<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marioxcc</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marioxcc"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Marioxcc"/>
	<updated>2026-04-19T18:19:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35234</id>
		<title>GNU Go</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35234"/>
		<updated>2015-05-13T21:41:48Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Rewording.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = GNU Go&lt;br /&gt;
|image          = File:Gnugo.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Board games|Board games]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.8&lt;br /&gt;
|release date   = 19 February 2009&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GNU Go&#039;&#039;&#039; is a [[:Category:Go games|Go]]‐playing program. It has a built‐in text based interface (shown in this article image), but it can also be used with graphical frontends like like [[GoGui]], [[qGo]] and [[CGoban 1]]. As of May 2015 the latest stable version of GNU Go is 3.8 released on 19 February 2009. &amp;lt;ref&amp;gt;[http://www.gnu.org/software/gnugo/devel.html Download page for GNU Go]&amp;lt;/ref&amp;gt; It has been licensed under the [[GNU General Public License|GPLv3]] since 24 October 2007 in CVS.&amp;lt;ref&amp;gt;[http://cvs.savannah.gnu.org/viewvc/gnugo/gnugo/COPYING?revision=1.5&amp;amp;view=markup Licensing info in COPYING file in GNU Go&#039;s CVS hosted by savannah]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GNU Go also provided support for online gaming with the [[GGZ Gaming Zone]] service.&amp;lt;ref&amp;gt;[http://www.ggzgamingzone.org/engines/go/ Fact Sheet for GNU Go at ggzgamingzone.org]&amp;lt;/ref&amp;gt; Along with support for GGZ, it played on Go servers like NNGS Go, Legend of Go server hosted in Taiwan, and the WING server hosted in Japan.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[GNU Chess]]&lt;br /&gt;
*[[GNU Robbo]]&lt;br /&gt;
*[[GNU Robots]]&lt;br /&gt;
*[[Pachi]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gnu.org/software/gnugo/gnugo.html GNU Go homepage]&lt;br /&gt;
[[Category:Games]][[Category:Go games]][[Category:GPL games]][[Category:Board games]][[Category:Online multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pachi&amp;diff=35233</id>
		<title>Pachi</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pachi&amp;diff=35233"/>
		<updated>2015-05-13T21:15:48Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Reword and update with new release date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Pachi&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Board games|Board games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] 2 only&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 11.00&lt;br /&gt;
|release date         = 14 April 2015&lt;br /&gt;
|release date iso     = 2015-04-14&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = [http://pachi.or.cz/]&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = [http://repo.or.cz/w/pachi.git]&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[http://pachi.or.cz/ Pachi] is a [[:Category:Go games|Go]]-playing program. It has no built‐in human interface, so a Go client like [[GoGui]], [[qGo]] or [[CGoban 1]] is required.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Board games]]&lt;br /&gt;
[[Category:Go games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=35029</id>
		<title>User talk:GNUbie</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:GNUbie&amp;diff=35029"/>
		<updated>2015-01-12T16:20:55Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: /* Greetings too and some questions */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Simple Sokoban ==&lt;br /&gt;
Hi, I noticed you removed my &amp;quot;Simple Sokoban&amp;quot; game. I didn&#039;t read your comment on my &amp;quot;talk&amp;quot; page until recently - I answered there, but I am not 100% sure this is where I should answer so you notice it.. This message just to be sure you will see it. :) [[User:Mateusz.viste|Mateusz Viste]] ([[User talk:Mateusz.viste|talk]]) 11:05, 13 May 2014 (CEST)&lt;br /&gt;
:Hello, again, took me quite a long time to notice your answer on my &amp;quot;talk&amp;quot; page :P Actually, I released a new version of Simple Sokoban yesterday. This one includes proper licensing explanations in both the tarball and binary packages. I also reflected this same information directly on the game&#039;s website. I hope its &amp;quot;legal status&amp;quot; is clear now :)&lt;br /&gt;
::thanks for restoring the article so fast! I was looking right now how to do it, too.&lt;br /&gt;
&lt;br /&gt;
== Frogatto&#039;s non-free and statement of intention ==&lt;br /&gt;
I like your work to point out Frogatto&#039;s possible non-free aspect. I read the frogatto site&#039;s &amp;quot;about source&amp;quot; page and it seems that the developers stated intention is to both love and hate OSS (not Free nor Libre) [[Special:Contributions/79.177.194.69|79.177.194.69]] 23:39, 17 December 2010 (UTC) [sig: human right to privacy]&lt;br /&gt;
:Thanks. I don&#039;t write code so this is my humble way of giving back. [[User:GNUbie|GNUbie]] 11:57, 22 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gameinfo etc ==&lt;br /&gt;
&lt;br /&gt;
Hi. Please don’t remove the blank fields of the Gameinfo template, nor the categories. Thanks. --[[User:AVRS|AVRS]] 19:09, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hi! I&#039;m sorry but I don&#039;t quite understand what you mean? [[User:GNUbie|GNUbie]] 10:21, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Aha, [http://libregamewiki.org/index.php?title=Anagramarama&amp;amp;diff=22797&amp;amp;oldid=22771 this] is probably what you mean. Note that I didn&#039;t delete them, I just didn&#039;t add them. [[User:GNUbie|GNUbie]] 10:28, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: If you use the link “Game article” above the edit box when creating an article, the whole blank template will be inserted. --[[User:AVRS|AVRS]] 18:36, 15 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks for the advice, I never noticed that! [[User:GNUbie|GNUbie]] 06:17, 20 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weird spam ==&lt;br /&gt;
