-linux-games.htm (mostly proprietary games)&lt;br /&gt;
* https://norsecorp.com/best-linux-games-for-free/ (mostly proprietary games)&lt;br /&gt;
* https://linuxhint.com/best_free_linux_games/ (mostly proprietary games)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://cyber.dabamos.de/unix/x11/&lt;br /&gt;
* http://ligurio.github.io/awesome-ttygames/&lt;br /&gt;
* https://www.masteringemacs.org/article/fun-games-in-emacs&lt;br /&gt;
* https://www.cnet.com/tech/computing/terminal-fun-games-and-more/&lt;br /&gt;
* https://www.tecmint.com/best-linux-terminal-console-games/&lt;br /&gt;
* https://www.ubuntupit.com/best-ascii-games-on-linux/&lt;br /&gt;
* https://linuxhint.com/command_line_games_for_linux/&lt;br /&gt;
* https://groupbcl.ca/blog/posts/2019/some-unixlinuxx11-tools-programs-and-utilities/&lt;br /&gt;
* https://linuxgazette.net/172/crosby.html&lt;br /&gt;
* https://web.archive.org/web/20140619143824/http://voices.yahoo.com/free-quake-open-source-gamers-guide-free-games-701187.html&lt;br /&gt;
* https://web.archive.org/web/20100107023339/http://www.linux-gamers.net/smartsection.item.81/comparison-of-free-software-shooters.html&lt;br /&gt;
* https://web.archive.org/web/20120629182609/http://voices.yahoo.com/free-rts-open-source-gamers-guide-free-real-time-720261.html&lt;br /&gt;
* https://www.ossblog.org/8-insanely-addictive-multi-platform-open-source-simulation-games/&lt;br /&gt;
* https://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html&lt;br /&gt;
* https://medevel.com/minecraft-alternatives/&lt;br /&gt;
* https://gamerant.com/free-open-source-alternatives-popular-games/&lt;br /&gt;
* https://ubuntulandforever.blogspot.com/2010/04/six-nice-opensource-games-for-linux.html&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://dzone.com/articles/top-5-free-and-open-source-game-engines-you-should&lt;br /&gt;
* https://www.goodfirms.co/game-development-software/blog/best-free-open-source-game-development-software-solutions&lt;br /&gt;
* https://www.cocos.com/en/post/best-open-source-software-for-making-your-next-game&lt;br /&gt;
* https://indiewatch.net/2021/01/09/best-free-and-open-source-software-for-game-developers/&lt;br /&gt;
* https://www.softwaretestinghelp.com/best-game-development-software/&lt;br /&gt;
* https://www.theverge.com/2020/4/14/21219609/video-game-tools-editor-developer-make-price-free-programming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- DO NOT ADD YOUR FREEWARE COLLECTION HERE, THE GAMES MUST BE FREE AS IN FREEDOM, SEE [[Libregamewiki:Article_policy]] and [[Free software]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Special:WantedPages]]&lt;br /&gt;
* [[:Category:Game collections|Category:Game collections]] contains articles with some red links.&lt;br /&gt;
&lt;br /&gt;
==references==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Seven_Kingdoms:_Ancient_Adversaries&amp;diff=66570</id>
		<title>Seven Kingdoms: Ancient Adversaries</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Seven_Kingdoms:_Ancient_Adversaries&amp;diff=66570"/>
		<updated>2025-09-15T20:41:41Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
| title                = Seven Kingdoms&lt;br /&gt;
| image                = Image:7KAA_Screenshot.png&lt;br /&gt;
| caption              = &lt;br /&gt;
| genre                = &lt;br /&gt;
| developer            = Enlight Software, 7KFans&lt;br /&gt;
| code license         = GNU GPL version 2 or later&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs//main/7/7kaa/7kaa_2.15.4p1+dfsg-1_copyright Copyright file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| media license        = GNU GPL version 2 or later&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs//main/7/7kaa/7kaa_2.15.4p1+dfsg-1_copyright Copyright file]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| engine               = &lt;br /&gt;
| latest release       = 2.15.7&lt;br /&gt;
| release date         = July 25{{th}}, 2025&lt;br /&gt;
| release date iso     = 2025-07-25&lt;br /&gt;
| release announcement = https://7kfans.com/news/&lt;br /&gt;
| language             = &lt;br /&gt;
| library              = &lt;br /&gt;
| platform             = {{Windows}}, {{Linux}}, {{FreeBSD}}&lt;br /&gt;
| link homepage        = http://7kfans.com/&lt;br /&gt;
| link blog            = &lt;br /&gt;
| link chatweb         = &lt;br /&gt;
| chat                 = &lt;br /&gt;
| link feed            = &lt;br /&gt;
| link forum           = http://www.7kfans.com/forums/&lt;br /&gt;
| link pad             = &lt;br /&gt;
| link project         = &lt;br /&gt;
| link tracker         = &lt;br /&gt;
| link scmweb          = https://sourceforge.net/projects/skfans/&lt;br /&gt;
| scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = &lt;br /&gt;
|Debian = 7kaa&lt;br /&gt;
|F-Droid = &lt;br /&gt;
|Fedora = 7kaa&lt;br /&gt;
|Flatpak = com.sevenkfans.sevenkaa&lt;br /&gt;
|FreeBSD = 7kaa&lt;br /&gt;
|Gentoo = &lt;br /&gt;
|Haiku = &lt;br /&gt;
|Mageia = 7kaa&lt;br /&gt;
|Slack = 7kaa&lt;br /&gt;
|Snap = &lt;br /&gt;
|Suse = 7kaa&lt;br /&gt;
|Ubuntu = 7kaa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Seven Kingdoms: Ancient Adversaries&#039;&#039;&#039;&#039;&#039; (usually referred to as &amp;quot;Seven Kingdoms&amp;quot;) is a [[Real-time Strategy]] game originally developed by Enlight Software in 1997. In 2009 the game was freed and the code and media was licensed under the [[GNU General Public License]]. Since then the game has been maintained by volunteer developers and fans.&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Seven_Kingdoms_%28video_game%29 Wikipedia article about the game]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://7kfans.com/ Seven Kingdoms homepage]&lt;br /&gt;
