<?xml version="1.0"?>
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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ROllerozxa</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ROllerozxa"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/ROllerozxa"/>
	<updated>2026-04-15T13:44:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tensy&amp;diff=66729</id>
		<title>Tensy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tensy&amp;diff=66729"/>
		<updated>2025-12-16T15:52:21Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Update for Tensy 1.0.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Tensy&lt;br /&gt;
|image                = File:Tensy_image.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = ROllerozxa&lt;br /&gt;
|code license         = GPLv3&lt;br /&gt;
|media license        = GPLv3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.1&lt;br /&gt;
|release date         = 30 Nov 2025&lt;br /&gt;
|release date iso     = 2025-11-30&lt;br /&gt;
|release announcement = https://tensy.voxelmanip.se/news/2025/tensy-1.0.1-released/&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = SDL&lt;br /&gt;
|platforms            = {{Windows}}, {{Mac}}, {{Linux}}, {{Android}}, {{Web}}, {{Haiku}}&lt;br /&gt;
|link homepage        = https://tensy.voxelmanip.se/&lt;br /&gt;
|link blog            = https://tensy.voxelmanip.se/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link tracker         = https://github.com/rollerozxa/tensy/issues&lt;br /&gt;
|link scmweb          = https://github.com/rollerozxa/tensy&lt;br /&gt;
|scm                  = git clone https://github.com/rollerozxa/tensy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tensy is a puzzle game where you select numbers in a rectangle to make them add up to ten. The game features different game modes and sizes of the board, and high scores are saved to a local leaderboard for each type of mode.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:ROllerozxa&amp;diff=66683</id>
		<title>User:ROllerozxa</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:ROllerozxa&amp;diff=66683"/>
		<updated>2025-11-28T20:01:34Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi my name is ROllerozxa. I&#039;m currently the project maintainer of the FOSS game [[Principia]], as well as working on [https://voxelmanip.se/projects/ various other things].&lt;br /&gt;
&lt;br /&gt;
Also see [[ROllerozxa|my developer article in the main namespace]].&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=ROllerozxa&amp;diff=66684</id>
		<title>ROllerozxa</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=ROllerozxa&amp;diff=66684"/>
		<updated>2025-11-28T18:30:14Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Add Tensy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROllerozxa is a programmer from Sweden who has worked on several Free game projects.&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
* [[Principia]] - Maintainer for the open source project&amp;lt;ref&amp;gt;https://principia-web.se/wiki/FAQ#who-is-rollerozxa&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Box Smasher]] - Main author&amp;lt;ref&amp;gt;https://voxelmanip.se/projects/boxsmasher/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Tensy]] - Main author&amp;lt;ref&amp;gt;https://voxelmanip.se/projects/tensy/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Luanti]] - Engine contributor&amp;lt;ref&amp;gt;https://www.luanti.org/credits/&amp;lt;/ref&amp;gt;, Luanti content creator and ContentDB staff member&amp;lt;ref&amp;gt;https://content.luanti.org/users/ROllerozxa/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://voxelmanip.se/ ROllerozxa&#039;s website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Tensy&amp;diff=66686</id>
		<title>Tensy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Tensy&amp;diff=66686"/>
		<updated>2025-11-28T18:28:53Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Created page with &amp;quot;{{Gameinfo |title                = Tensy |image                = File:Tensy_image.png |caption              =  |genre                = Puzzle |developer            = ROllerozxa |code license         = GPLv3 |media license        = GPLv3 |engine               =  |latest release       = 1.0 |release date         = 22 Nov 2025 |release date iso     = 2025-11-22 |release announcement = https://tensy.voxelmanip.se/news/2025/tensy-has-been-released/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Tensy&lt;br /&gt;
|image                = File:Tensy_image.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = ROllerozxa&lt;br /&gt;
