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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matthias</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matthias"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Matthias"/>
	<updated>2026-05-18T06:46:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LinCity-NG&amp;diff=64511</id>
		<title>LinCity-NG</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LinCity-NG&amp;diff=64511"/>
		<updated>2023-10-01T12:55:08Z</updated>

		<summary type="html">&lt;p&gt;Matthias: remove broken links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = File:Lincity-ng-2.0.png&lt;br /&gt;
|caption        = a city in LinCity-NG 2.0&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:City building games|City building game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Game of the Month|GotM]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]/[[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 2.0 dual licence&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1.2(stable), 2.0&lt;br /&gt;
|release date   = [[2007#November|November 4{{th}}, 2007]], [[2009#January|January 25{{th}}, 2009]]&lt;br /&gt;
|release date iso = 2007-11-04&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link scmweb = https://github.com/lincity-ng/lincity-ng/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Slack = lincity-ng&lt;br /&gt;
|Debian = lincity-ng&lt;br /&gt;
|Fedora = lincity-ng&lt;br /&gt;
|Ubuntu = lincity-ng&lt;br /&gt;
|Gentoo = games-simulation/lincity-ng&lt;br /&gt;
|Mageia = lincity-ng&lt;br /&gt;
|Suse = lincity-ng&lt;br /&gt;
|FreeBSD = lincity-ng&lt;br /&gt;
|Haiku = games-simulation/lincity_ng&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LinCity-NG&#039;&#039;&#039; is a city building game that is the successor to and fork of [[LinCity]]. It is being developed by members of the [[Game of the Month|Happypenguin&#039;s Game of the Month]] project.&amp;lt;ref&amp;gt;[http://happypenguin.org/forums/viewtopic.php?t=1692 GoTM thread for LinCity]&amp;lt;/ref&amp;gt;The stable latest version of the game is 1.1.2 released on November 4, 2007. The latest unstable release is 2.0 released on [[2009#January|January 25{{th}}, 2009]].&amp;lt;ref&amp;gt;[http://developer.berlios.de/projects/lincity-ng/ Lincity-ng&#039;s project page on berlio.de]&amp;lt;/ref&amp;gt; It used the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://lincity-ng.berlios.de/wiki/index.php/Download_and_Compilation Lincity-NG Download and Compilation page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Gameplay==&lt;br /&gt;
You are a city designer and have many objects and buildings with which to build your city out of. To obtain new possible buildings and industries you will need to increase your tech levels. This is achieved by building &#039;monuments&#039; and later &#039;schools&#039; and &#039;universities&#039;.&lt;br /&gt;
&lt;br /&gt;
Winning the game requires managing the city until it reaches sustainable development or is evacuated via spaceship.  There is also a scenario, where you take over a city with all sorts of disasters.&lt;br /&gt;
&lt;br /&gt;
The only way to lose the game is if your citizens die out due to pollution or starvation.&lt;br /&gt;
==Version history==&lt;br /&gt;
See [[LinCity-NG release history]] for an extensive timeline of LinCity-NG releases.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lincity-ng.berlios.de/wiki/index.php/Main_Page LinCity-NG wiki]&lt;br /&gt;
*[http://lincity-ng.berlios.de/wiki/index.php/FAQ LinCity-NG FAQ]&lt;br /&gt;
*[https://www.nordicnode.com/lincity-city-simulation-game-like-simcity/ NordicNode]&lt;br /&gt;
*[https://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Simulation/LinCity-NG-2625.shtml Softpedia]&lt;br /&gt;
*[https://www.malavida.com/en/soft/lincity-ng/ Malavida]&lt;br /&gt;
*[https://www.saashub.com/compare-lincity-ng-vs-opencity SaasHub]&lt;br /&gt;
*[https://lincity-ng.software.informer.com/1.0/ software.informer]&lt;br /&gt;
*[https://www.gamerevolution.com/game/lincity-ng Game Revolution]&lt;br /&gt;
*[https://lincity-ng.updatestar.com/ UpdateStar]&lt;br /&gt;
*[https://www.amigaos.net/software/47/lincity-ng AmigaOS]&lt;br /&gt;
*[https://linuxmasterclub.com/lincity-ng/ Linux Master Club]&lt;br /&gt;
*[https://dvellum.wordpress.com/2017/03/31/lincity-ng-review/ Mex&#039;s Articles and Reviews]&lt;br /&gt;
*[https://www.izzygames.com/lincity-ng-2-t790.html IzzYgames.com]&lt;br /&gt;
*[https://fossgames.com/lincity-city-building-game-classic-sim-city-clone/ FOSS Games]&lt;br /&gt;
*[https://www.pcworld.com/article/486341/lincityng.html PC World]&lt;br /&gt;
*[https://www.makeuseof.com/tag/lincity-ng-for-linux-vs-simcity-is-free-always-better/ MakeUseOf]&lt;br /&gt;
*[https://blog.desdelinux.net/en/lincity-clon-del-simcity-para-linux/ FromLinux]&lt;br /&gt;
*[https://nixbit.com/software/lincity-ng-review/ NixBit]&lt;br /&gt;
*[https://www.linuxlinks.com/lincity-ng-city-simulation-game/ LinuxLinks]&lt;br /&gt;
*[https://www.retrolorian.com/en/lincity-ng-10464 Retrolorian]&lt;br /&gt;
*[https://en.wikibooks.org/wiki/SimCity/Lincity WikiBooks]&lt;br /&gt;
*[https://archive.org/details/lincity-ng-master Archive.org]&lt;br /&gt;
*[http://funfreeware.blogspot.com/2014/03/freeware-city-simulation-game-lincity-ng.html Fun Freeware]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:City building games]][[Category:SDL games]][[Category:GPL games]][[Category:LinCity-NG]][[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Pausable real-time games]][[Category:Game clones]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=64352</id>
		<title>Libregamewiki:Suggested games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=64352"/>
		<updated>2023-08-02T16:59:28Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* Engines */ +RPG Toolkit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to propose games that are not included, not on the [[Libregamewiki:Rejected games list|Rejected games list]], and apparently are free, but either additional research is needed to confirm that, or someone just needs to create an article.&lt;br /&gt;
&lt;br /&gt;
== Games by last release ==&lt;br /&gt;
=== 2023 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/BOBtheman2000/Chromavescence Chromavescence]&#039;&#039;&#039; ([[Chromavescence|*]]) - This Godot platformer was made in 48 hours for the &#039;&#039;&#039;[https://itch.io/jam/kenney-jam-2023 Kenny Game Jam]&#039;&#039;&#039;, which apparently requires all &amp;quot;game assets&amp;quot; to be from Kenny&#039;s website, where everything is public domain. It&#039;s not clear whether the jam&#039;s definition of &amp;quot;game assets&amp;quot; includes music, and the game says &amp;quot;With music by Hoodwink&amp;quot;, which makes me think the music is from somewhere else, and it&#039;s not clear what the music&#039;s license is. The code is GPL-3.0.&lt;br /&gt;
* &#039;&#039;&#039;[https://libla.st/ Liblast]&#039;&#039;&#039; ([[Liblast|*]]) - FPS made with Godot. [https://codeberg.org/Liblast/Liblast/src/branch/main/LICENSE Code] is AGPLv3 and content is CC-BY-SA 4.0. [https://godotforums.org/d/32089-liblast-a-foss-multiplayer-fps-game-made-with-100-open-source-software/15 Godot Forum]; [https://mastodon.gamedev.place/@liblast Mastodon];&lt;br /&gt;
&lt;br /&gt;
=== 2022 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/daid/EmptyEpsilon EmptyEpsilon]&#039;&#039;&#039; ([[EmptyEpsilon|*]]) - open-source &amp;quot;clone&amp;quot; of Artemis Spaceship Bridge Simulator, with new features and gameplay not found in the orignial.  (GPL-2.0)&lt;br /&gt;
** Just a quick look: It uses [https://github.com/daid/EmptyEpsilon/blob/master/resources/sfx/source.txt#L34 sounds with CC-BY-NC]. And looking at the [https://github.com/daid/EmptyEpsilon/blob/master/resources/music/source.txt music] Dream Raid Full Version (Mock Up).ogg is listed but no license named; Imminent Threat.ogg not even listed. No mentioning about graphic sources!? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 11:14, 31 January 2023 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://mindbleach.itch.io/slaughter Slaughter]&#039;&#039;&#039; ([[Slaughter|*]]) - first person shooter for the Nintendo Entertainment System. Only 1 of the 5 source files has a license header, so someone should probably ask for clarification on whether that is supposed to apply to all of the software/graphics.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/open-duelyst/duelyst Open Duelyst]&#039;&#039;&#039; ([[Duelyst|*]]) - originally proprietary Hybrid CCG/TBS recently freed under CC0 license&amp;lt;ref&amp;gt;https://www.pcgamer.com/duelyst-source-code-is-now-free-for-everyone-no-strings-attached/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Duelyst - Open Source Announcement https://www.youtube.com/watch?v=h3Cuz6d_7x0&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/ddnet/ddnet DDraceNetwork]&#039;&#039;&#039; ([[DDraceNetwork|*]]) - Cooperative 2D online platformer. zlib license with CC-BY-SA 3.0 art&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/divVerent/aaaaxy AAAAXY]&#039;&#039;&#039; ([[AAAAXY|*]]) - small-scale 2D non-euclidian puzzle platformer, originally released in 2021. This game seems libre, but I&#039;m not sure about aaaaxy-1.2.280/AndroidStudioProjects/AAAAXY/gradle/wrapper/gradle-wrapper.jar and I haven&#039;t checked any build-time-downloaded-dependencies yet. NOTE: jar file removed in https://github.com/divVerent/aaaaxy/commit/2c4529e14a81715b2447a70ca6de87a38aa7dfbd&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/viewizard/astromenace AstroMenace]&#039;&#039;&#039; ([[AstroMenace|*]]) -a 3D vertically scrolling shooter - was commercial at first, then code was released, then assets were relesed - [https://github.com/viewizard/astromenace/blob/master/LICENSE.md License] Code: GPLv3, Assets: most GPLv3, some CC BY-SA 4.0, OFL-1.1 [https://viewizard.com/ homepage] [https://github.com/viewizard/astromenace-artwork additional artwork repo] - last release [https://github.com/viewizard/astromenace/releases/tag/v1.4.2 1.4.2 on Nov. 27, 2022] (OpenAstroMenace was rejected 11 February 2011)&lt;br /&gt;
* &#039;&#039;&#039;[http://revolutionarygamesstudio.com/ Thrive]&#039;&#039;&#039; ([[Thrive|*]]) - Spore-like game, GPL + CC-BY-SA (mentioned on [http://revolutionarygamesstudio.com/get-involved/ this page]). That confusing page first says media is cc-by-sa, then non-commercial??&lt;br /&gt;
** [https://github.com/Revolutionary-Games/Thrive/blob/master/LICENSE.txt Code] is GPL3+; [https://github.com/Revolutionary-Games/Thrive/blob/master/assets/README.txt Assets] are mostly CC BY-SA 3.0, except some fonts with SIL OFL. Likely problematic are [https://github.com/Revolutionary-Games/Thrive/tree/master/assets/textures/gui/social_media social media icons] because »Assets in the folder &amp;quot;assets/textures/gui/social_media/&amp;quot; and subfolders are licenses by their individual corporations.« Game is also on [https://revolutionarygames.itch.io/thrive Itch] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:46, 15 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/tuomount/Open-Realms-of-Stars Open Realm of Stars]&#039;&#039;&#039; ([[Open Realm of Stars|*]]) 2D Java 4X sci-fi space strategy game – [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/LICENSE Code] is GPLv2; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#additional-programming Graphics], [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#sounds-by Sounds] and [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#musics-by Music] are CC0, CC-BY, CC-BY-SA; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#fonts-by Fonts] are SIL OFL 1.1; last release 0.220Beta (on 2022-08-13)&lt;br /&gt;
* &#039;&#039;&#039;YSFlight&#039;&#039;&#039; - released as open source. [https://en.wikipedia.org/wiki/YSFlight wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== 2021 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/deepnight/ld48-NuclearBlaze-48h/tags Nuclear Blaze]&#039;&#039;&#039; ([[Nuclear Blaze|*]]) - Source is MIT-licensed but need to check the art licence. Cute little firefighter game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/SoftbearStudios/mk48 Mk48.io]&#039;&#039;&#039; ([[Mk48.io|*]]) - A browser-based multiplayer naval combat game. Source, assets, and everything else under AGPL v3.0&lt;br /&gt;
&lt;br /&gt;
=== 2020 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/abakh/nbsdgames nbsdgames]&#039;&#039;&#039; ([[nbsd games|*]]) - 17 Super-modern command line games.&lt;br /&gt;
* &#039;&#039;&#039;[https://leagueh.xyz/tf/ textflight]&#039;&#039;&#039; ([[Textflight|*]]) - Text-only multiplayer game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Libre-TrainSim/Libre-TrainSim Libre TrainSim]&#039;&#039;&#039; ([[Libre TrainSim|*]]) - &amp;quot;Train Simulator written in Godot Engine - Free for everyone. Licensed under GPL 3.0&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.dettus.net/dMagnetic dMagnetic]&#039;&#039;&#039; ([[dMagnetic|*]]) - dMagnetic is a Magnetic Scrolls Interpreter. It allows the play to enjoy classic text adventure games, such as &amp;quot;The Pawn&amp;quot;, &amp;quot;The Guild of Thieves&amp;quot;, &amp;quot;Jinxter&amp;quot;, &amp;quot;Corruption&amp;quot;, &amp;quot;Myth&amp;quot;, &amp;quot;Fish!&amp;quot; or &amp;quot;Wonderland&amp;quot; It uses ANSI art to render the beautiful images.&lt;br /&gt;
* &#039;&#039;&#039;[https://sr.ht/~martijnbraam/among-sus/ Among Sus]&#039;&#039;&#039; ([[Among Sus|*]]) - Among Us clone as a text adventure.&lt;br /&gt;
* &#039;&#039;&#039;[https://www.worldforge.org/ Worldforge]&#039;&#039;&#039; ([[Worldforge|*]]) - A 3D MMO engine which includes client, server, etc. and has distinct online worlds accessible from a single client interface.&lt;br /&gt;
* &#039;&#039;&#039;[http://ultrastardx.sourceforge.net/ UltraStar Deluxe]&#039;&#039;&#039; ([[UltraStar Deluxe|*]]) Karaoke game similar to Singstar. There is a repository of Creative Commons songs which does contain some NC-licensed songs but that shouldn&#039;t matter since you can use your own songs. GPLv2.&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ipptzpwkqkycowu7 Meeting Time]&#039;&#039;&#039; ([[Meeting Time|*]]) &lt;br /&gt;
** This was made for [https://itch.io/jam/treasure-hunt Adventuron Treasure Hunt Jam] by »using Adventuron Classroom«. [https://adventuron.io/documentation/#_licenses_acknowledgements Which is] »Licensed for personal non-commercial use only.« Isn&#039;t putting the game under GPL a violation of the license/EULA? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:43, 17 December 2022 (CET)&lt;br /&gt;
:::Let&#039;s rather take this to the talk page. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:02, 17 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://ldjam.com/events/ludum-dare/47/chamber Chamber]&#039;&#039;&#039; ([[Chamber|*]]) MIT Ludum Dare entry&lt;br /&gt;
&lt;br /&gt;
=== 2019 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/shpuld/gmtk19 Shoot Your Goo]&#039;&#039;&#039; ([[Shoot Your Goo|*]]) - Very nice 3D game, found via [https://freegamer.blogspot.com/2019/08/shoot-your-goo-fun-puzzle-platformer.html freegamer article], the repo is MIT, the [https://sourceforge.net/projects/fteqw/ engine] GPL, but despite the license it needs to be checked if there aren&#039;t any copyrighted files in the repo (as there is e.g. OpenAL32.dll there).&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=11471 Squirrel Eat Squirrel]&#039;&#039;&#039; ([[Squirrel Eat Squirrel|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://socialg.it/ottona/flasim Flasim]&#039;&#039;&#039; ([[flasim|*]]) - Media license not explicit... ask the author.&lt;br /&gt;
* &#039;&#039;&#039;[https://catchchallenger.first-world.info/ Catch Challenger]&#039;&#039;&#039; ([[Catch Challenger|*]]) - [https://github.com/alphaonex86/CatchChallenger Readme] says everything, including the data, is GPLv3.&lt;br /&gt;
* &#039;&#039;&#039;[http://blupi.org/ Planet Blupi]&#039;&#039;&#039; ([[Planet Blupi|*]]) - [https://github.com/blupi-games/planetblupi-dev GitHub] everything is GPLv3+.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/mgechev/mk.js mk.js]&#039;&#039;&#039; - [[MIT License]]&lt;br /&gt;
&lt;br /&gt;
=== 2018 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://johngabrieluk.itch.io/fire-and-fondness Fire and Fondness]&#039;&#039;&#039; ([[Fire and Fondness|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Blokatt/fiTD fiTD]&#039;&#039;&#039; ([[FiTD|*]]) - MIT, terminal only tower defense.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/coringao/cavestory-nx Cave Story NX]&#039;&#039;&#039; ([[Cave Story NX|*]]) - Are all of the data free?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2017 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://blue-nebula.org/ Blue Nebula]&#039;&#039;&#039; ([[Blue Nebula|*]]) - A fork of [[Red Eclipse]] to stay with the engine from Version 1. I checked the license files for code and media and it&#039;s Free unless I missed something buried deep.&lt;br /&gt;
* &#039;&#039;&#039;[http://sshtron.zachlatta.com/ SSHTron]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Kinniken/NoxImperii Nox Imperii]&#039;&#039;&#039; ([[Nox Imperii|*]]) - Incomplete but playable 2D space exploration/fighting game, fork of [[Naev]]. It looks like everything is under FOSS licensing, and since it&#039;s a Naev fork, it&#039;s probably OK. But someone should verify it, just in case&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cymonsgames/ASCIIpOrtal ASCIIpOrtal]&#039;&#039;&#039; ([[ASCIIpOrtal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20190731222546/http://www.asciisector.net/ Ascii Sector]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2015 ===&lt;br /&gt;
* Nocturne in Yellow - Engine is apparently GPL (https://github.com/marrub--/GLOOME Readme clearly states that), media license seems unclear, I found this (http://forum.zdoom.org/viewtopic.php?f=19&amp;amp;t=49299&amp;amp;start=90#p868865) post which seems to vaguely imply WTFPL. Seems like additional research is needed to confirm it, game seems rather professionally made so probably worth looking into?&lt;br /&gt;
* [https://web.archive.org/web/20200808063613/http://www.fullmetalgalaxy.com/ Full Metal Galaxy]&lt;br /&gt;
&lt;br /&gt;
=== 2014 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cxong/Slappa Slappa]&#039;&#039;&#039; ([[Slappa|*]]), a simple fighting game.&lt;br /&gt;
&lt;br /&gt;
===2013===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/cubosphere/ Cubosphere]&#039;&#039;&#039; - Claims to be free software when you exit. For practical purposes, this is a complete game with no major bugs although it&#039;s officially in beta and development is dead since 2013. License status is unclear. Almost all graphics and audio files are non-free, however ([https://github.com/cubosphere/cubosphere-code/issues/37#issuecomment-496815576]). There&#039;s also a fork with the goal to replace the media files: https://github.com/cubosphere/cubosphere-code/&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Mandarancio/OpenGOO OpenGOO]&#039;&#039;&#039; ([[OpenGOO|*]]) -- Research media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://datadealer.com/ Data Dealer]&#039;&#039;&#039; ([[Data Dealer|*]]), a game that places you in the position of a privacy-violating, data-grubbing corporation. Requires some research: their [https://www.kickstarter.com/projects/cuteacute/data-dealer Kickstarter page] mentions the game is released as CC-BY-SA, but there&#039;s no clear release or download with copyright info.&lt;br /&gt;
* &#039;&#039;&#039;[http://sintelgame.org/about/license/ Sintel The Game]&#039;&#039;&#039; ([[Sintel The Game|*]]) -- The GH repo now says the game is MIT, however an [https://web.archive.org/web/20100706211059/http://sintelgame.org/about/license/ archived page] says a non-free CC-BY-SA-NC would be used. Needs to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/savagewheels/ Savage Wheels]&#039;&#039;&#039; ([[Savage Wheels|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://triplane.sourceforge.net/ Triplane Classic]&#039;&#039;&#039; ([[Triplane Classic|*]]): [http://packages.qa.debian.org/t/triplane.html in Debian main]&lt;br /&gt;
* &#039;&#039;&#039;[http://social.w3-net.de/glportal glPortal]&#039;&#039;&#039; ([[glPortal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/murderpd/ A Murder In The Public Domain]&#039;&#039;&#039; ([[A Murder In The Public Domain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://gemrb.org/ GemRB]&#039;&#039;&#039; ([[GemRB|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://domino-chain.gitlab.io/ Domino-Chain]&#039;&#039;&#039; ([[Domino-Chain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.raceintospace.org/ Race Into Space]&#039;&#039;&#039; ([[Race Into Space|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://blocky.io/2x0ng.html 2x0ng]&#039;&#039;&#039; ([[2x0ng|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=3zg1tkj6qhheeka9 A Dark Room]&#039;&#039;&#039; ([[A Dark Room|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/bricks3/ Bricks 3]&#039;&#039;&#039; ([[Bricks 3|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://c-type.sourceforge.net/ C - Type]&#039;&#039;&#039; ([[C - Type|*]])&lt;br /&gt;
&lt;br /&gt;
===2012===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://en.wikipedia.org/wiki/.kkrieger .kkrieger]&#039;&#039;&#039; ([[.kkrieger|*]]) - Award-winning 96k 3D FPS demo, released under BSD and public domain.&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/spacejunk/ Spacejunk]&#039;&#039;&#039; ([[Spacejunk|*]]) A gravitational game in which the user collects space junk while moving through gravitational fields in 2D.&lt;br /&gt;
&lt;br /&gt;
===2011===&lt;br /&gt;
* &#039;&#039;&#039;[https://tinypig.com/rocket/ Rocket]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://tubularix.sourceforge.net/ Tubularix]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2010===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=44vx0pl3rrfi533s &#039;Mid the Sagebrush and the Cactus] ([[&#039;Mid the Sagebrush and the Cactus|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=7hvoj3p9khotuqca The Art of Fugue]&#039;&#039;&#039; ([[The Art of Fugue|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://peoplepowergame.com/ People Power]&#039;&#039;&#039; ([[People Power|*]]) [https://en.wikipedia.org/wiki/People_Power:_the_Game_of_Civil_Resistance article on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
===2009===&lt;br /&gt;
*&#039;&#039;&#039;[https://web.archive.org/web/20171125064623/http://apocalypse.rulez.org/vacuum Vacuum Magic]&#039;&#039;&#039; ([https://sourceforge.net/projects/vacuum/ SourceForge])&lt;br /&gt;
*&#039;&#039;&#039;[https://www.pygame.org/project-pyspaceinvaders-1259-.html pyspaceinvaders]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://neotron-games.blogspot.com/2009/10/railroad-rampage.html Railroad Rampage]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2008===&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20121110215035/http://barrymars.co.uk/spaceship/ Spaceship!]&#039;&#039;&#039; ([[Spaceship!|*]]) GPL interactive fiction collaboratively created by readers of The Guardian newspaper&#039;s games blog. [https://ifdb.org/viewgame?id=3d3z2tvvqmnjup1 IFDB page].&lt;br /&gt;
* &#039;&#039;&#039;[http://pymike93.googlepages.com/VectorWarsa0.2.zip Vector Wars]&#039;&#039;&#039; ([[Vector Wars|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.fzort.org/mpr/projects/vulcan/ Vulcan]&#039;&#039;&#039; ([[Vulcan|*]])&lt;br /&gt;
&lt;br /&gt;
===2007===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://home.gna.org/vodovod/ Vodovod]&#039;&#039;&#039; ([[Vodovod|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=az8jb9bddngurwr7 Fate]&#039;&#039;&#039; ([[Fate|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ue8xl789svch28jn Accuse]&#039;&#039;&#039; ([[Accuse|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://www.digitalartarchive.at/database/general/work/packet-garden.html?tx_vawiz_pi1%5Baid%5D=768&amp;amp;cHash=6e6cd54199ea2d415526438d1e24cf2e Packet Garden]&#039;&#039;&#039; ([[Packet Garden|*]])&lt;br /&gt;
&lt;br /&gt;
===2004===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.briskola.net/ BrisKola]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2002===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=kes9n0ngcurwzw4t GlkChess]&#039;&#039;&#039; is a GPL chess game written in Inform 6. ([[GlkChess|*]])&lt;br /&gt;
&lt;br /&gt;
* DeadEarth ([[DeadEarth|*]]) is a GFDL TTRPG Game. https://web.archive.org/web/20020810165208/http://www.deadearth.com/index.pl/legal (Note: There is also an entry about this on [[Libregamewiki_talk:Suggested_games#deadEarth|the talk page]])&lt;br /&gt;
&lt;br /&gt;
== Games from the List of games ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template for links: * &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[*]]) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]]), [https://github.com/mozilla/BrowserQuest source code]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://www.iua.upf.es/~mdeboer/resorama/jigzo/ jigzo]&amp;lt;/s&amp;gt;&#039;&#039;&#039;, [http://packages.debian.org/search?keywords=jigzo Debian], [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Puzzle/jigzo-8503.shtml Softpedia] ([[jigzo|*]])&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://jplanarity.sourceforge.net/ JPlanarity]&amp;lt;/s&amp;gt;&#039;&#039;&#039;,[http://sourceforge.net/projects/jplanarity/ Sourceforge] ([[JPlanarity|*]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[0verkill]] || [https://web.archive.org/web/20131010152827/http://artax.karlin.mff.cuni.cz/~brain/0verkill/ Homepage] || 0.16 || 2001-12-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrows]] || [https://web.archive.org/web/20050204014344/http://noreason.ca/?file=software Homepage] || 0.6 || 2004-01-12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Adventures on Planet Zephulor]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20051026062759/http://games.hollowworks.com/index.php Homepage] || || 2004-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || [https://web.archive.org/web/20081208121928/http://www.schwardtnet.de/alienblaster/ Homepage] || 1.1.0 || 2004-08-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrinik]] || [https://www.atrinik.org/ Homepage] || d1f83b1 || 2016-11-20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Alpha Shooter]]&amp;lt;/s&amp;gt; || [https://alphashooter.sourceforge.net/ Homepage] || 0.0.3 || 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Batrachians]] || [https://web.archive.org/web/20041204102039/http://www3.sympatico.ca/sarrazip/dev/batrachians.html Homepage] || 0.1.0 || 2004-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[BloodsPilot]] || [https://bloodspilot.sourceforge.net/ Homepage] || 1.5.0 || 2012-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian]] || [https://pybrian.sourceforge.net/ Homepage] || 0.1.2 || 2003-06-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Briquilo]] || [https://web.archive.org/web/20230107133607/http://briquolo.free.fr/en/index.html Homepage] || 0.5.7 || 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Booruatsukaigaumai]] || [http://booru.itpro.cz/ Homepage] || || 2007-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombic]] || [https://hippo.nipax.cz/download.en.php Hompepage] || 0.1 || 2005-03-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Trouble]] || [https://web.archive.org/web/20140627005111/http://freecode.com/projects/cameltrouble entry], [https://www.perlmonks.org/?node_id=343196 source code] || || 2004-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Chickennix]] || [https://chickennix.sourceforge.net/ Homepage] || 0.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Charge]] || [https://web.archive.org/web/20090813181312/http://charge-game.webs.com/ Homepage] || 1.0.1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Copter Commander]] || [https://sourceforge.net/projects/coco/ Homepage] || 1.8 || 2002-02-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mass]] || [https://criticalmass.sourceforge.net/ Homepage] || 1.5.0-RC || 2010-10-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Cretan Hubris]] || [https://radius-engine.sourceforge.net/development/cretan-hubris--egp-2012-02-.html Homeapage] || 0.1 || 2012-02-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Construder]] || [https://github.com/elmex/Construder Homepage] || 5eeb33a || 2013-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Conquests]] || [https://conquests.sourceforge.net/ Homepage] || 1.2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube Escape]] || [https://code.google.com/archive/p/cube-escape/ Homepage] || 0.9 || 2013-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Cycles 3D]] || [https://web.archive.org/web/20060102083416/http://www.cycles3d.com/ homepage], [https://sourceforge.net/projects/cycles3d/ SourceForge] || 1.9 || 2002-11-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Cylindrix]] || [https://sourceforge.net/projects/cylindrix/ Homepage] || 1.0 || 2002-11-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Core]] || [https://web.archive.org/web/20100314231937/http://www.crystalspace3d.org/main/Crystal_Core Homepage] || 0.0.1 || 2007-04-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck Punt]] || [https://www.geoffdraper.com/programming/duckpunt/index.html website] || || 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[DuduSDL]] || [https://dudusdl.sourceforge.net/ website] || 0.1.3 || 2002-06-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Hack]] || [https://dungeonhack.sourceforge.net/Main_Page Homepage] || 0.10 || 2009-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreams Eternal]] || [https://dreams.sourceforge.net/ Homepage] || Pre-Alpha || 2001-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[DSI]] || [https://web.archive.org/web/20080409000530/http://www.interlinux.co.uk/page04.html Homepage] || 0.1 alpha || 2003-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecksdee]] || [https://sourceforge.net/projects/ecksdee/ Homepage] || 0.0.9 || 2006-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Eletris]] || [https://sourceforge.net/projects/eletris/ Homepage] || 1.0 || 2005-04-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Exobius0]] || [https://exobius0.sourceforge.net/ Homepage] || 0.3 || 2004-10-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Enemy Lines]] (except 8) || [https://web.archive.org/web/20060831185830/http://proj.phk.at/el/ Homepage] || 1-8 || 2006-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Farspice]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=9&amp;amp;action=12 ] || 0.46 || 2011-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Falsoyd]] || [https://falsoyd.sourceforge.net/ Website] || 0.9 || 2004-05-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Flubopoyo]] || [https://web.archive.org/web/20090227061415/http://www.ios-software.com/?page=projet&amp;amp;lg=AN&amp;amp;quoi=29 Website] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Forever War]] || [https://sourceforge.net/projects/foreverwar/ Sourceforge] || tech demo || 2008-08-23&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[freeVikings]]&amp;lt;/s&amp;gt; Data CC-BY-NC-SA &amp;lt;!-- http://freevikings.wz.cz/about.php „data (graphics etc.): Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported“ --&amp;gt;|| [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogger]] || [https://xylophones.net/frogger/ Homepage] || 525d5df || 2017-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]]&lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Galatic Killdozer]] || [https://killdozer.sourceforge.net/ Homepage] ||  20080706 || 2008-07-07 	&lt;br /&gt;
|-&lt;br /&gt;
| [[Geki]]&lt;br /&gt;
| [https://github.com/Quipyowert2/geki2 source archive], [http://triring.net/ps2linux/games/kxl/kxlgames.html mirror]&lt;br /&gt;
| 2.0.3&lt;br /&gt;
| 2001-12-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghouls and Ghosts]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=4&amp;amp;action=12 Homepage] || 0.56 || 2011-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigalomania]] || [https://gigalomania.sourceforge.net/ Homepage] || 1.0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] (seems like some data are non-free) || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Chest]] || [https://goldchest.sourceforge.net/main.php Homepage] || 0.6 || 2013-04-14 &lt;br /&gt;
|-&lt;br /&gt;
| [[Government Sanctioned]] || [https://web.archive.org/web/20120425231828/http://www.government-sanctioned.us/ Homepage] || 69802 || 2012-10-8&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Alien]] || [https://hota.sourceforge.net/ Homepage] || 1.2.2 || 2005-01-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell World]] || [https://www.angelfire.com/on3/ironhell3index/HellWorld.html Website] || 0.1.4 || 27-05-2003&lt;br /&gt;
|-&lt;br /&gt;
| [[High Moon]] || [http://highmoon.gerdsmeier.net/ Homepage] || 1.2.3 || 2005-07-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]]&lt;br /&gt;
| [http://www.mainreactor.net/ homepage]&lt;br /&gt;
| 1.3.13&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]]&lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Infernal Contractor]]&lt;br /&gt;
| [https://web.archive.org/web/20040421030709/http://www.mushware.com/ic2info/index.php Homepage]&lt;br /&gt;
| 0_1_1&lt;br /&gt;
| 2003-06-29&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]]&lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page]&lt;br /&gt;
| test&lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]]&lt;br /&gt;
| [http://iteamgame.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[John the Sorcerer]] || [https://github.com/zork9/john.the.sorcerer Homepage] || 8d5be44 || 2014-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[JXFire]] || [https://sourceforge.net/projects/jxfire/ Homepage] || 1.0 || 2011-05-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraptor]] || [https://sourceforge.net/projects/kraptor/ Homepage] || final_apr_03_2004 || 2004-04-14&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]] || ?, [[KDE Games]] || 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]] || [http://games.kde.org/game.php?game=kgoldrunner info page] || 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]] || [http://krucenigmoj.tripod.com/ homepage] || || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information] || 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page] || 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]] ||[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder]] || [https://ostermiller.org/ladder/ Website] || 1.3 || December 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Late]] || [https://late.sourceforge.net/ Homepage] || 0.1.0 || 2003-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]]&lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leges Motus]] || [https://github.com/endrift/legesmotus GitHub] || a708c11 || 2013-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]]&lt;br /&gt;
| [http://www.lbz3d.com/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]]&lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage]&lt;br /&gt;
| 4.0.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]]&lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.4.0&lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazzuoro!]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=5&amp;amp;action=12 Homepage] || 1.02 || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Maze Runner]] || [https://sourceforge.net/projects/mazerunner/ Homepage] || 0.63 || 2007-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Microracers]]&lt;br /&gt;
| [https://microracers.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-11-05&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniRacer]]&lt;br /&gt;
| [https://sourceforge.net/projects/miniracer/ Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2005-05-08	&lt;br /&gt;
|-&lt;br /&gt;
| [[MineCrisis]] || [https://github.com/giacomodrago/minecrisis Homepage] || 8049bdb || 2015-10-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]]&lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage]&lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Monster RPG]] || [http://nooskewl.com/games/ Homepage] || 1-3 || &lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]]&lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage]&lt;br /&gt;
| 20101127&lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Morris]] || [http://nine-mens-morris.net/ Homepage] || 0.3 || 2020-09-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature Calls]] || [https://naturecalls.sourceforge.net/ Homepage] || 0.2 || 2004-02-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] || 3.0.1  || 2014-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Neohunt]] || [https://ooblick.com/software/neohunt/ Homepage] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[nSnake]] || [https://nsnake.sourceforge.net/ Homepage] &lt;br /&gt;
|-&lt;br /&gt;
| [[nV@derz!]] || [https://sourceforge.net/projects/nvaderz/ Homepage] || 0.9.2 || 2017-04-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Orchestra: The Restoration]] || 2009-08-11 || 2009-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Offender]] || [https://offender.sourceforge.net/ Homepage] || 0.2 || 2007-01-07&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[OilWar]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20060715173325/http://www.2ndpoint.fi/projektit/oilwar.html Homepage], [https://nixbit.com/software/oilwar-review/ Review] || 1.2.1 || 2003-04-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]]&lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMW]] || [https://openmw.org/en/ homepage] || 0.19.0 || 2012-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzers]] || [https://panzers.sourceforge.net/ Homepage] || 0.4.0 || 2002-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Papercut]] || [https://code.google.com/archive/p/koolkit/wikis/papercut.wiki Homepage] || 0.1.2 || 2012-11-20 &lt;br /&gt;
|-&lt;br /&gt;
| [[Patricia Attack]] || [https://launchpad.net/patat/trunk/0.6 Homepage] || 0.6 || 2008-12-21&lt;br /&gt;
|- &lt;br /&gt;
| [[Phavon]] || [https://phavon.sourceforge.net/ Homepage] || 0.0.32 || 2003-01-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Phlipple]] || [https://sourceforge.net/projects/phlipple/ Homepage] || 0.8.5 || 2012-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapple3]] || [https://web.archive.org/web/20081226131753/http://www.ios-software.com/?page=projet&amp;amp;quoi=26&amp;amp;lg=AN Homepage] || 3.0 || 2004-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Poopmup]] || [https://poopmup.sourceforge.net/ Homepages] || 1.3 Beta || 2003-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]]&lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|-&lt;br /&gt;
| [[Rafkill]] || [https://raptorv2.sourceforge.net/index.php Homepage] ||  1.2.3 || 2007-01-27&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[SSC]]&lt;br /&gt;
| [https://sscx.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2003-10-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article], [http://web.archive.org/web/20020601052345/http://settlers.seul.org/ website] || 1.2 || 05/11/2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]]&lt;br /&gt;
| [http://www.schoolsplay.org/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLPong]]&lt;br /&gt;
| [https://sourceforge.net/projects/sdlpong/ Homepage]&lt;br /&gt;
| RC8 &lt;br /&gt;
| 2011-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLZombies]]&lt;br /&gt;
| [https://web.archive.org/web/20030220050914/http://hocwp.free.fr/sdlzombies.html Homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 05-31-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Streets]]&lt;br /&gt;
| [https://web.archive.org/web/20050409103254/http://skystreets.kaosfusion.com/ Website]&lt;br /&gt;
| 0.2.4&lt;br /&gt;
| 2004-08-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Space Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17)&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]]&lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase]&lt;br /&gt;
| 0.0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceWar!]]&lt;br /&gt;
| [https://sourceforge.net/projects/spacewar/ Homepages]&lt;br /&gt;
| &lt;br /&gt;
| 2008-07-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sporktris]] || [http://www.happyspork.com/sporktris Homepage] || 1.1 || 2007-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[sNibbles]]&lt;br /&gt;
| [https://snibbles.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2003-02-08&lt;br /&gt;
|-&lt;br /&gt;
| [[StarGun]]&lt;br /&gt;
| [https://stargun.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2003-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone&#039;s Throw]] || [https://sourceforge.net/projects/stonesthrow/ Homepage] || 0.3 || 2003-06-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Forces]] || [http://www.stellarforces.com/ Homepage] || 1.4 || 2019-10-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball]] || [http://snowball.retrovertigo.de/ Homepage] || 0.3 || 2005-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[T1 Car Racing Simulation]]&lt;br /&gt;
| [https://sourceforge.net/projects/t1-crs/ Homepage]&lt;br /&gt;
| t1-crs-0.1.2a&lt;br /&gt;
| 2003-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [https://www.nongnu.org/tong/ Website] || 1.3 || 2014-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Tadpoles]]&lt;br /&gt;
| [https://web.archive.org/web/20050115031749/http://rubygames.netfirms.com/hostedgames.html#Tadpoles Homepage], [https://sourceforge.net/projects/tadpoles/files/tadpoles/ SourceForge]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2002-08-01&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Commander]]&lt;br /&gt;
| [https://sourceforge.net/projects/tankcommand/ Homepage]&lt;br /&gt;
| 0.44&lt;br /&gt;
| 2002-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thirsty Nellan]] || [https://www.linuxjournal.com/article/7083 article], [https://www.geoffdraper.com/programming/nellan/ website], [https://www.mobygames.com/game/thirsty-nellan MobyGames] [https://www.pygame.org/project-Thirsty+Nellan-2755-.html pygame], [http://scrapbook.catness.org/2013/01/01/thirsty-nellan-in-python-pygame/ Scrapbook], [https://archive.org/details/thirsty-nellan Archive.org] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The &#039;42 Project]] || [https://forty-two.sourceforge.net/ Homepage] || 0.3.5 || 2003-10-15&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Trophy]]&amp;lt;/s&amp;gt;&lt;br /&gt;
| [http://trophy.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.1.5 || 2007-08-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Tric Tac Toe]] || [https://code.google.com/archive/p/tric-tac-toe/ Homepage] || 0.6.1 || 2009-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] (logos and mascots probably not all free) || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] || [https://www.pygame.org/project/594 entry] ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Untahris]] || [http://roguetemple.com/z/untahris/ Homepage] || 4.0 || 2014-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vermin Exterminator]] || [http://www.vermin-exterminator.de/en/ Homepage] || 0.4 || 2004-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[vibora]] || [https://web.archive.org/web/20090218161816/http://vibora.chileforge.cl/ Homepage] || 0.1.1 || 2004-09-01&lt;br /&gt;
|-&lt;br /&gt;
| [[vitris]] || [http://victornils.net/tetris/ Homepage] || 0.5.7 || 2009-09-11&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[WarTactical]] || [https://sourceforge.net/projects/wartacticalinux/ Homepage] || 493L || 2012-12-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Worminator]] || [https://web.archive.org/web/20050306101739/http://www.worminator.com/ Homepage] || || 2003-07-02&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[XenoM]] || [https://sourceforge.net/projects/xenom/ Homepage] || 0.5 || 2003-04-10&lt;br /&gt;
|-&lt;br /&gt;
| [[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
| [[XBomb]]&lt;br /&gt;
| [http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
| [[xfi]] || [https://launchpad.net/xfi Homepage] || Revision 306 || 2010-12-25&lt;br /&gt;
|-&lt;br /&gt;
| [[XInvasion]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=6&amp;amp;action=12 Homepage] || 1.02  || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[zeRace]] || [https://web.archive.org/web/20221204105019/http://royale.zerezo.com/zerace/ Homepage] || 0.7 || 2007-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoid&#039;s Quest]] || [https://zoids-quest.sourceforge.net/ Homepage] || 0.0.1 || 2004-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorn]] || [https://sourceforge.net/projects/zorngame/ Homepage] || 0.1.8 || 2007-03-22&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==unsorted==&lt;br /&gt;
&amp;lt;!--* &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[|*]])--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://overte.org/ Overte]&#039;&#039;&#039; ([[Overte|*]]) - social VR platform currently for Linux and Windows. Overte itself is under Apache 2.0, while user content has its  own respective terms. While not strictly a game, it shares many similarities with sandbox titles, and allows you to create games inside of it.&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/save/https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eodmega Eye of Doom]&#039;&#039;&#039; ([[Doom2: Eye of Doom|*]]) - From scratch WAD for Doom2 licensed CC-BY, which in combination with [[Freedoom]] will most likely create a completely free game. Playability with Freedoom and possible copyright violations (such as too many references to the original Doom) have to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/aframevr/a-blast A-Blast]&#039;&#039;&#039; ([[A-Blast|*]]) - VR game playable in browser. Repository is MIT, but double check resource license (e.g. if anything unfree is downloaded at runtime).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/msokalski/ascii-patrol Ascii Patrol]&#039;&#039;&#039; ([[Ascii Patrol|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://froge.itch.io/three-drunk-pissed-off-frogs Three Drunk, Pissed–Off Frogs]&#039;&#039;&#039; ([[Three Drunk, Pissed–Off Frogs|*]]) - Unlicense + CC0.&lt;br /&gt;
* &#039;&#039;&#039;[http://rexuiz.top/ Rexuiz]&#039;&#039;&#039; ([[Rexuiz|*]]) - [[Nexuiz]] fork, code is GPL, but check the media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://kiki.sourceforge.net/ Kiki the Nanobot]&#039;&#039;&#039; ([[Kiki the Nanobot|*]]) - Licensed as &amp;quot;public domain&amp;quot;, it has to be investigated what it actually means though.&lt;br /&gt;
* &#039;&#039;&#039;[https://xojoc.itch.io/games2d games2D]&#039;&#039;&#039; ([[games2D|*]]) - free SW on [https://savannah.nongnu.org/projects/games2d/ GNU Savannah], most media are [http://bzr.savannah.gnu.org/lh/games2d/view/head:/CREDITS free CC licenses], however sokoban contains a few copyrighted levels and so can be non-free, which has to be mentioned!&lt;br /&gt;
* &#039;&#039;&#039;[https://packages.debian.org/testing/games/bsdgames bsdgames]&#039;&#039;&#039; ([[BSDGames|*]]) - [https://github.com/vattam/BSDGames GH code]&lt;br /&gt;
* &#039;&#039;&#039;[https://www.seedofandromeda.com/ Seed of Andromeda]&#039;&#039;&#039; ([[Seed of Andromeda|*]]) - Both code and data [https://github.com/RegrowthStudios seem to be MIT], but double check.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/free-electrons-labs/dka-game Disease Killer Academy]&#039;&#039;&#039; ([[Disease Killer Academy|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.argentumage.com/ Argentum Age]&#039;&#039;&#039; ([[Argentum Age|*]]) - GPL + CC BY SA (see the about page and GH repo)&lt;br /&gt;
* [[Red Eclipse]] apparently was non-free in December 2012 as the article got removed&lt;br /&gt;
* &#039;&#039;&#039;[http://www.openlierox.net/ OpenLieroX]&#039;&#039;&#039; ([[OpenLieroX|*]]) - The code is free and according to [https://freegamedev.net/wiki/Complete_open_source_games freegamedev] media are as well, but I wasn&#039;t able to confirm this.&lt;br /&gt;
* &#039;&#039;&#039;[http://bombermaaan.sourceforge.net/ Bombermaaan]&#039;&#039;&#039; ([[Bombermaaan|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://habitrpg.com HabitRPG]&#039;&#039;&#039; ([[HabitRPG|*]]) - GPLv3 and CC BY-SA&lt;br /&gt;
* &#039;&#039;&#039;[http://packages.qa.debian.org/c/castle-combat.html Castle-Combat]&#039;&#039;&#039; ([[Castle-Combat|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://schoolsplay.wikidot.com/website:childsplay Childsplay ]&#039;&#039;&#039; ([[Childsplay|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.netrek.org/ Netrek]&#039;&#039;&#039; ([[Netrek|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://cuby.sourceforge.net/ Cuby ]&#039;&#039;&#039; ([[Cuby|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode Netwalk]&#039;&#039;&#039; ([[emNetwalk|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://escape.spacebar.org/ Escape]&#039;&#039;&#039; ([[Escape|*]])&lt;br /&gt;
&lt;br /&gt;
* A gamedev (JS) toolkit http://www.gameclosure.com/blog/?p=177&lt;br /&gt;
&lt;br /&gt;
* a game engine freed https://github.com/Senscape/Dagon&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.ant-wars.net/html/overview.html Ant Wars]&#039;&#039;&#039; ([[Ant Wars|*]]) - seems like BSD+GPL or something.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://arenalive.zexos.org/ Arena Live]&#039;&#039;&#039; ([[Arena Live|*]]) - I have checked nothing, according to a forum post it&#039;s based on [[OpenArena]]? --[[User:AVRS|AVRS]] 12:40, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://atomorun.whosme.de/ Atomorun]&#039;&#039;&#039; ([[Atomorun|*]]) - GPL, but the source code link is broken. --[[User:AVRS|AVRS]] 20:19, 27 May 2009 (UTC) Seems to work now, is the media free? [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 16:43, 3 April 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.agrip.org.uk/ AudioQuake]&#039;&#039;&#039; ([[AudioQuake|*]]) - GPL code, but requires Quake data files, so not a free game (maybe a [[free engine]]). But is it possible to adapt it to OpenQuartz or something else? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:17, 15 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xuesheng.w.interia.pl/chrzaszcz/index.html Chrząszcz]&#039;&#039;&#039; ([[Chrząszcz|*]]) --[[User:AVRS|AVRS]] 19:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/corners/ Corners]&#039;&#039;&#039; ([[Corners|*]]) --[[User:AVRS|AVRS]] 11:43, 20 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://crrcsim.berlios.de/wiki/ CRRCsim]&#039;&#039;&#039; ([[CRRCsim|*]]) --[[User:AVRS|AVRS]] 19:47, 11 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://code.google.com/p/dominos/ Dominos or Dominoes]&#039;&#039;&#039; ([[Dominos|*]][[Dominoes|*]]) --[[User:AVRS|AVRS]] 08:54, 11 April 2011 (UTC)&lt;br /&gt;
: Is it completely under GPLv3, including media?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://dungeonhack.sourceforge.net DungeonHack]&#039;&#039;&#039; ([[DungeonHack|*]]) --[[Special:Contributions/83.252.30.147|83.252.30.147]] 13:27, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Media unclear, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
::Yes, I agree. (I was the one who suggested the game, even though the IP is different.) [[Special:Contributions/83.252.31.148|83.252.31.148]] 18:31, 19 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.elocasodesara.com/ El ocaso de Sara]&#039;&#039;&#039; ([[El ocaso de Sara|*]]) --[[User:AVRS|AVRS]] 18:41, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode]&#039;&#039;&#039;, which contains [[EmMines]] and [[SilChess]], contains another game.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Force: Leashed&#039;&#039;&#039; - http://www.kepuli.com/force_leashed/ ([[Force: Leashed|*]]) - GPL engine &amp;amp; game / CC resources&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.haskell.org/haskellwiki/Frag Frag]&#039;&#039;&#039; ([[Frag|*]]) - an FPS in Haskell&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://garden.sourceforge.net/drupal/?q=news Garden of coloured lights]&#039;&#039;&#039; ([[Garden of coloured lights|*]]) - Should be all GPL.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myweb.cableone.net/gmcnutt/nazghul.html Haxima]&#039;&#039;&#039; ([[Haxima|*]]) - Haxima is a game based on the nazghul engine. Looks like released under GPLv3.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;M.A.X. Reloaded&#039;&#039;&#039; - http://www.maxthegame.de/ ([[M.A.X. Reloaded|*]]) - I have no idea of how much of a clone it is, and if it is playable without non-free data. --[[User:AVRS|AVRS]] 13:25, 13 April 2009 (UTC) I was told on #maxr that the original is not needed to play and [http://trac.maxr.org/browser/MAX/game/COPYING.README the licensing] looks good. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
** [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING Code] is GPL2, [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING.README Media] is GPL2 and CC BY-SA 3.0; see also this [https://git.maxr.org/maxr/maxr/-/issues/1148 issue] and [https://git.maxr.org/maxr/maxr/-/blob/develop/data/ABOUT history] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 16:59, 13 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://benny.kramekweb.com/machineball/ Machine Ball]&#039;&#039;&#039; ([[Machine Ball|*]]) - [http://happypenguin.org/show?Machine%20Ball @LGT]&lt;br /&gt;
* &#039;&#039;&#039;Magicor&#039;&#039;&#039; ([[Magicor|*]]) - http://magicor.sourceforge.net/&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;MiniTanques&#039;&#039;&#039; ([[MiniTanques|*]]) - [http://happypenguin.org/show?Mini%20Tanques at Linux Game Tome] - Version 0.91 on September 9, 2007 (or version 0.9.7) — not sure the tanque images are legal, they look pretty similar to the Battle City’s ones&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myman.sourceforge.net/ MyMan]&#039;&#039;&#039; ([[MyMan|*]]) - a text-mode Pac-Man clone. --[[User:AVRS|AVRS]] 12:55, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://skijump.sourceforge.net/ Open Ski Jumping]&#039;&#039;&#039; ([[Open Ski Jumping|*]])&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/openworldsoccer/ Open World Soccer]&#039;&#039;&#039; ([[Open World Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.palomino3d.org/ Palomino]&#039;&#039;&#039; ([[Palomino|*]]) - a flight simulator&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.fgrim.com/parchis/ Parchís]&#039;&#039;&#039; (didn&#039;t check the exact licensing) --[[User:AVRS|AVRS]] 14:37, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://pedagogicbundle.com/ Pedagogic bundle]&#039;&#039;&#039;, educational games (GPL + CC-BY-SA). This looks ready to be added. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pengupop&#039;&#039;&#039; ([[Pengupop|*]]) - http://www.junoplay.com/pengupop&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://robocode.sourceforge.net/ Robocode]&#039;&#039;&#039; ([[Robocode|*]]) - seems to be under the [[Eclipse Public License]] [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:23, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://github.com/davidmaletz/rhythos Rhythos]&#039;&#039;&#039; ([[Rhythos|*]]) - RPG Game and Editor. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 22:49, 16 June 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://code.google.com/p/satdash/ SAT Dash]&#039;&#039;&#039; ([[SAT Dash|*]]) [http://forum.freegamedev.net/index.php?t=msg&amp;amp;th=2816&amp;amp;start=0 Announcement at the FGD forum]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Solipsis&#039;&#039;&#039; ([[Solipsis|*]]) - a P2P system for a massively shared virtual world&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://spaceshipduel.codeplex.com/ Spaceship Duel]&#039;&#039;&#039; ([[Spaceship Duel|*]]) - arcade space shooter 2 player splitscreen action&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Titanion&#039;&#039;&#039; ([[Titanion|*]]) - [http://happypenguin.org/show?Titanion in LGT]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Theme Park Builder 3D&#039;&#039;&#039;([[Theme Park Builder 3D|*]]) - [http://sourceforge.net/projects/tpb3d/ Park construction game]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://grimfang-studio.org/games/theTravelingFox.html The Traveling Fox]&#039;&#039;&#039; ([[The Traveling Fox|*]]) - BSD + CC-BY-SA, [https://bazaar.launchpad.net/~fireclawthefox/thetravelingfox/trunk-1/files repo].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Stunts&#039;&#039;&#039; ([[Ultimate Stunts|*]]) - http://ultimatestunts.nl/ - supposed to be GPL, but the data/licenses.txt file in the source archive suggests possible copyright violations. --[[User:AVRS|AVRS]] 21:27, 26 May 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Worldforge&#039;&#039;&#039; ([[Worldforge|*]]) http://worldforge.org/&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/violetland/ violetland]&#039;&#039;&#039; ([[violetland|*]]) --[[User:AVRS|AVRS]] 19:10, 28 April 2010 (UTC) This looks good to add. (GPL + CC-BY-SA) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:54, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xdriller.sourceforge.net/ Xdriller]&#039;&#039;&#039; ([[Xdriller|*]]) --[[User:AVRS|AVRS]] 12:40, 15 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Exodus Defence&#039;&#039;&#039; [http://code.google.com/p/edefence/ Google Code- only resources in this repository is available under GPL] [http://www.calefay.com/site/news.php Homepage - for original version( or playable version)]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://yodasoccer.sourceforge.net/ Yoda Soccer]&#039;&#039;&#039; ([[Yoda Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://invertika.org/ Invertika]&#039;&#039;&#039; ([[Invertika|*]]) German MMORPG, based on [[Manasource]]. Code and media GPL&#039;d.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://piepe.lv/shmupacabra/ Shumupacabra]&#039;&#039;&#039; Side Scrolling Bullet Hell &amp;quot;Shmupacabra&amp;quot;. License MIT. github: https://github.com/snauts/shmupacabra&lt;br /&gt;
* &#039;&#039;&#039;[http://4ch.mooo.com/16/ Project 16]&#039;&#039;&#039; ([[Project 16|*]]), a 16-bit game for FreeDOS. GPLv3+. [http://4ch.mooo.com/gitweb/?p=16.git;a=summary], [https://github.com/sparky4/16/]&lt;br /&gt;
* &#039;&#039;&#039;[http://iichantra.ru iiChantra]&#039;&#039;&#039; Side Scrolling Platformer / Run and Gun game. Free Open Source License (source and &amp;quot;bin&amp;quot; files/data): [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/src/LICENSE src license]&lt;br /&gt;
[https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/bin/LICENSE bin license]&lt;br /&gt;
[git://git.assembla.com/iichan-scroller.git git source link]&lt;br /&gt;
[https://zenway.ru/page/iichantra a review]&lt;br /&gt;
[https://sourceforge.net/projects/impossiblengine/ ImpossibleEngine link]&lt;br /&gt;
&lt;br /&gt;
== Jigsaw puzzles ==&lt;br /&gt;
* &#039;&#039;&#039;jigzo&#039;&#039;&#039; ([[jigzo|*]]) - [http://www.iua.upf.es/~mdeboer/resorama/jigzo/]&lt;br /&gt;
* &#039;&#039;&#039;[http://kpuzzle.sourceforge.net/index.html KPuzzle]&#039;&#039;&#039; ([[KPuzzle|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://marijn.haverbeke.nl/jigsaw/ OpenJigsaw]&#039;&#039;&#039; ([[OpenJigsaw|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://kornelix.squarespace.com/picpuz/ picpuz]&#039;&#039;&#039; ([[picpuz|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.pysycache.org/ Pysycache]&#039;&#039;&#039; ([[Pysycache|*]])&lt;br /&gt;
&lt;br /&gt;
== Tetris-like games ==&lt;br /&gt;
*&#039;&#039;&#039;TetriNET&#039;&#039;&#039;-related software ([[TetriNET|*]])&lt;br /&gt;
*&#039;&#039;&#039;[http://qtetris.sourceforge.net/ TETRIS Queen]&#039;&#039;&#039; ([[TETRIS Queen|*]]) --[[User:AVRS|AVRS]] 14:46, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://www.geocities.com/marcoterzuoli/yatris.html Yatris]&#039;&#039;&#039; ([[Yatris|*]]) --[[User:AVRS|AVRS]] 15:02, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[https://code.google.com/p/mrflatland/ Mr. Flatland]&#039;&#039;&#039; — contains the apparently non-free impact.ttf font, and maybe non-free music/sounds, which all seem optional. The rest is simple or replacable. Might try to improve that [https://github.com/aleksejrs/mrflatland/tree/aleksejs_fork here]. [https://github.com/johndbritton/mrflatland Author&#039;s copy at GitHub]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 16:43, 26 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== (Probably) Windows-only games ==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.gnu.org/philosophy/java-trap.en.html “Free but Shackled”]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://virtualbus.info/ VirtualBus]&#039;&#039;&#039; ([[VirtualBus|*]]) is a bus simulator in Delphi, under GPLv2+. Uses the non-free BASS library for audio. --[[User:AVRS|AVRS]] 12:57, 3 August 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://web.archive.org/web/20110901165918/http://vlakosim.com/index_en.html VlakoSim]&#039;&#039;&#039; ([[VlakoSim|*]]), a train simulator made using SDL and OpenGL. Hopefully the licensing includes the media. --[[User:AVRS|AVRS]] 14:24, 28 February 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://nine.codeplex.com/]&#039;&#039;&#039; ([[Engine Nine|*]]) Nine Engine is designed to be a 3D game engine based on Microsoft Xna that allows you to create games for Windows, Xbox and Windows Phones. It have a RTS demo: Isles. the Engine is under a Free Software license Microsoft Public License (Ms-PL) which isn&#039;t compatible to GPL, though.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Keldyn/ Dead Meets Lead]&#039;&#039;&#039; ([[Dead Meets Lead|*]]) C# language, engine and media except audio MIT licensed.&lt;br /&gt;
&lt;br /&gt;
== Non-computer games ==&lt;br /&gt;
* [http://librecardgame.blogspot.com/ Libre] ([[Libre|*]]), a Trading Card Game&lt;br /&gt;
* [http://wookimus.net/~chewie/domino-knights/ Domino Knights] ([[Domino Knights|*]]), “an alternative to the numerous battle-focused, collectable card games on the market today.”&lt;br /&gt;
* [http://www.geocities.com/jonlrabbit/moonstone/moonstone.html Moonstone RPG] - don&#039;t know if the one with its own domain is related.&lt;br /&gt;
* [http://1w6.org One Die System (1d6)] - german pen-and-paper roleplaying system licensed under the GPL.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
== Games which contain inessential parts that might be non-free ==&lt;br /&gt;
&lt;br /&gt;
* [http://arcticpaint.com/gondola/ Gondola] ([[Gondola|*]]) - “All code and data, with the exception of the music and sounds, is licensed under the GPL3”. Does not work on Debian 5.0, needs new libraries.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
*[https://web.archive.org/web/20141028065451/http://www.insurgentgames.com/open-source/ Insurgent Games]&lt;br /&gt;
*[https://web.archive.org/web/20090503235317/http://plasma.alphadimensions.net/gallery/Programs Plasma]&lt;br /&gt;
*[https://web.archive.org/web/20150919001048/http://freecode.com/users/oomhermes oomhermes]&lt;br /&gt;
*[https://web.archive.org/web/20070305041533/http://kvik.sh.cvut.cz/~fidlej/eng_c.html fidlej]&lt;br /&gt;
*[https://hippo-nipax-cz.translate.goog/download.cz.php?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en-US&amp;amp;_x_tr_pto=wapp Hippo Games]&lt;br /&gt;
*[https://www.usebox.net/jjm/games/ Juan J. Martinez]&lt;br /&gt;
*[https://darkbits.org/titles.html Darkbits]&lt;br /&gt;
*[https://web.archive.org/web/20080404203751/http://www.autismuk.freeserve.co.uk/ Paul Robson]&lt;br /&gt;
*[https://web.archive.org/web/20041127111634/http://www.leverton.cc/ Michael Leverton]&lt;br /&gt;
*[http://www.losersjuegos.com.ar/juegos Losers Juegos]&lt;br /&gt;
*[https://lgames.sourceforge.io/ LGames]&lt;br /&gt;
*[https://sourceforge.net/u/nguyenc/profile/ Chung NGUYEN]&lt;br /&gt;
*[https://web.archive.org/web/20121218134035/http://bdavis.strangesoft.net/index.php Strangesoft]&lt;br /&gt;
*[http://www.valarsoft.com/index.php Valarsoft]&lt;br /&gt;
&lt;br /&gt;
== Engines ==&lt;br /&gt;
*[https://freegamedev.net/d/128-foss-librariesframeworksengines-for-game-development Freegamedev list]&lt;br /&gt;
* [https://wiki.nikiv.dev/games/gamedev/game-engines/ Everything I Know list] (check licenses for each)&lt;br /&gt;
* [https://5kabeliai.weebly.com/game-engines.html 5kabeliai list]&lt;br /&gt;
* [https://programavideojuegos.blogspot.com/2014/09/lista-de-engines-open-source.html Programa Videojuegos - Lista de engines open source]&lt;br /&gt;
* [https://www.reddit.com/r/linux/comments/21fsag/free_open_source_3d_game_engine/ Reddit - Free Open Source 3D Engines]&lt;br /&gt;
* [http://newtondynamics.com/ Newton Game Dynamics] ([[Newton Game Dynamics|*]]) — [http://newtondynamics.com/forum/viewtopic.php?f=2&amp;amp;t=6549 released under the zlib license in February 2011]&lt;br /&gt;
* [http://blocky.io/ The Blocky programming language]&lt;br /&gt;
* [https://github.com/id-Software Engines developed by id Software]&lt;br /&gt;
* [https://github.com/gscept/nebula Nebula]&lt;br /&gt;
* [https://github.com/inanevin/LinaEngine Lina Engine]&lt;br /&gt;
* [https://github.com/nem0/LumixEngine Lumix Engine]&lt;br /&gt;
* [https://github.com/u3d-community/U3D U3D]&lt;br /&gt;
* [https://github.com/asc-community/MxEngine MxEngine]&lt;br /&gt;
* [https://littlekt.com/ LittleKt]&lt;br /&gt;
* [https://github.com/FyroxEngine/Fyrox Fyrox]&lt;br /&gt;
* [https://github.com/matthewjberger/dragonglass Dragonglass]&lt;br /&gt;
* [https://github.com/travisvroman/kohi Kohi]&lt;br /&gt;
* [https://github.com/irisengine/iris Iris]&lt;br /&gt;
* [https://github.com/markusmoenig/Raycaster A Rust based Raycaster engine]&lt;br /&gt;
* [https://github.com/zyebytevt/zyeware ZeyWare Engine]&lt;br /&gt;
* [https://github.com/grit-engine Grit Engine]&lt;br /&gt;
* [https://overloadengine.org/ Overload]&lt;br /&gt;
* [https://www.untoldengine.com/ Untold]&lt;br /&gt;
* [https://code.google.com/archive/p/wire3d/ Wire3D]&lt;br /&gt;
* [https://github.com/sinanislekdemir/blackbook BlackBook]&lt;br /&gt;
* [https://sourceforge.net/projects/ninfa3dengine/ Ninfa3D]&lt;br /&gt;
* [https://sourceforge.net/projects/minib3d/ OpenB3D]&lt;br /&gt;
* [https://github.com/andyfriesen/ika Ika]&lt;br /&gt;
* [https://www.fifengine.net Fife]&lt;br /&gt;
*[http://www.maratis3d.org/ Maratis] visual game development engine/editor, zlib/gpl&lt;br /&gt;
*[http://www.pysoy.org/ PySoy] is a 3d cloud game engine for Python. AGPL&lt;br /&gt;
*[https://sourceforge.net/projects/java-game-maker/ Java Game Maker]&lt;br /&gt;
*[https://sourceforge.net/projects/easyway/ EasyWay Game Engine]&lt;br /&gt;
*[https://sourceforge.net/projects/gage/ Graphical Adventure Game Engine]&lt;br /&gt;
*[https://sourceforge.net/projects/arm/ Advanced RPG Maker]&lt;br /&gt;
*[https://sourceforge.net/projects/openlegends/ Open Legends]&lt;br /&gt;
*[https://sourceforge.net/projects/openzelda/ OpenZelda]&lt;br /&gt;
*[https://sourceforge.net/projects/rpgtoolkit/ RPG Toolkit Development System]&lt;br /&gt;
*[https://sourceforge.net/projects/e-adventure/ eAdventure]&lt;br /&gt;
*[http://rpgtoolkit.net/ RPG Toolkit]&lt;br /&gt;
&lt;br /&gt;
== Are these games? ==&lt;br /&gt;
* [http://www.openrpg.com/ OpenRPG] ([[OpenRPG|*]])&lt;br /&gt;
&lt;br /&gt;
== Likely sources for more free games ==&lt;br /&gt;
=== Coverage ===&lt;br /&gt;
* [[Free Gamer]] (covers non-free games sometimes, read both the articles and the comments)&lt;br /&gt;
* [[Free Game News]] - [https://fossgames.blogspot.com/p/list-of-featured-games.html website] -- Is not very strict about media licenses. These need to be checked carefully.&lt;br /&gt;
* [[Open Source Games]]&lt;br /&gt;
* [[GamingOnLinux]]&lt;br /&gt;
* [[Ubuntu Quest]] - [http://ubuntu-quest.blogspot.com/ website]&lt;br /&gt;
* [https://libreplanet.org/wiki/Group:LibrePlanet_Gaming_Collective LibrePlanet Gaming Collective]&lt;br /&gt;
* [https://web.archive.org/web/20120908075245/http://fossgamer.110mb.com/index.html FOSS Gamer]&lt;br /&gt;
&lt;br /&gt;
=== Databases ===&lt;br /&gt;
* [[Liberated Pixel Cup]] and other [[:Category:Contests|contests]] such as [[LibreJam]]&lt;br /&gt;
* [[Penguspy]] - [http://www.penguspy.com/#/All/free/open/sort=1/view=1/limit=0 open filter]&lt;br /&gt;
* [[:wikipedia:ibiblio|ibiblio]] (formerly [[:wikipedia:SunSITE|SunSITE]]) - [https://www.ibiblio.org/pub/Linux/games/!INDEX.html games] (old school)&lt;br /&gt;
* [[Linux Game Tome]] (uses the word &amp;quot;free&amp;quot; in the &amp;quot;License&amp;quot; field to denote price, not freedom)&lt;br /&gt;
* [[Linux Game Book]] - [http://www.lebottindesjeuxlinux.tuxfamily.org/en/home-en/ website] (check licenses for each)&lt;br /&gt;
* [[Linux Game Database]] - [https://web.archive.org/web/20170113175453/https://lgdb.org/games?sort_by=created&amp;amp;taxonomy_vocabulary_3_tid=All&amp;amp;taxonomy_vocabulary_5_tid=All&amp;amp;taxonomy_vocabulary_7_tid=All&amp;amp;taxonomy_vocabulary_6_tid=All&amp;amp;taxonomy_vocabulary_14_tid=All&amp;amp;taxonomy_vocabulary_9_tid=All&amp;amp;taxonomy_vocabulary_34_tid=All&amp;amp;taxonomy_vocabulary_16_tid=All&amp;amp;taxonomy_vocabulary_12_tid=39&amp;amp;taxonomy_vocabulary_22_tid=All open-source filter]&lt;br /&gt;
* [[GamingOnLinux]] - [https://www.gamingonlinux.com/itemdb.php database] (check licenses for each)&lt;br /&gt;
* [[Gaming on Haiku]] (check licenses for each)&lt;br /&gt;
* [[AROS Page]]&lt;br /&gt;
* [[:wikipedia:Free Software Directory|Free Software Directory]] - [http://directory.fsf.org/category/games/ games] (note that the FSF doesn&#039;t require the media to be free, you always have to check)&lt;br /&gt;
* [[:wikipedia:OpenHub|OpenHub]] - [https://www.openhub.net/ website] -- DB of open-source SW, including games, but licenses (especially media) have to be checked!&lt;br /&gt;
* [[FreeGameDev.net]] project showcase forum ([https://forum.freegamedev.net/viewforum.php?f=22 old], [https://freegamedev.net/t/showcase new])&lt;br /&gt;
* [[:wikipedia:itch.io|itch.io]] &lt;br /&gt;
** [https://itch.io/games/tag-open-source open-source tag], [https://itch.io/games/code-gpl3 GPL3 tag], [https://itch.io/games/code-mit MIT tag], [https://itch.io/games/code-zlib ZLib tag], [https://itch.io/c/2089751/libre-games libre collection]&lt;br /&gt;
* [[:wikipedia:GameJolt|GameJolt]] - [https://gamejolt.com/search?q=open+source open source search]&lt;br /&gt;
* [[:wikipedia:SourceForge|SourceForge]] - [https://sourceforge.net/directory/games-entertainment/ games/entertainment] (check licenses for each)&lt;br /&gt;
* [[:wikipedia:Freecode|Freecode]] (formerly Freshmeat) - [https://web.archive.org/web/20170705193501/http://freecode.com/tags/gamesentertainment games/entertainment] (check licenses for each)&lt;br /&gt;
** [https://web.archive.org/web/20160817153323/http://freecode.com/tags/arcade Arcade], [https://web.archive.org/web/20160802193021/http://freecode.com/tags/role-playing Role-Playing], [https://web.archive.org/web/20160318170247/http://freecode.com/tags/simulation Simulation], [https://web.archive.org/web/20161018020321/http://freecode.com/tags/puzzle-game Puzzle games], [https://web.archive.org/web/20161013012550/http://freecode.com/tags/first-person-shooters First-person shooter], [https://web.archive.org/web/20140623133938/http://freecode.com/tags/platform Platform], [https://web.archive.org/web/20160820232503/http://freecode.com/tags/turn-based-strategy Turn-based strategy], [https://web.archive.org/web/20140625110003/http://freecode.com/tags/real-time-strategy Real-time strategy], [https://web.archive.org/web/20160821021102/http://freecode.com/tags/game-engine Game engine]&lt;br /&gt;
* [http://freshcode.club/ Freshcode] (check licenses for each)&lt;br /&gt;
* [[Libre Gaming]] - [https://games.armen138.com/packages/?tag=games&amp;amp;page=1 website]&lt;br /&gt;
* [[FOSS Games]] - [https://fossgames.com/ website]&lt;br /&gt;
* [[LinuxLinks]] - [https://www.linuxlinks.com/best-free-open-source-software-games/ website]&lt;br /&gt;
* [[:wikipedia:Wikipedia|English Wikipedia]] -  [[wikipedia:List of open-source video games|list of open-source video games]]&lt;br /&gt;
* [[nixbit]] - [https://nixbit.com/software/games_c/ website] (check licenses for each)&lt;br /&gt;
* [[connectWWW.com]] - [https://connectwww.com/?s=linux+game website] (check licenses for each)&lt;br /&gt;
* [https://www.icewalkers.com/linux/software/ IceWalkers] (check licenses for each)&lt;br /&gt;
* [http://archiv.linuxsoft.cz/en/sw_list.php?id_kategory=23 Linuxsoft.cz] (check licenses for each)&lt;br /&gt;
* [https://linuxmasterclub.com/category/games/ Linux Master Club] (check licenses for each)&lt;br /&gt;
* [http://www.appnr.com/category/game/ Appnr]&lt;br /&gt;
* [http://jeuxlibres.net/browsegame.html Jeux libres]&lt;br /&gt;
* [http://games.linux.sk/ Games for Linux] (check licenses for each)&lt;br /&gt;
* [https://www.linux-games.org/s/Games/browse/ Linux Games] (check license for each)&lt;br /&gt;
* [https://www.linuxcompatible.org/compatibility/ Linux Compatible]&lt;br /&gt;
* [https://ifdb.tads.org/showtags IFDB] tag cloud. Search for interactive fiction tagged with Free Software licenses.&lt;br /&gt;
* [http://blowingupbits.com/ Blowing Up Bits] (includes some proprietary games)&lt;br /&gt;
* [https://linux-alternative.com/ Linux Alternative]&lt;br /&gt;
* [https://www.uvlist.net/groups/info/opensource Universal Videogame List - open source]&lt;br /&gt;
&lt;br /&gt;
===Programming environments===&lt;br /&gt;
* [[:wikipedia:Pygame|Pygame]] - [https://www.pygame.org/tags/all database]&lt;br /&gt;
* [[:wikipedia:Haskell|Haskell]] - [https://wiki.haskell.org/Applications_and_libraries/Games game list]&lt;br /&gt;
* [[:wikipedia:Free Pascal|Free Pascal]] - [https://wiki.freepascal.org/Games games]&lt;br /&gt;
* [[:wikipedia:Gambas Software Farm|Gambas Software Farm]] - [https://farm.gambas.one/ website]&lt;br /&gt;
* [[:wikipedia:Darcs|Darcs]] - [https://hub.darcs.net/ hub]&lt;br /&gt;
* [[:wikipedia:Simple DirectMedia Layer|SDL 1.x]] - [https://web.archive.org/web/20110430032444/http://www.libsdl.org/games.php database]&lt;br /&gt;
&lt;br /&gt;
=== Operating systems ===&lt;br /&gt;
* [[:wikipedia:Unix|Unix]] - [http://ftp.funet.fi/pub/unix/games/ games]&lt;br /&gt;
* [[:wikipedia:Ubuntu (operating system)|Ubuntu]] - [https://help.ubuntu.com/community/Games/NativeFreeUbuntuGames free games]&lt;br /&gt;
* [[:wikipedia:Debian|Debian]] - [https://packages.debian.org/stable/games/ packages], [https://wiki.debian.org/Games/ wiki]&lt;br /&gt;
* [[:wikipedia:Linux Mint|Linux Mint]] - [https://community.linuxmint.com/software/browse/3 games]&lt;br /&gt;
* [[:wikipedia:Fedora Linux|Fedora]] - [https://fedoraproject.org/wiki/Games games]&lt;br /&gt;
* [[:wikipedia:Mageia|Magiea]] - [https://wiki.mageia.org/en/Games_SIG games SIG] ([http://madb.mageia.org/package/list/t_group/20/ AppDB])&lt;br /&gt;
* [[:wikipedia:openSUSE|openSUSE]] - [https://en.opensuse.org/Portal:Games games portal]&lt;br /&gt;
* [[:wikipedia:Arch Linux|Arch Linux]] - [https://wiki.archlinux.org/title/Gaming gaming]&lt;br /&gt;
* [[:wikipedia:Gentoo Linux|Gentoo]] - [https://wiki.gentoo.org/wiki/Project:Games games]&lt;br /&gt;
* [[:wikipedia:Slackware|Slackbuilds]] - [https://slackbuilds.org/repository/15.0/games/ games]&lt;br /&gt;
* [[:wikipedia:Maemo|Maemo]] - [http://www.my-maemo.com/software/category_name_Games___Entertainment_fldAuto_35.html games]&lt;br /&gt;
* [[:wikipedia:FreeBSD Ports|FreshPorts]] - [https://www.freshports.org/games/ games]&lt;br /&gt;
* [[:wikipedia:OpenBSD|OpenPorts]] - [https://openports.pl/cat/games games]&lt;br /&gt;
* [[:wikipedia:GhostBSD|GhostBSD]] - [https://wiki.ghostbsd.org/index.php/Games games]&lt;br /&gt;
* [[:wikipedia:SerenityOS|SerenityOS]] - [https://ports.serenityos.net/#a-games games]&lt;br /&gt;
* [[:wikipedia:OpenSolaris|OpenSolaris]] - [https://web.archive.org/web/20110425140705/http://hub.opensolaris.org/bin/view/Community+Group+games/full_list games]&lt;br /&gt;
* [[:wikipedia:MacPorts|MacPorts]] - [https://ports.macports.org/search/?selected_facets=categories_exact:games games]&lt;br /&gt;
* [[:wikipedia:GNU-Darwin|GNU-Darwin]] - [http://src.gnu-darwin.org/ports/games/ games]&lt;br /&gt;
* [[:wikipedia:Haiku (operating systems)|Haiku]] - [https://depot.haiku-os.org/#!/?pkgcat=games&amp;amp;viewcrttyp=CATEGORIES&amp;amp;bcguid=bc1-IKDD&amp;amp;repos=haikuports games]&lt;br /&gt;
* [[:wikipedia:FreeDOS|FreeDOS]] - [https://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/games/ games], [https://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/distributions/1.2/repos/pkg-html/group-games.html additional]&lt;br /&gt;
* [[:wikipedia:RISC OS|RISC OS]] - [http://www.riscos.info/packages/GamesDetails.html games]&lt;br /&gt;
* [[:wikipedia:AmigaOS 4|AmigaOS 4]] - [http://os4depot.net/index.php?function=browse&amp;amp;cat=game Depot], [https://www.amigaos.net/license/open-source Open Source]&lt;br /&gt;
* [[:wikipedia:BeOS|BeOS]] - [https://vetusware.com/os/BeOS/?os=7&amp;amp;=&amp;amp;filter=7&amp;amp;page=1 games]&lt;br /&gt;
* [[:wikipedia:OS/2|OS/2]] - [https://www.os2world.com/wiki/index.php/List_of_Open_Source_Software#Games Open Source Games] ([https://www.os2world.com/wiki/index.php/Turning_OS/2_Games_to_Open_Source Turning])&lt;br /&gt;
* [[:wikipedia:ArcaOS|ArcaOS]] - [https://os2ports.smedley.id.au/?page_id=63 Unix game ports]&lt;br /&gt;
* [[:wikipedia:HP-UX|HP-UX]] - [http://hpux.connect.org.uk/hppd/categories.html categories] (three game ones)&lt;br /&gt;
* [[:wikipedia:IRIX|IRIX]] - [https://web.archive.org/web/20070320130133/http://www.sgi.com/fun/freeware/games.html games]&lt;br /&gt;
* [[:wikipedia:Sco Skunkware|Sco Skunkware]] - [https://www.sco.com/skunkware/x11/games/ X11 games]&lt;br /&gt;
* [[:wikipedia:Solaris (operating system)|Sun Freeware]] - [http://sunfreeware.com/ website]&lt;br /&gt;
* [[:wikipedia:AROS|AROS]] - [http://archives.aros-exec.org/index.php?function=browse&amp;amp;cat=game games]&lt;br /&gt;
* [[:wikipedia:PalmOS|PalmOS]] - [https://palmopensource.com/palmdb.php?category=9 games]&lt;br /&gt;
* [[:wikipedia:F-Droid|F-Droid]] - [https://f-droid.org/en/categories/games/ games]&lt;br /&gt;
&lt;br /&gt;
=== Lists ===&lt;br /&gt;
* [https://emulation.gametechwiki.com/index.php/Game_engine_recreations_and_source_ports Game engine recreations and source ports]&lt;br /&gt;
* [https://www.trackawesomelist.com/radek-sprta/awesome-game-remakes/readme/ Awesome Game Remakes]&lt;br /&gt;
* [https://notabug.org/yutyo/awesome-gamedev/src/master/README.md Awesome Gamedev]&lt;br /&gt;
* [https://osgameclones.com/ Open Source Game Clones] (OSGC) -- a big list of open-source games, but media licenses have to be checked!&lt;br /&gt;
* [https://trilarion.github.io/opensourcegames/ Open Source Games List] (OSGL) -- another list of open source games&lt;br /&gt;
* [https://github.com/ligurio/awesome-ttygames Unix ASCII Games]&lt;br /&gt;
* [https://www.icculus.org/lgfaq/gamelist.php The Linux Gamers&#039; FAQ] (includes proprietary games)&lt;br /&gt;
* [https://www.linuxquestions.org/questions/2021-linuxquestions-org-members-choice-awards-133/open-source-game-of-the-year-4175705726/ 2021 Open Source Game of the Year - LinuxQuestions]&lt;br /&gt;
* At least some games from http://www.haskell.org/haskellwiki/Applications_and_libraries/Games&lt;br /&gt;
* http://igronomicon.org/grouped#license (in Russian; there may be errors and omissions in the license specification sometimes)&lt;br /&gt;
* [http://come.to/yerrick/ Games for game consoles, by Damian Yerrick] (note: there might be fair use in some games) --[[User:AVRS|AVRS]] 14:13, 22 October 2009 (UTC)&lt;br /&gt;
* (note that some of those games have non-free content!)&lt;br /&gt;
* [https://search.f-droid.org/?q=game&amp;amp;lang=en F-Droid]&lt;br /&gt;
* [http://ifwiki.org/index.php/Free_Software_IF The Interactive Fiction wiki] lists several games which are Free Software.&lt;br /&gt;
* [https://mrsatterly.com/openbsd_games.html#Free_games List of OpenBSD games - Free games]&lt;br /&gt;
* [http://www.freebsdsoftware.org/games/ Free BSD Software - Games]&lt;br /&gt;
* [https://how-to.fandom.com/wiki/Guide_to_FOSS_games_(free_open_source_software) How To Wiki]&lt;br /&gt;
* [https://store.steampowered.com/curator/38475471-Libre-Open-Source-Games/ Steam Curator: Libre &amp;amp; Open Source Games]&lt;br /&gt;
* [https://www.slant.co/topics/1933/~best-open-source-games Slant - best open-source games]&lt;br /&gt;
* [https://opensourcesoftwaredirectory.com/Game-development/Game-engines Open Source Software Directory - Game Engines]&lt;br /&gt;
* [https://bartvandewoestyne.github.io/osswin/games.html Open Source games for Windows!]&lt;br /&gt;
* [https://onpon4.github.io/articles/libre-games.html Libre Game Recommendations]&lt;br /&gt;
* [https://tasvideos.org/Forum/Topics/9677?CurrentPage=1&amp;amp;Highlight=237985#237985 Suggestion for open source games]&lt;br /&gt;
* [http://www.abandonia.com/vbullet/archive/index.php/t-3775.html High Quality Freeware Games!] (lists many libre games)&lt;br /&gt;
* [https://remake.twelvepm.de/forum/viewtopic.php?t=1138  Open Source Strategy Games]&lt;br /&gt;
* [https://gratisgames.allepaginas.nl/ Gratis Games (linux)] (includes freeware games)&lt;br /&gt;
* [https://codeberg.org/lmemsm/delightful-educational-games delightful educational games]&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9lyIIVP9Lzuelpf3JmKZctLD Libre Game Lists]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9ly49crm2WdYm6y_0oDZR6SJ Libre Game Trailers]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PL2zaGL14e9lxqUnb4p-eify1VgG4e-eFj Libre Game Reviews]&lt;br /&gt;
&lt;br /&gt;
=== Articles ===&lt;br /&gt;
* https://www.gamingonlinux.com/articles/category/Open_Source/&lt;br /&gt;
* https://www.ossblog.org/category/games/&lt;br /&gt;
* https://zerker.ca/home/&lt;br /&gt;
* https://la-vache-libre.org/tag/jeux/ (French)&lt;br /&gt;
* https://opensource.com/tags/gaming&lt;br /&gt;
* https://opensource.com/life/15/12/top-5-open-gaming&lt;br /&gt;
* https://opensource.com/life/16/7/open-source-gaming-projects-students&lt;br /&gt;
* https://opensource.com/life/16/10/12-open-source-games-android&lt;br /&gt;
* https://opensource.com/article/18/1/arcade-games-linux&lt;br /&gt;
* https://opensource.com/article/18/3/card-board-games-linux&lt;br /&gt;
* https://opensource.com/article/18/6/puzzle-games-linux&lt;br /&gt;
* https://opensource.com/article/18/7/racing-flying-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/role-playing-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/strategy-simulation-games-linux&lt;br /&gt;
* https://opensource.com/alternatives/minecraft&lt;br /&gt;
* https://opensource.com/article/20/7/free-rpg-day&lt;br /&gt;
* https://opensource.com/article/19/10/learn-bash-command-line-games&lt;br /&gt;
* https://web.archive.org/web/20160416035619/http://www.freesoftwaremagazine.com/taxonomy/term/323&lt;br /&gt;
* https://web.archive.org/web/20150905215540/http://www.freesoftwaremagazine.com/articles/free%20software%20game%20favorites&lt;br /&gt;
* https://web.archive.org/web/20140715004924/http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org&lt;br /&gt;
* https://web.archive.org/web/20120222225334/http://www.freesoftwaremagazine.com/articles/free_software_games_the_return&lt;br /&gt;
* https://web.archive.org/web/20021017064413/http://freshmeat.net/articles/view/543/&lt;br /&gt;
* https://dataswamp.org/~solene/2021-03-07-openbsd-best-games.html&lt;br /&gt;
* https://web.archive.org/web/20041206174427/http://archives.cnn.com/2000/TECH/computing/12/20/linux.games.idg/index.html&lt;br /&gt;
* https://web.archive.org/web/20091007122550/http://archives.cnn.com/2000/TECH/computing/07/21/linux.fun.games.idg/&lt;br /&gt;
* https://www.datamation.com/open-source/110-fun-open-source-games-and-apps/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://blog.sudobits.com/2022/09/17/15-free-open-source-games-for-linux/&lt;br /&gt;
* https://medium.com/swlh/free-open-source-linux-games-that-are-actually-good-6cb97177c6e6&lt;br /&gt;
* https://aptgadget.com/best-linux-games/&lt;br /&gt;
* https://www.gadgetsnow.com/gaming/5-open-source-games-that-are-free-to-play/articleshow/76133225.cms&lt;br /&gt;
* https://www.linux-magazine.com/Online/News/Gifts-for-Gamers-Some-End-of-Year-Recommendations-Part-1&lt;br /&gt;
* https://tech4fresher.com/free-open-source-games-for-windows/&lt;br /&gt;
* https://www.tuxarena.com/2014/02/12-completely-free-open-source-linux-games/&lt;br /&gt;
* https://www.primeinspiration.com/10-best-free-open-source-games-linux.html&lt;br /&gt;
* https://tidbits.com/2007/11/29/open-source-mac-gaming-10-free-games-reviewed/&lt;br /&gt;
* https://www.addictivetips.com/ubuntu-linux-tips/awesome-free-linux-games/&lt;br /&gt;
* https://www.ubuntubuzz.com/2022/12/simple-list-of-foss-games-on-ubuntu.html&lt;br /&gt;
* https://linuxgameconsortium.com/10-best-open-source-games/&lt;br /&gt;
* https://ubunlog.com/en/juegos-open-source-linux/?utm_source=destacados&amp;amp;utm_medium=3&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-games-android/&lt;br /&gt;
* https://candid.technology/open-source-games/&lt;br /&gt;
* https://techwiser.com/open-source-games-for-windows/&lt;br /&gt;
* https://maniacdev.com/open-source-ios-game-list-source-code-to-games-in-the-app-store&lt;br /&gt;
* https://techlaze.com/open-source-games/&lt;br /&gt;
* https://en.softonic.com/top/open-source-games&lt;br /&gt;
* https://www.technorms.com/71807/best-open-source-games&lt;br /&gt;
* https://www.makeuseof.com/tag/open-source-video-games/&lt;br /&gt;
* https://www.makeuseof.com/tag/5-casual-linux-games/&lt;br /&gt;
* https://www.rankred.com/best-linux-games/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://linuxhint.com/best_open_source_games_2020/&lt;br /&gt;
* https://blog.desdelinux.net/en/los-12-mejores-juegos-open-source/&lt;br /&gt;
* https://web.archive.org/web/20100206185745/http://www.linuxlinks.com/article/2009020806275229/Top100FreeGames.html&lt;br /&gt;
* https://web.archive.org/web/20090331131651/http://www.linuxlinks.com/article/20080510052539217/Games.html&lt;br /&gt;
* https://web.archive.org/web/20090322023303/http://www.linuxlinks.com/article/20080522164112313/Games-Part2.html&lt;br /&gt;
* https://web.archive.org/web/20090622031313/http://www.pcmech.com/article/16-free-games-part-1/&lt;br /&gt;
* https://web.archive.org/web/20100210135624/http://apcmag.com/top_5_best_free_open_source_games.htm&lt;br /&gt;
* https://web.archive.org/web/20091213203544/http://news.softpedia.com/news/Six-Free-and-Must-Have-Games-for-Your-Mac-96944.shtml&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-clones-of-great-old-games/&lt;br /&gt;
* https://web.archive.org/web/20100126164648/http://www.ixibo.com/2008/09/top-5-free-linux-games-download-now/&lt;br /&gt;
* https://web.archive.org/web/20090107231722/http://www.linuxjournal.com/article/3751&lt;br /&gt;
* https://web.archive.org/web/20010628031000/http://noframes.linuxjournal.com/articles/culture/0026.html&lt;br /&gt;
* https://web.archive.org/web/20120415141523/http://tech.gaeatimes.com/index.php/archive/top-10-free-linux-games-in-2009/&lt;br /&gt;
* https://m.blog.naver.com/PostView.naver?isHttpsRedirect=true&amp;amp;blogId=credenda&amp;amp;logNo=80165297328&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://www.fossmint.com/open-source-games-for-linux/&lt;br /&gt;
* https://puri.sm/posts/gaming-on-the-librem-14/&lt;br /&gt;
* https://www.unixmen.com/gaming-on-linux1131-19-awesome-opensource-games-for-linux/&lt;br /&gt;
* https://www.opensourcelisting.com/top-10-open-source-games/&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://linuxconfig.org/the-10-best-free-linux-games&lt;br /&gt;
* https://shinnok.com/rants/2011/07/18/cool-open-source-games-you-should-contribute-to/&lt;br /&gt;
* https://github.blog/2021-08-25-30-free-and-open-source-linux-games-part-1/&lt;br /&gt;
* https://rapd.wordpress.com/2007/08/27/sourceforge-games-most-downloaded-projects/&lt;br /&gt;
* https://web.archive.org/web/20160207113852/http://sourceforge.net/p/forge/community-docs/SourceForge%20Games/?page=1&lt;br /&gt;
* https://web.archive.org/web/20080629232246/http://akaimbatman.intelligentblogger.com/wordpress/archives/27&lt;br /&gt;
* http://fossilbank.wikidot.com/category:electronic-game-libre&lt;br /&gt;
* https://www.funinformatique.com/en/the-7-best-free-games-for-linux/&lt;br /&gt;
* https://codeforgeek.com/top-best-free-linux-games-2022/ (includes proprietary games)&lt;br /&gt;
* https://www.fossmint.com/best-linux-games/ (mostly proprietary games)&lt;br /&gt;
* https://itsubuntu.com/fantastic-linux-games/ (mostly proprietary games)&lt;br /&gt;
* https://www.unixmen.com/10-must-play-linux-games-for-2012/ (mostly proprietary games)&lt;br /&gt;
* https://www.fosslinux.com/46677/best-free-linux-games.htm (mostly proprietary games)&lt;br /&gt;
* https://norsecorp.com/best-linux-games-for-free/ (mostly proprietary games)&lt;br /&gt;
* https://linuxhint.com/best_free_linux_games/ (mostly proprietary games)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://cyber.dabamos.de/unix/x11/&lt;br /&gt;
* http://ligurio.github.io/awesome-ttygames/&lt;br /&gt;
* https://www.masteringemacs.org/article/fun-games-in-emacs&lt;br /&gt;
* https://www.cnet.com/tech/computing/terminal-fun-games-and-more/&lt;br /&gt;
* https://www.tecmint.com/best-linux-terminal-console-games/&lt;br /&gt;
* https://www.ubuntupit.com/best-ascii-games-on-linux/&lt;br /&gt;
* https://linuxhint.com/command_line_games_for_linux/&lt;br /&gt;
* https://groupbcl.ca/blog/posts/2019/some-unixlinuxx11-tools-programs-and-utilities/&lt;br /&gt;
* https://linuxgazette.net/172/crosby.html&lt;br /&gt;
* https://web.archive.org/web/20140619143824/http://voices.yahoo.com/free-quake-open-source-gamers-guide-free-games-701187.html&lt;br /&gt;
* https://web.archive.org/web/20100107023339/http://www.linux-gamers.net/smartsection.item.81/comparison-of-free-software-shooters.html&lt;br /&gt;
* https://web.archive.org/web/20120629182609/http://voices.yahoo.com/free-rts-open-source-gamers-guide-free-real-time-720261.html&lt;br /&gt;
* https://www.ossblog.org/8-insanely-addictive-multi-platform-open-source-simulation-games/&lt;br /&gt;
* https://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html&lt;br /&gt;
* https://medevel.com/minecraft-alternatives/&lt;br /&gt;
* https://gamerant.com/free-open-source-alternatives-popular-games/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://dzone.com/articles/top-5-free-and-open-source-game-engines-you-should&lt;br /&gt;
* https://www.goodfirms.co/game-development-software/blog/best-free-open-source-game-development-software-solutions&lt;br /&gt;
* https://www.cocos.com/en/post/best-open-source-software-for-making-your-next-game&lt;br /&gt;
* https://indiewatch.net/2021/01/09/best-free-and-open-source-software-for-game-developers/&lt;br /&gt;
* https://www.softwaretestinghelp.com/best-game-development-software/&lt;br /&gt;
* https://www.theverge.com/2020/4/14/21219609/video-game-tools-editor-developer-make-price-free-programming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- DO NOT ADD YOUR FREEWARE COLLECTION HERE, THE GAMES MUST BE FREE AS IN FREEDOM, SEE [[Free software]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==references==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Openfrag&amp;diff=64286</id>
		<title>Openfrag</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Openfrag&amp;diff=64286"/>
		<updated>2023-07-14T17:30:09Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Matthias moved page Openfrag to OpenFrag: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[OpenFrag]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenFrag&amp;diff=64285</id>
		<title>OpenFrag</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenFrag&amp;diff=64285"/>
		<updated>2023-07-14T17:30:09Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Matthias moved page Openfrag to OpenFrag: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = Openfrag&lt;br /&gt;
|image          = File:OpenFrag.jpg&lt;br /&gt;
|caption        = Openfrag&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:First-person shooter games|FPS]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[OGRE]]&lt;br /&gt;
|latest release = 0.5&lt;br /&gt;
|release date   = May 20{{th}}, 2008&lt;br /&gt;
|release date iso = 2008-05-20&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Openfrag&#039;&#039;&#039; is a [[GNU General Public License|GPL]] medieval-themed open-source [[:Category:First-person shooter games|FPS]] currently in development written in [[:Category:C++ games|C++]] and [[:Category:Lua games|Lua]].&amp;lt;ref&amp;gt;[http://openfrag.svn.sourceforge.net/viewvc/openfrag/trunk/openfrag/COPYING?revision=1020&amp;amp;view=markup Copying file in Openfrag SVN]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/openfrag Openfrag&#039;s sourceforge project page]&amp;lt;/ref&amp;gt;The latest version of the game is the Demo 0.5 released on May 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=82471 Sourceforge.net download page for the Openfrag project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Several Openfrag developers, and the Openfrag leader, have announced that they would be leaving the Openfrag project,&amp;lt;ref name=announcement&amp;gt;[http://openfrag.org/forum/viewthread/1541]&amp;lt;/ref&amp;gt;&lt;br /&gt;
however, the leader of the [[Bullets Project]] has said that the latter would like to continue the Openfrag Project.&amp;lt;ref name=announcement/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- *[http://openfrag.org/ Openfrag homepage] (dead link)&lt;br /&gt;
*[http://wiki.openfrag.org/wiki/Main_Page Openfrag wiki] (dead link) --&amp;gt;&lt;br /&gt;
*[http://sourceforge.net/projects/openfrag Openfrag sourceforge listing]&lt;br /&gt;
[[Category:Games]][[Category:First-person shooter games]][[Category:C++ games]][[Category:GPL games]][[Category:Lua games|Lua]] [[Category:OGRE games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Battle_for_Mandicor&amp;diff=64002</id>
		<title>Battle for Mandicor</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Battle_for_Mandicor&amp;diff=64002"/>
		<updated>2023-04-12T11:11:19Z</updated>

