<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sago007</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sago007"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Sago007"/>
	<updated>2026-06-09T03:42:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=61207</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=61207"/>
		<updated>2022-02-03T23:18:11Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Add Debian and Ubuntu repository&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.7.0&lt;br /&gt;
|release date   = October 23rd, 2021&lt;br /&gt;
|release date iso = 2021-10-23&lt;br /&gt;
|release announcement = https://blockattack.net/2021/10/23/version_2_7_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/misc/docker/Dockerfile.Ubuntu20.04build &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = blockattack&lt;br /&gt;
|Debian = blockattack&lt;br /&gt;
|Ubuntu = blockattack&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs//main/b/blockattack/blockattack_2.6.0-1_copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.7.0 on October 23rd, 2021.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=60680</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=60680"/>
		<updated>2021-11-06T14:29:41Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Fix dead links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.7.0&lt;br /&gt;
|release date   = October 23rd, 2021&lt;br /&gt;
|release date iso = 2021-10-23&lt;br /&gt;
|release announcement = https://blockattack.net/2021/10/23/version_2_7_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/misc/docker/Dockerfile.Ubuntu20.04build &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[https://metadata.ftp-master.debian.org/changelogs//main/b/blockattack/blockattack_2.6.0-1_copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.7.0 on October 23rd, 2021.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=59404</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=59404"/>
		<updated>2020-09-26T13:10:27Z</updated>

		<summary type="html">&lt;p&gt;Sago007: New version: 2.6.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.6.0&lt;br /&gt;
|release date   = September 26th, 2020&lt;br /&gt;
|release date iso = 2020-09-26&lt;br /&gt;
|release announcement = https://blockattack.net/2020/09/26/version_2_6_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.6.0 on September 26th, 2020.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=58429</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=58429"/>
		<updated>2019-05-25T18:10:25Z</updated>

		<summary type="html">&lt;p&gt;Sago007: New version 2.5.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.5.0&lt;br /&gt;
|release date   = May 25th, 2019&lt;br /&gt;
|release date iso = 2019-05-25&lt;br /&gt;
|release announcement = https://blockattack.net/2019/05/25/version_2_5_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.5.0 on May 25th, 2019.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=58301</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=58301"/>
		<updated>2019-03-10T14:12:25Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Version 2.4.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.4.0&lt;br /&gt;
|release date   = March 10th, 2019&lt;br /&gt;
|release date iso = 2019-03-10&lt;br /&gt;
|release announcement = https://blockattack.net/2019/03/10/version_2_4_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.4.0 on March 10th, 2019.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=50061</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=50061"/>
		<updated>2018-07-01T22:28:20Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Updated version to 2.3.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.3.0&lt;br /&gt;
|release date   = July 1st, 2018&lt;br /&gt;
|release date iso = 2018-07-01&lt;br /&gt;
|release announcement = https://blockattack.net/2018/07/01/version_2_3_0_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = https://blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.3.0 on July 1st, 2018.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=OpenArena&amp;diff=45485</id>
		<title>OpenArena</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=OpenArena&amp;diff=45485"/>
		<updated>2017-12-03T19:30:10Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Added iso release date and announcement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = OpenArena&lt;br /&gt;
|image          = Image:OpenArena-Rocket.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:First-person shooter games|FPS]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = OpenArena team&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL version 2.0]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL version 2.0]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
[[ioquake3]]&lt;br /&gt;
|latest release = 0.8.8&lt;br /&gt;
|release date   = February 20&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012&lt;br /&gt;
|release date iso     = 2012-02-20&lt;br /&gt;
