<?xml version="1.0"?>
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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trilarion</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trilarion"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Trilarion"/>
	<updated>2026-04-05T19:28:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Trilarion&amp;diff=58852</id>
		<title>User talk:Trilarion</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Trilarion&amp;diff=58852"/>
		<updated>2019-12-11T13:03:40Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: /* Old games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Old games ==&lt;br /&gt;
&lt;br /&gt;
Hi. I have old source code of tens of games, most of which are probably free (except for some music for UltraStar). The directory size is 459 MB. Where can I upload it? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:31, 7 December 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: That sounds good. Could you use a free file sharing service like wetransfer.com, googledrive, dropbox, etc. ... and post the link here or in an issue at https://github.com/Trilarion/opensourcegames/issues. That would be nice. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 12:38, 10 December 2019 (CET)&lt;br /&gt;
:: https://we.tl/t-wGowQBHVr2 --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 05:51, 11 December 2019 (CET)&lt;br /&gt;
::: Thanks. I received the download and will look at the different source packages. I already had some of them and it will surely take some time. With the help of these sources you can expect to see new entries in the list at https://github.com/Trilarion/opensourcegames or updated existing entries with new links to sources. -- [[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 14:03, 11 December 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User:Trilarion&amp;diff=58849</id>
		<title>User:Trilarion</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User:Trilarion&amp;diff=58849"/>
		<updated>2019-12-10T11:40:13Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Programmer and creator of [https://github.com/Trilarion/opensourcegames Open Source Games List] concentrating on more technical infos (repositories, licenses, programming languages).&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to synchronize the underlying data sources with osgameclones and libregamewiki. Please leave comments on the discussion page or open an issue at https://github.com/Trilarion/opensourcegames/issues. :)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:Trilarion&amp;diff=58848</id>
		<title>User talk:Trilarion</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:Trilarion&amp;diff=58848"/>
		<updated>2019-12-10T11:38:34Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: /* Old games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Old games ==&lt;br /&gt;
&lt;br /&gt;
Hi. I have old source code of tens of games, most of which are probably free (except for some music for UltraStar). The directory size is 459 MB. Where can I upload it? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 14:31, 7 December 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
: That sounds good. Could you use a free file sharing service like wetransfer.com, googledrive, dropbox, etc. ... and post the link here or in an issue at https://github.com/Trilarion/opensourcegames/issues. That would be nice. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 12:38, 10 December 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Bitfighter&amp;diff=58840</id>
		<title>Bitfighter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Bitfighter&amp;diff=58840"/>
		<updated>2019-12-02T14:38:30Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: fixed platform, updated code repository&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title            = Bitfighter&lt;br /&gt;
|image            = Image:Bitfighter.png&lt;br /&gt;
|caption          = Bitfighter&lt;br /&gt;
|genre            = [[:Category:Action games|Action]]&lt;br /&gt;
|developer        = &lt;br /&gt;
|code license     = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://code.google.com/p/bitfighter/source/browse/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license    = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;https://code.google.com/p/bitfighter/source/browse/LICENSE.txt&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine           = &lt;br /&gt;
|latest release   = 19f&lt;br /&gt;
|release date     = Mat 4{{th}}, 2017&lt;br /&gt;
|release date iso = 2017-05-04&lt;br /&gt;
|release announcement=http://bitfighter.org/downloads#changes&lt;br /&gt;
|language         = &lt;br /&gt;
|library          = [[:Category:C++ games|C++]], [[:Category:Lua games|Lua]]&lt;br /&gt;
|platforms        = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://bitfighter.org/&lt;br /&gt;
|link blog        = http://bitfighter.org/&lt;br /&gt;
|link chatweb     = http://bitfighter.org/node/46&lt;br /&gt;
|chat             = irc://chat.freenode.net/bitfighter&lt;br /&gt;
|link feed        = http://bitfighter.org/rss.xml&lt;br /&gt;
|link forum       = http://bitfighter.org/forums/&lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     = https://github.com/bitfighter/bitfighter/issues&lt;br /&gt;
|link scmweb      = https://github.com/bitfighter/bitfighter&lt;br /&gt;
|scm              = https://github.com/bitfighter/bitfighter.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bitfighter&#039;&#039;&#039; is an outer-space combat action game. There are difference ways of playing such as space exploration for warfare and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://bitfighter.org/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Action games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Lua games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Atanks&amp;diff=58839</id>
		<title>Atanks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Atanks&amp;diff=58839"/>
		<updated>2019-12-02T14:30:42Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added platforms and code license version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Atanks&lt;br /&gt;
|image          = Image:Atanks - scrnshot28.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Action games|Action]]&lt;br /&gt;
|developers     = [[Jesse Smith]], [[Juraj Michalek]], [[Thomas Hudson]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = GPL&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release       = 6.5&lt;br /&gt;
|release date         = November 17{{th}}, 2016&lt;br /&gt;
|release date iso     = 2016-11-17&lt;br /&gt;
|release announcement = https://sourceforge.net/projects/atanks/files/atanks/atanks-6.5/&lt;br /&gt;
|link homepage        = http://atanks.sourceforge.net/&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Allegro]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atanks&#039;&#039;&#039; or &#039;&#039;&#039;Atomic Tanks&#039;&#039;&#039; is a tank shooting game similar to [[Wormux]].&lt;br /&gt;
It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/atanks/ sourceforge page]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/atanks/atanks_3.0-1/atanks.copyright atanks&#039; copyright file] at [http://debian.org/distrib/packages Debian Packages]&amp;lt;/ref&amp;gt; It uses the game library [[Allegro]].&amp;lt;ref&amp;gt;[http://atanks.sourceforge.net/requirements.html Requirement page] accessed August 31{{th}}, 2009&amp;lt;/ref&amp;gt; It is written in the [[:Category:C++ games|C++]] programming language.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The main objective of the game is to destroy all the other tanks on the map, leaving you the last one standing. To help win the game, there is a possibility of upgrading your tank with the money you earn.&lt;br /&gt;
&lt;br /&gt;
You can adjust Atanks to be easier or more challenging in various ways such as changing the weather, AI, and the way finance works.&amp;lt;ref&amp;gt;[http://atanks.sourceforge.net/docs.html Atanks documentation] accessed on September 1{{st}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Mods==&lt;br /&gt;
With the arrival of 3.9 on August 31{{st}}, 2009, it became much easier to change sounds and colors. Thus, the author added a new section on the Atanks site, which is the adds-on section. The first downloadable mods was an alternative background.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
See [[Atanks release history]] for a comprehensive historical timeline.&lt;br /&gt;
&lt;br /&gt;
It appears that there are two periods of development history. The first period is focused almost entirely in 2003 as [[Thomas Hudson]], who was apparently the primary developer, made many releases. However, activities ceased with the last release in 2004, which was version 1.5a. This happen in spite of the fact that he found a developer who is supposed to continue the project.&lt;br /&gt;
&lt;br /&gt;
On December 17{{th}}, 2006, [[Jesse Smith]] took over project and brought it back to life.&amp;lt;ref name=&amp;quot;atanks&amp;quot;&amp;gt;[http://web.archive.org/web/20070623192108/http://atanks.sourceforge.net/news.html Atanks news] using  Wayback Machine accessed on August 29{{th}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
*[[Jesse Smith]]&lt;br /&gt;
*[[Juraj Michalek]]&lt;br /&gt;
*[[Thomas Hudson]]&amp;lt;ref&amp;gt;[http://sourceforge.net/project/memberlist.php?group_id=72358 sourceforge.net&#039;s developer page for Atanks]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Community==&lt;br /&gt;
The Atomic Tanks forum have a small forum community but with high posting ratio. The ratio is 12 posts per user(1057 posts for 85 users) as of September 1{{st}}, 2009.&amp;lt;ref&amp;gt;[http://atanks.forumwise.com/ Atanks forum] accessed on September 1{{st}}, 2009&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://atanks.sourceforge.net Atanks homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:GPL games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Allegro games]]&lt;br /&gt;
[[Category:Turn-based strategy games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:Atanks]]&lt;br /&gt;
[[Category:Action games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Allure_of_the_Stars&amp;diff=58838</id>
		<title>Allure of the Stars</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Allure_of_the_Stars&amp;diff=58838"/>
		<updated>2019-12-02T14:29:42Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Allure of the Stars&lt;br /&gt;
|image                = Image:Allure-Crawl-0.6.0.0-8x8xb.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]], [[:Category:Role-playing games|RPG]], [[:Category:Turn-based strategy games|TBS]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU Affero General Public License|AGPLv3]]&lt;br /&gt;
|media license        = [[GNU Affero General Public License|AGPLv3]]&lt;br /&gt;
|engine               = [[LambdaHack]]&lt;br /&gt;
|latest release       = 0.9.5.0&lt;br /&gt;
|release date         = &lt;br /&gt;
|release date iso     = 2019-05-02&lt;br /&gt;
|release announcement = https://twitter.com/AllureRoguelike&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]], [[:Category:HTML5 games|HTML5]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://allureofthestars.com&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://gitter.im/AllureOfTheStars/Allure&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forums.roguetemple.com/index.php?topic=5454&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/AllureOfTheStars/Allure/issues&lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Allure of the Stars&#039;&#039;&#039; is a near-future Sci-Fi roguelike and tactical squad game. Binaries and the game manual are available at the homepage, where you can also try the game out in the browser. (http://allureofthestars.com/play Keyboard commands and savefiles are supported only on recent enough versions of browsers. Mouse should work everywhere.)&lt;br /&gt;