|code license         = GPLv3&lt;br /&gt;
|media license        = GPLv3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = 22 Nov 2025&lt;br /&gt;
|release date iso     = 2025-11-22&lt;br /&gt;
|release announcement = https://tensy.voxelmanip.se/news/2025/tensy-has-been-released/&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = SDL&lt;br /&gt;
|platforms            = {{Windows}}, {{Mac}}, {{Linux}}, {{Android}}, {{Web}}, {{Haiku}}&lt;br /&gt;
|link homepage        = https://tensy.voxelmanip.se/&lt;br /&gt;
|link blog            = https://tensy.voxelmanip.se/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link tracker         = https://github.com/rollerozxa/tensy/issues&lt;br /&gt;
|link scmweb          = https://github.com/rollerozxa/tensy&lt;br /&gt;
|scm                  = git clone https://github.com/rollerozxa/tensy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tensy is a puzzle game where you select numbers in a rectangle to make them add up to ten. The game features different game modes and sizes of the board, and high scores are saved to a local leaderboard for each type of mode.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Tensy_image.png&amp;diff=66685</id>
		<title>File:Tensy image.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Tensy_image.png&amp;diff=66685"/>
		<updated>2025-11-28T18:25:28Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Screenshot of the Gravity game mode, where numbers fall down like affected by gravity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of the Gravity game mode, where numbers fall down like affected by gravity.&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Principia&amp;diff=66153</id>
		<title>Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Principia&amp;diff=66153"/>
		<updated>2025-04-05T12:03:43Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: New release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Principia&lt;br /&gt;
|image          = File:Principia_image.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = Bithack AB (&amp;amp; the Principia community)&lt;br /&gt;
|code license   = BSD-3&lt;br /&gt;
|media license  = BSD-3&lt;br /&gt;
|engine         = TMS (in-house)&lt;br /&gt;
|latest release = 2025.04.05&lt;br /&gt;
|release date   = Apr 05, 2025&lt;br /&gt;
|release date iso     = 2025-04-05&lt;br /&gt;
|release announcement = https://principia-web.se/news/16&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform       = Windows, Linux, Android, Haiku OS&lt;br /&gt;
|link homepage  = https://principia-web.se/&lt;br /&gt;
|link forum     = https://principia-web.se/forum/&lt;br /&gt;
|link tracker   = https://github.com/Bithack/principia/issues&lt;br /&gt;
|link scmweb    = https://github.com/Bithack/principia&lt;br /&gt;
|scm            = git clone https://github.com/Bithack/principia.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = principia-git&lt;br /&gt;
|MPR = principia-git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Principia&#039;&#039;&#039;&#039;&#039; is, in its simplest form, a physics-based sandbox game. In Principia, you can build contraptions and simulate them in the physics simulation. This could be a mechanical contraption, an RC car, or a pinball game. Principia also contains a LuaScript object which allows you to write and create Lua programs that can interact with and affect the simulation.&lt;br /&gt;
&lt;br /&gt;
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Principia was the successor to a previous 2011 mobile game by Bithack AB called Apparatus. It was released as a proprietary paid game in November 2013 for Android, and later for Windows and iOS. The development was abandoned shortly after version 1.5.1 released in October 2014, due to financial difficulties.&lt;br /&gt;
&lt;br /&gt;
In April 2016, Bithack announced that Principia would be made open source&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/719403572115423232&amp;lt;/ref&amp;gt; under the BSD 3-Clause license, however this fell through. It wasn&#039;t until in August 2022 that Principia&#039;s source code was finally released onto GitHub&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/1555904122313908224&amp;lt;/ref&amp;gt;, and it is now being further developed as a community project. &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://principia-web.se The new Principia community site]&lt;br /&gt;
* [https://archive.principia-web.se Official Principia community site archive]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;br /&gt;