|release announcement = http://openarena.ws/board/index.php?topic=4451.0&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;OpenArena&#039;&#039;&#039;&#039;&#039; is a [[First-person shooter game|FPS]] game intended to be a free replacement for the proprietary Quake III Arena. Both the media and the game are licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/o/openarena/openarena_0.7.0-2/openarena.copyright  Openarea&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/o/openarena-data/openarena-data_0.7.1-1/openarena-data.copyright Openarena-data&#039;s copyright file] at [http://debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;. The OpenArena project was established on August 19, 2005, the day after the id Tech 3 GPL source code release. A &amp;quot;mission pack&amp;quot; add-on is also planned, to take advantage of the GPL&#039;d Quake III: Team Arena source code.&lt;br /&gt;
&lt;br /&gt;
OpenArena is included in quite a few [http://en.wikipedia.org/wiki/Linux_distribution Linux distributions], including [http://en.wikipedia.org/wiki/Fedora_(operating_system) Fedora], [http://en.wikipedia.org/wiki/Gentoo_Linux Gentoo], [http://en.wikipedia.org/wiki/Debian Debian], [http://en.wikipedia.org/wiki/Ubuntu_(operating_system) Ubuntu] and [http://en.wikipedia.org/wiki/Mandriva_Linux Mandriva].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Due to the game&#039;s heritage, the gameplay of OpenArena plays almost identically to that of Quake III Arena. The player scores [http://en.wikipedia.org/wiki/Frag_(video_gaming) frags] to win the game, to score a frag the player has to slay an opponent, either a computer controlled &amp;quot;bot&amp;quot; or a human player. There are a variety of different weapons designed for different situations, such as a rocket launcher, shotgun, railgun, gauntlet, chaingun, and [http://en.wikipedia.org/wiki/BFG_9000 BFG]. There are also a variety of collectibles available on the maps such as health and armour upgrades and objects that gives the player special abilities such as the notorious Quad Damage which increases the effectiveness of the player&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
The maps are very varied, some of them set in a [http://en.wikipedia.org/wiki/science_fiction science fictional] environment, some in [http://en.wikipedia.org/wiki/Gothic_fiction gothic] temples, some in massive fortresses, and some in lava landscapes. These maps can also have different interactive objects such as lifts and jump-pads. The gameplay is very fast and requires skill to be successfully played against other players on the Internet.&lt;br /&gt;
&lt;br /&gt;
The game has multiple playing modes such as [http://en.wikipedia.org/wiki/Deathmatch Deathmatch], Team Deathmatch, Tournament, and Capture The Flag (all of these modes are from Quake III), Version 0.76. added new modes such as Elimination, CTF Elimination, Double Domination, and Last Man Standing.&amp;lt;ref&amp;gt;[http://www.headshotgamer.com/review.aspx?id=59 HeadShotGamer.com - OpenArena Review]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OpenArena has undergone testing to make sure that it is compatible with Quake III modifications and maps - to allow them to be ran on a free game as well. Since OpenArena is not fully completed, many maps and mods are not yet compatible. A list of mods verified to work in OpenArena can be found here: [http://openarena.wikia.com/wiki/ModCompat http://openarena.wikia.com/wiki/ModCompat].&lt;br /&gt;
&lt;br /&gt;
More recently OpenArena has advertised itself as a &amp;quot;[http://en.wikipedia.org/wiki/Nudity_in_art sexy]&amp;quot; first person shooter and warns that some models are near nude (only covered with tight clothing or hair), in addition to the game&#039;s [http://en.wikipedia.org/wiki/Video_game_violence violent theme], it is &amp;quot;not appropriate for children.&amp;quot; &amp;lt;ref&amp;gt;http://openarena.ws/&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://openarena.ws/about.html&amp;lt;/ref&amp;gt;The various bots and player skins are just as varied as the map design, some being science fictional, gothic, [http://en.wikipedia.org/wiki/anime anime], military, and [http://en.wikipedia.org/wiki/fantasy_fiction fantasy] based.&amp;lt;ref&amp;gt;[http://www.raiden.net/articles/open_source_game_review_open_arena/ Raiden&#039;s Realm - OpenArena Review]&amp;lt;/ref&amp;gt; Unlike the original Quake III or Unreal Tournament there is no back story explanation of why the combatants are in the arena and why they are fighting.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