		<summary type="html">&lt;p&gt;Matthias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Battle for Mandicor&lt;br /&gt;
|image                = File:Battle for Mandicor 0.0.5.png&lt;br /&gt;
|caption              = placeholder graphics in version 0.0.5&lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPLv2]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = [[Stratagus]]&lt;br /&gt;
|latest release       = 0.0.6.2.1&lt;br /&gt;
|release date         = &lt;br /&gt;
|release date iso     = 2006-01-15&lt;br /&gt;
|release announcement = https://sourceforge.net/projects/battle4mandicor/files/Battle%20for%20Mandicor/0.0.6.2.1/&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = Windows, Linux&lt;br /&gt;
|link homepage        = https://web.archive.org/web/20060702163006/http://www.mandicor.org/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forums.stratagus.com/viewforum.php?f=16&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/battle4mandicor&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/battle4mandicor/code/HEAD/tree/&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Battle for Mandicor&#039;&#039;&#039; is free [[real-time strategy game]] using the [[Stratagus]] engine in a medieval setting. The game keeps micromanagement to a minimum and focuses on the strategy elements. The units rarely have special abilities, but there are many upgrades. A successful army requires a good mixture of units. The armies can be up to 500 units. Selecting many units at once is possible. The game also supports queuing up to 15 units at once in any production building.&amp;lt;ref&amp;gt;https://forums.stratagus.com/viewtopic.php?t=3422&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Real-time strategy games]][[Category:Fantasy games]][[Category:Online multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stratagus&amp;diff=63987</id>
		<title>Stratagus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stratagus&amp;diff=63987"/>
		<updated>2023-04-11T14:06:13Z</updated>

		<summary type="html">&lt;p&gt;Matthias: https://kob.sourceforge.net/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stratagus&#039;&#039; is a free cross-platform [[real-time Strategy]] game engine used to build other games. Licensed under the [[GPL|GNU GPL]],&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/s/stratagus/stratagus_2.1-9.2/stratagus.copyright Stratagus&#039;s copyfile] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; it is written in [[C]] with the configuration language being [[Lua]]. [[Simple DirectMedia Layer|SDL]], [[gzip]] and [[bzip2]] are among the external libraries used.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On June 15, 1998 Lutz Sammer released the first public version of a free Warcraft II clone for Linux he had written, named ALE Clone. In 1999 it was renamed to Freecraft. In June 2003, a cease and desist letter was received from Blizzard Entertainment, who thought the name Freecraft could cause confusion with the names StarCraft and Warcraft, and that some of the ideas within the engine were too similar to Warcraft II.&amp;lt;ref&amp;gt;https://games.slashdot.org/story/03/06/21/1323249/freecraft-cease-and-desisted-by-blizzard&amp;lt;/ref&amp;gt; The project halted on June 20, 2003.&lt;br /&gt;
&lt;br /&gt;
In 2004 the developers regrouped to continue the work by the name of Stratagus,&amp;lt;ref&amp;gt;http://dags.stanford.edu/Freecraft/index.html&amp;lt;/ref&amp;gt; with a change in the aim: former interest in using the data-files from WarCraft had diminished; the project using the data-files from Warcraft II was split-off into the new and separate project Wargus and the free media set imitating Warcraft II was discontinued. Development on Stratagus was paused on June 10, 2007. The Stratagus developers are now working on [[Bos Wars]], which uses its own modified version of the Stratagus engine. In June 2010 some of developers moved Stratagus project from Sourceforge to Launchpad and started working on Stratagus and games again. Now Stratagus, Wargus and Stargus are developed by Stratagus team on Launchpad.&lt;br /&gt;
&lt;br /&gt;
Playable Stratagus-based games are: fantasy [[Aleona&#039;s Tales]], medieval [[Battle for Mandicor]], fantasy medieval [[Kingdom of Beasts]], Warcraft II: Tides of Darkness port Wargus, futuristic [[Battle of Survival]], historically-inspired [[Commander Stalin]], StarCraft port Stargus, and space age [[Astroseries]]. Of these, only Aleona&#039;s Tales and Wargus are complete.&lt;br /&gt;
&lt;br /&gt;
==Programming==&lt;br /&gt;
The Stratagus engine is a 2D engine based on a set of pictures in a .png file to show animation. This style was commonly used in the time that Warcraft and other [[Real-time strategy|RTS]] had come out.&lt;br /&gt;
&lt;br /&gt;
Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available so that a user of Stratagus does not have to make changes in the original source unless he wishes to add new features not presently supported by the engine.&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = stratagus&lt;br /&gt;
}}&lt;br /&gt;
Stratagus and Wargus have been ported to run on Pocket PC, Symbian and Android devices. Wargus has also been ported to the GP2X Linux handheld.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://stratagus.com &#039;&#039;Official website&#039;&#039;]&lt;br /&gt;
* [http://stargus.stratagus.com/ &#039;&#039;Stargus&#039;&#039;]&lt;br /&gt;
* [http://wargus.stratagus.com/ &#039;&#039;Wargus&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]][[Category:2D engines]] [[Category:Real-time strategy engines]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Speed_Dreams&amp;diff=63980</id>
		<title>Speed Dreams</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Speed_Dreams&amp;diff=63980"/>
		<updated>2023-04-09T19:35:28Z</updated>

		<summary type="html">&lt;p&gt;Matthias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Speed Dreams&lt;br /&gt;
|image          = File:Speed-Dreams.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[Racing games|racing game]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = Data: [[Free Art License|FAL]]&lt;br /&gt;
|engine         = [[TORCS]]-based&lt;br /&gt;
|latest release = 2.3.0&lt;br /&gt;
|release date   = March 16{{th}}, 2023&lt;br /&gt;
|release date iso = 2023-03-16&lt;br /&gt;
|release announcement = https://www.speed-dreams.net/en/new-2-3-0-release/&lt;br /&gt;
|language       = &lt;br /&gt;
|library        = &lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}, {{MacOS}}&lt;br /&gt;
|link homepage    = https://www.speed-dreams.net/&lt;br /&gt;
|link blog        = https://www.speed-dreams.net/en/news/&lt;br /&gt;
|link chatweb     = https://matrix.to/#/#xmpp_speed-dreams-dev_chat.jabberfr.org:matrix.org&lt;br /&gt;
|chat             = https://chat.jabberfr.org/converse.js/speed-dreams-dev@chat.jabberfr.org&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = https://sourceforge.net/p/speed-dreams/discussion/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/projects/speed-dreams&lt;br /&gt;
|link tracker     = https://sourceforge.net/p/speed-dreams/tickets/&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/speed-dreams/code/&lt;br /&gt;
|scm              = svn checkout svn://svn.code.sf.net/p/speed-dreams/code/trunk speed-dreams-code&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = speed-dreams-svn&lt;br /&gt;
|Slack = speed-dreams&lt;br /&gt;
|Fedora = speed-dreams&lt;br /&gt;
|Gentoo = games-sports/speed-dreams&lt;br /&gt;
|Mageia = speed-dreams&lt;br /&gt;
|Suse = speed-dreams&lt;br /&gt;
|Flatpak = org.speed_dreams.SpeedDreams&lt;br /&gt;
|Haiku = games-sports/speed-dreams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Dreams&#039;&#039;&#039; - &#039;&#039;an Open Motorsport Sim&#039;&#039; is a [[:Category:Racing games|racing]] and programming game [[Fork | based]] on [[TORCS]]&amp;lt;ref&amp;gt;[https://www.speed-dreams.net/ As per the website].&amp;lt;/ref&amp;gt;. The source code is licensed under the [[GNU General Public License|GPL]] while the data are licensed under the [[Free Art License|FAL]].&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*2.2.3 released on August 7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2021&lt;br /&gt;
    Grand Prix track, Sao Paulo, based on the José Carlos Pace circuit, or more commonly known as “Interlagos”.&lt;br /&gt;
    “Monoposto 1” (MP1) category and car collection based on the 2005 Formula 1 single-seaters.&lt;br /&gt;
    “1967 Grand Prix” (67GP) category and cars collection , based on the 1967 Formula 1.&lt;br /&gt;
    New models in the Supercars category, the Deckard Conejo RR (based on the 2010 Chevrolet Camaro SS) and the Kanagawa Z35 (based on the Nissan 350z).&lt;br /&gt;
    Added support for tyre wear and degradation, currently only avaliable on Monoposto 1.&lt;br /&gt;
    New “shadow” AI robots in multiple categories. They are faster and risk braking later than other robots.&lt;br /&gt;
    Updated the code of AI robots “dandroid” and “USR”.&lt;br /&gt;
    Real time weather can be configured on the tracks based on the current weather in the different locations (e.g. if it is raining in Sao Paulo at the current time, the game will check the real weather in that area and apply it in the game).&lt;br /&gt;
    “Setups” section in the garage menus to configure the different possible options in the mechanics of the cars.&lt;br /&gt;
    Packages in Flatpak and AppImage formats, to ease the installation of binaries between different GNU-Linux distributions.&lt;br /&gt;
    Installation via PPA in Ubuntu derived GNU-Linux distributions  thanks to the inclusion of Speed Dreams in Xtradeb.net.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.speed-dreams.net/ Website]&lt;br /&gt;
* [http://sourceforge.net/projects/speed-dreams Project page at SF.net]&lt;br /&gt;
* [https://sourceforge.net/p/speed-dreams/wiki/Home/ Wiki page at SF.net]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:3D games]][[Category:GLUT games]]&lt;br /&gt;
[[Category:GPL games]][[Category:FAL games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:Racing games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Bos_Wars&amp;diff=63981</id>
		<title>Bos Wars</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Bos_Wars&amp;diff=63981"/>
		<updated>2023-04-08T13:04:10Z</updated>

		<summary type="html">&lt;p&gt;Matthias: reception&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Bos Wars&lt;br /&gt;
|image                = Image:Boswars.jpg&lt;br /&gt;
|caption              = Screenshot of &#039;&#039;Bos Wars&#039;&#039;&lt;br /&gt;
|genre                = [[:Category:Real-time strategy games|Real-time strategy]]&lt;br /&gt;
|developer            = Bos Wars team&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engine               = [[Stratagus|Stratagus]]&lt;br /&gt;
|latest release       = 2.7&lt;br /&gt;
|release date         = June 16{{th}}, 2013&lt;br /&gt;
|release date iso     = 2013-06-16&lt;br /&gt;
|release announcement = http://www.boswars.org/news.shtml&lt;br /&gt;
|language             = [[:Category:Lua games|Lua]], [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Haiku}}&lt;br /&gt;
|link homepage        = https://www.boswars.org/&lt;br /&gt;
|link blog            = https://www.boswars.org/news.shtml&lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=bos&lt;br /&gt;
|chat                 = irc://chat.freenode.net/bos&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           =&lt;br /&gt;
|link pad             =&lt;br /&gt;
|link project         = https://www.boswars.org/development.shtml&lt;br /&gt;
|link tracker         = https://savannah.nongnu.org/bugs/?group=stratagus-bos&lt;br /&gt;
|link scmweb          = http://svn.seul.org/viewcvs/viewvc.cgi/bos/trunk/?root=BosWars&lt;br /&gt;
|scm                  = svn co svn://bos.seul.org/svn/bos/bos/trunk&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = boswars&lt;br /&gt;
|Slack = boswars&lt;br /&gt;
|Debian = boswars&lt;br /&gt;
|Fedora = boswars&lt;br /&gt;
|Ubuntu = boswars&lt;br /&gt;
|Mageia = boswars&lt;br /&gt;
|Suse = boswars&lt;br /&gt;
|Haiku = games-strategy/boswars&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bos Wars&#039;&#039;&#039;&#039;&#039; (formerly known as &#039;&#039;&#039;&#039;&#039;Battle of Survival&#039;&#039;&#039;&#039;&#039;) is a futuristic [[real-time strategy game]]. The player has to develop a war economy in order to combat his enemies. To be successful, the economic needs need to be balanced against building an army. Controlling strategic passages plays an important role.&lt;br /&gt;
&lt;br /&gt;
It used the [[Simple DirectMedia Layer|SDL]] library. This game does not require [[3D hardware acceleration]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Bos Wars was originally known as Invasion - Battle of Survival. In June 2007, the [[Stratagus]] game engine was merged with BOS and the game became known as Bos Wars.&lt;br /&gt;
&lt;br /&gt;
It was started by [[Tina Petersen]], and is now lead by [[François Beerten]]. The game uses the [[Stratagus|Stratagus game engine]] and is licensed under [[GPL|GNU GPL version 2]].&amp;lt;ref&amp;gt;[http://cvs.savannah.nongnu.org/viewvc/data.bos/README.txt?revision=1.1&amp;amp;root=stratagus-bos&amp;amp;view=markup &#039;&#039;Bos Wars&#039;&#039;&#039; readme file] in its [http://cvs.savannah.nongnu.org/viewvc/?root=stratagus-bos cvs repository]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See [[Bos Wars release history]] for a list of releases through out Bos Wars&#039; development history.&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Additional maps can be found at:&lt;br /&gt;
* https://www.boswars.org/addons/addons.shtml&lt;br /&gt;
* https://www.boswars.org/addons25.shtml&lt;br /&gt;
&lt;br /&gt;
In Debian the files have to be extracted to &amp;lt;tt&amp;gt;/usr/share/games/boswars/maps&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
*[[François Beerten]], project leader&amp;lt;ref&amp;gt;[http://www.boswars.org/team.shtml The Bos Wars Team]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Frank Loeffler]], scripter and modeler&lt;br /&gt;
*[[Jimmy Salmon]], programmer&lt;br /&gt;
*[[Loïs Taulelle]], map and campaigns creator&lt;br /&gt;
*[[Nehal Mistry]], programmer&lt;br /&gt;
*[[Tejay Penfold]], modeler&lt;br /&gt;
*[[Tina Petersen]], project founder&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
It was reviewed as an entertaining game that takes time and effort to learn.&amp;lt;ref&amp;gt;Mike Williams: [https://web.archive.org/web/20170519004952/http://www.pcadvisor.co.uk/download/games/bos-wars-261-3248740/ Build a mighty army to defeat all your enemies with this engrossing RTS game], 16 Nov 10&amp;lt;/ref&amp;gt; The game runs on low-spec computers and can be quite fast-paced. It can also be enjoyed playing in a tower-defense/tower rush style.&amp;lt;ref&amp;gt;[https://freegamer.blogspot.de/2012/12/all-maps-of-bos-wars-261-svn-r10193.html All Maps of Bos Wars 2.6.1+ (svn r10193)], December 03, 2012&amp;lt;/ref&amp;gt; It heavily resembled Warcraft II, but aims to create a completely original game.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20100208052149/http://www.linuxlinks.com/article/20080525115403735/BosWars.html Bos Wars], LinuxLinks.com&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.boswars.org/ &#039;&#039;Bos Wars&#039;&#039; homepage]&lt;br /&gt;
*[http://savannah.nongnu.org/projects/stratagus-bos/ &#039;&#039;Bos Wars&#039;&#039; project page] on [http://savannah.nongnu.org/ Savannah]&lt;br /&gt;
*[https://github.com/malessandrini/boswars-user-manual An unofficial user manual]&lt;br /&gt;
*[https://web.archive.org/web/20101216192407/http://fossfor.us/software/name/Bos_Wars FOSSFORUS]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:GPL games]][[Category:SDL games]][[Category:Bos Wars]][[Category:Lua games]] [[Category:C++ games]][[Category:Science fiction games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Stratagus&amp;diff=63982</id>
		<title>Stratagus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Stratagus&amp;diff=63982"/>
		<updated>2023-04-08T10:54:46Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Stratagus&#039;&#039; is a free cross-platform [[real-time Strategy]] game engine used to build other games. Licensed under the [[GPL|GNU GPL]],&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/s/stratagus/stratagus_2.1-9.2/stratagus.copyright Stratagus&#039;s copyfile] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; it is written in [[C]] with the configuration language being [[Lua]]. [[Simple DirectMedia Layer|SDL]], [[gzip]] and [[bzip2]] are among the external libraries used.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
On June 15, 1998 Lutz Sammer released the first public version of a free Warcraft II clone for Linux he had written, named ALE Clone. In 1999 it was renamed to Freecraft. In June 2003, a cease and desist letter was received from Blizzard Entertainment, who thought the name Freecraft could cause confusion with the names StarCraft and Warcraft, and that some of the ideas within the engine were too similar to Warcraft II.&amp;lt;ref&amp;gt;https://games.slashdot.org/story/03/06/21/1323249/freecraft-cease-and-desisted-by-blizzard&amp;lt;/ref&amp;gt; The project halted on June 20, 2003.&lt;br /&gt;
&lt;br /&gt;
In 2004 the developers regrouped to continue the work by the name of Stratagus,&amp;lt;ref&amp;gt;http://dags.stanford.edu/Freecraft/index.html&amp;lt;/ref&amp;gt; with a change in the aim: former interest in using the data-files from WarCraft had diminished; the project using the data-files from Warcraft II was split-off into the new and separate project Wargus and the free media set imitating Warcraft II was discontinued. Development on Stratagus was paused on June 10, 2007. The Stratagus developers are now working on [[Bos Wars]], which uses its own modified version of the Stratagus engine. In June 2010 some of developers moved Stratagus project from Sourceforge to Launchpad and started working on Stratagus and games again. Now Stratagus, Wargus and Stargus are developed by Stratagus team on Launchpad.&lt;br /&gt;
&lt;br /&gt;
Playable Stratagus-based games are: fantasy [[Aleona&#039;s Tales]], medieval [[Battle for Mandicor]], Warcraft II: Tides of Darkness port Wargus, futuristic [[Battle of Survival]], historically-inspired [[Commander Stalin]], StarCraft port Stargus, and space age [[Astroseries]]. Of these, only Aleona&#039;s Tales and Wargus are complete.&lt;br /&gt;
&lt;br /&gt;
==Programming==&lt;br /&gt;
The Stratagus engine is a 2D engine based on a set of pictures in a .png file to show animation. This style was commonly used in the time that Warcraft and other [[Real-time strategy|RTS]] had come out.&lt;br /&gt;
&lt;br /&gt;
Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available so that a user of Stratagus does not have to make changes in the original source unless he wishes to add new features not presently supported by the engine.&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = stratagus&lt;br /&gt;
}}&lt;br /&gt;
Stratagus and Wargus have been ported to run on Pocket PC, Symbian and Android devices. Wargus has also been ported to the GP2X Linux handheld.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://stratagus.com &#039;&#039;Official website&#039;&#039;]&lt;br /&gt;
* [http://stargus.stratagus.com/ &#039;&#039;Stargus&#039;&#039;]&lt;br /&gt;
* [http://wargus.stratagus.com/ &#039;&#039;Wargus&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]][[Category:2D engines]] [[Category:Real-time strategy engines]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=63920</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=63920"/>
		<updated>2023-03-26T11:36:37Z</updated>

		<summary type="html">&lt;p&gt;Matthias: press source, AUR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20230305&lt;br /&gt;
|release date         = March 5{{th}}, 2023&lt;br /&gt;
|release date iso     = 2023-03-05&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20230305&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://www.openhv.net&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original.&amp;lt;ref&amp;gt;[https://www.gamepressure.com/newsroom/openhv-free-rts-based-on-cc-red-alert-gets-new-version/za39e9 OpenHV - Free RTS Based on C&amp;amp;C Red Alert Gets New Version]&amp;lt;/ref&amp;gt; It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt; Another major release was published 2 years later with almost monthly pre-release versions available for testing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2023/03/foss-strategy-game-openhv-gets-a-release-two-years-in-the-making/ FOSS strategy game OpenHV gets a release two years in the making]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game makes use of the Hard Vacuum sprites and a rough game design concept.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/ Game Post Mortem: Hard Vacuum]&amp;lt;/ref&amp;gt; The sprites have been licensed under [[Creative Commons Attribution]] 3.0 US terms.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2007/03/15/lost-garden-license/ Lost Garden License]&amp;lt;/ref&amp;gt; Instead of using proprietary formats from the [[OpenRA]] engine, everything is stored in standardized .png which can then be edited libre tools like GrafX2, GIMP and Aseprite. Additional artwork has been harvested from Tyrian and Iron Plague which is covered under the same permissive license&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/release-20210321 Release 20210321]&amp;lt;/ref&amp;gt; or created from scratch by modelling in MagicaVoxel, then rendering each direction and over painting for details and outline.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/images/dropship-voxel Dropship Voxel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tileset mostly consists of 1x1 tiles with connections between terrain types.&amp;lt;ref&amp;gt;[https://opengameart.org/content/consolidated-hard-vacuum-terrain-tilesets Consolidated Hard Vacuum Terrain Tilesets]&amp;lt;/ref&amp;gt; For easier mapping the editor has a button called &#039;&#039;Auto Tile&#039;&#039; which adds connecting tiles automatically.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210501 Pre-release 20210501]&amp;lt;/ref&amp;gt; In-game terrain like forest can also be burned and run over by heavy tanks allowing for a dynamic and destructible battlefield.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20220102 Pre-release 20220102]&amp;lt;/ref&amp;gt; The game features lighting effects and units that can spawn shootable missiles or drones, features that are actually reminiscent later eras of RTS games.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210919 Pre-release 20210919]&amp;lt;/ref&amp;gt; The soundtrack was composed by Tim Beek and like every other asset it is licensed under [[Creative Commons]] terms.&amp;lt;ref&amp;gt;[https://github.com/OpenHV/OpenHV/releases/tag/20210905 Pre-release 20210905]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
|AUR = openhv&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]][[Category:Games with bots]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Archlinux-icon-crystal-64.svg&amp;diff=63921</id>
		<title>File:Archlinux-icon-crystal-64.svg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Archlinux-icon-crystal-64.svg&amp;diff=63921"/>
		<updated>2023-03-26T11:36:17Z</updated>

		<summary type="html">&lt;p&gt;Matthias: https://sources.archlinux.org/other/artwork/archlinux-artwork-1.6.tar.gz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
https://sources.archlinux.org/other/artwork/archlinux-artwork-1.6.tar.gz&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=63831</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=63831"/>
		<updated>2023-03-19T17:25:55Z</updated>