&lt;br /&gt;
Referer. --[[User:AVRS|AVRS]] 20:08, 16 February 2012 (UTC) &lt;br /&gt;
&lt;br /&gt;
== Administrator ==&lt;br /&gt;
&lt;br /&gt;
Hi.  I made you an administrator, you can delete the spam now. --[[User:AVRS|AVRS]] 08:59, 4 July 2012 (UTC)&lt;br /&gt;
:Woohoo!  [[User:GNUbie|GNUbie]] 11:47, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocking IP ranges ==&lt;br /&gt;
The biggest range you can block at once is /16. --[[User:AVRS|AVRS]] 10:16, 3 August 2012 (UTC)&lt;br /&gt;
:Ok, I&#039;ve been going through histories of all articles and blocking any and all vandals. Would you suggest blocking ranges instead of single IPs rather? Is there a tutorial somewhere? [[User:GNUbie|GNUbie]] 10:20, 3 August 2012 (UTC)&lt;br /&gt;
:: Can you make a bot using the [http://libregamewiki.org/api.php API]? I currently have a couple of scripts to generate a bookmark directory for Firefox to block an n.0.0.0/8 using an Actionaz script, but that is slow and occupies the computer’s UI. --[[User:AVRS|AVRS]] 10:28, 3 August 2012 (UTC)&lt;br /&gt;
:: A /16 IP range is like 128.123.0.0/16 (meaning 128.123.*.*). --[[User:AVRS|AVRS]] 10:40, 3 August 2012 (UTC)&lt;br /&gt;
:::I&#039;m afraid that&#039;s beyond my skills. [[User:GNUbie|GNUbie]] 10:42, 3 August 2012 (UTC)&lt;br /&gt;
:::Right. I located a tut at [http://www.mediawiki.org/wiki/Help:Range_blocks]. This is good to know stuff, thanks muchly! [[User:GNUbie|GNUbie]] 10:55, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Here are the scripts, but as many ranges are already blocked, it would be much better to make a real bot script.&lt;br /&gt;
&lt;br /&gt;
bq.sh&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
a=$1&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;!DOCTYPE NETSCAPE-Bookmark-file-1&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is an automatically generated file.&lt;br /&gt;
     It will be read and overwritten.&lt;br /&gt;
     DO NOT EDIT! --&amp;gt;&lt;br /&gt;
&amp;lt;META HTTP-EQUIV=&amp;quot;Content-Type&amp;quot; CONTENT=&amp;quot;text/html; charset=UTF-8&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;TITLE&amp;gt;Bookmarks&amp;lt;/TITLE&amp;gt;&lt;br /&gt;
&amp;lt;H1&amp;gt;Menuo de legosignoj&amp;lt;/H1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;DT&amp;gt;&amp;lt;H3 ADD_DATE=&amp;quot;1197575543&amp;quot; LAST_MODIFIED=&amp;quot;1197575543&amp;quot;&amp;gt;LGW-BAN-&#039;$a&#039;.*.0.0/16&amp;lt;/H3&amp;gt;&lt;br /&gt;
      &amp;lt;DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  for (( n=255 ; $n ; n=$n-1 ))&lt;br /&gt;
  do&lt;br /&gt;
    echo &#039;&amp;lt;DT&amp;gt;&amp;lt;A HREF=&amp;quot;http://libregamewiki.org/Special:Block/&#039;$a.$n&#039;.0.0/16?wpBlockExpiry=infinite&amp;amp;wpBlockReason=anonymous%20editing%20is%20disabled%20due%20to%20spambots;%20please%20ask%20an%20admin%20on%20[[Libregamewiki:IRC%20channel|IRC]]%20or%20elsewhere%20to%20unblock%20your%20IP%20address%20for%20registration&amp;quot; ADD_DATE=&amp;quot;1328114256&amp;quot; LAST_MODIFIED=&amp;quot;1328115603&amp;quot; SHORTCUTURL=&amp;quot;ipb&amp;quot;&amp;gt;Lgwban1&amp;lt;/A&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
  done&lt;br /&gt;
&lt;br /&gt;
  echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
echo &#039;&amp;lt;/DL&amp;gt;&amp;lt;p&amp;gt;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
bv.sh (the one to start)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
bq.sh $1 &amp;gt;$1.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Actionaz script:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;scriptfile&amp;gt;&lt;br /&gt;
    &amp;lt;settings program=&amp;quot;actionaz&amp;quot; version=&amp;quot;3.2.2&amp;quot; scriptVersion=&amp;quot;1.0.0&amp;quot; os=&amp;quot;GNU/Linux&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;actions&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot; version=&amp;quot;1.0.0&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/actions&amp;gt;&lt;br /&gt;
    &amp;lt;parameters/&amp;gt;&lt;br /&gt;
    &amp;lt;script pauseBefore=&amp;quot;0&amp;quot; pauseAfter=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindow&amp;quot; pauseAfter=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeHeight&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;setForeground&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;movePosition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;useBorders&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;resizeWidth&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;0&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Alt+Shift+S&amp;quot; pauseAfter=&amp;quot;450&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;S&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionKey&amp;quot; comment=&amp;quot;Next