The game is one of the most popular [[free software]] [[:category:First-person shooter games|first person shooters]], particularly among fans of the original Quake III. It has only really been criticized as a little incomplete as of yet, with some saying that it detracts from long term play. &amp;lt;ref&amp;gt;[http://www.osreviews.net/reviews/games/openarena OS Reviews - Pleasure to Frag]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.raiden.net/articles/open_source_game_review_open_arena/ Raiden&#039;s Realm - OpenArena Review]&amp;lt;/ref&amp;gt; OpenArena has also been praised for its portability and ability to run on older hardware. &amp;lt;ref&amp;gt;[http://www.headshotgamer.com/review.aspx?id=59 HeadShotGamer.com - OpenArena Review]&amp;lt;/ref&amp;gt; Internet play has also been praised, as well as the amount of players found on the average OpenArena server.&amp;lt;ref&amp;gt;[http://www.snappygamer.com/2008/11/02/openarena-open-source-quake-iii-fun/ Snappy Gamer - OpenArena: Open Source Quake III Fun]&amp;lt;/ref&amp;gt; The game has also been credited for its creativity in bot design, rather than sticking to more traditional tropes.&amp;lt;ref&amp;gt;[http://www.raiden.net/articles/open_source_game_review_open_arena/ Raiden&#039;s Realm - OpenArena Review]&amp;lt;/ref&amp;gt; OpenArena is also popular on the Apple Macintosh, with one reviewer praising it as one of the best free game for the Mac, noting that it is only a little bit behind contemporary commercially funded games for the PC and consoles in terms of graphics and artificial intellgence.&amp;lt;ref&amp;gt;[http://macapper.com/2007/11/05/openarena-pure-fragilicious-fun-for-mac/ MacApper - OpenArena: Pure Fragiliciouss Fun For Mac]&amp;lt;/ref&amp;gt; OpenArena has been used as a platform for computer science scholarly work. A few examples include streaming graphics from a central server&amp;lt;ref&amp;gt;Peter Eisesrt and Philipp Fechteler - &amp;quot;Remote rendering of computer games. Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP)&amp;quot;, Barcelona, Spain, July 2007.&amp;lt;/ref&amp;gt;, and visualizing large amounts of network data.&amp;lt;ref&amp;gt;Lucas Parry - &amp;quot;L3DGEWorld 2.1 Input &amp;amp; Output Specifications. CAIA Technical Report 070808A&amp;quot;, August 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
They have a roadmap, which details their plan for future version of the game.&amp;lt;ref&amp;gt;[http://openarena.wikia.com/wiki/Roadmap OpenArena roadmap] accessed on October 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt; They also have a development blog for the project.&amp;lt;ref&amp;gt;[http://community.livejournal.com/openarena/ OpenArena development blog] accessed on October 28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*Version 0.8.0 released on September 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008. However, it was pulled because of licensing issue.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[http://openarena.ws/ OpenArena homepage]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/OpenArena OpenArena Wikipedia article]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Quake_III_Arena Quake III Arena Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]][[Category:First-person shooter games]][[Category:3D games]][[Category:ioquake3 games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=45484</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=45484"/>
		<updated>2017-12-03T19:20:22Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Updated version to 2.1.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.1.2&lt;br /&gt;
|release date   = July 30th, 2017&lt;br /&gt;
|release date iso = 2017-07-30&lt;br /&gt;
|release announcement = http://www.blockattack.net/2017/07/30/version_2_1_2_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = http://www.blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.0.1 on 1 October, 2016.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=GalaxyMage&amp;diff=38682</id>
		<title>GalaxyMage</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=GalaxyMage&amp;diff=38682"/>
		<updated>2017-01-08T00:06:51Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Undo revision 38679 by 94.122.75.156 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = GalaxyMage&lt;br /&gt;
|image                = File:GalaxyMage.jpg&lt;br /&gt;
|caption              = GalaxyMage&lt;br /&gt;
|genre                = [[:Category:Role-playing games|RPG]]&lt;br /&gt;
|developer            = [[Colin McMillen]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.3.0&lt;br /&gt;
|release date         = March 26{{th}}, 2006&lt;br /&gt;
|release date iso     = 2006-03-26&lt;br /&gt;
|release announcement = http://galaxymage.org/index.php/News&lt;br /&gt;
|language             = [[:Category:Python games|Python]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://galaxymage.org/&lt;br /&gt;
|link blog            = http://galaxymage.org/index.php/News&lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://www.galaxymage.org/forum&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = http://galaxymage.org/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;GalaxyMage&#039;&#039;&#039; is a free, open-source tactical RPG. The project began in late 2005(Registered on GNA.org on November 10, 2005) and was founded by [[Colin McMillen]]. It is licensed under [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://svn.gna.org/viewcvs/tactics/trunk/COPYRIGHT.txt?rev=267&amp;amp;view=markup License page in Galaxymage&#039;s SVN repository] at [http://gna.org Gna!]&amp;lt;/ref&amp;gt; There were several public releases up until March 2006. The last official release is version 0.3.&lt;br /&gt;
&lt;br /&gt;
