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	<id>https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ziz</id>
	<title>Libregamewiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://libregamewiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ziz"/>
	<link rel="alternate" type="text/html" href="https://libregamewiki.org/Special:Contributions/Ziz"/>
	<updated>2026-05-25T15:39:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=66563</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=66563"/>
		<updated>2025-09-04T17:10:34Z</updated>

		<summary type="html">&lt;p&gt;Ziz: bump 0.9.1.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;intricacy_license&amp;quot;&amp;gt;[https://mbays.sdf.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;intricacy_license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.9.1.0&lt;br /&gt;
|release date         = Sep 4{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-09-04&lt;br /&gt;
|release announcement = https://mbays.sdf.org/intricacy/NEWS.md&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]] [[Curses]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{OSX}}&lt;br /&gt;
|link homepage        = https://mbays.sdf.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone https://thegonz.net/~intricacy/intricacy.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = intricacy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a mechanistic puzzle game. The player co-ordinates a pair &lt;br /&gt;
of lock-picking tools to open a variety of locks. The game begins with an &lt;br /&gt;
introductory single-player mode, followed by an open-ended networked &lt;br /&gt;
multiplayer mode in which players design their own locks and solve others&#039;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://mbays.sdf.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fear_of_View&amp;diff=66548</id>
		<title>Fear of View</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fear_of_View&amp;diff=66548"/>
		<updated>2025-08-19T10:49:07Z</updated>

		<summary type="html">&lt;p&gt;Ziz: bump 0.1.1.0; fix genre link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fear of View&lt;br /&gt;
|image                = File:fov-shot.png&lt;br /&gt;
|caption              = Fear of View screenshot&lt;br /&gt;
|genre                = [[:Category:Roguelike games|Roguelike]]&lt;br /&gt;
|developer            = mbays&lt;br /&gt;
|code license         = AGPLv3+&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.1.0&lt;br /&gt;
|release date         = Aug 15{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-08-15&lt;br /&gt;
|release announcement = https://mbays.sdf.org/fov/CHANGELOG.md&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Curses]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mbays.sdf.org/fov/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A constrained roguelike (&amp;quot;broughlike&amp;quot;) game for colour terminals, played on a 5x5 grid of cells which are regenerated when out of view.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike_games]][[Category:GPL games]][[Category:Haskell games]][[Category:Text-mode_games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Fear_of_View&amp;diff=66534</id>
		<title>Fear of View</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Fear_of_View&amp;diff=66534"/>
		<updated>2025-08-10T22:46:49Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Fear of View&lt;br /&gt;
|image                = File:fov-shot.png&lt;br /&gt;
|caption              = Fear of View screenshot&lt;br /&gt;
|genre                = Roguelike&lt;br /&gt;
|developer            = mbays&lt;br /&gt;
|code license         = AGPLv3+&lt;br /&gt;
|media license        = &lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.1.0.0&lt;br /&gt;
|release date         = Aug 10{{th}}, 2025&lt;br /&gt;
|release date iso     = 2025-08-10&lt;br /&gt;
|release announcement = &lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Curses]]&lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mbays.sdf.org/fov/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A constrained roguelike (&amp;quot;broughlike&amp;quot;) game for colour terminals, played on a 5x5 grid of cells which are regenerated when out of view.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Roguelike_games]][[Category:GPL games]][[Category:Haskell games]][[Category:Text-mode_games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Fov-shot.png&amp;diff=66533</id>
		<title>File:Fov-shot.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Fov-shot.png&amp;diff=66533"/>
		<updated>2025-08-10T18:04:13Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Fear of View gameplay screenshot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Fear of View gameplay screenshot.&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=59832</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=59832"/>
		<updated>2020-12-19T21:34:30Z</updated>

		<summary type="html">&lt;p&gt;Ziz: update for new release&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[https://mbays.sdf.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.8.0&lt;br /&gt;
|release date         = Dec 18{{th}}, 2020&lt;br /&gt;
|release date iso     = 2020-12-18&lt;br /&gt;
|release announcement = https://mbays.sdf.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]] [[Curses]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{OSX}}&lt;br /&gt;
|link homepage        = https://mbays.sdf.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone https://mbays.sdf.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
{{Repositories&lt;br /&gt;
|right&lt;br /&gt;
|AUR = intricacy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a mechanistic puzzle game. The player co-ordinates a pair &lt;br /&gt;
of lock-picking tools to open a variety of locks. The game begins with an &lt;br /&gt;
introductory single-player mode, followed by an open-ended networked &lt;br /&gt;
multiplayer mode in which players design their own locks and solve others&#039;.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://mbays.sdf.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Intricacy.png&amp;diff=59820</id>
		<title>File:Intricacy.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Intricacy.png&amp;diff=59820"/>
		<updated>2020-12-19T18:59:39Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Ziz uploaded a new version of File:Intricacy.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GPL v3 from http://mbays.freeshell.org/intricacy/&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58385</id>
		<title>Kuklomenos</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58385"/>
		<updated>2019-05-06T18:55:46Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Give developer&amp;#039;s preferred handle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;           {{Gameinfo&lt;br /&gt;
|title                = Kuklomenos&lt;br /&gt;
|image                =&lt;br /&gt;
|caption              = Kuklomenos&lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.5&lt;br /&gt;
|release date         = April 7{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-04-07&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/kuklomenos/src/NEWS&lt;br /&gt;
|language             =&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/kuklomenos/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = darcs get http://mbays.freeshell.org/darcs-repos/kuklomenos&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kuklomenos&#039;&#039;&#039; is an abstract shoot-em-up game, with minimalistic graphics and short game-length.&lt;br /&gt;
&lt;br /&gt;
Note that the COPYING file indicates that the game uses a non-free sound from&lt;br /&gt;
freesound.org, but this is out of date - the relevant sound file is now&lt;br /&gt;
[http://www.freesound.org/people/FreqMan/sounds/24727/ released under CC-BY].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/kuklomenos/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Kuklomenos-0.4.5.png&amp;diff=58384</id>
		<title>File:Kuklomenos-0.4.5.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Kuklomenos-0.4.5.png&amp;diff=58384"/>
		<updated>2019-05-06T18:52:54Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Screenshot of kuklomenos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of kuklomenos&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58383</id>
		<title>Kuklomenos</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58383"/>
		<updated>2019-05-06T18:51:57Z</updated>

