https://libregamewiki.org/api.php?action=feedcontributions&user=GNUbie&feedformat=atomLibregamewiki - User contributions [en]2024-03-19T03:42:30ZUser contributionsMediaWiki 1.39.1https://libregamewiki.org/index.php?title=Libregamewiki:Rejected_games_list&diff=61676Libregamewiki:Rejected games list2022-05-05T19:48:33Z<p>GNUbie: Category:Lists and main categories</p>
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<div>'''Rejected games list''' is a list of games which were rejected to have articles in the [[Libregamewiki]] for not complying with the [[Libregamewiki:Article policy|article policy]], but for which it is likely that somebody will try to add them or do time-consuming research about their freeness (or there is a significant hope of liberation, e.g. it is apparently non-free only because it has been derived from a then-non-free work).<br />
<br />
Note that the licenses of a game can change, and that a game may be put here erroneously, so being on this list does not mean the game is rejected forever: if you think a listed game actually is free, you can start a discussion on [[Libregamewiki_talk:Rejected games list|the talk page]].<br />
<br />
Lists of games rejected by other projects:<br />
* [http://wiki.debian.org/Games/Unsuitable Debian]<br />
* [http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora]<br />
<br />
{{ListTOC}}<br />
<br />
==0-9==<br />
* {{Reject<br />
|name=4Mlinux<br />
|reason=Not a game<ref>http://4mlinux.com/about.html</ref><br />
|description=4MLinux is a mini Linux distribution<br />
|date=<br />
}}<br />
<br />
==A==<br />
<br />
* {{Reject<br />
|name=A Slower Speed of Light<br />
|reason=It is based on an open source engine, but I cannot find the source code of the game <ref>http://gamelab.mit.edu/games/a-slower-speed-of-light/</ref><br />
|description=<br />
|date=2013-09-25<br />
}}<br />
* {{Reject<br />
|name=A Tale In The Desert<br />
|reason="While the engine of Arx Fatalis was open-sourced, this does not include the game data."<ref>http://wiki.arx-libertatis.org/FAQ</ref><br />
|description=Arx Fatalis<br />
|date=2013-08-08<br />
}}<br />
* {{Reject<br />
|name=Al Emmo and The Lost Dutchman's Mine<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref>http://www.agdinteractive.com/global/agd_legal.jpg</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Alex the Allegator<br />
|reason=non-free content, the game used to be listed here but got removed because apparently the license only applied to code, not art (I confirmed this with the author himself over email --[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 17:32, 27 March 2022 (CEST))<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Alien Arena<br />
|reason=non-free content, non-commercial restriction<ref>[http://svn.icculus.org/alienarena/trunk/docs/license.txt?view=markup Alien Arena license.txt], includes: "It is only permissible to distrubute the game data(models, maps, textures, sound, etc) as a whole, and with the intention of being used with Alien Arena. It is not permissible to distribute individual portions or items of the game data without express consent from COR Entertainment.", "be sold or used for profit, without express consent from COR Entertainment.")</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Amnesia: A Machine For Pigs<br />
|reason=commercial close source<ref>http://www.aamfp.com/</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=Angband<br />
|reason=Non-free windows port<ref>[http://packages.debian.org/changelogs/pool/non-free/a/angband/angband_3.0.6-4/angband.copyright angband's copyright file at Debian Packages]</ref>, sounds fall under CC-BY-SA-NC (as of 3.5.0, see copying.txt). Note: as of 2009-11-29, Debian squeeze/sid contains [http://packages.debian.org/squeeze/angband a DSFG-compliant package with no sounds].<br />
|description=some distributions<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Are we alone?<br />
|reason=free game<ref>[https://github.com/Fiona/AreWeAlone/blob/master/readme.md Are we alone? readme on github]</ref>, but appears to use non-free font<ref>[https://github.com/Fiona/AreWeAlone/tree/master/fnt Are we alone? fonts on github]</ref>. Otherwise fine.<br />
:The repo only says MIT doesn't apply to fonts, but they look like could be free as in freedom fonts under OFL or similar. This would have to be checked. --[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 08:36, 22 January 2019 (CET)<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Arx Libertatis<br />
|reason="Do I need a copy of Arx Fatalis to play Arx Libertatis? Yes. While the engine of Arx Fatalis was open-sourced, this does not include the game data." <ref>http://wiki.arx-libertatis.org/FAQ</ref><br />
|description=<br />
|date=2013-10-19<br />
}}<br />
* {{Reject<br />
|name=AssaultCube Reloaded<br />
|reason=Several data files are under non-commercial licenses, and there are even some that the developers don't even know the copyright status of. <ref>https://github.com/acreloaded/acr/blob/master/docs/acr-README.txt</ref><br />
|description=<br />
|date=2015-01-30<br />
}}<br />
<br />
==B==<br />
* {{Reject<br />
|name=Be The Wumpus<br />
|reason=contains sounds under CC Sampling+. Most of them are from Freesound; some are PD or CC0; but tens of sounds made by two people (including the author) are under CC Sampling+.<ref>http://bethewumpus.cvs.sourceforge.net/bethewumpus/bethewumpus/sounds/Attribution.txt?view=markup</ref><br />
|description=<br />
|date=2013-03-16<br />
}}<br />
* {{Reject<br />
|name= Beyond All Reason<br />
|reason=[https://github.com/beyond-all-reason/Beyond-All-Reason/blob/master/license_general.txt License file] states that some of the models are CC-BY-NC.<br />
|description=Like Zero-K this is a fork of "Balanced Annihilation".<br />
|date=2021-12-15<br />
}}<br />
* {{Reject<br />
|name=Blood Frontier<br />
|reason=Non-free content<ref>http://sourceforge.net/apps/mediawiki/bloodfrontier/index.php?title=License General license description]<br />
[http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/acord/readme.txt?revision=2778&view=markup Acord's works], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/models/readme.txt?revision=2778&view=markup models], [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/mitaman/readme.txt?revision=3723&view=markup textures]<br />
There is some free content, too, e.g. [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/skyboxes/readme.txt?revision=4123&view=markup] or [http://bloodfrontier.svn.sourceforge.net/viewvc/bloodfrontier/data/sounds/readme.txt?revision=2778&view=markup]</ref><br />
|description=<br />
|date=2009-11-09<br />
}}<br />
* {{Reject<br />
|name=Bombermaaan<br />
|reason=Graphics appear to be lifted directly from the game it is cloning. There is no evidence that Bomberman was rereleased as a libre game, so this is most likely illegal and unfree.<ref>[http://bombermaaan.sourceforge.net/ The Bombermaaan site];[https://www.mobygames.com/game/bomberman/screenshots Bomberman screenshots for comparison]</ref><br />
|date=2018-09-19<br />
}}<br />
* {{Reject<br />
|name=Brainblast<br />
|reason=Non-free sounds from Freesound<ref>[http://brainblast.svn.sourceforge.net/viewvc/brainblast/README Brainblast README]; [http://brainblast.svn.sourceforge.net/viewvc/brainblast/sounds/attributes.txt Brainblast: sounds: attributes] (checked on 2009-03-16)</ref>; uses the non-free FMOD library.<ref>http://brainblast.svn.sourceforge.net/ Brainblast SVN (checked on 2009-03-16)</ref><br />
|description=<br />
|date=2009-03-16<br />
}}<br />
* {{Reject<br />
|name=Bub-n-Bros<br />
|reason=The media is from mcsebi's bub-n-bros game, which is shareware, though the rest of the game is free. Attempt to contact mcsebi, who gave permission for use, as to whether the assets were open or not was ignored. Thus we must assume that the graphical assets of this game are not libre. <ref>[http://www.mcsebi.com/bb2.php Purchase page]</ref> The copyright file for the <code>bubbros</code> package in Debian lenny says the media are licensed under The Artistic License (NOT 2.0),<ref>[http://packages.debian.org/changelogs/pool/main/b/bubbros/current/bubbros.copyright bubbros copyright file in Debian lenny]</ref> which FSF considers too vague to be free.<ref name="fsfliclist">[http://www.gnu.org/licenses/license-list.html Free Software Foundation: Various Licenses and Comments about Them]</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
==C==<br />
<br />
* {{Reject<br />
|name=Cannons Lasers Rockets<br />
|reason=commercial close source<ref>http://netgameslab.com/clr.html</ref><br />
|description=CLR is a free-to-play cross-platform multiplayer PvP/Co-op arcade space game.<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=CloneKeen<br />
|reason=seems to require the original non-free data files<ref>[http://clonekeen.sourceforge.net/?nav=download CloneKeen download page]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Colorful<br />
|reason="You can use this code anyway you please, with the following exceptions: - making an improved version of the game - using some parts in a commercial product"<ref>readme.txt in colorful-1-1-src.zip from [http://svgames.pl/file/colorful-source]</ref><br />
|description=<br />
|date=2013-10-11<br />
}}<br />
<br />
* {{Reject<br />
|name=Cube<br />
|reason=non-free content<ref>[http://www.google.com/url?sa=t&ct=res&cd=1&url=http%3A%2F%2Fosdir.com%2Fml%2Flinux.debian.devel.games%2F2006-04%2Fmsg00002.html&ei=zHjkRsbJNp6ygQSwwM3eDA&usg=AFQjCNHq9mC3C2W0p3Z6vuhRn0B0ocPXwQ&sig2=VFSLH7_VjkIsecvzy6m-Cw Discussion about proprietary cube data on the Debian developer mailing list]</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
==D==<br />
<br />
* {{Reject<br />
|name=Dale Hardshovel HD<br />
|reason=close source, commercial <ref>http://www.phime.com/games/dale/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Danger from the Deep<br />
|reason=“most of the artwork/data is released under a Creative Commons license (Attribution/NonCommercial/Non-Derivative works).”<ref>[http://dangerdeep.sourceforge.net/ Danger from the Deep at SF.net]</ref><ref>[http://dangerdeep.sourceforge.net/warning.html Danger from the Deep warning]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Dark Oberon<br />
|reason=unfree media.<ref>http://dark-oberon.svn.sourceforge.net/viewvc/dark-oberon/trunk/game/documents/license/license.txt?view=markup</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Demon Master Chris<br />
|reason=close source, commercial<br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=DIVO<br />
|reason=close source, commercial<br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Double Rogue<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Dragon hunt<br />
|reason= unfree media, sales and other restrictions. readme.txt in the tarball<br />
|description=by evilmrhenry et al.<br />
|date=<br />
}}<br />
<br />
==E==<br />
<br />
* {{Reject<br />
|name=Ecksdee<br />
|reason=sounds and music files are licensed for non-commercial usage<ref>[http://ecksdee.svn.sourceforge.net/viewvc/*checkout*/ecksdee/tags/release-0.0.9/ecksdee/LICENSE Ecksdee 0.0.9 license text file]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Evilot<br />
|reason=close source, commercial<ref>http://www.syrenaica.com/evilot/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Escape Goat<br />
|reason=close source, commercial <ref>http://www.magicaltimebean.com/escape-goat/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Excalibur: Morgana's Revenge<br />
|reason=Media files are fully copyrighted (email correspondence with Bill Catambay of EMR).<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=ezquake<br />
|reason=requires original proprietary media<br />
|description=<br />
|date=<br />
}}<br />
<br />
<br />
==F==<br />
<br />
* {{Reject<br />