* [https://github.com/the3dfxdude/7kaa archived code on GitHub]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Malaiencti&amp;diff=66567</id>
		<title>User talk:Malaiencti</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Malaiencti&amp;diff=66567"/>
		<updated>2025-09-09T14:19:21Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Haste makes waste==&lt;br /&gt;
I rejected two of your edits ([[Blinken]] and [[LTris]]) due to discrepancies between the release date and ISO release date. Kind regards. [[User:Modanung|Modanung]] ([[User talk:Modanung|talk]]) 14:44, 7 September 2025 (UTC)&lt;br /&gt;
:Sorry for that. I&#039;ve resubmitted them, hopefully there are no more errors. [[User:Malaiencti|Malaiencti]] ([[User talk:Malaiencti|talk]]) 14:19, 9 September 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LTris&amp;diff=66566</id>
		<title>LTris</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LTris&amp;diff=66566"/>
		<updated>2025-09-09T14:18:23Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = LTris&lt;br /&gt;
|image                = File:Ltris.png&lt;br /&gt;
|caption              = LTris&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developer            = [[Michael Speck]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.0.4&lt;br /&gt;
|release date         = August 26{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-08-26&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2025/08/ltris-204-released/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://lgames.sourceforge.io/LTris/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/lgames/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/lgames/discussion/28973/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/lgames/discussion/28973/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/lgames/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/lgames/bugs/?&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/lgames/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/lgames/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LTris&#039;&#039;&#039; is a [[:Category:Tetris-like games|Tetris clone]] written by [[Michael Speck]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 1.0.14 on December 25{{th}}, 2009. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/ltris/ ltris RPM packages for Red Hat, CentOS and Fedora]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is available in these repositories:&lt;br /&gt;
* Debian (version 1.0.11-1 as of 2009-11-28, since Etch)&amp;lt;ref&amp;gt;http://packages.debian.org/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu (version 1.0.11-1 as of 2009-11-28, since Dapper)&amp;lt;ref&amp;gt;http://packages.ubuntu.com/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = ltris&lt;br /&gt;
|Flatpak = net.sourceforge.lgames.LTris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LTris LTris homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Puzzle games]][[Category:Tetris-like games]][[Category:C games]][[Category:Local multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Blinken&amp;diff=66565</id>
		<title>Blinken</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Blinken&amp;diff=66565"/>
		<updated>2025-09-09T14:18:22Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Blinken&lt;br /&gt;
|image          = File:BlinKen.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Memory games|Memory]]&lt;br /&gt;
|developers     = [[Albert Astals Cid]], artwork and documentation by [[Danny Allen]], a font by [[Steve Jordi]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = [[GNU General Public License|GPL]]v2; documentation under the [[GNU Free Documentation License|GFDL]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 25.08.0 &lt;br /&gt;
|release date   = August 14{{th}}, 2025&lt;br /&gt;
|release date iso = 2025-08-14&lt;br /&gt;
|release announcement = https://apps.kde.org/blinken/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = KDE libraries&lt;br /&gt;
|platform       = &lt;br /&gt;
|platforms      = &lt;br /&gt;
|link homepage  = https://apps.kde.org/blinken/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = https://invent.kde.org/education/blinken&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blinken&#039;&#039;&#039; (formerly BlinKen) is the KDE implementation of the memory game “Simon Says”, similar to its hardware implementation called “Simon”.&lt;br /&gt;
&lt;br /&gt;
It is a part of the KDE Education Project (KDEEdu).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* http://edu.kde.org/blinken/&lt;br /&gt;
* https://github.com/KDE/blinken&lt;br /&gt;
* https://invent.kde.org/education/blinken&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Memory games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:KDE]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=PipeWalker&amp;diff=66561</id>
		<title>PipeWalker</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=PipeWalker&amp;diff=66561"/>
		<updated>2025-09-03T20:43:50Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = PipeWalker&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Puzzle games | Puzzle]]&lt;br /&gt;
|developer            = Artem Senichev&lt;br /&gt;
|code license         = MIT&amp;lt;ref name=&amp;quot;licence&amp;quot;&amp;gt;In the LICENSE file. There is only one license file, not separate code &amp;amp; media.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = MIT&amp;lt;ref name=&amp;quot;licence&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.1&lt;br /&gt;
|release date         = May 31{{st}}, 2024&lt;br /&gt;
|release date iso     = 2024-05-31&lt;br /&gt;