The project itself is now considered defunct. The official website is no longer functional. However, people still interested in seeing the game&#039;s progress can still access GalaxyMage&#039;s Gna project page.&lt;br /&gt;
&lt;br /&gt;
==Revival==&lt;br /&gt;
There is an attempt to continue &#039;&#039;GalaxyMage&#039;&#039; by [[Brandon Barnes]], under the new name of [[Galaxy Mage Redux]].&amp;lt;ref&amp;gt;[https://code.google.com/p/galaxymageredux/ &#039;&#039;Galaxy Mage Redux&#039;&#039;s Project homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://galaxymage.org homepage]&lt;br /&gt;
*[http://gna.org/projects/tactics GalaxyMage project page] on [http://gna.org/ Gna!]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Role-playing games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Python games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=38681</id>
		<title>LBreakout2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=38681"/>
		<updated>2017-01-08T00:04:58Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Undo revision 38669 by 94.122.75.156 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = LBreakout2&lt;br /&gt;
|image          = File:Lbreakout2.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Michael Speck]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.6.5&lt;br /&gt;
|release date   = October 17{{th}}, 2015&lt;br /&gt;
|release date iso = 2015-10-17&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2015/10/lbreakout-265-released/&lt;br /&gt;
|link homepage  = http://lgames.sourceforge.net/LBreakout2/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LBreakout2&#039;&#039;&#039; is a breakout clone written by [[Michael Speck]] and is the successor to [[LBreakout]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 2.6.5 on October 17{{th}}, 2015. It won the &#039;&#039;No Starch Press SDL Game Contest&#039;&#039;. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/lbreakout2/ RPM packages for lbreakout2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is or was available in these repositories:&lt;br /&gt;
* Debian &amp;lt;ref&amp;gt;http://packages.debian.org/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fedora (at least was in 2005) &amp;lt;ref&amp;gt;http://fedoranews.org/mediawiki/index.php/Installing_Tux_Racer,_Frozen_Bubble,_LBreakout2,_Chromium&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mandriva &amp;lt;ref&amp;gt;http://doc4.mandriva.org/bin/view/d4/component/lbreakout2?d=&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu &amp;lt;ref&amp;gt;http://packages.ubuntu.com/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LBreakout2 LBreakout2 homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:Games made for competitions]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=36307</id>
		<title>LBreakout2</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=LBreakout2&amp;diff=36307"/>
		<updated>2016-10-04T20:12:30Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Updated version number with reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = LBreakout2&lt;br /&gt;
|image          = File:Lbreakout2.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Michael Speck]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 2.6.5&lt;br /&gt;
|release date   = October 17{{th}}, 2015&lt;br /&gt;
|release date iso = 2015-10-17&lt;br /&gt;
|release announcement = https://sourceforge.net/p/lgames/news/2015/10/lbreakout-265-released/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LBreakout2&#039;&#039;&#039; is a breakout clone written by [[Michael Speck]] and is the successor to [[LBreakout]]. It uses the [[Simple DirectMedia Layer|SDL]] library. The latest version of the game is 2.6.5 on October 17{{th}}, 2015. It won the &#039;&#039;No Starch Press SDL Game Contest&#039;&#039;. It is licensed under the terms of the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://dag.wieers.com/rpm/packages/lbreakout2/ RPM packages for lbreakout2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The game is or was available in these repositories:&lt;br /&gt;
* Debian &amp;lt;ref&amp;gt;http://packages.debian.org/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Fedora (at least was in 2005) &amp;lt;ref&amp;gt;http://fedoranews.org/mediawiki/index.php/Installing_Tux_Racer,_Frozen_Bubble,_LBreakout2,_Chromium&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mandriva &amp;lt;ref&amp;gt;http://doc4.mandriva.org/bin/view/d4/component/lbreakout2?d=&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ubuntu &amp;lt;ref&amp;gt;http://packages.ubuntu.com/lbreakout2&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://lgames.sourceforge.net/index.php?project=LBreakout2 LBreakout2 homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:SDL games]][[Category:Games made for competitions]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Secret_Maryo_Chronicles&amp;diff=36306</id>
		<title>Secret Maryo Chronicles</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Secret_Maryo_Chronicles&amp;diff=36306"/>