|name=Fancy Skulls<br />
|reason=close source, commercial<ref>http://fancyskulls.com/</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=Fran Bow<br />
|reason=close source<ref>http://franbow.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
<br />
==G==<br />
<br />
* {{Reject<br />
|name=Galcon<br />
|reason=Not free.<ref>[http://www.imitationpickles.org/galcon/index.html Homepage]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Game Dev Tycoon<br />
|reason=close source, commercial <ref>http://www.greenheartgames.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Gateways<br />
|reason=close source, commercial<ref>http://www.smudgedcat.com/gateways.htm</ref><br />
|description=by Smudged Cat Games<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=gjrand<br />
|reason=not a game<br />
|description=The gjrand project is about pseudo-random number generation for the purpose of simulations, Monte-Carlo integration, computer games and the like.<ref>http://gjrand.sourceforge.net/</ref><br />
|date=2013-08-13<br />
}}<br />
* {{Reject<br />
|name=Glest<br />
|reason={{check|(some) media is unfree}}<ref>[http://www.glest.org/glest_board/viewtopic.php?t=2560&start=15 Thread on Glest's forums asking about model license]</ref> (needs review, see [[Talk:Glest]] --[[User:AVRS|AVRS]] 17:48, 29 November 2009 (UTC))<br />
|description=<br />
|date=2009-11-29<br />
}}<br />
* {{Reject<br />
|name=Gone Home<br />
|reason=commercial close source, also not a game<ref>http://www.gonehomegame.com/</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=Goscurry<br />
|reason=close source, commercial <ref>http://www.goscurry.com/buy.php</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
<br />
==H==<br />
<br />
* {{Reject<br />
|name=Hairball<br />
|reason=no source code, no license file <ref>http://www.udellgames.com/games/hairball/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Hammerwatch<br />
|reason=close source and commerical<ref>http://www.hammerwatch.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Hatesnake3D<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Heroes of Might and Magic II<br />
|reason=just the engine is open source, the game requires the original retail version.<br />
|description=<br />
|date=2013-11-03<br />
}}<br />
<br />
==I==<br />
<br />
* {{Reject<br />
|name=Invention<br />
|reason=uses CC By-NC and CC Sampling* licensed music and sounds.<br />
|description=<br />
|date=<br />
}}<br />
<br />
<br />
==J==<br />
<br />
* {{Reject<br />
|name=Jack Haunt: Old Haunting Grounds<br />
|reason=close source, commercial <ref>http://www.evolvingpoet.com/jack-haunt-old-haunting-grounds/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Jooleem<br />
|reason=data is cc-nc<ref>[http://jooleem.sourceforge.net/#License Jooleem license information]</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
<br />
==K==<br />
<br />
* {{Reject<br />
|name=King's Quest I<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref name=kingsquest>http://www.agdinteractive.com/global/agd_legal.jpg</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=King's Quest II<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref name=kingsquest/><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=King's Quest III<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref name=kingsquest/><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Kite Story<br />
|reason=just “all rights reserved”<br />
|description=by Midnight Sun<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Knytt<br />
|reason=Proprietary software<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Knytt Stories<br />
|reason=Proprietay software<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=KQ<br />
|reason=contains unlicensed music.<ref>[http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=564966 kq-data: contains unlicensed music] Debian bug tracker</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
==L==<br />
* {{Reject<br />
|name=Labyrinthus<br />
|reason=The game [https://content.minetest.net/packages/1248/labyrinthus/ Labyrinthus] features a "Nyancat" as the protagonist. This character has serious [https://en.wikipedia.org/wiki/Nyan_Cat copyright baggage].<br />
|description=Sokoban game in Minetest.<br />
|date=2022-01-13<br />
}}<br />
* {{Reject<br />
|name=Lunar Lander<br />
|reason=the ''sounds'' in version 0.6 are under a CC Sampling(+) license. The rest of the game is free.<ref>[http://www.doof.me.uk/lunar-lander/ Lunar Lander] (checked on 2011-08-07)</ref><br />
|description=by Nick Gasson<br />
|date=2011-08-07<br />
}}<br />
<br />
==M==<br />
<br />
* {{Reject<br />
|name=Magarena<br />
|reason=Heavily based on Magic the gathering and seems to download Magic card images at runtime (e.g. [https://raw.githubusercontent.com/wiki/magarena/magarena/screenshots/tiled-deck-cards.jpg screenshot], README: "thanks to http://magiccards.info for card images, neoedmund for the download images-on-demand implementation").<br />
|description=<br />
|date=2019-01-03<br />
}}<br />
* {{Reject<br />
|name=Mage's Initiation<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref>http://www.agdinteractive.com/global/agd_legal.jpg</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Marina Attack<br />
|reason=close source, commercial <ref>http://www.scirra.com/arcade/shooter/540/marina-attack-extended</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Megabyte Punch<br />
|reason=Close source commercial game<ref>http://megabytepunch.reptile-games.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Melty Twist<br />
|reason=the music by madbrain appears to be under CC BY-NC-SA; the original sources for music are not accessible, but some is at 8bitpeoples where that license is used.<br />
|description=for PyWeek 5 by DiamondGFX<ref>http://www.pyweek.org/e/xasm/</ref><br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Meridian 59<br />
|reason=at least all media non-free<ref>https://github.com/Meridian59/Meridian59/blob/master/README</ref><br />
|description=<br />
|date=2016-03-25<br />
}}<br />
* {{Reject<br />
|name=Metal Dead<br />
|reason=close source, commercial <ref>http://www.walkthruwalls.com/buy/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Monster Quest Lite<br />
|reason=no source code available, no repository, only an .exe file in the file section and no link on the website <ref>https://sourceforge.net/projects/monster-quest</ref><br />
|description=<br />
|date=2013-10-07<br />
}}<br />
* {{Reject<br />
|name=Monster RPG 2<br />
|reason=is supposedly free code and assets but apparently some of the media assets are "borrowed".<ref>http://opengameart.org/forumtopic/thoughts-on-uploading-monster-rpg-2-assets-to-oga</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=My Ex-Boyfriend the Space Tyrant!<br />
|reason=Listed as open source on the Linux Game Database, but SourceCode is available to paying customers only.<ref>http://www.um.com.au/spaceout/</ref>.<br />
:That does not make the game non-free. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:36, 18 August 2013 (CEST)<br />
:: Section 1 of the Open Source definition says: "The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale." So, assume I bought a copy of the game with the source code. Since I am not allowed to give it to my neighbor, this is not free software.<br />
:::If you're not allowed to give it to your neighbor, it's not free software, sure. But if they only give the source code to paying customers, that's ok. (The customer must be allowed to pass it along.) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:05, 18 August 2013 (CEST)<br />
::::Selling code is okay with free SW, it doesn't violate anything, however '''at the same time the source code has to be available to anyone''' for free in order to respect freedom to study and modify. So the question here is whether the source code is available somewhere else for anyone. If the source is really freely licensed, anyone would be able to legally host (redistribute) it somewhere for free. If this is not allowed, the license is not free. --[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 08:34, 22 January 2019 (CET)<br />
|description=<br />
|date=2013-08-18<br />
}}<br />
<br />
==N==<br />
<br />
* {{Reject<br />
|name=Nelly's Rooftop Garden<br />
|reason=no license specified, textures and font have copyright restrictions.<ref>http://pyweek.org/e/rushed/</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Nihilumbra<br />
|reason=commercial close source<ref>http://www.beautifungames.com/p/games.html</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=No Gravity<br />
|reason=unfree media<ref>[http://nogravity.cvs.sourceforge.net/nogravity/nogravity/README.TXT?view=markup No Gravity's README in the project's CVS repository]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=nquake<br />
|reason=requires original proprietary media<br />
|description=<br />
|date=<br />
}}<br />
<br />
==O==<br />
<br />
* {{Reject<br />
|name=OpenAstroMenace ([[Talk:OpenAstroMenace|talk]])<br />
|reason=non-free 3D models<ref>[http://sourceforge.net/tracker/index.php?func=detail&aid=1969757&group_id=205965&atid=995765 a ticket from 2008]</ref><ref>http://ftp-master.metadata.debian.org/changelogs//non-free/a/astromenace-data/astromenace-data_1.3.1+repack-1_copyright License file of Debian package astromenace-data (checked on 2013-10-28)</ref><br />
|description=<br />
|date=2011-02-11<br />
}}<br />
* {{Reject<br />
|name=Open General<br />
|reason=No source code. While there is Subversion repository, it contains only data files <ref>https://sourceforge.net/p/opengeneral/code/, find . -type f | grep -vi ".png$" | grep -vi ".txt$" | grep -v "/.svn/" | grep -vi ".scn$" | grep -vi ".map$" | grep -vi ".pdf$" | grep -vi ".cam$" | grep -vi ".ply$" | grep -vi ".jpg$" | grep -vi ".gif$" | grep -vi ".rtf$" | grep -vi ".font$" | grep -vi ".xml$" | grep -vi ".eqp$" | grep -vi ".doc$" | grep -vi ".front$" | grep -vi ".tmsg$" | grep -vi ".mp3$" | grep -vi ".xls$" | grep -vi ".proto$" | grep -vi ".cur$" | grep -vi ".cur$" | grep -vi ".exe$" | grep -vi ".wav$" | grep -vi ".mapx$" | grep -vi ".smx$" | grep -vi ".log$" | grep -vi ".xsch$" | less</ref><br />
|description=Evolution of SSI Panzer General II<br />
|date=2013-10-06<br />
}}<br />
* {{Reject<br />
|name=OpenRaider<br />
|reason=nonfree content from the original game.<ref>http://openraider.sourceforge.net/</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=OpenXcom<br />
|reason="OpenXcom requires a vanilla version of the original UFO: Enemy Unknown / X-COM: UFO Defense (any DOS / Windows version). It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy one" <ref>http://openxcom.org/index.php/downloads-extras/</ref><br />
|description=UFO: Enemy Unknown<br />
|date=2013-09-25<br />
}}<br />
* {{Reject<br />
|name=Operation Smash<br />
|reason=close source, commercial <ref>http://operationsmash.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Other-Life<br />
|reason=only the client source code is available<ref>http://www.other-life.com/links.php</ref><br />
|description=<br />
|date=2013-08-19<br />
}}<br />
<br />
==P==<br />
<br />
* {{Reject<br />
|name=Paintown<br />
|reason=nonfree content. (conversation with jonrafkind in #paintown)<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Particulars<br />
|reason=close source, commercial <ref>http://www.particularsgame.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Pinochle<br />
|reason="This game is released under the terms of shareware."<ref>[http://www.joedog.org/pinochle/ Pinochle]</ref><br />
|description=<br />
|date=2014-01-04<br />
}}<br />
* {{Reject<br />
|name=Pitman<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Planet Umi<br />
|reason=contains music from a non-free game.<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Planeshift<br />