		<summary type="html">&lt;p&gt;Ziz: add screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;           {{Gameinfo&lt;br /&gt;
|title                = Kuklomenos&lt;br /&gt;
|image                = Image:kuklomenos-0.4.5.png&lt;br /&gt;
|caption              = Kuklomenos&lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[Martin Bays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.5&lt;br /&gt;
|release date         = April 7{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-04-07&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/kuklomenos/src/NEWS&lt;br /&gt;
|language             =&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/kuklomenos/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = darcs get http://mbays.freeshell.org/darcs-repos/kuklomenos&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kuklomenos&#039;&#039;&#039; is an abstract shoot-em-up game, with minimalistic graphics and short game-length.&lt;br /&gt;
&lt;br /&gt;
Note that the COPYING file indicates that the game uses a non-free sound from&lt;br /&gt;
freesound.org, but this is out of date - the relevant sound file is now&lt;br /&gt;
[http://www.freesound.org/people/FreqMan/sounds/24727/ released under CC-BY].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/kuklomenos/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58382</id>
		<title>Kuklomenos</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Kuklomenos&amp;diff=58382"/>
		<updated>2019-05-06T18:24:44Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Remove outdated note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;           {{Gameinfo&lt;br /&gt;
|title                = Kuklomenos&lt;br /&gt;
|image                =&lt;br /&gt;
|caption              = Kuklomenos&lt;br /&gt;
|genre                = [[:Category:Arcade games|Arcade]]&lt;br /&gt;
|developer            = [[Martin Bays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.4.5&lt;br /&gt;
|release date         = April 7{{th}}, 2012&lt;br /&gt;
|release date iso     = 2012-04-07&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/kuklomenos/src/NEWS&lt;br /&gt;
|language             =&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/kuklomenos/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = darcs get http://mbays.freeshell.org/darcs-repos/kuklomenos&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kuklomenos&#039;&#039;&#039; is an abstract shoot-em-up game, with minimalistic graphics and short game-length.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/kuklomenos/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Arcade games]][[Category:GPL games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Curses&amp;diff=58139</id>
		<title>Curses</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Curses&amp;diff=58139"/>
		<updated>2019-01-22T21:54:02Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Curses&#039;&#039;&#039; is a library for optimised drawing of characters on a (possibly virtual) terminal. It is used as a display library by text-based games such as [[Nethack]]. The most commonly used implementation on modern unix-like systems is &#039;&#039;&#039;ncurses&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Libraries]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Curses&amp;diff=58138</id>
		<title>Curses</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Curses&amp;diff=58138"/>
		<updated>2019-01-22T21:53:24Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Initial text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Curses&#039;&#039;&#039; is a library for optimised drawing of characters on a (possibly virtual) terminal. It is used as a display library by text-based games such as [[Nethack]]. The most commonly used implementation on modern unix-like systems is &#039;&#039;&#039;ncurses&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category::Libraries]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=58137</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=58137"/>
		<updated>2019-01-22T21:47:18Z</updated>

		<summary type="html">&lt;p&gt;Ziz: bump 0.7.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;                                          &lt;br /&gt;
{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.7.2&lt;br /&gt;
|release date         = Jan 20{{th}}, 2019&lt;br /&gt;
|release date iso     = 2010-01-20&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]] [[Curses]]&lt;br /&gt;
|platform             = {{Linux}}, {{Windows}}, {{OSX}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer lock-picking puzzle game, in which players design locks and try to pick the locks devised by others.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=System_Syzygy&amp;diff=55414</id>
		<title>System Syzygy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=System_Syzygy&amp;diff=55414"/>
		<updated>2018-12-01T12:18:45Z</updated>