|release announcement = https://github.com/artemsen/pipewalker/releases/tag/v1.1&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}&lt;br /&gt;
|link homepage        = https://github.com/artemsen/pipewalker/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/artemsen/pipewalker&lt;br /&gt;
|link tracker         = https://github.com/artemsen/pipewalker/issues&lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PipeWalker&#039;&#039;&#039; is a puzzle game in which you have to connect all of the components in a circuit to a source node by rotating connectors on a grid until all of them align and the components light up.&lt;br /&gt;
&lt;br /&gt;
{{Game-stub}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Freeciv&amp;diff=66560</id>
		<title>Freeciv</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Freeciv&amp;diff=66560"/>
		<updated>2025-09-03T20:26:53Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Freeciv&lt;br /&gt;
|image                = Image:Freeciv-2.1.0-beta3-sdl slack11.0.jpg&lt;br /&gt;
|caption              = &#039;&#039;Freeciv&#039;&#039; 2.1.0 beta3 [[SDL]] client&lt;br /&gt;
|genre                = [[:Category:Turn-based strategy games|TBS]],[[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer            = [[Freeciv contributors|Freeciv team]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 3.2.0&lt;br /&gt;
|release date         = July 17{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-07-17&lt;br /&gt;
|release announcement = https://freeciv.fandom.com/wiki/NEWS-3.2.0&lt;br /&gt;
|language             = [[:Category:C games|C]], [[:Category:HTML5 games|HTML5]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{FreeBSD}}, {{Haiku}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://www.freeciv.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://web.libera.chat/&lt;br /&gt;
|chat                 = irc://irc.libera.chat/freeciv&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.freeciv.org/f/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://www.freeciv.org/wiki/Freeciv:Community_Portal&lt;br /&gt;
|link tracker         = https://osdn.net/projects/freeciv/&lt;br /&gt;
|link scmweb          = https://github.com/freeciv/freeciv&lt;br /&gt;
|scm                  = git clone https://github.com/freeciv/freeciv&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = freeciv&lt;br /&gt;
|Slack = freeciv&lt;br /&gt;
|Debian = freeciv&lt;br /&gt;
|Fedora = freeciv&lt;br /&gt;
|Ubuntu = freeciv&lt;br /&gt;
|Gentoo = games-strategy/freeciv&lt;br /&gt;
|Mageia = freeciv-client&lt;br /&gt;
|Suse = freeciv-gtk3 &amp;lt;!-- For the client. See also freeciv-qt and freeciv for the server --&amp;gt;&lt;br /&gt;
|Flatpak = org.freeciv.Freeciv&lt;br /&gt;
|Snap = freeciv-gtk&lt;br /&gt;
|FreeBSD = freeciv&lt;br /&gt;
|Haiku = games-strategy/freeciv&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Freeciv&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[Turn-based strategy game|turn-based strategy game]], inspired by &#039;&#039;Sid Meier&#039;s Civilization&#039;&#039; series, where players control an empire to &amp;quot;eXplore, eXpand, eXploit, and eXterminate&amp;quot; ([[wikipedia:4X|4X]]). Both code and media are licensed under the [[GNU General Public License]].&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/License &#039;&#039;Freeciv&#039;&#039; website on licensing]&amp;lt;/ref&amp;gt; Freeciv is mostly written in the [[:Category:C games|C]] programming language.&amp;lt;ref&amp;gt;[https://www.openhub.net/p/freeciv Freeciv project data from Open Hub]&amp;lt;/ref&amp;gt; This game does not require [[3D hardware acceleration]]. The game is also playable as an HTML5 Web game.&lt;br /&gt;
&lt;br /&gt;
==Clients==&lt;br /&gt;
&#039;&#039;Freeciv&#039;&#039; can be played via different clients, the majority of which are in an early stage of development.&lt;br /&gt;
*&#039;&#039;Freeciv-gtk3.22&#039;&#039;, currently the official and most stable client.&lt;br /&gt;
*&#039;&#039;Freeciv-sdl2&#039;&#039;, also official, but yet unstable.&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/Download &#039;&#039;Freeciv&#039;&#039; download page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;Freeciv-QT&#039;&#039;&lt;br /&gt;
*&#039;&#039;freeciv-web&#039;&#039;, an online version of Freeciv playable in a web browser.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
There are several ways to win a Freeciv game. The simplest is to wipe out all the enemy players. Another option is to become the first to colonize space. There is also a time limit, so if after a certain amount of time has gone by and no one has won, the player with the highest score wins by default.&lt;br /&gt;
&lt;br /&gt;
Freeciv can use various sets of rules: the standard Freeciv rules, the Civilization II rules, and the Civilization I rules. However, the basic gameplay stays the same.&lt;br /&gt;
&lt;br /&gt;
==Development history==&lt;br /&gt;
On [[1995#November|November 14, 1995]], the &#039;&#039;Freeciv&#039;&#039; project started, to replace the broken &#039;&#039;Openciv&#039;&#039;.&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/Timeline Freeciv wiki&#039;s timeline on civilization like games]&amp;lt;/ref&amp;gt; The original developers were [[Claus Leth Gregersen]], [[Allan Ove Kjeldbjerg]], and [[Peter Joachim Unold]]. Gregersen coded the game mechanics, Unold wrote the client architecture, and Kjeldbjerg provided the graphics.&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/In_The_Beginning Historical account by Allan]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/People#Original_authors.2C_otherwise_known_as_the_Great_Danes The original contributors section of People page at Freeciv wiki.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, when the game approached playability, they lost interest and moved on to playing the game [[XPilot NG|XPilot]]. Since then, a great number of new developers and contributors have allowed the project to grow. In May 2017 Gna! was closed and the Freeciv code repository moved to Github.&amp;lt;ref&amp;gt;[https://github.com/freeciv/freeciv Freeciv project on Github]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Version history===&lt;br /&gt;