|reason="All artwork, musics, dialogues, stories, names, 3d models, etc... are under a proprietary license. This means you cannot reuse those in any way without our explicit permission. If you plan to create another game based on our source code, remember you will have to redo all art,music,models,stories,etc... You cannot host another server where PlaneShift Clients connects to, because our license on assets forbits it."<ref>[http://www.planeshift.it/License Planeshift license]</ref>.<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Platinum Arts Sandbox<br />
|reason=LICENSE.txt in version 2.2.4: “5. With the exception of content with an individual readme file, all content is copyright Platinum Arts LLC and permission is required for distribution. In other words if you want to use Platinum Arts Sandbox maps or other content in another software projects, please ask first.” Not all of the content has a readme file or a license in it.<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Planet M.U.L.E.<br />
|reason=No source code available<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=pyzelda2<br />
|reason=uses graphics from the original zelda game<ref>[https://sourceforge.net/projects/pyzelda2/ pyzelda2 screenshots]</ref><br />
|description=<br />
|date=2013-10-08<br />
}}<br />
<br />
==Q==<br />
<br />
* {{Reject<br />
|name=Q3Rally<br />
|reason=<ref>http://www.q3rally.com/?page_id=49</ref> — non-free data<ref>IRC conversation with ZTurtleMan in #q3rally (Freenode) revealed data licenses are mixed, some uncertain. He also said someone was working on making all data “Creative Commons”.</ref>.<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=QbQbQb<br />
|reason=commercial close source<ref>http://qbqbqb.rezoner.net/</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=Quest for Glory II<br />
|reason="AGDI's games and add-on packs intended for use with our games may not be sold, rented or distributed under any circumstances. This includes but is not limited to, making our products available on other websites or on any type of compilation CD."<ref>http://www.agdinteractive.com/global/agd_legal.jpg</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
<br />
==R==<br />
<br />
* {{Reject<br />
|name=Really Rather Good Battles In Space<br />
|reason=non-free data.<ref>http://rrgbis.sourceforge.net/readme.txt</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Red Eclipse<br />
|reason=unclear licensing<ref>http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt</ref> of Akashi-Font (as in rev. 4451; torley licensing was changed from unclear custom+cc-by to cc-by-sa). --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:15, 24 March 2013 (CET); a later edit about Akashi-Font: http://redeclipse.svn.sourceforge.net/viewvc/redeclipse/doc/all-licenses.txt?r1=4762&r2=4778<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Return to Zero<br />
|reason=no information on copyright license anywhere in the downloadable archive<ref>[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-return_to_zero.zip&fileinfo Return to Zero download page]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Robot Underground<br />
|reason=<ref>http://pyweek.org/e/eevee_evolution/</ref> includes a non-free<ref>http://fonts.tom7.com/legal/</ref> font.<br />
|description=<br />
|date=<br />
}}<br />
<br />
<br />
==S==<br />
<br />
* {{Reject<br />
|name=Sauerbraten<br />
|reason=Nonfree content<ref>[http://cube.wikispaces.com/#tochome5 Sauerbraten wiki]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Scid<br />
|reason="in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.<ref>http://sourceforge.net/p/scid/code/ci/master/tree/COPYING</ref><br />
|description=<br />
|date=2013-08-31<br />
}}<br />
* {{Reject<br />
|name=Scid vs. PC<br />
|reason="in the tablebase decoding code, all rights are reserved by its author Eugene Nalimov and you should ask for permission before using it.<ref>http://sourceforge.net/p/scidvspc/code/1584/tree/COPYING</ref><br />
|description=<br />
|date=2013-08-31<br />
}}<br />
* {{Reject<br />
|name=Sentinel<br />
|reason=close source, commercial <ref>http://www.sentinelgame.com/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Simutrans<br />
|reason=Artistic License 1.0<ref>[http://sourceforge.net/projects/simutrans/ Simutrans project page at SF.net]</ref> is considered non-free by FSF.<ref name="fsfliclist"/> May have non-free media, too.<ref>http://freegamer.blogspot.com/2009/08/example-of-why-license-matters.html (acc. 2009-08-11)</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Smokin' Guns<br />
|reason=Nonfree content (discussion with ReD_NeCKersoN on freenode in #smokinguns)<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Sorry Mario Bros!<br />
|reason=close source, original images<br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Soulcaster<br />
|reason=close source, commercial <ref>http://www.magicaltimebean.com/soulcaster-ii/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Soulcaster II<br />
|reason=close source, commercial <ref>http://www.magicaltimebean.com/soulcaster-ii/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=StarMade<br />
|reason="One general rule is that you are not permitted to distribute anything made by the creator of StarMade and his partners. You are not allowed to give copies away without permission,"<ref>http://star-made.org/content/terms-and-conditions#EULA</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=StarRuler 2<br />
|reason="art assets are licensed as CC-BY-NC 2.0"<ref>https://github.com/BlindMindStudios/StarRuler2-Source#licensing</ref><br />
|description=<br />
|date=2022-04-22<br />
}}<br />
* {{Reject<br />
|name=Stunt rally<br />
|reason=Partly nonfree media, based on vdrift. (discussion with cryham on freenode in #stuntrally)<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Spring: 1944<br />
|reason=Nonfree assets (CC-by-NC), GPL* code<br />
|description=<br />
|date=2020-05-01<br />
}}<br />
<br />
==T==<br />
<br />
* {{Reject<br />
|name=Tales of Maj'Eyal<br />
|reason="All the tiles of the 'shockbolt' tileset, located in all the 'gfx/shockbolt' and 'gfx/lore' folders are granted to use with the Tales of Maj'Eyal game only."<ref>[http://git.net-core.org/darkgod/t-engine4/blob/master/COPYING-TILES COPYING-TILES]</ref><br />
|description=Rougelike<br />
|date=2013-11-13<br />
}}<br />
* {{Reject<br />
|name=Teleglitch<br />
|reason=close source, commercial <ref>http://diemore.teleglitch.com/buy</ref><br />
|description=Die More Edition<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=The Dark Mod<br />
|reason=Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) <ref>https://svn.thedarkmod.com/svn/darkmod_src/trunk/LICENSE.txt</ref><br />
|description=<br />
|date=2013-10-19<br />
}}<br />
* {{Reject<br />
|name=The Grave Digger<br />
|reason=close source, commercial <ref>https://sites.fastspring.com/tinnes/instant/gravedigger</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=The Raven - Legacy of a Masterthief<br />
|reason=close source, commercial <ref>http://raven-game.com/en/buynow/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=The Sub Is Deadly<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=The Ur-Quan Masters<br />
|reason= media is under a non-free license<ref>http://wiki.uqm.stack.nl/The_Ur-Quan_Masters_Project_FAQ#Under_what_license_is_the_game_released.3F</ref><br />
|description=(UQM)<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=The Urgent Decision<br />
|reason=Artistic License 1.0<ref>[http://tud.sourceforge.net/artistic_license.txt The Urgent Decision licence]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=TRI<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Trigger Rally<br />
|reason=Some data files are “unlicensed”.<ref>https://sourceforge.net/p/trigger-rally/code/HEAD/tree/doc/DATA_AUTHORS.txt</ref><br />
|description=<br />
|date=2017-01-13<br />
}}<br />
* {{Reject<br />
|name=Tumblox<br />
|reason=close source, commercial <ref>http://ratking.de/store/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=TVTower<br />
|reason=the added clause of restricted zlib license is a restriction on commercial use<ref>https://github.com/TVTower/TVTower</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Typus Pocus<br />
|reason=at least some of the graphics is under CC by-''nc''-sa.<br />
|description=<br />
|date=<br />
}}<br />
<br />
==U==<br />
<br />
<br />
==V==<br />
<br />
* {{Reject<br />
|name=Vacuum Magic<br />
|reason=non-free third-party media<ref>http://freegamer.blogspot.com/2009/03/foooooooooooooo-egoboo.html#c5768075506199274043</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Vendetta Online<br />
|reason=Non-free Trialware<ref>http://freecode.com/projects/vendetta-online</ref><br />
|description=<br />
|date=2013-08-18<br />
}}<br />
* {{Reject<br />
|name=Vertigo<br />
|reason=close source<ref>http://www.ketonegames.com/2012/06/27/hello-world/</ref><br />
|description=<br />
|date=2013-08-06<br />
}}<br />
* {{Reject<br />
|name=Vdrift<br />
|reason=nonfree content imported from other sources - Conversation with thelusiv on #vdrift<br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Virus Killer<br />
|reason=Debian version cleaned of the non-free sounds, but it still includes a Windows screenshot and some Microsoft icons<br />
|description=<br />
|date=<br />
}}<br />
<br />
==W==<br />
<br />
* {{Reject<br />
|name=Warsow<br />
|reason=has non-free media<ref>[http://www.warsow.net/wiki/index.php?title=FAQ&oldid=3166|#I.E2.80.99ve_seen_this_game_is_GPL.E2.80.99d._Where_can_I_get_the_source.3F_What_about_the_media.3F Warsaw FAQ]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=World of Padman<br />
|reason=non-free content<ref>See licensing information during installation</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Within a Deep Forest<br />
|reason=homepage states that it is a freeware game<ref>[http://nifflas.ni2.se/index.php?main=04Within_a_Deep_Forest Within a Deep Forest homepage]</ref><br />
|description=<br />
|date=<br />
}}<br />
* {{Reject<br />
|name=Wizard of Wor HTML5<br />
|reason=No license information on the SF.net page, no license file in .zip download. No contact information nor bug tracker to raise this issue.<ref>https://sourceforge.net/projects/wizardofworhtml5/</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
==X==<br />
* {{Reject<br />
|name=xJigsaw<br />
|reason=xJigsaw is freeware and is free for private non-commercial use. It is not open source. <ref>http://www.webmayo.com/xjigsaw/</ref><br />
|description=puzzle game<br />
|date=2013-08-09<br />
}}<br />
<br />
==Z==<br />
* {{Reject<br />
|name=Zero-K<br />
|reason=Some assets [https://github.com/ZeroK-RTS/Zero-K-Artwork/blob/master/music/Denny%20Schneidemesser/licensing.txt such as music] are CC-BY-NC or CC-BY-NC-ND.<br />
|description=<br />
|date=2021-12-15<br />
}}<br />
* {{Reject<br />
|name=Zyberflux<br />
|reason=no information on copyright license anywhere in the downloadable archive<ref>[http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fnullarbor07%2Fgamedev%2Fnul07-zyberflux.zip&fileinfo Zyberflux download page]</ref><br />
|description=<br />
|date=<br />
}}<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Lists and main categories]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Libregamewiki:Suggested_games&diff=61675Libregamewiki:Suggested games2022-05-05T19:46:10Z<p>GNUbie: Category:Lists and main categories</p>
<hr />
<div>This page is to propose games that are not included, not on the [[Libregamewiki:Rejected games list|Rejected games list]], and apparently are free, but either additional research is needed to confirm that, or someone just needs to create an article.<br />
<br />
== Games by last release ==<br />
=== 2022 ===<br />