		<summary type="html">&lt;p&gt;Ziz: puzzle game -&amp;gt; narrative puzzle game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = System Syzygy&lt;br /&gt;
|image                = Image:syssyz.png&lt;br /&gt;
|caption              = System Syzygy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Matthew D. Steele]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/syzygy/blob/master/LICENSE Copyright file] accessed on Dec 1{{st}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/syzygy/blob/master/LICENSE Copyright file] accessed on Dec 1{{st}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.1&lt;br /&gt;
|release date         = Oct 21{{st}}, 2018&lt;br /&gt;
|release date iso     = 2018-10-21&lt;br /&gt;
|release announcement = https://github.com/mdsteele/syzygy/releases/tag/v1.0.1&lt;br /&gt;
|language             = [[Rust]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mdsteele.games/syzygy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/mdsteele/syzygy/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
System Syzygy is a narrative puzzle game modelled on Andrew Plotkin&#039;s &lt;br /&gt;
[https://eblong.com/zarf/twilight/index.html System&#039;s Twilight]. As in that &lt;br /&gt;
game and the Cliff Johnson classics &#039;&#039;Fool&#039;s Errand&#039;&#039; and &#039;&#039;3 in Three&#039;&#039; which &lt;br /&gt;
inspired it, gameplay involves solving an assortment of ingenious logical and &lt;br /&gt;
verbal puzzles embedded within a storyline which is revealed piece by piece as &lt;br /&gt;
the puzzles are solved. The puzzles and story are entirely original to this &lt;br /&gt;
game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://mdsteele.games/syzygy/ System Syzygy home page]&lt;br /&gt;
*[https://github.com/mdsteele/syzygy/ System Syzygy project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Rust games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Syssyz.png&amp;diff=55413</id>
		<title>File:Syssyz.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Syssyz.png&amp;diff=55413"/>
		<updated>2018-12-01T12:16:49Z</updated>

		<summary type="html">&lt;p&gt;Ziz: screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
screenshot&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=System_Syzygy&amp;diff=55412</id>
		<title>System Syzygy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=System_Syzygy&amp;diff=55412"/>
		<updated>2018-12-01T12:15:13Z</updated>

		<summary type="html">&lt;p&gt;Ziz: new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = System Syzygy&lt;br /&gt;
|image                = Image:syssyz.png&lt;br /&gt;
|caption              = System Syzygy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[Matthew D. Steele]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/syzygy/blob/master/LICENSE Copyright file] accessed on Dec 1{{st}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/syzygy/blob/master/LICENSE Copyright file] accessed on Dec 1{{st}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.1&lt;br /&gt;
|release date         = Oct 21{{st}}, 2018&lt;br /&gt;
|release date iso     = 2018-10-21&lt;br /&gt;
|release announcement = https://github.com/mdsteele/syzygy/releases/tag/v1.0.1&lt;br /&gt;
|language             = [[Rust]]&lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mdsteele.games/syzygy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/mdsteele/syzygy/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
System Syzygy is a puzzle game modelled on Andrew Plotkin&#039;s &lt;br /&gt;
[https://eblong.com/zarf/twilight/index.html System&#039;s Twilight]. As in that &lt;br /&gt;
game and the Cliff Johnson classics &#039;&#039;Fool&#039;s Errand&#039;&#039; and &#039;&#039;3 in Three&#039;&#039; which &lt;br /&gt;
inspired it, gameplay involves solving an assortment of ingenious logical and &lt;br /&gt;
verbal puzzles embedded within a storyline which is revealed piece by piece as &lt;br /&gt;
the puzzles are solved. The puzzles and story are entirely original to this &lt;br /&gt;
game.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://mdsteele.games/syzygy/ System Syzygy home page]&lt;br /&gt;
*[https://github.com/mdsteele/syzygy/ System Syzygy project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Rust games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Azimuth&amp;diff=55189</id>
		<title>Azimuth</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Azimuth&amp;diff=55189"/>
		<updated>2018-11-27T21:07:54Z</updated>

		<summary type="html">&lt;p&gt;Ziz: s/metroidvania/action-adventure/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Azimuth&lt;br /&gt;
|image                = Image:azimuth.png&lt;br /&gt;
|caption              = Azimuth&lt;br /&gt;
|genre                = [[:Category:Top-down shooter games|Top-down shooter]] [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|developer            = [[Matthew D. Steele]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/azimuth/blob/master/LICENSE Copyright file] accessed on Nov 27{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/azimuth/blob/master/LICENSE Copyright file] accessed on Nov 27{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.2&lt;br /&gt;
|release date         = Jun 25{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-06-25&lt;br /&gt;
|release announcement = https://github.com/mdsteele/azimuth/releases/tag/v1.0.2&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mdsteele.games/azimuth/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/mdsteele/azimuth/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Azimuth is an action-adventure game, combining 2D top-down shooter action with &lt;br /&gt;
exploration of a large map. The gameplay involves piloting a freely rotating &lt;br /&gt;
forwards-thrusting ship through a variety of environments, shooting and &lt;br /&gt;
dodging the attacks of various enemies, solving environmental puzzles, and the &lt;br /&gt;
gradual revelation of a science-fiction plot.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://mdsteele.games/azimuth/ Azimuth home page]&lt;br /&gt;
*[https://github.com/mdsteele/azimuth/ Azimuth project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Top-down shooter games]][[Category:Adventure games]][[Category:GPL games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Azimuth.png&amp;diff=54967</id>
		<title>File:Azimuth.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Azimuth.png&amp;diff=54967"/>
		<updated>2018-11-27T20:50:53Z</updated>

		<summary type="html">&lt;p&gt;Ziz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Azimuth&amp;diff=54960</id>
		<title>Azimuth</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Azimuth&amp;diff=54960"/>
		<updated>2018-11-27T20:49:54Z</updated>