We have documented that The Freeciv project have a long and extensive [[Freeciv release history|release history]].&lt;br /&gt;
&lt;br /&gt;
Freeciv supported online play via the [[GGZ Gaming Zone]] from version 2.1 until 2.5.&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/GGZ &#039;&#039;Freeciv&#039;&#039; technical information] for GGZ Gaming Zone&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.ggzgamingzone.org/gameclients/freeciv/ Factsheet on &#039;&#039;Freeciv&#039;&#039;] from GGZ Gaming Zone&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A version was included on the 100 Great Games for Linux [[:wikipedia:Shovelware|shovelware]] collection, [[Linux Games &amp;amp; Entertainment for X Windows]], [[Linux Games]], [[Linux Games++]], [[Red Hat Powertools]], and on [[OpenSource Game Power]] volume 1.&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
As of April 27, 2012, &#039;&#039;Freeciv&#039;&#039; received 4.63 points out of 5 based on 125 votes on the now-defunct Linux Game Tome.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20120427134429/http://happypenguin.org/show?freeciv List of games sorted by rating] on the Linux Game Tome, through archive.org&#039;s Wayback Machine&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Freeciv on the web==&lt;br /&gt;
Freeciv can also be played online on sites hosting [https://github.com/freeciv/freeciv-web freeciv-web]. This project, created by [[Andreas Røsdal]], has developed a rich web client using AJAX, JavaScript and the HTML5 standard based on the existing Freeciv C codebase.&amp;lt;ref&amp;gt;[https://www.freeciv.org/wiki/FreecivWebClient FreecivWebClient] on the Freeciv wiki&amp;lt;/ref&amp;gt; It is playable on most modern web browsers which support HTML5. The project was shut down in July 2011&amp;lt;!--Broken link:&lt;br /&gt;
&amp;lt;ref&amp;gt;https://forum.freeciv.org/viewtopic.php?t=6934 &amp;quot;Unfortunately, I have shutdown the Freeciv.net project, including its Amazon EC2 servers and the domain.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
--&amp;gt;, but resurfaced in May 2013.&amp;lt;ref&amp;gt;[https://forum.freeciv.org/f/viewtopic.php?f=4&amp;amp;t=55 Play Freeciv online at play.freeciv.org] on the Freeciv forums&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.freeciv.org/ &#039;&#039;Freeciv&#039;&#039; homepage]&lt;br /&gt;
*[https://www.freeciv.org/wiki/Main_Page &#039;&#039;Freeciv&#039;&#039; wiki]&lt;br /&gt;
*[https://github.com/freeciv/freeciv Freeciv on GitHub]&lt;br /&gt;
*[https://sourceforge.net/projects/freeciv/ Freeciv on Sourceforge]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:C games]][[Category:Online multiplayer games]][[Category:Freeciv]][[Category:Game clones]][[Category:Physically released games]]&lt;br /&gt;
[[Category:Games with bots]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Blinken&amp;diff=66558</id>
		<title>Blinken</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Blinken&amp;diff=66558"/>
		<updated>2025-09-02T20:02:29Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Blinken&lt;br /&gt;
|image          = File:BlinKen.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Memory games|Memory]]&lt;br /&gt;
|developers     = [[Albert Astals Cid]], artwork and documentation by [[Danny Allen]], a font by [[Steve Jordi]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = [[GNU General Public License|GPL]]v2; documentation under the [[GNU Free Documentation License|GFDL]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 25.08.0 &lt;br /&gt;
|release date   = September 14{{th}}, 2025&lt;br /&gt;
|release date iso = 2025-08-14&lt;br /&gt;
|release announcement = https://invent.kde.org/education/blinken/-/tags/v25.08.0&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = KDE libraries&lt;br /&gt;
|platform       = &lt;br /&gt;
|platforms      = &lt;br /&gt;
|link homepage  = https://apps.kde.org/blinken/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|link forum     = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   = &lt;br /&gt;
|link scmweb    = https://invent.kde.org/education/blinken&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blinken&#039;&#039;&#039; (formerly BlinKen) is the KDE implementation of the memory game “Simon Says”, similar to its hardware implementation called “Simon”.&lt;br /&gt;
&lt;br /&gt;
It is a part of the KDE Education Project (KDEEdu).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* http://edu.kde.org/blinken/&lt;br /&gt;
* https://github.com/KDE/blinken&lt;br /&gt;
* https://invent.kde.org/education/blinken&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Memory games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:KDE]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=C-Dogs_SDL&amp;diff=66552</id>
		<title>C-Dogs SDL</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=C-Dogs_SDL&amp;diff=66552"/>
		<updated>2025-08-23T22:03:10Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = C-Dogs SDL&lt;br /&gt;
|image                = File:Cdogssdl.png&lt;br /&gt;
|caption              = C-Dogs SDL&lt;br /&gt;
|genre                = [[:Category:Top-down_shooter_games|top-down shooter]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPLv2]]&lt;br /&gt;