* '''[https://github.com/ddnet/ddnet DDraceNetwork]''' ([[DDraceNetwork|*]]) - Cooperative 2D online platformer. zlib license with CC-BY-SA 3.0 art<br />
<br />
=== 2021 ===<br />
* '''[https://github.com/deepnight/ld48-NuclearBlaze-48h/tags Nuclear Blaze]''' ([[Nuclear Blaze|*]]) - Source is MIT-licensed but need to check the art licence. Cute little firefighter game.<br />
* '''[https://github.com/SoftbearStudios/mk48 Mk48.io]''' ([[Mk48.io|*]]) - A browser-based multiplayer naval combat game. Source, assets, and everything else under AGPL v3.0<br />
<br />
=== 2020 ===<br />
* '''[https://github.com/abakh/nbsdgames nbsdgames]''' ([[nbsd games|*]]) - 17 Super-modern command line games.<br />
* '''[https://leagueh.xyz/tf/ textflight]''' ([[Textflight|*]]) - Text-only multiplayer game.<br />
* '''[https://github.com/Jean28518/Libre-TrainSim Libre TrainSim]''' ([[Libre TrainSim|*]]) - "Train Simulator written in Godot Engine - Free for everyone. Licensed under GPL 3.0"<br />
* '''[https://darkofoc.itch.io/fort-of-chains Fort of Chains]''' ([[Fort of Chains|*]]) - Text only game.<br />
* '"[https://opensurge2d.org/ opensurge]"' ([[Open Surge|*]]) - 2D platformer with a classic sonic gameplay style. Licenses referenced at https://github.com/alemart/opensurge/tree/master/licenses are recognized libre licenses such as GPL, CC-BY 3 and SIL font license<br />
* '''[https://hikounomizu.org Hikou no mizu]''' ([[Hikou no mizu|*]]) - 2D fighting game with a anime style. The source code is licensed under GPLv3 and the data under various free software licences. Code and data sources: https://gitlab.com/hikou_no/hikounomizu<br />
* '''[https://www.dettus.net/dMagnetic dMagnetic]''' ([[dMagnetic|*]]) - dMagnetic is a Magnetic Scrolls Interpreter. It allows the play to enjoy classic text adventure games, such as "The Pawn", "The Guild of Thieves", "Jinxter", "Corruption", "Myth", "Fish!" or "Wonderland" It uses ANSI art to render the beautiful images.<br />
* '''[https://sr.ht/~martijnbraam/among-sus/ Among Sus]''' ([[Among Sus|*]]) - Among Us clone as a text adventure.<br />
* '''[https://smcameron.github.io/space-nerds-in-space/ Space Nerds in Space]''' ([[Space Nerds in Space|*]]) - A "starship bridge simulator". The player(s) control different stations on board of a spacecraft resembling those of Star Trek. Can be played with multiple players per ship or just one player juggling multiple roles. GPLv2 with CC-BY-SA media.<br />
* '''[https://sourceforge.net/projects/minipacman/ MiniPacman]''' ([[MiniPacman|*]]) - A command line Pacman clone.<br />
* '''[https://www.worldforge.org/ Worldforge]''' ([[Worldforge|*]]) - A 3D MMO engine which includes client, server, etc. and has distinct online worlds accessible from a single client interface.<br />
* '''[http://ultrastardx.sourceforge.net/ UltraStar Deluxe]''' ([[UltraStar Deluxe|*]]) Karaoke game similar to Singstar. There is a repository of Creative Commons songs which does contain some NC-licensed songs but that shouldn't matter since you can use your own songs. GPLv2.<br />
<br />
=== 2019 ===<br />
* '''[https://github.com/shpuld/gmtk19 Shoot Your Goo]''' ([[Shoot Your Goo|*]]) - Very nice 3D game, found via [https://freegamer.blogspot.com/2019/08/shoot-your-goo-fun-puzzle-platformer.html freegamer article], the repo is MIT, the [https://sourceforge.net/projects/fteqw/ engine] GPL, but despite the license it needs to be checked if there aren't any copyrighted files in the repo (as there is e.g. OpenAL32.dll there).<br />
* '''[https://github.com/silverweed/lifish Lifish]''' ([[Lifish|*]]) - WIP Bomberman-style game (inspired by BOOM). See https://silverweed.github.io/lifish/ for screenshots and info.<br />
* '''[https://forum.freegamedev.net/viewtopic.php?f=22&t=11471 Squirrel Eat Squirrel]''' ([[Squirrel Eat Squirrel|*]])<br />
* '''[https://socialg.it/ottona/flasim Flasim]''' ([[flasim|*]]) - Media license not explicit... ask the author.<br />
* '''[https://catchchallenger.first-world.info/ Catch Challenger]''' ([[Catch Challenger|*]]) - [https://github.com/alphaonex86/CatchChallenger Readme] says everything, including the data, is GPLv3.<br />
* '''[http://blupi.org/ Planet Blupi]''' ([[Planet Blupi|*]]) - [https://github.com/blupi-games/planetblupi-dev GitHub] everything is GPLv3+.<br />
<br />
=== 2018 ===<br />
<br />
* '''[https://johngabrieluk.itch.io/fire-and-fondness Fire and Fondness]''' ([[Fire and Fondness|*]])<br />
* '''[https://github.com/Blokatt/fiTD fiTD]''' ([[FiTD|*]]) - MIT, terminal only tower defense.<br />
* '''[https://gitlab.com/coringao/cavestory-nx Cave Story NX]''' ([[Cave Story NX|*]]) - Are all of the data free?<br />
* '''[http://revolutionarygamesstudio.com/ Thrive]''' ([[Thrive|*]]) - Spore-like game, GPL + CC-BY-SA (mentioned on [http://revolutionarygamesstudio.com/get-involved/ this page]). That confusing page first says media is cc-by-sa, then non-commercial??<br />
<br />
=== 2017 ===<br />
* '''[https://blue-nebula.org/ Blue Nebula]''' ([[Blue Nebula|*]]) - A fork of [[Red Eclipse]] to stay with the engine from Version 1. I checked the license files for code and media and it's Free unless I missed something buried deep.<br />
<br />
=== 2016 ===<br />
* '''[http://noximperii.com Nox Imperii]''' ([[Nox Imperii|*]]) - Incomplete but playable 2D space exploration/fighting game, fork of [[Naev]]. It looks like everything is under FOSS licensing, and since it's a Naev fork, it's probably OK. But someone should verify it, just in case<br />
* '''[https://github.com/cymonsgames/ASCIIpOrtal ASCIIpOrtal]''' ([[ASCIIpOrtal|*]])<br />
* '''[http://wizznic.org/ Wizznic!]''' ([[Wizznic!|*]]) - puzzle game, code and data are GPLv3 ([https://github.com/DusteDdk/Wizznic repo])<br />
<br />
=== 2015 ===<br />
* Nocturne in Yellow - Engine is apparently GPL (https://github.com/marrub--/GLOOME Readme clearly states that), media license seems unclear, I found this (http://forum.zdoom.org/viewtopic.php?f=19&t=49299&start=90#p868865) post which seems to vaguely imply WTFPL. Seems like additional research is needed to confirm it, game seems rather professionally made so probably worth looking into?<br />
<br />
=== 2014 ===<br />
* '''[https://github.com/cxong/Slappa Slappa]''' ([[Slappa|*]]), a simple fighting game.<br />
<br />
===2013===<br />
<br />
* '''[https://sourceforge.net/projects/cubosphere/ Cubosphere]''' - Claims to be free software when you exit. For practical purposes, this is a complete game with no major bugs although it's officially in beta and development is dead since 2013. License status is unclear. Almost all graphics and audio files are non-free, however ([https://github.com/cubosphere/cubosphere-code/issues/37#issuecomment-496815576]). There's also a fork with the goal to replace the media files: https://github.com/cubosphere/cubosphere-code/<br />
* '''[https://github.com/Mandarancio/OpenGOO OpenGOO]''' ([[OpenGOO|*]]) -- Research media license.<br />
* '''[http://datadealer.com/ Data Dealer]''' ([[Data Dealer|*]]), a game that places you in the position of a privacy-violating, data-grubbing corporation. Requires some research: their [https://www.kickstarter.com/projects/cuteacute/data-dealer Kickstarter page] mentions the game is released as CC-BY-SA, but there's no clear release or download with copyright info.<br />
* '''[http://sintelgame.org/about/license/ Sintel The Game]''' ([[Sintel The Game|*]]) -- The GH repo now says the game is MIT, however an [https://web.archive.org/web/20100706211059/http://sintelgame.org/about/license/ archived page] says a non-free CC-BY-SA-NC would be used. Needs to be checked.<br />
* '''[http://devnewton.bci.im/ Newton Adventure]''' ([[Newton Adventure|*]])<br />
* '''[http://code.google.com/p/savagewheels/ Savage Wheels]''' ([[Savage Wheels|*]])<br />
* '''[http://triplane.sourceforge.net/ Triplane Classic]''' ([[Triplane Classic|*]]): [http://packages.qa.debian.org/t/triplane.html in Debian main]<br />
* '''[http://social.w3-net.de/glportal glPortal]''' ([[glPortal|*]])<br />
* '''[https://sourceforge.net/projects/murderpd/ A Murder In The Public Domain]''' ([[A Murder In The Public Domain|*]])<br />
* '''[http://gemrb.org/ GemRB]''' ([[GemRB|*]])<br />
* '''[https://domino-chain.gitlab.io/ Domino-Chain]''' ([[Domino-Chain|*]])<br />
* '''[http://www.raceintospace.org/ Race Into Space]''' ([[Race Into Space|*]])<br />
* '''[http://blocky.io/2x0ng.html 2x0ng]''' ([[2x0ng|*]])<br />
<br />
===2012===<br />
<br />
* '''[https://en.wikipedia.org/wiki/.kkrieger .kkrieger]''' ([[.kkrieger|*]]) - Award-winning 96k 3D FPS demo, released under BSD and public domain.<br />
* '''[https://sourceforge.net/projects/spacejunk/ Spacejunk]''' ([[Spacejunk|*]]) A gravitational game in which the user collects space junk while moving through gravitational fields in 2D.<br />
<br />
===2008===<br />
<br />
* '''[http://pymike93.googlepages.com/VectorWarsa0.2.zip Vector Wars]''' ([[Vector Wars|*]])<br />
* '''[http://www.fzort.org/mpr/projects/vulcan/ Vulcan]''' ([[Vulcan|*]])<br />
<br />
===2007===<br />
<br />
* '''[http://home.gna.org/vodovod/ Vodovod]''' ([[Vodovod|*]])<br />
<br />
== Games from the List of games ==<br />
<br />
<!-- Template for links: * '''[ ]''' ([[*]]) --><br />
<br />
* '''[http://browserquest.mozilla.org/ BrowserQuest]''' ([[BrowserQuest|*]]), [https://github.com/mozilla/BrowserQuest source code]<br />
* '''<s>[http://www.iua.upf.es/~mdeboer/resorama/jigzo/ jigzo]</s>''', [http://packages.debian.org/search?keywords=jigzo Debian], [http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/Puzzle/jigzo-8503.shtml Softpedia] ([[jigzo|*]])<br />
* '''<s>[http://jplanarity.sourceforge.net/ JPlanarity]</s>''',[http://sourceforge.net/projects/jplanarity/ Sourceforge] ([[JPlanarity|*]])<br />
<br />
{|class="sortable prettytable"<br />
! Name !! Homepage !! Latest Release !! Date of Latest Release<br />
|-<br />
| [[Foo]] || [http://sourceforge.net/projects/fooengine/ @sf.net] || 1.0 || 2008-04-10 {{lasof|2011|07|26}}<br />
|-<br />
| [[FreedroidClassic]] || [http://www.freedroid.org/download/ download]<br />
| 1.0.2 || ? {{lasof|2011|07|26}}<br />
|-<br />
| [[Freelord]]<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[Free Awale]] || [http://www.nongnu.org/awale/ homepage] || 1.3 || 2008-05-06<br />
|-<br />
| [[freeVikings]] || [http://freevikings.wz.cz/ homepage] || 0.6 || 2006-06-06<br />
|-<br />
| [[Friq]] || [http://www.thunor.org.uk/friq/ homepage] || 0701-2 || 2007-09-17<br />
|-<br />
| [[GalaxyMage Redux]]<br />
| [http://code.google.com/p/galaxymageredux/ homepage]<br />
| ?<br />
| ?<br />
|-<br />
| [[Gcompris]]<br />
| [http://gcompris.net/ homepage]<br />
| ?<br />
| ?<br />
|-<br />
| [[GNU Robbo]] (seems like some data are non-free) || [http://gnurobbo.sourceforge.net/ homepage] || 0.66 || 2010-11-12<br />
|-<br />
| [[GNU Robots]] || [http://www.gnu.org/software/gnurobots/ homepage] || 1.2.0 || 2008-08-03<br />
|-<br />
| [[gPlanarity]]<br />
| [http://web.mit.edu/xiphmont/Public/gPlanarity.html homepage]<br />
| 16554<br />
| 2009-09-12<br />
|-<br />
| [[Hexalate]]<br />
| [http://gottcode.org/hexalate/ homepage]<br />
| 1.0.0<br />
| 2009-04-08<br />
|-<br />
| [[Holotz Castle]]<br />
| [http://www.mainreactor.net/ homepage]<br />
| 1.3.13<br />
| ?<br />
|-<br />
| [[infector]]<br />
| [http://infector.mangobrain.co.uk/ Homepage]<br />
| 0.2<br />
| 2009-03-01<br />
|-<br />
| [[iSoccer]]<br />
| [http://code.google.com/p/isoccer/wiki/ABOUT project page]<br />
| test<br />
| 2008-04-13<br />
|-<br />
| [[iteam]]<br />
| [http://iteamgame.org/ Homepage]<br />
| ?<br />
| ?<br />
|-<br />
| [[KBattleship]] || ?, [[KDE Games]] || 2.0 || 2009<br />
|-<br />
| [[Keys of Naand]] || ? || ? || ?<br />
|-<br />
| [[KGoldrunner]] || [http://games.kde.org/game.php?game=kgoldrunner info page] || 3.0 || 2009?<br />
|-<br />
| [[Kloben]] || [http://sourceforge.net/projects/kloben/ project page] || 0.7 || 2007-09-14<br />