		<summary type="html">&lt;p&gt;Matthias: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20230305&lt;br /&gt;
|release date         = March 5{{th}}, 2023&lt;br /&gt;
|release date iso     = 2023-03-05&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20230305&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://www.openhv.net&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original. It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt; Another major release was published 2 years later with almost monthly pre-release versions available for testing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2023/03/foss-strategy-game-openhv-gets-a-release-two-years-in-the-making/ FOSS strategy game OpenHV gets a release two years in the making]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game makes use of the Hard Vacuum sprites and a rough game design concept.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/ Game Post Mortem: Hard Vacuum]&amp;lt;/ref&amp;gt; The sprites have been licensed under [[Creative Commons Attribution]] 3.0 US terms.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2007/03/15/lost-garden-license/ Lost Garden License]&amp;lt;/ref&amp;gt; Instead of using proprietary formats from the [[OpenRA]] engine, everything is stored in standardized .png which can then be edited libre tools like GrafX2, GIMP and Aseprite. Additional artwork has been harvested from Tyrian and Iron Plague which is covered under the same permissive license&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/release-20210321 Release 20210321]&amp;lt;/ref&amp;gt; or created from scratch by modelling in MagicaVoxel, then rendering each direction and over painting for details and outline.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/images/dropship-voxel Dropship Voxel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tileset mostly consists of 1x1 tiles with connections between terrain types.&amp;lt;ref&amp;gt;[https://opengameart.org/content/consolidated-hard-vacuum-terrain-tilesets Consolidated Hard Vacuum Terrain Tilesets]&amp;lt;/ref&amp;gt; For easier mapping the editor has a button called &#039;&#039;Auto Tile&#039;&#039; which adds connecting tiles automatically.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210501 Pre-release 20210501]&amp;lt;/ref&amp;gt; In-game terrain like forest can also be burned and run over by heavy tanks allowing for a dynamic and destructible battlefield.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20220102 Pre-release 20220102]&amp;lt;/ref&amp;gt; The game features lighting effects and units that can spawn shootable missiles or drones, features that are actually reminiscent later eras of RTS games.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210919 Pre-release 20210919]&amp;lt;/ref&amp;gt; The soundtrack was composed by Tim Beek and like every other asset it is licensed under [[Creative Commons]] terms.&amp;lt;ref&amp;gt;[https://github.com/OpenHV/OpenHV/releases/tag/20210905 Pre-release 20210905]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]][[Category:Games with bots]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=63330</id>
		<title>Libregamewiki:Suggested games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=63330"/>
		<updated>2023-02-19T22:29:41Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* 2013 */ +2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to propose games that are not included, not on the [[Libregamewiki:Rejected games list|Rejected games list]], and apparently are free, but either additional research is needed to confirm that, or someone just needs to create an article.&lt;br /&gt;
&lt;br /&gt;
== Games by last release ==&lt;br /&gt;
=== 2022 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/daid/EmptyEpsilon EmptyEpsilon]&#039;&#039;&#039; ([[EmptyEpsilon|*]]) - open-source &amp;quot;clone&amp;quot; of Artemis Spaceship Bridge Simulator, with new features and gameplay not found in the orignial.  (GPL-2.0)&lt;br /&gt;
** Just a quick look: It uses [https://github.com/daid/EmptyEpsilon/blob/master/resources/sfx/source.txt#L34 sounds with CC-BY-NC]. And looking at the [https://github.com/daid/EmptyEpsilon/blob/master/resources/music/source.txt music] Dream Raid Full Version (Mock Up).ogg is listed but no license named; Imminent Threat.ogg not even listed. No mentioning about graphic sources!? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 11:14, 31 January 2023 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://mindbleach.itch.io/slaughter Slaughter]&#039;&#039;&#039; ([[Slaughter|*]]) - first person shooter for the Nintendo Entertainment System. Only 1 of the 5 source files has a license header, so someone should probably ask for clarification on whether that is supposed to apply to all of the software/graphics.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/open-duelyst/duelyst Open Duelyst]&#039;&#039;&#039; ([[Duelyst|*]]) - originally proprietary Hybrid CCG/TBS recently freed under CC0 license&amp;lt;ref&amp;gt;https://www.pcgamer.com/duelyst-source-code-is-now-free-for-everyone-no-strings-attached/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Duelyst - Open Source Announcement https://www.youtube.com/watch?v=h3Cuz6d_7x0&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/ddnet/ddnet DDraceNetwork]&#039;&#039;&#039; ([[DDraceNetwork|*]]) - Cooperative 2D online platformer. zlib license with CC-BY-SA 3.0 art&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/divVerent/aaaaxy AAAAXY]&#039;&#039;&#039; ([[AAAAXY|*]]) - small-scale 2D non-euclidian puzzle platformer, originally released in 2021. This game seems libre, but I&#039;m not sure about aaaaxy-1.2.280/AndroidStudioProjects/AAAAXY/gradle/wrapper/gradle-wrapper.jar and I haven&#039;t checked any build-time-downloaded-dependencies yet. NOTE: jar file removed in https://github.com/divVerent/aaaaxy/commit/2c4529e14a81715b2447a70ca6de87a38aa7dfbd&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/viewizard/astromenace AstroMenace]&#039;&#039;&#039; ([[AstroMenace|*]]) -a 3D vertically scrolling shooter - was commercial at first, then code was released, then assets were relesed - [https://github.com/viewizard/astromenace/blob/master/LICENSE.md License] Code: GPLv3, Assets: most GPLv3, some CC BY-SA 4.0, OFL-1.1 [https://viewizard.com/ homepage] [https://github.com/viewizard/astromenace-artwork additional artwork repo] - last release [https://github.com/viewizard/astromenace/releases/tag/v1.4.2 1.4.2 on Nov. 27, 2022] (OpenAstroMenace was rejected 11 February 2011)&lt;br /&gt;
* &#039;&#039;&#039;[http://revolutionarygamesstudio.com/ Thrive]&#039;&#039;&#039; ([[Thrive|*]]) - Spore-like game, GPL + CC-BY-SA (mentioned on [http://revolutionarygamesstudio.com/get-involved/ this page]). That confusing page first says media is cc-by-sa, then non-commercial??&lt;br /&gt;
** [https://github.com/Revolutionary-Games/Thrive/blob/master/LICENSE.txt Code] is GPL3+; [https://github.com/Revolutionary-Games/Thrive/blob/master/assets/README.txt Assets] are mostly CC BY-SA 3.0, except some fonts with SIL OFL. Likely problematic are [https://github.com/Revolutionary-Games/Thrive/tree/master/assets/textures/gui/social_media social media icons] because »Assets in the folder &amp;quot;assets/textures/gui/social_media/&amp;quot; and subfolders are licenses by their individual corporations.« Game is also on [https://revolutionarygames.itch.io/thrive Itch] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:46, 15 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/tuomount/Open-Realms-of-Stars Open Realm of Stars]&#039;&#039;&#039; ([[Open Realm of Stars|*]]) 2D Java 4X sci-fi space strategy game – [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/LICENSE Code] is GPLv2; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#additional-programming Graphics], [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#sounds-by Sounds] and [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#musics-by Music] are CC0, CC-BY, CC-BY-SA; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#fonts-by Fonts] are SIL OFL 1.1; last release 0.220Beta (on 2022-08-13)&lt;br /&gt;
&lt;br /&gt;
=== 2021 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/deepnight/ld48-NuclearBlaze-48h/tags Nuclear Blaze]&#039;&#039;&#039; ([[Nuclear Blaze|*]]) - Source is MIT-licensed but need to check the art licence. Cute little firefighter game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/SoftbearStudios/mk48 Mk48.io]&#039;&#039;&#039; ([[Mk48.io|*]]) - A browser-based multiplayer naval combat game. Source, assets, and everything else under AGPL v3.0&lt;br /&gt;
&lt;br /&gt;
=== 2020 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/abakh/nbsdgames nbsdgames]&#039;&#039;&#039; ([[nbsd games|*]]) - 17 Super-modern command line games.&lt;br /&gt;
* &#039;&#039;&#039;[https://leagueh.xyz/tf/ textflight]&#039;&#039;&#039; ([[Textflight|*]]) - Text-only multiplayer game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Libre-TrainSim/Libre-TrainSim Libre TrainSim]&#039;&#039;&#039; ([[Libre TrainSim|*]]) - &amp;quot;Train Simulator written in Godot Engine - Free for everyone. Licensed under GPL 3.0&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.dettus.net/dMagnetic dMagnetic]&#039;&#039;&#039; ([[dMagnetic|*]]) - dMagnetic is a Magnetic Scrolls Interpreter. It allows the play to enjoy classic text adventure games, such as &amp;quot;The Pawn&amp;quot;, &amp;quot;The Guild of Thieves&amp;quot;, &amp;quot;Jinxter&amp;quot;, &amp;quot;Corruption&amp;quot;, &amp;quot;Myth&amp;quot;, &amp;quot;Fish!&amp;quot; or &amp;quot;Wonderland&amp;quot; It uses ANSI art to render the beautiful images.&lt;br /&gt;
* &#039;&#039;&#039;[https://sr.ht/~martijnbraam/among-sus/ Among Sus]&#039;&#039;&#039; ([[Among Sus|*]]) - Among Us clone as a text adventure.&lt;br /&gt;
* &#039;&#039;&#039;[https://www.worldforge.org/ Worldforge]&#039;&#039;&#039; ([[Worldforge|*]]) - A 3D MMO engine which includes client, server, etc. and has distinct online worlds accessible from a single client interface.&lt;br /&gt;
* &#039;&#039;&#039;[http://ultrastardx.sourceforge.net/ UltraStar Deluxe]&#039;&#039;&#039; ([[UltraStar Deluxe|*]]) Karaoke game similar to Singstar. There is a repository of Creative Commons songs which does contain some NC-licensed songs but that shouldn&#039;t matter since you can use your own songs. GPLv2.&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ipptzpwkqkycowu7 Meeting Time]&#039;&#039;&#039; ([[Meeting Time|*]]) &lt;br /&gt;
** This was made for [https://itch.io/jam/treasure-hunt Adventuron Treasure Hunt Jam] by »using Adventuron Classroom«. [https://adventuron.io/documentation/#_licenses_acknowledgements Which is] »Licensed for personal non-commercial use only.« Isn&#039;t putting the game under GPL a violation of the license/EULA? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:43, 17 December 2022 (CET)&lt;br /&gt;
:::Let&#039;s rather take this to the talk page. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:02, 17 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://ldjam.com/events/ludum-dare/47/chamber Chamber]&#039;&#039;&#039; ([[Chamber|*]]) MIT Ludum Dare entry&lt;br /&gt;
&lt;br /&gt;
=== 2019 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/shpuld/gmtk19 Shoot Your Goo]&#039;&#039;&#039; ([[Shoot Your Goo|*]]) - Very nice 3D game, found via [https://freegamer.blogspot.com/2019/08/shoot-your-goo-fun-puzzle-platformer.html freegamer article], the repo is MIT, the [https://sourceforge.net/projects/fteqw/ engine] GPL, but despite the license it needs to be checked if there aren&#039;t any copyrighted files in the repo (as there is e.g. OpenAL32.dll there).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/silverweed/lifish Lifish]&#039;&#039;&#039; ([[Lifish|*]]) - WIP Bomberman-style game (inspired by BOOM). See https://silverweed.github.io/lifish/ for screenshots and info.&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=11471 Squirrel Eat Squirrel]&#039;&#039;&#039; ([[Squirrel Eat Squirrel|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://socialg.it/ottona/flasim Flasim]&#039;&#039;&#039; ([[flasim|*]]) - Media license not explicit... ask the author.&lt;br /&gt;
* &#039;&#039;&#039;[https://catchchallenger.first-world.info/ Catch Challenger]&#039;&#039;&#039; ([[Catch Challenger|*]]) - [https://github.com/alphaonex86/CatchChallenger Readme] says everything, including the data, is GPLv3.&lt;br /&gt;
* &#039;&#039;&#039;[http://blupi.org/ Planet Blupi]&#039;&#039;&#039; ([[Planet Blupi|*]]) - [https://github.com/blupi-games/planetblupi-dev GitHub] everything is GPLv3+.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/mgechev/mk.js mk.js]&#039;&#039;&#039; - [[MIT License]]&lt;br /&gt;
* &#039;&#039;&#039;[http://identicalsoftware.com/ostrichriders/ Ostrich Riders]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2018 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://johngabrieluk.itch.io/fire-and-fondness Fire and Fondness]&#039;&#039;&#039; ([[Fire and Fondness|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Blokatt/fiTD fiTD]&#039;&#039;&#039; ([[FiTD|*]]) - MIT, terminal only tower defense.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/coringao/cavestory-nx Cave Story NX]&#039;&#039;&#039; ([[Cave Story NX|*]]) - Are all of the data free?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2017 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://blue-nebula.org/ Blue Nebula]&#039;&#039;&#039; ([[Blue Nebula|*]]) - A fork of [[Red Eclipse]] to stay with the engine from Version 1. I checked the license files for code and media and it&#039;s Free unless I missed something buried deep.&lt;br /&gt;
* &#039;&#039;&#039;[http://sshtron.zachlatta.com/ SSHTron]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Kinniken/NoxImperii Nox Imperii]&#039;&#039;&#039; ([[Nox Imperii|*]]) - Incomplete but playable 2D space exploration/fighting game, fork of [[Naev]]. It looks like everything is under FOSS licensing, and since it&#039;s a Naev fork, it&#039;s probably OK. But someone should verify it, just in case&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cymonsgames/ASCIIpOrtal ASCIIpOrtal]&#039;&#039;&#039; ([[ASCIIpOrtal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20190731222546/http://www.asciisector.net/ Ascii Sector]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2015 ===&lt;br /&gt;
* Nocturne in Yellow - Engine is apparently GPL (https://github.com/marrub--/GLOOME Readme clearly states that), media license seems unclear, I found this (http://forum.zdoom.org/viewtopic.php?f=19&amp;amp;t=49299&amp;amp;start=90#p868865) post which seems to vaguely imply WTFPL. Seems like additional research is needed to confirm it, game seems rather professionally made so probably worth looking into?&lt;br /&gt;
* [https://web.archive.org/web/20200808063613/http://www.fullmetalgalaxy.com/ Full Metal Galaxy]&lt;br /&gt;
&lt;br /&gt;
=== 2014 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cxong/Slappa Slappa]&#039;&#039;&#039; ([[Slappa|*]]), a simple fighting game.&lt;br /&gt;
&lt;br /&gt;
===2013===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/cubosphere/ Cubosphere]&#039;&#039;&#039; - Claims to be free software when you exit. For practical purposes, this is a complete game with no major bugs although it&#039;s officially in beta and development is dead since 2013. License status is unclear. Almost all graphics and audio files are non-free, however ([https://github.com/cubosphere/cubosphere-code/issues/37#issuecomment-496815576]). There&#039;s also a fork with the goal to replace the media files: https://github.com/cubosphere/cubosphere-code/&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Mandarancio/OpenGOO OpenGOO]&#039;&#039;&#039; ([[OpenGOO|*]]) -- Research media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://datadealer.com/ Data Dealer]&#039;&#039;&#039; ([[Data Dealer|*]]), a game that places you in the position of a privacy-violating, data-grubbing corporation. Requires some research: their [https://www.kickstarter.com/projects/cuteacute/data-dealer Kickstarter page] mentions the game is released as CC-BY-SA, but there&#039;s no clear release or download with copyright info.&lt;br /&gt;
* &#039;&#039;&#039;[http://sintelgame.org/about/license/ Sintel The Game]&#039;&#039;&#039; ([[Sintel The Game|*]]) -- The GH repo now says the game is MIT, however an [https://web.archive.org/web/20100706211059/http://sintelgame.org/about/license/ archived page] says a non-free CC-BY-SA-NC would be used. Needs to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/savagewheels/ Savage Wheels]&#039;&#039;&#039; ([[Savage Wheels|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://triplane.sourceforge.net/ Triplane Classic]&#039;&#039;&#039; ([[Triplane Classic|*]]): [http://packages.qa.debian.org/t/triplane.html in Debian main]&lt;br /&gt;
* &#039;&#039;&#039;[http://social.w3-net.de/glportal glPortal]&#039;&#039;&#039; ([[glPortal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/murderpd/ A Murder In The Public Domain]&#039;&#039;&#039; ([[A Murder In The Public Domain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://gemrb.org/ GemRB]&#039;&#039;&#039; ([[GemRB|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://domino-chain.gitlab.io/ Domino-Chain]&#039;&#039;&#039; ([[Domino-Chain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.raceintospace.org/ Race Into Space]&#039;&#039;&#039; ([[Race Into Space|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://blocky.io/2x0ng.html 2x0ng]&#039;&#039;&#039; ([[2x0ng|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=3zg1tkj6qhheeka9 A Dark Room]&#039;&#039;&#039; ([[A Dark Room|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/bricks3/ Bricks 3]&#039;&#039;&#039; ([[Bricks 3|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://c-type.sourceforge.net/ C - Type]&#039;&#039;&#039; ([[C - Type|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/ostrichriders/ Ostrich Riders]&#039;&#039;&#039; [[Ostrich Riders|*]]&lt;br /&gt;
&lt;br /&gt;
===2012===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://en.wikipedia.org/wiki/.kkrieger .kkrieger]&#039;&#039;&#039; ([[.kkrieger|*]]) - Award-winning 96k 3D FPS demo, released under BSD and public domain.&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/spacejunk/ Spacejunk]&#039;&#039;&#039; ([[Spacejunk|*]]) A gravitational game in which the user collects space junk while moving through gravitational fields in 2D.&lt;br /&gt;
&lt;br /&gt;
===2011===&lt;br /&gt;
* &#039;&#039;&#039;[https://tinypig.com/rocket/ Rocket]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://tubularix.sourceforge.net/ Tubularix]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2010===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=44vx0pl3rrfi533s &#039;Mid the Sagebrush and the Cactus] ([[&#039;Mid the Sagebrush and the Cactus|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=7hvoj3p9khotuqca The Art of Fugue]&#039;&#039;&#039; ([[The Art of Fugue|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://peoplepowergame.com/ People Power]&#039;&#039;&#039; ([[People Power|*]]) [https://en.wikipedia.org/wiki/People_Power:_the_Game_of_Civil_Resistance article on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
===2009===&lt;br /&gt;
*&#039;&#039;&#039;[https://web.archive.org/web/20171125064623/http://apocalypse.rulez.org/vacuum Vacuum Magic]&#039;&#039;&#039; ([https://sourceforge.net/projects/vacuum/ SourceForge])&lt;br /&gt;
*&#039;&#039;&#039;[https://www.pygame.org/project-pyspaceinvaders-1259-.html pyspaceinvaders]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://neotron-games.blogspot.com/2009/10/railroad-rampage.html Railroad Rampage]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2008===&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20121110215035/http://barrymars.co.uk/spaceship/ Spaceship!]&#039;&#039;&#039; ([[Spaceship!|*]]) GPL interactive fiction collaboratively created by readers of The Guardian newspaper&#039;s games blog. [https://ifdb.org/viewgame?id=3d3z2tvvqmnjup1 IFDB page].&lt;br /&gt;
* &#039;&#039;&#039;[http://pymike93.googlepages.com/VectorWarsa0.2.zip Vector Wars]&#039;&#039;&#039; ([[Vector Wars|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.fzort.org/mpr/projects/vulcan/ Vulcan]&#039;&#039;&#039; ([[Vulcan|*]])&lt;br /&gt;
&lt;br /&gt;
===2007===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://home.gna.org/vodovod/ Vodovod]&#039;&#039;&#039; ([[Vodovod|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=az8jb9bddngurwr7 Fate]&#039;&#039;&#039; ([[Fate|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ue8xl789svch28jn Accuse]&#039;&#039;&#039; ([[Accuse|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://www.digitalartarchive.at/database/general/work/packet-garden.html?tx_vawiz_pi1%5Baid%5D=768&amp;amp;cHash=6e6cd54199ea2d415526438d1e24cf2e Packet Garden]&#039;&#039;&#039; ([[Packet Garden|*]])&lt;br /&gt;
&lt;br /&gt;
===2004===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.briskola.net/ BrisKola]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2002===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=kes9n0ngcurwzw4t GlkChess]&#039;&#039;&#039; is a GPL chess game written in Inform 6. ([[GlkChess|*]])&lt;br /&gt;
&lt;br /&gt;
== Games from the List of games ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template for links: * &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[*]]) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]]), [https://github.com/mozilla/BrowserQuest source code]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://www.iua.upf.es/~mdeboer/resorama/jigzo/ jigzo]&amp;lt;/s&amp;gt;&#039;&#039;&#039;, [http://packages.debian.org/search?keywords=jigzo Debian], [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Puzzle/jigzo-8503.shtml Softpedia] ([[jigzo|*]])&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://jplanarity.sourceforge.net/ JPlanarity]&amp;lt;/s&amp;gt;&#039;&#039;&#039;,[http://sourceforge.net/projects/jplanarity/ Sourceforge] ([[JPlanarity|*]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[0verkill]] || [https://web.archive.org/web/20131010152827/http://artax.karlin.mff.cuni.cz/~brain/0verkill/ Homepage] || 0.16 || 2001-12-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrows]] || [https://web.archive.org/web/20050204014344/http://noreason.ca/?file=software Homepage] || 0.6 || 2004-01-12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Adventures on Planet Zephulor]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20051026062759/http://games.hollowworks.com/index.php Homepage] || || 2004-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || [https://web.archive.org/web/20081208121928/http://www.schwardtnet.de/alienblaster/ Homepage] || 1.1.0 || 2004-08-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrinik]] || [https://www.atrinik.org/ Homepage] || d1f83b1 || 2016-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha Shooter]] || [https://alphashooter.sourceforge.net/ Homepage] || 0.0.3 || 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Batrachians]] || [https://web.archive.org/web/20041204102039/http://www3.sympatico.ca/sarrazip/dev/batrachians.html Homepage] || 0.1.0 || 2004-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[BloodsPilot]] || [https://bloodspilot.sourceforge.net/ Homepage] || 1.5.0 || 2012-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian]] || [https://pybrian.sourceforge.net/ Homepage] || 0.1.2 || 2003-06-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Briquilo]] || [https://web.archive.org/web/20230107133607/http://briquolo.free.fr/en/index.html Homepage] || 0.5.7 || 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Booruatsukaigaumai]] || [http://booru.itpro.cz/ Homepage] || || 2007-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombic]] || [https://hippo.nipax.cz/download.en.php Hompepage] || 0.1 || 2005-03-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Trouble]] || [https://web.archive.org/web/20140627005111/http://freecode.com/projects/cameltrouble entry], [https://www.perlmonks.org/?node_id=343196 source code] || || 2004-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Chickennix]] || [https://chickennix.sourceforge.net/ Homepage] || 0.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Charge]] || [https://web.archive.org/web/20090813181312/http://charge-game.webs.com/ Homepage] || 1.0.1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Copter Commander]] || [https://sourceforge.net/projects/coco/ Homepage] || 1.8 || 2002-02-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mass]] || [https://criticalmass.sourceforge.net/ Homepage] || 1.5.0-RC || 2010-10-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Cretan Hubris]] || [https://radius-engine.sourceforge.net/development/cretan-hubris--egp-2012-02-.html Homeapage] || 0.1 || 2012-02-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Construder]] || [https://github.com/elmex/Construder Homepage] || 5eeb33a || 2013-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Conquests]] || [https://conquests.sourceforge.net/ Homepage] || 1.2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube Escape]] || [https://code.google.com/archive/p/cube-escape/ Homepage] || 0.9 || 2013-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Cycles 3D]] || [https://web.archive.org/web/20060102083416/http://www.cycles3d.com/ homepage], [https://sourceforge.net/projects/cycles3d/ SourceForge] || 1.9 || 2002-11-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Cylindrix]] || [https://sourceforge.net/projects/cylindrix/ Homepage] || 1.0 || 2002-11-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Core]] || [https://web.archive.org/web/20100314231937/http://www.crystalspace3d.org/main/Crystal_Core Homepage] || 0.0.1 || 2007-04-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck Punt]] || [https://www.geoffdraper.com/programming/duckpunt/index.html website] || || 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[DuduSDL]] || [https://dudusdl.sourceforge.net/ website] || 0.1.3 || 2002-06-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Hack]] || [https://dungeonhack.sourceforge.net/Main_Page Homepage] || 0.10 || 2009-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreams Eternal]] || [https://dreams.sourceforge.net/ Homepage] || Pre-Alpha || 2001-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[DSI]] || [https://web.archive.org/web/20080409000530/http://www.interlinux.co.uk/page04.html Homepage] || 0.1 alpha || 2003-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecksdee]] || [https://sourceforge.net/projects/ecksdee/ Homepage] || 0.0.9 || 2006-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Eletris]] || [https://sourceforge.net/projects/eletris/ Homepage] || 1.0 || 2005-04-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Exobius0]] || [https://exobius0.sourceforge.net/ Homepage] || 0.3 || 2004-10-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Enemy Lines]] (except 8) || [https://web.archive.org/web/20060831185830/http://proj.phk.at/el/ Homepage] || 1-8 || 2006-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Farspice]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=9&amp;amp;action=12 ] || 0.46 || 2011-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Falsoyd]] || [https://falsoyd.sourceforge.net/ Website] || 0.9 || 2004-05-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Flubopoyo]] || [https://web.archive.org/web/20090227061415/http://www.ios-software.com/?page=projet&amp;amp;lg=AN&amp;amp;quoi=29 Website] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[freeVikings]]&amp;lt;/s&amp;gt; Data CC-BY-NC-SA &amp;lt;!-- http://freevikings.wz.cz/about.php „data (graphics etc.): Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported“ --&amp;gt;|| [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogger]] || [https://xylophones.net/frogger/ Homepage] || 525d5df || 2017-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]]&lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Galatic Killdozer]] || [https://killdozer.sourceforge.net/ Homepage] ||  20080706 || 2008-07-07 	&lt;br /&gt;
|-&lt;br /&gt;
| [[Geki]]&lt;br /&gt;
| [https://github.com/Quipyowert2/geki2 source archive], [http://triring.net/ps2linux/games/kxl/kxlgames.html mirror]&lt;br /&gt;
| 2.0.3&lt;br /&gt;
| 2001-12-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghouls and Ghosts]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=4&amp;amp;action=12 Homepage] || 0.56 || 2011-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigalomania]] || [https://gigalomania.sourceforge.net/ Homepage] || 1.0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] (seems like some data are non-free) || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Chest]] || [https://goldchest.sourceforge.net/main.php Homepage] || 0.6 || 2013-04-14 &lt;br /&gt;
|-&lt;br /&gt;
| [[Government Sanctioned]] || [https://web.archive.org/web/20120425231828/http://www.government-sanctioned.us/ Homepage] || 69802 || 2012-10-8&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Alien]] || [https://hota.sourceforge.net/ Homepage] || 1.2.2 || 2005-01-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell World]] || [https://www.angelfire.com/on3/ironhell3index/HellWorld.html Website] || 0.1.4 || 27-05-2003&lt;br /&gt;
|-&lt;br /&gt;
| [[High Moon]] || [http://highmoon.gerdsmeier.net/ Homepage] || 1.2.3 || 2005-07-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]]&lt;br /&gt;
| [http://www.mainreactor.net/ homepage]&lt;br /&gt;
| 1.3.13&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]]&lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Infernal Contractor]]&lt;br /&gt;
| [https://web.archive.org/web/20040421030709/http://www.mushware.com/ic2info/index.php Homepage]&lt;br /&gt;
| 0_1_1&lt;br /&gt;
| 2003-06-29&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]]&lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page]&lt;br /&gt;
| test&lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]]&lt;br /&gt;
| [http://iteamgame.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[John the Sorcerer]] || [https://github.com/zork9/john.the.sorcerer Homepage] || 8d5be44 || 2014-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[JXFire]] || [https://sourceforge.net/projects/jxfire/ Homepage] || 1.0 || 2011-05-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraptor]] || [https://sourceforge.net/projects/kraptor/ Homepage] || final_apr_03_2004 || 2004-04-14&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]] || ?, [[KDE Games]] || 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]] || [http://games.kde.org/game.php?game=kgoldrunner info page] || 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]] || [http://krucenigmoj.tripod.com/ homepage] || || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information] || 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page] || 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]] ||[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder]] || [https://ostermiller.org/ladder/ Website] || 1.3 || December 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Late]] || [https://late.sourceforge.net/ Homepage] || 0.1.0 || 2003-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]]&lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leges Motus]] || [https://github.com/endrift/legesmotus GitHub] || a708c11 || 2013-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]]&lt;br /&gt;
| [http://www.lbz3d.com/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]]&lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage]&lt;br /&gt;
| 4.0.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]]&lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.4.0&lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazzuoro!]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=5&amp;amp;action=12 Homepage] || 1.02 || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Maze Runner]] || [https://sourceforge.net/projects/mazerunner/ Homepage] || 0.63 || 2007-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Microracers]]&lt;br /&gt;
| [https://microracers.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-11-05&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniRacer]]&lt;br /&gt;
| [https://sourceforge.net/projects/miniracer/ Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2005-05-08	&lt;br /&gt;
|-&lt;br /&gt;
| [[MineCrisis]] || [https://github.com/giacomodrago/minecrisis Homepage] || 8049bdb || 2015-10-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]]&lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage]&lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Monster RPG]] || [http://nooskewl.com/games/ Homepage] || 1-3 || &lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]]&lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage]&lt;br /&gt;
| 20101127&lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Morris]] || [http://nine-mens-morris.net/ Homepage] || 0.3 || 2020-09-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature Calls]] || [https://naturecalls.sourceforge.net/ Homepage] || 0.2 || 2004-02-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] || 3.0.1  || 2014-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Neohunt]] || [https://ooblick.com/software/neohunt/ Homepage] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[nSnake]] || [https://nsnake.sourceforge.net/ Homepage] &lt;br /&gt;
|-&lt;br /&gt;
| [[nV@derz!]] || [https://sourceforge.net/projects/nvaderz/ Homepage] || 0.9.2 || 2017-04-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Orchestra: The Restoration]] || 2009-08-11 || 2009-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Offender]] || [https://offender.sourceforge.net/ Homepage] || 0.2 || 2007-01-07&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[OilWar]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20060715173325/http://www.2ndpoint.fi/projektit/oilwar.html Homepage], [https://nixbit.com/software/oilwar-review/ Review] || 1.2.1 || 2003-04-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]]&lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMW]] || [https://openmw.org/en/ homepage] || 0.19.0 || 2012-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzers]] || [https://panzers.sourceforge.net/ Homepage] || 0.4.0 || 2002-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Papercut]] || [https://code.google.com/archive/p/koolkit/wikis/papercut.wiki Homepage] || 0.1.2 || 2012-11-20 &lt;br /&gt;
|-&lt;br /&gt;
| [[Patricia Attack]] || [https://launchpad.net/patat/trunk/0.6 Homepage] || 0.6 || 2008-12-21&lt;br /&gt;
|- &lt;br /&gt;
| [[Phavon]] || [https://phavon.sourceforge.net/ Homepage] || 0.0.32 || 2003-01-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Phlipple]] || [https://sourceforge.net/projects/phlipple/ Homepage] || 0.8.5 || 2012-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapple3]] || [https://web.archive.org/web/20081226131753/http://www.ios-software.com/?page=projet&amp;amp;quoi=26&amp;amp;lg=AN Homepage] || 3.0 || 2004-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Poopmup]] || [https://poopmup.sourceforge.net/ Homepages] || 1.3 Beta || 2003-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]]&lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|-&lt;br /&gt;
| [[Rafkill]] || [https://raptorv2.sourceforge.net/index.php Homepage] ||  1.2.3 || 2007-01-27&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[SSC]]&lt;br /&gt;
| [https://sscx.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2003-10-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article], [http://web.archive.org/web/20020601052345/http://settlers.seul.org/ website] || 1.2 || 05/11/2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]]&lt;br /&gt;
| [http://www.schoolsplay.org/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLPong]]&lt;br /&gt;
| [https://sourceforge.net/projects/sdlpong/ Homepage]&lt;br /&gt;
| RC8 &lt;br /&gt;
| 2011-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLZombies]]&lt;br /&gt;
| [https://web.archive.org/web/20030220050914/http://hocwp.free.fr/sdlzombies.html Homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 05-31-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Streets]]&lt;br /&gt;
| [https://web.archive.org/web/20050409103254/http://skystreets.kaosfusion.com/ Website]&lt;br /&gt;
| 0.2.4&lt;br /&gt;
| 2004-08-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Space Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17)&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]]&lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase]&lt;br /&gt;
| 0.0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceWar!]]&lt;br /&gt;
| [https://sourceforge.net/projects/spacewar/ Homepages]&lt;br /&gt;
| &lt;br /&gt;
| 2008-07-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sporktris]] || [http://www.happyspork.com/sporktris Homepage] || 1.1 || 2007-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[sNibbles]]&lt;br /&gt;
| [https://snibbles.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2003-02-08&lt;br /&gt;
|-&lt;br /&gt;
| [[StarGun]]&lt;br /&gt;
| [https://stargun.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2003-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone&#039;s Throw]] || [https://sourceforge.net/projects/stonesthrow/ Homepage] || 0.3 || 2003-06-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Forces]] || [http://www.stellarforces.com/ Homepage] || 1.4 || 2019-10-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball]] || [http://snowball.retrovertigo.de/ Homepage] || 0.3 || 2005-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[T1 Car Racing Simulation]]&lt;br /&gt;
| [https://sourceforge.net/projects/t1-crs/ Homepage]&lt;br /&gt;
| t1-crs-0.1.2a&lt;br /&gt;
| 2003-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [https://www.nongnu.org/tong/ Website] || 1.3 || 2014-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Tadpoles]]&lt;br /&gt;
| [https://web.archive.org/web/20050115031749/http://rubygames.netfirms.com/hostedgames.html#Tadpoles Homepage], [https://sourceforge.net/projects/tadpoles/files/tadpoles/ SourceForge]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2002-08-01&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Commander]]&lt;br /&gt;
| [https://sourceforge.net/projects/tankcommand/ Homepage]&lt;br /&gt;
| 0.44&lt;br /&gt;
| 2002-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thirsty Nellan]] || [https://www.linuxjournal.com/article/7083 article], [https://www.geoffdraper.com/programming/nellan/ website], [https://www.mobygames.com/game/thirsty-nellan MobyGames] [https://www.pygame.org/project-Thirsty+Nellan-2755-.html pygame], [http://scrapbook.catness.org/2013/01/01/thirsty-nellan-in-python-pygame/ Scrapbook], [https://archive.org/details/thirsty-nellan Archive.org] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The &#039;42 Project]] || [https://forty-two.sourceforge.net/ Homepage] || 0.3.5 || 2003-10-15&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Trophy]]&amp;lt;/s&amp;gt;&lt;br /&gt;
| [http://trophy.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.1.5 || 2007-08-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Tric Tac Toe]] || [https://code.google.com/archive/p/tric-tac-toe/ Homepage] || 0.6.1 || 2009-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] (logos and mascots probably not all free) || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] || [https://www.pygame.org/project/594 entry] ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Untahris]] || [http://roguetemple.com/z/untahris/ Homepage] || 4.0 || 2014-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vermin Exterminator]] || [http://www.vermin-exterminator.de/en/ Homepage] || 0.4 || 2004-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[vibora]] || [https://web.archive.org/web/20090218161816/http://vibora.chileforge.cl/ Homepage] || 0.1.1 || 2004-09-01&lt;br /&gt;
|-&lt;br /&gt;
| [[vitris]] || [http://victornils.net/tetris/ Homepage] || 0.5.7 || 2009-09-11&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[WarTactical]] || [https://sourceforge.net/projects/wartacticalinux/ Homepage] || 493L || 2012-12-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Worminator]] || [https://web.archive.org/web/20050306101739/http://www.worminator.com/ Homepage] || || 2003-07-02&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[XenoM]] || [https://sourceforge.net/projects/xenom/ Homepage] || 0.5 || 2003-04-10&lt;br /&gt;
|-&lt;br /&gt;
| [[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
| [[XBomb]]&lt;br /&gt;
| [http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
| [[xfi]] || [https://launchpad.net/xfi Homepage] || Revision 306 || 2010-12-25&lt;br /&gt;
|-&lt;br /&gt;
| [[XInvasion]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=6&amp;amp;action=12 Homepage] || 1.02  || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[zeRace]] || [https://web.archive.org/web/20221204105019/http://royale.zerezo.com/zerace/ Homepage] || 0.7 || 2007-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoid&#039;s Quest]] || [https://zoids-quest.sourceforge.net/ Homepage] || 0.0.1 || 2004-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorn]] || [https://sourceforge.net/projects/zorngame/ Homepage] || 0.1.8 || 2007-03-22&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==unsorted==&lt;br /&gt;
&amp;lt;!--* &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[|*]])--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/save/https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eodmega Eye of Doom]&#039;&#039;&#039; ([[Doom2: Eye of Doom|*]]) - From scratch WAD for Doom2 licensed CC-BY, which in combination with [[Freedoom]] will most likely create a completely free game. Playability with Freedoom and possible copyright violations (such as too many references to the original Doom) have to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/aframevr/a-blast A-Blast]&#039;&#039;&#039; ([[A-Blast|*]]) - VR game playable in browser. Repository is MIT, but double check resource license (e.g. if anything unfree is downloaded at runtime).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/msokalski/ascii-patrol Ascii Patrol]&#039;&#039;&#039; ([[Ascii Patrol|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://froge.itch.io/three-drunk-pissed-off-frogs Three Drunk, Pissed–Off Frogs]&#039;&#039;&#039; ([[Three Drunk, Pissed–Off Frogs|*]]) - Unlicense + CC0.&lt;br /&gt;
* &#039;&#039;&#039;[http://rexuiz.top/ Rexuiz]&#039;&#039;&#039; ([[Rexuiz|*]]) - [[Nexuiz]] fork, code is GPL, but check the media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://kiki.sourceforge.net/ Kiki the Nanobot]&#039;&#039;&#039; ([[Kiki the Nanobot|*]]) - Licensed as &amp;quot;public domain&amp;quot;, it has to be investigated what it actually means though.&lt;br /&gt;
* &#039;&#039;&#039;[https://xojoc.itch.io/games2d games2D]&#039;&#039;&#039; ([[games2D|*]]) - free SW on [https://savannah.nongnu.org/projects/games2d/ GNU Savannah], most media are [http://bzr.savannah.gnu.org/lh/games2d/view/head:/CREDITS free CC licenses], however sokoban contains a few copyrighted levels and so can be non-free, which has to be mentioned!&lt;br /&gt;
* &#039;&#039;&#039;[https://packages.debian.org/testing/games/bsdgames bsdgames]&#039;&#039;&#039; ([[BSDGames|*]]) - [https://github.com/vattam/BSDGames GH code]&lt;br /&gt;
* &#039;&#039;&#039;[https://www.seedofandromeda.com/ Seed of Andromeda]&#039;&#039;&#039; ([[Seed of Andromeda|*]]) - Both code and data [https://github.com/RegrowthStudios seem to be MIT], but double check.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/free-electrons-labs/dka-game Disease Killer Academy]&#039;&#039;&#039; ([[Disease Killer Academy|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.argentumage.com/ Argentum Age]&#039;&#039;&#039; ([[Argentum Age|*]]) - GPL + CC BY SA (see the about page and GH repo)&lt;br /&gt;
* [[Red Eclipse]] apparently was non-free in December 2012 as the article got removed&lt;br /&gt;
* &#039;&#039;&#039;[http://www.openlierox.net/ OpenLieroX]&#039;&#039;&#039; ([[OpenLieroX|*]]) - The code is free and according to [https://freegamedev.net/wiki/Complete_open_source_games freegamedev] media are as well, but I wasn&#039;t able to confirm this.&lt;br /&gt;
* &#039;&#039;&#039;[http://bombermaaan.sourceforge.net/ Bombermaaan]&#039;&#039;&#039; ([[Bombermaaan|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://habitrpg.com HabitRPG]&#039;&#039;&#039; ([[HabitRPG|*]]) - GPLv3 and CC BY-SA&lt;br /&gt;
* &#039;&#039;&#039;[http://packages.qa.debian.org/c/castle-combat.html Castle-Combat]&#039;&#039;&#039; ([[Castle-Combat|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://schoolsplay.wikidot.com/website:childsplay Childsplay ]&#039;&#039;&#039; ([[Childsplay|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.netrek.org/ Netrek]&#039;&#039;&#039; ([[Netrek|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://cuby.sourceforge.net/ Cuby ]&#039;&#039;&#039; ([[Cuby|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode Netwalk]&#039;&#039;&#039; ([[emNetwalk|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://escape.spacebar.org/ Escape]&#039;&#039;&#039; ([[Escape|*]])&lt;br /&gt;
&lt;br /&gt;
* A gamedev (JS) toolkit http://www.gameclosure.com/blog/?p=177&lt;br /&gt;
&lt;br /&gt;
* a game engine freed https://github.com/Senscape/Dagon&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.ant-wars.net/html/overview.html Ant Wars]&#039;&#039;&#039; ([[Ant Wars|*]]) - seems like BSD+GPL or something.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://arenalive.zexos.org/ Arena Live]&#039;&#039;&#039; ([[Arena Live|*]]) - I have checked nothing, according to a forum post it&#039;s based on [[OpenArena]]? --[[User:AVRS|AVRS]] 12:40, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://atomorun.whosme.de/ Atomorun]&#039;&#039;&#039; ([[Atomorun|*]]) - GPL, but the source code link is broken. --[[User:AVRS|AVRS]] 20:19, 27 May 2009 (UTC) Seems to work now, is the media free? [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 16:43, 3 April 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.agrip.org.uk/ AudioQuake]&#039;&#039;&#039; ([[AudioQuake|*]]) - GPL code, but requires Quake data files, so not a free game (maybe a [[free engine]]). But is it possible to adapt it to OpenQuartz or something else? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:17, 15 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xuesheng.w.interia.pl/chrzaszcz/index.html Chrząszcz]&#039;&#039;&#039; ([[Chrząszcz|*]]) --[[User:AVRS|AVRS]] 19:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/corners/ Corners]&#039;&#039;&#039; ([[Corners|*]]) --[[User:AVRS|AVRS]] 11:43, 20 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://crrcsim.berlios.de/wiki/ CRRCsim]&#039;&#039;&#039; ([[CRRCsim|*]]) --[[User:AVRS|AVRS]] 19:47, 11 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://code.google.com/p/dominos/ Dominos or Dominoes]&#039;&#039;&#039; ([[Dominos|*]][[Dominoes|*]]) --[[User:AVRS|AVRS]] 08:54, 11 April 2011 (UTC)&lt;br /&gt;
: Is it completely under GPLv3, including media?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://dungeonhack.sourceforge.net DungeonHack]&#039;&#039;&#039; ([[DungeonHack|*]]) --[[Special:Contributions/83.252.30.147|83.252.30.147]] 13:27, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Media unclear, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
::Yes, I agree. (I was the one who suggested the game, even though the IP is different.) [[Special:Contributions/83.252.31.148|83.252.31.148]] 18:31, 19 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.elocasodesara.com/ El ocaso de Sara]&#039;&#039;&#039; ([[El ocaso de Sara|*]]) --[[User:AVRS|AVRS]] 18:41, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode]&#039;&#039;&#039;, which contains [[EmMines]] and [[SilChess]], contains another game.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Force: Leashed&#039;&#039;&#039; - http://www.kepuli.com/force_leashed/ ([[Force: Leashed|*]]) - GPL engine &amp;amp; game / CC resources&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.haskell.org/haskellwiki/Frag Frag]&#039;&#039;&#039; ([[Frag|*]]) - an FPS in Haskell&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://garden.sourceforge.net/drupal/?q=news Garden of coloured lights]&#039;&#039;&#039; ([[Garden of coloured lights|*]]) - Should be all GPL.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myweb.cableone.net/gmcnutt/nazghul.html Haxima]&#039;&#039;&#039; ([[Haxima|*]]) - Haxima is a game based on the nazghul engine. Looks like released under GPLv3.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;M.A.X. Reloaded&#039;&#039;&#039; - http://www.maxthegame.de/ ([[M.A.X. Reloaded|*]]) - I have no idea of how much of a clone it is, and if it is playable without non-free data. --[[User:AVRS|AVRS]] 13:25, 13 April 2009 (UTC) I was told on #maxr that the original is not needed to play and [http://trac.maxr.org/browser/MAX/game/COPYING.README the licensing] looks good. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
** [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING Code] is GPL2, [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING.README Media] is GPL2 and CC BY-SA 3.0; see also this [https://git.maxr.org/maxr/maxr/-/issues/1148 issue] and [https://git.maxr.org/maxr/maxr/-/blob/develop/data/ABOUT history] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 16:59, 13 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://benny.kramekweb.com/machineball/ Machine Ball]&#039;&#039;&#039; ([[Machine Ball|*]]) - [http://happypenguin.org/show?Machine%20Ball @LGT]&lt;br /&gt;
* &#039;&#039;&#039;Magicor&#039;&#039;&#039; ([[Magicor|*]]) - http://magicor.sourceforge.net/&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;MiniTanques&#039;&#039;&#039; ([[MiniTanques|*]]) - [http://happypenguin.org/show?Mini%20Tanques at Linux Game Tome] - Version 0.91 on September 9, 2007 (or version 0.9.7) — not sure the tanque images are legal, they look pretty similar to the Battle City’s ones&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myman.sourceforge.net/ MyMan]&#039;&#039;&#039; ([[MyMan|*]]) - a text-mode Pac-Man clone. --[[User:AVRS|AVRS]] 12:55, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://skijump.sourceforge.net/ Open Ski Jumping]&#039;&#039;&#039; ([[Open Ski Jumping|*]])&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/openworldsoccer/ Open World Soccer]&#039;&#039;&#039; ([[Open World Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.palomino3d.org/ Palomino]&#039;&#039;&#039; ([[Palomino|*]]) - a flight simulator&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.fgrim.com/parchis/ Parchís]&#039;&#039;&#039; (didn&#039;t check the exact licensing) --[[User:AVRS|AVRS]] 14:37, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://pedagogicbundle.com/ Pedagogic bundle]&#039;&#039;&#039;, educational games (GPL + CC-BY-SA). This looks ready to be added. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pengupop&#039;&#039;&#039; ([[Pengupop|*]]) - http://www.junoplay.com/pengupop&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://robocode.sourceforge.net/ Robocode]&#039;&#039;&#039; ([[Robocode|*]]) - seems to be under the [[Eclipse Public License]] [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:23, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://github.com/davidmaletz/rhythos Rhythos]&#039;&#039;&#039; ([[Rhythos|*]]) - RPG Game and Editor. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 22:49, 16 June 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://code.google.com/p/satdash/ SAT Dash]&#039;&#039;&#039; ([[SAT Dash|*]]) [http://forum.freegamedev.net/index.php?t=msg&amp;amp;th=2816&amp;amp;start=0 Announcement at the FGD forum]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Solipsis&#039;&#039;&#039; ([[Solipsis|*]]) - a P2P system for a massively shared virtual world&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://spaceshipduel.codeplex.com/ Spaceship Duel]&#039;&#039;&#039; ([[Spaceship Duel|*]]) - arcade space shooter 2 player splitscreen action&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Titanion&#039;&#039;&#039; ([[Titanion|*]]) - [http://happypenguin.org/show?Titanion in LGT]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Theme Park Builder 3D&#039;&#039;&#039;([[Theme Park Builder 3D|*]]) - [http://sourceforge.net/projects/tpb3d/ Park construction game]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://grimfang-studio.org/games/theTravelingFox.html The Traveling Fox]&#039;&#039;&#039; ([[The Traveling Fox|*]]) - BSD + CC-BY-SA, [https://bazaar.launchpad.net/~fireclawthefox/thetravelingfox/trunk-1/files repo].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Stunts&#039;&#039;&#039; ([[Ultimate Stunts|*]]) - http://ultimatestunts.nl/ - supposed to be GPL, but the data/licenses.txt file in the source archive suggests possible copyright violations. --[[User:AVRS|AVRS]] 21:27, 26 May 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Worldforge&#039;&#039;&#039; ([[Worldforge|*]]) http://worldforge.org/&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/violetland/ violetland]&#039;&#039;&#039; ([[violetland|*]]) --[[User:AVRS|AVRS]] 19:10, 28 April 2010 (UTC) This looks good to add. (GPL + CC-BY-SA) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:54, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xdriller.sourceforge.net/ Xdriller]&#039;&#039;&#039; ([[Xdriller|*]]) --[[User:AVRS|AVRS]] 12:40, 15 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Exodus Defence&#039;&#039;&#039; [http://code.google.com/p/edefence/ Google Code- only resources in this repository is available under GPL] [http://www.calefay.com/site/news.php Homepage - for original version( or playable version)]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://yodasoccer.sourceforge.net/ Yoda Soccer]&#039;&#039;&#039; ([[Yoda Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://invertika.org/ Invertika]&#039;&#039;&#039; ([[Invertika|*]]) German MMORPG, based on [[Manasource]]. Code and media GPL&#039;d.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://piepe.lv/shmupacabra/ Shumupacabra]&#039;&#039;&#039; Side Scrolling Bullet Hell &amp;quot;Shmupacabra&amp;quot;. License MIT. github: https://github.com/snauts/shmupacabra&lt;br /&gt;
* &#039;&#039;&#039;[http://4ch.mooo.com/16/ Project 16]&#039;&#039;&#039; ([[Project 16|*]]), a 16-bit game for FreeDOS. GPLv3+. [http://4ch.mooo.com/gitweb/?p=16.git;a=summary], [https://github.com/sparky4/16/]&lt;br /&gt;
* &#039;&#039;&#039;[http://iichantra.ru iiChantra]&#039;&#039;&#039; Side Scrolling Platformer / Run and Gun game. Free Open Source License (source and &amp;quot;bin&amp;quot; files/data): [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/src/LICENSE src license]&lt;br /&gt;
[https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/bin/LICENSE bin license]&lt;br /&gt;
[git://git.assembla.com/iichan-scroller.git git source link]&lt;br /&gt;
[https://zenway.ru/page/iichantra a review]&lt;br /&gt;
[https://sourceforge.net/projects/impossiblengine/ ImpossibleEngine link]&lt;br /&gt;
&lt;br /&gt;
== Jigsaw puzzles ==&lt;br /&gt;
* &#039;&#039;&#039;jigzo&#039;&#039;&#039; ([[jigzo|*]]) - [http://www.iua.upf.es/~mdeboer/resorama/jigzo/]&lt;br /&gt;
* &#039;&#039;&#039;[http://kpuzzle.sourceforge.net/index.html KPuzzle]&#039;&#039;&#039; ([[KPuzzle|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://marijn.haverbeke.nl/jigsaw/ OpenJigsaw]&#039;&#039;&#039; ([[OpenJigsaw|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://kornelix.squarespace.com/picpuz/ picpuz]&#039;&#039;&#039; ([[picpuz|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.pysycache.org/ Pysycache]&#039;&#039;&#039; ([[Pysycache|*]])&lt;br /&gt;
&lt;br /&gt;
== Tetris-like games ==&lt;br /&gt;
*&#039;&#039;&#039;TetriNET&#039;&#039;&#039;-related software ([[TetriNET|*]])&lt;br /&gt;
*&#039;&#039;&#039;[http://qtetris.sourceforge.net/ TETRIS Queen]&#039;&#039;&#039; ([[TETRIS Queen|*]]) --[[User:AVRS|AVRS]] 14:46, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://www.geocities.com/marcoterzuoli/yatris.html Yatris]&#039;&#039;&#039; ([[Yatris|*]]) --[[User:AVRS|AVRS]] 15:02, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[https://code.google.com/p/mrflatland/ Mr. Flatland]&#039;&#039;&#039; — contains the apparently non-free impact.ttf font, and maybe non-free music/sounds, which all seem optional. The rest is simple or replacable. Might try to improve that [https://github.com/aleksejrs/mrflatland/tree/aleksejs_fork here]. [https://github.com/johndbritton/mrflatland Author&#039;s copy at GitHub]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 16:43, 26 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== (Probably) Windows-only games ==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.gnu.org/philosophy/java-trap.en.html “Free but Shackled”]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://virtualbus.info/ VirtualBus]&#039;&#039;&#039; ([[VirtualBus|*]]) is a bus simulator in Delphi, under GPLv2+. Uses the non-free BASS library for audio. --[[User:AVRS|AVRS]] 12:57, 3 August 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://web.archive.org/web/20110901165918/http://vlakosim.com/index_en.html VlakoSim]&#039;&#039;&#039; ([[VlakoSim|*]]), a train simulator made using SDL and OpenGL. Hopefully the licensing includes the media. --[[User:AVRS|AVRS]] 14:24, 28 February 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://nine.codeplex.com/]&#039;&#039;&#039; ([[Engine Nine|*]]) Nine Engine is designed to be a 3D game engine based on Microsoft Xna that allows you to create games for Windows, Xbox and Windows Phones. It have a RTS demo: Isles. the Engine is under a Free Software license Microsoft Public License (Ms-PL) which isn&#039;t compatible to GPL, though.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Keldyn/ Dead Meets Lead]&#039;&#039;&#039; ([[Dead Meets Lead|*]]) C# language, engine and media except audio MIT licensed.&lt;br /&gt;
&lt;br /&gt;
== Non-computer games ==&lt;br /&gt;
* [http://librecardgame.blogspot.com/ Libre] ([[Libre|*]]), a Trading Card Game&lt;br /&gt;
* [http://wookimus.net/~chewie/domino-knights/ Domino Knights] ([[Domino Knights|*]]), “an alternative to the numerous battle-focused, collectable card games on the market today.”&lt;br /&gt;
* [http://www.geocities.com/jonlrabbit/moonstone/moonstone.html Moonstone RPG] - don&#039;t know if the one with its own domain is related.&lt;br /&gt;
* [http://1w6.org One Die System (1d6)] - german pen-and-paper roleplaying system licensed under the GPL.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
== Games which contain inessential parts that might be non-free ==&lt;br /&gt;
&lt;br /&gt;
* [http://arcticpaint.com/gondola/ Gondola] ([[Gondola|*]]) - “All code and data, with the exception of the music and sounds, is licensed under the GPL3”. Does not work on Debian 5.0, needs new libraries.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
*[https://web.archive.org/web/20141028065451/http://www.insurgentgames.com/open-source/ Games]&lt;br /&gt;
*[https://web.archive.org/web/20090503235317/http://plasma.alphadimensions.net/gallery/Programs Plasma]&lt;br /&gt;
*[https://web.archive.org/web/20150919001048/http://freecode.com/users/oomhermes oomhermes]&lt;br /&gt;
*[https://web.archive.org/web/20070305041533/http://kvik.sh.cvut.cz/~fidlej/eng_c.html fidlej]&lt;br /&gt;
*[https://hippo-nipax-cz.translate.goog/download.cz.php?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en-US&amp;amp;_x_tr_pto=wapp Hippo Games]&lt;br /&gt;
*[https://www.usebox.net/jjm/games/ Juan J. Martinez]&lt;br /&gt;
*[https://darkbits.org/titles.html Darkbits]&lt;br /&gt;
*[https://web.archive.org/web/20080404203751/http://www.autismuk.freeserve.co.uk/ Paul Robson]&lt;br /&gt;
*[https://web.archive.org/web/20041127111634/http://www.leverton.cc/ Michael Leverton]&lt;br /&gt;
*[http://www.losersjuegos.com.ar/juegos Losers Juegos]&lt;br /&gt;
*[https://lgames.sourceforge.io/ LGames]&lt;br /&gt;
*[https://sourceforge.net/u/nguyenc/profile/ Chung NGUYEN]&lt;br /&gt;
&lt;br /&gt;
== Engines ==&lt;br /&gt;
* [http://newtondynamics.com/ Newton Game Dynamics] ([[Newton Game Dynamics|*]]) — [http://newtondynamics.com/forum/viewtopic.php?f=2&amp;amp;t=6549 released under the zlib license in February 2011]&lt;br /&gt;
* [http://blocky.io/ The Blocky programming language]&lt;br /&gt;
* [https://github.com/id-Software Engines developed by id Software]&lt;br /&gt;
*[http://www.maratis3d.org/ Maratis] visual game development engine/editor, zlib/gpl&lt;br /&gt;
*[http://www.pysoy.org/ PySoy] is a 3d cloud game engine for Python. AGPL&lt;br /&gt;
&lt;br /&gt;
== Are these games? ==&lt;br /&gt;
* [http://www.openrpg.com/ OpenRPG] ([[OpenRPG|*]])&lt;br /&gt;
&lt;br /&gt;
== Likely sources for more free games ==&lt;br /&gt;
=== Coverage ===&lt;br /&gt;
* [[Free Gamer]] (covers non-free games sometimes, read both the articles and the comments)&lt;br /&gt;
* [[Free Game News]] - [https://fossgames.blogspot.com/p/list-of-featured-games.html website] -- Is not very strict about media licenses. These need to be checked carefully.&lt;br /&gt;
* [[Open Source Games]]&lt;br /&gt;
&lt;br /&gt;
=== Databases ===&lt;br /&gt;
* [[Liberated Pixel Cup]] and other [[:Category:Contests|contests]] such as [[LibreJam]]&lt;br /&gt;
* [[Penguspy]] - [http://www.penguspy.com/#/All/free/open/sort=1/view=1/limit=0 open filter]&lt;br /&gt;
* [[Linux Game Tome]] (uses the word &amp;quot;free&amp;quot; in the &amp;quot;License&amp;quot; field to denote price, not freedom)&lt;br /&gt;
* [[Linux Game Book]] - [http://www.lebottindesjeuxlinux.tuxfamily.org/en/home-en/ website] (check licenses for each)&lt;br /&gt;
* [[:wikipedia:Free Software Directory|Free Software Directory]] - [http://directory.fsf.org/category/games/ games] (note that the FSF doesn&#039;t require the media to be free, you always have to check)&lt;br /&gt;
* [[:wikipedia:OpenHub|OpenHub]] - [https://www.openhub.net/ website] -- DB of open-source SW, including games, but licenses (especially media) have to be checked!&lt;br /&gt;
* [[FreeGameDev.net]] project showcase forum ([https://forum.freegamedev.net/viewforum.php?f=22 old], [https://freegamedev.net/t/showcase new])&lt;br /&gt;
* [[:wikipedia:itch.io|itch.io]] - [https://itch.io/games/tag-open-source open-source tag] ([https://itch.io/c/2089751/libre-games collection])&lt;br /&gt;
* [[:wikipedia:GameJolt|GameJolt]] - [https://gamejolt.com/search?q=open+source open source search]&lt;br /&gt;
* [[:wikipedia:SourceForge|SourceForge]] - [https://sourceforge.net/directory/games-entertainment/ games/entertainment] (check licenses for each)&lt;br /&gt;
* [[:wikipedia:Freecode|Freecode]] (formerly Freshmeat) - [https://web.archive.org/web/20170705193501/http://freecode.com/tags/gamesentertainment games/entertainment] (check licenses for each)&lt;br /&gt;
** [https://web.archive.org/web/20160817153323/http://freecode.com/tags/arcade Arcade], [https://web.archive.org/web/20160802193021/http://freecode.com/tags/role-playing Role-Playing], [https://web.archive.org/web/20160318170247/http://freecode.com/tags/simulation Simulation], [https://web.archive.org/web/20161018020321/http://freecode.com/tags/puzzle-game Puzzle games], [https://web.archive.org/web/20161013012550/http://freecode.com/tags/first-person-shooters First-person shooter], [https://web.archive.org/web/20140623133938/http://freecode.com/tags/platform Platform], [https://web.archive.org/web/20160820232503/http://freecode.com/tags/turn-based-strategy Turn-based strategy], [https://web.archive.org/web/20140625110003/http://freecode.com/tags/real-time-strategy Real-time strategy], [https://web.archive.org/web/20160821021102/http://freecode.com/tags/game-engine Game engine]&lt;br /&gt;
* [http://freshcode.club/ Freshcode] (check licenses for each)&lt;br /&gt;
* [[Libre Gaming]] - [https://games.armen138.com/packages/?tag=games&amp;amp;page=1 website]&lt;br /&gt;
* [[FOSS Games]] - [https://fossgames.com/ website]&lt;br /&gt;
* [[LinuxLinks]] - [https://www.linuxlinks.com/best-free-open-source-software-games/ website]&lt;br /&gt;
* [[:wikipedia:Wikipedia|English Wikipedia]] -  [[wikipedia:List of open-source video games|list of open-source video games]]&lt;br /&gt;
* [[nixbit]] - [https://nixbit.com/software/games_c/ website] (check licenses for each)&lt;br /&gt;
* [[connectWWW.com]] - [https://connectwww.com/?s=linux+game website] (check licenses for each)&lt;br /&gt;
* [https://www.icewalkers.com/linux/software/ IceWalkers] (check licenses for each)&lt;br /&gt;
* [https://linuxmasterclub.com/category/games/ Linux Master Club] (check licenses for each)&lt;br /&gt;
* [http://games.linux.sk/ Games for Linux] (check licenses for each)&lt;br /&gt;
* [https://www.linux-games.org/s/Games/browse/ Linux Games] (check license for each)&lt;br /&gt;
* [[:wikipedia:Pygame|Pygame]] - [https://www.pygame.org/tags/all database]&lt;br /&gt;
* [[:wikipedia:Haskell|Haskell]] - [https://wiki.haskell.org/Applications_and_libraries/Games game list]&lt;br /&gt;
* [[:wikipedia:Free Pascal|Free Pascal]] - [https://wiki.freepascal.org/Games games]&lt;br /&gt;
* [[:wikipedia:Gambas Software Farm|Gambas Software Farm]] - [https://farm.gambas.one/ website]&lt;br /&gt;
* [[:wikipedia:Debian|Debian]] - [https://packages.debian.org/bookworm/games/ games]&lt;br /&gt;
* [[:wikipedia:Fedora (operating system)|Fedora]] - [https://fedoraproject.org/wiki/Games games]&lt;br /&gt;
* [[:wikipedia:Darcs|Darcs]] - [https://hub.darcs.net/ hub]&lt;br /&gt;
* [https://ifdb.tads.org/showtags IFDB] tag cloud. Search for interactive fiction tagged with Free Software licenses.&lt;br /&gt;
* [http://blowingupbits.com/ Blowing Up Bits] (includes some proprietary games)&lt;br /&gt;
&lt;br /&gt;
=== Lists ===&lt;br /&gt;
* [https://osgameclones.com/ Open Source Game Clones] (OSGC) -- a big list of open-source games, but media licenses have to be checked!&lt;br /&gt;
* [https://trilarion.github.io/opensourcegames/ Open Source Games List] (OSGL) -- another list of open source games&lt;br /&gt;
* At least some games from http://www.haskell.org/haskellwiki/Applications_and_libraries/Games&lt;br /&gt;
* http://igronomicon.org/grouped#license (in Russian; there may be errors and omissions in the license specification sometimes)&lt;br /&gt;
* [http://come.to/yerrick/ Games for game consoles, by Damian Yerrick] (note: there might be fair use in some games) --[[User:AVRS|AVRS]] 14:13, 22 October 2009 (UTC)&lt;br /&gt;
* (note that some of those games have non-free content!)&lt;br /&gt;
* [https://search.f-droid.org/?q=game&amp;amp;lang=en F-Droid]&lt;br /&gt;
* [http://ifwiki.org/index.php/Free_Software_IF The Interactive Fiction wiki] lists several games which are Free Software.&lt;br /&gt;
* [https://mrsatterly.com/openbsd_games.html#Free_games List of OpenBSD games - Free games]&lt;br /&gt;
* [http://www.freebsdsoftware.org/games/ Free BSD Software - Games]&lt;br /&gt;
* [https://how-to.fandom.com/wiki/Guide_to_FOSS_games_(free_open_source_software) How To Wiki]&lt;br /&gt;
* [https://store.steampowered.com/curator/38475471-Libre-Open-Source-Games/ Steam Curator: Libre &amp;amp; Open Source Games]&lt;br /&gt;
* [https://www.slant.co/topics/1933/~best-open-source-games Slant - best open-source games]&lt;br /&gt;
* [https://opensourcesoftwaredirectory.com/Game-development/Game-engines Open Source Software Directory - Game Engines]&lt;br /&gt;
* [https://bartvandewoestyne.github.io/osswin/games.html Open Source games for Windows!]&lt;br /&gt;
* [https://onpon4.github.io/articles/libre-games.html Libre Game Recommendations]&lt;br /&gt;
* [https://tasvideos.org/Forum/Topics/9677?CurrentPage=1&amp;amp;Highlight=237985#237985 Suggestion for open source games]&lt;br /&gt;
* [http://www.abandonia.com/vbullet/archive/index.php/t-3775.html High Quality Freeware Games!] (lists many libre games)&lt;br /&gt;
* [https://remake.twelvepm.de/forum/viewtopic.php?t=1138  Open Source Strategy Games]&lt;br /&gt;
* [https://gratisgames.allepaginas.nl/ Gratis Games (linux)] (includes freeware games)&lt;br /&gt;
&lt;br /&gt;
=== Articles ===&lt;br /&gt;
* https://www.gamingonlinux.com/articles/category/Open_Source/&lt;br /&gt;
* https://www.ossblog.org/category/games/&lt;br /&gt;
* https://zerker.ca/home/&lt;br /&gt;
* https://opensource.com/tags/gaming&lt;br /&gt;
* https://opensource.com/life/15/12/top-5-open-gaming&lt;br /&gt;
* https://opensource.com/life/16/7/open-source-gaming-projects-students&lt;br /&gt;
* https://opensource.com/life/16/10/12-open-source-games-android&lt;br /&gt;
* https://opensource.com/article/18/1/arcade-games-linux&lt;br /&gt;
* https://opensource.com/article/18/3/card-board-games-linux&lt;br /&gt;
* https://opensource.com/article/18/6/puzzle-games-linux&lt;br /&gt;
* https://opensource.com/article/18/7/racing-flying-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/role-playing-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/strategy-simulation-games-linux&lt;br /&gt;
* https://opensource.com/alternatives/minecraft&lt;br /&gt;
* https://opensource.com/article/20/7/free-rpg-day&lt;br /&gt;
* https://web.archive.org/web/20160416035619/http://www.freesoftwaremagazine.com/taxonomy/term/323&lt;br /&gt;
* https://web.archive.org/web/20150905215540/http://www.freesoftwaremagazine.com/articles/free%20software%20game%20favorites&lt;br /&gt;
* https://web.archive.org/web/20140715004924/http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org&lt;br /&gt;
* https://web.archive.org/web/20120222225334/http://www.freesoftwaremagazine.com/articles/free_software_games_the_return&lt;br /&gt;
* https://web.archive.org/web/20021017064413/http://freshmeat.net/articles/view/543/&lt;br /&gt;
* https://dataswamp.org/~solene/2021-03-07-openbsd-best-games.html&lt;br /&gt;
* https://web.archive.org/web/20041206174427/http://archives.cnn.com/2000/TECH/computing/12/20/linux.games.idg/index.html&lt;br /&gt;
* https://web.archive.org/web/20091007122550/http://archives.cnn.com/2000/TECH/computing/07/21/linux.fun.games.idg/&lt;br /&gt;
* https://www.datamation.com/open-source/110-fun-open-source-games-and-apps/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://blog.sudobits.com/2022/09/17/15-free-open-source-games-for-linux/&lt;br /&gt;
* https://medium.com/swlh/free-open-source-linux-games-that-are-actually-good-6cb97177c6e6&lt;br /&gt;
* https://www.gadgetsnow.com/gaming/5-open-source-games-that-are-free-to-play/articleshow/76133225.cms&lt;br /&gt;
* https://www.linux-magazine.com/Online/News/Gifts-for-Gamers-Some-End-of-Year-Recommendations-Part-1&lt;br /&gt;
* https://tech4fresher.com/free-open-source-games-for-windows/&lt;br /&gt;
* https://www.tuxarena.com/2014/02/12-completely-free-open-source-linux-games/&lt;br /&gt;
* https://www.primeinspiration.com/10-best-free-open-source-games-linux.html&lt;br /&gt;
* https://tidbits.com/2007/11/29/open-source-mac-gaming-10-free-games-reviewed/&lt;br /&gt;
* https://www.addictivetips.com/ubuntu-linux-tips/awesome-free-linux-games/&lt;br /&gt;
* https://www.ubuntubuzz.com/2022/12/simple-list-of-foss-games-on-ubuntu.html&lt;br /&gt;
* https://linuxgameconsortium.com/10-best-open-source-games/&lt;br /&gt;
* https://ubunlog.com/en/juegos-open-source-linux/?utm_source=destacados&amp;amp;utm_medium=3&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-games-android/&lt;br /&gt;
* https://candid.technology/open-source-games/&lt;br /&gt;
* https://techwiser.com/open-source-games-for-windows/&lt;br /&gt;
* https://maniacdev.com/open-source-ios-game-list-source-code-to-games-in-the-app-store&lt;br /&gt;
* https://techlaze.com/open-source-games/&lt;br /&gt;
* https://en.softonic.com/top/open-source-games&lt;br /&gt;
* https://www.technorms.com/71807/best-open-source-games&lt;br /&gt;
* https://www.makeuseof.com/tag/open-source-video-games/&lt;br /&gt;
* https://www.makeuseof.com/tag/5-casual-linux-games/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://linuxhint.com/best_open_source_games_2020/&lt;br /&gt;
* https://web.archive.org/web/20100206185745/http://www.linuxlinks.com/article/2009020806275229/Top100FreeGames.html&lt;br /&gt;
* https://web.archive.org/web/20090331131651/http://www.linuxlinks.com/article/20080510052539217/Games.html&lt;br /&gt;
* https://web.archive.org/web/20090322023303/http://www.linuxlinks.com/article/20080522164112313/Games-Part2.html&lt;br /&gt;
* https://web.archive.org/web/20090622031313/http://www.pcmech.com/article/16-free-games-part-1/&lt;br /&gt;
* https://web.archive.org/web/20100210135624/http://apcmag.com/top_5_best_free_open_source_games.htm&lt;br /&gt;
* https://web.archive.org/web/20091213203544/http://news.softpedia.com/news/Six-Free-and-Must-Have-Games-for-Your-Mac-96944.shtml&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-clones-of-great-old-games/&lt;br /&gt;
* https://web.archive.org/web/20100126164648/http://www.ixibo.com/2008/09/top-5-free-linux-games-download-now/&lt;br /&gt;
* https://web.archive.org/web/20090107231722/http://www.linuxjournal.com/article/3751&lt;br /&gt;
* https://web.archive.org/web/20120415141523/http://tech.gaeatimes.com/index.php/archive/top-10-free-linux-games-in-2009/&lt;br /&gt;
* https://m.blog.naver.com/PostView.naver?isHttpsRedirect=true&amp;amp;blogId=credenda&amp;amp;logNo=80165297328&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://www.fossmint.com/open-source-games-for-linux/&lt;br /&gt;
* https://puri.sm/posts/gaming-on-the-librem-14/&lt;br /&gt;
* https://www.unixmen.com/gaming-on-linux1131-19-awesome-opensource-games-for-linux/&lt;br /&gt;
* https://www.opensourcelisting.com/top-10-open-source-games/&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://shinnok.com/rants/2011/07/18/cool-open-source-games-you-should-contribute-to/&lt;br /&gt;
* https://github.blog/2021-08-25-30-free-and-open-source-linux-games-part-1/&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://cyber.dabamos.de/unix/x11/&lt;br /&gt;
* https://web.archive.org/web/20140619143824/http://voices.yahoo.com/free-quake-open-source-gamers-guide-free-games-701187.html&lt;br /&gt;
* https://web.archive.org/web/20100107023339/http://www.linux-gamers.net/smartsection.item.81/comparison-of-free-software-shooters.html&lt;br /&gt;
* https://web.archive.org/web/20120629182609/http://voices.yahoo.com/free-rts-open-source-gamers-guide-free-real-time-720261.html&lt;br /&gt;
* https://www.ossblog.org/8-insanely-addictive-multi-platform-open-source-simulation-games/&lt;br /&gt;
* https://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html&lt;br /&gt;
* https://medevel.com/minecraft-alternatives/&lt;br /&gt;
* https://gamerant.com/free-open-source-alternatives-popular-games/&lt;br /&gt;
* https://www.tecmint.com/best-linux-terminal-console-games/&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://dzone.com/articles/top-5-free-and-open-source-game-engines-you-should&lt;br /&gt;
* https://www.goodfirms.co/game-development-software/blog/best-free-open-source-game-development-software-solutions&lt;br /&gt;
* https://www.cocos.com/en/post/best-open-source-software-for-making-your-next-game&lt;br /&gt;
* https://indiewatch.net/2021/01/09/best-free-and-open-source-software-for-game-developers/&lt;br /&gt;
* https://www.softwaretestinghelp.com/best-game-development-software/&lt;br /&gt;
* https://www.theverge.com/2020/4/14/21219609/video-game-tools-editor-developer-make-price-free-programming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- DO NOT ADD YOUR FREEWARE COLLECTION HERE, THE GAMES MUST BE FREE AS IN FREEDOM, SEE [[Free software]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==references==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=63213</id>
		<title>Libregamewiki:Suggested games</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&amp;diff=63213"/>
		<updated>2023-02-17T22:10:08Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to propose games that are not included, not on the [[Libregamewiki:Rejected games list|Rejected games list]], and apparently are free, but either additional research is needed to confirm that, or someone just needs to create an article.&lt;br /&gt;
&lt;br /&gt;
== Games by last release ==&lt;br /&gt;
=== 2022 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/daid/EmptyEpsilon EmptyEpsilon]&#039;&#039;&#039; ([[EmptyEpsilon|*]]) - open-source &amp;quot;clone&amp;quot; of Artemis Spaceship Bridge Simulator, with new features and gameplay not found in the orignial.  (GPL-2.0)&lt;br /&gt;