[[Category:Formerly proprietary software]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=ROllerozxa&amp;diff=66124</id>
		<title>ROllerozxa</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=ROllerozxa&amp;diff=66124"/>
		<updated>2025-03-16T22:40:40Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: page all about me me me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ROllerozxa is a programmer from Sweden who has worked on several Free game projects.&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
* [[Principia]] - Maintainer for the open source project&amp;lt;ref&amp;gt;https://principia-web.se/wiki/FAQ#who-is-rollerozxa&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Box Smasher]] - Main author&amp;lt;ref&amp;gt;https://voxelmanip.se/projects/boxsmasher/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Luanti]] - Engine contributor&amp;lt;ref&amp;gt;https://www.luanti.org/credits/&amp;lt;/ref&amp;gt;, Luanti content creator and ContentDB staff member&amp;lt;ref&amp;gt;https://content.luanti.org/users/ROllerozxa/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://voxelmanip.se/ ROllerozxa&#039;s website]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;br /&gt;
[[Category:Programmers]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Box_Smasher&amp;diff=66123</id>
		<title>Box Smasher</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Box_Smasher&amp;diff=66123"/>
		<updated>2025-03-16T22:15:27Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Created page with &amp;quot;{{Gameinfo |title                = Box Smasher |image                = File:Box_Smasher_image.png |caption              =  |genre                = Physics sim, Puzzle |developer            = ROllerozxa |code license         = GPLv3 |media license        = GPLv3 |engine               = LÖVE |latest release       = 1.1.1 |release date         = 09 Feb 2025 |release date iso     = 2025-02-09 |release ann...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Box Smasher&lt;br /&gt;
|image                = File:Box_Smasher_image.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = ROllerozxa&lt;br /&gt;
|code license         = GPLv3&lt;br /&gt;
|media license        = GPLv3&lt;br /&gt;
|engine               = [[LÖVE]]&lt;br /&gt;
|latest release       = 1.1.1&lt;br /&gt;
|release date         = 09 Feb 2025&lt;br /&gt;
|release date iso     = 2025-02-09&lt;br /&gt;
|release announcement = https://boxsmasher.voxelmanip.se/news/2025/box-smasher-1.1.1-released/&lt;br /&gt;
|language             = Lua&lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = {{Android}}, {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = https://boxsmasher.voxelmanip.se/&lt;br /&gt;
|link blog            = https://boxsmasher.voxelmanip.se/news/&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link tracker         = https://github.com/rollerozxa/boxsmasher/issues&lt;br /&gt;
|link scmweb          = https://github.com/rollerozxa/boxsmasher&lt;br /&gt;
|scm                  = git clone https://github.com/rollerozxa/boxsmasher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Box Smasher is a physics-based puzzle game where you shoot balls to smash structures of boxes off the screen and into the void. The objective is to clear each level of all boxes in a limited amount of balls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Lua games]]&lt;br /&gt;
[[Category:LÖVE games]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Box_Smasher_image.png&amp;diff=66125</id>
		<title>File:Box Smasher image.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Box_Smasher_image.png&amp;diff=66125"/>
		<updated>2025-03-16T22:04:37Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Screenshot of a level in Box Smasher, with a ball thrown and lodged into the structure of boxes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of a level in Box Smasher, with a ball thrown and lodged into the structure of boxes.&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Principia&amp;diff=65350</id>
		<title>Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Principia&amp;diff=65350"/>
		<updated>2024-06-28T14:14:24Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Principia 2024.06.28 was released&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Principia&lt;br /&gt;
|image          = File:Principia_image.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = Bithack AB (&amp;amp; the Principia community)&lt;br /&gt;
|code license   = BSD-3&lt;br /&gt;