|-<br />
| [[Koules]] || [http://www.ucw.cz/~hubicka/koules/English/koules.html homepage] || 1.4 || 1995-06-10<br />
|-<br />
| [[Krucenigmo]] || [http://krucenigmoj.tripod.com/ homepage] || || 2003-05<br />
|-<br />
| [[KSame]] || [http://games.kde.org/game.php?game=ksame information] || 0.5.1 || 2009-??-??<br />
|-<br />
| [[KSokoban]] || [http://games.kde.org/old/kde_tactics.php an old KDE Games page] || 0.4.2? || ?<br />
|-<br />
| [[Ktuberling]] ||[http://games.kde.org/game.php?game=ktuberling homepage] [[ KDE Games]] || ? || ?<br />
|-<br />
| [[Lavirinto3d]]<br />
| [http://lavirinto3d.sourceforge.net/ Homepage@SF.net]<br />
| ?<br />
| ?<br />
|-<br />
| [[Lemming Ball Z]]<br />
| [http://www.lbz3d.com/ Homepage]<br />
| ?<br />
| ?<br />
|-<br />
| [[Linley's Dungeon Crawl]]<br />
| [http://www.dungeoncrawl.org/ Homepage]<br />
| 4.0.0<br />
| ?<br />
|-<br />
| [[Mad Bomber]] || [http://www.newbreedsoftware.com/madbomber/ homepage] || 0.2.5 || 2003-03-16<br />
|-<br />
| [[Mass]]<br />
| [http://mass.sourceforge.net/ Homepage]<br />
| 0.4.0<br />
| 2004-07-25<br />
|-<br />
| [[Monsterz]]<br />
| [http://sam.zoy.org/monsterz/ Homepage]<br />
| 0.7.1<br />
| 2007-12-17<br />
|-<br />
| [[MotoGT]]<br />
| [http://motogt.sourceforge.net/ Homepage]<br />
| 20101127<br />
| 2010-12-14<br />
|-<br />
| [[Nanobot]] || [http://pymike.aftermatheffect.com/games/#nanobot homepage] || ||<br />
|-<br />
| [[Newton Adventure]] || [http://devnewton.bci.im/en/games/newton_adventure/ homepage] || 1.10 ||<br />
|-<br />
| [[Njam]] || [http://njam.sourceforge.net/ @SF.net] || 1.25 ||<br />
|-<br />
| [[Noiz2sa]] || [http://noiz2sa.sourceforge.net/ Linux port], [http://www.asahi-net.or.jp/~cs8k-cyu/windows/noiz2sa_e.html Windows version] || 0.51a || 2004-07-17<br />
|-<br />
| [[Om@r Cockroach]] || [http://sourceforge.net/projects/omar-cockroach/ @SF.net] || Feast Edition || 2008-12-10<br />
|-<br />
| [[Om@r Missing Treasure]] || [http://sourceforge.net/projects/missingtreasure/ @SF.net] || 0.1 || 2008-09-15<br />
|-<br />
| [[On Sight]]<br />
| [http://onsight.sourceforge.net/ homepage]<br />
| 1.1<br />
| 2001-11-30<br />
|-<br />
| [[OpenMW]] || [https://openmw.org/en/ homepage] || 0.19.0 || 2012-11-10<br />
|-<br />
| [[Pang Zero]] || [http://sourceforge.net/projects/pangzero @ SF.net] || 1.3 || 2007-07-15<br />
|-<br />
| [[Physics Defense]] || [http://sourceforge.net/projects/physicsdefense project page] || "FirstTest" || 2007-09-07<br />
|-<br />
| [[Piano Booster]]<br />
| [http://pianobooster.sourceforge.net @sf.net]<br />
| 0.6.4 || 2009-12-02<br />
|-<br />
| [[Pipepanic]] || [http://www.thunor.org.uk/pipepanic/ homepage] || 0.1.3 || 2006-05-16<br />
|-<br />
| [[Pixelman]]<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[PyGtkPipes]]<br />
| [http://petrsykora.hu.cz/project_details.php?ID=2 homepage]<br />
| 0.2<br />
| ?<br />
|-<br />
| [[PythonTurtle]]<br />
| [http://pythonturtle.org/ homepage]<br />
| 0.1.2009.8.2.1<br />
| 2009<br />
|-<br />
| [[PyWright]] || [http://gyakutenwiki.net/index.php?title=PyWright Wiki] || 10 || 2008-09-<br />
|-<br />
| [[rRootage]] || [http://rrootage.sourceforge.net/ @SF.net] || 0.23a || 2009-07-07?<br />
|-<br />
| [[RubyTet]]<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[Same GNOME]]<br />
| [http://live.gnome.org/Same%20Gnome information]<br />
| ?<br />
| ?<br />
|-<br />
| [[Scavenger]] (XScavenger, SDL Scavenger) || [http://www.xdr.com/dash/scavenger.html original X version];<br/>[http://sourceforge.net/projects/sdlscavenger/ new SDL version]<br />
| sdlscav-145_2008_06_11 || 2008-06-11<br />
|-<br />
| [[Settlers]] || [http://web.archive.org/web/20020601215106/www.linux.org/apps/AppId_3884.html article] || 1.2 || ?<br />
|-<br />
| [[Schoolsplay]]<br />
| [http://www.schoolsplay.org/ homepage]<br />
| ?<br />
| ?<br />
|-<br />
| [[Soace Monster]] || [http://richardjames13.110mb.com/games/spacemonster.html homepage] (404 as of 2009-06-17)<br />
| 0.3<br />
| ?<br />
|-<br />
| [[SpaceFighterAce]]<br />
| [http://wiki.kibabase.com/SpaceFighterAce SpaceFighterAce on Kibabase]<br />
| 0.0.2<br />
| ?<br />
|-<br />
| [[Spout]]<br />
| [http://www.din.or.jp/~ku_/junk/ home directory], [http://packages.qa.debian.org/spout Debian PTS]<br />
| 1.3<br />
| ?<br />
|-<br />
| [[The CopyPirate]]<br />
| ?<br />
| ?<br />
| ?<br />
|-<br />
| [[TONG]] || [http://www.nongnu.org/tong/ homepage] || 1.0 || 2004-12-23<br />
|-<br />
| [[Torus Trooper]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Homepage], [http://www.emhsoft.com/ttrooper/ Linux port] || 0.22 || ?<br />
|-<br />
| [[Toy Cars]] || [http://toycars.sourceforge.net/Welcome.html Homepage] || 0.3.9 || 2009-05-22<br />
|-<br />
| [[TROPHY]]<br />
| [http://trophy.sourceforge.net/ @SF.net]<br />
| 1.1.5 || 2007-08-08<br />
|-<br />
| [[Tubularix]]<br />
| [http://tubularix.sourceforge.net/ @SF.net]<br />
| 0.2.0.1 || 2009-07-24<br />
|-<br />
| [[Tumiki Fighters]] || [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html Homepage], [http://tumiki.sourceforge.net/ Linux port] || 0.2c || ?<br />
|-<br />
| [[TuxFighter]] || [http://pygamebook.sourceforge.net/ Homepage] || .54 || 2008-02-24<br />
|-<br />
| [[Tux vs Clippy]] || [http://bram.creative4vision.nl/xgame/ homepage] || 0.2.5 || 2004-08-31<br />
|-<br />
| [[TwigMan]] || [http://furball.schemm.lssu.edu/TwigMan/ homepage] || 1.0.1 || 2008-02-27<br />
|-<br />
| [[Twisted Shootout]] || || || <br />
|-<br />
|[[War3D]]<br />
|[http://war3d.solar-opensource.com/ homepage]<br />
|0.8.1 BETA<br />
|?<br />
|-<br />
|[[Warship Battle]]<br />
|[http://freshmeat.net/projects/warshipbattle/ @freshmeat]<br />
|0.3<br />
|as of 2005<br />
|-<br />
|[[WebCrossword]]<br />
|[http://janmulder.com/scripts/crossword/ homepage]<br />
| || 2003-03-04<br />
|-<br />
|[[Wound Up!]]<br />
|[http://pyweek.org/e/psyduck_revenge/ PyWeek 5 entry]<br />
|1.0.2<br />
|2007-09-09<br />
|-<br />
|[[XBlockOut]]<br />
|[http://www710.univ-lyon1.fr/ftp/xbl/xbl.html homepage]<br />
|1.1.5<br />
|2007?<br />
|-<br />
|[[XBomb]]<br />
|[http://www.gedanken.demon.co.uk/xbomb/ homepage]<br />
|2.2 || 2008-01-22<br />
|?<br />
|?<br />
|}<br />
<br />
==unsorted==<br />
<!--* '''[ ]''' ([[|*]])--><br />
<br />
* '''[https://web.archive.org/save/https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/eodmega Eye of Doom]''' ([[Doom2: Eye of Doom|*]]) - From scratch WAD for Doom2 licensed CC-BY, which in combination with [[Freedoom]] will most likely create a completely free game. Playability with Freedoom and possible copyright violations (such as too many references to the original Doom) have to be checked.<br />
* '''[https://github.com/aframevr/a-blast A-Blast]''' ([[A-Blast|*]]) - VR game playable in browser. Repository is MIT, but double check resource license (e.g. if anything unfree is downloaded at runtime).<br />
* '''[https://github.com/msokalski/ascii-patrol Ascii Patrol]''' ([[Ascii Patrol|*]])<br />
* '''[https://froge.itch.io/three-drunk-pissed-off-frogs Three Drunk, Pissed–Off Frogs]''' ([[Three Drunk, Pissed–Off Frogs|*]]) - Unlicense + CC0.<br />
* '''[http://rexuiz.top/ Rexuiz]''' ([[Rexuiz|*]]) - [[Nexuiz]] fork, code is GPL, but check the media license.<br />
* '''[http://kiki.sourceforge.net/ Kiki the Nanobot]''' ([[Kiki the Nanobot|*]]) - Licensed as "public domain", it has to be investigated what it actually means though.<br />
* '''[https://xojoc.itch.io/games2d games2D]''' ([[games2D|*]]) - free SW on [https://savannah.nongnu.org/projects/games2d/ GNU Savannah], most media are [http://bzr.savannah.gnu.org/lh/games2d/view/head:/CREDITS free CC licenses], however sokoban contains a few copyrighted levels and so can be non-free, which has to be mentioned!<br />
* '''[https://packages.debian.org/testing/games/bsdgames bsdgames]''' ([[BSDGames|*]]) - [https://github.com/vattam/BSDGames GH code]<br />
* '''[https://www.seedofandromeda.com/ Seed of Andromeda]''' ([[Seed of Andromeda|*]]) - Both code and data [https://github.com/RegrowthStudios seem to be MIT], but double check.<br />
* '''[https://gitlab.com/free-electrons-labs/dka-game Disease Killer Academy]''' ([[Disease Killer Academy|*]])<br />
* '''[http://www.argentumage.com/ Argentum Age]''' ([[Argentum Age|*]]) - GPL + CC BY SA (see the about page and GH repo)<br />
* [[Red Eclipse]] apparently was non-free in December 2012 as the article got removed<br />
* '''[http://www.openlierox.net/ OpenLieroX]''' ([[OpenLieroX|*]]) - The code is free and according to [https://freegamedev.net/wiki/Complete_open_source_games freegamedev] media are as well, but I wasn't able to confirm this.<br />
* '''[http://bombermaaan.sourceforge.net/ Bombermaaan]''' ([[Bombermaaan|*]])<br />
* '''[http://browserquest.mozilla.org/ BrowserQuest]''' ([[BrowserQuest|*]])<br />
* '''[http://habitrpg.com HabitRPG]''' ([[HabitRPG|*]]) - GPLv3 and CC BY-SA<br />
* '''[http://packages.qa.debian.org/c/castle-combat.html Castle-Combat]''' ([[Castle-Combat|*]])<br />
* '''[http://schoolsplay.wikidot.com/website:childsplay Childsplay ]''' ([[Childsplay|*]])<br />
* '''[http://www.netrek.org/ Netrek]''' ([[Netrek|*]])<br />
* '''[http://cuby.sourceforge.net/ Cuby ]''' ([[Cuby|*]])<br />
* '''[http://eaglemode.sourceforge.net/ Eagle Mode Netwalk]''' ([[emNetwalk|*]])<br />
* '''[http://escape.spacebar.org/ Escape]''' ([[Escape|*]])<br />
<br />
* A gamedev (JS) toolkit http://www.gameclosure.com/blog/?p=177<br />
<br />
* a game engine freed https://github.com/Senscape/Dagon<br />
<br />
* '''[http://www.ant-wars.net/html/overview.html Ant Wars]''' ([[Ant Wars|*]]) - seems like BSD+GPL or something.<br />
<br />
* '''[http://arenalive.zexos.org/ Arena Live]''' ([[Arena Live|*]]) - I have checked nothing, according to a forum post it's based on [[OpenArena]]? --[[User:AVRS|AVRS]] 12:40, 3 August 2009 (UTC)<br />
<br />
* '''[http://atomorun.whosme.de/ Atomorun]''' ([[Atomorun|*]]) - GPL, but the source code link is broken. --[[User:AVRS|AVRS]] 20:19, 27 May 2009 (UTC) Seems to work now, is the media free? [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 16:43, 3 April 2013 (CEST)<br />
<br />
* '''[http://www.agrip.org.uk/ AudioQuake]''' ([[AudioQuake|*]]) - GPL code, but requires Quake data files, so not a free game (maybe a [[free engine]]). But is it possible to adapt it to OpenQuartz or something else? --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 21:17, 15 March 2013 (CET)<br />
<br />
* '''[http://xuesheng.w.interia.pl/chrzaszcz/index.html Chrząszcz]''' ([[Chrząszcz|*]]) --[[User:AVRS|AVRS]] 19:19, 1 September 2009 (UTC)<br />
<br />
* '''[http://sourceforge.net/projects/corners/ Corners]''' ([[Corners|*]]) --[[User:AVRS|AVRS]] 11:43, 20 April 2009 (UTC)<br />
<br />
* '''[http://crrcsim.berlios.de/wiki/ CRRCsim]''' ([[CRRCsim|*]]) --[[User:AVRS|AVRS]] 19:47, 11 August 2008 (UTC)<br />
<br />
* '''[https://code.google.com/p/dominos/ Dominos or Dominoes]''' ([[Dominos|*]][[Dominoes|*]]) --[[User:AVRS|AVRS]] 08:54, 11 April 2011 (UTC)<br />
: Is it completely under GPLv3, including media?<br />
<br />
* '''[http://dungeonhack.sourceforge.net DungeonHack]''' ([[DungeonHack|*]]) --[[Special:Contributions/83.252.30.147|83.252.30.147]] 13:27, 11 September 2009 (UTC)<br />
<br />
: Media unclear, isn't it?<br />
<br />
::Yes, I agree. (I was the one who suggested the game, even though the IP is different.) [[Special:Contributions/83.252.31.148|83.252.31.148]] 18:31, 19 September 2009 (UTC)<br />
<br />
* '''[http://www.elocasodesara.com/ El ocaso de Sara]''' ([[El ocaso de Sara|*]]) --[[User:AVRS|AVRS]] 18:41, 7 August 2011 (UTC)<br />
<br />
* '''[http://eaglemode.sourceforge.net/ Eagle Mode]''', which contains [[EmMines]] and [[SilChess]], contains another game.<br />
<br />
* '''Force: Leashed''' - http://www.kepuli.com/force_leashed/ ([[Force: Leashed|*]]) - GPL engine & game / CC resources<br />