&lt;br /&gt;
Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures).&lt;br /&gt;
Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.&lt;br /&gt;
The gameplay manual &amp;lt;ref&amp;gt;https://github.com/AllureOfTheStars/Allure/blob/master/GameDefinition/PLAYING.md&amp;lt;/ref&amp;gt; may also help. Enjoy!&lt;br /&gt;
&lt;br /&gt;
==Sample screenshot==&lt;br /&gt;
&lt;br /&gt;
Please see recent game screenshots at http://www.roguebasin.com/index.php?title=Allure_of_the_Stars&lt;br /&gt;
&lt;br /&gt;
The following animated screenshot is from an older version of the game (e.g., smaller game window), but it&#039;s a fine example of small scale gameplay fun that we strive to preserve regardless of game expansion and changes. It&#039;s a fully automatic run of the ambush scenario with decently effective use of explosives --- in particular, for illuminating opponents to be targeted with ordinary projectiles:&lt;br /&gt;
&lt;br /&gt;
[[File:Allureofthestarscomambush.gif]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike games]][[Category:Role-playing games]][[Category:Turn-based strategy games]][[Category:Haskell games]][[Category:HTML5 games]][[Category:SDL games]][[Category:2D games]][[Category:GPL games]]&lt;br /&gt;
[[Category:Text-mode games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=SDL_Asylum&amp;diff=58822</id>
		<title>SDL Asylum</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=SDL_Asylum&amp;diff=58822"/>
		<updated>2019-11-21T12:17:52Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Game is named SDL Asylum. Page should also be renamed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = SDL Asylum&lt;br /&gt;
|image                = File:Asylum.jpg&lt;br /&gt;
|caption              = SDL Asylum&lt;br /&gt;
|genre                = [[:Category:Action games|Action]]&lt;br /&gt;
|developer            = [[Andy Southgate]] (original), [[Hugh Robinson]] (C port)&lt;br /&gt;
|code license         = [[Public domain]] (original),&amp;lt;br/&amp;gt; [[GNU General Public License|GPLv3+]] (C port) &amp;lt;ref name=&amp;quot;lic&amp;quot;&amp;gt;http://packages.debian.org/changelogs/pool/main/a/asylum/asylum_0.3.2-1/asylum.copyright&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[Public domain]] &amp;lt;ref name=&amp;quot;lic&amp;quot;/&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.3.2&lt;br /&gt;
|release date         = August 17{{th}}, 2009&lt;br /&gt;
|release date iso     = 2009-08-17&lt;br /&gt;
|release announcement = http://sdl-asylum.sourceforge.net/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]], OpenGL&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://sdl-asylum.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = https://sourceforge.net/p/sdl-asylum/discussion/711921/&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/sdl-asylum/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/sdl-asylum/feature-requests/&lt;br /&gt;
|link scmweb          = https://sourceforge.net/p/sdl-asylum/code/&lt;br /&gt;
|scm                  = svn checkout svn://svn.code.sf.net/p/sdl-asylum/code/trunk&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;SDL Asylum&#039;&#039;&#039; is a [[:Category:2D games|2D]] platform/shooting game designed and written by [[Andy Southgate]] in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a [[:Category:C games|C]] port using [[Simple DirectMedia Layer|SDL]] is now available. Source code is available for both, so both are free software.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
*0.3.2 released on August 17{{th}}, 2009&lt;br /&gt;
*0.3.0 released on February 21{{st}}, 2009&lt;br /&gt;
*0.2.4 released on August 20{{th}}, 2008 &lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
SDL Asylum is distributed as source and is also available as official Debian and Fedora packages. The latest release is 0.3.0 on February 21, 2009.&lt;br /&gt;
&lt;br /&gt;
The original Archimedes-only Asylum implementation is still available from acornarcade.com as ARM assembler source and binaries (v2.02).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://asylum.acornarcade.com/ Asylum tribute/resource page]&lt;br /&gt;
* [http://sdl-asylum.sourceforge.net/ SDL Asylum homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:OpenGL games]][[Category:Games]][[Category:2D games]][[Category:Action games]]&lt;br /&gt;
[[Category:SDL games]][[Category:PD games]][[Category:GPL games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Amphetamine&amp;diff=58821</id>
		<title>Amphetamine</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Amphetamine&amp;diff=58821"/>
		<updated>2019-11-21T09:10:29Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added programming language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Amphetamine-debgt20080921.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[Category:2D games|2D]] [[:Category:Platform games|platformer]]&lt;br /&gt;
|developers     = [[Jonas Spillmann]], [[Lukas Löhrer]] (port), [[Patrick J. Naughton]], [[Chris Laurel]] (some of the code used)&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2+]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv2+]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.8.10&lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amphetamine&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:Platform games|platform]] game.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The port’s homepage provides source code and data files, and also links to the official Debian package.&amp;lt;ref&amp;gt;[http://homepage.hispeed.ch/loehrer/amph/amph.html Amphetamine port for Unix-like platforms homepage] (acc. 2008-11-18)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Debian repositories contain several versions of the package of version 0.8.10 of the game. They have been maintained by [[Joey Hess]], [[Sam Hocevar]], is now assigned to the [[Debian Games Team]] and has been uploaded by [[Luk Claes]], [[Jon Dowland]], and [[Barry deFreese]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/amphetamine/current/changelog.txt changelog.txt in the current Debian package for amphetamine] (acc. 2008-11-18)&amp;lt;/ref&amp;gt; It is built for GNU/Linux (including m86k), GNU/Hurd (i386), GNU/kFreeBSD (amd64 and i386).&amp;lt;ref&amp;gt;http://buildd.debian-ports.org/status/package.php?p=amphetamine (acc. 2008-11-18)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Allure_of_the_Stars&amp;diff=58820</id>
		<title>Allure of the Stars</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Allure_of_the_Stars&amp;diff=58820"/>
		<updated>2019-11-21T09:08:39Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added platform information and added shortcuts for the license including the version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Allure of the Stars&lt;br /&gt;
|image                = Image:Allure-Crawl-0.6.0.0-8x8xb.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]], [[:Category:Role-playing games|RPG]], [[:Category:Turn-based strategy games|TBS]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU Affero General Public License|AGPLv3]]&lt;br /&gt;
|media license        = [[GNU Affero General Public License]AGPLv3]&lt;br /&gt;
|engine               = [[LambdaHack]]&lt;br /&gt;
|latest release       = 0.9.5.0&lt;br /&gt;
|release date         = &lt;br /&gt;
|release date iso     = 2019-05-02&lt;br /&gt;
|release announcement = https://twitter.com/AllureRoguelike&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]], [[:Category:HTML5 games|HTML5]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platforms            = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://allureofthestars.com&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = https://gitter.im/AllureOfTheStars/Allure&lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = http://forums.roguetemple.com/index.php?topic=5454&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = https://github.com/AllureOfTheStars/Allure/issues&lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Allure of the Stars&#039;&#039;&#039; is a near-future Sci-Fi roguelike and tactical squad game. Binaries and the game manual are available at the homepage, where you can also try the game out in the browser. (http://allureofthestars.com/play Keyboard commands and savefiles are supported only on recent enough versions of browsers. Mouse should work everywhere.)&lt;br /&gt;
&lt;br /&gt;
Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures).&lt;br /&gt;
Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.&lt;br /&gt;
The gameplay manual &amp;lt;ref&amp;gt;https://github.com/AllureOfTheStars/Allure/blob/master/GameDefinition/PLAYING.md&amp;lt;/ref&amp;gt; may also help. Enjoy!&lt;br /&gt;
&lt;br /&gt;
==Sample screenshot==&lt;br /&gt;
&lt;br /&gt;
Please see recent game screenshots at http://www.roguebasin.com/index.php?title=Allure_of_the_Stars&lt;br /&gt;
&lt;br /&gt;
The following animated screenshot is from an older version of the game (e.g., smaller game window), but it&#039;s a fine example of small scale gameplay fun that we strive to preserve regardless of game expansion and changes. It&#039;s a fully automatic run of the ambush scenario with decently effective use of explosives --- in particular, for illuminating opponents to be targeted with ordinary projectiles:&lt;br /&gt;
&lt;br /&gt;
[[File:Allureofthestarscomambush.gif]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike games]][[Category:Role-playing games]][[Category:Turn-based strategy games]][[Category:Haskell games]][[Category:HTML5 games]][[Category:SDL games]][[Category:2D games]][[Category:GPL games]]&lt;br /&gt;
[[Category:Text-mode games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Airstrike&amp;diff=58818</id>
		<title>Airstrike</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Airstrike&amp;diff=58818"/>
		<updated>2019-11-21T09:04:55Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added programming language and platform information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Airstrike&lt;br /&gt;
|image          = Image:Airstrike - screenshot5.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      =&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]] &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv2]] &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = pre6&lt;br /&gt;
|release date   = January 20{{th}}, 2003&lt;br /&gt;
|release date iso = 2003-01-20&lt;br /&gt;
|release announcement = https://icculus.org/airstrike/&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage = https://icculus.org/airstrike/&lt;br /&gt;
|link scmweb = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Airstrike&#039;&#039;&#039; is a game that involves dogfights in [[:Category:2D games|2D]]. Including the source code and the media, it is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/airstrike/airstrike_0.99+1.0pre6a-3.1/airstrike.copyright Airstrike&#039;s copyright file at Debian Packages]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/airstrike/airstrike_0.99+1.0pre6a-3.1/airstrike-common.copyright airstrike-common&#039;s copyright file] at [http://packages.debian.org Debian Packages]&amp;lt;/ref&amp;gt; &lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://icculus.org/airstrike/ Airstrike&#039;s homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:icculus.org]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Advanced_Strategic_Command&amp;diff=58817</id>
		<title>Advanced Strategic Command</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Advanced_Strategic_Command&amp;diff=58817"/>
		<updated>2019-11-21T09:02:48Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: source repository moved to Github&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Advanced Strategic Command&lt;br /&gt;
|image                = File:AdvancedStrategicCommand.jpg&lt;br /&gt;