|media license  = BSD-3&lt;br /&gt;
|engine         = TMS (in-house)&lt;br /&gt;
|latest release = 2024.06.28&lt;br /&gt;
|release date   = Jun 28, 2024&lt;br /&gt;
|release date iso     = 2024-06-28&lt;br /&gt;
|release announcement = https://principia-web.se/news/15&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform       = Windows, Linux, Android, Haiku OS&lt;br /&gt;
|link homepage  = https://principia-web.se/&lt;br /&gt;
|link forum     = https://principia-web.se/forum/&lt;br /&gt;
|link tracker   = https://github.com/Bithack/principia/issues&lt;br /&gt;
|link scmweb    = https://github.com/Bithack/principia&lt;br /&gt;
|scm            = git clone https://github.com/Bithack/principia.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = principia-git&lt;br /&gt;
|MPR = principia-git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Principia&#039;&#039;&#039;&#039;&#039; is, in its simplest form, a physics-based sandbox game. In Principia, you can build contraptions and simulate them in the physics simulation. This could be a mechanical contraption, an RC car, or a pinball game. Principia also contains a LuaScript object which allows you to write and create Lua programs that can interact with and affect the simulation.&lt;br /&gt;
&lt;br /&gt;
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Principia was the successor to a previous 2011 mobile game by Bithack AB called Apparatus. It was released as a proprietary paid game in November 2013 for Android, and later for Windows and iOS. The development was abandoned shortly after version 1.5.1 released in October 2014, due to financial difficulties.&lt;br /&gt;
&lt;br /&gt;
In April 2016, Bithack announced that Principia would be made open source&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/719403572115423232&amp;lt;/ref&amp;gt; under the BSD 3-Clause license, however this fell through. It wasn&#039;t until in August 2022 that Principia&#039;s source code was finally released onto GitHub&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/1555904122313908224&amp;lt;/ref&amp;gt;, and it is now being further developed as a community project. &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://principia-web.se The new Principia community site]&lt;br /&gt;
* [https://archive.principia-web.se Official Principia community site archive]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;br /&gt;
[[Category:Formerly proprietary software]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Principia&amp;diff=65090</id>
		<title>Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Principia&amp;diff=65090"/>
		<updated>2024-02-29T16:07:31Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Version 2024.02.29 is now out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Principia&lt;br /&gt;
|image          = File:Principia_image.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = Bithack AB (&amp;amp; the Principia community)&lt;br /&gt;
|code license   = BSD-3&lt;br /&gt;
|media license  = BSD-3&lt;br /&gt;
|engine         = TMS (in-house)&lt;br /&gt;
|latest release = 2024.02.29&lt;br /&gt;
|release date   = Feb 29, 2024&lt;br /&gt;
|release date iso     = 2024-02-29&lt;br /&gt;
|release announcement = https://principia-web.se/news/13&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform       = Windows, Linux, Android&lt;br /&gt;
|link homepage  = https://principia-web.se/&lt;br /&gt;
|link forum     = https://principia-web.se/forum/&lt;br /&gt;
|link tracker   = https://github.com/Bithack/principia/issues&lt;br /&gt;
|link scmweb    = https://github.com/Bithack/principia&lt;br /&gt;
|scm            = git clone https://github.com/Bithack/principia.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = principia-git&lt;br /&gt;
|MPR = principia-git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Principia&#039;&#039;&#039;&#039;&#039; is, in its simplest form, a physics-based sandbox game. In Principia, you can build contraptions and simulate them in the physics simulation. This could be a mechanical contraption, an RC car, or a pinball game. Principia also contains a LuaScript object which allows you to write and create Lua programs that can interact with and affect the simulation.&lt;br /&gt;
&lt;br /&gt;
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Principia was the successor to a previous 2011 mobile game by Bithack AB called Apparatus. It was released as a proprietary paid game in November 2013 for Android, and later for Windows and iOS. The development was abandoned shortly after version 1.5.1 released in October 2014, due to financial difficulties.&lt;br /&gt;