<br />
* '''[http://www.haskell.org/haskellwiki/Frag Frag]''' ([[Frag|*]]) - an FPS in Haskell<br />
<br />
* '''[http://garden.sourceforge.net/drupal/?q=news Garden of coloured lights]''' ([[Garden of coloured lights|*]]) - Should be all GPL.<br />
<br />
*'''[http://myweb.cableone.net/gmcnutt/nazghul.html Haxima]''' ([[Haxima|*]]) - Haxima is a game based on the nazghul engine. Looks like released under GPLv3.<br />
<br />
* '''M.A.X. Reloaded''' - http://www.maxthegame.de/ ([[M.A.X. Reloaded|*]]) - I have no idea of how much of a clone it is, and if it is playable without non-free data. --[[User:AVRS|AVRS]] 13:25, 13 April 2009 (UTC) I was told on #maxr that the original is not needed to play and [http://trac.maxr.org/browser/MAX/game/COPYING.README the licensing] looks good. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)<br />
<br />
* '''[http://benny.kramekweb.com/machineball/ Machine Ball]''' ([[Machine Ball|*]]) - [http://happypenguin.org/show?Machine%20Ball @LGT]<br />
* '''Magicor''' ([[Magicor|*]]) - http://magicor.sourceforge.net/<br />
<br />
*'''MiniTanques''' ([[MiniTanques|*]]) - [http://happypenguin.org/show?Mini%20Tanques at Linux Game Tome] - Version 0.91 on September 9, 2007 (or version 0.9.7) — not sure the tanque images are legal, they look pretty similar to the Battle City’s ones<br />
<br />
*'''[http://myman.sourceforge.net/ MyMan]''' ([[MyMan|*]]) - a text-mode Pac-Man clone. --[[User:AVRS|AVRS]] 12:55, 21 September 2009 (UTC)<br />
<br />
*'''[http://skijump.sourceforge.net/ Open Ski Jumping]''' ([[Open Ski Jumping|*]])<br />
<br />
* '''[http://sourceforge.net/projects/openworldsoccer/ Open World Soccer]''' ([[Open World Soccer|*]]) - Source code is released under the GPL; media content license must be verified<br />
<br />
*'''[http://www.palomino3d.org/ Palomino]''' ([[Palomino|*]]) - a flight simulator<br />
<br />
*'''[http://www.fgrim.com/parchis/ Parchís]''' (didn't check the exact licensing) --[[User:AVRS|AVRS]] 14:37, 22 October 2009 (UTC)<br />
<br />
*'''[http://pedagogicbundle.com/ Pedagogic bundle]''', educational games (GPL + CC-BY-SA). This looks ready to be added. [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:40, 17 February 2013 (CET)<br />
<br />
*'''Pengupop''' ([[Pengupop|*]]) - http://www.junoplay.com/pengupop<br />
<br />
*'''[http://robocode.sourceforge.net/ Robocode]''' ([[Robocode|*]]) - seems to be under the [[Eclipse Public License]] [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 17:23, 17 February 2013 (CET)<br />
<br />
*'''[https://github.com/davidmaletz/rhythos Rhythos]''' ([[Rhythos|*]]) - RPG Game and Editor. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 22:49, 16 June 2013 (CEST)<br />
<br />
*'''[http://code.google.com/p/satdash/ SAT Dash]''' ([[SAT Dash|*]]) [http://forum.freegamedev.net/index.php?t=msg&th=2816&start=0 Announcement at the FGD forum]<br />
<br />
*'''Solipsis''' ([[Solipsis|*]]) - a P2P system for a massively shared virtual world<br />
<br />
*'''[https://spaceshipduel.codeplex.com/ Spaceship Duel]''' ([[Spaceship Duel|*]]) - arcade space shooter 2 player splitscreen action<br />
<br />
* '''Titanion''' ([[Titanion|*]]) - [http://happypenguin.org/show?Titanion in LGT]<br />
<br />
* '''Theme Park Builder 3D'''([[Theme Park Builder 3D|*]]) - [http://sourceforge.net/projects/tpb3d/ Park construction game]<br />
<br />
* '''[https://grimfang-studio.org/games/theTravelingFox.html The Traveling Fox]''' ([[The Traveling Fox|*]]) - BSD + CC-BY-SA, [https://bazaar.launchpad.net/~fireclawthefox/thetravelingfox/trunk-1/files repo].<br />
<br />
* '''[http://www.tuxanci.org/ Tuxánci]''' ([[Tuxánci|*]]) --[[User:AVRS|AVRS]] 10:22, 6 October 2009 (UTC)<br />
<br />
* '''Ultimate Stunts''' ([[Ultimate Stunts|*]]) - http://ultimatestunts.nl/ - supposed to be GPL, but the data/licenses.txt file in the source archive suggests possible copyright violations. --[[User:AVRS|AVRS]] 21:27, 26 May 2008 (CEST)<br />
<br />
* '''Worldforge''' ([[Worldforge|*]]) http://worldforge.org/<br />
<br />
* '''[http://code.google.com/p/violetland/ violetland]''' ([[violetland|*]]) --[[User:AVRS|AVRS]] 19:10, 28 April 2010 (UTC) This looks good to add. (GPL + CC-BY-SA) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 18:54, 17 February 2013 (CET)<br />
<br />
* '''[http://xdriller.sourceforge.net/ Xdriller]''' ([[Xdriller|*]]) --[[User:AVRS|AVRS]] 12:40, 15 April 2010 (UTC)<br />
<br />
* '''Exodus Defence''' [http://code.google.com/p/edefence/ Google Code- only resources in this repository is available under GPL] [http://www.calefay.com/site/news.php Homepage - for original version( or playable version)]<br />
<br />
* '''[http://yodasoccer.sourceforge.net/ Yoda Soccer]''' ([[Yoda Soccer|*]]) - Source code is released under the GPL; media content license must be verified<br />
<br />
* '''[http://invertika.org/ Invertika]''' ([[Invertika|*]]) German MMORPG, based on [[Manasource]]. Code and media GPL'd.<br />
<br />
* '''[http://garnetgames.com/puzzlemoppet/ Puzzle Moppet]''' Puzzle game. License infos: https://bitbucket.org/Knitter/puzzlemoppet/src/master/<br />
<br />
* '''[http://piepe.lv/shmupacabra/ Shumupacabra]''' Side Scrolling Bullet Hell "Shmupacabra". License MIT. github: https://github.com/snauts/shmupacabra<br />
* '''[http://4ch.mooo.com/16/ Project 16]''' ([[Project 16|*]]), a 16-bit game for FreeDOS. GPLv3+. [http://4ch.mooo.com/gitweb/?p=16.git;a=summary], [https://github.com/sparky4/16/]<br />
* '''[http://iichantra.ru iiChantra]''' Side Scrolling Platformer / Run and Gun game. Free Open Source License (source and "bin" files/data): [https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/src/LICENSE src license]<br />
[https://app.assembla.com/spaces/iichan-scroller/git/source/master/new_engine/bin/LICENSE bin license]<br />
[git://git.assembla.com/iichan-scroller.git git source link]<br />
[https://zenway.ru/page/iichantra a review]<br />
[https://sourceforge.net/projects/impossiblengine/ ImpossibleEngine link]<br />
<br />
== Jigsaw puzzles ==<br />
* '''jigzo''' ([[jigzo|*]]) - [http://www.iua.upf.es/~mdeboer/resorama/jigzo/]<br />
* '''[http://kpuzzle.sourceforge.net/index.html KPuzzle]''' ([[KPuzzle|*]])<br />
* '''[http://marijn.haverbeke.nl/jigsaw/ OpenJigsaw]''' ([[OpenJigsaw|*]])<br />
* '''[http://kornelix.squarespace.com/picpuz/ picpuz]''' ([[picpuz|*]])<br />
* '''[http://www.pysycache.org/ Pysycache]''' ([[Pysycache|*]])<br />
<br />
== Tetris-like games ==<br />
*'''TetriNET'''-related software ([[TetriNET|*]])<br />
*'''[http://qtetris.sourceforge.net/ TETRIS Queen]''' ([[TETRIS Queen|*]]) --[[User:AVRS|AVRS]] 14:46, 22 October 2009 (UTC)<br />
*'''[http://www.geocities.com/marcoterzuoli/yatris.html Yatris]''' ([[Yatris|*]]) --[[User:AVRS|AVRS]] 15:02, 22 October 2009 (UTC)<br />
*'''[https://code.google.com/p/mrflatland/ Mr. Flatland]''' — contains the apparently non-free impact.ttf font, and maybe non-free music/sounds, which all seem optional. The rest is simple or replacable. Might try to improve that [https://github.com/aleksejrs/mrflatland/tree/aleksejs_fork here]. [https://github.com/johndbritton/mrflatland Author's copy at GitHub]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 16:43, 26 March 2015 (CET)<br />
<br />
== (Probably) Windows-only games ==<br />
* '''[https://www.gnu.org/philosophy/java-trap.en.html “Free but Shackled”]'''<br />
* '''[http://virtualbus.info/ VirtualBus]''' ([[VirtualBus|*]]) is a bus simulator in Delphi, under GPLv2+. Uses the non-free BASS library for audio. --[[User:AVRS|AVRS]] 12:57, 3 August 2009 (UTC)<br />
* '''[http://web.archive.org/web/20110901165918/http://vlakosim.com/index_en.html VlakoSim]''' ([[VlakoSim|*]]), a train simulator made using SDL and OpenGL. Hopefully the licensing includes the media. --[[User:AVRS|AVRS]] 14:24, 28 February 2009 (UTC)<br />
* '''[http://nine.codeplex.com/]''' ([[Engine Nine|*]]) Nine Engine is designed to be a 3D game engine based on Microsoft Xna that allows you to create games for Windows, Xbox and Windows Phones. It have a RTS demo: Isles. the Engine is under a Free Software license Microsoft Public License (Ms-PL) which isn't compatible to GPL, though.<br />
* '''[https://github.com/Keldyn/ Dead Meets Lead]''' ([[Dead Meets Lead|*]]) C# language, engine and media except audio MIT licensed.<br />
<br />
== Non-computer games ==<br />
* [http://librecardgame.blogspot.com/ Libre] ([[Libre|*]]), a Trading Card Game<br />
* [http://wookimus.net/~chewie/domino-knights/ Domino Knights] ([[Domino Knights|*]]), “an alternative to the numerous battle-focused, collectable card games on the market today.”<br />
* [http://www.geocities.com/jonlrabbit/moonstone/moonstone.html Moonstone RPG] - don't know if the one with its own domain is related.<br />
* [http://1w6.org One Die System (1d6)] - german pen-and-paper roleplaying system licensed under the GPL.<br />
<br />
<!--<br />
== Games which contain inessential parts that might be non-free ==<br />
<br />
* [http://arcticpaint.com/gondola/ Gondola] ([[Gondola|*]]) - “All code and data, with the exception of the music and sounds, is licensed under the GPL3”. Does not work on Debian 5.0, needs new libraries.<br />
<br />
--><br />
<br />
== Engines ==<br />
* [http://newtondynamics.com/ Newton Game Dynamics] ([[Newton Game Dynamics|*]]) — [http://newtondynamics.com/forum/viewtopic.php?f=2&t=6549 released under the zlib license in February 2011]<br />
* [http://blocky.io/ The Blocky programming language]<br />
* [https://github.com/id-Software Engines developed by id Software]<br />
*[http://www.godotengine.org/wp/?page_id=20 Godot] apparently a fairly complex engine under MIT<br />
*[http://www.maratis3d.org/ Maratis] visual game development engine/editor, zlib/gpl<br />
*[http://www.pysoy.org/ PySoy] is a 3d cloud game engine for Python. AGPL<br />
<br />
== Are these games? ==<br />
* [http://www.openrpg.com/ OpenRPG] ([[OpenRPG|*]])<br />
<br />
== Likely sources for more free games ==<br />
* [http://www.penguspy.com/#/All/free/open/sort=1/view=1/limit=0 Penguspy filtered] for Open Source<br />
* [[Liberated Pixel Cup]] and other [[:Category:Contests|contests]]<br />
* [http://www.insurgentgames.com/open-source/ The games by Insurgent games]<br />
* [[Linux Game Tome]] (uses the word "free" in the "License" field to denote price, not freedom)<br />
* [http://directory.fsf.org/category/games/ Games in the FSF's Free Software Directory] (note that the FSF doesn't require the media to be free, you always have to check)<br />
* At least some games from http://www.haskell.org/haskellwiki/Applications_and_libraries/Games<br />
* [http://packages.debian.org/testing/games/ Games in the current Debian testing repository] (some games may be in oldstable, stable or unstable but not in testing)<br />
* http://igronomicon.org/grouped#license (in Russian; there may be errors and omissions in the license specification sometimes)<br />
* [[Free Gamer]] (covers non-free games sometimes, read both the articles and the comments)<br />
* [[FreeGameDev.net]] [https://forum.freegamedev.net/viewforum.php?f=22 project showcase] forum<br />
* [http://come.to/yerrick/ Games for game consoles, by Damian Yerrick] (note: there might be fair use in some games) --[[User:AVRS|AVRS]] 14:13, 22 October 2009 (UTC)<br />
* [[wikipedia:List of open-source video games|List of open-source video games in English Wikipedia]] (note that some of those games have non-free content!)<br />
* [https://osgameclones.com/ osgameclones] -- a big list of open-source games, but media licenses have to be checked!<br />
* [https://trilarion.github.io/opensourcegames/ Open Source Games] -- another list of open source games<br />
* [https://www.openhub.net/ Open Hub] -- DB of open-source SW, including games, but licenses (especially media) have to be checked!<br />
* [https://search.f-droid.org/?q=game&lang=en F-Droid]<br />