Tab&amp;quot; pauseBefore=&amp;quot;275&amp;quot; pauseAfter=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;33&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;alt&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;action&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;pressRelease&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;meta&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;key&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;key&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;PgDown&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;isQtKey&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ctrl&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;true&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;shift&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;false&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Win32&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;pause&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;10&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariable&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;32&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;colorValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;::&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;type&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;integer&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;1&amp;quot;&amp;gt;count=count+1&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;positionValue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;:&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionVariableCondition&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifEqual&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;008&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;comparison&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;superior&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;variable&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;count&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;value&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;256&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifDifferent&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionWindowCondition&amp;quot; pauseBefore=&amp;quot;75&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;width&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;title&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;Block user - Libregamewiki - Mozilla Firefox&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;condition&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;exists&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;processId&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;height&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifTrue&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;2&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;goto&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;ifFalse&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;line&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;action&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;do_nothing&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;yCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
            &amp;lt;parameter name=&amp;quot;xCoordinate&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;subParameter name=&amp;quot;value&amp;quot; code=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/subParameter&amp;gt;&lt;br /&gt;
            &amp;lt;/parameter&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
        &amp;lt;action name=&amp;quot;ActionStop&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;0&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;1&amp;quot; action=&amp;quot;0&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
            &amp;lt;exception id=&amp;quot;2&amp;quot; action=&amp;quot;1&amp;quot; line=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
        &amp;lt;/action&amp;gt;&lt;br /&gt;
    &amp;lt;/script&amp;gt;&lt;br /&gt;
&amp;lt;/scriptfile&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# I start &amp;lt;tt&amp;gt;bv.sh 123&amp;lt;/tt&amp;gt;, which uses &amp;lt;tt&amp;gt;bq.sh&amp;lt;/tt&amp;gt; to generate a file 123.html (beware of overwriting).&lt;br /&gt;
# I import the file into Firefox to get a bookmark folder with links to block the /16 IP ranges starting with “123”.&lt;br /&gt;
# I open the bookmark folder (using “Open all in tabs”) in a new Firefox tab group.&lt;br /&gt;
# I run the Actionaz script in Actionaz with the first of the block tabs active in Firefox.&lt;br /&gt;
&lt;br /&gt;
--[[User:AVRS|AVRS]] 11:02, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Can&#039;t MediaWiki handle range blocking? I noticed that the IP 94.200.27.54 had [http://libregamewiki.org/index.php?title=2003&amp;amp;diff=prev&amp;amp;oldid=23122 spammed] and clicked the block button for the IP and simply added /24 (a C-block, could be too small?) after the IP and toggle the appropriate check boxen and hit submit and was told &amp;quot;94.200.27.0/24 has been blocked.&amp;quot; So, did I do something smart or something silly? :) [[User:GNUbie|GNUbie]] 11:50, 3 August 2012 (UTC)&lt;br /&gt;
:: You’ve blocked 94.200.27.*, that’s correct. --[[User:AVRS|AVRS]] 12:53, 3 August 2012 (UTC)&lt;br /&gt;
:: Oh, actually it is silly, because (as you can see in the table below) 94.200.0.0/16 is [http://libregamewiki.org/index.php?title=Special:Log&amp;amp;type=block&amp;amp;page=User%3A94.200.0.0%2F16 already blocked]. :) Now to unblock the IP address, you’d need to unblock both. --[[User:AVRS|AVRS]] 12:56, 3 August 2012 (UTC)&lt;br /&gt;
:::Ah, only now I understood that the script was for blocking multiple /16 blocks... Boy, I&#039;m slow. Do we really need to block such large ranges? And funny thing that block overlap, you&#039;re right. I&#039;ll remove that lil (sub)block of mine. [[User:GNUbie|GNUbie]] 13:01, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Ranges blocked ===&lt;br /&gt;
&lt;br /&gt;
Here are the ranges already blocked (please update if you block more):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
14&lt;br /&gt;
31&lt;br /&gt;
41&lt;br /&gt;
58	59&lt;br /&gt;
60	64	68	69&lt;br /&gt;
70	72	74	75	79&lt;br /&gt;
80	82	83	84	85	86	89&lt;br /&gt;
90	91	92	94	95&lt;br /&gt;
103	108	109&lt;br /&gt;
110	111	115&lt;br /&gt;