&lt;br /&gt;
In April 2016, Bithack announced that Principia would be made open source&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/719403572115423232&amp;lt;/ref&amp;gt; under the BSD 3-Clause license, however this fell through. It wasn&#039;t until in August 2022 that Principia&#039;s source code was finally released onto GitHub&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/1555904122313908224&amp;lt;/ref&amp;gt;, and it is now being further developed as a community project. &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://principia-web.se The new Principia community site]&lt;br /&gt;
* [https://archive.principia-web.se Official Principia community site archive]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;br /&gt;
[[Category:Formerly proprietary software]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Principia&amp;diff=62683</id>
		<title>Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Principia&amp;diff=62683"/>
		<updated>2022-12-31T22:26:21Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Principia&lt;br /&gt;
|image          = File:Principia_image.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = Bithack AB (&amp;amp; the Principia community)&lt;br /&gt;
|code license   = BSD-3&lt;br /&gt;
|media license  = BSD-3&lt;br /&gt;
|engine         = TMS (in-house)&lt;br /&gt;
|latest release = 1.5.2 Beta&lt;br /&gt;
|release date   = Dec 31, 2022&lt;br /&gt;
|release date iso     = 2022-12-31&lt;br /&gt;
|release announcement = https://principia-web.se/news/8&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform       = Windows, Linux, Android&lt;br /&gt;
|link homepage  = https://principia-web.se/&lt;br /&gt;
|link forum     = https://principia-web.se/forum/&lt;br /&gt;
|link tracker   = https://github.com/Bithack/principia/issues&lt;br /&gt;
|link scmweb    = https://github.com/Bithack/principia&lt;br /&gt;
|scm            = git clone https://github.com/Bithack/principia.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = principia-git&lt;br /&gt;
|MPR = principia-git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Principia&#039;&#039;&#039;&#039;&#039; is, in its simplest form, a physics-based sandbox game. In Principia, you can build contraptions and simulate them in the physics simulation. This could be a mechanical contraption, an RC car, or a pinball game. Principia also contains a LuaScript object which allows you to write and create Lua programs that can interact with and affect the simulation.&lt;br /&gt;
&lt;br /&gt;
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Principia was the successor to a previous 2011 mobile game by Bithack AB called Apparatus. It was released as a proprietary paid game in November 2013 for Android, and later for Windows and iOS. The development was abandoned shortly after version 1.5.1 released in October 2014, due to financial difficulties.&lt;br /&gt;
&lt;br /&gt;
In April 2016, Bithack announced that Principia would be made open source&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/719403572115423232&amp;lt;/ref&amp;gt; under the BSD 3-Clause license, however this fell through. It wasn&#039;t until in August 2022 that Principia&#039;s source code was finally released onto GitHub&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/1555904122313908224&amp;lt;/ref&amp;gt;, and it is now being further developed as a community project. &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://principia-web.se The new Principia community site]&lt;br /&gt;
* [https://archive.principia-web.se Official Principia community site archive]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Principia&amp;diff=62664</id>
		<title>Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Principia&amp;diff=62664"/>
		<updated>2022-12-29T10:54:20Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Principia&lt;br /&gt;
|image          = File:Principia_image.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Physics simulation games|Physics sim]], [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = Bithack AB (&amp;amp; the Principia community)&lt;br /&gt;
|code license   = BSD-3&lt;br /&gt;
|media license  = BSD-3&lt;br /&gt;
|engine         = TMS (in-house)&lt;br /&gt;
|latest release = 1.5.2 Beta&lt;br /&gt;
|release date   = Nov 20, 2022&lt;br /&gt;
|release date iso     = 2022-11-20&lt;br /&gt;
|release announcement = https://principia-web.se/download&lt;br /&gt;
|language       = [[:Category:C++ games|C++]], [[:Category:C games|C]]&lt;br /&gt;