* [https://fossgames.blogspot.com/p/list-of-featured-games.html Free Game News] -- Is not very strict about media licenses. These need to be checked carefully.<br />
* [https://hub.darcs.net/ darcs hub]<br />
* [https://itch.io/games/tag-open-source open-source tag on itch.io]<br />
* [https://ifdb.tads.org/showtags IFDB] tag cloud. Search for interactive fiction tagged with Free Software licenses.<br />
* [http://ifwiki.org/index.php/Free_Software_IF The Interactive Fiction wiki] lists several games which are Free Software.<br />
<!-- DO NOT ADD YOUR FREEWARE COLLECTION HERE, THE GAMES MUST BE FREE AS IN FREEDOM, SEE [[Free software]]. --><br />
<br />
[[Category:Lists and main categories]]</div>GNUbiehttps://libregamewiki.org/index.php?title=2H4U&diff=616722H4U2022-05-05T13:48:04Z<p>GNUbie: no media</p>
<hr />
<div>{{Gameinfo<br />
|title = 2H4U<br />
|image = Image:2H4U - dbimage.jpg<br />
|caption = <br />
|genre = [[:Category:Tetris-like games|Tetris-like]]<br />
|developer = <br />
|code license = [[GNU General Public License|GPLv2]]<br />
|media license = no media<br />
|engine = <br />
|latest release = 1.3<br />
|release date = June 2{{th}}, 2007<br />
|release date iso = 2007-06-02<br />
|release announcement = <br />
|language = [[:Category:C++ games|C++]]<br />
|library = [[Simple DirectMedia Layer|SDL]]<br />
|platform = {{Windows}}, {{Linux}}<br />
|link homepage = https://sourceforge.net/p/toohardforyou/<br />
|link blog = https://sourceforge.net/p/toohardforyou/news/<br />
|link chatweb = <br />
|chat =<br />
|link feed = https://sourceforge.net/p/toohardforyou/news/feed<br />
|link forum = <br />
|link pad = <br />
|link project = https://sourceforge.net/p/toohardforyou/<br />
|link tracker =<br />
|link scmweb = https://sourceforge.net/p/toohardforyou/code/<br />
|scm = svn checkout svn://svn.code.sf.net/p/toohardforyou/code/<br />
}}<br />
{{Repositories<br />
|right<br />
|Suse = 2h4u<br />
}}<br />
<br />
'''2HFU''' or '''Too Hard for You''' is a combination of a [[:Category:Tetris-like games|''Tetris'']] game and a wall breaker game. The latest version of the game is version 1.3 released on June 2<sup>nd</sup>, 2007.<ref>[http://sourceforge.net/project/showfiles.php?group_id=170499 Download page for 2H4U] accessed on June 5{{th}}, 2009</ref> It uses the [[Simple DirectMedia Layer|SDL]] library and is written in the [[:Category:C++ games|C++]] programming language.<ref>[http://sourceforge.net/projects/toohardforyou Sourceforge.net project page for the 2HFU project]</ref> It is licensed under the [[GNU General Public License|GPL]].<br />
<br />
==External links==<br />
*[http://sourceforge.net/projects/toohardforyou 2HFU homepage]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Games]]<br />
[[Category:C++ games]]<br />
[[Category:SDL games]]<br />
[[Category:2D games]][[Category:GPL games]][[Category:Tetris-like games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=3D_Pong&diff=616713D Pong2022-05-05T13:47:26Z<p>GNUbie: no media</p>
<hr />
<div>{{Gameinfo<br />
|title = 3D Pong<br />
|image = File:3D-Pong.png<br />
|caption = <br />
|genres = [[:Category:Arcade games|Arcade]], [[:Category:Online multiplayer games|Online]]<br />
|genre = <br />
|developer = [[New Breed Software]]<br />
|code license = [[GNU General Public License|GPLv2]]<br />
|media license = no media<br />
|engine = <br />
|latest release = 0.5<br />
|release date = April 4{{th}}, 2004<br />
|release date iso = 2004-04-28<br />
|release announcement = <br />
|language = <br />
|library = <br />
|platforms = {{Linux}}, {{Mac}}<br />
|link homepage = http://www.newbreedsoftware.com/3dpong/index2.php3<br />
|link blog = <br />
|link chatweb = <br />
|chat =<br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker =<br />
|link scmweb = <br />
|scm = <br />
}}<br />
'''3D Pong''' is a [[:Category:3D games|3D]] [[:Category:Arcade games|Arcade]] game written by [[New Breed Software]]. It has a network mode for two players allowing [[:Category:Online multiplayer games|online gaming]]. The latest version of the game is 0.5.<br />
<br />
<!--==References==<br />
{{reflist}}--><br />
==External links==<br />
*[http://www.newbreedsoftware.com/3dpong/ 3D Pong homepage]<br />
{{stub}}<br />
[[Category:Games]][[Category:3D games]][[Category:Arcade games]][[Category:Online multiplayer games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Tux_Paint&diff=61670Tux Paint2022-05-05T13:28:03Z<p>GNUbie: deletion review</p>
<hr />
<div>{{deletion review}}<!-- "not a game" --><br />
{{Gameinfo<br />
|title = Tux Paint<br />
|image = Image:Tuxpaint.png<br />
|caption = <br />
|genre = <br />
|developer = [[New Breed Software]], [[Bill Kendrick]]<br />
|code license = GNU GPL v2<br />
|media license = GNU GPL v2 + Public Domain<br />
|engine = <br />
|latest release = 0.9.27<br />
|release date = November 26{{th}}, 2021<br />
|release date iso = 2021-11-26<br />
|release announcement = https://tuxpaint.org/latest/tuxpaint-0.9.27-press-release.php<br />
|language = <br />
|library = <br />
|platform = <br />
|link homepage = http://tuxpaint.org/<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker = <br />
|link scmweb = <br />
|scm = <br />
}}<br />
''Tux paint'' is a drawing game intended for children ages 3 to 12. The user is presented with a blank canvas and a variety of drawing tools to help them be creative. It combines an easy-to-use interface, fun sound effects, and an encouraging cartoon mascot, Tux, who guides children as they draw.<ref name="Tux Paint Website">[http://tuxpaint.org/] accessed on [[2015#July|July 27{{th}}, 2015]].</ref><br />
<br />
==External links==<br />
*[http://tuxpaint.org/ Tux Paint homepage]<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]]<br />
[[Category:Kids Games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=DNT&diff=61279DNT2022-03-03T10:52:00Z<p>GNUbie: doesnt seem very active</p>
<hr />
<div>{{Gameinfo<br />
|title = DNT<br />
|image = Image:DNT.png<br />
|caption = DNT<br />
|genre = [[:Category:Role-playing games|Role-playing]], [[:Category:Post-apocalyptic games|post-apocalyptic]]<br />
|developer = [http://www.dnteam.org DNTeam]<br />
|code license = [[GNU General Public License|GPL]]<br />
|media license = [[GNU General Public License|GPL]]/[[Creative Commons Attribution|CC-BY]]<br />
|engine = <br />
|latest release = 0.12<br />
|release date = April 12{{th}}, 2016<br />
|release date iso = 2016-04-12<br />
|release announcement=http://dnt.dnteam.org/changelog.txt<br />
|language = <br />
|library = [[Simple DirectMedia Layer|SDL]], [[OpenGL]], [[Cal3D]]<br />
|platform = {{Windows}}, {{Linux}}, {{Mac}}<br />
|link homepage = http://dnt.dnteam.org/<br />
|link blog = http://dnt.dnteam.org/cgi-bin/news.py<br />
|link chatweb = <br />
|chat =<br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = https://sourceforge.net/projects/dnt<br />
|link tracker = https://sourceforge.net/p/dnt/bugs/?source=navbar<br />
|link scmweb = https://sourceforge.net/p/dnt/code<br />
|scm = git clone git://git.code.sf.net/p/dnt/code<br />
}}<br />
'''DNT''' (formaly known as ''DccNiTghtmare'') is a free 3D single player RPG in a satirical post-apocalyptical world. The game development started in early 2005.<br />
<br />
The game's source code is licensed under the [[GNU General Public License|GPL]] as its own media. Some other media are either under [[Creative Commons Attribution|CC-BY]], [[Public_domain|Public Domain]] or [[GNU General Public License|GPL]] licenses<ref>[http://dccnitghtmare.git.sourceforge.net/git/gitweb.cgi?p=dccnitghtmare/dccnitghtmare;a=blob_plain;f=data/texturas/floor_indoor/licenses.txt;hb=HEAD DNT's textures Licensing].</ref>.<br />
<br />
==External links==<br />
*[http://dnt.dnteam.org DNT homepage]<br />
*[http://translations.launchpad.net/dccnitghtmare DNT translation effort]<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]][[Category:SDL games]][[Category:GPL games]][[Category:Role-playing games]][[Category:Post-apocalyptic games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Kernel_Panic&diff=61268Kernel Panic2022-02-21T15:44:55Z<p>GNUbie: deletion review</p>
<hr />
<div>{{deletion review|: maps Major Madness and Speed Balls 16 Way non-free}}<br />
{{Gameinfo<br />
|title = Kernel Panic<br />
|image = File:Kernel_Panic_4.9_poster.png<br />
|caption = <br />
|genre = [[Real-time Strategy|RTS]]<br />
|developer = <br />
|code license = [[GNU General Public License|GPL]]<br />
|media license = [[Public Domain]], [[CC-BY-SA]]<br />
|engine = [[Spring]]<br />
|latest release = 4.9<br />
|release date = June 25{{th}}, 2021<br />
|release date iso = 2021-06-25<br />
|release announcement = https://springrts.com/phpbb/viewtopic.php?f=43&t=43923<br />
|language = [[:Category:Lua games|Lua]]<br />
|library = <br />
|platforms = {{Linux}}, {{Windows}}<br />
|link homepage = https://springrts.com/wiki/Kernel_Panic<br />
|link blog = https://www.moddb.com/games/kernel-panic<br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = http://springrts.com/phpbb/viewforum.php?f=43<br />
|link pad = <br />
|link project =<br />
|link tracker = <br />
|link scmweb = <br />
|scm = <br />
}}<br />
{{Repositories<br />
|right<br />
|Ubuntu = spring-mods-kernelpanic<br />
}}<br />
'''Kernel Panic''' is a fast-paced [[Spring]] RTS mod that simplifies and streamlines gameplay. The resource management is removed: all units and buildings can be constructed without cost. The tech tree is slim with only 10 units per side aiming at keeping the learning curve short. Game duration will take no longer than 10 minutes. The graphics use vector shape looks reminiscent of the movie Tron or the commercial game Darwinia. The gameplay is somewhat similar to the 1996 DOS classic Z.<br />
<br />
[[Category:Games]][[Category:GPL games]][[Category:3D games]][[Category:Real-time strategy games]][[Category:Online multiplayer games]][[Category:Lua games]][[Category:Science fiction games]][[Category:CC BY-SA games]][[Category:PD games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=OpenGL&diff=61243OpenGL2022-02-16T09:25:42Z<p>GNUbie: vulkan is newer</p>
<hr />
<div>'''OpenGL''' ('''Open''' '''G'''raphics '''L'''ibrary) is a platform indepenent API for 2D and 3D graphics rendering. The core commands of the standard are openly licensed. However, graphic cards vendors can define proprietary extensions to it.<br />
<br />
Its successor is called [[Vulkan]], which is a more low-level approach to graphics rendering.<br />
<br />
== Weblinks ==<br />
* https://www.opengl.org/<br />
<br />
[[Category:Libraries]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Talk:Ryzom&diff=61211Talk:Ryzom2022-02-07T20:01:04Z<p>GNUbie: Deleted</p>
<hr />
<div>== Media License ==<br />
<br />
Some sources indicate that some of the game media, such as music, may not be free ([https://creativecommons.org/2010/05/06/massively-multiplayer-game-ryzom-released-as-free-culture-and-free-software/ 1] [https://ryzomcore.atlassian.net/wiki/spaces/RC/pages/884826/Open+Source+FAQ 2]). I have also not found any explicit license statement in the media repositories. Anyone has any insight? Anything I've missed? --[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 18:27, 9 January 2019 (CET)<br />
<br />
== Deletion Review ==<br />
<br />
The server data are proprietary and not public (see the sources in article text). The game as such cannot be played without it and it cannot easily be replaced. What is free is the client, assets and the server framework, but that's not a whole game, and since engines that require proprietary data (such as OpenMW) aren't included on this wiki, Ryzom probably shouldn't be either. --[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 23:21, 11 June 2021 (CEST)<br />