		<summary type="html">&lt;p&gt;Ziz: New article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Azimuth&lt;br /&gt;
|image                = Image:azimuth.png&lt;br /&gt;
|caption              = Azimuth&lt;br /&gt;
|genre                = [[:Category:Top-down shooter games|Top-down shooter]] [[:Category:Adventure games|Adventure]]&lt;br /&gt;
|developer            = [[Matthew D. Steele]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/azimuth/blob/master/LICENSE Copyright file] accessed on Nov 27{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/mdsteele/azimuth/blob/master/LICENSE Copyright file] accessed on Nov 27{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0.2&lt;br /&gt;
|release date         = Jun 25{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-06-25&lt;br /&gt;
|release announcement = https://github.com/mdsteele/azimuth/releases/tag/v1.0.2&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = https://mdsteele.games/azimuth/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/mdsteele/azimuth/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Azimuth is a &amp;quot;metroidvania&amp;quot; game, combining 2D top-down shooter action with &lt;br /&gt;
exploration of a large map. The gameplay involves piloting a freely rotating &lt;br /&gt;
forwards-thrusting ship through a variety of environments, shooting and &lt;br /&gt;
dodging the attacks of various enemies, solving environmental puzzles, and the &lt;br /&gt;
gradual revelation of a science-fiction plot.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://mdsteele.games/azimuth/ Azimuth home page]&lt;br /&gt;
*[https://github.com/mdsteele/azimuth/ Azimuth project page]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Top-down shooter games]][[Category:Adventure games]][[Category:GPL games]][[Category:C games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=One_Hour_One_Life&amp;diff=48775</id>
		<title>One Hour One Life</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=One_Hour_One_Life&amp;diff=48775"/>
		<updated>2018-05-13T11:14:00Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Fix image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = One Hour One Life&lt;br /&gt;
|image                = Image:Ohol.png&lt;br /&gt;
|caption              = One Life One Life&lt;br /&gt;
|genre                = [[:Category:Online_multiplayer_games|Online Multiplayer Games]]&lt;br /&gt;
|developer            = [[Jason Rohrer]]&lt;br /&gt;
|code license         = [[Public domain|Public domain]]&amp;lt;ref&amp;gt;[https://github.com/jasonrohrer/OneLife/blob/master/no_copyright.txt No Copyright file] accessed on May 13{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[Public domain|Public domain]]&amp;lt;ref&amp;gt;[https://github.com/jasonrohrer/OneLife/blob/master/no_copyright.txt No Copyright file] accessed on May 13{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               =&lt;br /&gt;
|latest release       = v95&lt;br /&gt;
|release date         = May 11{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-05-11&lt;br /&gt;
|release announcement = https://onehouronelife.com/forums/viewtopic.php?id=1564 &lt;br /&gt;
|language             =&lt;br /&gt;
|library              =&lt;br /&gt;
|platform             =&lt;br /&gt;
|link homepage        = https://onehouronelife.com&lt;br /&gt;
|link blog            =&lt;br /&gt;
|link chatweb         =&lt;br /&gt;
|chat                 =&lt;br /&gt;
|link feed            =&lt;br /&gt;
|link forum           = https://onehouronelife.com/forums/&lt;br /&gt;
|link pad             =&lt;br /&gt;
|link project         = https://github.com/jasonrohrer/OneLife/&lt;br /&gt;
|link tracker         =&lt;br /&gt;
|link scmweb          =&lt;br /&gt;
|scm                  =&lt;br /&gt;
}}&lt;br /&gt;
One Hour One Life is a multiplayer survival game of parenting and civilisation&lt;br /&gt;
building.&lt;br /&gt;
&lt;br /&gt;
The game is entirely free software, with everything, including the server&lt;br /&gt;
software and all media, being released into the public domain.&lt;br /&gt;
&lt;br /&gt;
Buying the game from the author is required to access the official game&lt;br /&gt;
servers, and also provides easy access to pre-built binaries, which are&lt;br /&gt;
regularly updated.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Online Multiplayer Games]][[Category:GPL games]][[Category:C++ games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Ohol.png&amp;diff=48774</id>
		<title>File:Ohol.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Ohol.png&amp;diff=48774"/>
		<updated>2018-05-13T11:12:44Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Taken from https://onehouronelife.com/forums/viewtopic.php?id=1231 ; generated from scripts and data in the github tree, so placed into the public domain by  https://github.com/jasonrohrer/OneLife/blob/master/no_
copyright.txt .&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from https://onehouronelife.com/forums/viewtopic.php?id=1231 ; generated from scripts and data in the github tree, so placed into the public domain by  https://github.com/jasonrohrer/OneLife/blob/master/no_&lt;br /&gt;
copyright.txt .&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=One_Hour_One_Life&amp;diff=48773</id>
		<title>One Hour One Life</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=One_Hour_One_Life&amp;diff=48773"/>
		<updated>2018-05-13T11:10:56Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Created with basic information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = One Hour One Life&lt;br /&gt;
|image                = Image:ohol.png&lt;br /&gt;
|caption              = One Life One Life&lt;br /&gt;
|genre                = [[:Category:Online_multiplayer_games|Online Multiplayer Games]]&lt;br /&gt;
|developer            = [[Jason Rohrer]]&lt;br /&gt;
|code license         = [[Public domain|Public domain]]&amp;lt;ref&amp;gt;[https://github.com/jasonrohrer/OneLife/blob/master/no_copyright.txt No Copyright file] accessed on May 13{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[Public domain|Public domain]]&amp;lt;ref&amp;gt;[https://github.com/jasonrohrer/OneLife/blob/master/no_copyright.txt No Copyright file] accessed on May 13{{th}}, 2018&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               =&lt;br /&gt;
|latest release       = v95&lt;br /&gt;
|release date         = May 11{{th}}, 2018&lt;br /&gt;
|release date iso     = 2018-05-11&lt;br /&gt;
|release announcement = https://onehouronelife.com/forums/viewtopic.php?id=1564 &lt;br /&gt;
|language             =&lt;br /&gt;
|library              =&lt;br /&gt;
|platform             =&lt;br /&gt;
|link homepage        = https://onehouronelife.com&lt;br /&gt;
|link blog            =&lt;br /&gt;
|link chatweb         =&lt;br /&gt;
|chat                 =&lt;br /&gt;
|link feed            =&lt;br /&gt;
|link forum           = https://onehouronelife.com/forums/&lt;br /&gt;
|link pad             =&lt;br /&gt;
|link project         = https://github.com/jasonrohrer/OneLife/&lt;br /&gt;
|link tracker         =&lt;br /&gt;
|link scmweb          =&lt;br /&gt;
|scm                  =&lt;br /&gt;
}}&lt;br /&gt;
One Hour One Life is a multiplayer survival game of parenting and civilisation&lt;br /&gt;
building.&lt;br /&gt;
&lt;br /&gt;
The game is entirely free software, with everything, including the server&lt;br /&gt;
software and all media, being released into the public domain.&lt;br /&gt;
&lt;br /&gt;
Buying the game from the author is required to access the official game&lt;br /&gt;
servers, and also provides easy access to pre-built binaries, which are&lt;br /&gt;
regularly updated.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Online Multiplayer Games]][[Category:GPL games]][[Category:C++ games]][[Category:OpenGL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Jason_Rohrer&amp;diff=48733</id>
		<title>Jason Rohrer</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Jason_Rohrer&amp;diff=48733"/>
		<updated>2018-05-10T19:21:59Z</updated>