		<updated>2016-10-04T17:47:53Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Added ISO format for date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Secret Maryo Chronicles 1.9.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platform game]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL v3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL v3]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.9&lt;br /&gt;
|release date   = August 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009&lt;br /&gt;
|release date iso = 2009-08-17&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|homepage       = http://www.secretmaryo.org/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Secret Maryo Chronicles&#039;&#039;&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;SMC&#039;&#039;&#039;&#039;&#039;) is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=new_98&amp;amp;sid= Secret Maryo Chronicles- New 0.98]&amp;lt;/ref&amp;gt; The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=disclaimer&amp;amp;sid= SMC&#039;s license page]&amp;lt;/ref&amp;gt; {{As of|2009|11|27}}, the latest version of SMC is 1.9 released on August 17&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009.&lt;br /&gt;
&lt;br /&gt;
== Development history ==&lt;br /&gt;
* The first beta (0.27) of what is now called &#039;&#039;Secret Maryo Chronicles&#039;&#039; was released in January 2003 under the name &#039;&#039;Super Mario Clone FX&#039;&#039;. This release featured characters, enemies and sounds ripped directly from Super Mario World, with a new game engine and original levels.&lt;br /&gt;
* In version 0.4 (February 2003), an in-game level editor was added, making it possible to pause the game, edit the level, and then finish the level in its changed form.&lt;br /&gt;
* In version 0.95, the name was changed to &#039;&#039;Secret Maryo Chronicles&#039;&#039;, and most of the sprites were replaced with original sprites of the same characters. Also many sounds were replaced. The removal of Nintendo assets was to avoid possible legal issues, as well as to make the game more unique, and therefore more marketable.&lt;br /&gt;
* In version 0.98, many sprites were replaced with original characters, roughly based on Mario.&lt;br /&gt;
* Version 1.0 was released in July 2007 and came with many new features including text boxes and level warps.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=game_history&amp;amp;sid= Secret Maryo Chronicles- History]&amp;lt;/ref&amp;gt;&lt;br /&gt;
Version 1.2 was released on October 18 2007.&lt;br /&gt;
* In May 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2008, 1.5 was released.&lt;br /&gt;
* September 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008 saw the release of 1.6.&lt;br /&gt;
* Version 1.7 was released on December 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&lt;br /&gt;
* Version 1.8 was released on April 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2009.&lt;br /&gt;
* Version 1.9 was released on 2009-08-17&lt;br /&gt;
&lt;br /&gt;
== Possible legal issues ==&lt;br /&gt;
Although most of the media in the game has been replaced with allegedly original, at least its title is viewed by some as a probable trademark infringement. For instance, {{as of|2009|11|27|alt=as of}}, the game is in the [[Fedora Games SIG]]&#039;s list of games which they will not package.&amp;lt;ref&amp;gt;[http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora’s “List_of_games_we_will_NOT_package”] (acc. 2009-11-27)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
=== Mechanics ===&lt;br /&gt;
&#039;&#039;SMC&#039;&#039; is very much like the &#039;&#039;Super Mario&#039;&#039; platform games in almost every respect. The main character is Maryo. The goal is to get to the end of the level, while collecting as many points as possible. He can power up using mushrooms, fire plants, ice and ghost mushrooms and stars. Maryo can also store extra power-ups in a box at the top of the screen, similar to &#039;&#039;Super Mario World&#039;&#039;. Maryo faces many enemies based on enemies in &#039;&#039;Super Mario World&#039;&#039;, including Gumba, Turtle and Thromp. The current version also features a giant Turtle as a boss character, with more bosses planned for the future.&lt;br /&gt;
&lt;br /&gt;
=== Levels ===&lt;br /&gt;
Currently, the game features four worlds, containing eleven, two, seven, and seven levels respectively. These are loosely tied through an over-world map. There are more worlds planned. Recent versions also include many fan created levels, including recreations of &#039;&#039;Nintendo&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Music ===&lt;br /&gt;
In the install package, there is no level music, only sounds to keep the file size down. There is an additional download which provides the music.&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/index.php?page=game_downloads&amp;amp;sid= Secret Maryo Chronicles- Downloads]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Future ===&lt;br /&gt;
Planned for future versions are water, a story and a flying powerup&amp;lt;ref&amp;gt;[http://www.secretmaryo.org/phpBB2/viewtopic.php?t=470 Flying - well, almost]&amp;lt;/ref&amp;gt;as well as new bosses, new enemies and an improved engine.&lt;br /&gt;
&lt;br /&gt;