|libraries      = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform       = Windows, Linux, Android&lt;br /&gt;
|link homepage  = https://principia-web.se/&lt;br /&gt;
|link forum     = https://principia-web.se/forum/&lt;br /&gt;
|link tracker   = https://github.com/Bithack/principia/issues&lt;br /&gt;
|link scmweb    = https://github.com/Bithack/principia&lt;br /&gt;
|scm            = git clone https://github.com/Bithack/principia.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = principia-git&lt;br /&gt;
|MPR = principia-git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Principia&#039;&#039;&#039;&#039;&#039; is, in its simplest form, a physics-based sandbox game. In Principia, you can build contraptions and simulate them in the physics simulation. This could be a mechanical contraption, an RC car, or a pinball game. Principia also contains a LuaScript object which allows you to write and create Lua programs that can interact with and affect the simulation.&lt;br /&gt;
&lt;br /&gt;
Principia also features the Adventure game mode. In this game mode, you take control of a small robot which can do whatever you decide it to do. It can take part in a giant battle with enemy robots, or it can take control of the giant robot and wreak havoc on the world.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Principia was the successor to a previous 2011 mobile game by Bithack AB called Apparatus. It was released as a proprietary paid game in November 2013 for Android, and later for Windows and iOS. The development was abandoned shortly after version 1.5.1 released in October 2014, due to financial difficulties.&lt;br /&gt;
&lt;br /&gt;
In April 2016, Bithack announced that Principia would be made open source&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/719403572115423232&amp;lt;/ref&amp;gt; under the BSD 3-Clause license, however this fell through. It wasn&#039;t until in August 2022 that Principia&#039;s source code was finally released onto GitHub&amp;lt;ref&amp;gt;https://twitter.com/bithack/status/1555904122313908224&amp;lt;/ref&amp;gt;, and it is now being further developed as a community project. &lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://principia-web.se The new Principia community site]&lt;br /&gt;
* [https://archive.principia-web.se Official Principia community site archive]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:2.5D games]]&lt;br /&gt;
[[Category:Physics simulation games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:ROllerozxa&amp;diff=62663</id>
		<title>User:ROllerozxa</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:ROllerozxa&amp;diff=62663"/>
		<updated>2022-12-29T08:25:07Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Created page with &amp;quot;Hi my name is ROllerozxa. I&amp;#039;m currently the project maintainer of the open source game Principia, and I also contribute to various Minetest related things.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi my name is ROllerozxa. I&#039;m currently the project maintainer of the open source game [[Principia]], and I also contribute to various [[Minetest]] related things.&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Principia&amp;diff=62662</id>
		<title>Talk:Principia</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Principia&amp;diff=62662"/>
		<updated>2022-12-29T08:19:50Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Created page with &amp;quot;== Text License == Since this page currently mostly contains text copied from the principia-web about page (which I&amp;#039;ve written), I thought I&amp;#039;d say that I agree to have that te...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Text License ==&lt;br /&gt;
Since this page currently mostly contains text copied from the principia-web about page (which I&#039;ve written), I thought I&#039;d say that I agree to have that text licensed under the GFDL 1.2 and CC-BY-3.0, the licenses that content here on LGW is dual licensed under.&lt;br /&gt;
&lt;br /&gt;
Cheers, [[User:ROllerozxa|ROllerozxa]] ([[User talk:ROllerozxa|talk]]) 09:19, 29 December 2022 (CET)&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Luanti&amp;diff=62337</id>
		<title>Luanti</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Luanti&amp;diff=62337"/>
		<updated>2022-10-31T12:52:43Z</updated>

		<summary type="html">&lt;p&gt;ROllerozxa: Update some out of date links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{engineinfo&lt;br /&gt;
|title            = Minetest&lt;br /&gt;