|caption              = Advanced Strategic Command&lt;br /&gt;
|genre                = [[:Category:Turn-based strategy games|Turn-based strategy]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://github.com/ValHaris/asc-hq/blob/master/COPYING LICENSE]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.6.1&lt;br /&gt;
|release date         = December 6{{th}}, 2015&lt;br /&gt;
|release date iso     = 2015-12-06&lt;br /&gt;
|release announcement = https://sourceforge.net/p/asc-hq/news/2015/12/asc-261-released/&lt;br /&gt;
|language             = [[:Category:C++ games|C++]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = http://www.asc-hq.org/&lt;br /&gt;
|link blog            = https://sourceforge.net/p/asc-hq/news&lt;br /&gt;
|link chatweb         = https://webchat.quakenet.org/?channels=asc-pbp&lt;br /&gt;
|chat                 = irc://irc.quakenet.org/asc-pbp&lt;br /&gt;
|link feed            = https://sourceforge.net/p/asc-hq/news/feed&lt;br /&gt;
|link forum           = http://battle-planet.de/pbp/board/viewforum.php?f=85&lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://sourceforge.net/projects/asc-hq/&lt;br /&gt;
|link tracker         = https://sourceforge.net/p/asc-hq/bugs/&lt;br /&gt;
|link scmweb          = https://github.com/ValHaris/asc-hq.git&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Advanced Strategic Command&#039;&#039;&#039; is a turn based strategy game in the tradition of Battle Isle. &lt;br /&gt;
&lt;br /&gt;
ASC can be played against the computer or against other players.&lt;br /&gt;
&lt;br /&gt;
==External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.asc-hq.org/ ASC Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Turn-based strategy games]][[Category:GPL games]][[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=ACM&amp;diff=58816</id>
		<title>ACM</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=ACM&amp;diff=58816"/>
		<updated>2019-11-21T09:00:46Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added C as programming language and corrected license typing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = ACM&lt;br /&gt;
|image          = File:ACM.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Flight simulation games|Flight simulation games]]&lt;br /&gt;
|developers     = Riley Rainey&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&amp;lt;ref&amp;gt;[http://packages.debian.org/changelogs/pool/main/a/acm/acm_5.0-28/acm.copyright license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 5.0&lt;br /&gt;
|release date   = 1998&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;ACM&#039;&#039;&#039; is a multiplayer flight simulator. Several civilian and military aircraft and two scenes are included. The game works without a server, the clients communicate using IEEE Distributed Interactive Simulation protocol (DIS).&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://packages.debian.org/sid/acm ACM package in Debian]&lt;br /&gt;
*[http://www.websimulations.com/ Homepage] NOTE that the tarball from the homepage contains a proprietary component, gedit!&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:2D games]][[Category:GPL games]][[Category:Flight simulation games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Abe%27s_Amazing_Adventure&amp;diff=58815</id>
		<title>Abe&#039;s Amazing Adventure</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Abe%27s_Amazing_Adventure&amp;diff=58815"/>
		<updated>2019-11-20T18:47:03Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added platform information and specified code license version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Abe&#039;s Amazing Adventure&lt;br /&gt;
|image          = Image:AbesAmazingAdventure.png&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Abe&#039;s Amazing Adventure&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platform]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/abe/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.1&lt;br /&gt;
|release date   = March 5, 2005&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C games|C]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
|platforms      = {{Linux}}, {{Mac}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abe&#039;s Amazing Adventure&#039;&#039;&#039; is a cross-platform, side scrolling platform game. It is similar to various platform games available for the Commodore+4.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://abe.sourceforge.net/ Abe&#039;s Amazing Adventure homepage]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:C games]]&lt;br /&gt;
[[Category:Platform games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=3D_Pong&amp;diff=58814</id>
		<title>3D Pong</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=3D_Pong&amp;diff=58814"/>
		<updated>2019-11-20T18:43:13Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: platforms were not visible, specified version of code license&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 3D Pong&lt;br /&gt;
|image          = File:3D-Pong.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Online multiplayer games|Online]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developer      = [[New Breed Software]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.5&lt;br /&gt;
|release date   = April 4{{th}}, 2004&lt;br /&gt;
|release date iso = 2004-04-28&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language       = &lt;br /&gt;
|library        = &lt;br /&gt;
|platforms        = {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage    = http://www.newbreedsoftware.com/3dpong/index2.php3&lt;br /&gt;
|link blog        = &lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = &lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = &lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = &lt;br /&gt;
|scm              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3D Pong&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Arcade games|Arcade]] game written by [[New Breed Software]]. It has a network mode for two players allowing [[:Category:Online multiplayer games|online gaming]]. The latest version of the game is 0.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==References==&lt;br /&gt;
{{reflist}}--&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.newbreedsoftware.com/3dpong/ 3D Pong homepage]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]][[Category:3D games]][[Category:Arcade games]][[Category:Online multiplayer games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=2H4U&amp;diff=58813</id>
		<title>2H4U</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=2H4U&amp;diff=58813"/>
		<updated>2019-11-20T18:41:26Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: typo in name and license version specified&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 2H4U&lt;br /&gt;
|image          = Image:2H4U - dbimage.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genre          = [[:Category:Tetris-like games|Tetris-like]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.3&lt;br /&gt;
|release date   = June 2{{th}}, 2007&lt;br /&gt;
|release date iso = 2007-06-02&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform         = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage    = https://sourceforge.net/p/toohardforyou/&lt;br /&gt;
|link blog        = https://sourceforge.net/p/toohardforyou/news/&lt;br /&gt;
|link chatweb     = &lt;br /&gt;
|chat             =&lt;br /&gt;
|link feed        = https://sourceforge.net/p/toohardforyou/news/feed&lt;br /&gt;
|link forum       = &lt;br /&gt;
|link pad         = &lt;br /&gt;
|link project     = https://sourceforge.net/p/toohardforyou/&lt;br /&gt;
|link tracker     =&lt;br /&gt;
|link scmweb      = https://sourceforge.net/p/toohardforyou/code/&lt;br /&gt;
|scm              = svn checkout svn://svn.code.sf.net/p/toohardforyou/code/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;2HFU&#039;&#039;&#039; or &#039;&#039;&#039;Too Hard for You&#039;&#039;&#039; is a combination of a [[:Category:Tetris-like games|&#039;&#039;Tetris&#039;&#039;]] game and a wall breaker game. The latest version of the game is version 1.3 released on June 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2007.&amp;lt;ref&amp;gt;[http://sourceforge.net/project/showfiles.php?group_id=170499 Download page for 2H4U] accessed on June 5{{th}}, 2009&amp;lt;/ref&amp;gt; It uses the [[Simple DirectMedia Layer|SDL]] library and is written in the [[:Category:C++ games|C++]] programming language.&amp;lt;ref&amp;gt;[http://sourceforge.net/projects/toohardforyou Sourceforge.net project page for the 2HFU project]&amp;lt;/ref&amp;gt; It is licensed under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sourceforge.net/projects/toohardforyou 2HFU homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:2D games]][[Category:GPL games]][[Category:Tetris-like games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=2048&amp;diff=58812</id>
		<title>2048</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=2048&amp;diff=58812"/>
		<updated>2019-11-20T17:59:56Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Platform information wasn&amp;#039;t visible&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = 2048&lt;br /&gt;
|image                = Image:2048.png&lt;br /&gt;
|caption              = 2048&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = Gabriele Cirulli&lt;br /&gt;
|code license         = [[MIT]] &amp;lt;ref name=lic&amp;gt;[https://github.com/gabrielecirulli/2048/blob/master/LICENSE.txt LICENSE.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[MIT]] &amp;lt;ref name=lic /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = Rolling&lt;br /&gt;
|release date         = October 20{{th}}, 2015&lt;br /&gt;
|release date iso     = 2015-10-20&lt;br /&gt;
|release announcement = https://github.com/gabrielecirulli/2048&lt;br /&gt;
|language             = [[:Category:ECMAScript games|JavaScript]] &lt;br /&gt;
|library              = &lt;br /&gt;
|platforms            = {{Android}}, {{Web}}&lt;br /&gt;
|link homepage        = http://gabrielecirulli.github.io/2048/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = https://github.com/gabrielecirulli/2048&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;2048&#039;&#039;&#039; is a popular puzzle game by Gabriele Cirulli. The game can be played in a web browser, and a port exists for Android&amp;lt;ref&amp;gt;[https://github.com/uberspot/2048-android Android port]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://gabrielecirulli.github.io/2048/ Homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:ECMAScript games|JavaScript]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=58811</id>
		<title>0 A.D.</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=0_A.D.&amp;diff=58811"/>
		<updated>2019-11-20T17:55:30Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Specified version of code license and a library&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = 0 A.D.&lt;br /&gt;
|image          = File:0AD Screenshot.jpeg&lt;br /&gt;
|caption        = 0 A.D.&lt;br /&gt;
|genres         = [[:Category:Real-time strategy games|RTS]], [[:Category:Historical games|Historical]]&lt;br /&gt;
|developer      = [[Wildfire Games]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]&lt;br /&gt;
|engine         = [[Pyrogenesis]]&lt;br /&gt;
|latest release = Alpha 23 “Ken Wood”&lt;br /&gt;
|release date   = Dec 23{{th}}, 2018&lt;br /&gt;
|release date iso = 2018-12-23&lt;br /&gt;
|release announcement = https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL2]]&lt;br /&gt;
|origin         = Fall [[2000]]&amp;lt;ref name=&amp;quot;a9&amp;quot;&amp;gt;[https://wildfiregames.com/0ad/page.php?p=1492 Background page on 0 A.D. website] accessed on [[2009#November|November 15{{th}}, 2009]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|platforms      = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage  = https://play0ad.com/&lt;br /&gt;