		<summary type="html">&lt;p&gt;Ziz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Human infobox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Cultivation]], [[Transcend]], [[Passage]], [[Gravitation]], [[Between]], [[Primrose]], [[Sleep Is Death]]&lt;br /&gt;
|&lt;br /&gt;
|[[Public domain]], [[GNU General Public License|GPL]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;photo&amp;quot; property=&amp;quot;vcard:photo&amp;quot;&amp;gt;[[Image:Jason-Rohrer.jpg|thumb|right|300px|Jason Rohrer]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;{{Person|Jason|Rohrer}}&#039;&#039;&#039;&#039;&#039; is a &amp;lt;span class=&amp;quot;role&amp;quot;&amp;gt;developer&amp;lt;/span&amp;gt; of a number of free games, as well as other free software. He currently resides in Potsdam, New York, &amp;lt;span class=&amp;quot;adr country-name&amp;quot; property=&amp;quot;vcard:adr vcard:country-name v:country-name&amp;quot;&amp;gt;USA&amp;lt;/span&amp;gt;. He is best known for his work on [[Passage]]. Outside video games, he is probably most well known for the project, &amp;lt;span typeof=&amp;quot;schema:SoftwareApplication&amp;quot; itemscope itemtype=&amp;quot;http://schema.org/SoftwareApplication&amp;quot;&amp;gt;&amp;lt;span property=&amp;quot;schema:name&amp;quot;&amp;gt;Mute&amp;lt;/span&amp;gt;, an &amp;lt;span property=&amp;quot;schema:applicationSubCategory&amp;quot;&amp;gt;anonymous filesharing software&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;.&amp;lt;ref&amp;gt;[http://www.news.com/Covering-tracks-New-privacy-hope-for-P2P/2100-1027_3-5164413.html CNET News covering Mute and similar software projects in February 24, 2004]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Essay==&lt;br /&gt;
Jason Rohrer produced an essay related to free distribution post-copyright.&amp;lt;ref&amp;gt;[http://hcsoftware.sourceforge.net/jason-rohrer/freeDistribution.html Free Distribution]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Life==&lt;br /&gt;
He lives with his spouse and his two sons. With his family, he lives a simple and inexpensive lifestyle that allows his family to live under the budget of $10,000 year.&amp;lt;ref&amp;gt;[http://hcsoftware.sourceforge.net/jason-rohrer/simpleLife.html simple lifestyle page]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jason Rohrer made&amp;lt;sup&amp;gt;NOT OBVIOUS FROM THE LINK&amp;lt;/sup&amp;gt; his living by relying on recurring donations from users of his software. Thus allowing him in some capacity to continue to write software, such as games.&amp;lt;ref&amp;gt;[http://hcsoftware.sourceforge.net/jason-rohrer/supportMyWork.php Support my Work Page]&amp;lt;/ref&amp;gt; He is also supported by one generous patron, Jeff Roberts along with sales of his software on the iphone market.&amp;lt;ref&amp;gt;[http://wireless.ign.com/articles/956/956026p3.html IGN&#039;s Jason Rohrer interview]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has been sued by the village for not following a law concerning the mowing of lawns, but he was later determined as not guilty. His court case made the local news.&amp;lt;ref&amp;gt;[http://northcountrynotes.org/jason-rohrer/natureOnTrial/seedBlogs.php?action=display_post&amp;amp;post_id=jcr13_1150215344_0&amp;amp;show_author=1&amp;amp;show_date=1 Jason Rohrer&#039;s announcement of victory in his court case about being required to mow his lawn]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His life and his work is profiled by &amp;lt;span typeof=&amp;quot;schema:CreativeWork&amp;quot; resource=&amp;quot;http://www.esquire.com/&amp;quot; itemscope itemtype=&amp;quot;http://schema.org/CreativeWork&amp;quot; itemid=&amp;quot;http://www.esquire.com/&amp;quot;&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;Esquire&amp;lt;/span&amp;gt; magazine&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