** Just a quick look: It uses [https://github.com/daid/EmptyEpsilon/blob/master/resources/sfx/source.txt#L34 sounds with CC-BY-NC]. And looking at the [https://github.com/daid/EmptyEpsilon/blob/master/resources/music/source.txt music] Dream Raid Full Version (Mock Up).ogg is listed but no license named; Imminent Threat.ogg not even listed. No mentioning about graphic sources!? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 11:14, 31 January 2023 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://mindbleach.itch.io/slaughter Slaughter]&#039;&#039;&#039; ([[Slaughter|*]]) - first person shooter for the Nintendo Entertainment System. Only 1 of the 5 source files has a license header, so someone should probably ask for clarification on whether that is supposed to apply to all of the software/graphics.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/open-duelyst/duelyst Open Duelyst]&#039;&#039;&#039; ([[Duelyst|*]]) - originally proprietary Hybrid CCG/TBS recently freed under CC0 license&amp;lt;ref&amp;gt;https://www.pcgamer.com/duelyst-source-code-is-now-free-for-everyone-no-strings-attached/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;Duelyst - Open Source Announcement https://www.youtube.com/watch?v=h3Cuz6d_7x0&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/ddnet/ddnet DDraceNetwork]&#039;&#039;&#039; ([[DDraceNetwork|*]]) - Cooperative 2D online platformer. zlib license with CC-BY-SA 3.0 art&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/divVerent/aaaaxy AAAAXY]&#039;&#039;&#039; ([[AAAAXY|*]]) - small-scale 2D non-euclidian puzzle platformer, originally released in 2021. This game seems libre, but I&#039;m not sure about aaaaxy-1.2.280/AndroidStudioProjects/AAAAXY/gradle/wrapper/gradle-wrapper.jar and I haven&#039;t checked any build-time-downloaded-dependencies yet. NOTE: jar file removed in https://github.com/divVerent/aaaaxy/commit/2c4529e14a81715b2447a70ca6de87a38aa7dfbd&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/viewizard/astromenace AstroMenace]&#039;&#039;&#039; ([[AstroMenace|*]]) -a 3D vertically scrolling shooter - was commercial at first, then code was released, then assets were relesed - [https://github.com/viewizard/astromenace/blob/master/LICENSE.md License] Code: GPLv3, Assets: most GPLv3, some CC BY-SA 4.0, OFL-1.1 [https://viewizard.com/ homepage] [https://github.com/viewizard/astromenace-artwork additional artwork repo] - last release [https://github.com/viewizard/astromenace/releases/tag/v1.4.2 1.4.2 on Nov. 27, 2022] (OpenAstroMenace was rejected 11 February 2011)&lt;br /&gt;
* &#039;&#039;&#039;[http://revolutionarygamesstudio.com/ Thrive]&#039;&#039;&#039; ([[Thrive|*]]) - Spore-like game, GPL + CC-BY-SA (mentioned on [http://revolutionarygamesstudio.com/get-involved/ this page]). That confusing page first says media is cc-by-sa, then non-commercial??&lt;br /&gt;
** [https://github.com/Revolutionary-Games/Thrive/blob/master/LICENSE.txt Code] is GPL3+; [https://github.com/Revolutionary-Games/Thrive/blob/master/assets/README.txt Assets] are mostly CC BY-SA 3.0, except some fonts with SIL OFL. Likely problematic are [https://github.com/Revolutionary-Games/Thrive/tree/master/assets/textures/gui/social_media social media icons] because »Assets in the folder &amp;quot;assets/textures/gui/social_media/&amp;quot; and subfolders are licenses by their individual corporations.« Game is also on [https://revolutionarygames.itch.io/thrive Itch] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 17:46, 15 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/tuomount/Open-Realms-of-Stars Open Realm of Stars]&#039;&#039;&#039; ([[Open Realm of Stars|*]]) 2D Java 4X sci-fi space strategy game – [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/LICENSE Code] is GPLv2; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#additional-programming Graphics], [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#sounds-by Sounds] and [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#musics-by Music] are CC0, CC-BY, CC-BY-SA; [https://github.com/tuomount/Open-Realms-of-Stars/blob/master/AUTHORS.md#fonts-by Fonts] are SIL OFL 1.1; last release 0.220Beta (on 2022-08-13)&lt;br /&gt;
&lt;br /&gt;
=== 2021 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/deepnight/ld48-NuclearBlaze-48h/tags Nuclear Blaze]&#039;&#039;&#039; ([[Nuclear Blaze|*]]) - Source is MIT-licensed but need to check the art licence. Cute little firefighter game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/SoftbearStudios/mk48 Mk48.io]&#039;&#039;&#039; ([[Mk48.io|*]]) - A browser-based multiplayer naval combat game. Source, assets, and everything else under AGPL v3.0&lt;br /&gt;
&lt;br /&gt;
=== 2020 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/abakh/nbsdgames nbsdgames]&#039;&#039;&#039; ([[nbsd games|*]]) - 17 Super-modern command line games.&lt;br /&gt;
* &#039;&#039;&#039;[https://leagueh.xyz/tf/ textflight]&#039;&#039;&#039; ([[Textflight|*]]) - Text-only multiplayer game.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Libre-TrainSim/Libre-TrainSim Libre TrainSim]&#039;&#039;&#039; ([[Libre TrainSim|*]]) - &amp;quot;Train Simulator written in Godot Engine - Free for everyone. Licensed under GPL 3.0&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[https://www.dettus.net/dMagnetic dMagnetic]&#039;&#039;&#039; ([[dMagnetic|*]]) - dMagnetic is a Magnetic Scrolls Interpreter. It allows the play to enjoy classic text adventure games, such as &amp;quot;The Pawn&amp;quot;, &amp;quot;The Guild of Thieves&amp;quot;, &amp;quot;Jinxter&amp;quot;, &amp;quot;Corruption&amp;quot;, &amp;quot;Myth&amp;quot;, &amp;quot;Fish!&amp;quot; or &amp;quot;Wonderland&amp;quot; It uses ANSI art to render the beautiful images.&lt;br /&gt;
* &#039;&#039;&#039;[https://sr.ht/~martijnbraam/among-sus/ Among Sus]&#039;&#039;&#039; ([[Among Sus|*]]) - Among Us clone as a text adventure.&lt;br /&gt;
* &#039;&#039;&#039;[https://www.worldforge.org/ Worldforge]&#039;&#039;&#039; ([[Worldforge|*]]) - A 3D MMO engine which includes client, server, etc. and has distinct online worlds accessible from a single client interface.&lt;br /&gt;
* &#039;&#039;&#039;[http://ultrastardx.sourceforge.net/ UltraStar Deluxe]&#039;&#039;&#039; ([[UltraStar Deluxe|*]]) Karaoke game similar to Singstar. There is a repository of Creative Commons songs which does contain some NC-licensed songs but that shouldn&#039;t matter since you can use your own songs. GPLv2.&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ipptzpwkqkycowu7 Meeting Time]&#039;&#039;&#039; ([[Meeting Time|*]]) &lt;br /&gt;
** This was made for [https://itch.io/jam/treasure-hunt Adventuron Treasure Hunt Jam] by »using Adventuron Classroom«. [https://adventuron.io/documentation/#_licenses_acknowledgements Which is] »Licensed for personal non-commercial use only.« Isn&#039;t putting the game under GPL a violation of the license/EULA? [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 13:43, 17 December 2022 (CET)&lt;br /&gt;
:::Let&#039;s rather take this to the talk page. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:02, 17 December 2022 (CET)&lt;br /&gt;
* &#039;&#039;&#039;[https://ldjam.com/events/ludum-dare/47/chamber Chamber]&#039;&#039;&#039; ([[Chamber|*]]) MIT Ludum Dare entry&lt;br /&gt;
&lt;br /&gt;
=== 2019 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/shpuld/gmtk19 Shoot Your Goo]&#039;&#039;&#039; ([[Shoot Your Goo|*]]) - Very nice 3D game, found via [https://freegamer.blogspot.com/2019/08/shoot-your-goo-fun-puzzle-platformer.html freegamer article], the repo is MIT, the [https://sourceforge.net/projects/fteqw/ engine] GPL, but despite the license it needs to be checked if there aren&#039;t any copyrighted files in the repo (as there is e.g. OpenAL32.dll there).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/silverweed/lifish Lifish]&#039;&#039;&#039; ([[Lifish|*]]) - WIP Bomberman-style game (inspired by BOOM). See https://silverweed.github.io/lifish/ for screenshots and info.&lt;br /&gt;
* &#039;&#039;&#039;[https://forum.freegamedev.net/viewtopic.php?f=22&amp;amp;t=11471 Squirrel Eat Squirrel]&#039;&#039;&#039; ([[Squirrel Eat Squirrel|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://socialg.it/ottona/flasim Flasim]&#039;&#039;&#039; ([[flasim|*]]) - Media license not explicit... ask the author.&lt;br /&gt;
* &#039;&#039;&#039;[https://catchchallenger.first-world.info/ Catch Challenger]&#039;&#039;&#039; ([[Catch Challenger|*]]) - [https://github.com/alphaonex86/CatchChallenger Readme] says everything, including the data, is GPLv3.&lt;br /&gt;
* &#039;&#039;&#039;[http://blupi.org/ Planet Blupi]&#039;&#039;&#039; ([[Planet Blupi|*]]) - [https://github.com/blupi-games/planetblupi-dev GitHub] everything is GPLv3+.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/mgechev/mk.js mk.js]&#039;&#039;&#039; - [[MIT License]]&lt;br /&gt;
* &#039;&#039;&#039;[http://identicalsoftware.com/ostrichriders/ Ostrich Riders]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2018 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://johngabrieluk.itch.io/fire-and-fondness Fire and Fondness]&#039;&#039;&#039; ([[Fire and Fondness|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Blokatt/fiTD fiTD]&#039;&#039;&#039; ([[FiTD|*]]) - MIT, terminal only tower defense.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/coringao/cavestory-nx Cave Story NX]&#039;&#039;&#039; ([[Cave Story NX|*]]) - Are all of the data free?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2017 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://blue-nebula.org/ Blue Nebula]&#039;&#039;&#039; ([[Blue Nebula|*]]) - A fork of [[Red Eclipse]] to stay with the engine from Version 1. I checked the license files for code and media and it&#039;s Free unless I missed something buried deep.&lt;br /&gt;
* &#039;&#039;&#039;[http://sshtron.zachlatta.com/ SSHTron]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2016 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Kinniken/NoxImperii Nox Imperii]&#039;&#039;&#039; ([[Nox Imperii|*]]) - Incomplete but playable 2D space exploration/fighting game, fork of [[Naev]]. It looks like everything is under FOSS licensing, and since it&#039;s a Naev fork, it&#039;s probably OK. But someone should verify it, just in case&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cymonsgames/ASCIIpOrtal ASCIIpOrtal]&#039;&#039;&#039; ([[ASCIIpOrtal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20190731222546/http://www.asciisector.net/ Ascii Sector]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2015 ===&lt;br /&gt;
* Nocturne in Yellow - Engine is apparently GPL (https://github.com/marrub--/GLOOME Readme clearly states that), media license seems unclear, I found this (http://forum.zdoom.org/viewtopic.php?f=19&amp;amp;t=49299&amp;amp;start=90#p868865) post which seems to vaguely imply WTFPL. Seems like additional research is needed to confirm it, game seems rather professionally made so probably worth looking into?&lt;br /&gt;
* [https://web.archive.org/web/20200808063613/http://www.fullmetalgalaxy.com/ Full Metal Galaxy]&lt;br /&gt;
&lt;br /&gt;
=== 2014 ===&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/cxong/Slappa Slappa]&#039;&#039;&#039; ([[Slappa|*]]), a simple fighting game.&lt;br /&gt;
&lt;br /&gt;
===2013===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/cubosphere/ Cubosphere]&#039;&#039;&#039; - Claims to be free software when you exit. For practical purposes, this is a complete game with no major bugs although it&#039;s officially in beta and development is dead since 2013. License status is unclear. Almost all graphics and audio files are non-free, however ([https://github.com/cubosphere/cubosphere-code/issues/37#issuecomment-496815576]). There&#039;s also a fork with the goal to replace the media files: https://github.com/cubosphere/cubosphere-code/&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Mandarancio/OpenGOO OpenGOO]&#039;&#039;&#039; ([[OpenGOO|*]]) -- Research media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://datadealer.com/ Data Dealer]&#039;&#039;&#039; ([[Data Dealer|*]]), a game that places you in the position of a privacy-violating, data-grubbing corporation. Requires some research: their [https://www.kickstarter.com/projects/cuteacute/data-dealer Kickstarter page] mentions the game is released as CC-BY-SA, but there&#039;s no clear release or download with copyright info.&lt;br /&gt;
* &#039;&#039;&#039;[http://sintelgame.org/about/license/ Sintel The Game]&#039;&#039;&#039; ([[Sintel The Game|*]]) -- The GH repo now says the game is MIT, however an [https://web.archive.org/web/20100706211059/http://sintelgame.org/about/license/ archived page] says a non-free CC-BY-SA-NC would be used. Needs to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/savagewheels/ Savage Wheels]&#039;&#039;&#039; ([[Savage Wheels|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://triplane.sourceforge.net/ Triplane Classic]&#039;&#039;&#039; ([[Triplane Classic|*]]): [http://packages.qa.debian.org/t/triplane.html in Debian main]&lt;br /&gt;
* &#039;&#039;&#039;[http://social.w3-net.de/glportal glPortal]&#039;&#039;&#039; ([[glPortal|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/murderpd/ A Murder In The Public Domain]&#039;&#039;&#039; ([[A Murder In The Public Domain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://gemrb.org/ GemRB]&#039;&#039;&#039; ([[GemRB|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://domino-chain.gitlab.io/ Domino-Chain]&#039;&#039;&#039; ([[Domino-Chain|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.raceintospace.org/ Race Into Space]&#039;&#039;&#039; ([[Race Into Space|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://blocky.io/2x0ng.html 2x0ng]&#039;&#039;&#039; ([[2x0ng|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=3zg1tkj6qhheeka9 A Dark Room]&#039;&#039;&#039; ([[A Dark Room|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/bricks3/ Bricks 3]&#039;&#039;&#039; ([[Bricks 3|*]])&lt;br /&gt;
&lt;br /&gt;
===2012===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://en.wikipedia.org/wiki/.kkrieger .kkrieger]&#039;&#039;&#039; ([[.kkrieger|*]]) - Award-winning 96k 3D FPS demo, released under BSD and public domain.&lt;br /&gt;
* &#039;&#039;&#039;[https://sourceforge.net/projects/spacejunk/ Spacejunk]&#039;&#039;&#039; ([[Spacejunk|*]]) A gravitational game in which the user collects space junk while moving through gravitational fields in 2D.&lt;br /&gt;
&lt;br /&gt;
===2011===&lt;br /&gt;
* &#039;&#039;&#039;[https://tinypig.com/rocket/ Rocket]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[https://tubularix.sourceforge.net/ Tubularix]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2010===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=44vx0pl3rrfi533s &#039;Mid the Sagebrush and the Cactus] ([[&#039;Mid the Sagebrush and the Cactus|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=7hvoj3p9khotuqca The Art of Fugue]&#039;&#039;&#039; ([[The Art of Fugue|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://peoplepowergame.com/ People Power]&#039;&#039;&#039; ([[People Power|*]]) [https://en.wikipedia.org/wiki/People_Power:_the_Game_of_Civil_Resistance article on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
===2009===&lt;br /&gt;
*&#039;&#039;&#039;[https://web.archive.org/web/20171125064623/http://apocalypse.rulez.org/vacuum Vacuum Magic]&#039;&#039;&#039; ([https://sourceforge.net/projects/vacuum/ SourceForge])&lt;br /&gt;
*&#039;&#039;&#039;[https://www.pygame.org/project-pyspaceinvaders-1259-.html pyspaceinvaders]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[https://neotron-games.blogspot.com/2009/10/railroad-rampage.html Railroad Rampage]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2008===&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/web/20121110215035/http://barrymars.co.uk/spaceship/ Spaceship!]&#039;&#039;&#039; ([[Spaceship!|*]]) GPL interactive fiction collaboratively created by readers of The Guardian newspaper&#039;s games blog. [https://ifdb.org/viewgame?id=3d3z2tvvqmnjup1 IFDB page].&lt;br /&gt;
* &#039;&#039;&#039;[http://pymike93.googlepages.com/VectorWarsa0.2.zip Vector Wars]&#039;&#039;&#039; ([[Vector Wars|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.fzort.org/mpr/projects/vulcan/ Vulcan]&#039;&#039;&#039; ([[Vulcan|*]])&lt;br /&gt;
&lt;br /&gt;
===2007===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://home.gna.org/vodovod/ Vodovod]&#039;&#039;&#039; ([[Vodovod|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=az8jb9bddngurwr7 Fate]&#039;&#039;&#039; ([[Fate|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=ue8xl789svch28jn Accuse]&#039;&#039;&#039; ([[Accuse|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://www.digitalartarchive.at/database/general/work/packet-garden.html?tx_vawiz_pi1%5Baid%5D=768&amp;amp;cHash=6e6cd54199ea2d415526438d1e24cf2e Packet Garden]&#039;&#039;&#039; ([[Packet Garden|*]])&lt;br /&gt;
&lt;br /&gt;
===2004===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.briskola.net/ BrisKola]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===2002===&lt;br /&gt;
* &#039;&#039;&#039;[https://ifdb.org/viewgame?id=kes9n0ngcurwzw4t GlkChess]&#039;&#039;&#039; is a GPL chess game written in Inform 6. ([[GlkChess|*]])&lt;br /&gt;
&lt;br /&gt;
== Games from the List of games ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template for links: * &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[*]]) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]]), [https://github.com/mozilla/BrowserQuest source code]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://www.iua.upf.es/~mdeboer/resorama/jigzo/ jigzo]&amp;lt;/s&amp;gt;&#039;&#039;&#039;, [http://packages.debian.org/search?keywords=jigzo Debian], [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Puzzle/jigzo-8503.shtml Softpedia] ([[jigzo|*]])&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;[http://jplanarity.sourceforge.net/ JPlanarity]&amp;lt;/s&amp;gt;&#039;&#039;&#039;,[http://sourceforge.net/projects/jplanarity/ Sourceforge] ([[JPlanarity|*]])&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;sortable prettytable&amp;quot;&lt;br /&gt;
! Name !! Homepage !! Latest Release !! Date of Latest Release&lt;br /&gt;
|-&lt;br /&gt;
| [[0verkill]] || [https://web.archive.org/web/20131010152827/http://artax.karlin.mff.cuni.cz/~brain/0verkill/ Homepage] || 0.16 || 2001-12-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Arrows]] || [https://web.archive.org/web/20050204014344/http://noreason.ca/?file=software Homepage] || 0.6 || 2004-01-12&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Adventures on Planet Zephulor]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20051026062759/http://games.hollowworks.com/index.php Homepage] || || 2004-10-26 &lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Blaster]] || [https://web.archive.org/web/20081208121928/http://www.schwardtnet.de/alienblaster/ Homepage] || 1.1.0 || 2004-08-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrinik]] || [https://www.atrinik.org/ Homepage] || d1f83b1 || 2016-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Alpha Shooter]] || [https://alphashooter.sourceforge.net/ Homepage] || 0.0.3 || 2007-08-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Batrachians]] || [https://web.archive.org/web/20041204102039/http://www3.sympatico.ca/sarrazip/dev/batrachians.html Homepage] || 0.1.0 || 2004-05-02&lt;br /&gt;
|-&lt;br /&gt;
| [[BloodsPilot]] || [https://bloodspilot.sourceforge.net/ Homepage] || 1.5.0 || 2012-09-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian]] || [https://pybrian.sourceforge.net/ Homepage] || 0.1.2 || 2003-06-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Briquilo]] || [https://web.archive.org/web/20230107133607/http://briquolo.free.fr/en/index.html Homepage] || 0.5.7 || 2008-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Booruatsukaigaumai]] || [http://booru.itpro.cz/ Homepage] || || 2007-11-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Bombic]] || [https://hippo.nipax.cz/download.en.php Hompepage] || 0.1 || 2005-03-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Camel Trouble]] || [https://web.archive.org/web/20140627005111/http://freecode.com/projects/cameltrouble entry], [https://www.perlmonks.org/?node_id=343196 source code] || || 2004-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Chickennix]] || [https://chickennix.sourceforge.net/ Homepage] || 0.1 || 2009-02-22&lt;br /&gt;
|-&lt;br /&gt;
| [[Charge]] || [https://web.archive.org/web/20090813181312/http://charge-game.webs.com/ Homepage] || 1.0.1 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Copter Commander]] || [https://sourceforge.net/projects/coco/ Homepage] || 1.8 || 2002-02-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Critical Mass]] || [https://criticalmass.sourceforge.net/ Homepage] || 1.5.0-RC || 2010-10-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Cretan Hubris]] || [https://radius-engine.sourceforge.net/development/cretan-hubris--egp-2012-02-.html Homeapage] || 0.1 || 2012-02-29&lt;br /&gt;
|-&lt;br /&gt;
| [[Construder]] || [https://github.com/elmex/Construder Homepage] || 5eeb33a || 2013-04-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Conquests]] || [https://conquests.sourceforge.net/ Homepage] || 1.2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cube Escape]] || [https://code.google.com/archive/p/cube-escape/ Homepage] || 0.9 || 2013-08-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Cycles 3D]] || [https://web.archive.org/web/20060102083416/http://www.cycles3d.com/ homepage], [https://sourceforge.net/projects/cycles3d/ SourceForge] || 1.9 || 2002-11-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Cylindrix]] || [https://sourceforge.net/projects/cylindrix/ Homepage] || 1.0 || 2002-11-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Core]] || [https://web.archive.org/web/20100314231937/http://www.crystalspace3d.org/main/Crystal_Core Homepage] || 0.0.1 || 2007-04-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Duck Punt]] || [https://www.geoffdraper.com/programming/duckpunt/index.html website] || || 2008-01-01&lt;br /&gt;
|-&lt;br /&gt;
| [[DuduSDL]] || [https://dudusdl.sourceforge.net/ website] || 0.1.3 || 2002-06-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeon Hack]] || [https://dungeonhack.sourceforge.net/Main_Page Homepage] || 0.10 || 2009-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreams Eternal]] || [https://dreams.sourceforge.net/ Homepage] || Pre-Alpha || 2001-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[DSI]] || [https://web.archive.org/web/20080409000530/http://www.interlinux.co.uk/page04.html Homepage] || 0.1 alpha || 2003-01-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ecksdee]] || [https://sourceforge.net/projects/ecksdee/ Homepage] || 0.0.9 || 2006-11-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Eletris]] || [https://sourceforge.net/projects/eletris/ Homepage] || 1.0 || 2005-04-09&lt;br /&gt;
|-&lt;br /&gt;
| [[Exobius0]] || [https://exobius0.sourceforge.net/ Homepage] || 0.3 || 2004-10-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Enemy Lines]] (except 8) || [https://web.archive.org/web/20060831185830/http://proj.phk.at/el/ Homepage] || 1-8 || 2006-07-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Farspice]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=9&amp;amp;action=12 ] || 0.46 || 2011-11-20&lt;br /&gt;
|-&lt;br /&gt;
| [[Falsoyd]] || [https://falsoyd.sourceforge.net/ Website] || 0.9 || 2004-05-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Flubopoyo]] || [https://web.archive.org/web/20090227061415/http://www.ios-software.com/?page=projet&amp;amp;lg=AN&amp;amp;quoi=29 Website] || &lt;br /&gt;
|-&lt;br /&gt;
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Freelord]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[freeVikings]]&amp;lt;/s&amp;gt; Data CC-BY-NC-SA &amp;lt;!-- http://freevikings.wz.cz/about.php „data (graphics etc.): Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported“ --&amp;gt;|| [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Frogger]] || [https://xylophones.net/frogger/ Homepage] || 525d5df || 2017-07-29&lt;br /&gt;
|-&lt;br /&gt;
| [[GalaxyMage Redux]]&lt;br /&gt;
| [http://code.google.com/p/galaxymageredux/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Galatic Killdozer]] || [https://killdozer.sourceforge.net/ Homepage] ||  20080706 || 2008-07-07 	&lt;br /&gt;
|-&lt;br /&gt;
| [[Geki]]&lt;br /&gt;
| [https://github.com/Quipyowert2/geki2 source archive], [http://triring.net/ps2linux/games/kxl/kxlgames.html mirror]&lt;br /&gt;
| 2.0.3&lt;br /&gt;
| 2001-12-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghouls and Ghosts]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=4&amp;amp;action=12 Homepage] || 0.56 || 2011-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigalomania]] || [https://gigalomania.sourceforge.net/ Homepage] || 1.0.1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robbo]] (seems like some data are non-free) || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12&lt;br /&gt;
|-&lt;br /&gt;
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Chest]] || [https://goldchest.sourceforge.net/main.php Homepage] || 0.6 || 2013-04-14 &lt;br /&gt;
|-&lt;br /&gt;
| [[Government Sanctioned]] || [https://web.archive.org/web/20120425231828/http://www.government-sanctioned.us/ Homepage] || 69802 || 2012-10-8&lt;br /&gt;
|-&lt;br /&gt;
| [[gPlanarity]]&lt;br /&gt;
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]&lt;br /&gt;
| 16554&lt;br /&gt;
| 2009-09-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hexalate]]&lt;br /&gt;
| [http://gottcode.org/hexalate/ homepage]&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| 2009-04-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of the Alien]] || [https://hota.sourceforge.net/ Homepage] || 1.2.2 || 2005-01-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell World]] || [https://www.angelfire.com/on3/ironhell3index/HellWorld.html Website] || 0.1.4 || 27-05-2003&lt;br /&gt;
|-&lt;br /&gt;
| [[High Moon]] || [http://highmoon.gerdsmeier.net/ Homepage] || 1.2.3 || 2005-07-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Holotz Castle]]&lt;br /&gt;
| [http://www.mainreactor.net/ homepage]&lt;br /&gt;
| 1.3.13&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[infector]]&lt;br /&gt;
| [http://infector.mangobrain.co.uk/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2009-03-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Infernal Contractor]]&lt;br /&gt;
| [https://web.archive.org/web/20040421030709/http://www.mushware.com/ic2info/index.php Homepage]&lt;br /&gt;
| 0_1_1&lt;br /&gt;
| 2003-06-29&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[iSoccer]]&lt;br /&gt;
| [http://code.google.com/p/isoccer/wiki/ABOUT project page]&lt;br /&gt;
| test&lt;br /&gt;
| 2008-04-13&lt;br /&gt;
|-&lt;br /&gt;
| [[iteam]]&lt;br /&gt;
| [http://iteamgame.org/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[John the Sorcerer]] || [https://github.com/zork9/john.the.sorcerer Homepage] || 8d5be44 || 2014-03-24&lt;br /&gt;
|-&lt;br /&gt;
| [[JXFire]] || [https://sourceforge.net/projects/jxfire/ Homepage] || 1.0 || 2011-05-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraptor]] || [https://sourceforge.net/projects/kraptor/ Homepage] || final_apr_03_2004 || 2004-04-14&lt;br /&gt;
|-&lt;br /&gt;
| [[KBattleship]] || ?, [[KDE Games]] || 2.0 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Keys of Naand]] || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[KGoldrunner]] || [http://games.kde.org/game.php?game=kgoldrunner info page] || 3.0 || 2009?&lt;br /&gt;
|-&lt;br /&gt;
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Krucenigmo]] || [http://krucenigmoj.tripod.com/ homepage] || || 2003-05&lt;br /&gt;
|-&lt;br /&gt;
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information] || 0.5.1 || 2009-??-??&lt;br /&gt;
|-&lt;br /&gt;
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page] || 0.4.2? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ktuberling]] ||[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder]] || [https://ostermiller.org/ladder/ Website] || 1.3 || December 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Late]] || [https://late.sourceforge.net/ Homepage] || 0.1.0 || 2003-08-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavirinto3d]]&lt;br /&gt;
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leges Motus]] || [https://github.com/endrift/legesmotus GitHub] || a708c11 || 2013-11-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemming Ball Z]]&lt;br /&gt;
| [http://www.lbz3d.com/ Homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Linley&#039;s Dungeon Crawl]]&lt;br /&gt;
| [http://www.dungeoncrawl.org/ Homepage]&lt;br /&gt;
| 4.0.0&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass]]&lt;br /&gt;
| [http://mass.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.4.0&lt;br /&gt;
| 2004-07-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazzuoro!]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=5&amp;amp;action=12 Homepage] || 1.02 || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Maze Runner]] || [https://sourceforge.net/projects/mazerunner/ Homepage] || 0.63 || 2007-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Microracers]]&lt;br /&gt;
| [https://microracers.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2005-11-05&lt;br /&gt;
|-&lt;br /&gt;
| [[MiniRacer]]&lt;br /&gt;
| [https://sourceforge.net/projects/miniracer/ Homepage]&lt;br /&gt;
| 1.04&lt;br /&gt;
| 2005-05-08	&lt;br /&gt;
|-&lt;br /&gt;
| [[MineCrisis]] || [https://github.com/giacomodrago/minecrisis Homepage] || 8049bdb || 2015-10-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Monsterz]]&lt;br /&gt;
| [http://sam.zoy.org/monsterz/ Homepage]&lt;br /&gt;
| 0.7.1&lt;br /&gt;
| 2007-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Monster RPG]] || [http://nooskewl.com/games/ Homepage] || 1-3 || &lt;br /&gt;
|-&lt;br /&gt;
| [[MotoGT]]&lt;br /&gt;
| [http://motogt.sourceforge.net/ Homepage]&lt;br /&gt;
| 20101127&lt;br /&gt;
| 2010-12-14&lt;br /&gt;
|-&lt;br /&gt;
| [[Morris]] || [http://nine-mens-morris.net/ Homepage] || 0.3 || 2020-09-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature Calls]] || [https://naturecalls.sourceforge.net/ Homepage] || 0.2 || 2004-02-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] || 3.0.1  || 2014-08-01&lt;br /&gt;
|-&lt;br /&gt;
| [[Neohunt]] || [https://ooblick.com/software/neohunt/ Homepage] || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[nSnake]] || [https://nsnake.sourceforge.net/ Homepage] &lt;br /&gt;
|-&lt;br /&gt;
| [[nV@derz!]] || [https://sourceforge.net/projects/nvaderz/ Homepage] || 0.9.2 || 2017-04-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Orchestra: The Restoration]] || 2009-08-11 || 2009-08-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Offender]] || [https://offender.sourceforge.net/ Homepage] || 0.2 || 2007-01-07&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[OilWar]]&amp;lt;/s&amp;gt; || [https://web.archive.org/web/20060715173325/http://www.2ndpoint.fi/projektit/oilwar.html Homepage], [https://nixbit.com/software/oilwar-review/ Review] || 1.2.1 || 2003-04-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15&lt;br /&gt;
|-&lt;br /&gt;
| [[On Sight]]&lt;br /&gt;
| [http://onsight.sourceforge.net/ homepage]&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2001-11-30&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenMW]] || [https://openmw.org/en/ homepage] || 0.19.0 || 2012-11-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzers]] || [https://panzers.sourceforge.net/ Homepage] || 0.4.0 || 2002-12-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Papercut]] || [https://code.google.com/archive/p/koolkit/wikis/papercut.wiki Homepage] || 0.1.2 || 2012-11-20 &lt;br /&gt;
|-&lt;br /&gt;
| [[Patricia Attack]] || [https://launchpad.net/patat/trunk/0.6 Homepage] || 0.6 || 2008-12-21&lt;br /&gt;
|- &lt;br /&gt;
| [[Phavon]] || [https://phavon.sourceforge.net/ Homepage] || 0.0.32 || 2003-01-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Phlipple]] || [https://sourceforge.net/projects/phlipple/ Homepage] || 0.8.5 || 2012-05-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || &amp;quot;FirstTest&amp;quot; || 2007-09-07&lt;br /&gt;
|-&lt;br /&gt;
| [[Piano Booster]]&lt;br /&gt;
| [http://pianobooster.sourceforge.net @sf.net]&lt;br /&gt;
| 0.6.4 || 2009-12-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapple3]] || [https://web.archive.org/web/20081226131753/http://www.ios-software.com/?page=projet&amp;amp;quoi=26&amp;amp;lg=AN Homepage] || 3.0 || 2004-06-02&lt;br /&gt;
|-&lt;br /&gt;
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixelman]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Poopmup]] || [https://poopmup.sourceforge.net/ Homepages] || 1.3 Beta || 2003-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[PyGtkPipes]]&lt;br /&gt;
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[PythonTurtle]]&lt;br /&gt;
| [http://pythonturtle.org/ homepage]&lt;br /&gt;
| 0.1.2009.8.2.1&lt;br /&gt;
| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-&lt;br /&gt;
|-&lt;br /&gt;
| [[Rafkill]] || [https://raptorv2.sourceforge.net/index.php Homepage] ||  1.2.3 || 2007-01-27&lt;br /&gt;
|-&lt;br /&gt;
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?&lt;br /&gt;
|-&lt;br /&gt;
| [[RubyTet]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Same GNOME]]&lt;br /&gt;
| [http://live.gnome.org/Same%20Gnome information]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];&amp;lt;br/&amp;gt;[http://sourceforge.net/projects/sdlscavenger/ new SDL version]&lt;br /&gt;
| sdlscav-145_2008_06_11 || 2008-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[SSC]]&lt;br /&gt;
| [https://sscx.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.8&lt;br /&gt;
| 2003-10-10&lt;br /&gt;
|-&lt;br /&gt;
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article], [http://web.archive.org/web/20020601052345/http://settlers.seul.org/ website] || 1.2 || 05/11/2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Schoolsplay]]&lt;br /&gt;
| [http://www.schoolsplay.org/ homepage]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLPong]]&lt;br /&gt;
| [https://sourceforge.net/projects/sdlpong/ Homepage]&lt;br /&gt;
| RC8 &lt;br /&gt;
| 2011-05-16&lt;br /&gt;
|-&lt;br /&gt;
| [[SDLZombies]]&lt;br /&gt;
| [https://web.archive.org/web/20030220050914/http://hocwp.free.fr/sdlzombies.html Homepage]&lt;br /&gt;
| 1.0&lt;br /&gt;
| 05-31-2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Streets]]&lt;br /&gt;
| [https://web.archive.org/web/20050409103254/http://skystreets.kaosfusion.com/ Website]&lt;br /&gt;
| 0.2.4&lt;br /&gt;
| 2004-08-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Space Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17)&lt;br /&gt;
| 0.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceFighterAce]]&lt;br /&gt;
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase]&lt;br /&gt;
| 0.0.2&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceWar!]]&lt;br /&gt;
| [https://sourceforge.net/projects/spacewar/ Homepages]&lt;br /&gt;
| &lt;br /&gt;
| 2008-07-12&lt;br /&gt;
|-&lt;br /&gt;
| [[Spout]]&lt;br /&gt;
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]&lt;br /&gt;
| 1.3&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sporktris]] || [http://www.happyspork.com/sporktris Homepage] || 1.1 || 2007-10-01&lt;br /&gt;
|-&lt;br /&gt;
| [[sNibbles]]&lt;br /&gt;
| [https://snibbles.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.0.1&lt;br /&gt;
| 2003-02-08&lt;br /&gt;
|-&lt;br /&gt;
| [[StarGun]]&lt;br /&gt;
| [https://stargun.sourceforge.net/ Homepage]&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2003-11-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone&#039;s Throw]] || [https://sourceforge.net/projects/stonesthrow/ Homepage] || 0.3 || 2003-06-16&lt;br /&gt;
|-&lt;br /&gt;
| [[Stellar Forces]] || [http://www.stellarforces.com/ Homepage] || 1.4 || 2019-10-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Snowball]] || [http://snowball.retrovertigo.de/ Homepage] || 0.3 || 2005-10-09&lt;br /&gt;
|-&lt;br /&gt;
| [[T1 Car Racing Simulation]]&lt;br /&gt;
| [https://sourceforge.net/projects/t1-crs/ Homepage]&lt;br /&gt;
| t1-crs-0.1.2a&lt;br /&gt;
| 2003-02-13&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [https://www.nongnu.org/tong/ Website] || 1.3 || 2014-04-06&lt;br /&gt;
|-&lt;br /&gt;
| [[Tadpoles]]&lt;br /&gt;
| [https://web.archive.org/web/20050115031749/http://rubygames.netfirms.com/hostedgames.html#Tadpoles Homepage], [https://sourceforge.net/projects/tadpoles/files/tadpoles/ SourceForge]&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2002-08-01&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Tank Commander]]&lt;br /&gt;
| [https://sourceforge.net/projects/tankcommand/ Homepage]&lt;br /&gt;
| 0.44&lt;br /&gt;
| 2002-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[The CopyPirate]]&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Thirsty Nellan]] || [https://www.linuxjournal.com/article/7083 article], [https://www.geoffdraper.com/programming/nellan/ website], [https://www.mobygames.com/game/thirsty-nellan MobyGames] [https://www.pygame.org/project-Thirsty+Nellan-2755-.html pygame], [http://scrapbook.catness.org/2013/01/01/thirsty-nellan-in-python-pygame/ Scrapbook], [https://archive.org/details/thirsty-nellan Archive.org] ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The &#039;42 Project]] || [https://forty-two.sourceforge.net/ Homepage] || 0.3.5 || 2003-10-15&lt;br /&gt;
|-&lt;br /&gt;
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Cars]] || [http://toycars.sourceforge.net/Welcome.html Homepage] || 0.3.9 || 2009-05-22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;[[Trophy]]&amp;lt;/s&amp;gt;&lt;br /&gt;
| [http://trophy.sourceforge.net/ @SF.net]&lt;br /&gt;
| 1.1.5 || 2007-08-08&lt;br /&gt;
|-&lt;br /&gt;
| [[Tric Tac Toe]] || [https://code.google.com/archive/p/tric-tac-toe/ Homepage] || 0.6.1 || 2009-06-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Tubularix]]&lt;br /&gt;
| [http://tubularix.sourceforge.net/ @SF.net]&lt;br /&gt;
| 0.2.0.1 || 2009-07-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TuxFighter]] (logos and mascots probably not all free) || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24&lt;br /&gt;
|-&lt;br /&gt;
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31&lt;br /&gt;
|-&lt;br /&gt;
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted Shootout]] || [https://www.pygame.org/project/594 entry] ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Untahris]] || [http://roguetemple.com/z/untahris/ Homepage] || 4.0 || 2014-06-13&lt;br /&gt;
|-&lt;br /&gt;
| [[Vermin Exterminator]] || [http://www.vermin-exterminator.de/en/ Homepage] || 0.4 || 2004-04-15&lt;br /&gt;
|-&lt;br /&gt;
| [[vibora]] || [https://web.archive.org/web/20090218161816/http://vibora.chileforge.cl/ Homepage] || 0.1.1 || 2004-09-01&lt;br /&gt;
|-&lt;br /&gt;
| [[vitris]] || [http://victornils.net/tetris/ Homepage] || 0.5.7 || 2009-09-11&lt;br /&gt;
|-&lt;br /&gt;
|[[War3D]]&lt;br /&gt;
|[http://war3d.solar-opensource.com/ homepage]&lt;br /&gt;
|0.8.1 BETA&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|[[Warship Battle]]&lt;br /&gt;
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]&lt;br /&gt;
|0.3&lt;br /&gt;
|as of 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[WarTactical]] || [https://sourceforge.net/projects/wartacticalinux/ Homepage] || 493L || 2012-12-04&lt;br /&gt;
|-&lt;br /&gt;
| [[Worminator]] || [https://web.archive.org/web/20050306101739/http://www.worminator.com/ Homepage] || || 2003-07-02&lt;br /&gt;
|-&lt;br /&gt;
|[[WebCrossword]]&lt;br /&gt;
|[http://janmulder.com/scripts/crossword/ homepage]&lt;br /&gt;
| || 2003-03-04&lt;br /&gt;
|-&lt;br /&gt;
|[[Wound Up!]]&lt;br /&gt;
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]&lt;br /&gt;
|1.0.2&lt;br /&gt;
|2007-09-09&lt;br /&gt;
|-&lt;br /&gt;
| [[XenoM]] || [https://sourceforge.net/projects/xenom/ Homepage] || 0.5 || 2003-04-10&lt;br /&gt;
|-&lt;br /&gt;
| [[XBlockOut]]&lt;br /&gt;
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]&lt;br /&gt;
|1.1.5&lt;br /&gt;
|2007?&lt;br /&gt;
|-&lt;br /&gt;
| [[XBomb]]&lt;br /&gt;
| [http://www.gedanken.demon.co.uk/xbomb/ homepage]&lt;br /&gt;
|2.2 || 2008-01-22&lt;br /&gt;
|-&lt;br /&gt;
| [[xfi]] || [https://launchpad.net/xfi Homepage] || Revision 306 || 2010-12-25&lt;br /&gt;
|-&lt;br /&gt;
| [[XInvasion]] || [http://www.valarsoft.com/index.php?categoryID=1&amp;amp;subcategoryID=2&amp;amp;productID=6&amp;amp;action=12 Homepage] || 1.02  || 2009-07-14&lt;br /&gt;
|-&lt;br /&gt;
| [[zeRace]] || [https://web.archive.org/web/20221204105019/http://royale.zerezo.com/zerace/ Homepage] || 0.7 || 2007-07-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoid&#039;s Quest]] || [https://zoids-quest.sourceforge.net/ Homepage] || 0.0.1 || 2004-09-17&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorn]] || [https://sourceforge.net/projects/zorngame/ Homepage] || 0.1.8 || 2007-03-22&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==unsorted==&lt;br /&gt;
&amp;lt;!--* &#039;&#039;&#039;[ ]&#039;&#039;&#039; ([[|*]])--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://web.archive.org/save/https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eodmega Eye of Doom]&#039;&#039;&#039; ([[Doom2: Eye of Doom|*]]) - From scratch WAD for Doom2 licensed CC-BY, which in combination with [[Freedoom]] will most likely create a completely free game. Playability with Freedoom and possible copyright violations (such as too many references to the original Doom) have to be checked.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/aframevr/a-blast A-Blast]&#039;&#039;&#039; ([[A-Blast|*]]) - VR game playable in browser. Repository is MIT, but double check resource license (e.g. if anything unfree is downloaded at runtime).&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/msokalski/ascii-patrol Ascii Patrol]&#039;&#039;&#039; ([[Ascii Patrol|*]])&lt;br /&gt;
* &#039;&#039;&#039;[https://froge.itch.io/three-drunk-pissed-off-frogs Three Drunk, Pissed–Off Frogs]&#039;&#039;&#039; ([[Three Drunk, Pissed–Off Frogs|*]]) - Unlicense + CC0.&lt;br /&gt;
* &#039;&#039;&#039;[http://rexuiz.top/ Rexuiz]&#039;&#039;&#039; ([[Rexuiz|*]]) - [[Nexuiz]] fork, code is GPL, but check the media license.&lt;br /&gt;
* &#039;&#039;&#039;[http://kiki.sourceforge.net/ Kiki the Nanobot]&#039;&#039;&#039; ([[Kiki the Nanobot|*]]) - Licensed as &amp;quot;public domain&amp;quot;, it has to be investigated what it actually means though.&lt;br /&gt;
* &#039;&#039;&#039;[https://xojoc.itch.io/games2d games2D]&#039;&#039;&#039; ([[games2D|*]]) - free SW on [https://savannah.nongnu.org/projects/games2d/ GNU Savannah], most media are [http://bzr.savannah.gnu.org/lh/games2d/view/head:/CREDITS free CC licenses], however sokoban contains a few copyrighted levels and so can be non-free, which has to be mentioned!&lt;br /&gt;
* &#039;&#039;&#039;[https://packages.debian.org/testing/games/bsdgames bsdgames]&#039;&#039;&#039; ([[BSDGames|*]]) - [https://github.com/vattam/BSDGames GH code]&lt;br /&gt;
* &#039;&#039;&#039;[https://www.seedofandromeda.com/ Seed of Andromeda]&#039;&#039;&#039; ([[Seed of Andromeda|*]]) - Both code and data [https://github.com/RegrowthStudios seem to be MIT], but double check.&lt;br /&gt;
* &#039;&#039;&#039;[https://gitlab.com/free-electrons-labs/dka-game Disease Killer Academy]&#039;&#039;&#039; ([[Disease Killer Academy|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.argentumage.com/ Argentum Age]&#039;&#039;&#039; ([[Argentum Age|*]]) - GPL + CC BY SA (see the about page and GH repo)&lt;br /&gt;
* [[Red Eclipse]] apparently was non-free in December 2012 as the article got removed&lt;br /&gt;
* &#039;&#039;&#039;[http://www.openlierox.net/ OpenLieroX]&#039;&#039;&#039; ([[OpenLieroX|*]]) - The code is free and according to [https://freegamedev.net/wiki/Complete_open_source_games freegamedev] media are as well, but I wasn&#039;t able to confirm this.&lt;br /&gt;
* &#039;&#039;&#039;[http://bombermaaan.sourceforge.net/ Bombermaaan]&#039;&#039;&#039; ([[Bombermaaan|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://browserquest.mozilla.org/ BrowserQuest]&#039;&#039;&#039; ([[BrowserQuest|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://habitrpg.com HabitRPG]&#039;&#039;&#039; ([[HabitRPG|*]]) - GPLv3 and CC BY-SA&lt;br /&gt;
* &#039;&#039;&#039;[http://packages.qa.debian.org/c/castle-combat.html Castle-Combat]&#039;&#039;&#039; ([[Castle-Combat|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://schoolsplay.wikidot.com/website:childsplay Childsplay ]&#039;&#039;&#039; ([[Childsplay|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.netrek.org/ Netrek]&#039;&#039;&#039; ([[Netrek|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://cuby.sourceforge.net/ Cuby ]&#039;&#039;&#039; ([[Cuby|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode Netwalk]&#039;&#039;&#039; ([[emNetwalk|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://escape.spacebar.org/ Escape]&#039;&#039;&#039; ([[Escape|*]])&lt;br /&gt;
&lt;br /&gt;
* A gamedev (JS) toolkit http://www.gameclosure.com/blog/?p=177&lt;br /&gt;
&lt;br /&gt;
* a game engine freed https://github.com/Senscape/Dagon&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.ant-wars.net/html/overview.html Ant Wars]&#039;&#039;&#039; ([[Ant Wars|*]]) - seems like BSD+GPL or something.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://arenalive.zexos.org/ Arena Live]&#039;&#039;&#039; ([[Arena Live|*]]) - I have checked nothing, according to a forum post it&#039;s based on [[OpenArena]]? --[[User:AVRS|AVRS]] 12:40, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://atomorun.whosme.de/ Atomorun]&#039;&#039;&#039; ([[Atomorun|*]]) - GPL, but the source code link is broken. --[[User:AVRS|AVRS]] 20:19, 27 May 2009 (UTC) Seems to work now, is the media free? [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 16:43, 3 April 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.agrip.org.uk/ AudioQuake]&#039;&#039;&#039; ([[AudioQuake|*]]) - GPL code, but requires Quake data files, so not a free game (maybe a [[free engine]]). But is it possible to adapt it to OpenQuartz or something else? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:17, 15 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xuesheng.w.interia.pl/chrzaszcz/index.html Chrząszcz]&#039;&#039;&#039; ([[Chrząszcz|*]]) --[[User:AVRS|AVRS]] 19:19, 1 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/corners/ Corners]&#039;&#039;&#039; ([[Corners|*]]) --[[User:AVRS|AVRS]] 11:43, 20 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://crrcsim.berlios.de/wiki/ CRRCsim]&#039;&#039;&#039; ([[CRRCsim|*]]) --[[User:AVRS|AVRS]] 19:47, 11 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://code.google.com/p/dominos/ Dominos or Dominoes]&#039;&#039;&#039; ([[Dominos|*]][[Dominoes|*]]) --[[User:AVRS|AVRS]] 08:54, 11 April 2011 (UTC)&lt;br /&gt;
: Is it completely under GPLv3, including media?&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://dungeonhack.sourceforge.net DungeonHack]&#039;&#039;&#039; ([[DungeonHack|*]]) --[[Special:Contributions/83.252.30.147|83.252.30.147]] 13:27, 11 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Media unclear, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
::Yes, I agree. (I was the one who suggested the game, even though the IP is different.) [[Special:Contributions/83.252.31.148|83.252.31.148]] 18:31, 19 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.elocasodesara.com/ El ocaso de Sara]&#039;&#039;&#039; ([[El ocaso de Sara|*]]) --[[User:AVRS|AVRS]] 18:41, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://eaglemode.sourceforge.net/ Eagle Mode]&#039;&#039;&#039;, which contains [[EmMines]] and [[SilChess]], contains another game.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Force: Leashed&#039;&#039;&#039; - http://www.kepuli.com/force_leashed/ ([[Force: Leashed|*]]) - GPL engine &amp;amp; game / CC resources&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.haskell.org/haskellwiki/Frag Frag]&#039;&#039;&#039; ([[Frag|*]]) - an FPS in Haskell&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://garden.sourceforge.net/drupal/?q=news Garden of coloured lights]&#039;&#039;&#039; ([[Garden of coloured lights|*]]) - Should be all GPL.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myweb.cableone.net/gmcnutt/nazghul.html Haxima]&#039;&#039;&#039; ([[Haxima|*]]) - Haxima is a game based on the nazghul engine. Looks like released under GPLv3.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;M.A.X. Reloaded&#039;&#039;&#039; - http://www.maxthegame.de/ ([[M.A.X. Reloaded|*]]) - I have no idea of how much of a clone it is, and if it is playable without non-free data. --[[User:AVRS|AVRS]] 13:25, 13 April 2009 (UTC) I was told on #maxr that the original is not needed to play and [http://trac.maxr.org/browser/MAX/game/COPYING.README the licensing] looks good. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
** [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING Code] is GPL2, [https://git.maxr.org/maxr/maxr/-/blob/develop/data/COPYING.README Media] is GPL2 and CC BY-SA 3.0; see also this [https://git.maxr.org/maxr/maxr/-/issues/1148 issue] and [https://git.maxr.org/maxr/maxr/-/blob/develop/data/ABOUT history] [[User:Kribbel|Kribbel]] ([[User talk:Kribbel|talk]]) 16:59, 13 December 2022 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://benny.kramekweb.com/machineball/ Machine Ball]&#039;&#039;&#039; ([[Machine Ball|*]]) - [http://happypenguin.org/show?Machine%20Ball @LGT]&lt;br /&gt;
* &#039;&#039;&#039;Magicor&#039;&#039;&#039; ([[Magicor|*]]) - http://magicor.sourceforge.net/&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;MiniTanques&#039;&#039;&#039; ([[MiniTanques|*]]) - [http://happypenguin.org/show?Mini%20Tanques at Linux Game Tome] - Version 0.91 on September 9, 2007 (or version 0.9.7) — not sure the tanque images are legal, they look pretty similar to the Battle City’s ones&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://myman.sourceforge.net/ MyMan]&#039;&#039;&#039; ([[MyMan|*]]) - a text-mode Pac-Man clone. --[[User:AVRS|AVRS]] 12:55, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://skijump.sourceforge.net/ Open Ski Jumping]&#039;&#039;&#039; ([[Open Ski Jumping|*]])&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://sourceforge.net/projects/openworldsoccer/ Open World Soccer]&#039;&#039;&#039; ([[Open World Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.palomino3d.org/ Palomino]&#039;&#039;&#039; ([[Palomino|*]]) - a flight simulator&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://www.fgrim.com/parchis/ Parchís]&#039;&#039;&#039; (didn&#039;t check the exact licensing) --[[User:AVRS|AVRS]] 14:37, 22 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://pedagogicbundle.com/ Pedagogic bundle]&#039;&#039;&#039;, educational games (GPL + CC-BY-SA). This looks ready to be added. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pengupop&#039;&#039;&#039; ([[Pengupop|*]]) - http://www.junoplay.com/pengupop&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://robocode.sourceforge.net/ Robocode]&#039;&#039;&#039; ([[Robocode|*]]) - seems to be under the [[Eclipse Public License]] [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:23, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://github.com/davidmaletz/rhythos Rhythos]&#039;&#039;&#039; ([[Rhythos|*]]) - RPG Game and Editor. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 22:49, 16 June 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[http://code.google.com/p/satdash/ SAT Dash]&#039;&#039;&#039; ([[SAT Dash|*]]) [http://forum.freegamedev.net/index.php?t=msg&amp;amp;th=2816&amp;amp;start=0 Announcement at the FGD forum]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Solipsis&#039;&#039;&#039; ([[Solipsis|*]]) - a P2P system for a massively shared virtual world&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://spaceshipduel.codeplex.com/ Spaceship Duel]&#039;&#039;&#039; ([[Spaceship Duel|*]]) - arcade space shooter 2 player splitscreen action&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Titanion&#039;&#039;&#039; ([[Titanion|*]]) - [http://happypenguin.org/show?Titanion in LGT]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Theme Park Builder 3D&#039;&#039;&#039;([[Theme Park Builder 3D|*]]) - [http://sourceforge.net/projects/tpb3d/ Park construction game]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://grimfang-studio.org/games/theTravelingFox.html The Traveling Fox]&#039;&#039;&#039; ([[The Traveling Fox|*]]) - BSD + CC-BY-SA, [https://bazaar.launchpad.net/~fireclawthefox/thetravelingfox/trunk-1/files repo].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Stunts&#039;&#039;&#039; ([[Ultimate Stunts|*]]) - http://ultimatestunts.nl/ - supposed to be GPL, but the data/licenses.txt file in the source archive suggests possible copyright violations. --[[User:AVRS|AVRS]] 21:27, 26 May 2008 (CEST)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Worldforge&#039;&#039;&#039; ([[Worldforge|*]]) http://worldforge.org/&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://code.google.com/p/violetland/ violetland]&#039;&#039;&#039; ([[violetland|*]]) --[[User:AVRS|AVRS]] 19:10, 28 April 2010 (UTC) This looks good to add. (GPL + CC-BY-SA) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:54, 17 February 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://xdriller.sourceforge.net/ Xdriller]&#039;&#039;&#039; ([[Xdriller|*]]) --[[User:AVRS|AVRS]] 12:40, 15 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Exodus Defence&#039;&#039;&#039; [http://code.google.com/p/edefence/ Google Code- only resources in this repository is available under GPL] [http://www.calefay.com/site/news.php Homepage - for original version( or playable version)]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://yodasoccer.sourceforge.net/ Yoda Soccer]&#039;&#039;&#039; ([[Yoda Soccer|*]]) - Source code is released under the GPL; media content license must be verified&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://invertika.org/ Invertika]&#039;&#039;&#039; ([[Invertika|*]]) German MMORPG, based on [[Manasource]]. Code and media GPL&#039;d.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://piepe.lv/shmupacabra/ Shumupacabra]&#039;&#039;&#039; Side Scrolling Bullet Hell &amp;quot;Shmupacabra&amp;quot;. License MIT. github: https://github.com/snauts/shmupacabra&lt;br /&gt;
* &#039;&#039;&#039;[http://4ch.mooo.com/16/ Project 16]&#039;&#039;&#039; ([[Project 16|*]]), a 16-bit game for FreeDOS. GPLv3+. [http://4ch.mooo.com/gitweb/?p=16.git;a=summary], [https://github.com/sparky4/16/]&lt;br /&gt;
* &#039;&#039;&#039;[http://iichantra.ru iiChantra]&#039;&#039;&#039; Side Scrolling Platformer / Run and Gun game. Free Open Source License (source and &amp;quot;bin&amp;quot; files/data): [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/src/LICENSE src license]&lt;br /&gt;
[https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/bin/LICENSE bin license]&lt;br /&gt;
[git://git.assembla.com/iichan-scroller.git git source link]&lt;br /&gt;
[https://zenway.ru/page/iichantra a review]&lt;br /&gt;
[https://sourceforge.net/projects/impossiblengine/ ImpossibleEngine link]&lt;br /&gt;
&lt;br /&gt;
== Jigsaw puzzles ==&lt;br /&gt;
* &#039;&#039;&#039;jigzo&#039;&#039;&#039; ([[jigzo|*]]) - [http://www.iua.upf.es/~mdeboer/resorama/jigzo/]&lt;br /&gt;
* &#039;&#039;&#039;[http://kpuzzle.sourceforge.net/index.html KPuzzle]&#039;&#039;&#039; ([[KPuzzle|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://marijn.haverbeke.nl/jigsaw/ OpenJigsaw]&#039;&#039;&#039; ([[OpenJigsaw|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://kornelix.squarespace.com/picpuz/ picpuz]&#039;&#039;&#039; ([[picpuz|*]])&lt;br /&gt;
* &#039;&#039;&#039;[http://www.pysycache.org/ Pysycache]&#039;&#039;&#039; ([[Pysycache|*]])&lt;br /&gt;
&lt;br /&gt;
== Tetris-like games ==&lt;br /&gt;
*&#039;&#039;&#039;TetriNET&#039;&#039;&#039;-related software ([[TetriNET|*]])&lt;br /&gt;
*&#039;&#039;&#039;[http://qtetris.sourceforge.net/ TETRIS Queen]&#039;&#039;&#039; ([[TETRIS Queen|*]]) --[[User:AVRS|AVRS]] 14:46, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[http://www.geocities.com/marcoterzuoli/yatris.html Yatris]&#039;&#039;&#039; ([[Yatris|*]]) --[[User:AVRS|AVRS]] 15:02, 22 October 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;[https://code.google.com/p/mrflatland/ Mr. Flatland]&#039;&#039;&#039; — contains the apparently non-free impact.ttf font, and maybe non-free music/sounds, which all seem optional. The rest is simple or replacable. Might try to improve that [https://github.com/aleksejrs/mrflatland/tree/aleksejs_fork here]. [https://github.com/johndbritton/mrflatland Author&#039;s copy at GitHub]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 16:43, 26 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== (Probably) Windows-only games ==&lt;br /&gt;
* &#039;&#039;&#039;[https://www.gnu.org/philosophy/java-trap.en.html “Free but Shackled”]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://virtualbus.info/ VirtualBus]&#039;&#039;&#039; ([[VirtualBus|*]]) is a bus simulator in Delphi, under GPLv2+. Uses the non-free BASS library for audio. --[[User:AVRS|AVRS]] 12:57, 3 August 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://web.archive.org/web/20110901165918/http://vlakosim.com/index_en.html VlakoSim]&#039;&#039;&#039; ([[VlakoSim|*]]), a train simulator made using SDL and OpenGL. Hopefully the licensing includes the media. --[[User:AVRS|AVRS]] 14:24, 28 February 2009 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[http://nine.codeplex.com/]&#039;&#039;&#039; ([[Engine Nine|*]]) Nine Engine is designed to be a 3D game engine based on Microsoft Xna that allows you to create games for Windows, Xbox and Windows Phones. It have a RTS demo: Isles. the Engine is under a Free Software license Microsoft Public License (Ms-PL) which isn&#039;t compatible to GPL, though.&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Keldyn/ Dead Meets Lead]&#039;&#039;&#039; ([[Dead Meets Lead|*]]) C# language, engine and media except audio MIT licensed.&lt;br /&gt;
&lt;br /&gt;
== Non-computer games ==&lt;br /&gt;
* [http://librecardgame.blogspot.com/ Libre] ([[Libre|*]]), a Trading Card Game&lt;br /&gt;
* [http://wookimus.net/~chewie/domino-knights/ Domino Knights] ([[Domino Knights|*]]), “an alternative to the numerous battle-focused, collectable card games on the market today.”&lt;br /&gt;
* [http://www.geocities.com/jonlrabbit/moonstone/moonstone.html Moonstone RPG] - don&#039;t know if the one with its own domain is related.&lt;br /&gt;
* [http://1w6.org One Die System (1d6)] - german pen-and-paper roleplaying system licensed under the GPL.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
== Games which contain inessential parts that might be non-free ==&lt;br /&gt;
&lt;br /&gt;
* [http://arcticpaint.com/gondola/ Gondola] ([[Gondola|*]]) - “All code and data, with the exception of the music and sounds, is licensed under the GPL3”. Does not work on Debian 5.0, needs new libraries.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Developers ==&lt;br /&gt;
*[https://web.archive.org/web/20141028065451/http://www.insurgentgames.com/open-source/ Games]&lt;br /&gt;
*[https://web.archive.org/web/20090503235317/http://plasma.alphadimensions.net/gallery/Programs Plasma]&lt;br /&gt;
*[https://web.archive.org/web/20150919001048/http://freecode.com/users/oomhermes oomhermes]&lt;br /&gt;
*[https://web.archive.org/web/20070305041533/http://kvik.sh.cvut.cz/~fidlej/eng_c.html fidlej]&lt;br /&gt;
*[https://hippo-nipax-cz.translate.goog/download.cz.php?_x_tr_sl=auto&amp;amp;_x_tr_tl=en&amp;amp;_x_tr_hl=en-US&amp;amp;_x_tr_pto=wapp Hippo Games]&lt;br /&gt;
*[https://www.usebox.net/jjm/games/ Juan J. Martinez]&lt;br /&gt;
*[https://darkbits.org/titles.html Darkbits]&lt;br /&gt;
*[https://web.archive.org/web/20080404203751/http://www.autismuk.freeserve.co.uk/ Paul Robson]&lt;br /&gt;
*[https://web.archive.org/web/20041127111634/http://www.leverton.cc/ Michael Leverton]&lt;br /&gt;
*[http://www.losersjuegos.com.ar/juegos Losers Juegos]&lt;br /&gt;
*[https://lgames.sourceforge.io/ LGames]&lt;br /&gt;
&lt;br /&gt;
== Engines ==&lt;br /&gt;
* [http://newtondynamics.com/ Newton Game Dynamics] ([[Newton Game Dynamics|*]]) — [http://newtondynamics.com/forum/viewtopic.php?f=2&amp;amp;t=6549 released under the zlib license in February 2011]&lt;br /&gt;
* [http://blocky.io/ The Blocky programming language]&lt;br /&gt;
* [https://github.com/id-Software Engines developed by id Software]&lt;br /&gt;
*[http://www.maratis3d.org/ Maratis] visual game development engine/editor, zlib/gpl&lt;br /&gt;
*[http://www.pysoy.org/ PySoy] is a 3d cloud game engine for Python. AGPL&lt;br /&gt;
&lt;br /&gt;
== Are these games? ==&lt;br /&gt;
* [http://www.openrpg.com/ OpenRPG] ([[OpenRPG|*]])&lt;br /&gt;
&lt;br /&gt;
== Likely sources for more free games ==&lt;br /&gt;
* [http://www.penguspy.com/#/All/free/open/sort=1/view=1/limit=0 Penguspy filtered] for Open Source&lt;br /&gt;
* [[Liberated Pixel Cup]] and other [[:Category:Contests|contests]]&lt;br /&gt;
* [[Linux Game Tome]] (uses the word &amp;quot;free&amp;quot; in the &amp;quot;License&amp;quot; field to denote price, not freedom)&lt;br /&gt;
* [http://directory.fsf.org/category/games/ Games in the FSF&#039;s Free Software Directory] (note that the FSF doesn&#039;t require the media to be free, you always have to check)&lt;br /&gt;
* At least some games from http://www.haskell.org/haskellwiki/Applications_and_libraries/Games&lt;br /&gt;
* [http://packages.debian.org/testing/games/ Games in the current Debian testing repository] (some games may be in oldstable, stable or unstable but not in testing)&lt;br /&gt;
* http://igronomicon.org/grouped#license (in Russian; there may be errors and omissions in the license specification sometimes)&lt;br /&gt;
* [[Free Gamer]] (covers non-free games sometimes, read both the articles and the comments)&lt;br /&gt;
* [[FreeGameDev.net]] project showcase forum ([https://forum.freegamedev.net/viewforum.php?f=22 old], [https://freegamedev.net/t/showcase new])&lt;br /&gt;
* [http://come.to/yerrick/ Games for game consoles, by Damian Yerrick] (note: there might be fair use in some games) --[[User:AVRS|AVRS]] 14:13, 22 October 2009 (UTC)&lt;br /&gt;
* [[wikipedia:List of open-source video games|List of open-source video games in English Wikipedia]] (note that some of those games have non-free content!)&lt;br /&gt;
* [https://osgameclones.com/ osgameclones] -- a big list of open-source games, but media licenses have to be checked!&lt;br /&gt;
* [https://trilarion.github.io/opensourcegames/ Open Source Games] -- another list of open source games&lt;br /&gt;
* [https://www.openhub.net/ Open Hub] -- DB of open-source SW, including games, but licenses (especially media) have to be checked!&lt;br /&gt;
* [https://search.f-droid.org/?q=game&amp;amp;lang=en F-Droid]&lt;br /&gt;
* [https://fossgames.blogspot.com/p/list-of-featured-games.html Free Game News] -- Is not very strict about media licenses. These need to be checked carefully.&lt;br /&gt;
* [https://hub.darcs.net/ darcs hub]&lt;br /&gt;
* [https://itch.io/games/tag-open-source open-source tag on itch.io] ([https://itch.io/c/2089751/libre-games collection])&lt;br /&gt;
* [https://ifdb.tads.org/showtags IFDB] tag cloud. Search for interactive fiction tagged with Free Software licenses.&lt;br /&gt;
* [http://ifwiki.org/index.php/Free_Software_IF The Interactive Fiction wiki] lists several games which are Free Software.&lt;br /&gt;
* [https://web.archive.org/web/20170705193501/http://freecode.com/tags/gamesentertainment Freecode (formerly FreshMeat)] (check licenses for each)&lt;br /&gt;
* [http://www.lebottindesjeuxlinux.tuxfamily.org/en/home-en/ The Linux Game Book] (check licenses for each)&lt;br /&gt;
* [https://www.icewalkers.com/linux/software/ IceWalkers] (check licenses for each)&lt;br /&gt;
* [https://linuxmasterclub.com/category/games/ Linux Master Club] (check licenses for each)&lt;br /&gt;
* [https://nixbit.com/software/games_c/ nixbit] (check licenses for each)&lt;br /&gt;
* [http://games.linux.sk/ Games for Linux] (check licenses for each)&lt;br /&gt;
* [https://www.linux-games.org/s/Games/browse/ Linux Games] (check license for each)&lt;br /&gt;
* [https://mrsatterly.com/openbsd_games.html#Free_games List of OpenBSD games - Free games]&lt;br /&gt;
* [http://www.freebsdsoftware.org/games/ Free BSD Software - Games]&lt;br /&gt;
* [https://games.armen138.com/packages/?tag=games&amp;amp;page=1 Libre Gaming]&lt;br /&gt;
* [https://fossgames.com/ FOSS Games]&lt;br /&gt;
* [https://connectwww.com/?s=linux+game connectWWW.com]&lt;br /&gt;
* [https://www.linuxlinks.com/best-free-open-source-software-games/ LinuxLinks]&lt;br /&gt;
* [https://how-to.fandom.com/wiki/Guide_to_FOSS_games_(free_open_source_software) How To Wiki]&lt;br /&gt;
* [https://store.steampowered.com/curator/38475471-Libre-Open-Source-Games/ Steam Curator: Libre &amp;amp; Open Source Games]&lt;br /&gt;
* [https://www.slant.co/topics/1933/~best-open-source-games Slant]&lt;br /&gt;
* [https://opensourcesoftwaredirectory.com/Game-development/Game-engines Open Source Software Directory - Game Engines]&lt;br /&gt;
* [https://bartvandewoestyne.github.io/osswin/games.html Open Source games for Windows!]&lt;br /&gt;
* [https://onpon4.github.io/articles/libre-games.html Libre Game Recommendations]&lt;br /&gt;
* [https://tasvideos.org/Forum/Topics/9677?CurrentPage=1&amp;amp;Highlight=237985#237985 Suggestion for open source games]&lt;br /&gt;
* [http://www.abandonia.com/vbullet/archive/index.php/t-3775.html High Quality Freeware Games!] (lists many libre games)&lt;br /&gt;
* [https://remake.twelvepm.de/forum/viewtopic.php?t=1138  Open Source Strategy Games]&lt;br /&gt;
&lt;br /&gt;
== Media articles ==&lt;br /&gt;
* https://www.gamingonlinux.com/articles/category/Open_Source/&lt;br /&gt;
* https://www.ossblog.org/category/games/&lt;br /&gt;
* https://zerker.ca/home/&lt;br /&gt;
* https://opensource.com/tags/gaming&lt;br /&gt;
* https://opensource.com/life/15/12/top-5-open-gaming&lt;br /&gt;
* https://opensource.com/life/16/7/open-source-gaming-projects-students&lt;br /&gt;
* https://opensource.com/life/16/10/12-open-source-games-android&lt;br /&gt;
* https://opensource.com/article/18/1/arcade-games-linux&lt;br /&gt;
* https://opensource.com/article/18/3/card-board-games-linux&lt;br /&gt;
* https://opensource.com/article/18/6/puzzle-games-linux&lt;br /&gt;
* https://opensource.com/article/18/7/racing-flying-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/role-playing-games-linux&lt;br /&gt;
* https://opensource.com/article/18/8/strategy-simulation-games-linux&lt;br /&gt;
* https://opensource.com/alternatives/minecraft&lt;br /&gt;
* https://opensource.com/article/20/7/free-rpg-day&lt;br /&gt;
* https://web.archive.org/web/20160416035619/http://www.freesoftwaremagazine.com/taxonomy/term/323&lt;br /&gt;
* https://web.archive.org/web/20150905215540/http://www.freesoftwaremagazine.com/articles/free%20software%20game%20favorites&lt;br /&gt;
* https://web.archive.org/web/20140715004924/http://www.freesoftwaremagazine.com/articles/free_licensed_art_free_software_games_opengameart_org&lt;br /&gt;
* https://web.archive.org/web/20120222225334/http://www.freesoftwaremagazine.com/articles/free_software_games_the_return&lt;br /&gt;
* https://web.archive.org/web/20021017064413/http://freshmeat.net/articles/view/543/&lt;br /&gt;
* https://dataswamp.org/~solene/2021-03-07-openbsd-best-games.html&lt;br /&gt;
* https://web.archive.org/web/20041206174427/http://archives.cnn.com/2000/TECH/computing/12/20/linux.games.idg/index.html&lt;br /&gt;
* https://web.archive.org/web/20091007122550/http://archives.cnn.com/2000/TECH/computing/07/21/linux.fun.games.idg/&lt;br /&gt;
* https://www.datamation.com/open-source/110-fun-open-source-games-and-apps/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://blog.sudobits.com/2022/09/17/15-free-open-source-games-for-linux/&lt;br /&gt;
* https://medium.com/swlh/free-open-source-linux-games-that-are-actually-good-6cb97177c6e6&lt;br /&gt;
* https://www.gadgetsnow.com/gaming/5-open-source-games-that-are-free-to-play/articleshow/76133225.cms&lt;br /&gt;
* https://www.linux-magazine.com/Online/News/Gifts-for-Gamers-Some-End-of-Year-Recommendations-Part-1&lt;br /&gt;
* https://tech4fresher.com/free-open-source-games-for-windows/&lt;br /&gt;
* https://www.tuxarena.com/2014/02/12-completely-free-open-source-linux-games/&lt;br /&gt;
* https://www.primeinspiration.com/10-best-free-open-source-games-linux.html&lt;br /&gt;
* https://tidbits.com/2007/11/29/open-source-mac-gaming-10-free-games-reviewed/&lt;br /&gt;
* https://www.addictivetips.com/ubuntu-linux-tips/awesome-free-linux-games/&lt;br /&gt;
* https://www.ubuntubuzz.com/2022/12/simple-list-of-foss-games-on-ubuntu.html&lt;br /&gt;
* https://linuxgameconsortium.com/10-best-open-source-games/&lt;br /&gt;
* https://ubunlog.com/en/juegos-open-source-linux/?utm_source=destacados&amp;amp;utm_medium=3&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-games-android/&lt;br /&gt;
* https://candid.technology/open-source-games/&lt;br /&gt;
* https://techwiser.com/open-source-games-for-windows/&lt;br /&gt;
* https://maniacdev.com/open-source-ios-game-list-source-code-to-games-in-the-app-store&lt;br /&gt;
* https://techlaze.com/open-source-games/&lt;br /&gt;
* https://en.softonic.com/top/open-source-games&lt;br /&gt;
* https://www.technorms.com/71807/best-open-source-games&lt;br /&gt;
* https://www.makeuseof.com/tag/open-source-video-games/&lt;br /&gt;
* https://www.makeuseof.com/tag/5-casual-linux-games/&lt;br /&gt;
* https://www.online-tech-tips.com/gaming/the-10-best-open-source-video-games-in-2022/&lt;br /&gt;
* https://linuxhint.com/best_open_source_games_2020/&lt;br /&gt;
* https://web.archive.org/web/20100206185745/http://www.linuxlinks.com/article/2009020806275229/Top100FreeGames.html&lt;br /&gt;
* https://web.archive.org/web/20090622031313/http://www.pcmech.com/article/16-free-games-part-1/&lt;br /&gt;
* https://web.archive.org/web/20100210135624/http://apcmag.com/top_5_best_free_open_source_games.htm&lt;br /&gt;
* https://web.archive.org/web/20091213203544/http://news.softpedia.com/news/Six-Free-and-Must-Have-Games-for-Your-Mac-96944.shtml&lt;br /&gt;
* https://www.maketecheasier.com/best-open-source-clones-of-great-old-games/&lt;br /&gt;
* https://web.archive.org/web/20100126164648/http://www.ixibo.com/2008/09/top-5-free-linux-games-download-now/&lt;br /&gt;
* https://web.archive.org/web/20090107231722/http://www.linuxjournal.com/article/3751&lt;br /&gt;
* https://web.archive.org/web/20120415141523/http://tech.gaeatimes.com/index.php/archive/top-10-free-linux-games-in-2009/&lt;br /&gt;
* https://m.blog.naver.com/PostView.naver?isHttpsRedirect=true&amp;amp;blogId=credenda&amp;amp;logNo=80165297328&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://www.fossmint.com/open-source-games-for-linux/&lt;br /&gt;
* https://puri.sm/posts/gaming-on-the-librem-14/&lt;br /&gt;
* https://www.unixmen.com/gaming-on-linux1131-19-awesome-opensource-games-for-linux/&lt;br /&gt;
* https://www.opensourcelisting.com/top-10-open-source-games/&lt;br /&gt;
* https://www.fosslinux.com/43096/free-and-open-source-games-to-play.htm&lt;br /&gt;
* https://shinnok.com/rants/2011/07/18/cool-open-source-games-you-should-contribute-to/&lt;br /&gt;
* https://github.blog/2021-08-25-30-free-and-open-source-linux-games-part-1/&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://web.archive.org/web/20140619143824/http://voices.yahoo.com/free-quake-open-source-gamers-guide-free-games-701187.html&lt;br /&gt;
* https://web.archive.org/web/20100107023339/http://www.linux-gamers.net/smartsection.item.81/comparison-of-free-software-shooters.html&lt;br /&gt;
* https://web.archive.org/web/20120629182609/http://voices.yahoo.com/free-rts-open-source-gamers-guide-free-real-time-720261.html&lt;br /&gt;
* https://www.ossblog.org/8-insanely-addictive-multi-platform-open-source-simulation-games/&lt;br /&gt;
* https://www.junauza.com/2008/05/highly-addictive-puzzlearcade-games-for.html&lt;br /&gt;
* https://medevel.com/minecraft-alternatives/&lt;br /&gt;
* https://gamerant.com/free-open-source-alternatives-popular-games/#cube-2-sauerbraten-mdash-alternative-to-quake-3&lt;br /&gt;
* https://www.tecmint.com/best-linux-terminal-console-games/&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* https://dzone.com/articles/top-5-free-and-open-source-game-engines-you-should&lt;br /&gt;
* https://www.goodfirms.co/game-development-software/blog/best-free-open-source-game-development-software-solutions&lt;br /&gt;
* https://www.cocos.com/en/post/best-open-source-software-for-making-your-next-game&lt;br /&gt;
* https://indiewatch.net/2021/01/09/best-free-and-open-source-software-for-game-developers/&lt;br /&gt;
* https://www.softwaretestinghelp.com/best-game-development-software/&lt;br /&gt;
* https://www.theverge.com/2020/4/14/21219609/video-game-tools-editor-developer-make-price-free-programming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- DO NOT ADD YOUR FREEWARE COLLECTION HERE, THE GAMES MUST BE FREE AS IN FREEDOM, SEE [[Free software]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==references==&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists and main categories]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Trigger&amp;diff=63000</id>
		<title>Trigger</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Trigger&amp;diff=63000"/>
		<updated>2023-02-04T13:03:15Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Matthias moved page Trigger to Trigger Rally: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Trigger Rally]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Trigger_Rally&amp;diff=62999</id>
		<title>Trigger Rally</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Trigger_Rally&amp;diff=62999"/>
		<updated>2023-02-04T13:03:15Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Matthias moved page Trigger to Trigger Rally: official name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Trigger&lt;br /&gt;
|image          = File:Trigger.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Racing games|Racing]]&lt;br /&gt;
|developers     = [[Jasmine Langridge]] and [[Richard Langridge]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = [[GNU General Public License|GPL]], [[BSD]]&lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = [[GPL]], [[CC0]], [[CC-BY]], [[CC-BY-SA]] &amp;lt;ref&amp;gt;https://metadata.ftp-master.debian.org/changelogs//main/t/trigger-rally/trigger-rally_0.6.6.1-3_copyright&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license  =&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.6.6.1&lt;br /&gt;
|release date   = March 4, 2019&lt;br /&gt;
|release date iso = 2019-03-04&lt;br /&gt;
|release announcement = https://sourceforge.net/projects/trigger-rally/files/trigger-0.6.6.1/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
|link scmweb = https://sourceforge.net/p/trigger-rally/code/&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = trigger-rally&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trigger&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Racing games|car racing]] game written in [[:Category:C++ games|C++]] by [[Jasmine Langridge]] and [[Richard Langridge]].&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=157028 memberlist for the Trigger project]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/trigger-rally/ Sourceforge.net page for the Trigger project]&amp;lt;/ref&amp;gt; It is licensed under the [[GNU General Public License|GPL]] and a [[BSD]]-like license. &lt;br /&gt;
&lt;br /&gt;
It supports keyboard, joystick, or joypad control, and anaglyph stereo output.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.positro.net/trigger/ Homepage] (currently unavailable)&lt;br /&gt;
* [http://trigger-rally.sourceforge.net// New Homepage]&lt;br /&gt;
* [http://sourceforge.net/projects/trigger-rally/ SF.net project]&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Racing games]][[Category:3D games]][[Category:SDL games]][[Category:C++ games]]&lt;br /&gt;
[[Category:Games using stereograms]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=ReTux&amp;diff=62991</id>
		<title>ReTux</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=ReTux&amp;diff=62991"/>
		<updated>2023-02-02T20:38:45Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = reTux&lt;br /&gt;
|image                = Image:Retux.png&lt;br /&gt;
|caption              = reTux&lt;br /&gt;
|genre                = [[:Category:Platform games|Platformer]]&lt;br /&gt;
|developer            = [[The Diligent Circle]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=retux_lic&amp;gt;https://github.com/retux-game/retux/blob/main/COPYING&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = various (all libre)&amp;lt;ref name=media_lic&amp;gt;https://github.com/retux-game/retux/blob/main/data/LICENSES&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.6.2&lt;br /&gt;
|release date         = February 1{{st}}, 2023&lt;br /&gt;
|release date iso     = 2023-02-01&lt;br /&gt;
|release announcement = https://github.com/retux-game/retux/releases/latest&lt;br /&gt;
|language             = [[:Category:Python games|Python]]&lt;br /&gt;
|library              = [[Seclusion Game Engine]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://retux-game.github.io&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = retux-bin&lt;br /&gt;
|Suse = retux&lt;br /&gt;
|Flatpak = io.github.retux_game.retux&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;ReTux&#039;&#039;&#039; (stylized as &amp;quot;reTux&amp;quot; in-game) is a libre 2-D platformer written in Python and utilizing media from [[SuperTux]].&lt;br /&gt;
&lt;br /&gt;
Although ReTux re-uses the art assets of SuperTux, no code from SuperTux is used in ReTux. The software portion of ReTux is entirely new, written in Python and based on the Seclusion Game Engine.&lt;br /&gt;
&lt;br /&gt;
The main game contains 41 levels split into 5 worldmaps. Each level also has a Tux doll which can be found for bonus points and 100% completion.&lt;br /&gt;
&lt;br /&gt;
It was previously distributed commercially, but released to the public at no charge in April 2017.&amp;lt;ref name=now_gratis&amp;gt;https://savannah.nongnu.org/forum/forum.php?forum_id=8835&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://retux-game.github.io Homepage]&lt;br /&gt;
* [https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-trailer/ Trailer]&lt;br /&gt;
* [https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-full-gameplay-walkthrough/ Full gameplay video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:Action games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Python games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Commercial games]]&lt;br /&gt;
[[Category:Game clones]]&lt;br /&gt;
[[Category:Games featuring Tux]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62734</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62734"/>
		<updated>2023-01-17T19:32:50Z</updated>