Version 1.9 will include a new enemy type called spikeball.{{reference required}}&lt;br /&gt;
It is planned to make a level packaging system due to their large size.{{reference required}}&lt;br /&gt;
Also a new animation system is planned beside some smaller fixes and improvements.{{reference required}}&lt;br /&gt;
&lt;br /&gt;
===Level Editor===&lt;br /&gt;
Secret Maryo Chronicles includes an in-game level editor for creating new levels or modifying old levels. [[Image:smc_editor.png|Editor Screenshot|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.secretmaryo.org/ Secret Maryo Chronicles homepage]&lt;br /&gt;
* [http://www.secretmaryo.org/wiki/index.php Secret Maryo Chronicles wiki]&lt;br /&gt;
* [http://www.secretmaryo.org/phpBB2/index.php Secret Maryo Chronicles forum]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:2D games]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36305</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36305"/>
		<updated>2016-10-04T17:07:51Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Added PhysicsFS as it is a game relevant library.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.0.1&lt;br /&gt;
|release date   = October 1st, 2016&lt;br /&gt;
|release date iso = 2016-10-01&lt;br /&gt;
|release announcement = http://www.blockattack.net/2016/10/01/version_2_0_1_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]], [[PhysicsFS]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/.travis.yml &amp;lt;/ref&amp;gt;&lt;br /&gt;
|link homepage  = http://www.blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.0.1 on 1 October, 2016.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36304</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36304"/>
		<updated>2016-10-04T17:01:32Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Updated the gameinfo-box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Editing Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.0.1&lt;br /&gt;
|release date   = October 1st, 2016&lt;br /&gt;
|release date iso = 2016-10-01&lt;br /&gt;
|release announcement = http://www.blockattack.net/2016/10/01/version_2_0_1_released.html&lt;br /&gt;
|language       = C++&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|link homepage  = http://www.blockattack.net&lt;br /&gt;
|link project   = https://github.com/blockattack&lt;br /&gt;
|link scmweb    = https://github.com/blockattack/blockattack-game&lt;br /&gt;
|scm            = git clone https://github.com/blockattack/blockattack-game.git&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.0.1 on 1 October, 2016.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Blockattack.jpg&amp;diff=36303</id>
		<title>File:Blockattack.jpg</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Blockattack.jpg&amp;diff=36303"/>
		<updated>2016-10-04T15:53:12Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Sago007 uploaded a new version of File:Blockattack.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36302</id>
		<title>Block Attack - Rise of the Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Block_Attack_-_Rise_of_the_Blocks&amp;diff=36302"/>
		<updated>2016-10-02T10:34:36Z</updated>

		<summary type="html">&lt;p&gt;Sago007: Updated the version number and links. Also updated the date format to something that can be sorted on the summary page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Block Attack - Rise of the Blocks&lt;br /&gt;
|image          = Image:Blockattack.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Editing Block Attack - Rise of the Blocks&#039;&#039;&lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle games]]&lt;br /&gt;
|developer      = [[Poul Sander]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses   = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]], [[GNU General Public License|GPLv2]], [[Public domain]] &amp;lt;ref&amp;gt; https://github.com/blockattack/blockattack-game/blob/master/source/AUTH &amp;lt;/ref&amp;gt;&lt;br /&gt;
|latest release = 2.0.1&lt;br /&gt;
|release date   = 2016-10-01&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Block Attack - Rise of the Blocks&#039;&#039;&#039;&#039;&#039; is a puzzle game inspired by Nintendo&#039;s &#039;&#039;Tetris Attack&#039;&#039; and written by [[Poul Sander]].&amp;lt;ref&amp;gt;[http://blockattack.sourceforge.net/thegame.htm Block Attack about page]&amp;lt;/ref&amp;gt; It uses [[Simple DirectMedia Layer|SDL]] and is licensed under the [[GNU General Public License|GPL v2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/b/blockattack/blockattack_1.3.1-1/blockattack.copyright Blockattack&#039;s copyright file] at [http://www.debian.org/distrib/packages Debian packages]&amp;lt;/ref&amp;gt;The latest release is version 2.0.1 on 1 October, 2016.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.blockattack.net/ Block Attack homepage]&lt;br /&gt;
*[https://github.com/blockattack/ Block Attack project page] on [http://github.com/ GitHub]&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:SDL games]][[Category:Games with unknown content license]]&lt;/div&gt;</summary>
		<author><name>Sago007</name></author>
	</entry>
</feed>