Almost all of his games are released in the [[public domain]], with the exception of [[Transcend]], which was licensed under the [[GNU General Public License|GPL]].&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span property=&amp;quot;schema:name&amp;quot; itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Cultivation]]&amp;lt;/span&amp;gt; - This &amp;lt;span property=&amp;quot;schema:applicationCategory&amp;quot; itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt; explores the relationship between gardeners&#039; conflict for land and the damage to the environment it causes.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}} itemid=&amp;quot;http://transcend.sourceforge.net/&amp;quot;&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Transcend]]&amp;lt;/span&amp;gt; - Transcend is Rohrer&#039;s first &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;. It is an &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;abstract 2d shooter&amp;lt;/span&amp;gt;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Passage]]&amp;lt;/span&amp;gt; - Passage is the Rohrer&#039;s first autobiographical &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt; and the most famous game of his career.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Gravitation]]&amp;lt;/span&amp;gt; - It is his second autobiographical &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;. It concerns itself with creativity.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Between]]&amp;lt;/span&amp;gt; - This &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt; is about about consciousness and isolation. Hosted by &amp;lt;span itemscope itemtype=&amp;quot;http://schema.org/CreativeWork&amp;quot; itemid=&amp;quot;http://www.esquire.com/&amp;quot;&amp;gt;Esquire magazine&amp;lt;/span&amp;gt;.&amp;lt;ref&amp;gt;[http://www.esquire.com/features/best-and-brightest-2008/rohrer-game Between: A New Video Game] (posted on 2008-11-13, accessed on 2008-11-17)&amp;lt;/ref&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Primrose]]&amp;lt;/span&amp;gt; - A &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;puzzle &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;.&amp;lt;ref&amp;gt;http://www.zmogo.com/video-games/preview-jason-rohrers-primrose/&amp;lt;/ref&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Sleep Is Death]]&amp;lt;/span&amp;gt; - A two-player &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;storytelling &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[The Castle Doctrine]]&amp;lt;/span&amp;gt; - A &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;massively multi-player &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; of home invasion.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[Cordial Minuet]]&amp;lt;/span&amp;gt; - A two-player &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;simultaneous-move &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;, played for real-world money.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span {{semattr-game}}&amp;gt;&amp;lt;span itemprop=&amp;quot;name&amp;quot;&amp;gt;[[One Hour One Life]]&amp;lt;/span&amp;gt; - A &amp;lt;span itemprop=&amp;quot;applicationSubCategory&amp;quot;&amp;gt;massively multi-player survival &amp;lt;span itemprop=&amp;quot;applicationCategory&amp;quot;&amp;gt;game&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; of civilisation-building.&amp;lt;/span&amp;gt;&lt;br /&gt;
He also wrote about game design for The Escapist game magazine, and created game prototypes for his articles there, but despite their license they are not reall&lt;br /&gt;
y free, because the &amp;quot;source code&amp;quot; is binary, and require a proprietary Windows-only tool to compile and run.&amp;lt;ref&amp;gt;[http://www.escapistmagazine.com/profiles/view/&lt;br /&gt;
Jason%20Rohrer Escapist Magazine profile]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Rohrer release history]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External Pages==&lt;br /&gt;
*[http://hcsoftware.sourceforge.net/jason-rohrer/ Jason Rohrer&#039;s homepage]&lt;br /&gt;
* http://www.esquire.com/features/best-and-brightest-2008/future-of-video-game-design-1208&lt;br /&gt;
*[http://www.zmogo.com/video-games/preview-jason-rohrers-primrose/ Preview of Jason Rohrers Game Primrose]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]][[Category:USA developers]][[Category:Programmers]][[Category:Jason Rohrer]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=44990</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=44990"/>
		<updated>2017-11-16T19:16:37Z</updated>