		<summary type="html">&lt;p&gt;Matthias: game with bots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20221204&lt;br /&gt;
|release date         = December 4{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-12-04&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20221204&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://openhv.github.io&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original. It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game makes use of the Hard Vacuum sprites and a rough game design concept.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/ Game Post Mortem: Hard Vacuum]&amp;lt;/ref&amp;gt; The sprites have been licensed under [[Creative Commons Attribution]] 3.0 US terms.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2007/03/15/lost-garden-license/ Lost Garden License]&amp;lt;/ref&amp;gt; Instead of using proprietary formats from the [[OpenRA]] engine, everything is stored in standardized .png which can then be edited libre tools like GrafX2, GIMP and Aseprite. Additional artwork has been harvested from Tyrian and Iron Plague which is covered under the same permissive license&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/release-20210321 Release 20210321]&amp;lt;/ref&amp;gt; or created from scratch by modelling in MagicaVoxel, then rendering each direction and over painting for details and outline.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/images/dropship-voxel Dropship Voxel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tileset mostly consists of 1x1 tiles with connections between terrain types.&amp;lt;ref&amp;gt;[https://opengameart.org/content/consolidated-hard-vacuum-terrain-tilesets Consolidated Hard Vacuum Terrain Tilesets]&amp;lt;/ref&amp;gt; For easier mapping the editor has a button called &#039;&#039;Auto Tile&#039;&#039; which adds connecting tiles automatically.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210501 Pre-release 20210501]&amp;lt;/ref&amp;gt; In-game terrain like forest can also be burned and run over by heavy tanks allowing for a dynamic and destructible battlefield.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20220102 Pre-release 20220102]&amp;lt;/ref&amp;gt; The game features lighting effects and units that can spawn shootable missiles or drones, features that are actually reminiscent later eras of RTS games.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210919 Pre-release 20210919]&amp;lt;/ref&amp;gt; The soundtrack was composed by Tim Beek and like every other asset it is licensed under [[Creative Commons]] terms.&amp;lt;ref&amp;gt;[https://github.com/OpenHV/OpenHV/releases/tag/20210905 Pre-release 20210905]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]][[Category:Games with bots]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Warfork&amp;diff=62644</id>
		<title>Warfork</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Warfork&amp;diff=62644"/>
		<updated>2022-12-27T13:50:30Z</updated>