122&lt;br /&gt;
173	176	178&lt;br /&gt;
186	188&lt;br /&gt;
190	193	199&lt;br /&gt;
201	202	203&lt;br /&gt;
210	212	217&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wiki spam - whether to block users ==&lt;br /&gt;
&lt;br /&gt;
Hi there. At https://stendhalgame.org/wiki/ we suffer from spam too :( but we found that, at least with the spam we get there, blocking user accounts is a waste of time because they don&#039;t seem to reuse the accounts. Unless you have some way to do that automatically. Do you want help deleting the pages themselves, or would you rather do that yourself to be able to monitor the IP ranges for your script? Kind regards [[User:Kymara|Kymara]] 14:55, 11 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Libregamewiki is back in business - want to think about some new front page content? ==&lt;br /&gt;
&lt;br /&gt;
Hey, I was looking through the articles you&#039;d been improving recently hoping to pick a new featured game for the front page. Do you have any thoughts on that? [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:04, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Excellent! One game I like is [[Dungeon Crawl Stone Soup]]. The article is quite short but I don&#039;t know whether that is a problem. Could even be a good thing if it would encourage participation. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:37, 8 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Sleep Is Death ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t believe that the source code is freely redistributable (a key component of Free software) - it&#039;s just under a license similar to UNIX (which is obviously not free software, since that was pretty much the spark that ignited the Free Software movement back in the 80s). [[User:Tgara|Tgara]] ([[User talk:Tgara|talk]]) 05:42, 24 June 2013 (CEST)&lt;br /&gt;
:Looks like the source can&#039;t be downloaded but I sent Jason an email, let&#039;s see if he answers. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 08:49, 24 June 2013 (CEST)&lt;br /&gt;
: &amp;quot;SleepIsDeath$ grep -i -R domain *&amp;quot; finds build/macOSX/SleepIsDeath.app/Contents/Info.plist with:&lt;br /&gt;
        &amp;lt;key&amp;gt;NSHumanReadableCopyright&amp;lt;/key&amp;gt;&lt;br /&gt;
        &amp;lt;string&amp;gt;Public Domain, 2010&amp;lt;/string&amp;gt;&lt;br /&gt;
: --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 19:15, 24 June 2013 (CEST)&lt;br /&gt;
::Jason replied &amp;quot;Not licensed at all. Everything I do is in the public domain. Same for code, binaries, and art assets. All public domain&amp;quot;. And public domain + available source = free software. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:57, 24 June 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Unblock request ==&lt;br /&gt;
&lt;br /&gt;
Hi there, I found your username via the Recent Changes page. I tried creating a user page but I was blocked by the spam protection filter. I should disclose that I am using Tor, but I&#039;m not a spammer.&lt;br /&gt;
&lt;br /&gt;
Is it possible if my username could be whitelisted from the spam filter? Thanks. [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 10:12, 12 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Hey Andrew! I&#039;m just a lowly lackey and don&#039;t know if that can be done. Try asking [[User talk:Hendrik Brummermann|Hendrik]]. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 22:00, 12 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: OK thanks for your help GNUbie! [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 01:53, 13 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Oops, I don&#039;t think it matters anymore as the wiki didn&#039;t block my change this time. If I have any more problems I will direct my questions to Hendrik. Thanks again. [[User:Andrewr|Andrewr]] ([[User talk:Andrewr|talk]]) 01:57, 13 September 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Greetings too and some questions ==&lt;br /&gt;
&lt;br /&gt;
Hello. Thanks for the welcome and thanks you too for contributing to Libregamewiki. I noticed that you&#039;re the only contributor listed in the recent changes page apart from me.&lt;br /&gt;
&lt;br /&gt;
I updated some release dates and added a game, but I don&#039;t know how to contribute otherwise. Can you give me advice on this?.&lt;br /&gt;
&lt;br /&gt;
I think that it&#039;s a pity that Libregamewiki allow use under the CC BY 3.0, because it&#039;s not a Copyleft license. So the dual licensing it&#039;s under, is not Copyleft. An argument may be made that it allows the articles to be more easily used in news, but that&#039;s a fallacy. Copyleft licenses allows everyone to use the work, it&#039;s people who chose to not to use them, and then claim that it&#039;s a problem of the license, rather than acknowledging that it&#039;s theirs for generating non-free works. Given this condition, I could fork Libregamewiki, contribute nothing, or contribute despite the non-ideal licensing. I don&#039;t have the manpower for the first option, and it may split the already small community, which would be counter-productive. Libregamewiki does a good job listing free games, so I chose to contribute.&lt;br /&gt;
&lt;br /&gt;
Do you know what&#039;s the official page of LinCity-NG? It&#039;s still listed as [http://lincity-ng.berlios.de/] in several places in the World Wide Web, including this wiki, but that site is dead. I found [http://sourceforge.net/projects/lincity-ng.berlios/] and [https://code.google.com/p/lincity-ng/], but I don&#039;t know whether they&#039;re official.&lt;br /&gt;
&lt;br /&gt;
I created a category ([[:Category:Go games]]) and then I realized that the convention is to use a template for categories. However, the articles of existing game categories redirect to an article with the same name in the main namespace, but they don&#039;t use &amp;lt;code&amp;gt;#REDIRECT&amp;lt;/code&amp;gt;. How can I make the category I created do that as well?.&lt;br /&gt;