		<summary type="html">&lt;p&gt;Ziz: bump 0.7.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.7.1&lt;br /&gt;
|release date         = Nov 15{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-11-15&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer lock-picking puzzle game, in which players design locks and try to pick the locks devised by others.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Intricacy&amp;diff=38997</id>
		<title>Intricacy</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Intricacy&amp;diff=38997"/>
		<updated>2017-03-27T19:23:25Z</updated>

		<summary type="html">&lt;p&gt;Ziz: bump 0.7.0.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Intricacy&lt;br /&gt;
|image                = File:intricacy.png&lt;br /&gt;
|caption              = Intricacy&lt;br /&gt;
|genre                = [[:Category:Puzzle games|Puzzle]]&lt;br /&gt;
|developer            = [[mbays]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot;&amp;gt;[http://mbays.freeshell.org/intricacy/ license]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license        = [[GNU General Public License|GPL]] v3&amp;lt;ref name=&amp;quot;license&amp;quot; /&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 0.7.0.1&lt;br /&gt;
|release date         = Mar 27{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-27&lt;br /&gt;
|release announcement = http://mbays.freeshell.org/intricacy/NEWS&lt;br /&gt;
|language             = [[:Category:Haskell games|Haskell]]&lt;br /&gt;
|library              = [[Simple DirectMedia Layer|SDL]]&lt;br /&gt;
|platform             = {{Windows}}, {{Linux}}&lt;br /&gt;
|link homepage        = http://mbays.freeshell.org/intricacy/&lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = &lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = git clone http://mbays.freeshell.org/intricacy/.git&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Intricacy&#039;&#039;&#039; is a multiplayer lock-picking puzzle game, in which players design locks and try to pick the locks devised by others.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mbays.freeshell.org/intricacy/ Website]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Puzzle games]][[Category:GPL games]][[Category:Haskell games]][[Category:SDL games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38981</id>
		<title>Liberation Circuit</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38981"/>
		<updated>2017-03-17T22:49:00Z</updated>

		<summary type="html">&lt;p&gt;Ziz: make developer a link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|image                = Image:Liberation_Circuit-large_process.png&lt;br /&gt;
|caption              = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|genre                = [[:Category:Real Time strategy games|Real Time Strategy]] [[:Category:Programming games|Programming]]&lt;br /&gt;
|developer            = [[Linley Henzell]]&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = March 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-11&lt;br /&gt;
|release announcement = https://github.com/linleyh/liberation-circuit/releases/tag/v1.0&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = &lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/linleyh/liberation-circuit/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Liberation Circuit is a real-time strategy game about escaping from a hostile&lt;br /&gt;
computer system, by designing and building units sufficient to the task. Unit&lt;br /&gt;
AIs are written in a simple C-like language; in an optional programming aspect&lt;br /&gt;
of the game, the player may fully customise the AI of the units they build&lt;br /&gt;
using an integrated compiler and editor.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/linleyh/liberation-circuit/ Liberation Circuit project page]&lt;br /&gt;
*[https://forums.tigsource.com/index.php?topic=48505.0  Liberation Circuit devlog]&lt;br /&gt;
*[https://www.youtube.com/embed/wLpyuTKCbbw Liberation Circuit trailer video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Programming games]][[Category:GPL games]][[Category:C games]][[Category:Allegro games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38980</id>
		<title>Liberation Circuit</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38980"/>
		<updated>2017-03-17T22:45:56Z</updated>

		<summary type="html">&lt;p&gt;Ziz: add author&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|image                = Image:Liberation_Circuit-large_process.png&lt;br /&gt;
|caption              = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|genre                = [[:Category:Real Time strategy games|Real Time Strategy]] [[:Category:Programming games|Programming]]&lt;br /&gt;
|developer            = Linley Henzell&lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = March 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-11&lt;br /&gt;
|release announcement = https://github.com/linleyh/liberation-circuit/releases/tag/v1.0&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = &lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/linleyh/liberation-circuit/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Liberation Circuit is a real-time strategy game about escaping from a hostile&lt;br /&gt;
computer system, by designing and building units sufficient to the task. Unit&lt;br /&gt;
AIs are written in a simple C-like language; in an optional programming aspect&lt;br /&gt;
of the game, the player may fully customise the AI of the units they build&lt;br /&gt;
using an integrated compiler and editor.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/linleyh/liberation-circuit/ Liberation Circuit project page]&lt;br /&gt;
*[https://forums.tigsource.com/index.php?topic=48505.0  Liberation Circuit devlog]&lt;br /&gt;
*[https://www.youtube.com/embed/wLpyuTKCbbw Liberation Circuit trailer video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Programming games]][[Category:GPL games]][[Category:C games]][[Category:Allegro games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38979</id>
		<title>Liberation Circuit</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38979"/>
		<updated>2017-03-17T22:43:27Z</updated>

		<summary type="html">&lt;p&gt;Ziz: fix license url&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|image                = Image:Liberation_Circuit-large_process.png&lt;br /&gt;
|caption              = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|genre                = [[:Category:Real Time strategy games|Real Time Strategy]] [[:Category:Programming games|Programming]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/LICENSE.md Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/LICENSE.md Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = March 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-11&lt;br /&gt;
|release announcement = https://github.com/linleyh/liberation-circuit/releases/tag/v1.0&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = &lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/linleyh/liberation-circuit/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Liberation Circuit is a real-time strategy game about escaping from a hostile&lt;br /&gt;
computer system, by designing and building units sufficient to the task. Unit&lt;br /&gt;
AIs are written in a simple C-like language; in an optional programming aspect&lt;br /&gt;
of the game, the player may fully customise the AI of the units they build&lt;br /&gt;
using an integrated compiler and editor.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/linleyh/liberation-circuit/ Liberation Circuit project page]&lt;br /&gt;
*[https://forums.tigsource.com/index.php?topic=48505.0  Liberation Circuit devlog]&lt;br /&gt;
*[https://www.youtube.com/embed/wLpyuTKCbbw Liberation Circuit trailer video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Programming games]][[Category:GPL games]][[Category:C games]][[Category:Allegro games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38978</id>
		<title>Liberation Circuit</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38978"/>
		<updated>2017-03-17T22:41:36Z</updated>