		<summary type="html">&lt;p&gt;Matthias: unstub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Warfork&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[First-person shooter games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]]v2&amp;lt;ref name=&amp;quot;warforklicense&amp;quot;&amp;gt;https://github.com/TeamForbiddenLLC/warfork-qfusion/blob/master/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[CC0]], [[CC-BY-SA]]&amp;lt;ref name=&amp;quot;warforklicense&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;warforkassetlicense&amp;quot;&amp;gt;While the Steam version [https://steamcommunity.com/app/671610/eventcomments/3083250789407954418?snr=1_2108_9__2107 uses non-Free assets], it is possible to use [https://github.com/TeamForbiddenLLC/warfork-free-soundpacks the Free sound repository] instead.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://github.com/TeamForbiddenLLC/warfork-free-textures&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = [[qfusion]]&lt;br /&gt;
|latest release       = Unnumbered&lt;br /&gt;
|release date         = July 26{{th}}, 2021&lt;br /&gt;
|release date iso     = 2021-07-26&lt;br /&gt;
|release announcement = https://steamcommunity.com/app/671610/eventcomments/3061869473066481027?snr=1_2108_9__2107&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms             = {{Windows}}, {{Mac}}, {{Linux}}&lt;br /&gt;
|link homepage        = https://warfork.com/&lt;br /&gt;
|link blog            = https://store.steampowered.com/news/app/671610&lt;br /&gt;
|link chatweb         = https://warfork.com/discord/&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://steamcommunity.com/app/671610/discussions/?snr=1_2108_9__2107&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/TeamForbiddenLLC&lt;br /&gt;
|link tracker         = https://github.com/TeamForbiddenLLC/warfork-qfusion/issues&lt;br /&gt;
|link scmweb          = https://github.com/TeamForbiddenLLC/warfork-qfusion&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Warfork&#039;&#039; is a fork of Warsow with (optionally) free assets and code. The team used the opportunity to publish to Steam. They also host an &#039;&#039;FVI Launcher&#039;&#039; tool only available on Microsoft Windows that grants access to the Warfork Map editor (customized [[Netradiant]]) bundled with the Warfork Game Pack, Warfork, and Warfork Testing.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://freegamedev.net/d/192-warfork/ Thread] - [[FreeGameDev.net]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:First-person shooter games]]&lt;br /&gt;
[[Category:Science fiction games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Id Tech 2 engine games]]&lt;br /&gt;
[[Category:Deathmatch games]]&lt;br /&gt;
[[Category:Games with bots]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Endless_Sky&amp;diff=62255</id>
		<title>Endless Sky</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Endless_Sky&amp;diff=62255"/>
		<updated>2022-10-17T21:18:25Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* External links */ Repositories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Endless Sky&lt;br /&gt;
|image                = Image:Endless_sky_fight.jpg&lt;br /&gt;
|caption              = A fight in Endless Sky&lt;br /&gt;
|genre                = [[:Category:Space simulation games|Space]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/endless-sky/endless-sky/blob/master/copyright Copyright file] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = Various (CC-BY-SA-4.0, CC-BY-SA-3.0, CC-BY-3.0 and public-domain)&amp;lt;ref&amp;gt;[https://github.com/endless-sky/endless-sky/blob/master/copyright Copyright file] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt; &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.16&lt;br /&gt;
|release date         = October 16{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-10-16&lt;br /&gt;
|release announcement = https://github.com/endless-sky/endless-sky/releases/tag/v0.9.16&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://endless-sky.github.io/&lt;br /&gt;
|link blog            = https://endless-sky.github.io/blog.html&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/endless-sky/endless-sky/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Endless Sky&#039;&#039;&#039;&#039;&#039; is a space exploration, trading and combat game inspired by the old proprietary game &#039;&#039;Escape Velocity&#039;&#039;. Players can earn money by trading, carrying passengers, and completing missions. It is also possible to go pirate hunting and participate in a civil-war. Or one can go exploring, leave human space behind, and hope to find some friendly aliens whose culture is more civilized than your own...&amp;lt;ref&amp;gt;[https://endless-sky.github.io/ Description of game on the Endless Sky website] accessed on November 14{{th}}, 2015&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Similar games==&lt;br /&gt;
*[[Naev]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://endless-sky.github.io/ Endless Sky website]&lt;br /&gt;
*[https://github.com/endless-sky/endless-sky/wiki/ Endless Sky wiki]&lt;br /&gt;
*[https://github.com/endless-sky/endless-sky/ Endless Sky Code project page]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Arch = endless-sky&lt;br /&gt;
|Suse = endless-sky&lt;br /&gt;
|Flatpak = io.github.endless_sky.endless_sky&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Space simulation games]][[Category:Top-down shooter games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=62197</id>
		<title>Fish fillets remake (2022)</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fish_fillets_remake_(2022)&amp;diff=62197"/>
		<updated>2022-09-08T15:45:29Z</updated>

		<summary type="html">&lt;p&gt;Matthias: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fish fillets remake (2022)&lt;br /&gt;
|image                = File:Color3.jpg ‎&lt;br /&gt;
|caption              = Screenshot with retro color scheme&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:remake|Game remake]]&lt;br /&gt;
|developer            = [[Glitchapp]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = 3dreamengine&lt;br /&gt;
|latest release       = &lt;br /&gt;
|release date         = 2022-1-29&lt;br /&gt;
|language             = [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = 3dreamengine, moonvox, talkies&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{Android}}, {{IOS}}&lt;br /&gt;
|link homepage        = https://glitchapp.codeberg.page/#about&lt;br /&gt;
|link forum           = https://fishfillets.createaforum.com/&lt;br /&gt;
|link project         = https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
|link tracker         = https://codeberg.org/glitchapp/fish-fillets-remake/issues&lt;br /&gt;
|scm                  = git clone https://codeberg.org/glitchapp/fish-fillets-remake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;Fish fillets remake&amp;lt;/big&amp;gt; is a new version of the old wonderful puzzle created by ALTAR interactive with lua and love using modern libraries, not to be confused with the port of 2011 Fish fillets next generation.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
&lt;br /&gt;
Fish Fillets            Commercial, freeware, released on 1998, 70 levels,&lt;br /&gt;
                        Windows (win32), delphi pascal, license GNU/GPL since 2004, &lt;br /&gt;
                        &amp;lt;http://www.altarinteractive.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets - NG       Open source,  released on 2004, 80 levels(10 extra),&lt;br /&gt;
                        Linux, FreeBSD,windows, MacOsX, C++, SDL, LUA, license GNU/GPL,             &amp;lt;http://fillets.sf.net/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fish Fillets remake(2022) Open source, in development, 80 levels (from Fish Fillets NG)&lt;br /&gt;
                        All platforms supported by love(Linux,Windows, MacOSX, android, IOS),&lt;br /&gt;
                        Lua, Löve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This new remake is made in Lua and Löve from scratch, the levels and dialogs are directly ported from the port of 2004 Fish fillets Next generation, everything else is new including the code and assets.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
- Higher resolutions supported: from 1080p till 4k and 8k resolution on selected levels.&lt;br /&gt;
- New 3d graphic mode: The game features 2 graphic modes that can be switched on and off at any time (2d and 3d mode)&lt;br /&gt;
- Native support for arm and touch devices thanks to love compatibility on arm*&lt;br /&gt;
- Scripts dubbed in 9 languages so far: English (American and British), French, German, Spanish (Latin America), Dutch ,  Swedish, Polish, Czech and Russian.&lt;br /&gt;
&lt;br /&gt;
The 80 levels of Fish fillets generations are included.&lt;br /&gt;
&lt;br /&gt;
The game is still under development and many assets and features will experiment changes. New levels and / or mechanics can added in future releases (this article will be updated as the development progress).&lt;br /&gt;
&lt;br /&gt;
* The mobile version of the game lack some features of the main game due compatibility or performance issues: There&#039;s no 3d mode and assets on the portable version of the game.&lt;br /&gt;
&lt;br /&gt;
==External Libraries==&lt;br /&gt;
&lt;br /&gt;
The following Love Libraries are used and included:&lt;br /&gt;
&lt;br /&gt;
* [https://3dreamengine.github.io 3DreamEngine is 3D engine for LÖVE.]&lt;br /&gt;
* [https://github.com/idbrii/love-moonshine Chainable post-processing shaders for Löve]&lt;br /&gt;
* [https://github.com/tanema/talkies A dialog system for Löve2d.]&lt;br /&gt;
* [https://github.com/9912/moonvox SunVox player bindings for LÖVE]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* https://glitchapp.codeberg.page/&lt;br /&gt;
&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:3dreamengine]]&lt;br /&gt;
[[Category:Puzzle games‏]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Globulation_2&amp;diff=62199</id>
		<title>Globulation 2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Globulation_2&amp;diff=62199"/>
		<updated>2022-09-07T08:10:55Z</updated>