|media license        = [[Cc-by-sa|CC-BY-SA]], [[Cc-by|CC-BY]], [[CC0]] &amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/README.md#License&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.3.2&lt;br /&gt;
|release date         = August 23{{rd}}, 2025&lt;br /&gt;
|release date iso     = 2025-08-23&lt;br /&gt;
|release announcement = https://cxong.github.io/cdogs-sdl/release/2025/08/23/c-dogs-2.3.2.html&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://cxong.github.io/cdogs-sdl/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://github.com/cxong/cdogs-sdl/releases.atom&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/cxong/cdogs-sdl/issues&lt;br /&gt;
|link scmweb          = https://github.com/cxong/cdogs-sdl&lt;br /&gt;
|scm                  = git clone https://github.com/cxong/cdogs-sdl.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = cdogs&lt;br /&gt;
|Suse = cdogs-sdl&lt;br /&gt;
|Flatpak = io.github.cxong.cdogs-sdl&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;C-Dogs SDL&#039;&#039;&#039; is a 2D top-down shooter game. It is a continuation of a DOS game started in 1997 named C-Dogs, whose source code and media were released as free in 2002. Some of its features include multiplayer, coop AI, and many community made maps and campaigns.&amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/README.md&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://cxong.github.io/cdogs-sdl/ Official website]&lt;br /&gt;
*[https://github.com/cxong/cdogs-sdl GitHub repository]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Top-down shooter games]] [[Category:GPL games]] [[Category:SDL games]] [[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Solarus&amp;diff=66553</id>
		<title>Solarus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Solarus&amp;diff=66553"/>
		<updated>2025-08-23T16:19:52Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{Engineinfo&lt;br /&gt;
|title                = Solarus&lt;br /&gt;
|image                = Image:Solaris-quest-editor-snyball-screenshot.png&lt;br /&gt;
|caption              = Editing a map in the Solarus Quest Editor&lt;br /&gt;
|genre                = [[:Category:C++ engines|C++ engines]], [[:Category:Role-playing engines|RPG engines]], [[:Category:Game creation software|Game creation software]]&lt;br /&gt;
|developer            = [[Christopho]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.0.1&lt;br /&gt;
|release date         = July 23, 2025&lt;br /&gt;
|release date iso     = 2025-07-23&lt;br /&gt;
|release announcement = https://solarus-games.org/news/2025-07-23-solarus-2-0-1-release/&lt;br /&gt;
|language             = [[:Category:C++ engines|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              =&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{FreeBSD}}, {{Android}}&lt;br /&gt;
|link homepage        = https://www.solarus-games.org/&lt;br /&gt;
|link blog            = https://www.solarus-games.org/en/news&lt;br /&gt;
|link chatweb         = http://irc.zelda-solarus.com/&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.solarus-games.org/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitlab.com/solarus-games&lt;br /&gt;
|link tracker         = https://gitlab.com/solarus-games/solarus/issues&lt;br /&gt;
|link scmweb          = https://gitlab.com/solarus-games/solarus&lt;br /&gt;
|scm                  = git clone https://gitlab.com/solarus-games/solarus&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = solarus&lt;br /&gt;
|Flatpak = org.solarus_games.solarus.Launcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Solarus&#039;&#039;&#039;&#039;&#039; is an action [[:Category: Role-playing engines|role-playing game (ARPG) engine]] licensed as [[GPL]] Version 3, and written in [[:Category:C++ libraries|C++]]&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/overview Solarus presentation]&amp;lt;/ref&amp;gt;. [[:Category: Solarus games|Solarus games]] are called &amp;quot;quests&amp;quot;, and the project provides a graphical game authoring tool called Solarus Quest Editor as well as a game launcher for players called Solarus Launcher.&lt;br /&gt;
&lt;br /&gt;
==Solarus engine==&lt;br /&gt;
Solarus is a C++ engine that features a well-documented [[:Category:Lua games|Lua]] API that lets developers extensively customize their games with Lua&amp;lt;ref&amp;gt;[https://www.solarus-games.org/doc/latest/ Solarus documentation]&amp;lt;/ref&amp;gt;. There are official downloads for a number of platforms, including several popular GNU+Linux and BSD distributions, on the website&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/download Download Solarus]&amp;lt;/ref&amp;gt;, and it can be found in the package repositories of most popular distributions.&lt;br /&gt;
&lt;br /&gt;
==Solarus Quest Editor==&lt;br /&gt;
Solarus provides a sophisticated editor, called the Solarus Quest Editor. It is also GPL licensed and written in C++, using the Qt framework for the graphical user-interface. This lets developers edit several aspects of their game in a graphical manner. Features include file management, graphical map editing, graphical tileset and spritesheet management, and a simple text editor for code and data files. The developers also provide in-depth tutorials for the quest editor&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/development/tutorials Solarus tutorials]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Solarus was made when [[Christopho]] wanted to remake his Zelda game, Mystery of Solarus, originally made with RPG Maker, in [[:Category: C++ games|C++]]. Since then, the project has grown. There are now several team members working on the engine and its game authoring tool&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/about/team Solarus team]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Solarus games|Solarus games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.solarus-games.org/ Solarus homepage]&lt;br /&gt;