		<summary type="html">&lt;p&gt;Ziz: fix youtube url&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|image                = Image:Liberation_Circuit-large_process.png&lt;br /&gt;
|caption              = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|genre                = [[:Category:Real Time strategy games|Real Time Strategy]] [[:Category:Programming games|Programming]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = March 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-11&lt;br /&gt;
|release announcement = https://github.com/linleyh/liberation-circuit/releases/tag/v1.0&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = &lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/linleyh/liberation-circuit/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Liberation Circuit is a real-time strategy game about escaping from a hostile&lt;br /&gt;
computer system, by designing and building units sufficient to the task. Unit&lt;br /&gt;
AIs are written in a simple C-like language; in an optional programming aspect&lt;br /&gt;
of the game, the player may fully customise the AI of the units they build&lt;br /&gt;
using an integrated compiler and editor.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/linleyh/liberation-circuit/ Liberation Circuit project page]&lt;br /&gt;
*[https://forums.tigsource.com/index.php?topic=48505.0  Liberation Circuit devlog]&lt;br /&gt;
*[https://www.youtube.com/watch?v=wLpyuTKCbbw Liberation Circuit trailer video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Programming games]][[Category:GPL games]][[Category:C games]][[Category:Allegro games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38977</id>
		<title>Liberation Circuit</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=Liberation_Circuit&amp;diff=38977"/>
		<updated>2017-03-17T22:40:11Z</updated>

		<summary type="html">&lt;p&gt;Ziz: New article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gameinfo&lt;br /&gt;
|title                = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|image                = Image:Liberation_Circuit-large_process.png&lt;br /&gt;
|caption              = Liberation Circuit: Rogue AI Simulator&lt;br /&gt;
|genre                = [[:Category:Real Time strategy games|Real Time Strategy]] [[:Category:Programming games|Programming]]&lt;br /&gt;
|developer            = &lt;br /&gt;
|code license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|media license         = [[GNU General Public License|GPLv3]]&amp;lt;ref&amp;gt;[https://github.com/linleyh/liberation-circuit/blob/master/licence.txt Copyright file] accessed on March 16{{th}}, 2017&amp;lt;/ref&amp;gt;&lt;br /&gt;
|engine               = &lt;br /&gt;
|latest release       = 1.0&lt;br /&gt;
|release date         = March 11{{th}}, 2017&lt;br /&gt;
|release date iso     = 2017-03-11&lt;br /&gt;
|release announcement = https://github.com/linleyh/liberation-circuit/releases/tag/v1.0&lt;br /&gt;
|language             = &lt;br /&gt;
|library              = &lt;br /&gt;
|platform             = &lt;br /&gt;
|link homepage        = &lt;br /&gt;
|link blog            = &lt;br /&gt;
|link chatweb         = &lt;br /&gt;
|chat                 = &lt;br /&gt;
|link feed            = &lt;br /&gt;
|link forum           = &lt;br /&gt;
|link pad             = &lt;br /&gt;
|link project         = https://github.com/linleyh/liberation-circuit/&lt;br /&gt;
|link tracker         = &lt;br /&gt;
|link scmweb          = &lt;br /&gt;
|scm                  = &lt;br /&gt;
}}&lt;br /&gt;
Liberation Circuit is a real-time strategy game about escaping from a hostile&lt;br /&gt;
computer system, by designing and building units sufficient to the task. Unit&lt;br /&gt;
AIs are written in a simple C-like language; in an optional programming aspect&lt;br /&gt;
of the game, the player may fully customise the AI of the units they build&lt;br /&gt;
using an integrated compiler and editor.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://github.com/linleyh/liberation-circuit/ Liberation Circuit project page]&lt;br /&gt;
*[https://forums.tigsource.com/index.php?topic=48505.0  Liberation Circuit devlog]&lt;br /&gt;
*[https://www.youtube.com/embed/wLpyuTKCbbw Liberation Circuit trailer video]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:2D games]][[Category:Real-time strategy games]][[Category:Programming games]][[Category:GPL games]][[Category:C games]][[Category:Allegro games]]&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
	<entry>
		<id>https://libregamewiki.org/index.php?title=File:Liberation_Circuit-large_process.png&amp;diff=38976</id>
		<title>File:Liberation Circuit-large process.png</title>
		<link rel="alternate" type="text/html" href="https://libregamewiki.org/index.php?title=File:Liberation_Circuit-large_process.png&amp;diff=38976"/>
		<updated>2017-03-17T22:36:07Z</updated>

		<summary type="html">&lt;p&gt;Ziz: Image from game manual, released under GPLv3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image from game manual, released under GPLv3&lt;/div&gt;</summary>
		<author><name>Ziz</name></author>
	</entry>
</feed>