|link blog      = https://play0ad.com/&lt;br /&gt;
|link chatweb   = &lt;br /&gt;
|chat           = &lt;br /&gt;
|link feed      = &lt;br /&gt;
|link forum     = https://www.wildfiregames.com/forum/&lt;br /&gt;
|link pad       = &lt;br /&gt;
|link project   = https://play0ad.com/community/participate/&lt;br /&gt;
|link tracker   = https://trac.wildfiregames.com/&lt;br /&gt;
|link scmweb    = https://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
|scm            = svn checkout https://svn.wildfiregames.com/public/ps/trunk/&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0 A.D.&#039;&#039;&#039; is a historical [[:Category:3D games|3D]] [[:Category:real-time strategy games|real-time strategy game]] developed by [[Wildfire Games]]. It takes place between 500 B.C to 500 A.D. and focuses on economy and war management. &#039;&#039;&#039;0 A.D.&#039;&#039;&#039; offers a variety of playable civilisations whose characteristics are based on real world history.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution-ShareAlike|CC BY-SA]] license.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
[[File:0ad lobby.png|left|thumb|Multiplayer lobby released in Alpha 15]]&lt;br /&gt;
In 0 A.D., players start with building a base in order to develop their economy, research technologies and train an army. The game has a strong focus on the combat aspects of real-time strategy games. Therefore different units have to be built to create an effective army. Which in turn requires the harvesting of resources.&lt;br /&gt;
&lt;br /&gt;
0 A.D. has a competitive multi-player mode.&lt;br /&gt;
&lt;br /&gt;
The different civilizations (Athenians, Britons, Carthaginians, Gauls, Iberians, Macedonians, Mauryans, Persians, Ptolemies, Romans, Seleucids, Spartans) have distinct strength and weaknesses, which are based on real world history. For example: Being allied with Rome came with great benefits (as well as great peril). As an in game effect, allied citizen-soldiers gain a +10% attack when in Roman territory. &amp;lt;ref&amp;gt;[http://0ad.wikia.com/wiki/Romans_%28Republican%29 Romans page in 0 A.D. wiki]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Version || Code Name || Release || Announcement&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 23 || Ken Wood || 2018-05-17 || [https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 23:&lt;br /&gt;
* New Civilization: Kushites&lt;br /&gt;
* Mod Downloader&lt;br /&gt;
* Cavalry and Spartan Building Models&lt;br /&gt;
* Combine Victory Conditions&lt;br /&gt;
* Attack Range Visualization&lt;br /&gt;
* Diplomacy Colors&lt;br /&gt;
* Destruction Damage&lt;br /&gt;
* Unit Information Dialog&lt;br /&gt;
* AI Behavior&lt;br /&gt;
* Lobby Authentication to prevent impersonation&lt;br /&gt;
* Nomad Mode on all Random Maps&lt;br /&gt;
* New Random Maps: Lower Nubia, Jebel Barkal, Elephantine, Fields of Meroë, Hellas, Dodecanese, Scythian Rivulet&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 22 || Venustas || 2017-07-26 || [https://play0ad.com/new-release-0-a-d-alpha-22-venustas/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 22:&lt;br /&gt;
* Remake of many animations, models and textures&lt;br /&gt;
* Two new music tracks added&lt;br /&gt;
* Easier Multiplayer configuration&lt;br /&gt;
* New gamemode: Capture the Relic&lt;br /&gt;
* Twelve new maps added&lt;br /&gt;
* Scenarios with scripted enemies&lt;br /&gt;
* Added a tutorial&lt;br /&gt;
* New gameplay mechanics: Espionage Technology, Team Bonuses and Hero Auras&lt;br /&gt;
* AI opponents can now use Diplomacy and Attack Strategies&lt;br /&gt;
* Summary Screen Graphs&lt;br /&gt;
* Cinema Path Editing&lt;br /&gt;
* Buddy System&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 21 || Ulysses || 2016-11-10 || [https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 21:&lt;br /&gt;
* New Civilization: The Seleucid Empire&lt;br /&gt;
* New Maps&lt;br /&gt;
* New buildings and units&lt;br /&gt;
* New game modes&lt;br /&gt;
* New command for units: Patrolling.&lt;br /&gt;
* Reworked balancing, soldiers are now weaker against buildings, making siege weapons more important. &lt;br /&gt;
* Upgrading System for some buildings&lt;br /&gt;
* New building models&lt;br /&gt;
* Many improvements to the User Interface&lt;br /&gt;
* Javascript engine updated to Spider Monkey 38&lt;br /&gt;
* Windows binaries can now use more than 2GB of RAM&lt;br /&gt;
* The game now supports hosting on arbitrary UDP ports&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 20 || Timosthenes || 2016-03-31 || [https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 20:&lt;br /&gt;
* New Maps&lt;br /&gt;
* Allies can use each others storehouses&lt;br /&gt;
* Introduces a technology to let towers attack units standing underneath the tower.&lt;br /&gt;
* New technologies for fishing.&lt;br /&gt;
* Loot resources that killed enemies carried&lt;br /&gt;
* New graphics quality settings&lt;br /&gt;
* Higher quality graphical effects enabled by default on higher-end computers.&lt;br /&gt;
* Idle worker button is automatically disabled if there are no idle workers.&lt;br /&gt;
* Credits screen&lt;br /&gt;
* New trees and variations&lt;br /&gt;
* Improvements for observer mode and replays&lt;br /&gt;
* View players network information in multiplayer matches&lt;br /&gt;
* Cinematic camera for rendering cut scenes&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 19 || Syllepsis || 2015-11-26 || [https://play0ad.com/new-release-0-a-d-alpha-19-syllepsis/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 19:&lt;br /&gt;
* Units can now capture buildings and siege engines from enemy players.&lt;br /&gt;
* Two new victory condition modes: Destroy/capture all enemy structures to win, or destroy all enemy units to win.&lt;br /&gt;
* New Game Mode: &amp;quot;Ceasefire-mode&amp;quot;, all players are unable to attack their enemies for a predetermined time at the start of a game&lt;br /&gt;
* Featuers to improve attack coordination between allies&lt;br /&gt;
* AI imporvements&lt;br /&gt;
* New Skirmish Maps&lt;br /&gt;
* Engine now supports eight times greater range of terrain heights&lt;br /&gt;
* Replay system&lt;br /&gt;
* New animals&lt;br /&gt;
* More different voices for units&lt;br /&gt;
* Improved path-finding for units&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 18 || Rhododactylos || 2015-03-13 || [https://play0ad.com/new-release-0-a-d-alpha-18-rhododactylos/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 18:&lt;br /&gt;
* New Nomad Game mode: The players start with only a few units, and no civil center, and must build a base from scratch.&lt;br /&gt;
* Introduction of an In-Game Technology Tree&lt;br /&gt;
* Improved AI that supports saved games&lt;br /&gt;
* The player can toggle groups of units between marching in formation and breaking formation&lt;br /&gt;
* New buildings&lt;br /&gt;
* Improved performance&lt;br /&gt;
* Many improvements to the map editor.&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 17 || Quercus || 2014-10-12 || [https://play0ad.com/alpha-17-quercus/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 17:&lt;br /&gt;
* Combat Rebalance&lt;br /&gt;
* AI opponents support naval maps&lt;br /&gt;
* Changed Fog of War&lt;br /&gt;
* Units can be garrisoned on Walls&lt;br /&gt;
* Multiplayer Lobby Profiles&lt;br /&gt;
* New Maps&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 16 || Patañjali || 2014-05-17 || [https://play0ad.com/alpha-16-patanjali/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 16:&lt;br /&gt;
* Localization into more than 10 different languages&lt;br /&gt;
* Improved AI&lt;br /&gt;
* New GUI&lt;br /&gt;
* Additional art, music&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 15 || Osiris || 2013-12-24 || [https://play0ad.com/alpha-15-osiris/ Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | New in Alpha 15:&lt;br /&gt;
* Multiplayer Lobby&lt;br /&gt;
* Auras for unit bonus&lt;br /&gt;
* Debut of the Ptolemaic Egyptians as a new playable civilization.&lt;br /&gt;
* Skirmish Maps which are similar to scenarios, but can be changed easily.&lt;br /&gt;
* Improvements to the user interface&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 14 || Naukratis || 2013-09-04 || [https://play0ad.com/indiegogo-crowdfunding-campaign-new-release-alpha-14-naukratis Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 13 || Magadha || 2013-04-02 || [https://play0ad.com/alpha-13-magadha Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 11 || Kronos || 2012-09-07 || [https://wildfiregames.com/0ad/page.php?p=14466 Announcement]&lt;br /&gt;
|-&lt;br /&gt;
| Alpha 10 || Jhelum || 2012-05-16 || [https://wildfiregames.com/0ad/page.php?p=14454 Announcement]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The idea of the project is around since 2000. The source code was released under the GPL and media was released under the CC-BY-SA in late 2009.&lt;br /&gt;
&lt;br /&gt;
{{Repositories|right|Debian=0ad|Arch=0ad|Fedora=0ad|Gentoo=games-strategy/0ad|Suse=0ad|Flatpak=com.play0ad.zeroad|Snap=play0ad}}&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://play0ad.com/ 0 A.D. Homepage]&lt;br /&gt;
*[https://commons.wikimedia.org/wiki/Category:0_A.D. Screenshots and a video clip] on Wikimedia Commons&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:Online multiplayer games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY-SA games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Tesseract_Trainer&amp;diff=58787</id>
		<title>Talk:Tesseract Trainer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Tesseract_Trainer&amp;diff=58787"/>
		<updated>2019-11-12T09:51:33Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: /* Marked for deletion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Marked for deletion ==&lt;br /&gt;
&lt;br /&gt;
Does anyone object to me deleting this? I see no trace of the source code anywhere. [[User:Taknamay|Taknamay]] ([[User talk:Taknamay|talk]]) 02:24, 22 May 2015 (CEST)&lt;br /&gt;
&lt;br /&gt;
It &#039;&#039;was&#039;&#039; available [http://mushware.com/dload.php?action=file&amp;amp;file_id=13 here], but with the website being down at present, it&#039;s not accessible (and the forum software has prevented it from being on the Wayback Machine). No telling if it&#039;ll ever return. [[Special:Contributions/150.143.146.152|150.143.146.152]]&lt;br /&gt;
&lt;br /&gt;
I can confirm that the sources are currently not available publicly. The Wayback machine doesn&#039;t have them and the project is long since abandoned. I agree with the deletion of the article page (it can be recreated anyway). --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 10:51, 12 November 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Scions_of_Darkness&amp;diff=58785</id>
		<title>Talk:Scions of Darkness</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Scions_of_Darkness&amp;diff=58785"/>
		<updated>2019-11-08T15:34:09Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;== External links? ==  There are no external links to this project in the article. Scions of Darkness as a google term delivers lots of unrelated hits. Maybe remove this page?...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== External links? ==&lt;br /&gt;
&lt;br /&gt;
There are no external links to this project in the article. Scions of Darkness as a google term delivers lots of unrelated hits. Maybe remove this page? --16:34, 8 November 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Militia_Defense&amp;diff=58783</id>
		<title>Militia Defense</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Militia_Defense&amp;diff=58783"/>
		<updated>2019-11-06T14:36:59Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Militia Defense&lt;br /&gt;
|image          = Image:Militia_defense.png&lt;br /&gt;
|caption        = Militia Defense &lt;br /&gt;