&lt;br /&gt;
Is there a way to change my signature time to UTC?.&lt;br /&gt;
&lt;br /&gt;
Who&#039;s the maintainer of this wiki? Who pays for the hosting?.&lt;br /&gt;
&lt;br /&gt;
Regards.&lt;br /&gt;
&lt;br /&gt;
[[User:Marioxcc|Marioxcc]] ([[User talk:Marioxcc|talk]]) 17:20, 12 January 2015 (CET).&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pachi&amp;diff=35027</id>
		<title>Pachi</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pachi&amp;diff=35027"/>
		<updated>2015-01-10T18:22:23Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Created page with &amp;quot;{{Gameinfo |title                = Pachi |image                =  |caption              =  |genre                = Board games |developer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Pachi&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Board games|Board games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] 2 only&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 10.00&lt;br /&gt;
|release date         = 12 August 2012&lt;br /&gt;
|release date iso     = 2012-08-12&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = [http://pachi.or.cz/]&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = [http://repo.or.cz/w/pachi.git]&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[http://pachi.or.cz/ Pachi] is a Go engine: it&#039;s a program that plays Go. It has no built-in interface, so a Go client like [[qGo]] or [[CGoban]] 1 is required. As of 10 January 2015, the latest release is of 2012 but the latest commit in the [http://repo.or.cz/w/pachi.git VCS repository] was in 7 August 2014.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Board games]]&lt;br /&gt;
[[Category:Go games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35026</id>
		<title>GNU Go</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35026"/>
		<updated>2015-01-10T18:16:31Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Removed duplicate “Category:Go games”.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = GNU Go&lt;br /&gt;
|image          = File:Gnugo.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Board games|Board games]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.8&lt;br /&gt;
|release date   = February 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GNU Go&#039;&#039;&#039; Is an implementation of the game Go. The latest stable version of GNU Go is 3.8 released on February 19, 2009. &amp;lt;ref&amp;gt;[http://www.gnu.org/software/gnugo/devel.html Download page for GNU Go]&amp;lt;/ref&amp;gt; It has been licensed under the [[GNU General Public License|GPLv3]] since October 24, 2007 in CVS.&amp;lt;ref&amp;gt;[http://cvs.savannah.gnu.org/viewvc/gnugo/gnugo/COPYING?revision=1.5&amp;amp;view=markup Licensing info in COPYING file in GNU Go&#039;s CVS hosted by savannah]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GNU Go also provided support for online gaming with the [[GGZ Gaming Zone]] service.&amp;lt;ref&amp;gt;[http://www.ggzgamingzone.org/engines/go/ Fact Sheet for GNU Go at ggzgamingzone.org]&amp;lt;/ref&amp;gt; Along with support for GGZ, it played on GO servers like NNGS Go, Legend of Go server hosted in Taiwan, and the WING server hosted in Japan.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[GNU Chess]]&lt;br /&gt;
*[[GNU Robbo]]&lt;br /&gt;
*[[GNU Robots]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gnu.org/software/gnugo/gnugo.html GNU Go homepage]&lt;br /&gt;
[[Category:Games]][[Category:Go games]][[Category:GPL games]][[Category:Board games]][[Category:Online multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=35025</id>
		<title>Powder Toy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=35025"/>
		<updated>2015-01-10T17:39:26Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Update latest release.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Powder Toy&lt;br /&gt;
|image                = File:PowderToy.png&lt;br /&gt;
|caption              = The Powder Toy&lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics simulation]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 90.2&lt;br /&gt;
|release date         = August 30{{th}}, 2014&lt;br /&gt;
|release date iso     = 2014-08-30&lt;br /&gt;
|release announcement = https://powdertoy.co.uk/Download/Changelog.html&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}. {{Mac}}&lt;br /&gt;
|link homepage        = https://powdertoy.co.uk/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=powder&lt;br /&gt;
|chat                 = irc://chat.freenode.net/powder&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://powdertoy.co.uk/Discussions/Categories/Index.html&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|link tracker         = https://github.com/FacialTurd/The-Powder-Toy/issues&lt;br /&gt;
|link scmweb          = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|scm                  = git clone https://github.com/FacialTurd/The-Powder-Toy.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Powder Toy&#039;&#039;&#039; is a physics sandbox game.&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
[[File:Powdertoy.gif|thumb|A circuit diagram]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://powdertoy.co.uk/ The Powder Toy homepage]&lt;br /&gt;
* [https://github.com/FacialTurd/The-Powder-Toy The Powder Toy source code]&lt;br /&gt;
;The Powder Toy++ (the C++ version in development)&lt;br /&gt;
* [https://github.com/FacialTurd/PowderToypp TPT++ source code]&lt;br /&gt;
* [http://build.powdertoy.co.uk/snapshots/latest/ Binary snapshots of TPT++]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:C++ games]][[Category:Physics simulation games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35024</id>