* [https://www.solarus-games.org/en/solarus/overview Solarus presentation]&lt;br /&gt;
* [https://www.solarus-games.org/en/development Solarus development hub with API documentation, tutorials, etc.]&lt;br /&gt;
* [https://www.solarus-games.org/en/games Solarus game library]&lt;br /&gt;
* [https://gitlab.com/solarus-games/solarus Solarus Gitlab]&lt;br /&gt;
* [https://github.com/solarus-games/solarus Solarus Github]&lt;br /&gt;
* [https://www.pcgamer.com/zeldas-most-dedicated-fan-game-developers-built-an-engine-anyone-can-use/ PC Gamer]&lt;br /&gt;
* [https://creatools.gameclassification.com/EN/creatools/487-Solarus--a-free-and-open-source-Action-RPG-game-engine/index.html Game Creation Tools Classification]&lt;br /&gt;
* [https://www.gamemaking.tools/wiki/index.php/Solarus Game Making Tools Wiki]&lt;br /&gt;
* [https://personaljournal.ca/paulsutton/solarus-game-engine Paul Sutton]&lt;br /&gt;
* [http://reviewme.oz-apps.com/2015/05/meet-dev-christopho-maker-of-solarus.html ReviewMe]&lt;br /&gt;
* [https://www.homebrewgeneral.net/2020/11/solarus-03-164-released-on-switch.html Homebrew General]&lt;br /&gt;
* [https://www.gamingonlinux.com/2020/03/solarus-is-a-free-and-open-source-cross-platform-game-engine-for-2d-action-rpgs/ GamingOnLinux]&lt;br /&gt;
* [https://www.nintendolife.com/features/from-zelda-fangames-to-the-real-deal-we-talk-to-the-oceans-heart-developer Nintendo Life]&lt;br /&gt;
* [https://download.tuxfamily.org/sdtraces/BottinHTML/Bottin_R-S_files/Solarus-12872.html The Linux Game Book]&lt;br /&gt;
* [https://www.pcgamingwiki.com/wiki/Engine:Solarus PCGamingWiki]&lt;br /&gt;
* [http://www.moscowcoffeereview.com/programming/teaching-game-programming-with-the-solarus-zelda-engine/ CoffeeMatt&#039;s Programming Blog]&lt;br /&gt;
* [https://cheerfulghost.com/jdodson/posts/1765/make-your-own-zelda-game-with-the-solarus-project Cheerful Ghost]&lt;br /&gt;
* [https://www.christiantoday.com/article/legend-of-zelda-news-free-16-bit-game-engine-released-by-zelda-fans/113983.htm Christian Today]&lt;br /&gt;
* [https://www.reddit.com/r/Games/comments/6uhzh7/stumbled_on_solarus_a_free_opensource_game_engine/ Reddit]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:C++ engines]]&lt;br /&gt;
[[Category:GPL engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Game creation software]]&lt;br /&gt;
[[Category:Role-playing engines]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pikifen&amp;diff=66550</id>
		<title>Pikifen</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pikifen&amp;diff=66550"/>
		<updated>2025-08-22T18:28:35Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: Fix delete template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|Contains resources heavily reminiscent to, if not based on, proprietary Pikmin resources.}}&lt;br /&gt;
&lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Pikifen&lt;br /&gt;
|image                = File:Pikifen_Playful_Yard.jpg&lt;br /&gt;
|caption              = Gameplay on Playful Yard, one of the included missions.&lt;br /&gt;
|genre                = [[:Category:Real-time strategy games|Real-time strategy]], [[:Category:2D games|2D]]&lt;br /&gt;
|developer            = Espyo&lt;br /&gt;
|code license         = [[MIT license|MIT]]&lt;br /&gt;
|media license        = [[MIT license|MIT]]&lt;br /&gt;
|engine               = Custom-made&lt;br /&gt;
|latest release       = 1.0.0&lt;br /&gt;
|release date         = August 15th, 2025&lt;br /&gt;
|release date iso     = 2025-08-15&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Allegro]]&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://github.com/Espyo/Pikifen&lt;br /&gt;
|link chatweb         = https://discord.gg/qbhz4u3&lt;br /&gt;
|link project         = https://github.com/Espyo/Pikifen&lt;br /&gt;
|link tracker         = https://github.com/Espyo/Pikifen/issues&lt;br /&gt;
|scm                  = git clone https://github.com/Espyo/Pikifen.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikifen&#039;&#039;&#039;&#039;&#039; is a fan-made &#039;&#039;Pikmin&#039;&#039;-based engine, built with flexibility in mind. It is a free and open-source engine/game, with gameplay very similar to the &#039;&#039;Pikmin&#039;&#039; games, in that leaders can whistle and throw Pikmin, Pikmin can carry objects, and so on. The idea is for fans to create their own content (enemies, areas, etc.), while the engine itself handles the game logic (like physics, scripting, and so on) as well as reading the game data to turn it all into something playable. That said, the project also comes with some base content, so players can experiment with its features right away.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Game creation software]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:2D games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Pikifen&amp;diff=66544</id>
		<title>Talk:Pikifen</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Pikifen&amp;diff=66544"/>
		<updated>2025-08-17T09:06:10Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: /* Contains non-free assets */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Contains non-free assets ==&lt;br /&gt;
&lt;br /&gt;
According to the manual the game utilizes some CC BY-NC assets, e.g., https://github.com/Espyo/Pikifen/blob/1.0.0/manual/content/credits.html#L172 or https://github.com/Espyo/Pikifen/blob/1.0.0/manual/content/credits.html#L186.&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Space_Nerds_In_Space&amp;diff=66328</id>