|genres         = [[:Category:Tower defense games|Tower defense]], [[:Category:Real-time strategy games|real-time strategy]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Vincent Sevedge]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[MIT License]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[CC-BY 3.0]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = [[LÖVE]]&lt;br /&gt;
|latest release = 2009-02-15b&lt;br /&gt;
|release date   = 2009-02-15&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Lua games|Lua]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Militia Defense&#039;&#039;&#039; is a [[:Category:Tower defense games|tower defense game]] developed by [[LÖVE]] community member [[Vincent Sevedge]]. The project was inspired by proprietary flash-based tower defense games.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
Militia Defense contains gun shot sounds that were recorded by Vincent Sevedge to replace the previously used non-free sound effects.&amp;lt;ref&amp;gt;[http://love2d.org/forum/viewtopic.php?f=5&amp;amp;t=380&amp;amp;start=20#p4092 Post describing the non-free nature of the sounds used in the first releases]&amp;lt;/ref&amp;gt; The graphics were also created by Vincent Sevedge using GIMP.&amp;lt;ref&amp;gt;[http://love2d.org/forum/viewtopic.php?f=5&amp;amp;t=380&amp;amp;start=10#p3949 Vincent Sevedge writing about media in the game]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://love2d.org/forum/viewtopic.php?f=5&amp;amp;t=380 Thread on Militia Defense] on [[LOVE]]&#039;s forums&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|In the official forum thread https://love2d.org/forums/viewtopic.php?f=5&amp;amp;t=380 sources do not exist anymore. The archive doesn&#039;t have them either.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Tower defense games]]&lt;br /&gt;
[[Category:Real-time strategy games]]&lt;br /&gt;
[[Category:LÖVE games]]&lt;br /&gt;
[[Category:MIT games]]&lt;br /&gt;
[[Category:Lua games]]&lt;br /&gt;
[[Category:CC-BY games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Ninjapix&amp;diff=58782</id>
		<title>Ninjapix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Ninjapix&amp;diff=58782"/>
		<updated>2019-11-06T12:01:55Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Ninjapix.png&lt;br /&gt;
|caption        = &#039;&#039;Ninjapix&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[Side-scrolling games]]&lt;br /&gt;
|developers     = [[PyMike]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU Lesser General Public License|LGPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU Lesser General Public License|LGPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = June 14th, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library  &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ninjapix&#039;&#039;&#039;&#039;&#039; is a [[:Category:2D games|2D]] short [[:Category:side-scrolling games|side-scrolling]] game with pixel art style graphics. It was written by [[PyMike]] in the [[:Category:Python games|Python]] programming language for the second [[PyDay]] competition. The game was released on June 14&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008. Both the source code and the media are licensed under the [[GNU Lesser General Public License|LGPL]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pyedpypers.org/pyday/?p=27 Ninjapix submission post]&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|There is no source code available anymore. Website is down and Internet archive does not have the sources.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Side-scrolling games]][[Category:LGPL games]][[Category:PyDay games]][[Category:Python games]][[Category:2D games]]&lt;br /&gt;
[[Category:Single-player games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Memonix&amp;diff=58781</id>
		<title>Memonix</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Memonix&amp;diff=58781"/>
		<updated>2019-11-04T11:59:11Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = Memonix&lt;br /&gt;
|image          = File:Memonix.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]], [[:Category:Memory games|memory]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Viewizard]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  =&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 1.6_080519 (code), 1.6_070717 (data)&lt;br /&gt;
|release date   = July 13th, 2007&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Memonix&#039;&#039;&#039; is a set of “brain teasers, puzzle and memory games” for kids created by [[Viewizard]]. It is written in the [[:Category:C++ games|C++]] programming language.&lt;br /&gt;
&lt;br /&gt;
The latest version is 1.6_070717 (2007-07-17) for Art and 1.6_080519 (2008-05-19) for Code.&lt;br /&gt;
&lt;br /&gt;
The source code and both source and built data are released under the [[GPL]] v3.&amp;lt;ref name=&amp;quot;gpllorpost&amp;quot;&amp;gt;[http://www.linux.org.ru/view-message.jsp?msgid=2018783 Viewizard Games открыла исходники игры Memonix] — a post on Linux.org.ru about the GPLing of the source. (&#039;&#039;rus&#039;&#039;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Some notes==&lt;br /&gt;
* The game data uses formats like BMP, TARGA, PSD, WAV.&lt;br /&gt;
* Building the data from source may not be straightforward, if at all possible for a non-programmer. But the code processing the data file, located at src/Core/VirtualFileSystem/ looks well-commented (in Russian). Viewizard&#039;s OpenAstroMenace uses some of the Memonix code,&amp;lt;ref name=&amp;quot;gpllorpost&amp;quot;/&amp;gt; and the format is similar or the same. There is a compiler for the data included with OAM source, but it is Win32-only, though it works with Wine.&amp;lt;ref&amp;gt;[http://www.linux.org.ru/view-message.jsp?msgid=2018783#2019179 about the data compiler, 2007-07-12.] (&#039;&#039;rus&#039;&#039;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.viewizard.com/ Viewizard]&lt;br /&gt;
* [http://www.viewizard.com/download.php?forceos=source The source code and art]&lt;br /&gt;
{{Template:Delete|Game not available on the ViewWizard page anymore and Internet Archive does not have the sources stored either.}} &lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Child-oriented games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Puzzle games]]&lt;br /&gt;
[[Category:Memory games]]&lt;br /&gt;
[[Category:C++ games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:LegacyClone&amp;diff=58780</id>
		<title>Talk:LegacyClone</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:LegacyClone&amp;diff=58780"/>
		<updated>2019-11-04T09:55:52Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;Moved to https://sourceforge.net/projects/econlegacy/ but also stopped development. --Trilarion (talk) 10:55, 4 November 2019 (CET)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moved to https://sourceforge.net/projects/econlegacy/ but also stopped development. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 10:55, 4 November 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:LambdaRogue&amp;diff=58775</id>
		<title>Talk:LambdaRogue</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:LambdaRogue&amp;diff=58775"/>
		<updated>2019-11-04T09:31:07Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;==Misspelled name==  The game name is LambdaRogue not LambdaRouge. --Trilarion (talk) 10:31, 4 November 2019 (CET)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Misspelled name==&lt;br /&gt;
&lt;br /&gt;
The game name is LambdaRogue not LambdaRouge. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 10:31, 4 November 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Imperium:_Sticks&amp;diff=58772</id>
		<title>Imperium: Sticks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Imperium:_Sticks&amp;diff=58772"/>
		<updated>2019-10-30T09:02:30Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = &lt;br /&gt;
|image                = Image:Sticks.png&lt;br /&gt;
|caption              = &#039;&#039;Imperium: Sticks&#039;&#039; version 0.1.5&lt;br /&gt;
|genres               = &lt;br /&gt;
|genre                = [[RTS|Real-time strategy game]]&lt;br /&gt;
|developers           = &lt;br /&gt;
|developer            = [[Caerwyn]], [[Iwan Gabovitch]]&lt;br /&gt;
|code licenses        = &lt;br /&gt;
|code license         = [[GPL]]&lt;br /&gt;
|media licenses       = &lt;br /&gt;
|media license        = [[WTFPL]]&lt;br /&gt;
|engines              = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.5&lt;br /&gt;
|release date         = June 12, 2008&lt;br /&gt;
|release date iso     = 2008-06-12&lt;br /&gt;
|languages            = &lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|libraries            = &lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Imperium: Sticks&#039;&#039;&#039;&#039;&#039; is a [[real-time strategy game]] being programmed in [[:Category:C games|C]] by [[Caerwyn]], and licensed under the [[GPL]]. Artwork is done by [[Iwan Gabovitch]]. Part of the game&#039;s media is licensed under the [[WTFPL]].&amp;lt;ref&amp;gt;[http://sourceforge.net/forum/forum.php?thread_id=1864523&amp;amp;forum_id=498745 Forum thread] containing license information for some contributed art.&amp;lt;/ref&amp;gt; The latest version is 0.1.5 - released on June 12, 2008.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Resource collecting, training units and developing technologies are main aspects of the game.&amp;lt;ref&amp;gt;[http://rtciv.sourceforge.net/index.php?id=2 &#039;&#039;Imperium: Sticks&#039;&#039; about page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://rtciv.sourceforge.net/ &#039;&#039;Imperium: Sticks&#039;&#039; home page]&lt;br /&gt;
*[http://sourceforge.net/projects/rtciv &#039;&#039;Imperium: Sticks&#039;&#039; project page]&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|There is no source code available anymore.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:GPL games]][[Category:SDL games]][[Category:WTFPL games]][[Category:C games]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Gloss&amp;diff=58770</id>
		<title>Gloss</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Gloss&amp;diff=58770"/>
		<updated>2019-10-28T13:26:43Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: not a game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gloss is a vector graphics library for [[Haskell]]. It also abstracts displaying and animating, and handles events and game states.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|This is not a game and there is no further information about it.}}&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:GalaxyMage&amp;diff=58771</id>
		<title>Talk:GalaxyMage</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:GalaxyMage&amp;diff=58771"/>
		<updated>2019-10-28T13:12:19Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: sources are lost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Original is lost, Redux can still be found ==&lt;br /&gt;
&lt;br /&gt;
https://www.galaxymage.org/ and http://gna.org/projects/tactics are both offline or redirect to unrelated stuff now and the IA has not stored any meaningful snapshot for it. The Redux revival version is still available but also only via the IA. This article needs to be reworked. --14:12, 28 October 2019 (CET)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Forest_patrol&amp;diff=58766</id>
		<title>Forest patrol</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Forest_patrol&amp;diff=58766"/>
		<updated>2019-10-25T11:02:44Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;           {{Gameinfo&lt;br /&gt;
|title                = &lt;br /&gt;
|image                = Image:Screenshot-Forest Patrol.png&lt;br /&gt;
|caption              = &lt;br /&gt;
|genres               = &lt;br /&gt;
|genre                = [[:Category:Real-time strategy]]&lt;br /&gt;
|developers           = &lt;br /&gt;
|developer            = trailblazer&lt;br /&gt;