		<title>GNU Go</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=GNU_Go&amp;diff=35024"/>
		<updated>2015-01-10T17:30:22Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Added to category “Go games”.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = GNU Go&lt;br /&gt;
|image          = File:Gnugo.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Board games|Board games]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 3.8&lt;br /&gt;
|release date   = February 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GNU Go&#039;&#039;&#039; Is an implementation of the game Go. The latest stable version of GNU Go is 3.8 released on February 19, 2009. &amp;lt;ref&amp;gt;[http://www.gnu.org/software/gnugo/devel.html Download page for GNU Go]&amp;lt;/ref&amp;gt; It has been licensed under the [[GNU General Public License|GPLv3]] since October 24, 2007 in CVS.&amp;lt;ref&amp;gt;[http://cvs.savannah.gnu.org/viewvc/gnugo/gnugo/COPYING?revision=1.5&amp;amp;view=markup Licensing info in COPYING file in GNU Go&#039;s CVS hosted by savannah]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GNU Go also provided support for online gaming with the [[GGZ Gaming Zone]] service.&amp;lt;ref&amp;gt;[http://www.ggzgamingzone.org/engines/go/ Fact Sheet for GNU Go at ggzgamingzone.org]&amp;lt;/ref&amp;gt; Along with support for GGZ, it played on GO servers like NNGS Go, Legend of Go server hosted in Taiwan, and the WING server hosted in Japan.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[GNU Chess]]&lt;br /&gt;
*[[GNU Robbo]]&lt;br /&gt;
*[[GNU Robots]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gnu.org/software/gnugo/gnugo.html GNU Go homepage]&lt;br /&gt;
[[Category:Games]][[Category:Go games]][[Category:GPL games]][[Category:Board games]][[Category:Online multiplayer games]][[Category:Go games]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Category:Go_games&amp;diff=35023</id>
		<title>Category:Go games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Category:Go_games&amp;diff=35023"/>
		<updated>2015-01-10T17:27:19Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Created page with &amp;quot;Go is a abstract strategy game of ancient origins. The tokens have roughly the shape of ellipsoids of revolution and are called “stones”. The board consists of a grid, whi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Go is a abstract strategy game of ancient origins. The tokens have roughly the shape of ellipsoids of revolution and are called “stones”. The board consists of a grid, which has as many intersections horizontally as vertically. Boards with 9, 13 or 19 intersections per side are typical. The game is for 2 players, called “black” and “white” which have an unlimited supply of stones of their color. Players alternate turns placing their stones in empty intersections and afterwards removing the continuous groups of stones of the opposite color than have no adjacent empty intersections or passing. Players may pass at any time, but it&#039;s only prudent to do so when there are no more useful moves. The game ends when both players pass consecutively and they agree on which stones are dead (Would be eventually captured), the player with the greatest score wins. Score depends on the komi (compensation for white, for playing second), the number of stones he has on the board, and the empty intersections completely surrounded by his stones.&lt;br /&gt;
&lt;br /&gt;
The exact rules are slightly more complex as it&#039;s need to specify ways to avoid reverting to a previous position in a loop, the procedure to mark dead stones as captured at the end of the game, and the method by which score is computed. Among the simplest and most elegant rules are the [http://homepages.cwi.nl/~tromp/go.html Tromp-Taylor rules], the American Go Association rules and the British Go Association rules (See [http://www.britgo.org/files/rules/rulesofplay.pdf BGA Rules], [http://www.usgo.org/files/pdf/conciserules.pdf Concise AGA Rules], [http://www.usgo.org/files/pdf/completerules.pdf Complete AGA Rules]. The BGA rules are equivalent to the AGA rules except for the treatment of illegal moves).&lt;br /&gt;
&lt;br /&gt;
Go has an [https://en.wikipedia.org/wiki/Go_%28game%29 article in Wikipedia] and a wiki ([http://senseis.xmp.net/ Sensei&#039;s Library]).&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=FreeCol&amp;diff=35022</id>
		<title>FreeCol</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=FreeCol&amp;diff=35022"/>
		<updated>2015-01-10T16:02:30Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Update latest release (I forgot in the previous edit).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = FreeCol&lt;br /&gt;
|image          = Image:FreeCol.jpg&lt;br /&gt;
|caption        = &#039;&#039;FreeCol&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Turn-based strategy games|TBS]], [[:Category:Economic simulation games|Economic simulation]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.11.2&lt;br /&gt;
|release date   = January 4{{th}}, 2015&lt;br /&gt;
|release date iso=2015-01-04&lt;br /&gt;
|release announcement=http://www.freecol.org/index2.php?option=com_content&amp;amp;task=view&amp;amp;id=116&amp;amp;pop=1&amp;amp;page=0&amp;amp;Itemid=39&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|library        =&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://www.freecol.org/&lt;br /&gt;
|link blog        = http://www.freecol.org/news/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             = irc://chat.freenode.net/freecol&lt;br /&gt;
|link feed        = http://www.freecol.org/component/option,com_rss/feed,RSS1.0/no_html,1/&lt;br /&gt;
|link forum       = https://sourceforge.net/p/freecol/discussion/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/freecol/&lt;br /&gt;