|image            = File:Minetest collage.jpg&lt;br /&gt;
|caption          = Collage of some games that you can play in Minetest&lt;br /&gt;
|genre            = &lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[LGPL]]v2.1+ &amp;lt;ref name=minetestlic&amp;gt;[https://github.com/minetest/minetest/blob/master/LICENSE.txt LICENSE.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = CC BY-SA 3.0 &amp;lt;ref name=minetestlic/&amp;gt;&lt;br /&gt;
|engine           = IrrlichtMt (fork of [[Irrlicht]])&lt;br /&gt;
|latest release   = 5.6.1&lt;br /&gt;
|release date     = September 19, 2022&lt;br /&gt;
|release date iso = 2022-09-19&lt;br /&gt;
|release announcement = https://github.com/minetest/minetest/releases/tag/5.6.1&lt;br /&gt;
|language         = [[:Category:C++ games|C++]] and [[:Category:Lua games|Lua]]&lt;br /&gt;
|library          = &lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}, {{Android}}&lt;br /&gt;
|link homepage  = https://minetest.net/&lt;br /&gt;
|link blog      = https://blog.minetest.net/&lt;br /&gt;
|link chatweb   = https://webchat.libera.chat/?channels=minetest&lt;br /&gt;
|chat           = irc://irc.libera.chat/#minetest&lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = https://forum.minetest.net/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://www.minetest.net/get-involved/&lt;br /&gt;
|link tracker   = https://github.com/minetest/minetest/issues&lt;br /&gt;
|link scmweb    = https://github.com/minetest/minetest&lt;br /&gt;
|scm            = git clone https://github.com/minetest/minetest.git; git clone https://github.com/minetest/minetest_game.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|Arch = minetest&lt;br /&gt;
|Slack = minetest&lt;br /&gt;
|Debian = minetest&lt;br /&gt;
|Fedora = minetest&lt;br /&gt;
|Gentoo = games-action/minetest&lt;br /&gt;
|Ubuntu = minetest&lt;br /&gt;
|Suse = minetest&lt;br /&gt;
|Mageia = minetest&lt;br /&gt;
|Flatpak = net.minetest.Minetest&lt;br /&gt;
|Snap = minetest&lt;br /&gt;
|FreeBSD = minetest&lt;br /&gt;
|Haiku = games-action/minetest&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Minetest&#039;&#039;&#039; is a Minecraft-like voxel sandbox engine. It is an engine that allows different voxel-based games to run on it. It&#039;s for games in which the world is made out of cubes and the player runs in the environment and manipulates it, preferably by digging and building blocks, collecting items, crafting, and so on. It can be played alone or online with other players.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Most games for Minetest are open-ended sandbox games focusing on creativity. Most of them involve digging and placing blocks, but that isn&#039;t the only thing the games include.&lt;br /&gt;
&lt;br /&gt;
By default, Minetest comes with a game called “[[Minetest Game]]”. But the main “selling point” of Minetest is the support for various other voxel games and modding. Minetest Game does not reflect the whole gaming experience of Minetest. The community has developed a vast library of mods and games over the years, but some of these games might be noteworthy enough for their own article in this wiki.&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Minetest games]] for a list of [[Free games]] in Minetest.&lt;br /&gt;
&lt;br /&gt;
== How to start ==&lt;br /&gt;
The learning curve can be steep for complete newcomers, the Minetest Community Wiki has a “[https://wiki.minetest.net/Getting_Started Getting Started]” guide for that. There&#039;s also a tutorial (which must be downloaded as a game from the “Content” tab first).&lt;br /&gt;
&lt;br /&gt;
When you&#039;re a bit familiar with the game, you can either jump right into the action by joining a multiplayer server, which host their own games, and Minetest just does the rest for you (no extra installation required). Or you can download one of many community-created games from the Content DB.&lt;br /&gt;
&lt;br /&gt;
[[File:Minetest custom texture pack.png|thumb|right|Minetest with custom [https://content.minetest.net/packages/drummyfish/drummyfish/ high-res texture pack]]]&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Singleplayer mode and multiplayer support for tens of players&lt;br /&gt;
* Server-side modding for unique gameplay mechanics. Just join the server and start playing!&lt;br /&gt;
* Content DB allows you to download and update community-created games, mods and texture packs within Minetest&lt;br /&gt;
* Runs natively on Windows, GNU/Linux, macOS and FreeBSD&lt;br /&gt;
* Designed to be lightweight&lt;br /&gt;