|code licenses        = &lt;br /&gt;
|code license         = GPLv2&lt;br /&gt;
|media licenses       = &lt;br /&gt;
|media license        = &lt;br /&gt;
|engines              = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = May 27, 2007&lt;br /&gt;
|release date iso     = 2007-05-27&lt;br /&gt;
|languages            = &lt;br /&gt;
|language             = &lt;br /&gt;
|libraries            = &lt;br /&gt;
|library              = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Forest patrol&#039;&#039;&#039; is a [[Real-time strategy game]], where you control some archers and need to fight enemy archers.&lt;br /&gt;
&lt;br /&gt;
It was created by [[trailblazer]] as a warmup for [[Pyweek]] 4. The game is licensed under the [[GNU General Public License|GPLv2]].&amp;lt;ref&amp;gt;[http://blaze.versionhost.com/viewcvs.cgi/Forest-Patrol/LICENSE.txt?rev=1.1&amp;amp;content-type=text/vnd.viewcvs-markup  License page in Forest Patrol&#039;s cvs repository]&amp;lt;/ref&amp;gt; Forest patrol also used the [[Directicus]], a library also created by trailblazer. The latest version of the game is 1.0 released on May 27, 2007.&amp;lt;ref&amp;gt;[https://www.pygame.org/project/391 Pygame.org&#039;s page for Forest patrol]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://blazeofglory.org/projects/fp Forest patrol homepage] dead link &amp;lt;!-- 404 on 7 Jan 2015, source code missing on internet archive as well... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|Project page and source code management are offline. Internet Archive does not have the sources stored.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Real-time strategy games]][[Category:Pygame games]][[Category:GPL games]][[Category:Pyweek_entries]][[Category:Games made for competitions]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Flatland&amp;diff=58760</id>
		<title>Flatland</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Flatland&amp;diff=58760"/>
		<updated>2019-10-24T14:22:01Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Flatland&lt;br /&gt;
|caption        = Flatland&lt;br /&gt;
|genre          = [[:Category:Puzzle games|puzzle]], [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer      = [[Idusale]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media license  = [[Creative Commons Attribution-ShareAlike|CC BY]]&lt;br /&gt;
|engine         = [[Blender]]&lt;br /&gt;
|latest release = 1.0&lt;br /&gt;
|release date   = Jan 1{{st}}, 2015&lt;br /&gt;
|release date iso = 2015-01-01&lt;br /&gt;
|release announcement = http://idusale.tk/entradas/10.html&lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      =  {{Linux}}&lt;br /&gt;
|link homepage  = http://idusale.tk/juegos/Flatland.html&lt;br /&gt;
|link blog      = http://idusale.tk/}}&lt;br /&gt;
&#039;&#039;&#039;Flatland&#039;&#039;&#039; is a [[:Category:3D games|3D]] [[:Category:Puzzle games|puzzle]] developed by [[Idusale]]. It takes place in a flat world with only cubes and puzzles.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution|CC BY]] license.&lt;br /&gt;
&lt;br /&gt;
The idea of the project is around since 2013-2014. The source code was released under the GPL and media was released under the CC-BY in late 2014.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://idusale.tk Idusale Homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|All links redirect to unrelated site and in the IA I couldn&#039;t find the game page either.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:3D games]][[Category:GPL games]][[Category:CC BY games]][[:Category:Puzzle games|puzzle]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Feuerkraft&amp;diff=58759</id>
		<title>Feuerkraft</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Feuerkraft&amp;diff=58759"/>
		<updated>2019-10-24T13:35:53Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Feuerkraft - screenshot-13.jpg&lt;br /&gt;
|caption        = Feuerkraft version 0.2&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Ingo Ruhnke]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.1.0.3&lt;br /&gt;
|release date   = April 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2003&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Feuerkraft&#039;&#039;&#039; is a top down [[:Category:2D games|2D]] tank shooting game written by [[Ingo Ruhnke]].&amp;lt;ref&amp;gt;[http://www.nongnu.org/feuerkraft/contact.html Contact page for the feuerkraft project]&amp;lt;/ref&amp;gt; The latest version of the game is 0.1.0.3 released on April 19&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2003. It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://savannah.nongnu.org/projects/feuerkraft/ Feuerkraft&#039;s Savannah project page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.nongnu.org/feuerkraft/welcome.html Feuerkraft homepage]&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=DQM&amp;diff=58758</id>
		<title>DQM</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=DQM&amp;diff=58758"/>
		<updated>2019-10-24T11:09:11Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: proposed for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Flatland&lt;br /&gt;
|caption        = Flatland&lt;br /&gt;
|genre          = [[:Category:Puzzle games|puzzle]], [[:Category:Platform games|Platform]]&lt;br /&gt;
|developer      = [[Idusale]]&lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|latest release = 0.1.6.1&lt;br /&gt;
|release date   = Apr 26{{th}}, 2015&lt;br /&gt;
|release date iso = 2015-04-26&lt;br /&gt;
|release announcement = http://idusale.tk/entradas/16.html&lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|library        = &lt;br /&gt;
|platforms      =  {{Linux}}&lt;br /&gt;
|link homepage  = http://idusale.tk/juegos/DQM.html&lt;br /&gt;
|link blog      = http://idusale.tk/}}&lt;br /&gt;
&#039;&#039;&#039;DQM&#039;&#039;&#039; means Don&#039;t Question me! It is a text [[:Category:Puzzle games|puzzle]] developed by [[Idusale]]. It takes place in a dystopian world in the strange situations of Winston.&lt;br /&gt;
&lt;br /&gt;
The game source code is licensed under the [[GNU General Public License|GPL]] and the media is licensed under the [[Creative Commons Attribution|CC BY]] license.&lt;br /&gt;
&lt;br /&gt;
The idea of the project has been around since 2014 and it started that year in C++.&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://idusale.tk Idusale Homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Delete|All links redirect to unrelated site and in the IA I couldn&#039;t find the game page either.}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Text games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:CC BY games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Creep_Smash&amp;diff=58757</id>
		<title>Talk:Creep Smash</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Creep_Smash&amp;diff=58757"/>
		<updated>2019-10-23T13:48:13Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Deletion review==&lt;br /&gt;
Looks like this has gone proprietary? [[User:GNUbie|GNUbie]] 13:08, 11 July 2012 (UTC)&lt;br /&gt;
: If an old version was free, the article should stay, at least if the version is available anywhere. --[[User:AVRS|AVRS]] 18:16, 11 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Yes, it&#039;s closed source now (see for example http://www.creeptd.com/forums/viewtopic.php?f=3&amp;amp;t=2997). If they continued with the old source it may even be a violation of the GPL license. Older, free source code versions may still exist out there, but are not linked in this article. This article only links to the non-free versions now. It needs to be cleaned up at the very least and if the old sources can be found again, it could stay. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 15:48, 23 October 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Brickshooter&amp;diff=58756</id>
		<title>Brickshooter</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Brickshooter&amp;diff=58756"/>
		<updated>2019-10-22T08:11:26Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: This project is not available on the internet anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = Image:Brickshooter-003.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.04&lt;br /&gt;
|release date   = May 7, 2008&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Brickshooter&#039;&#039;&#039; is a [[GNU General Public License|GPL]] [[:Category:Puzzle games|Puzzle]] game. The latest version of the game is 0.0.4 on May 7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008. It uses the [[Simple DirectMedia Layer|SDL]] library.&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://bilious.homelinux.org/~paxed/brickshooter/ Brickshooter homepage]&lt;br /&gt;
{{Template:Delete|Only a single link, which is dead. The web archive does not have the sources archived.}} &lt;br /&gt;
[[Category:Games]][[Category:Puzzle games|Puzzle]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Blocks&amp;diff=58747</id>
		<title>Blocks</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Blocks&amp;diff=58747"/>
		<updated>2019-10-21T14:33:46Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = &lt;br /&gt;
|image          = &lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[PyMike]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blocks&#039;&#039;&#039;&#039;&#039; was [[PyMike]]&#039;s entry for the [[PyDay]] #1 contest in which he was the winner of.&amp;lt;ref&amp;gt;[http://groups.google.com/group/pyday?pli=1 PyDay Google group] (dead link)&amp;lt;/ref&amp;gt;  It is written in the [[:Category:Python games|Python]] programming language.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Template:Delete|There was only a single link which is now dead. No sources, no releases. I can&#039;t find it with google (search for &amp;quot;Blocks by PyMike&amp;quot;).}} &lt;br /&gt;
[[Category:Games]][[Category:Games made for competitions]][[Category:Python games]][[Category:PyDay games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Blinken&amp;diff=58748</id>
		<title>Blinken</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Blinken&amp;diff=58748"/>
		<updated>2019-10-21T14:14:10Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: title has been changed to Blinken&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Blinken&lt;br /&gt;
|image          = File:BlinKen.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Memory games|Memory]]&lt;br /&gt;
|developers     = [[Albert Astals Cid]], artwork and documentation by [[Danny Allen]], a font by [[Steve Jordi]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]v2&lt;br /&gt;
|media licenses = [[GNU General Public License|GPL]]v2; documentation under the [[GNU Free Documentation License|GFDL]]&lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2&lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = KDE libraries&lt;br /&gt;
|link scmweb    = https://github.com/KDE/blinken&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blinken&#039;&#039;&#039; is the KDE implementation of the memory game “Simon Says”, similar to its hardware implementation called “Simon”.&lt;br /&gt;
&lt;br /&gt;
It is a part of the KDE Education Project (KDEEdu).&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* http://edu.kde.org/blinken/&lt;br /&gt;
* https://github.com/KDE/blinken&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Memory games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:Peaceful games]]&lt;br /&gt;
[[Category:KDE]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Pachi&amp;diff=58726</id>
		<title>Pachi</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Pachi&amp;diff=58726"/>
		<updated>2019-09-23T14:55:03Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Pachi&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Board games|Board games]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] 2 only&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 12.40&lt;br /&gt;