		<title>Space Nerds In Space</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Space_Nerds_In_Space&amp;diff=66328"/>
		<updated>2025-07-27T07:49:58Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Space Nerds In Space&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Space simulation games | Space Simulation]]&lt;br /&gt;
|developer            = [[Stephen M Cameron]]&lt;br /&gt;
|code license         = [[GPL|GPLv2]]&amp;lt;ref&amp;gt;https://github.com/smcameron/space-nerds-in-space/blob/master/CONTRIBUTING.md&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/smcameron/space-nerds-in-space/blob/master/COPYING&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/smcameron/space-nerds-in-space/blob/master/AUTHORS&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[CC-BY-SA]]&amp;lt;ref&amp;gt;https://smcameron.github.io/space-nerds-in-space/#misctopics&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/smcameron/space-nerds-in-space/blob/master/CC-BY-SA.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.9&lt;br /&gt;
|release date         = June 23{{rd}}, 2025&lt;br /&gt;
|release date iso     = 2025-06-23&lt;br /&gt;
|release announcement = https://github.com/smcameron/space-nerds-in-space/releases/tag/v1.0.9&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|libraries            = [[:Category:SDL games | SDL]], [[GLEW]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = https://smcameron.github.io/space-nerds-in-space/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://bridgesim.net/categories/space-nerds-in-space&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/smcameron/space-nerds-in-space&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/smcameron/space-nerds-in-space&lt;br /&gt;
|scm                  = git clone https://github.com/smcameron/space-nerds-in-space.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Space Nerds In Space&#039;&#039; (SNIS) is a multi player space simulation by [[Stephen M Cameron]] and is a [[Spiritual successor|inspired by]] Artemis Spaceship Bridge Simulator.&amp;lt;ref name=snis_mainpage&amp;gt;https://smcameron.github.io/space-nerds-in-space/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game is multiplayer, with players managing one or more stations of a space ship and is intended&amp;lt;ref name=snis_readme&amp;gt;https://github.com/smcameron/space-nerds-in-space/blob/master/README.md&amp;lt;/ref&amp;gt; to be played in the same room.&lt;br /&gt;
&lt;br /&gt;
The available consoles with vector graphics are weapons, navigation, engineering, damage control, communications, and science.&lt;br /&gt;
&lt;br /&gt;
Other roles in the game is the the role of captain, who does not need to monitor a console. One player can be assigned the role similar to that of a game master and will have access to a game master station showing the demon screen. From here the game master can inject objects into the game, control NPC ships, or run Lua scripts.&lt;br /&gt;
&lt;br /&gt;
There is also a big screen showing the view outside the spaceship in 3D graphics.&lt;br /&gt;
&lt;br /&gt;
SNIS ships look and function broadly similar to those of Star Trek. Warp gates allow travel between planetary systems.&amp;lt;ref name=snis_readme/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SNIS differs from both EmptyEpsilon and Artemis Spaceship Bridge by having a 3D star chart/map rather than playing on a 2D plane.&amp;lt;ref name=&amp;quot;crusinaround&amp;quot;&amp;gt; https://www.youtube.com/watch?v=OexArz3oNTk&amp;lt;/ref&amp;gt;  Also, SNIS seems to invest considerable time into 3D rendered models.&amp;lt;ref name=&amp;quot;crusinaround&amp;quot;&amp;gt; https://www.youtube.com/watch?v=OexArz3oNTk&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some available mission scenarios are &amp;quot;Saving Planet Erph&amp;quot; and &amp;quot;Space Pox&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Cameron opted for vector graphics to allow for easy scaling to any resolution and easy porting. When Cameron started the project, he was initially hoping to get someone else to implement the 3D graphics.&lt;br /&gt;
&lt;br /&gt;
Druring development, Cameron was looking for a laid-back cinematic and orchestral score and used recordings of Johannes Brahms&#039;s and Gustav Mahler&#039;s music from the music repository [[Musopen]].&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
In September 2013, a short documentary about the game was published. It contains segments of gameplay and interviews with the main developer [[Stephen M Cameron]] as well as interviews with players and a short demonstration of Cameron&#039;s previous game [[Word War vi]].&amp;lt;ref name=&amp;quot;snis_doc&amp;quot;&amp;gt;[https://youtu.be/ATWvxgZerb0 Space Nerds in Space, an Indie Game in Development]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://smcameron.github.io/space-nerds-in-space/ homepage] with screenshots, descriptions of the stations, installations instructions, and a typical multiplayer setup&lt;br /&gt;
&lt;br /&gt;
{{Game-stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Space simulation games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Science fiction games]]&lt;br /&gt;
[[Category:Cooperative multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=MegaGlest&amp;diff=62565</id>
		<title>MegaGlest</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=MegaGlest&amp;diff=62565"/>
		<updated>2022-12-22T20:45:40Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: website is up again, updated links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = MegaGlest&lt;br /&gt;