		<summary type="html">&lt;p&gt;Matthias: reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Globulation 2&lt;br /&gt;
|image                = Image:Glob2.jpeg&lt;br /&gt;
|caption              = Beginning stage of a typical game in Globulation 2.&lt;br /&gt;
|genres               = &lt;br /&gt;
|genre                = [[:Real-time strategy game|RTS]]&lt;br /&gt;
|developers           = &lt;br /&gt;
|developer            = &lt;br /&gt;
|code licenses        = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses       = &lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines              = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.4.1 (Beta 4)&lt;br /&gt;
|release date         = March 25{{th}}, 2009&lt;br /&gt;
|release date iso     = 2009-05-25&lt;br /&gt;
|languages            = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries            = &lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = glob2&lt;br /&gt;
|Slack = glob2&lt;br /&gt;
|Fedora = glob2&lt;br /&gt;
|Ubuntu = glob2&lt;br /&gt;
|Mageia = globulation2&lt;br /&gt;
|Suse = globulation2&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Globulation 2&#039;&#039;&#039;&#039;&#039; is a [[Real-time strategy game|RTS game]] with an unusual gameplay design. The source and media are licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://packages.debian.org/unstable/games/glob2-data &#039;&#039;Globulation 2&#039;s&#039;&#039; data on Debian&#039;s page]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs/main/g/glob2/stable_copyright Globulation 2&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; The latest release of the game is 0.9.4.1 released on March 25{{th}}, 2009. It is programmed in C++. It uses the [[Simple DirectMedia Layer|SDL]]&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/glob2 Package info for glob2 on packages.debian.org]&amp;lt;/ref&amp;gt; and Boost&amp;lt;ref&amp;gt;[http://globulation2.org/wiki/Frequently_Asked_Questions#What_additional_software_libraries_do_I_need.3F Globulation FAQs What additional software libraries do I need?]&amp;lt;/ref&amp;gt; libraries.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Players can play multiplayer games via LAN or via the Internet through the Ysagoon Online Gaming service. In single-player mode, they can play against different AIs or in campaign mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Globulation 2&#039;&#039;, unlike other games in its genre, players cannot control units directly. Influencing the unit&#039;s behaviour is done by creating &#039;&#039;zones&#039;&#039; and &#039;&#039;flags&#039;&#039; on the map, which affect a certain type and amount of units, ordering them to harvest resources, scout a region, avoid places or search for enemies to attack.&amp;lt;ref&amp;gt;[https://archive.fosdem.org/2008/slides/maintracks/globulation2.pdf Globulation 2 - Free software RTS game with a new take on micro-management]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
*&#039;&#039;&#039;Warriors&#039;&#039;&#039;&#039; their main function is to attack the enemy and defend the buildings and workers. They fight in close combat. They can gain experience in combat, thus leveling makes them more powerful and destructive. Training facilities can enhance the fighting ability of these warriors significantly.&lt;br /&gt;
*&#039;&#039;&#039;Workers&#039;&#039;&#039; gather food and the resources needed for building. They build, repair, and upgrade buildings and automatically work on constructing, repairing, or harvesting resources.&lt;br /&gt;
*&#039;&#039;&#039;Explorers&#039;&#039;&#039; are flying units that automatically scout the map in a circular movement. These flying creatures can only be attacked by enemy explorers and towers. They can be upgraded to bomb units. Since they cannot be attacked by globs, they are especially devastating when there are no other enemy scouts and towers in the area.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&#039;&#039;Globulation 2&#039;&#039; features some buildings that give units special abilities like swimming, the ability to build higher-level buildings, or faster movement, and upgraded versions of those buildings improve those abilities.&lt;br /&gt;
&lt;br /&gt;
For each building site, the number of workers working on the construction can be set. Units will automatically build. Not all of the buildings need to be maintained by workers after the building is completed. For repair, the player has to manually order the repair to be done on the building.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Inns&#039;&#039;&#039; are perhaps the most important building in the game. They provide food storage for your globs, which is necessary for them to go to work, fight, and do other things. In some cases, they can be used to convert enemy globs to your side. Upgraded versions provide increased capacity to store food and feed your globs.&lt;br /&gt;
*&#039;&#039;&#039;Towers&#039;&#039;&#039; are defence structures that are used to attack aggressors. They are useful for protecting territory and making it difficult for globs to conquer that land. However, they require units to supply them with ammunition.&lt;br /&gt;
*&#039;&#039;&#039;Walls&#039;&#039;&#039; are useful for slowing down and keeping out enemy globs. They also have the highest defence strength in the game. Since they cannot be upgraded, they become less useful as the games progress to later stages.&lt;br /&gt;
*&#039;&#039;&#039;Swimming pools&#039;&#039;&#039; teaches globs how to swim. Upgraded versions can train more globs and as well train them to be faster.&lt;br /&gt;
*&#039;&#039;&#039;Racetracks&#039;&#039;&#039; increases the globs&#039; land speed. This is especially useful in combat, as warriors take less time to get there.&lt;br /&gt;
*&#039;&#039;&#039;Markets&#039;&#039;&#039; are used for trading resources with other glob colonies.&lt;br /&gt;
*&#039;&#039;&#039;Barracks&#039;&#039;&#039; increase a warrior&#039;s combat ability dramatically. The more upgraded the barracks is, the more globs the player can train and the more the player gains from training them.&lt;br /&gt;
*&#039;&#039;&#039;Swarm&#039;&#039;&#039; is the only unit production building in the entire game. It produces all three types of units. Unlike other buildings, it can repair itself over time. Wheat is required for the production of unit.&lt;br /&gt;
*&#039;&#039;&#039;Schools&#039;&#039;&#039; teach the player&#039;s globs how to upgrade buildings. The final upgrade can teach scouts how to bomb units.&lt;br /&gt;
*&#039;&#039;&#039;Hospitals&#039;&#039;&#039; heal the player&#039;s globs and the scouts&#039; health. The upgraded version has a greater capacity to heal more units.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
Like other games, Globulation 2 requires resources. However, unlike other games, the resources are either unlimited or renewable. Unmanaged growths can enclose colonies. However, there are tools for managing them such as the destroy resource flag. You can also permanently deplete some resource by over harvesting it. Wheat and wood are resources that can be depleted.&lt;br /&gt;
*&#039;&#039;&#039;Wheat&#039;&#039;&#039; is the most important resource in the entire game. They are used for the production of units, buildings and food for the globs as well.&lt;br /&gt;
*&#039;&#039;&#039;Wood&#039;&#039;&#039; is the primary construction material of the game.&lt;br /&gt;
*&#039;&#039;&#039;Stone&#039;&#039;&#039; is used to build walls, supply towers, and is a construction material for some buildings.&lt;br /&gt;
&lt;br /&gt;
===AIs===&lt;br /&gt;
The Globulation 2 team has developed several different AIs, each suiting different needs and with their own strength and weakness.&lt;br /&gt;
*&#039;&#039;&#039;AINicowars&#039;&#039;&#039; is the most difficult AI in the entire game, designed to close the gap between the players and Glob2 AIs.&lt;br /&gt;
*&#039;&#039;&#039;AIWarrush&#039;&#039;&#039; is a war AI, designed to continuously send warriors to the enemies. Often, they built hospitals and other facilities to shorten the time needed to get back into combat.&lt;br /&gt;
*&#039;&#039;&#039;AINone&#039;&#039;&#039; is an AI that does nothing. It is used primary for campaigns.&lt;br /&gt;
*&#039;&#039;&#039;Reach to Infinity&#039;&#039;&#039; is an AI designed for economic expansion. It doesn&#039;t fight but it can convert globs to its team very efficiently.&lt;br /&gt;
*&#039;&#039;&#039;AICastor&#039;&#039;&#039; is a much more difficult AI than AINumbi.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Although most of the contribution to Globulation 2 is done by volunteers, a developer by the pseudonym [[genixpro]] is paid to work on the Globulation project fulltime.&amp;lt;ref&amp;gt;[http://cofundos.org/project.php?id=49 Offer to work full time]&amp;lt;/ref&amp;gt; There are also other bounties that the development community is willing to pay for.&amp;lt;ref&amp;gt;[http://cofundos.org/projects.php?tag=glob2 Cofundos&#039;s list for the Globulation 2 project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
*See [[Globulation 2 release history]] for more information.&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
*About.com released a review of &#039;&#039;Globulation 2&#039;&#039;, pointing out its innovative features. &amp;lt;ref&amp;gt;[http://linux.about.com/od/softgame/fr/fr_Globulation2.htm Review of Globulation 2 on About.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Warzone 2100]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links== &lt;br /&gt;
*[http://www.globulation2.org/wiki/Main_Page Globulation 2 homepage]&lt;br /&gt;
*[http://savannah.nongnu.org/projects/glob2 Globulation 2 project page] at [[Savannah]]&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:GPL games]][[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]][[Category:Globulation 2]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:Pausable real-time games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Solarus&amp;diff=62196</id>
		<title>Solarus</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Solarus&amp;diff=62196"/>
		<updated>2022-09-05T15:59:56Z</updated>

		<summary type="html">&lt;p&gt;Matthias: SUSE, Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured Article}}&lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Solarus&lt;br /&gt;
|image                = Image:Solaris-quest-editor-snyball-screenshot.png&lt;br /&gt;
|caption              = Editing a map in the Solarus Quest Editor&lt;br /&gt;
|genre                = [[:Category:C++ engines|C++ engines]], [[:Category:Role-playing engines|RPG engines]], [[:Category:Game creation software|Game creation software]]&lt;br /&gt;
|developer            = [[Christopho]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC BY-SA]] Version 3.0&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.6.5&lt;br /&gt;
|release date         = April 6, 2021&lt;br /&gt;
|release date iso     = 2021-04-06&lt;br /&gt;
|release announcement = https://www.solarus-games.org/en/news/2021-04-06-solarus-1-6-5-bugfix-release&lt;br /&gt;
|language             = [[:Category:C++ engines|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              =&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}, {{FreeBSD}}, {{Android}}&lt;br /&gt;
|link homepage        = https://www.solarus-games.org/&lt;br /&gt;
|link blog            = https://www.solarus-games.org/en/news&lt;br /&gt;
|link chatweb         = http://irc.zelda-solarus.com/&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forum.solarus-games.org/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://gitlab.com/solarus-games&lt;br /&gt;
|link tracker         = https://gitlab.com/solarus-games/solarus/issues&lt;br /&gt;
|link scmweb          = https://gitlab.com/solarus-games/solarus&lt;br /&gt;
|scm                  = git clone https://gitlab.com/solarus-games/solarus&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = solarus&lt;br /&gt;
|Flatpak = org.solarus_games.solarus.Launcher&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Solarus&#039;&#039;&#039;&#039;&#039; is an action [[:Category: Role-playing engines|role-playing game (ARPG) engine]] licensed as [[GPL]] Version 3, and written in [[:Category:C++ libraries|C++]]&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/overview Solarus presentation]&amp;lt;/ref&amp;gt;. [[:Category: Solarus games|Solarus games]] are called &amp;quot;quests&amp;quot;, and the project provides a graphical game authoring tool called Solarus Quest Editor as well as a game launcher for players called Solarus Launcher.&lt;br /&gt;
&lt;br /&gt;
==Solarus engine==&lt;br /&gt;
Solarus is a C++ engine that features a well-documented [[:Category:Lua games|Lua]] API that lets developers extensively customize their games with Lua&amp;lt;ref&amp;gt;[https://www.solarus-games.org/doc/latest/ Solarus documentation]&amp;lt;/ref&amp;gt;. There are official downloads for a number of platforms, including several popular GNU+Linux and BSD distributions, on the website&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/solarus/download Download Solarus]&amp;lt;/ref&amp;gt;, and it can be found in the package repositories of most popular distributions.&lt;br /&gt;
&lt;br /&gt;
==Solarus Quest Editor==&lt;br /&gt;
Solarus provides a sophisticated editor, called the Solarus Quest Editor. It is also GPL licensed and written in C++, using the Qt framework for the graphical user-interface. This lets developers edit several aspects of their game in a graphical manner. Features include file management, graphical map editing, graphical tileset and spritesheet management, and a simple text editor for code and data files. The developers also provide in-depth tutorials for the quest editor&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/development/tutorials Solarus tutorials]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Solarus was made when [[Christopho]] wanted to remake his Zelda game, Mystery of Solarus, originally made with RPG Maker, in [[:Category: C++ games|C++]]. Since then, the project has grown. There are now several team members working on the engine and its game authoring tool&amp;lt;ref&amp;gt;[https://www.solarus-games.org/en/about/team Solarus team]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Solarus games|Solarus games]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.solarus-games.org/ Solarus homepage]&lt;br /&gt;
* [https://www.solarus-games.org/en/solarus/overview Solarus presentation]&lt;br /&gt;
* [https://www.solarus-games.org/en/development Solarus development hub with API documentation, tutorials, etc.]&lt;br /&gt;
* [https://www.solarus-games.org/en/games Solarus game library]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:C++ engines]]&lt;br /&gt;
[[Category:GPL engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Game creation software]]&lt;br /&gt;
[[Category:Role-playing engines]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62153</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62153"/>
		<updated>2022-09-02T18:31:43Z</updated>

		<summary type="html">&lt;p&gt;Matthias: bump version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20220807&lt;br /&gt;
|release date         = August 7{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-08-07&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20220807&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://openhv.github.io&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original. It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game makes use of the Hard Vacuum sprites and a rough game design concept.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/ Game Post Mortem: Hard Vacuum]&amp;lt;/ref&amp;gt; The sprites have been licensed under [[Creative Commons Attribution]] 3.0 US terms.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2007/03/15/lost-garden-license/ Lost Garden License]&amp;lt;/ref&amp;gt; Instead of using proprietary formats from the [[OpenRA]] engine, everything is stored in standardized .png which can then be edited libre tools like GrafX2, GIMP and Aseprite. Additional artwork has been harvested from Tyrian and Iron Plague which is covered under the same permissive license&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/release-20210321 Release 20210321]&amp;lt;/ref&amp;gt; or created from scratch by modelling in MagicaVoxel, then rendering each direction and over painting for details and outline.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/images/dropship-voxel Dropship Voxel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tileset mostly consists of 1x1 tiles with connections between terrain types.&amp;lt;ref&amp;gt;[https://opengameart.org/content/consolidated-hard-vacuum-terrain-tilesets Consolidated Hard Vacuum Terrain Tilesets]&amp;lt;/ref&amp;gt; For easier mapping the editor has a button called &#039;&#039;Auto Tile&#039;&#039; which adds connecting tiles automatically.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210501 Pre-release 20210501]&amp;lt;/ref&amp;gt; In-game terrain like forest can also be burned and run over by heavy tanks allowing for a dynamic and destructible battlefield.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20220102 Pre-release 20220102]&amp;lt;/ref&amp;gt; The game features lighting effects and units that can spawn shootable missiles or drones, features that are actually reminiscent later eras of RTS games.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210919 Pre-release 20210919]&amp;lt;/ref&amp;gt; The soundtrack was composed by Tim Beek and like every other asset it is licensed under [[Creative Commons]] terms.&amp;lt;ref&amp;gt;[https://github.com/OpenHV/OpenHV/releases/tag/20210905 Pre-release 20210905]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=IceBreaker&amp;diff=62154</id>
		<title>IceBreaker</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=IceBreaker&amp;diff=62154"/>
		<updated>2022-09-02T17:46:23Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = IceBreaker&lt;br /&gt;
|image          = File:IceBreaker-Screenshot.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Matthew Miller]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.2.0&lt;br /&gt;
|release date   = March 1, 2021&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:category:C|C]]&lt;br /&gt;
|libraries      = [[:category:SDL games|SDL]]&lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;IceBreaker&#039;&#039;&#039; is a free software game in a similar vein as &#039;&#039;Jezzball&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The game involves collecting a group of [[Tux|penguins]] from an iceberg in Antarctica in order to ship them to Finland as they are essential to a secret plot for world domination. To move them, you must break the iceberg into chunks by creating melting lines in the ice with Special High-Tech GNU Tools. To cut back on shipping fees, these chunks must be as small as possible.&lt;br /&gt;
&lt;br /&gt;
It was included in LinuxWorlds&#039; list &amp;quot;Linux fun for the holidays&amp;quot; in 2000.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20010428140626/http://www.itworld.com/Comp/2362/lw-12-tengames/#6 Linux fun for the holidays] LinuxWorld.com 12/18/00&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://mattdm.org/icebreaker/ IceBreaker Official Website]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = icebreaker&lt;br /&gt;
|Flatpak = org.mattdm.icebreaker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jezzball-like games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Game clones]]&lt;br /&gt;
[[Category:Games featuring Tux]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=C-Dogs_SDL&amp;diff=62155</id>
		<title>C-Dogs SDL</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=C-Dogs_SDL&amp;diff=62155"/>
		<updated>2022-09-02T17:45:48Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = C-Dogs SDL&lt;br /&gt;
|image                = File:Cdogssdl.png&lt;br /&gt;
|caption              = C-Dogs SDL&lt;br /&gt;
|genre                = [[:Category:Top-down_shooter_games|top-down shooter]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPLv2]]&lt;br /&gt;
|media license        = [[Cc-by-sa|CC-BY-SA]], [[Cc-by|CC-BY]], [[CC0]] &amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/README.md#License&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.3.1&lt;br /&gt;
|release date         = June 13{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-06-13&lt;br /&gt;
|release announcement = https://cxong.github.io/cdogs-sdl/release/2022/06/13/c-dogs-1.3.1.html&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://cxong.github.io/cdogs-sdl/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://github.com/cxong/cdogs-sdl/releases.atom&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/cxong/cdogs-sdl/issues&lt;br /&gt;
|link scmweb          = https://github.com/cxong/cdogs-sdl&lt;br /&gt;
|scm                  = git clone https://github.com/cxong/cdogs-sdl.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = cdogs&lt;br /&gt;
|Suse = cdogs-sdl&lt;br /&gt;
|Flatpak = io.github.cxong.cdogs-sdl&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;C-Dogs SDL&#039;&#039;&#039; is a 2D top-down shooter game. It is a continuation of a DOS game started in 1997 named C-Dogs, whose source code and media were released as free in 2002. Some of its features include multiplayer, coop AI, and many community made maps and campaigns.&amp;lt;ref&amp;gt;https://github.com/cxong/cdogs-sdl/blob/master/README.md&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
*[https://cxong.github.io/cdogs-sdl/ Official website]&lt;br /&gt;
*[https://github.com/cxong/cdogs-sdl GitHub repository]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] [[Category:Top-down shooter games]] [[Category:GPL games]] [[Category:SDL games]] [[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Globulation_2&amp;diff=62156</id>
		<title>Globulation 2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Globulation_2&amp;diff=62156"/>
		<updated>2022-09-02T17:41:43Z</updated>

		<summary type="html">&lt;p&gt;Matthias: this package is in games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Globulation 2&lt;br /&gt;
|image                = Image:Glob2.jpeg&lt;br /&gt;
|caption              = Beginning stage of a typical game in Globulation 2.&lt;br /&gt;
|genres               = &lt;br /&gt;
|genre                = [[:Real-time strategy game|RTS]]&lt;br /&gt;
|developers           = &lt;br /&gt;
|developer            = &lt;br /&gt;
|code licenses        = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses       = &lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines              = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.4.1 (Beta 4)&lt;br /&gt;
|release date         = March 25{{th}}, 2009&lt;br /&gt;
|release date iso     = 2009-05-25&lt;br /&gt;
|languages            = &lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries            = &lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = glob2&lt;br /&gt;
|Slack = glob2&lt;br /&gt;
|Fedora = glob2&lt;br /&gt;
|Ubuntu = glob2&lt;br /&gt;
|Mageia = globulation2&lt;br /&gt;
|Suse = globulation2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Globulation 2&#039;&#039;&#039;&#039;&#039; is a [[Real-time strategy game|RTS game]] with an unusual gameplay design. The source and media are licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://packages.debian.org/unstable/games/glob2-data &#039;&#039;Globulation 2&#039;s&#039;&#039; data on Debian&#039;s page]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs/main/g/glob2/stable_copyright Globulation 2&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; The latest release of the game is 0.9.4.1 released on March 25{{th}}, 2009. It is programmed in C++. It uses the [[Simple DirectMedia Layer|SDL]]&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/glob2 Package info for glob2 on packages.debian.org]&amp;lt;/ref&amp;gt; and Boost&amp;lt;ref&amp;gt;http://globulation2.org/wiki/Frequently_Asked_Questions#What_additional_software_libraries_do_I_need.3F Globulation FAQs&amp;lt;/ref&amp;gt; libraries.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Players can play multiplayer games via LAN or via the Internet through the Ysagoon Online Gaming service. In single-player mode, they can play against different AIs or in campaign mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Globulation 2&#039;&#039;, unlike other games in its genre, players cannot control units directly. Influencing the unit&#039;s behaviour is done by creating &#039;&#039;zones&#039;&#039; and &#039;&#039;flags&#039;&#039; on the map, which affect a certain type and amount of units, ordering them to harvest resources, scout a region, avoid places or search for enemies to attack.&lt;br /&gt;
===Units===&lt;br /&gt;
*&#039;&#039;&#039;Warriors&#039;&#039;&#039;&#039; their main function is to attack the enemy and defend the buildings and workers. They fight in close combat. They can gain experience in combat, thus leveling makes them more powerful and destructive. Training facilities can enhance the fighting ability of these warriors significantly.&lt;br /&gt;
*&#039;&#039;&#039;Workers&#039;&#039;&#039; gather food and the resources needed for building. They build, repair, and upgrade buildings and automatically work on constructing, repairing, or harvesting resources.&lt;br /&gt;
*&#039;&#039;&#039;Explorers&#039;&#039;&#039; are flying units that automatically scout the map in a circular movement. These flying creatures can only be attacked by enemy explorers and towers. They can be upgraded to bomb units. Since they cannot be attacked by globs, they are especially devastating when there are no other enemy scouts and towers in the area.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&#039;&#039;Globulation 2&#039;&#039; features some buildings that give units special abilities like swimming, the ability to build higher-level buildings, or faster movement, and upgraded versions of those buildings improve those abilities.&lt;br /&gt;
&lt;br /&gt;
For each building site, the number of workers working on the construction can be set. Units will automatically build. Not all of the buildings need to be maintained by workers after the building is completed. For repair, the player has to manually order the repair to be done on the building.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Inns&#039;&#039;&#039; are perhaps the most important building in the game. They provide food storage for your globs, which is necessary for them to go to work, fight, and do other things. In some cases, they can be used to convert enemy globs to your side. Upgraded versions provide increased capacity to store food and feed your globs.&lt;br /&gt;
*&#039;&#039;&#039;Towers&#039;&#039;&#039; are defence structures that are used to attack aggressors. They are useful for protecting territory and making it difficult for globs to conquer that land. However, they require units to supply them with ammunition.&lt;br /&gt;
*&#039;&#039;&#039;Walls&#039;&#039;&#039; are useful for slowing down and keeping out enemy globs. They also have the highest defence strength in the game. Since they cannot be upgraded, they become less useful as the games progress to later stages.&lt;br /&gt;
*&#039;&#039;&#039;Swimming pools&#039;&#039;&#039; teaches globs how to swim. Upgraded versions can train more globs and as well train them to be faster.&lt;br /&gt;
*&#039;&#039;&#039;Racetracks&#039;&#039;&#039; increases the globs&#039; land speed. This is especially useful in combat, as warriors take less time to get there.&lt;br /&gt;
*&#039;&#039;&#039;Markets&#039;&#039;&#039; are used for trading resources with other glob colonies.&lt;br /&gt;
*&#039;&#039;&#039;Barracks&#039;&#039;&#039; increase a warrior&#039;s combat ability dramatically. The more upgraded the barracks is, the more globs the player can train and the more the player gains from training them.&lt;br /&gt;
*&#039;&#039;&#039;Swarm&#039;&#039;&#039; is the only unit production building in the entire game. It produces all three types of units. Unlike other buildings, it can repair itself over time. Wheat is required for the production of unit.&lt;br /&gt;
*&#039;&#039;&#039;Schools&#039;&#039;&#039; teach the player&#039;s globs how to upgrade buildings. The final upgrade can teach scouts how to bomb units.&lt;br /&gt;
*&#039;&#039;&#039;Hospitals&#039;&#039;&#039; heal the player&#039;s globs and the scouts&#039; health. The upgraded version has a greater capacity to heal more units.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
Like other games, Globulation 2 requires resources. However, unlike other games, the resources are either unlimited or renewable. Unmanaged growths can enclose colonies. However, there are tools for managing them such as the destroy resource flag. You can also permanently deplete some resource by over harvesting it. Wheat and wood are resources that can be depleted.&lt;br /&gt;
*&#039;&#039;&#039;Wheat&#039;&#039;&#039; is the most important resource in the entire game. They are used for the production of units, buildings and food for the globs as well.&lt;br /&gt;
*&#039;&#039;&#039;Wood&#039;&#039;&#039; is the primary construction material of the game.&lt;br /&gt;
*&#039;&#039;&#039;Stone&#039;&#039;&#039; is used to build walls, supply towers, and is a construction material for some buildings.&lt;br /&gt;
&lt;br /&gt;
===AIs===&lt;br /&gt;
The Globulation 2 team has developed several different AIs, each suiting different needs and with their own strength and weakness.&lt;br /&gt;
*&#039;&#039;&#039;AINicowars&#039;&#039;&#039; is the most difficult AI in the entire game, designed to close the gap between the players and Glob2 AIs.&lt;br /&gt;
*&#039;&#039;&#039;AIWarrush&#039;&#039;&#039; is a war AI, designed to continuously send warriors to the enemies. Often, they built hospitals and other facilities to shorten the time needed to get back into combat.&lt;br /&gt;
*&#039;&#039;&#039;AINone&#039;&#039;&#039; is an AI that does nothing. It is used primary for campaigns.&lt;br /&gt;
*&#039;&#039;&#039;Reach to Infinity&#039;&#039;&#039; is an AI designed for economic expansion. It doesn&#039;t fight but it can convert globs to its team very efficiently.&lt;br /&gt;
*&#039;&#039;&#039;AICastor&#039;&#039;&#039; is a much more difficult AI than AINumbi.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Although most of the contribution to Globulation 2 is done by volunteers, a developer by the pseudonym [[genixpro]] is paid to work on the Globulation project fulltime.&amp;lt;ref&amp;gt;[http://cofundos.org/project.php?id=49 Offer to work full time]&amp;lt;/ref&amp;gt; There are also other bounties that the development community is willing to pay for.&amp;lt;ref&amp;gt;[http://cofundos.org/projects.php?tag=glob2 Cofundos&#039;s list for the Globulation 2 project]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==History==&lt;br /&gt;
*See [[Globulation 2 release history]] for more information.&lt;br /&gt;
&lt;br /&gt;
==Receptions==&lt;br /&gt;
*About.com released a review of &#039;&#039;Globulation 2&#039;&#039;, pointing out its innovative features. &amp;lt;ref&amp;gt;[http://linux.about.com/od/softgame/fr/fr_Globulation2.htm Review of Globulation 2 on About.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Warzone 2100]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links== &lt;br /&gt;
*[http://www.globulation2.org/wiki/Main_Page Globulation 2 homepage]&lt;br /&gt;
*[http://savannah.nongnu.org/projects/glob2 Globulation 2 project page] at [[Savannah]]&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:GPL games]][[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]][[Category:Globulation 2]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:Pausable real-time games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Naikari&amp;diff=62157</id>
		<title>Naikari</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Naikari&amp;diff=62157"/>
		<updated>2022-09-02T17:37:56Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Naikari&lt;br /&gt;
|image                = Image:naikari.png&lt;br /&gt;
|caption              = Naikari&lt;br /&gt;
|genre                = [[:Category:Space simulation games|Space]] Trading [[:Category:Sandbox games|Sandbox]]&lt;br /&gt;
|developer            = [[The Diligent Circle]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&amp;lt;ref name=naikari_lic&amp;gt;https://github.com/naikari/naikari/blob/main/LICENSE&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = Generally CC BY-SA&amp;lt;ref name=naikari_lic/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.0&lt;br /&gt;
|release date         = August 29{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-08-29&lt;br /&gt;
|release announcement = https://github.com/naikari/naikari/releases/latest&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[:Category:OpenGL games|OpenGL]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://naikari.github.io&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://github.com/naikari/naikari/releases.atom&lt;br /&gt;
|link forum           = https://github.com/naikari/naikari/discussions&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/naikari/naikari&lt;br /&gt;
|link tracker         = https://github.com/naikari/naikari/issues&lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Naikari&#039;&#039;&#039; is a 2-D space trading and mercenary sandbox game forked from the [[Naev]] project. You pilot space ships from a top-down perspective which you can collect and customize more or less however you want. To get new ships, you can deliver cargo, hunt bounties, join and assist various factions, or even turn to piracy if you dare go against the Empire. Additionally, to keep the game feeling fresh and allow you to seek out goals beyond just getting more credits and ships, several storylines are available which you can proceed through if you wish. All storylines are optional and kept out of the way if you have no interest in them.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://naikari.github.io Homepage]&lt;br /&gt;
* [https://github.com/naikari/naikari/wiki Wiki]&lt;br /&gt;
* [https://github.com/naikari/naikari GitHub repository]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Flatpak = io.github.naikari.Naikari&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:OpenAL games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;br /&gt;
[[Category:Space simulation games]]&lt;br /&gt;
[[Category:Science fiction games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=62141</id>
		<title>Dungeon Crawl Stone Soup</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dungeon_Crawl_Stone_Soup&amp;diff=62141"/>
		<updated>2022-08-28T17:23:51Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Dungeon Crawl Stone Soup&lt;br /&gt;
|image                = Image:dcss034.png&lt;br /&gt;
|caption              = Dungeon Crawl Stone Soup&lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]], [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GPL]] v2+ &amp;lt;ref name=dcst_codelic/&amp;gt;&lt;br /&gt;
|media license        = CC Zero &amp;lt;ref&amp;gt;[https://github.com/crawl/tiles tiles license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.29&lt;br /&gt;
|release date         = August 24{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-08-24&lt;br /&gt;
|release announcement = https://github.com/crawl/crawl/releases/tag/0.29.0&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://crawl.develz.org/&lt;br /&gt;
|link blog            = http://crawl.develz.org/wordpress/category/news&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://crawl.develz.org/tavern/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://crawl.develz.org/mantis/main_page.php&lt;br /&gt;
|link scmweb          = https://github.com/crawl/crawl&lt;br /&gt;
|scm                  = git clone https://github.com/crawl/crawl.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;&#039;&#039;&#039; (often shortened to &#039;&#039;&#039;&#039;&#039;Dungeon Crawl&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Crawl&#039;&#039;&#039;&#039;&#039;, or &#039;&#039;&#039;&#039;&#039;DCSS&#039;&#039;&#039;&#039;&#039;) is a [[:Category:Roguelike games|roguelike]] dungeon crawler [[:Category:Role-playing games|Role-playing game]]. It is written in the [[:Category:C++ games|C++]] programming language,&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/crawl-ref/ Dungeon Crawl Stone Soup&#039;s sourceforge.net project page]&amp;lt;/ref&amp;gt; and is licensed under the [[GPL]] Version 2+.&amp;lt;ref name=dcst_codelic&amp;gt;[https://github.com/crawl/crawl/blob/master/LICENSE License for the game in GitHub repository of Dungeon Crawl Stone Soup]&amp;lt;/ref&amp;gt; &#039;&#039;Stone Soup&#039;&#039; is a successor to the game &#039;&#039;[[Linley&#039;s Dungeon Crawl]]&#039;&#039; (also frequently shortened to &#039;&#039;Dungeon Crawl&#039;&#039;) by [[Linley Henzell]], which was developed in the 1990&#039;s. After Henzell stopped developing &#039;&#039;Dungeon Crawl&#039;&#039; in 1999, a group of contributors kept the game alive until, in 2006, the &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; project began. The game is available in both graphical tile and ASCII versions and does not require [[3D hardware acceleration]]. The graphical tiles are largely released as [[CC0]] ([[public domain]]), but some are unclearly licensed&amp;lt;ref&amp;gt;https://github.com/crawl/crawl/blob/master/LICENSE#L23&amp;lt;/ref&amp;gt; and so it is possible that only the ASCII version of the game is completely libre.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; the player must delve deep into a dangerous, monster-infested dungeon on a quest to retrieve the fabled Orb of Zot, then return with it to the surface. In order to get to the Orb, the player must first collect a series of magical runes hidden throughout the various branches of the dungeon, all while encountering traps, finding magical and/or cursed items, and battling many enemies. &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has a great many race and class combinations to play, and numerous gods to worship, all of which will drastically affect playstyle and game outcome. A lively player community exists around the game. &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; can be played both offline and online in a web browser, and there are frequent competitive tournaments.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
At the beginning of a new game of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;, the player chooses a race and class combination to play as. Unlike many other roguelikes, race has a much more drastic effect on playstyle than class, which only determines starting stats and equipment. The player must then venture through the mostly randomly-generated corridors of the dungeon while leveling up and collecting items. There are various enemies to fight, including dangerous unique enemies that have names and special abilities. One of the core mechanics in &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; is the god worshiping system. Players can choose one of several gods to become disciples of. These gods will give the player access to special rewards and abilities, but will also make demands of the player and sometimes forbid certain actions. The god that the player chooses to worship has a huge impact on the way they will play the game and how they will have to strategize to survive in the dungeon.&lt;br /&gt;
&lt;br /&gt;
As the player gets deeper in the dungeon, eventually they begin to explore the various branches, some of which have runes at the end. Upon collecting at least three of these runes, the player can gain access to the Realm of Zot, which contains the goal item of the game, the Orb of Zot. Once the player has collected the Orb, they must then fight their way back out of the dungeon (a section of the game called the &amp;quot;Ascension&amp;quot;) and reach the surface in order to win. There are also several other game modes available to players of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039;, including Dungeon Sprint, Zot Defense (removed in 0.16), and The Arena. It is also possible to play online and to spectate other online players. While playing online, high scores can be tracked automatically, play sessions can be recorded, and ghosts of other player&#039;s characters can be encountered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; places great emphasis on game balance. Much effort has been made by the designers to discourage the practice of &amp;quot;save-scumming&amp;quot; and other grinding behaviors. The development team follows a philosophy of user-friendliness and emphasis on meaningful decision-making, originally specified by David Ploog, that is outlined in the game&#039;s manual.&amp;lt;ref&amp;gt;[https://github.com/crawl/crawl/blob/master/crawl-ref/docs/crawl_manual.rst#n-philosophy-pas-de-faq Dungeon Crawl Manual, Philosophy Section]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; is a continuation of the original &#039;&#039;[[Linley&#039;s Dungeon Crawl]]&#039;&#039;, which was developed by [[Linley Henzell]] in the mid-to-late 1990&#039;s. In 1999, Henzell stepped away from the project,&amp;lt;ref&amp;gt;[https://groups.google.com/forum/#!activity/rec.games.roguelike.misc/2l-5yhzS_uIJ/rec.games.roguelike.misc/rClyVtFm7KY/u4QNka1gEQsJ The End of Crawl as we know it...]&amp;lt;/ref&amp;gt; and development continued for a while under a group of other programmers. Brent Ross emerged as the maintainer of the &#039;&#039;Dungeon Crawl&#039;&#039; project, and the game was updated several times in the 2000&#039;s. After the release of &#039;&#039;Dungeon Crawl&#039;&#039; version 4.0 beta 26, however, development slowed down. Another version, called version 4.1, was eventually released in 2005, but work on the game soon stalled almost completely and the maintainer ceased to be actively involved in the project. Additionally, version 4.1 of &#039;&#039;Dungeon Crawl&#039;&#039; suffered from major balancing issues which caused it to be almost unplayably difficult.&lt;br /&gt;
&lt;br /&gt;
It was around this time that two developers, Darshan Shaligram and Erik Piper, began private efforts to rekindle progress on &#039;&#039;Dungeon Crawl&#039;&#039;. Shaligram, who was the author of the popular &amp;quot;Travel Patch&amp;quot; for &#039;&#039;Dungeon Crawl&#039;&#039;, first worked on fixing the balancing problems in the 4.1 codebase, with help from Piper, who was a very skilled player of &#039;&#039;Dungeon Crawl&#039;&#039;. This strategy proved difficult, however, because of the challenging and complicated nature of version 4.1. At about this point, Martin Read, another &#039;&#039;Dungeon Crawl&#039;&#039; player, suggested on the rec.games.roguelike.misc newsgroup (which was the main hub for discussion of &#039;&#039;Dungeon Crawl&#039;&#039; during this period) that it might be a better plan to start with the 4.0 beta 26 codebase and slowly add parts from 4.1. Shaligram and Piper took this advice, and, calling their new project &#039;&#039;Stone Soup&#039;&#039; (a name chosen by Piper), began work on their new version of &#039;&#039;Dungeon Crawl&#039;&#039; in the summer of 2006. Within a few months, there was enough development work on &#039;&#039;Stone Soup&#039;&#039; to warrant a first release. Shaligram and Piper teamed up with Nat Lanza and Peter Berger, the creators of the crawl-ref SourceForge project (which was another, earlier attempt to revive development on &#039;&#039;Crawl&#039;&#039;), and, in September 2006, version 0.1 of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; was made available to the public.&amp;lt;ref&amp;gt;[https://groups.google.com/forum/#!topic/rec.games.roguelike.misc/6eyToSgkY2g%5B1-25%5D Stone Soup announcement on rec.games.roguelike.misc]&amp;lt;/ref&amp;gt; Other developers quickly joined to help out with the project, and Marc Thoben started the crawl.develz.org (CDO) development server, where players could test out upcoming features.&amp;lt;ref&amp;gt;[https://crawl.develz.org/wordpress/the-dawn-of-stone-soup The Dawn of Stone Soup - DCSS Dev Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since its initial release, &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has built up a strong following of both players and developers. It was voted best roguelike game in 2008 by ASCII Dreams, beating out Dwarf Fortress, [[NetHack]], and other famous games.&amp;lt;ref&amp;gt;[http://roguelikedeveloper.blogspot.com/2009/01/winner-of-ascii-dreams-roguelike-of.html ASCII Dreams Roguelike of the Year 2008]&amp;lt;/ref&amp;gt; The game was relicensed from the original &amp;quot;Crawl Public License&amp;quot; (which is almost identical to the [[NetHack General Public License|NetHack License]]) to the [[GPL|GNU GPL]] version 2+.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has a very open development model. There are over 40 people mentioned in the game&#039;s credits as being part of the development team, and over 250 contributors to the game in total.&amp;lt;ref&amp;gt;[https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt DCSS CREDITS.txt]&amp;lt;/ref&amp;gt; The developers communicate and decide what to implement mostly on the official &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; IRC channel, but they also make decisions by contributing design documents to the development wiki and discussing changes on mailing lists. The very open and community-oriented development model of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; has been highlighted as one of its key strengths.&amp;lt;ref&amp;gt;[https://www.rockpapershotgun.com/2017/03/23/making-dungeon-crawl-stone-soup-with-253-cooks-and-no-head-chef/ RPS interview with David Ploog and Corin Buchanan-Howland]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Suse = crawl&lt;br /&gt;
|Flatpak = org.develz.Crawl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Following is a table of of release dates of &#039;&#039;Dungeon Crawl Stone Soup&#039;&#039; versions:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date&lt;br /&gt;
!Event&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-25&lt;br /&gt;
|v0.24 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-31&lt;br /&gt;
|v0.23.2 and v0.22.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-01&lt;br /&gt;
|v0.23.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-08&lt;br /&gt;
|v0.23 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-09-18&lt;br /&gt;
|v0.22.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-10&lt;br /&gt;
|v0.22 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-03 &lt;br /&gt;
|v0.21.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-06&lt;br /&gt;
|v0.21.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-02&lt;br /&gt;
|v0.20.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-25&lt;br /&gt;
|v0.20.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-01&lt;br /&gt;
|v0.19.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-31&lt;br /&gt;
|v0.19.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-22&lt;br /&gt;
|v0.19.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-24&lt;br /&gt;
|v0.19.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-11-01&lt;br /&gt;
|v0.19 released&lt;br /&gt;
|-&lt;br /&gt;
|2016-05-05&lt;br /&gt;
|v0.18 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-06&lt;br /&gt;
|v0.17 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-08-12&lt;br /&gt;
|v0.16.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-03-24&lt;br /&gt;
|v0.16.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2015-03-15&lt;br /&gt;
|v0.16 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-10-19&lt;br /&gt;
|v0.15.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-09-16&lt;br /&gt;
|v0.15.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-08-28&lt;br /&gt;
|v0.15 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-28&lt;br /&gt;
|v0.14.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-09&lt;br /&gt;
|v0.14 released&lt;br /&gt;
|-&lt;br /&gt;
|2014-04-04&lt;br /&gt;
|v0.13.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-11-27&lt;br /&gt;
|v0.13.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-10-11&lt;br /&gt;
|v0.13 released&lt;br /&gt;
|-&lt;br /&gt;
|2013-05-02&lt;br /&gt;
|v0.12 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-09-04&lt;br /&gt;
|v0.9.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-08-12&lt;br /&gt;
|v0.9.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-06-19&lt;br /&gt;
|v0.8.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-04-28&lt;br /&gt;
|v0.8.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2011-02-10&lt;br /&gt;
|v0.7.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-07-24&lt;br /&gt;
|v0.7.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-07-24&lt;br /&gt;
|v0.7.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2010-03-27&lt;br /&gt;
|v0.6.0 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-10-09&lt;br /&gt;
|v0.5.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-07-30&lt;br /&gt;
|v0.5.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-06-12&lt;br /&gt;
|v0.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2009-01-15&lt;br /&gt;
|v0.4.5 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-12-20&lt;br /&gt;
|v0.4.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-08-01&lt;br /&gt;
|v0.4.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-30&lt;br /&gt;
|v0.4.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-18&lt;br /&gt;
|v0.4.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-07-14&lt;br /&gt;
|v0.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2008-01-29&lt;br /&gt;
|v0.3.4 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-12-02&lt;br /&gt;
|v0.3.3 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-10&lt;br /&gt;
|v0.3.2 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-11-06&lt;br /&gt;
|v0.3.1 released&lt;br /&gt;
|-&lt;br /&gt;
|2007-10-31&lt;br /&gt;
|v0.3 released&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://crawl.develz.org/ Dungeon Crawl Stone Soup homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Roguelike games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Lix&amp;diff=62124</id>
		<title>Lix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Lix&amp;diff=62124"/>
		<updated>2022-08-20T11:09:06Z</updated>

		<summary type="html">&lt;p&gt;Matthias: packages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Lix&lt;br /&gt;
|image                = Image:lix.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = Puzzle&lt;br /&gt;
|developer            = Simon&lt;br /&gt;
|code license         = [[CC0]] &amp;lt;ref name=&amp;quot;copying&amp;quot;&amp;gt;https://raw.githubusercontent.com/SimonN/LixD/master/doc/copying.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = Various: [[CC0]], [[CC BY-SA 3.0]], Bitstream Vera Fonts Copyright&amp;lt;ref name=&amp;quot;copying&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.47&lt;br /&gt;
|release date         = August 11{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-08-11&lt;br /&gt;
|release announcement = https://github.com/SimonN/LixD/releases/tag/v0.9.47&lt;br /&gt;
|language             = [[D]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://www.lixgame.com/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.quakenet.org/?channels=#lix&lt;br /&gt;
|chat                 = irc://irc.quakenet.org/#lix&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.lemmingsforums.net/index.php?board=8.0&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/SimonN/LixD&lt;br /&gt;
|link tracker         = https://github.com/SimonN/LixD/issues&lt;br /&gt;
|link scmweb          = https://github.com/SimonN/LixD&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
In &#039;&#039;&#039;Lix&#039;&#039;&#039; you need to guide small humanoid creatures, the lix, to the exit. You can&#039;t control them directly, but you can give them one of a number of skills, like digging, bashing, bridge building, exploding, and more to advance through the landscape.&lt;br /&gt;
&lt;br /&gt;
There are over 700 levels in singleplayer mode. There&#039;s also a multiplayer mode in which you compete online to lead the most lix to your exit.&lt;br /&gt;
&lt;br /&gt;
A level editor is included.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pingus]]&lt;br /&gt;
* [[Rabbit Escape]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|AUR = lix&lt;br /&gt;
|Suse = lix&lt;br /&gt;
|Ubuntu = lix&lt;br /&gt;
|Debian = lix&lt;br /&gt;
|Flatpak = com.lixgame.Lix&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Game clones]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Xbattle&amp;diff=62125</id>
		<title>Talk:Xbattle</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Xbattle&amp;diff=62125"/>
		<updated>2022-08-20T11:07:11Z</updated>

		<summary type="html">&lt;p&gt;Matthias: clarify&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I noticed Matthias created this page. Is that by any chance Mathias Broxvall (long shot, different spelling)?&lt;br /&gt;
&lt;br /&gt;
I&#039;m working on a revival, any interest here?&lt;br /&gt;
&lt;br /&gt;
https://xbattle.online/demo/ - needs a &#039;modern&#039; browser, and works best with a mouse.&lt;br /&gt;
&lt;br /&gt;
:No, I am not the author. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 13:41, 14 August 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Xbattle&amp;diff=62117</id>
		<title>Talk:Xbattle</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Xbattle&amp;diff=62117"/>
		<updated>2022-08-14T11:41:33Z</updated>