|release date         = Apr 6{{th}}, 2019&lt;br /&gt;
|release date iso     = 2019-04-06&lt;br /&gt;
|release announcement = http://pachi.or.cz/&lt;br /&gt;
|language             = [[:Category:C games|C]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = http://pachi.or.cz/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = http://repo.or.cz/w/pachi.git&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pachi&#039;&#039;&#039; is a [[:Category:Go games|Go]]-playing program. It has no built‐in human interface, so a Go client like [[GoGui]], [[qGo]] or [[CGoban 1]] is required.&lt;br /&gt;
&lt;br /&gt;
[http://pachi.or.cz/ homepage]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Board games]]&lt;br /&gt;
[[Category:Go games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Biogenesis&amp;diff=58725</id>
		<title>Biogenesis</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Biogenesis&amp;diff=58725"/>
		<updated>2019-09-23T14:52:26Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Biogenesis&lt;br /&gt;
|image                = &amp;lt;!--Unsure about media license. Therefore no image, yet.--&amp;gt;&lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = [[:Category:Life_simulation_games|Life simulation]]&lt;br /&gt;
|developer            = Joan Queralt Molina&amp;lt;ref name=&amp;quot;copyright&amp;quot;&amp;gt;https://sourceforge.net/p/biogenesis/git/ci/master/tree/copyright&amp;lt;/ref&amp;gt;&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv2]]&amp;lt;ref name=&amp;quot;copyright&amp;quot;/&amp;gt;&lt;br /&gt;
|media license        = &amp;lt;!--The toolbar icons seem to be licensed under MIT license. https://sourceforge.net/projects/toolbaricons/ --&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9&lt;br /&gt;
|release date         = 2019-02-24&amp;lt;ref&amp;gt;[http://biogenesis.sourceforge.net/news.php.en Biogenesis&#039; news page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release date iso     = &lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &amp;lt;!--It works on GNU/Linux. If there are other platforms, this should probably be filled out.--&amp;gt;&lt;br /&gt;
|link homepage        = http://biogenesis.sourceforge.net/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Biogenesis&#039;&#039;&#039;&#039;&#039; is an artificial life simulator. It simulates organisms, their workings and their environment.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
At the beggining, organisms are randomly generated according to the world&#039;s parameters(which define things like number of generated organisms, mutation rate and size of environment). More organisms may be added or removed depending on the players will while the simulation runs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Organisms live, reproduce and die like in most life simulations. In Biogenesis, what determines the point at which one dies are these stats:&lt;br /&gt;
*Energy - It is drained as time passes, the more complex the organisms are, the more it is drained. Organisms may get it by photosynthesis or by consuming other organisms. Oxygen is required to use it.&lt;br /&gt;
*Age - This is increased as time passes. The value that kills one is determined by the world&#039;s life expectancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Organisms are built of different color segments which define their behavior and capabilities and allows a player to differentiate each other with greater ease:&lt;br /&gt;
*Green - Produces energy. Drains Carbon dioxide from environment releases oxygen.&lt;br /&gt;
*Red - Drains energy from other organism that enter in contact with this segment.&lt;br /&gt;
*Blue - Isn&#039;t affected by Red, Gray and White segments.&lt;br /&gt;
*Cyan - Allows locomotion.&lt;br /&gt;
*White - Infects an organism. When one organism enters in contact with this segment, it starts to reproduce the infecting organism instead of itself.&lt;br /&gt;
*Gray - Kills an organism instantly if it enters in contact with this segment.&lt;br /&gt;
*Yellow - Increases number of offspring for each reproduction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Organisms may mutate when they reproduce, which means that the offspring will be different from the parent. If the mutation is advantageous, higher is the probability for the organism to survive and pass its genes to its offspring, guaranteeing evolution.&lt;br /&gt;
&lt;br /&gt;
The software features a tool which allows the creation and edition of organisms, called the &#039;&#039;Genetic Laboratory&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Biogenesis is mainly written in Java and inspired by Primordial Life.&amp;lt;ref&amp;gt;[http://biogenesis.sourceforge.net/ Biogenesis&#039; homepage]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://biogenesis.sourceforge.net/ Biogenesis&#039; homepage]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Life simulation games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Java games]]&lt;br /&gt;
[[Category:2D games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Dunnet&amp;diff=58718</id>
		<title>Dunnet</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Dunnet&amp;diff=58718"/>
		<updated>2019-09-16T09:47:47Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Dunnet&lt;br /&gt;
|image                = &lt;br /&gt;
|caption              = &lt;br /&gt;
|genre                = Adventure/Cyberpunk&lt;br /&gt;
|developer            = Ron Schnell&lt;br /&gt;
|code license         = GNU GPL v2 or later&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 2.01&lt;br /&gt;
|release date         = 25 Jul 1992&lt;br /&gt;
|release date iso     = &lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = Emacs Lisp&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = Emacs&lt;br /&gt;
|link homepage        = http://www.driver-aces.com/ronnie.html#dunnet&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = http://git.savannah.gnu.org/cgit/emacs.git/tree/lisp/play/dunnet.el?h=emacs-25&lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Dunnet is a text adventure game included in Emacs. In Dunnet, we play a people (Robert Toukmond?) who is in a Unix system. We play using basic commands (go, look, take, put...) but the particularity of the game is we can access to computers and change the world. For example, on the computer pokey, a file &amp;quot;paper.o.Z&amp;quot; is in our home directory. The particularity of .o, in the game, is to represents items. When we uncompress the file, a paper appears in our inventory. When we use FTP for transfer our items to the gamma server, the files disappears and our items too. When we rlogin to gamma, we&#039;re teleported to a rooms, with our items.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Bullet_dodger&amp;diff=58719</id>
		<title>Talk:Bullet dodger</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Bullet_dodger&amp;diff=58719"/>
		<updated>2019-09-16T09:35:00Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can someone restore my entry?&lt;br /&gt;
&lt;br /&gt;
==Zombie?==&lt;br /&gt;
This page is still part of category Games (https://libregamewiki.org/Category:Games) but does not seem to have any content. The &amp;quot;Can someone restore my entry?&amp;quot; message above seems to indicate that there may have been an entry once, but the Bullet dodger page has no history. Either it should be completely deleted or restored. --11:35, 16 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=User_talk:AVRS/sandbox&amp;diff=58715</id>
		<title>User talk:AVRS/sandbox</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=User_talk:AVRS/sandbox&amp;diff=58715"/>
		<updated>2019-09-14T10:11:28Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;This sandbox entry is listed in the official categories pages. Not sure this is a good idea. --Trilarion (talk) 12:11, 14 September...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This sandbox entry is listed in the official categories pages. Not sure this is a good idea. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 12:11, 14 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Battery&amp;diff=58714</id>
		<title>Battery</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Battery&amp;diff=58714"/>
		<updated>2019-09-13T09:22:33Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Homepage is offline for some years, replaced link with webarchive link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Battery&lt;br /&gt;
|image          = Image:screen9_30.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Side-scrolling games|Side scroller]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Maxim Markaitis]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = &lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = [[:Category:Java games|Java]]&lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Battery&#039;&#039;&#039; is a browser based top-down scrolling game written by [[Maxim Markaitis]] in the [[:Category:Java games|Java]] programming language.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player is in charge of an aircraft that must shoot down adversaries.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://web.archive.org/web/20120213105444/http://btrgame.com/ homepage archived]&lt;br /&gt;
*[http://sourceforge.net/projects/battery Battery project @ SF.net]&lt;br /&gt;
*[https://github.com/GaidamakUA/BatteryReborn Battery Reborn(LibGDX) @ GitHub]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Side-scrolling games]][[Category:Java games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Barbie_Seahorse_Adventures&amp;diff=58713</id>
		<title>Barbie Seahorse Adventures</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Barbie_Seahorse_Adventures&amp;diff=58713"/>
		<updated>2019-09-11T19:52:49Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: put up for deletion review, see discussion page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Barbie Seahorse Adventures&lt;br /&gt;
|image          = File:Barbie-Seashorse-Adventures.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Platform games|Platformer]]&lt;br /&gt;
|developers     = [[The Olde Battleaxe]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[Pygame]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Barbie Seahorse Adventures&#039;&#039;&#039; was a [[:Category:Platform games|Platformer]] created for [[pyweek|pyweek 4]] by [[The Olde Battleaxe]] (TOBA), and won the team entry. It is licensed under the [[GNU General Public License|GPL]].&amp;lt;ref&amp;gt;[http://www.galcon.com/forums/10/298/ Forum thread about the game]&amp;lt;/ref&amp;gt; It is written in the [[:Category:Python games|Python]] programming language and uses the [[Pygame]] library.&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.imitationpickles.org/barbie/ homepage]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Deletion_review}} &lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Pyweek entries]][[Category:Games made for competitions]][[Category:Platform games]][[Category:GPL games]][[Category:Games]][[Category:Pygame games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Barbie_Seahorse_Adventures&amp;diff=58712</id>
		<title>Talk:Barbie Seahorse Adventures</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Barbie_Seahorse_Adventures&amp;diff=58712"/>
		<updated>2019-09-11T19:52:46Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;==License lost== The homepage only contains a download without any license file as well as the pyweek4 site. According to the linked forum thread, the license was added later...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==License lost==&lt;br /&gt;
The homepage only contains a download without any license file as well as the pyweek4 site. According to the linked forum thread, the license was added later to the svn at svn://www.imitationpickles.org/pyweek4/trunk but this svn is not available anymore. This makes the game source code non free. The entry might be deleted. &lt;br /&gt;