|link tracker     = https://sourceforge.net/p/freecol/bugs/&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/freecol/git/ci/&lt;br /&gt;
|scm              = git clone git://git.code.sf.net/p/freecol/git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;FreeCol&#039;&#039;&#039; is a [[:Category:Turn-based strategy games|TBS]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. It is written in the [[:Category:Java games|Java]] programming language and licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://www.freecol.org/about.html The about page of FreeCol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In February 2007, it received the Sourceforge.net Project of the Month award. &amp;lt;ref&amp;gt;[http://sourceforge.net/potm/potm-2007-02.php SourceForge.net: Project of the Month]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
===Developers===&lt;br /&gt;
The development team consists of numerous developers, along with contributors which are too many to name here.&amp;lt;ref&amp;gt;[http://www.freecol.org/team-and-credits.html Team and credits page] accessed on October 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Similar to the original game, &#039;&#039;FreeCol&#039;&#039; involves building up a strong economy while defending it with a decent military.&lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
Terrain types determine what kind of resources your colony can produce. The tile that the colony is located on will produce resources automatically with no colonists. For example, a forest will produce woods and furs while grassland is suitable for farming. However, a forest is limited in capacity as far as food production is concerned. The player can also improve the terrain by plowing or building roads. Plowing improves the productive capacity of farming while roads improve the productivity of mining.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&lt;br /&gt;
Towns can be upgraded through time, with the necessary wood and tools. For example, they can eventually be upgraded to forts, shipyards, and other buildings.&lt;br /&gt;
&lt;br /&gt;
Natives can be valuable trade partners, or hostile enemies.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
See [[FreeCol release history]].&lt;br /&gt;
&lt;br /&gt;
The FreeCol project was launched on January 3{{rd}}, 2002.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/start-of-the-freecol-project.html Launch announcement for the FreeCol project] accessed on July 31{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.freecol.org/ FreeColHomepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:Java games]][[Category:Economic simulation games]][[Category:Games in Esperanto]][[Category:Games in English]][[Category:FreeCol]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=FreeCol&amp;diff=35021</id>
		<title>FreeCol</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=FreeCol&amp;diff=35021"/>
		<updated>2015-01-10T16:01:31Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Update release date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = FreeCol&lt;br /&gt;
|image          = Image:FreeCol.jpg&lt;br /&gt;
|caption        = &#039;&#039;FreeCol&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Turn-based strategy games|TBS]], [[:Category:Economic simulation games|Economic simulation]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.10.7&lt;br /&gt;
|release date   = January 4{{th}}, 2015&lt;br /&gt;
|release date iso=2015-01-04&lt;br /&gt;
|release announcement=http://www.freecol.org/index2.php?option=com_content&amp;amp;task=view&amp;amp;id=116&amp;amp;pop=1&amp;amp;page=0&amp;amp;Itemid=39&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|library        =&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://www.freecol.org/&lt;br /&gt;
|link blog        = http://www.freecol.org/news/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             = irc://chat.freenode.net/freecol&lt;br /&gt;
|link feed        = http://www.freecol.org/component/option,com_rss/feed,RSS1.0/no_html,1/&lt;br /&gt;
|link forum       = https://sourceforge.net/p/freecol/discussion/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/freecol/&lt;br /&gt;
|link tracker     = https://sourceforge.net/p/freecol/bugs/&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/freecol/git/ci/&lt;br /&gt;
|scm              = git clone git://git.code.sf.net/p/freecol/git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;FreeCol&#039;&#039;&#039; is a [[:Category:Turn-based strategy games|TBS]] clone of Sid Meier&#039;s &#039;&#039;Colonization&#039;&#039;. It is written in the [[:Category:Java games|Java]] programming language and licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://www.freecol.org/about.html The about page of FreeCol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In February 2007, it received the Sourceforge.net Project of the Month award. &amp;lt;ref&amp;gt;[http://sourceforge.net/potm/potm-2007-02.php SourceForge.net: Project of the Month]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&lt;br /&gt;
===Developers===&lt;br /&gt;
The development team consists of numerous developers, along with contributors which are too many to name here.&amp;lt;ref&amp;gt;[http://www.freecol.org/team-and-credits.html Team and credits page] accessed on October 23&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Similar to the original game, &#039;&#039;FreeCol&#039;&#039; involves building up a strong economy while defending it with a decent military.&lt;br /&gt;
&lt;br /&gt;
To win FreeCol, the player must either defeat all the other players or start a revolution and defend his/her colony against his/her former country.&lt;br /&gt;
&lt;br /&gt;