		<summary type="html">&lt;p&gt;Matthias: nope not me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I noticed Matthias created this page. Is that by any chance Mathias Broxvall (long shot, different spelling)?&lt;br /&gt;
&lt;br /&gt;
I&#039;m working on a revival, any interest here?&lt;br /&gt;
&lt;br /&gt;
https://xbattle.online/demo/ - needs a &#039;modern&#039; browser, and works best with a mouse.&lt;br /&gt;
&lt;br /&gt;
:No. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 13:41, 14 August 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ri-li&amp;diff=62107</id>
		<title>Ri-li</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ri-li&amp;diff=62107"/>
		<updated>2022-08-06T20:11:54Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Ri-li&lt;br /&gt;
|image          = Image:Ri-li 2.0.1 en.png&lt;br /&gt;
|caption        = Ri-Li 2.0.1 in English&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Dominique Roux-Serret]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GNU GPL]] (v2.0.1-2 in Debian is under GPLv3)&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GNU GPL]] (v2.0.1-2 in Debian is under GPLv3)&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.0.1&lt;br /&gt;
|release date   = November 1{{st}}, 2007&lt;br /&gt;
|release date iso = 2007-11-01&lt;br /&gt;
|release announcement = http://ri-li.sourceforge.net/news.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage = http://ri-li.sourceforge.net/&lt;br /&gt;
|link scmweb = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ri-li&#039;&#039;&#039; is an [[:Category:Arcade games|arcade]] game in which you drive a toy wood train engine across many levels. It is written by [[Dominique Roux-Serret]]. The latest version of the game is 2.0.1 on November 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt;, 2007. It is written in the [[:Category:C++ games|C++]] programming language, using the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
&lt;br /&gt;
Its UI has 19 languages to choose from: Arabic, Breton, Chinese, Dutch, English, Esperanto, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Slovak, Spanish, Swedish, Turkish.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The player has to tell the train what its next turn should be, so that it does not collide with itself. The train collects cars, which are attached to it automatically.&lt;br /&gt;
&lt;br /&gt;
There are various good and bad items on the track, like those which accelerate the train or make the thread between coaches longer or shorter.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, the player is presented with a chapter from the Universal Declaration of Human Rights, and is asked to choose the number of that chapter of two given numbers. For a correct answer, more points are given.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://ri-li.sourceforge.net/ Ri-li homepage]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = Ri-li&lt;br /&gt;
|Flatpak = net.sourceforge.Ri-li&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:SDL games]][[Category:C++ games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Educational games]]&lt;br /&gt;
[[Category:Games in Arabic]]&lt;br /&gt;
[[Category:Games in Breton]]&lt;br /&gt;
[[Category:Games in Chinese]]&lt;br /&gt;
[[Category:Games in Dutch]]&lt;br /&gt;
[[Category:Games in English]]&lt;br /&gt;
[[Category:Games in Esperanto]]&lt;br /&gt;
[[Category:Games in French]]&lt;br /&gt;
[[Category:Games in German]]&lt;br /&gt;
[[Category:Games in Hungarian]]&lt;br /&gt;
[[Category:Games in Italian]]&lt;br /&gt;
[[Category:Games in Japanese]]&lt;br /&gt;
[[Category:Games in Korean]]&lt;br /&gt;
[[Category:Games in Polish]]&lt;br /&gt;
[[Category:Games in Portuguese]]&lt;br /&gt;
[[Category:Games in Russian]]&lt;br /&gt;
[[Category:Games in Slovak]]&lt;br /&gt;
[[Category:Games in Spanish]]&lt;br /&gt;
[[Category:Games in Swedish]]&lt;br /&gt;
[[Category:Games in Turkish]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Enigma&amp;diff=62106</id>
		<title>Enigma</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Enigma&amp;diff=62106"/>
		<updated>2022-08-06T19:25:53Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub, Debian/Ubuntu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Enigma&lt;br /&gt;
|image                = File:Enigma-Debian-1517 large.png&lt;br /&gt;
|caption              = Enigma&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v2&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.30&lt;br /&gt;
|release date         = August 27{{th}}, 2021&lt;br /&gt;
|release date iso     = 2021-08-27&lt;br /&gt;
|release announcement = http://www.nongnu.org/enigma/news.html&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://www.nongnu.org/enigma/&lt;br /&gt;
|link blog            = http://www.nongnu.org/enigma/news.html&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.mag-heut.net/blackball2/viewforum.php&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://www.nongnu.org/enigma/devel.html&lt;br /&gt;
|link tracker         = https://github.com/Enigma-Game/Enigma/issues&lt;br /&gt;
|link scmweb          = https://github.com/Enigma-Game/Enigma&lt;br /&gt;
|scm                  = git clone https://github.com/Enigma-Game/Enigma.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Enigma&#039;&#039;&#039; is a [[:Category:Puzzle games|puzzle game]] licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/e/enigma/enigma_1.01-1/enigma.copyright Enigma&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt; The latest version of the game is 1.30 released on August 27, 2021. It uses the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In &#039;&#039;Enigma&#039;&#039; your task is to uncover same-colored Oxyd stones. Obstacles include traps, mazes, laser beams, and puzzles.&lt;br /&gt;
&lt;br /&gt;
The game is best controlled with a mouse; a graphics tablet won’t work that well.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.nongnu.org/enigma/ Enigma homepage]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = enigma&lt;br /&gt;
|Ubuntu = enigma&lt;br /&gt;
|Debian = enigma&lt;br /&gt;
|Flatpak = org.nongnu.enigma&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:Puzzle games]][[Category:SDL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Veloren&amp;diff=62097</id>
		<title>Veloren</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Veloren&amp;diff=62097"/>
		<updated>2022-07-30T17:09:05Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Veloren&lt;br /&gt;
|image          = Image:veloren-river.png&lt;br /&gt;
|caption        = Veloren&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developers     =&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  =  &lt;br /&gt;
|code license   = [[GPLv3]]&amp;lt;ref name=&amp;quot;readme&amp;quot;&amp;gt;https://gitlab.com/veloren/veloren/blob/master/README.md&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GPLv3]]&amp;lt;ref name=&amp;quot;readme&amp;quot;/&amp;gt;&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.13.0&lt;br /&gt;
|release date         = July 23{{rd}}, 2022&lt;br /&gt;
|release date iso     = 2022-07-23&lt;br /&gt;
|release announcement = https://gitlab.com/veloren/veloren/-/releases/v0.13.0&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = Rust&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|link scmweb = https://gitlab.com/veloren/veloren/&lt;br /&gt;
|link homepage = https://veloren.net/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = veloren&lt;br /&gt;
|Flatpak = net.veloren.veloren&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veloren&#039;&#039;&#039; is an open world, open-source multiplayer voxel RPG inspired by Cube World, The Legend of Zelda: Breath of the Wild, Dwarf Fortress, and Minecraft, written in [[Rust]].&amp;lt;ref name=&amp;quot;readme&amp;quot;/&amp;gt;&lt;br /&gt;
Its development began on May 28th, 2018 and is currently in pre-alpha. It is playable and content is being added all the time.&amp;lt;ref name=&amp;quot;devblogs&amp;quot;&amp;gt;https://veloren.net/devblogs/&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;changelog&amp;quot;&amp;gt;https://gitlab.com/veloren/veloren/blob/master/CHANGELOG.md&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Veloren will feature a procedurally generated world with complex interactions between NPCs creating a vivid world simulation.&amp;lt;ref name=&amp;quot;devblog61&amp;gt;https://veloren.net/devblog-61/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Development began on May 28th, 2018.&amp;lt;ref name=&amp;quot;gitlablegacy&amp;quot;&amp;gt;https://gitlab.com/veloren/legacygame&amp;lt;/ref&amp;gt; The project roughly follows a three month release cycle where each &amp;quot;stable&amp;quot; release serves more as a milestone than a stable version.&amp;lt;ref name=&amp;quot;changelog&amp;quot;/&amp;gt; Communication for the project takes place on the Veloren Discord server.&amp;lt;ref name=&amp;quot;discord&amp;quot;&amp;gt;https://discord.gg/kG85dbt&amp;lt;/ref&amp;gt; Development is broken into different working groups.&amp;lt;ref name=&amp;quot;discord&amp;quot;/&amp;gt; A smaller group of core developers has the final say on what is included in the game and a group of admins moderates the community. Team leads organize the work within each group.&amp;lt;ref name=&amp;quot;discord&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Veloren was created when Zesterer created a post on the Cube World subreddit about creating a clone.&amp;lt;ref name=&amp;quot;cubeworldreddit&amp;quot;&amp;gt;https://www.reddit.com/r/CubeWorld/comments/8m079o/cloning_cube_world_not_as_hard_as_you_may_think/&amp;lt;/ref&amp;gt; Many people were dissatisfied with the slow progress of Cube World and a Discord server was made the same day.&amp;lt;ref name=&amp;quot;discord&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Anti-Feature==&lt;br /&gt;
The official server harvests global chat through a Discord relay without informing users or asking for their consent.  In order to opt out, players must host their own server.  The main server updates on a nightly basis so this takes extra work to replicate.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://veloren.net/ website]&lt;br /&gt;
*[https://gitlab.com/veloren/veloren/ repository]&lt;br /&gt;
*[https://www.reddit.com/r/Veloren/ subreddit]&lt;br /&gt;
*[https://discord.gg/kG85dbt discord]&lt;br /&gt;
*[https://veloren.net/rss.xml feed]&lt;br /&gt;
*[https://wiki.veloren.net/wiki/Main_Page external wiki]&lt;br /&gt;
[[Category:Games]][[Category:Role-playing games]][[Category:Rust games]][[Category:Sandbox games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tuxemon&amp;diff=62098</id>
		<title>Tuxemon</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tuxemon&amp;diff=62098"/>
		<updated>2022-07-30T16:25:05Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Tuxemon&lt;br /&gt;
|image                = File:Tuxemon.png&lt;br /&gt;
|caption              = Tuxemon&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = William Edwards, Benjamin Bean, Leif Theden, various contributors&amp;lt;ref name=&amp;quot;contrib&amp;quot;&amp;gt;https://github.com/Tuxemon/Tuxemon/blob/development/CREDITS.md&amp;lt;/ref&amp;gt;&lt;br /&gt;
|code license         = [[GPLv3]]&amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;https://github.com/Tuxemon/Tuxemon/blob/development/LICENSE&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[CC BY-SA]], [[CC0]]&amp;lt;ref name=&amp;quot;contrib&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.33&lt;br /&gt;
|release date         = November 19{{th}}, 2021&lt;br /&gt;
|release date iso     = 2021-11-19&lt;br /&gt;
|release announcement = https://github.com/Tuxemon/Tuxemon/releases/tag/v0.4.33&lt;br /&gt;
|language             = Python&lt;br /&gt;
|library              = [[Pygame]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://tuxemon.org&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://github.com/Tuxemon/Tuxemon/releases.atom&lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/Tuxemon/Tuxemon&lt;br /&gt;
|link tracker         = https://github.com/Tuxemon/Tuxemon/issues&lt;br /&gt;
|link scmweb          = https://github.com/Tuxemon/Tuxemon&lt;br /&gt;
|scm                  = git clone https://github.com/Tuxemon/Tuxemon.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = tuxemon-git&lt;br /&gt;
|Suse = tuxemon&lt;br /&gt;
|Flatpak = org.tuxemon.Tuxemon&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tuxemon&#039;&#039;&#039;&#039;&#039; is a monster-collecting RPG created in Python using [[Pygame]]. Gameplay involves catching various monsters and training them to battle each other in a style similar to the Pokemon games.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[OPMon]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://tuxemon.org Official Website]&lt;br /&gt;
*[https://wiki.tuxemon.org/index.php?title=Main_Page Official Wiki]&lt;br /&gt;
*[https://forum.tuxemon.org/index.php Official Forums]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Python games]] [[Category:Pygame games]] [[Category:Role-playing games]] [[Category:CC BY-SA games]] [[Category:GPL games]] [[Category:Game clones]] [[Category:Games featuring Tux]] [[Category:Anime and manga games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Xonotic&amp;diff=62063</id>
		<title>Xonotic</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Xonotic&amp;diff=62063"/>
		<updated>2022-07-23T12:57:42Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Xonotic&lt;br /&gt;
|image          = Image:xonotic.jpg&lt;br /&gt;
|genre          = [[:Category:First-person shooter games|First‐person shooter]] [[:Category:Online multiplayer games|Online Multiplayer]]&lt;br /&gt;
|developers     = [[Team Xonotic]]&lt;br /&gt;
|code license   = [[GPLv3]]&lt;br /&gt;
|media license  = [[GPLv3]]&amp;lt;ref&amp;gt;https://gitlab.com/xonotic/xonotic/blob/master/COPYING#L10&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine         = [[Darkplaces]]&lt;br /&gt;
|latest release = 0.8.5&lt;br /&gt;
|release date   = June 30{{th}}, 2022&lt;br /&gt;
|release date iso = 2022-06-30&lt;br /&gt;
|release announcement = https://xonotic.org/posts/2022/xonotic-0-8-5-release/&lt;br /&gt;
|languages      = [[:Category:QuakeC games|QuakeC]], [[:Category:C games| C]]&lt;br /&gt;
|libraries      = [[:Category:OpenGL games|OpenGL]], [[:Category:SDL Games|SDL]], [[:Category:Libogg games|LibOGG]], [[:Category:Libtheora games|LibTheora]], [[:Category:Libvorbis games|LibVorbis]]&lt;br /&gt;
|link homepage  = http://www.xonotic.org/&lt;br /&gt;
|link scmweb    = http://git.xonotic.org/&lt;br /&gt;
|scm            = &lt;br /&gt;
|link tracker   = http://dev.xonotic.org/projects/xonotic/issues&lt;br /&gt;
|link forum     = http://forums.xonotic.org/&lt;br /&gt;
|link feed      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch=xonotic&lt;br /&gt;
|Suse=xonotic&lt;br /&gt;
|Flatpak = org.xonotic.Xonotic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xonotic&#039;&#039;&#039; is an [[:Category:First-person shooter games|first-person arena shooter]], forked from [[Nexuiz]]. The game runs on the [[Darkplaces]] engine, based on [[Quake 1]]&#039;s engine. Gameplay is also based on Quake (mainly the competitive Quake III Arena), but Xonotic adds some unique touches (for example, the rockets fired from a rocket launcher can be guided with mouse). The gameplay is very fast-paced, and includes and encourages a form of bunny hopping as well as rocket jumping (in Xonotic &amp;quot;laser jumping&amp;quot; is more common). The art is mostly futuristic, but unofficial maps exist in a variety of styles.&lt;br /&gt;
&lt;br /&gt;
There are 16 different game modes (including the classics: deathmatch, team deathmatch and capture the flag, but including uncommon ones such as a type of football&amp;lt;ref&amp;gt;http://xonotic.wikia.com/wiki/Game_Types&amp;lt;/ref&amp;gt;), 16 weapons with secondary fires, 18 official maps (and a lot of unofficial maps), and a complex HUD editor that lets you tailor the HUD to your exact preference. There are also so called mutators, that allow to slightly modify rules of each game mode.&lt;br /&gt;
&lt;br /&gt;
Xonotic features integrated player statistics. The [[XonStat]] system tracks a bunch of stats, including win/loss ratio, frag ratio and average accuracy&amp;lt;ref&amp;gt;[http://www.xonotic.org/features/ Xonotic features].&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== History and Split from Nexuiz ==&lt;br /&gt;
&lt;br /&gt;
The game started in 2002 by Lee Vermeulen and Forest ‘LordHavoc’ Hale, originally named &#039;&#039;&#039;Nexuiz&#039;&#039;&#039;, to be a [[Darkplaces]]-based free multiplatform arena shooter. The first version was released in 2005.&amp;lt;ref name=&amp;quot;classic&amp;quot;&amp;gt;http://www.alientrap.com/games/nexuiz/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2010, the two original founders decided to make a deal with a company named IllFonic to create a proprietary remake of the game, which would use the same name, &#039;&#039;&#039;Nexuiz&#039;&#039;&#039;, and the domain nexuiz.com, without &lt;br /&gt;
intentions to contribute back to the free version. This move created a big controversy and a very negative response of the Nexuiz community.&amp;lt;ref&amp;gt;https://www.xonotic.org/faq/#what-prompted-the-split-from-nexuiz&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://web.archive.org/web/20150527193255/http://www.linuxgames.com/archives/14960&amp;lt;/ref&amp;gt; Disputes over the code, which was developed under GPL, followed. As such, the game could not be closed-sourced without the permission of all contributors. This forced the developers to rewrite the game from scratch, in a proprietary CryENGINE3.&amp;lt;ref&amp;gt;https://games.slashdot.org/story/10/03/24/070234/DarkPlaces-Dev-Forest-Hale-Corrects-Nexuiz-GPL-Stance&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;classic&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This led the community to formally announce a fork of the game that would continue to be developed as free and open-source. The new name was chosen to be &#039;&#039;&#039;Xonotic&#039;&#039;&#039;.&amp;lt;ref&amp;gt;http://xonotic.org/posts/2010/welcome-to-xonotic/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* http://www.xonotic.org/&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:First-person shooter games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:Deathmatch games]]&lt;br /&gt;
[[Category:id Tech engine games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Naev&amp;diff=62064</id>
		<title>Naev</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Naev&amp;diff=62064"/>
		<updated>2022-07-23T12:55:56Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Naev&lt;br /&gt;
|image          = File:Naev.png&lt;br /&gt;
|caption        = Naev&lt;br /&gt;
|genre          = [[:Category:Space simulation games|Space]], [[:Category:Third-person shooter games|Shooting]]&lt;br /&gt;
|developer      = [[Edgar Simo|Edgar &amp;quot;bobbens&amp;quot; Simo]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;naev_lic&amp;quot;/&amp;gt;&lt;br /&gt;
|media license  = Varies&amp;lt;ref&amp;gt;https://github.com/naev/naev/blob/master/dat/gfx/ARTWORK_LICENSE&amp;lt;/ref&amp;gt; (Generally CC-by-sa 3 or later)&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.9.4&lt;br /&gt;
|release date   = July 20{{th}}, 2022&lt;br /&gt;
|release date iso = 2022-07-20&lt;br /&gt;
|release announcement= https://github.com/naev/naev/releases/tag/v0.9.4&lt;br /&gt;
|language       = [[:Category:C games|C]], [[:Category:lua games|lua]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]] , [[OpenGL]] , [[OpenAL]] , [[libxml2]] , [[freetype]]&lt;br /&gt;
|platforms        = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://naev.org/&lt;br /&gt;
|link blog        = https://naev.org/page/1&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             = &lt;br /&gt;
|link feed        = https://naev.org/feed&lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     = https://github.com/naev/naev/issues&lt;br /&gt;
|link scmweb      = https://github.com/naev/naev&lt;br /&gt;
|scm              = https://github.com/naev/naev.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Naev&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:Space simulation games|space]] [[:Category:Top-down shooter games|top-down shooting]] and trading game primarily developed by [[Edgar Simo|Edgar &amp;quot;Bobbens&amp;quot; Simo]].&amp;lt;ref name=&amp;quot;author&amp;quot;&amp;gt;[http://github.com/bobbens/naev/blob/master/AUTHORS AUTHORS file in Naev&#039;s github repository] accessed on June 6{{th}}, 2011&amp;lt;/ref&amp;gt; It requires [[Simple DirectMedia Layer|SDL]], [[OpenGL]], and [[OpenAL]]. The source code is licensed under the [[GNU General Public License|GPLv3]].&amp;lt;ref name=&amp;quot;naev_lic&amp;quot;&amp;gt;[http://github.com/bobbens/naev/blob/master/LICENSE LICENSE file in Naev&#039;s github repository] accessed on June 6{{th}}, 2011&amp;lt;/ref&amp;gt; The project was inspired by the proprietary game &#039;&#039;Escape Velocity&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://naev.org/ Naev blog and main website]&lt;br /&gt;
*[https://github.com/naev/naev Naev Github project page]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = naev&lt;br /&gt;
|Flatpak = org.naev.Naev&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Space simulation games]][[Category:Top-down shooter games]][[Category:SDL games]][[Category:GPL games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tennix!&amp;diff=62058</id>
		<title>Tennix!</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tennix!&amp;diff=62058"/>
		<updated>2022-07-17T19:02:11Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          =  Tennix!&lt;br /&gt;
|image          = Image:Tennix-sdl-screenshot.png&lt;br /&gt;
|caption        =&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Sports games|Sport]]&lt;br /&gt;
|developers     = [[Thomas Perl]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.1&lt;br /&gt;
|release date   = March 31st, 2020&lt;br /&gt;
|release date iso = 2020-03-31&lt;br /&gt;
|release announcement = https://repo.or.cz/tennix.git&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|scm = git clone git://repo.or.cz/tennix.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tennix!&#039;&#039;&#039; is a tennis game, licensed under the [[GNU General Public License|GPLv2]] and developed by [[Thomas Perl]]. The latest version is 0.6.1, released on March 27th, 2008.&amp;lt;ref&amp;gt;[http://icculus.org/tennix/news.html Tennix&#039;s news page]&amp;lt;/ref&amp;gt; It was written in the [[:Category:C games|C]] programming language using the [[Simple DirectMedia Layer|SDL library]].&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://icculus.org/tennix/ Tennix!&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = tennix&lt;br /&gt;
|Flatpak = org.icculus.tennix&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:Sports games]][[Category:C games]][[Category:icculus.org]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=62055</id>
		<title>OpenTTD</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenTTD&amp;diff=62055"/>
		<updated>2022-07-10T10:36:45Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flatpak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenTTD&lt;br /&gt;
|image          = File:OpenTTD.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Transport infrastructure games|Transport Infrastructure]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|developer      =&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  =  Graphics (OpenGFX): [[GNU General Public License|GPLv2]] &amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenGFX License of graphics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sound (OpenSFX): [[Creative_Commons_Attribution-ShareAlike|CC BY-SA 3.0]]&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenSFX License of sounds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Music (OpenMSX): [[GNU General Public License|GPLv2]]&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenMSX License of music]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 12.2&lt;br /&gt;
|release date   = April 2{{nd}}, 2022&lt;br /&gt;
|release date iso = 2022-04-02&lt;br /&gt;
|release announcement = https://www.openttd.org/news/2022/04/02/openttd-12-2.html&lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[Allegro|Allegro]]&lt;br /&gt;
|platforms        = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage    = https://www.openttd.org/&lt;br /&gt;
|link blog        = https://secure.openttd.org/www/en/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://secure.openttd.org/www/en/news/rss&lt;br /&gt;
|link forum       = https://www.tt-forums.net/viewforum.php?f=55&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://secure.openttd.org/www/en/development&lt;br /&gt;
|link tracker     = https://github.com/OpenTTD/OpenTTD/issues&lt;br /&gt;
|link scmweb      = https://github.com/OpenTTD/OpenTTD&lt;br /&gt;
|scm              = git clone https://github.com/OpenTTD/OpenTTD.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = openttd&lt;br /&gt;
|Fedora = openttd&lt;br /&gt;
|Suse = openttd&lt;br /&gt;
|Debian = openttd&lt;br /&gt;
|Flatpak = org.openttd.OpenTTD&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenTTD&#039;&#039;&#039; is a [[:Category:Economic simulation games|simulation]] game for [[:Category:Transport infrastructure games|transportation]] and a clone of the proprietary game &#039;&#039;Transport Tycoon Deluxe&#039;&#039; (&amp;quot;TTD&amp;quot;). The game&#039;s source code is licensed under the terms of the [[GNU General Public License|GNU General Public License version 2.0]].&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs/main/o/openttd/stable_copyright OpenTTD copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At this time (February 2022), proprietary data files from the original TTD are &#039;&#039;&#039;not&#039;&#039;&#039; required to play the binary packed game. The game project has free/libre media files. There are official libre data sets for the graphics (OpenGFX), sounds (OpenSFX) and music (OpenMSX). Some GNU/Linux distributions already have packages for these, but if not, these can be downloaded and installed in-game from the extensions menu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ref&amp;gt;http://www.openttd.org/en/news/110 Graphics and sound replacement complete, accessed on January 4{{th}}, 2010&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenTTD has many improvements over its inspiration, TTD, such as larger maps and [[:Category:Online multiplayer games|online multiplayer play]].&lt;br /&gt;
&lt;br /&gt;
It was written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] or [[Allegro|Allegro]] library.&amp;lt;ref&amp;gt;[http://www.ohloh.net/projects/openttd Ohloh.net report on openttd]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/testing/games/openttd OpenTTD debian package details on packages.debian.org]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
OpenTTD originated with [[Ludvig Strigeus|Ludvig &amp;quot;Ludde&amp;quot; Strigeus]] when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.&amp;lt;ref&amp;gt;[http://wiki.openttd.org/OpenTTD OpenTTD page on OpenTTD wiki] accessed on July 24{{th}}, 2009.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 2008 a graphics replacement set was released that uses the same license as the original game engine recreation project.&amp;lt;ref&amp;gt;[https://www.tt-forums.net/viewtopic.php?t=40162 [OTTD&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; OpenGFX releases - Graphics Replacement Project]&amp;lt;/ref&amp;gt; That lead to the inclusion into Linux distributions like Fedora.&amp;lt;ref&amp;gt;[http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html An example of why a license matters]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.0.0 was released in April 2010.&amp;lt;ref&amp;gt;https://www.openttd.org/news/2010/04/01/openttd-1-0-0&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The official sound set of OpenTTD, OpenSFX, was meant to be a libre sound set for the game actually was under a non-libre license for a very long time, way past the OpenTTD 1.0.0 release.&amp;lt;ref&amp;gt;License of OpenSFX 0.2.3, an old version: https://github.com/OpenTTD/OpenSFX/blob/0.2.3/docs/license.txt&amp;lt;/ref&amp;gt; The sounds were licensed under [https://creativecommons.org/licenses/sampling+/1.0/ Creative Commons Sampling Plus 1.0], a retired&amp;lt;ref&amp;gt;https://creativecommons.org/2011/09/12/celebrating-freesound-2-0-retiring-sampling-licenses/&amp;lt;/ref&amp;gt; non-free licence (it has a non-commercial clause). So efforts have been made to completely rework the sound set to be 100% libre. Version 1.0.0 of OpenSFX, the first &#039;&#039;actually&#039;&#039; libre version, was released in March 12, 2021 without any big announcement.&amp;lt;ref&amp;gt;[https://github.com/OpenTTD/OpenSFX/commit/4057794c7efd6a0874efc4c8b2a779f28972c379 Prepare: Release 1.0.0]&amp;lt;/ref&amp;gt; The sounds in OpenSFX are licensed CC BY-SA 3.0 from that point on.&amp;lt;ref&amp;gt;https://github.com/OpenTTD/OpenSFX/blob/1.0.0/docs/license.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Release history===&lt;br /&gt;
See [[OpenTTD release history]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.openttd.org/ OpenTTD homepage]&lt;br /&gt;
* [http://gameslikefinder.com/openttd/ OpenTTD Review]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Economic simulation games]][[Category:Transport infrastructure games]][[Category:GPL engines]]&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenTTD]]&lt;br /&gt;
[[Category:SDL_games]]&lt;br /&gt;
[[Category:Allegro_games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62053</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62053"/>
		<updated>2022-07-09T12:19:59Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* Techniques */ more player centric and more references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20220526&lt;br /&gt;
|release date         = May 26{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-05-26&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20220526&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://openhv.github.io&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original. It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game makes use of the Hard Vacuum sprites and a rough game design concept.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2005/03/27/game-post-mortem-hard-vacuum/ Game Post Mortem: Hard Vacuum]&amp;lt;/ref&amp;gt; The sprites have been licensed under [[Creative Commons Attribution]] 3.0 US terms.&amp;lt;ref&amp;gt;[https://lostgarden.home.blog/2007/03/15/lost-garden-license/ Lost Garden License]&amp;lt;/ref&amp;gt; Instead of using proprietary formats from the [[OpenRA]] engine, everything is stored in standardized .png which can then be edited libre tools like GrafX2, GIMP and Aseprite. Additional artwork has been harvested from Tyrian and Iron Plague which is covered under the same permissive license&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/release-20210321 Release 20210321]&amp;lt;/ref&amp;gt; or created from scratch by modelling in MagicaVoxel, then rendering each direction and over painting for details and outline.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/images/dropship-voxel Dropship Voxel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tileset mostly consists of 1x1 tiles with connections between terrain types.&amp;lt;ref&amp;gt;[https://opengameart.org/content/consolidated-hard-vacuum-terrain-tilesets Consolidated Hard Vacuum Terrain Tilesets]&amp;lt;/ref&amp;gt; For easier mapping the editor has a button called &#039;&#039;Auto Tile&#039;&#039; which adds connecting tiles automatically.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210501 Pre-release 20210501]&amp;lt;/ref&amp;gt; In-game terrain like forest can also be burned and run over by heavy tanks allowing for a dynamic and destructible battlefield.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20220102 Pre-release 20220102]&amp;lt;/ref&amp;gt; The game features lighting effects and units that can spawn shootable missiles or drones, features that are actually reminiscent later eras of RTS games.&amp;lt;ref&amp;gt;[https://www.moddb.com/mods/openhv/news/pre-release-20210919 Pre-release 20210919]&amp;lt;/ref&amp;gt; The soundtrack was composed by Tim Beek and like every other asset it is licensed under [[Creative Commons]] terms.&amp;lt;ref&amp;gt;[https://github.com/OpenHV/OpenHV/releases/tag/20210905 Pre-release 20210905]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62034</id>
		<title>OpenHV</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenHV&amp;diff=62034"/>
		<updated>2022-06-28T08:16:50Z</updated>

		<summary type="html">&lt;p&gt;Matthias: MagicaVoxel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenHV&lt;br /&gt;
|image                = File:OpenHV.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy|RTS]]&lt;br /&gt;
|developer            = OpenHV developers&lt;br /&gt;
|code license         = [[GPLv3]]&lt;br /&gt;
|media license        = [[CC-BY-SA]]-4.0, [[CC-BY]]-3.0-US&lt;br /&gt;
|engine               = [[OpenRA]]&lt;br /&gt;
|latest release       = 20220526&lt;br /&gt;
|release date         = May 26{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-05-26&lt;br /&gt;
|release announcement = https://github.com/OpenHV/OpenHV/releases/tag/20220526&lt;br /&gt;
|language             = [[:Category:C Sharp games|C#]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL2]], [[OpenGL]], [[FreeType]], [[OpenAL]]&lt;br /&gt;
|platforms            = {{Linux}}, {{Windows}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://openhv.github.io&lt;br /&gt;
|link blog            = https://www.moddb.com/mods/openhv&lt;br /&gt;
|link chatweb         = https://matrix.to/#/+openhv:matrix.org&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/viewtopic.php?f=83&amp;amp;t=21102&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         =&lt;br /&gt;
|link tracker         = https://github.com/OpenHV/OpenHV/issues&lt;br /&gt;
|link scmweb          = https://www.github.com/OpenHV/OpenHV&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;OpenHV&#039;&#039;&#039; is a mod of [[OpenRA]] that takes the &#039;&#039;Hard Vacuum&#039;&#039; sprite artwork and loosely recreates the never released original. It is a [[real-time strategy game]] which uses supply lines for resources.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2020/09/a-cancelled-old-rts-named-hard-vacuum-gets-revived-with-openra A cancelled old RTS named &#039;Hard Vacuum&#039; gets revived with OpenRA]&amp;lt;/ref&amp;gt; The first stable version was released in April 2021. It supports single-player, LAN, online multiplayer as well as map editing.&amp;lt;ref&amp;gt;[https://www.gamingonlinux.com/2021/04/openhv-a-free-and-open-source-rts-based-on-the-unreleased-hard-vacuum-has-a-stable-build OpenHV, a free and open source RTS based on the unreleased Hard Vacuum has a stable build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
The game rules are written in the MiniYAML text format, which is loosely based on [[:wikipedia:YAML|YAML]] before it was standardized which allows tab indention and nested values. Missions are scripted using [[wikipedia:Lua (programming language)|Lua]]. [[wikipedia:C Sharp (programming language)|C#]] is used to write gameplay logic. The game assets are loaded from [[:wikipedia:PNG|PNG]] with added frame metadata for graphics. Standardized [[wikipedia:WAV|WAV]] files are used for sound and [[wikipedia:Ogg Vorbis|Ogg Vorbis]] for music. Custom maps can be created and distributed to make (co-op) missions, modded multiplayer and mini-games.&lt;br /&gt;
&lt;br /&gt;
Development tools used include [[:wikipedia:MonoDevelop|MonoDevelop]], [[:wikipedia:Visual Studio Code|Visual Studio Code]], [[:wikipedia:Kate (text editor)|Kate]], [[:wikipedia:Audacity (audio editor)|Audacity]], [[:wikipedia:GrafX2|GrafX2]], [[:wikipedia:GIMP|GIMP]], [https://ephtracy.github.io/ MagicaVoxel], [[:wikipedia:es:Aseprite|Aseprite]], [[:wikipedia:ZeroBrane Studio|ZeroBrane Studio]], [[:wikipedia:Comparison of Git GUIs|git-cola]], [[:wikipedia:MSBuild|MSBuild]], [[:wikipedia:Mono (software)|Mono]]/[[wikipedia:.NET|.NET]] on top of [[:wikipedia:openSUSE|openSUSE]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Weblinks ==&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.openhv.OpenHV&lt;br /&gt;
}}&lt;br /&gt;
* https://www.moddb.com/mods/openhv&lt;br /&gt;
* https://openhv.readthedocs.io/&lt;br /&gt;
* https://openhv.itch.io/openhv&lt;br /&gt;
* https://www.openhub.net/p/OpenHV&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:SDL games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:C Sharp games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY games]][[Category:CC BY-SA games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LTris&amp;diff=62037</id>
		<title>LTris</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LTris&amp;diff=62037"/>
		<updated>2022-06-26T09:15:27Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = LTris&lt;br /&gt;
|image                = File:Ltris.png&lt;br /&gt;
|caption              = LTris&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]], [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developer            = [[Michael Speck]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.2.5&lt;br /&gt;
|release date         = June 17{{th}}, 2022&lt;br /&gt;
|release date iso     = 2022-06-17&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2022/06/ltris-125-released/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Linux}}&lt;br /&gt;
|link homepage        = http://lgames.sourceforge.net/index.php?project=LTris&lt;br /&gt;
|link blog            = https://sourceforge.net/p/lgames/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = https://sourceforge.net/p/lgames/discussion/28973/feed&lt;br /&gt;
|link forum           = https://sourceforge.net/p/lgames/discussion/28973/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/lgames/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/lgames/bugs/?&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/lgames/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/lgames/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LTris&#039;&#039;&#039; is a [[:Category:Tetris-like games|Tetris clone]] written by [[Michael Speck]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 1.0.14 on December 25{{th}}, 2009. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/ltris/ ltris RPM packages for Red Hat, CentOS and Fedora]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is available in these repositories:&lt;br /&gt;
* Debian (version 1.0.11-1 as of 2009-11-28, since Etch)&amp;lt;ref&amp;gt;http://packages.debian.org/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu (version 1.0.11-1 as of 2009-11-28, since Dapper)&amp;lt;ref&amp;gt;http://packages.ubuntu.com/ltris&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = ltris&lt;br /&gt;
|Flatpak = net.sourceforge.lgames.LTris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LTris LTris homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Puzzle games]][[Category:Tetris-like games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Super_Transball_2&amp;diff=61981</id>
		<title>Super Transball 2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Super_Transball_2&amp;diff=61981"/>
		<updated>2022-06-12T10:21:01Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Super Transball 2&lt;br /&gt;
|image          = Image:supertransball2.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Super Transball 2&#039;&#039;&lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = Santiago Ontañón&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.5&lt;br /&gt;
|release date   = April 16, 2005&lt;br /&gt;
|languages      = [[:Category:C++ games|C++]]&lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
|link scmweb    = https://github.com/santiontanon/stransball2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Transball 2&#039;&#039;&#039; is an side scrolling arcade game. It is the sequel of the games Transball and Transball 2, all of them based in the &#039;Thrust&#039; type of games.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://web.archive.org/web/20190705142739/http://www.braingames.getput.com/stransball2/default.asp Super Transball 2]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|Ubuntu=supertransball2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Stubs]]&lt;br /&gt;
[[Category:Arcade games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Libregamewiki_talk:The_classroom&amp;diff=61980</id>
		<title>Libregamewiki talk:The classroom</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Libregamewiki_talk:The_classroom&amp;diff=61980"/>
		<updated>2022-06-10T10:58:40Z</updated>

		<summary type="html">&lt;p&gt;Matthias: /* Pending Reviews */ please unblock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When you edit an article, the text below the box where it says &amp;quot;Visit the classrom if you need help with editing pages. &amp;quot; should be &amp;quot;Visit the &#039;&#039;&#039;classroom&#039;&#039;&#039; if you need help with editing pages.&amp;quot;.--[[User:Frab26|frab26]] 15:29, 17 March 2009 (UTC)&lt;br /&gt;
: Fixed. --[[User:AVRS|AVRS]] 14:53, 17 March 2009 (UTC)&lt;br /&gt;
: Please use “&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;” to sign messages. There are also “&amp;lt;nowiki&amp;gt;--~~~&amp;lt;/nowiki&amp;gt;” for your nick only and “&amp;lt;nowiki&amp;gt;--~~~~~&amp;lt;/nowiki&amp;gt;” for the date and time only. --[[User:AVRS|AVRS]] 14:55, 17 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pending Reviews==&lt;br /&gt;
Hi. Long pending reviews and waiting until a mod approves content is very on edge, especially for impatient people like  me. Is there any way to obtain a role to being clarified and not being limited for approval? I am a libre developer and wanna contribute as much as I can to this wonderful wiki. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]]) 11:59, 1 May 2020 (CEST)&lt;br /&gt;
:I also would like to file an unblock request. Saving an article only to get it reset to the previous revision is frustrating. It also breaks image uploads even in previews. I have never seen any other MediaWiki do it like that. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 12:58, 10 June 2022 (CEST)&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Irrlamb&amp;diff=61979</id>
		<title>Irrlamb</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Irrlamb&amp;diff=61979"/>
		<updated>2022-06-06T18:18:51Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = irrlamb&lt;br /&gt;
|image                = Image:Irrlamb-0.1.0.jpg&lt;br /&gt;
|caption              = &#039;&#039;irrlamb&#039;&#039; v1.0.1&lt;br /&gt;
|genre                = [[:Category:Platform games|Platform]], [[:Category:Puzzle games|puzzle]], [[:Category:Physics simulation games|physics simulation]]&lt;br /&gt;
|developer            = [[Alan Witkowski]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL v3]]&lt;br /&gt;
|media license        = [[Creative Commons Attribution-ShareAlike|CC-by-SA 3.0]]&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.3&lt;br /&gt;
|release date         = June 2{{rd}}, 2022&lt;br /&gt;
|release date iso     = 2022-06-02&lt;br /&gt;
|release announcement = https://github.com/jazztickets/irrlamb/releases/tag/v1.0.3&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = https://github.com/jazztickets/irrlamb&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://www.reddit.com/r/irrlamb/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/jazztickets/irrlamb&lt;br /&gt;
|link tracker         = https://github.com/jazztickets/irrlamb/issues&lt;br /&gt;
|link scmweb          = https://github.com/jazztickets/irrlamb&lt;br /&gt;
|scm                  = git clone https://github.com/jazztickets/irrlamb.git --recurse-submodules&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = io.github.jazztickets.irrlamb&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;irrlamb&#039;&#039;&#039; is a [[:Category:Platform games|platform game]], in which the player moves a ball through a [[:Category:3D games|3D]] terrain to find all the orbs. It is being developed by [[Alan Witkowski]]&amp;lt;ref&amp;gt;[https://github.com/jazztickets Alan Witkowski&#039;s github page]&amp;lt;/ref&amp;gt; and is based on the &#039;&#039;[[Irrlicht Engine]]&#039;&#039;. &#039;&#039;irrlamb&#039;&#039; is licensed under the [[GNU General Public License|third version of the GPL]].&amp;lt;ref&amp;gt;[https://github.com/jazztickets/irrlamb/blob/master/LICENSE &#039;&#039;irrlamb&#039;&#039; license text file]&amp;lt;/ref&amp;gt; The latest version of the game is 1.0.1 released on May 10{{th}}, 2019.&amp;lt;ref&amp;gt;[https://github.com/jazztickets/irrlamb/releases/tag/v1.0.1 irrlamb 1.0.1 release announcement]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The aim in each &#039;&#039;irrlamb&#039;&#039; level is navigate a ball through the level to touch every glowing orb. The player can control the ball by rolling in 4 directions (left, right, up, down) and jumping. What makes the controls somewhat different from similar games is the fact that the ball can also be rolled in mid-air.&lt;br /&gt;
&lt;br /&gt;
A main challenge in this game is in mastering the ball controls on difficult terrain. After th&lt;br /&gt;
&lt;br /&gt;
The game starts in bright tutorial levels, after which the difficulty quickly raises. It continues in dark caves, on small to large skate parks and some insanely difficult challenge levels. The player has to master various different skills, like gaining enough momentum to climb up hills or loopings, balancing on a boat in an icy cave, balancing on balls across a lava pit or hopping from tree to tree and other challenges.&lt;br /&gt;
&lt;br /&gt;
As of version 1.0.1, there are 18 “core” levels, 15 tutorial levels and 2 secret levels.&lt;br /&gt;
&lt;br /&gt;
==Other features==&lt;br /&gt;
The game keeps track of the fastest time and saves replays automatically for every record-breaking run.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&#039;&#039;This section is a stub.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In version 0.0.5, the player had the &#039;&#039;grapple&#039;&#039; ability in some levels, which allowed the player to shoot an elastic rope at the environment and could be used to climb walls.&lt;br /&gt;
&lt;br /&gt;
Irrlamb 1.0.0 was released on May 4th, 2019.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://github.com/jazztickets/irrlamb &#039;&#039;irrlamb&#039;&#039; project page] on [https://github.com/ GitHub]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Platform games]][[Category:GPL games]][[Category:3D games]][[Category:Physics simulation games]][[Category:C++ games]]&lt;br /&gt;
{{Lowercase title}}&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenRA&amp;diff=61978</id>
		<title>OpenRA</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenRA&amp;diff=61978"/>
		<updated>2022-06-06T17:26:57Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Created page with &amp;quot;{{Gameinfo |title                = OpenRA |image                = File:OpenRA.svg |caption              =  |genre                = Real-time Strategy |developer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = OpenRA&lt;br /&gt;
|image                = File:OpenRA.svg&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[Real-time Strategy]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] Version 3&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 20210321&lt;br /&gt;
|release date         = March 21, 2021&lt;br /&gt;
|release date iso     = 2021-03-21&lt;br /&gt;
|release announcement = https://www.openra.net/news/release-20210321/&lt;br /&gt;
|language             = C#, Lua&lt;br /&gt;
|library              =&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://www.openra.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://web.libera.chat/#openra&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://forum.openra.net/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/OpenRA/OpenRA&lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = net.openra.OpenRA&lt;br /&gt;
|Snap = openra&lt;br /&gt;
|Suse = openra&lt;br /&gt;
|Arch = openra&lt;br /&gt;
|FreeBSD = openra&lt;br /&gt;
|gentoo = games-strategy/openra&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;OpenRA&#039;&#039;&#039;&#039;&#039; is a [[Real-time Strategy]] engine licensed as [[GPL]] Version 3 written in C# allowing a subset of sandboxed Lua for mission scripting.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Initially, the development goal was to increase the modding capabilities of the originals which were closed source in nature, but had a text file called &amp;lt;tt&amp;gt;RULES.INI&amp;lt;/tt&amp;gt; which allowed players to experiment with gameplay within the constraints of the original Westwood 2D engine. Games made with OpenRA are internally still called mods. The engine comes with three included mods: &amp;lt;tt&amp;gt;ra&amp;lt;/tt&amp;gt; (Command &amp;amp; Conquer: Red Alert), &amp;lt;tt&amp;gt;cnc&amp;lt;/tt&amp;gt; (Command &amp;amp; Conquer: Tiberian Dawn) and &amp;lt;tt&amp;gt;d2k&amp;lt;/tt&amp;gt; (Dune 2000) with &amp;lt;tt&amp;gt;ts&amp;lt;/tt&amp;gt; (Command &amp;amp; Conquer: Tiberian Sun) in development which includes an isometric perspective with terrain heights.&lt;br /&gt;
&lt;br /&gt;
The game engine is sometimes criticized for not being accurate to the originals. That is due to the nature of it being a clean-room reimplementation relying solely on observing the original games instead of disassembling the original binaries.&amp;lt;ref&amp;gt;https://github.com/OpenRA/OpenRA/wiki/FAQ#is-that-legal&amp;lt;/ref&amp;gt; The OpenRA project also predates Electronic Arts source code release when publishing the Command &amp;amp; Conquer Remastered Collection.&lt;br /&gt;
&lt;br /&gt;
Rendering is done using [[OpenGL]].&amp;lt;ref&amp;gt;https://blog.codeinside.eu/2014/10/15/Command-n-Conquer-as-Open-Source-Game-In-C-Sharp/&amp;lt;/ref&amp;gt; Platform independence is achieved through the .NET runtime and [[SDL]].&amp;lt;ref&amp;gt;https://delftswa.github.io/chapters/openra/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenRA uses a concept of configurable traits which can be attached to actors. This even more data-driven approach was inspired by later titles such as Command &amp;amp; Conquer: Generals. Instead of XML of the SAGE engine or INI of the Westwood 2D era, it relies on &#039;&#039;MiniYAML&#039;&#039;, a dialect inspired by YAML with major differences in semantics. Traits can interact with each other using interfaces in the API, but also using conditions using only configuration of the game rules.&lt;br /&gt;
&lt;br /&gt;
Tools to aid the modders in developing MiniYAML rules and Lua scripts are available for Visual Studio Code&amp;lt;ref&amp;gt;https://marketplace.visualstudio.com/publishers/openra&amp;lt;/ref&amp;gt; and compatible editors.&amp;lt;ref&amp;gt;https://open-vsx.org/extension/openra/vscode-openra-lua&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
Various third-party mods exists, but due to the sheer number of sprites required to make a real-time strategy game, most projects rely on the original artwork and add on top of that. Few artists use open content licenses.&amp;lt;ref&amp;gt;https://www.moddb.com/games/openra/mods&amp;lt;/ref&amp;gt; The default games also rely on the original game content. As many older Command &amp;amp; Conquer titles were released as Freeware downloads to promote the later titles in marketing events, community mirrors are set in place, allowing for a convenient download of a minimal subset required to play on first game start. The legality was later clarified by Electronic Arts releasing guidelines for modding their line of Command &amp;amp; Conquer games.&amp;lt;ref&amp;gt;https://www.openra.net/legal/&amp;lt;/ref&amp;gt; Alternative sources for the complete assets (including music and FMV) are digital downloads and the original game discs, which can be automatically extracted from within the game UI.&amp;lt;ref&amp;gt;https://github.com/OpenRA/OpenRA/wiki/Game-Content&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[OpenHV]], a total conversion where all the assets are Open Source&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.openra.net/ official website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:C Sharp games]]&lt;br /&gt;
[[Category:Lua games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Science fiction games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:GPL engines]]&lt;br /&gt;
[[Category:2D engines]]&lt;br /&gt;
[[Category:Real-time strategy engines]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=61977</id>
		<title>Powder Toy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Powder_Toy&amp;diff=61977"/>
		<updated>2022-05-27T09:53:39Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub, openSUSE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = The Powder Toy&lt;br /&gt;
|image                = File:PowderToy.png&lt;br /&gt;
|caption              = The Powder Toy&lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics simulation]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = GPL v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 96.2.350&lt;br /&gt;
|release date         = August 29, 2021&lt;br /&gt;
|release date iso     = 2021-08-29&lt;br /&gt;
|release announcement = https://github.com/The-Powder-Toy/The-Powder-Toy/releases/tag/v96.2.350&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}. {{Mac}}&lt;br /&gt;
|link homepage        = https://powdertoy.co.uk/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://webchat.freenode.net/?channels=powder&lt;br /&gt;
|chat                 = irc://chat.freenode.net/powder&lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://powdertoy.co.uk/Discussions/Categories/Index.html&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|link tracker         = https://github.com/FacialTurd/The-Powder-Toy/issues&lt;br /&gt;
|link scmweb          = https://github.com/FacialTurd/The-Powder-Toy&lt;br /&gt;
|scm                  = git clone https://github.com/FacialTurd/The-Powder-Toy.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Powder Toy&#039;&#039;&#039; is a 2D physics simulation/sandbox game. It showcases a big number of materials such as liquids, gasses or explosives, and interactions by simulating air pressure, heat, gravity and electricity. Construction of complex machines and mechanisms is possible. Controllable stickmen can be placed in the scenes.&amp;lt;ref&amp;gt;https://powdertoy.co.uk/Download.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Users can create accounts and share their simulations. As a result there is a big repository of creations including working power plants, cities or human body simulations. Many of them are under free licenses or even public domain.&lt;br /&gt;
&lt;br /&gt;
[[File:Powdertoy.gif|thumb|right|a circuit simulation]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://powdertoy.co.uk/ The Powder Toy homepage]&lt;br /&gt;
* [https://powdertoy.co.uk/Browse.html User creation repository]&lt;br /&gt;
* [http://starcatcher.us/TPT The Powder Toy Snapshots]&lt;br /&gt;
* [https://github.com/FacialTurd/The-Powder-Toy The Powder Toy source code]&lt;br /&gt;
;The Powder Toy++ (the C++ version in development)&lt;br /&gt;
* [https://github.com/FacialTurd/PowderToypp TPT++ source code]&lt;br /&gt;
* [http://build.powdertoy.co.uk/snapshots/latest/ Binary snapshots of TPT++]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|left&lt;br /&gt;
|Suse = powdertoy&lt;br /&gt;
|Flatpak = uk.co.powdertoy.tpt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:C++ games]][[Category:Physics simulation games]][[Category:Sandbox games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Trackballs&amp;diff=61976</id>
		<title>Trackballs</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Trackballs&amp;diff=61976"/>
		<updated>2022-05-27T09:52:24Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Trackballs castle 1.jpeg&lt;br /&gt;
|caption        = A “castle” level.&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Mathias Broxvall]]; uses music by [[Marco Göbel]], [[Paul Leach]]; music and levels by [[Attila Boros]].&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]], [[Ethymonics Free Music License]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3.3&lt;br /&gt;
|release date   = September 26{{th}}, 2021&lt;br /&gt;
|release date iso = 2021-09-26&lt;br /&gt;
|release announcement = https://github.com/trackballs/trackballs/releases/tag/v1.3.3&lt;br /&gt;
|link scmweb = https://github.com/trackballs/trackballs/&lt;br /&gt;
|languages      = [[:Category:Scheme games|Scheme]], [[:Category:C++ games|C++]]&lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]], Guile, [[OpenGL]]&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = trackballs&lt;br /&gt;
|Debian = trackballs&lt;br /&gt;
|Fedora = trackballs&lt;br /&gt;
|Ubuntu = trackballs&lt;br /&gt;
|Suse = trackballs&lt;br /&gt;
|Mageia = trackballs&lt;br /&gt;
|Slack = trackballs&lt;br /&gt;
|FreeBSD = trackballs&lt;br /&gt;
|Flatpak = io.github.trackballs.Trackballs&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trackballs&#039;&#039;&#039; is a marble game in three-dimensional space, inspired by “Marble Madness”. It is released under the [[GNU General Public License|GPL]], and was developed by [[Mathias Broxvall]] until a long hiatus from 2007 to 2017 after which a new maintainer picked up the project. The latest version before the hiatus is 1.1.4, released on 2007-05-25; now version 1.3.1 is available.&amp;lt;ref&amp;gt;[https://github.com/trackballs/trackballs/releases Trackballs&#039; Github release page]&amp;lt;/ref&amp;gt; It is written in the [[:Category:C++ games|C++]] and [[:Category:Scheme games|Scheme]] programming language using the [[Simple DirectMedia Layer|SDL]] library.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/trackballs Trackballs&#039; original sourceforge.net project page]&amp;lt;/ref&amp;gt; Support for OpenGL standard 3.3 is required.&amp;lt;ref&amp;gt;[https://trackballs.github.io/ Trackballs&#039; home page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the game, the player controls a marble (not the field itself) over a 3D labyrinth, avoiding moving spikes,&lt;br /&gt;
deadly force fields, enemy balls, and marble-shattering falls, all while seeking the goal at the end of the level.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://trackballs.sourceforge.net/ Original Trackballs website at SF.net]&lt;br /&gt;
* [https://trackballs.github.io/ Current Trackballs website at Github.io]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Guile games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Scheme games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pixel_Wheels&amp;diff=61975</id>
		<title>Pixel Wheels</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pixel_Wheels&amp;diff=61975"/>
		<updated>2022-05-27T09:51:08Z</updated>

		<summary type="html">&lt;p&gt;Matthias: Flathub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Pixel Wheels&lt;br /&gt;
|image          = File:pixel-wheels.png&lt;br /&gt;
|caption        = Race start&lt;br /&gt;
|genre          = [[:Category:Racing games|Racing]]&lt;br /&gt;
|developer      = [http://agateau.com/about-me/ Aurélien Gâteau]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL 3.0+]], [[Apache|Apache 2.0]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.22.0&lt;br /&gt;
|release date   = January 29{{th}}, 2022&lt;br /&gt;
|release date iso = 2022-01-29&lt;br /&gt;
|release announcement = https://agateau.com/2022/pixelwheels-0-22-0&lt;br /&gt;
|language       = [[:Category:Java games|Java]]&lt;br /&gt;
|library        = &lt;br /&gt;
|origin         = &lt;br /&gt;
|platforms      = {{Android}}, {{Linux}}, {{Mac}}, {{Windows}}&lt;br /&gt;
|link homepage  = http://agateau.com/projects/pixelwheels/&lt;br /&gt;
|link blog      = http://agateau.com/tags/pixelwheels/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = http://agateau.com/tags/pixelwheels/feed&lt;br /&gt;
|link forum     = &lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = &lt;br /&gt;
|link tracker   = https://github.com/agateau/pixelwheels/issues&lt;br /&gt;
|link scmweb    = https://github.com/agateau/pixelwheels&lt;br /&gt;
|scm            = git clone https://github.com/agateau/pixelwheels.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pixel Wheels&#039;&#039;&#039; is a [[:Category:2D games|2D]] top-down [[:Category:Racing games|racing game]] developed by [http://agateau.com/about-me/ Aurélien Gâteau].&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL 3.0+]] (game logic) and [[Apache|Apache 2.0]] (other code), and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://agateau.com/projects/pixelwheels/ Pixel Wheels Homepage]&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Flatpak = com.agateau.PixelWheels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Racing games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:Java games]]&lt;/div&gt;</summary>
		<author><name>Matthias</name></author>
	</entry>
</feed>