&lt;br /&gt;
Of course one could try to contact one of the programmers and ask if the sources with a proper license can be made available. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 13:52, 11 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Balazar_III&amp;diff=58711</id>
		<title>Balazar III</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Balazar_III&amp;diff=58711"/>
		<updated>2019-09-11T15:41:00Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: put up for deletion review, see discussion page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Balazar III&lt;br /&gt;
|image          = Image:Balazar iii - 3d 4.jpg&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:adventure games|Adventure]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = [[Jean-Baptiste Lamy]]&lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv3]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPLv3]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release       = 0.1&lt;br /&gt;
|release date         = August 30{{th}}, 2008&lt;br /&gt;
|release date iso     = 2008-08-30&lt;br /&gt;
|release announcement = http://www.lesfleursdunormal.fr/static/informatique/old/balazar_iii/2008_08_30_balazar_iii_0_1_en.html&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:Python games|Python]]&lt;br /&gt;
|libraries      = OpenGL, [[Soya]] (3D client) / [[Simple DirectMedia Layer|SDL]], [[Pygame]] (2D client)&lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Balazar III&#039;&#039;&#039;&#039;&#039; is an [[:Category:adventure games|adventure]] game with a [[:Category:multiplayer games|multiplayer]] mode written by [[Jean-Baptiste Lamy]]. It provide two graphical client, the first in [[:Category:3D games|3D]] using OpenGL, [[Soya]], the second in [[:Category:2D games|2D]] using [[Simple DirectMedia Layer|SDL]], [[Pygame]]. The networking code is shared. It is written in the [[:Category:Python games|Python]] programming language. The latest version of the game is 0.1 released on August 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2008.&lt;br /&gt;
&lt;br /&gt;
The version 0.1 work, but only provide one actor, one monster, and one object.&lt;br /&gt;
&lt;br /&gt;
==External link==&lt;br /&gt;
*{{WebArchive|http://www.lesfleursdunormal.fr/static/informatique/old/balazar_iii/index_en.html|Official site}}&lt;br /&gt;
&lt;br /&gt;
{{Deletion_review}} &lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:3D games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:Pygame games]]&lt;br /&gt;
[[Category:Adventure games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Python games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Balazar_III&amp;diff=58710</id>
		<title>Talk:Balazar III</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Balazar_III&amp;diff=58710"/>
		<updated>2019-09-11T15:40:55Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: sources are lost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* the homepage link should point to the english homepage&lt;br /&gt;
* captcha don&#039;t work by the way so I can&#039;t edit the f*cking article myself&lt;br /&gt;
&lt;br /&gt;
==Deletion?==&lt;br /&gt;
Homepage is not accessible anymore. Archived page links to gna.org for the sources. Gna.org has shut down in the mean time. Sources are lost. One could try to contact the authors and ask if they are willing to bring back the sources. Otherwise this game is not open source anymore. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 17:40, 11 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Azimuth&amp;diff=58709</id>
		<title>Azimuth</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Azimuth&amp;diff=58709"/>
		<updated>2019-09-11T15:21:40Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: added some info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Azimuth&lt;br /&gt;
|image                = Image:azimuth.png&lt;br /&gt;
|caption              = Azimuth&lt;br /&gt;
|genres               = [[:Category:Top-down shooter games|Top-down shooter]], [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|developer            = [[Matthew D. Steele]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;copyright file&amp;quot;&amp;gt;[https://github.com/mdsteele/azimuth/blob/master/LICENSE Copyright file] accessed on Nov 27{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPLv3]]&amp;lt;ref name=&amp;quot;copyright file&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.2&lt;br /&gt;
|release date         = Jun 25{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-06-25&lt;br /&gt;
|release announcement = https://github.com/mdsteele/azimuth/releases/tag/v1.0.2&lt;br /&gt;
|language             = C&lt;br /&gt;
|library              = SDL&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}, {{Mac}}&lt;br /&gt;
|link homepage        = https://mdsteele.games/azimuth/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/mdsteele/azimuth/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Azimuth&#039;&#039;&#039; is an action-adventure game, combining 2D top-down shooter action with &lt;br /&gt;
exploration of a large map. The gameplay involves piloting a freely rotating &lt;br /&gt;
forwards-thrusting ship through a variety of environments, shooting and &lt;br /&gt;
dodging the attacks of various enemies, solving environmental puzzles, and the &lt;br /&gt;
gradual revelation of a science-fiction plot.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://mdsteele.games/azimuth/ Azimuth home page]&lt;br /&gt;
*[https://github.com/mdsteele/azimuth/ Azimuth project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Top-down shooter games]][[Category:Adventure games]][[Category:GPL games]][[Category:C games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Arkhart&amp;diff=58708</id>
		<title>Arkhart</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Arkhart&amp;diff=58708"/>
		<updated>2019-09-11T11:52:31Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: put up for deletion review, see discussion page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title          = Arkhart&lt;br /&gt;
|image          = Image:Arkhart.jpg&lt;br /&gt;
|caption        = Screenshot of &#039;&#039;Arkhart&#039;&#039;&lt;br /&gt;
|genres         = &lt;br /&gt;
|genre          = [[:Category:Role-playing games|Role-playing]]&lt;br /&gt;
|developers     = &lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPL]]&amp;lt;ref&amp;gt;[http://gna.org/projects/arkhart/ Project Page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = &lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = &lt;br /&gt;
|release date   = &lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arkhart&#039;&#039;&#039; is a role-playing game engine. It&#039;s goal is to provide game designers with the tools necessary to create role-playing games. The game arkhart is developed by the Nekeme Prod. association. Unfortunately the project is at a halt, and EdB is the only active maintainer. Fresh coders are needed. The art (textures,3D,music) is great.  &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://gna.org/projects/arkhart/ Arkhart project page]&lt;br /&gt;
&lt;br /&gt;
{{Deletion_review}} &lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:GPL games]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Arkhart&amp;diff=58706</id>
		<title>Talk:Arkhart</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Arkhart&amp;diff=58706"/>
		<updated>2019-09-11T11:52:26Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: sources are lost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sources lost==&lt;br /&gt;
This page links only to http://gna.org/projects/arkhart/ but gna.org has been shut down in the mean time. The sources are not available from there through the archive. The project page mentions http://arkhart.nekeme.net/ as project home, but that either is not accessible anymore. There is an archived version at https://web.archive.org/web/20080516010650/http://arkhart.nekeme.net/ but the download link is not archived. The sources seem to be lost. The entry might be deleted. &lt;br /&gt;
&lt;br /&gt;
Of course one could try to contact on of the programmers and ask if the sources can be made available (https://web.archive.org/web/20070630053057/http://www.nekeme.net/index.php/Contacts, https://web.archive.org/web/20170204042335/http://gna.org/project/memberlist.php?group=arkhart), but one would have to track them down first. --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 13:52, 11 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Talk:Arena_of_Honour&amp;diff=58705</id>
		<title>Talk:Arena of Honour</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Talk:Arena_of_Honour&amp;diff=58705"/>
		<updated>2019-09-10T13:14:24Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Created page with &amp;quot;==Licenses==  Is the source license really GPL? The source code has no license information. And the media files also have no license information. Someone could contact the aut...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Licenses==&lt;br /&gt;
&lt;br /&gt;
Is the source license really GPL? The source code has no license information. And the media files also have no license information. Someone could contact the authors and ask for clarification. Should it really be included in LGW? --[[User:Trilarion|Trilarion]] ([[User talk:Trilarion|talk]]) 15:14, 10 September 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Apricots&amp;diff=58704</id>
		<title>Apricots</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Apricots&amp;diff=58704"/>
		<updated>2019-09-10T11:49:07Z</updated>

		<summary type="html">&lt;p&gt;Trilarion: Review link was dead, replaced with archived link, code is GPLv2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;           &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title          = Apricots&lt;br /&gt;
|image          = File:Apricots.png&lt;br /&gt;
|caption        = &lt;br /&gt;
|genres         = [[:Category:Arcade games|Arcade]], [[:Category:Side-scrolling games|Side-scroller]]&lt;br /&gt;
|genre          = &lt;br /&gt;
|developers     = [[Mark Snellgrove]], [[Mark Harman]]&lt;br /&gt;
|developer      = &lt;br /&gt;
|code licenses  = &lt;br /&gt;
|code license   = [[GNU General Public License|GPLv2]]&lt;br /&gt;
|media licenses = &lt;br /&gt;
|media license  = [[GNU General Public License|GPL]]&lt;br /&gt;
|engines        = &lt;br /&gt;
|engine         = &lt;br /&gt;
|latest release = 0.2.6&lt;br /&gt;
|release date   = August 13{{th}}, 2003&lt;br /&gt;
|languages      = &lt;br /&gt;
|language       = [[:Category:C++ games|C++]] &lt;br /&gt;
|libraries      = &lt;br /&gt;
|library        = [[SDL]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Apricots&#039;&#039;&#039; is a [[:Category:2D games|2D]] [[:Category:Arcade games|arcade]] [[:Category:Side-scrolling games|side-scroller]] game in which you fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes, trying to stay alive.&lt;br /&gt;
&lt;br /&gt;
The latest version of the game was 0.2.6 released on August 13{{th}}, 2003.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ==References==&lt;br /&gt;
{{reflist}} --&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://web.archive.org/web/20110819212117/http://www.fishies.org.uk/apricots.html Apricots homepage (archived)]&lt;br /&gt;
*[https://web.archive.org/web/20060621185751/http://happypenguin.org/show?Apricots Review at The Linux Game Tome (archived)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Arcade games]]&lt;br /&gt;
[[Category:Side-scrolling games]]&lt;br /&gt;
[[Category:2D games]]&lt;br /&gt;
[[Category:C++ games]]&lt;br /&gt;
[[Category:SDL games]]&lt;br /&gt;
[[Category:GPL games]]&lt;/div&gt;</summary>
		<author><name>Trilarion</name></author>
	</entry>
</feed>