* Give the game an unique appearance with texture packs&lt;br /&gt;
* 8 unique map generators to create different types of worlds&lt;br /&gt;
* Lots of options to customize the map generation&lt;br /&gt;
* Supports multiple languages&lt;br /&gt;
* Supports game additions and modifications written in Lua&amp;lt;ref name=&amp;quot;lua&amp;quot;&amp;gt;[http://dev.minetest.net/Lua Lua] - Minetest Wiki&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.minetest.net/ Minetest homepage]&lt;br /&gt;
* [https://wiki.minetest.net/ Minetest Community Wiki]&lt;br /&gt;
* [https://content.minetest.net/ Content DB] (games, mods, texture packs)&lt;br /&gt;
&lt;br /&gt;
== Release history ==&lt;br /&gt;
&lt;br /&gt;
The 0.3.x series was released in November 2011.&amp;lt;ref name=&amp;quot;version-history&amp;quot;&amp;gt;[http://wiki.minetest.com/wiki/Version_History Version History] - Minetest Wiki&amp;lt;/ref&amp;gt; The 0.4.x series was released in July 2012&amp;lt;ref name=&amp;quot;version-history&amp;quot;/&amp;gt; to address shortcomings in the previous series. These are the most important changes, summarized:&amp;lt;ref name=&amp;quot;changelog&amp;quot;&amp;gt;[http://dev.minetest.net/Changelog Changelog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version || Date || News&lt;br /&gt;
|- &lt;br /&gt;
| 5.6.0 || 2022-08-04 || Dynamic shader-based shadows, game.conf format changes, improved formspec documentation, many bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| 5.5.0 || 2022-01-31 || Irrlicht fork used, map compression using Zstd, formspec and Lua API features, many bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| 5.4.1 || 2021-04-11 || Fix for &amp;quot;Connection timed out&amp;quot; error in singleplayer, online content menu tab fix, server-side anticheat fixes&lt;br /&gt;
|-&lt;br /&gt;
| 5.4.0 || 2021-02-24 || Added support for showing attached objects whilst in first person mode, improve online content menu tab, input binding and formspec, many bug fixes&lt;br /&gt;
|-&lt;br /&gt;
| 5.3.0 || 2020-07-09 || Android support readded, formspec improvements, including a scrolling GUI element, many bug fixes, performance improvements, and small features&lt;br /&gt;
|-&lt;br /&gt;
| 5.2.0 || 2020-05-05 || Improved Client/Audiovisuals, GUI Improvements, Game Enhancements, API/Modding Fixes and modifications. Various&lt;br /&gt;
Minetest Game fixes, added simple weather, added new/updated French, Spanish, Italian, Russian, Swedish, Malay, and Chinese translations.&lt;br /&gt;
|-&lt;br /&gt;
| 5.1.0 || 2019-10-12 || Modified Carpathian mapgen, improved client/audiovisuals, inventory updates and fixes, added dry dirt and dry grass.&lt;br /&gt;
|-&lt;br /&gt;
| 5.0.1 || 2019-03-31 || Bug fixes.&lt;br /&gt;
|-&lt;br /&gt;
| 5.0.0 || 2019-03-04 || Online content repository, automatic jumping, new and improved mapgens, better modability, new versioning scheme.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.17 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.16 || 2017-06-03 || Graphics and performance improvements, initial support for client-side modding, mod &amp;amp; player data storage, sneaking rework.  More sandstone blocks, changes to light and plant growth.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.15 || 2016-12-22 || Zoom, color chat, updated default mapgen. Coral, keys for locked chests/doors, rail carts.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.14 || 2016-05-15 || Autorun, server-side ncurses term, valleys mapgen, non-ASCII chat characters.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.13 || 2015-08-20 || Minimap, mod security, snow biomes.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.12 || 2015-02-18 || Bug fixes.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.11 || 2014-12-24 || Some shaders, bug fixes.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.10 || 2014-07-06 || Third person view, more game elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.9 || 2014-01-01 || Improvements of shaders, font shadow, directional fog and horizon colours, and internal changes.&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.8 || 2013-11-24 || Drowning, weather support, new sounds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:LGPL games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:Sandbox games]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;br /&gt;
[[Category:3D Engines]]&lt;br /&gt;
[[Category:LGPL Engines]]&lt;/div&gt;</summary>
		<author><name>ROllerozxa</name></author>
	</entry>
</feed>