Terrain types determine what kind of resources your colony can produce. The tile that the colony is located on will produce resources automatically with no colonists. For example, a forest will produce woods and furs while grassland is suitable for farming. However, a forest is limited in capacity as far as food production is concerned. The player can also improve the terrain by plowing or building roads. Plowing improves the productive capacity of farming while roads improve the productivity of mining.&lt;br /&gt;
&lt;br /&gt;
The player will also need to balance food production, and produce liberty bells, among other factors. If, for example, the player does not have enough food, his/her colonists will starve. Not enough liberty bells will eventually lead to more &amp;quot;tories&amp;quot;, which means the player will be further away from his/her goal of independence from their monarch.&lt;br /&gt;
&lt;br /&gt;
Towns can be upgraded through time, with the necessary wood and tools. For example, they can eventually be upgraded to forts, shipyards, and other buildings.&lt;br /&gt;
&lt;br /&gt;
Natives can be valuable trade partners, or hostile enemies.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
See [[FreeCol release history]].&lt;br /&gt;
&lt;br /&gt;
The FreeCol project was launched on January 3{{rd}}, 2002.&amp;lt;ref&amp;gt;[http://www.freecol.org/news/start-of-the-freecol-project.html Launch announcement for the FreeCol project] accessed on July 31{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.freecol.org/ FreeColHomepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:Java games]][[Category:Economic simulation games]][[Category:Games in Esperanto]][[Category:Games in English]][[Category:FreeCol]]&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=35020</id>
		<title>Libregamewiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;diff=35020"/>
		<updated>2015-01-10T15:50:42Z</updated>

		<summary type="html">&lt;p&gt;Marioxcc: Undo revision 34891 by 173.44.61.70 (talk). Reverting spam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.&lt;br /&gt;
&lt;br /&gt;
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.&lt;br /&gt;
&lt;br /&gt;
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&amp;amp;action=edit&amp;amp;section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy‎|Article policy‎]]?&lt;br /&gt;
&lt;br /&gt;
__NEWSECTIONLINK__&lt;br /&gt;
&lt;br /&gt;
== How do we make it easier for potential contributors to help? ==&lt;br /&gt;
&lt;br /&gt;
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.&lt;br /&gt;
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
Shall we have a small &amp;quot;How to contribute?&amp;quot; or &amp;quot;Help wanted&amp;quot; section on the main page which links to the relevant articles? What would it look like?&lt;br /&gt;
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)&lt;br /&gt;
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Which article should be featured next? ==&lt;br /&gt;
&lt;br /&gt;
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.&lt;br /&gt;
&lt;br /&gt;
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Engines for non-free games with no free games using them ==&lt;br /&gt;
&lt;br /&gt;
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)&lt;br /&gt;
:My two pence: I&#039;d class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn&#039;t make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Game articles redirecting to genre list ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing odd behavior. If I try to go to the following articles:&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/PARPG&lt;br /&gt;
&lt;br /&gt;
I get redirected to the RPG genre page:&lt;br /&gt;
&lt;br /&gt;
https://libregamewiki.org/Role-playing_games&lt;br /&gt;
&lt;br /&gt;
If I use non-rewrite links, however, they seem to work.&lt;br /&gt;
&lt;br /&gt;
* https://libregamewiki.org/index.php?title=Freedroid_RPG&lt;br /&gt;
* https://libregamewiki.org/index.php?title=PARPG&lt;br /&gt;
&lt;br /&gt;
Could there perhaps be an error in the URL rewriting rules?&lt;br /&gt;
&lt;br /&gt;
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==License Choice==&lt;br /&gt;
&lt;br /&gt;
The CC-BY is a non-copyleft license, and unless I&#039;m mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I&#039;m correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn&#039;t the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor &amp;quot;or later&amp;quot;. And personally, after this stunt, I don&#039;t think &amp;quot;or later&amp;quot; is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the &amp;quot;invariant sections&amp;quot; and &amp;quot;transparency&amp;quot; terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can&#039;t do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don&#039;t. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn&#039;t? If it is copyleft, shouldn&#039;t the CC-BY-SA needs to be used to let the user know that? If it isn&#039;t copyleft, shouldn&#039;t the GFDL be dropped to make this clear?  --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:::: I intended to answer, but I got an edit conflict earlier.  Anyway, some points:&lt;br /&gt;
::::* Being CC-BY licensed, this wiki&#039;s text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].&lt;br /&gt;
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the &#039;&#039;fairly used&#039;&#039; stuff).  On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you&#039;d like to use a Wikipedia article under the GFDL.&lt;br /&gt;
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote].  What is the problematic &amp;quot;transparency&amp;quot; term?&lt;br /&gt;
::::*The lack of a &amp;quot;or later&amp;quot; clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory].  This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)&lt;/div&gt;</summary>
		<author><name>Marioxcc</name></author>
	</entry>
</feed>