|image                = File:Megaglest_screenshot.jpg&lt;br /&gt;
|caption              = Screenshot of battle in MegaGlest&lt;br /&gt;
|genre                = [[Real-time Strategy]], ([[RTS]])&lt;br /&gt;
|developer            = MegaGlest Team&lt;br /&gt;
|code license         = GNU GPL v.3 or later&amp;lt;ref name=megaglest_lic&amp;gt;http://megaglest.org/license.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = CC-BY-SA&amp;lt;ref name=megaglest_lic/&amp;gt;&lt;br /&gt;
|engine               = MegaGlest Engine&lt;br /&gt;
|latest release       = 3.13&lt;br /&gt;
|release date         = March 9{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-09&lt;br /&gt;
|release announcement = https://megaglest.org/news/news_20170309.html&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://megaglest.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/MegaGlest&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = megaglest&lt;br /&gt;
|Slack = megaglest&lt;br /&gt;
|Debian = megaglest&lt;br /&gt;
|Fedora = megaglest&lt;br /&gt;
|Ubuntu = megaglest&lt;br /&gt;
|Gentoo = games-strategy/megaglest&lt;br /&gt;
|Suse = megaglest&lt;br /&gt;
|Mageia = megaglest&lt;br /&gt;
|Flatpak = org.megaglest.MegaGlest&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Note: The Snap package at &amp;quot;glest&amp;quot; looks like it might refer to MegaGlest but we&#039;ll have to verify before adding it here. This is to be expected as MG has replaced Glest in many distributions, according to the website, and the game description in Snap refers to MegaGlest factions.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
MegaGlest is a [[Free software]] [[Real-time Strategy]] game. It is a fork of [[Glest]] from which it split in 2010.&amp;lt;ref&amp;gt;https://megaglest.org/#history&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player controls a certain faction (Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans) which all has a different set-up of units, buildings, machines and monsters. The player must gather resources (such as energy, food, gold, housing, stone and wood) using certain units and buildings, these resources is then spent on creating more units and buildings. Each faction have different types of units available and requires different resources. The goal of the game is to use your armies to defeat your enemies.&lt;br /&gt;
The game takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. The players can make use of the terrain in order to get an advantage over their opponents.&lt;br /&gt;
&lt;br /&gt;
==Platforms==&lt;br /&gt;
The game is officially supported on GNU/Linux, Microsoft Windows and Mac OS X. Several unofficial ports, including FreeBSD, are available.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* The MegaGlest homepage: [https://megaglest.org/ megaglest.org],&lt;br /&gt;
* License information: [https://megaglest.org/license megaglest.org/license],&lt;br /&gt;
* Article on Wikipedia: [https://en.wikipedia.org/wiki/Megaglest en.wikipedia.org/wiki/Megaglest]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Lix&amp;diff=62562</id>
		<title>Lix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Lix&amp;diff=62562"/>
		<updated>2022-12-22T20:08:51Z</updated>

		<summary type="html">&lt;p&gt;Malaiencti: new release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Lix&lt;br /&gt;
|image                = Image:lix.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = Puzzle&lt;br /&gt;
|developer            = Simon&lt;br /&gt;
|code license         = [[CC0]] &amp;lt;ref name=&amp;quot;copying&amp;quot;&amp;gt;https://raw.githubusercontent.com/SimonN/LixD/master/doc/copying.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = Various: [[CC0]], [[CC BY-SA 3.0]], Bitstream Vera Fonts Copyright&amp;lt;ref name=&amp;quot;copying&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.10.3&lt;br /&gt;
|release date         = December 21{{st}}, 2022&lt;br /&gt;
|release date iso     = 2022-12-21&lt;br /&gt;
|release announcement = https://github.com/SimonN/LixD/releases/tag/v0.10.3&lt;br /&gt;
|language             = [[D]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://www.lixgame.com/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.quakenet.org/?channels=#lix&lt;br /&gt;
|chat                 = irc://irc.quakenet.org/#lix&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.lemmingsforums.net/index.php?board=8.0&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/SimonN/LixD&lt;br /&gt;
|link tracker         = https://github.com/SimonN/LixD/issues&lt;br /&gt;
|link scmweb          = https://github.com/SimonN/LixD&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
In &#039;&#039;&#039;Lix&#039;&#039;&#039; you need to guide small humanoid creatures, the lix, to the exit. You can&#039;t control them directly, but you can give them one of a number of skills, like digging, bashing, bridge building, exploding, and more to advance through the landscape.&lt;br /&gt;
&lt;br /&gt;
There are over 700 levels in singleplayer mode. There&#039;s also a multiplayer mode in which you compete online to lead the most lix to your exit.&lt;br /&gt;
&lt;br /&gt;
A level editor is included.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pingus]]&lt;br /&gt;
* [[Rabbit Escape]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[https://www.lixgame.com/ Lix homepage]&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|AUR = lix&lt;br /&gt;
|Suse = lix&lt;br /&gt;
|Ubuntu = lix&lt;br /&gt;
|Debian = lix&lt;br /&gt;
|Flatpak = com.lixgame.Lix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Game clones]]&lt;/div&gt;</summary>
		<author><name>Malaiencti</name></author>
	</entry>
</feed>