:I agree. It seems (according to one of the respondents in [https://mirror.kaetemi.be/dev.ryzom.com/boards/16/topics/1163@r=5116.html this link], which is referenced in the article) that some non-trivial parts of the codebase are not included in the freely-licensed sources, such as NPC AI scripts. Ryzom certainly appears to be a partly-free game. Hypothetically, someone could create their own game world on their own server for Ryzom and the freely-released components could be compatible with it, correct? Has anyone done that and released the server data under a free license? If they have, perhaps this article could be changed to be about Ryzom as a freely-licensed basic MMO codebase instead of a game, but if no, then it certainly seems like this article should be deleted for now. [[User:Magellan|Magellan]] ([[User talk:Magellan|talk]]) 02:08, 12 June 2021 (CEST)<br />
<br />
:From what I've gathered, you [https://wiki.ryzom.dev/development/quickstart_windows can run your own server]. Some [https://wiki.ryzom.dev/en/games other games] have also been released using Ryzom, so it seems putting it down as an MMO codebase might be the most appropriate.<br />
<br />
:Deleted. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 21:01, 7 February 2022 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Yorg&diff=61210Yorg2022-02-07T20:00:04Z<p>GNUbie: Official website</p>
<hr />
<div>{{Gameinfo<br />
|title = Yorg<br />
|image = File:Yorg.png<br />
|caption = Yorg<br />
|genre = [[:Category:Racing games|Racing]]<br />
|developer = Flavio Calva <ref>https://www.ya2.it/pages/about.html#about</ref><br />
|code license = [[GPLv3]]<br />
|media license = [[Creative_Commons_Attribution-ShareAlike|CC BY-SA]], [[Cc-by|CC BY]] <ref>https://github.com/cflavio/yorg/blob/master/license.txt</ref><br />
|engine = [[Panda3D]]<br />
|latest release = 0.11.1<br />
|release date = March 6, 2021<br />
|release date iso = 2021-03-06<br />
|release announcement = https://www.ya2.it/posts/0_11_1.html#yorg-0-11-1-has-been-released<br />
|language = Python<br />
|library =<br />
|platform = {{Linux}}, {{Windows}}, {{Mac}}<br />
|link homepage = https://www.ya2.it/<br />
|link blog = https://www.ya2.it/<br />
|link chatweb = <br />
|chat = <br />
|link feed = https://www.ya2.it/feeds/all.rss.xml<br />
|link forum = <br />
|link pad = <br />
|link project = https://github.com/cflavio/yorg<br />
|link tracker = https://github.com/cflavio/yorg/issues<br />
|link scmweb = https://github.com/cflavio/yorg<br />
|scm = git clone https://github.com/cflavio/yorg.git<br />
}}<br />
<br />
'''Yorg''' is a 3D arcade racing game featuring AI, weapons, power-ups and multiplayer. It is being developed using free software such as [[wikipedia:GIMP|GIMP]] and [[wikipedia:Blender_(software)|Blender]].<ref>https://www.ya2.it/pages/yorg.html#yorg</ref><br />
<br />
==External links==<br />
<br />
*[https://www.ya2.it/pages/yorg.html Official website]<br />
*[https://github.com/cflavio/yorg GitHub repository]<br />
<br />
[[Category:Games]][[Category:Racing_games]][[Category:3D_games]][[Category:Multiplayer_games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Talk:Alex_the_Allegator_4&diff=61206Talk:Alex the Allegator 42022-02-07T18:32:30Z<p>GNUbie: deleted</p>
<hr />
<div>== Author says the assets are not covered by GPL ==<br />
<br />
I think this should be removed as I have contacted the author to ask whether the license covered just the source code<br />
or the whole game, including assets, which wasn't completely sure from the readme. He said it applies only to the code.<br />
Here's the mail exchange:<br />
<br />
Hi there,<br />
<br />
glad to hear you like the game!<br />
The license only applies to the source code.<br />
<br />
Johan<br />
<br />
----------<br />
<br />
Hello,<br />
<br />
I am a guy who's making a list of libre games -- games that are 100%<br />
free as in freedom. I just wanted to ask you about your game Alex the<br />
Allegator 4 (http://allegator.sourceforge.net/) -- I've played it for<br />
a while and it's awesome, very nostalgic -- I'm just not sure whether<br />
the GPL license applies to just the game's code or also to the<br />
assets and all other IP. Could you just please clarify to me if the<br />
game as a whole is GPLed or just the engine (it would be best to add<br />
a line to the game's website or readme to prevent any confusion).<br />
Thanks so much for such a great work and have a nice day :)<br />
<br />
drummyfish<br />
<br />
--[[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 18:50, 7 July 2021 (CEST)<br />
:So deleted. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 19:32, 7 February 2022 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Chro.mono&diff=60587Chro.mono2021-08-23T10:20:07Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = chro.mono<br />
|image = <br />
|caption = Circular color puzzle<br />
|genre = Puzzle game<br />
|developer = [[Thomas Perl]]<br />
|code license = [[GPL]]v2+<br />
|media license = [[GPL]]v2+, CC0/CC-BY (music, sfx)<br />
|engine = [[Circle1D]]<br />
|latest release = 1.1.1<br />
|release date = August 18<sup>th</sup>, 2021<br />
|release date iso = 2021-08-18<br />
|release announcement = https://thp.io/2021/chromono-1.1.1.html<br />
|language = C++11<br />
|library = SDL2, libvorbis, zlib, OpenGL 2.0<br />
|platform = Linux, macOS<br />
|link homepage = https://thp.io/2013/chromono/<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project =<br />
|link tracker = <br />
|link scmweb = <br />
|scm = <br />
}}<br />
<br />
chro.mono is a circle color puzzle game originally released in June 2013 by [[Thomas Perl]] and open sourced in August 2021. The goal is to drag around colored circles and change the color of "half-colored" circles in as short a time as possible.<br />
<br />
=== Source Code ===<br />
<br />
The source code is available at: https://thp.io/2013/chromono/chromono-1.1.1.tar.gz<br />
<br />
The <code>README</code> lists the build requirements, <code>cmake</code> is used as build system.<br />
<br />
You can build it directly in the source tree and then start it using <code>build/chromono</code>, or use <code>make install</code> to install system-wide.<br />
<br />
=== Packages ===<br />
<br />
* Arch Linux (AUR): https://aur.archlinux.org/packages/chromono/<br />
* Debian: [https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=992342 ITP], [https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=992431 RFS], [https://ftp-master.debian.org/new/chromono_1.1.1-1.html NEW]<br />
* Fedora: https://copr.fedorainfracloud.org/coprs/thp/chromono/<br />
<br />
[[Category:Games]] [[Category:Puzzle games]] [[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Tetrepetete&diff=60586Tetrepetete2021-08-23T10:19:36Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Tetrepetete<br />
|image = <br />
|caption = <br />
|genre = <br />
|developer = [[Thomas Perl]]<br />
|code license = [[GPL]]v2+<br />
|media license = [[GPL]]v2+<br />
|engine = Tetrepetete<br />
|latest release = <br />
|release date = January 12<sup>th</sup>, 2015<br />
|release date iso = 2015-01-12<br />
|release announcement = <br />
|language = C++<br />
|library = Multiple (SDL1, SDL2, Qt4, curses, HTML5, ...)<br />
|platform = [[Linux]], [[Windows]], DOS, 3DS, Mobile, Web<br />
|link homepage = https://thp.io/2013/tetrepetete/<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker = <br />
|link scmweb = <br />
|scm = <br />
}}<br />
<br />
Tetrepetete is a portable Tetris-like game written in C++ with a common core and multiple frontends. This includes a SDL1-based OpenGL renderer, SDL2-based frontend, Qt4-based frontend and even a ncurses (text mode) based frontend. The game can also run in the browser by cross-compiling C++ to JavaScript/WASM.<br />
<br />
=== Source Code and Downloads ===<br />
<br />
Downloads for multiple platforms are available on the project page: https://thp.io/2013/tetrepetete/<br />
<br />
The source code is available here: https://thp.io/2013/tetrepetete/tetrepetete-2.0.0.tar.gz<br />
<br />
[[Category:Games]] [[Category:Puzzle games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Mazer&diff=60585Mazer2021-08-23T10:18:48Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Mazer<br />
|image = Image:Mazer-3.png<br />
|caption = Mazer<br />
|genre = [[:Category:Puzzle game|Puzzle game]]<br />
|developer = [[Eugene Loza]]<br />
|code license = [[GNU General Public License]] v3<br />
|media license = [[Creative Commons Attribution]] v4.0 International<br />
|engine = [[Castle Game Enigne]]<br />
|latest release = 3<br />
|release date = March 10, 2012<br />
|release date iso = 2012-3-10<br />
|release announcement = <br />
|language = [[:wikipedia:Free Pascal|Free Pascal]]<br />
|library = [[OpenGL]], [[GTK+2]]<br />
|platform = {{Windows}} {{Linux}}<br />
|link homepage = https://decoherence.itch.io/mazer<br />
|link blog = https://gitlab.com/EugeneLoza/Mazer/releases<br />
|link chatweb = <br />
|chat =<br />
|link feed = https://gitlab.com/EugeneLoza/Mazer/releases.atom<br />
|link forum = <br />
|link pad = <br />
|link project = https://gitlab.com/EugeneLoza/Mazer<br />
|link tracker = https://gitlab.com/EugeneLoza/Mazer/issues<br />
|link scmweb = https://gitlab.com/EugeneLoza/Mazer/Mazer/<br />
|scm = https://gitlab.com/EugeneLoza/Mazer/Mazer.git<br />
}}<br />
<br />
'''Mazer''' is a first-person maze exploration game by [[Eugene Loza]] written in [[:wikipedia:Free Pascal|Free Pascal]] using the [[:wikipedia:Lazarus IDE|Lazarus]] integrated development environment utilizing the [[Castle Game Engine]]. The player is seeking a rose through a winding and cavernous multi-story library, with the maze generated differently each time. It is included in the [https://castle-engine.io/gallery_games.php main gallery] of the Castle Game Engine. Like Loza's other projects, it was previously hosted on [[:wikipedia:GitHub|GitHub]], but later moved to [[:wikipedia:GitLab|GitLab]] after the formers' acquisition by [[:wikipedia:Microsoft|Microsoft]] in 2018.<br />
<br />
== External Links ==<br />
*[https://decoherence.itch.io/mazer Mazer - Itch.io]<br />
*[https://forum.lazarus.freepascal.org/index.php?topic=29543.0 Thread - Lazarus Forums]<br />
*[https://forum.freegamedev.net/viewtopic.php?f=22&t=6517 Thread - FreeGamDev]<br />
*[https://opengameart.org/users/eugeneloza Assets - OpenGameArt]<br />
*[https://www.youtube.com/watch?v=HW0GoyMhWSI YouTube video]<br />
<br />
[[Category:Puzzle games]] [[Category:OpenGL games]] [[Category:3D games]] [[Category:GTK games]] [[Category:Free Pascal games]] [[Category:Maze games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Freekick_3&diff=60584Freekick 32021-08-23T10:17:12Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Freekick 3<br />
|image = File:Freekick3.png<br />
|caption = Freekick 3<br />
|genre = [[:Category:Sports games|Sports]]<br />
|developer = [[Antti Salonen]]<br />
|code license = [[GNU General Public License|GPL]] v3 <ref name="license">https://github.com/anttisalonen/freekick3/blob/master/README</ref><br />
|media license = [[Creative Commons Attribution-ShareAlike|CC-BY-SA]] 3.0<ref name="license" /><br />
|engine = <br />
|latest release = 0.2.1<br />
|release date = September 24{{th}}, 2013<br />
|release date iso = 2013-09-24<br />
|release announcement = <br />
|language = [[:Category:C++ games|C++]]<br />
|library = [[Simple DirectMedia Layer|SDL]], [[OpenGL]]<br />
|platform = {{Linux}}<br />
|link homepage = https://github.com/anttisalonen/freekick3<br />
|link blog = https://codeflow.wordpress.com/<br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = https://github.com/anttisalonen/freekick3<br />
|link tracker = https://github.com/anttisalonen/freekick3/issues<br />
|link scmweb = https://github.com/anttisalonen/freekick3<br />
|scm = git clone https://github.com/anttisalonen/freekick3.git<br />
}}<br />
'''Freekick 3''' is a soccer game. It includes a set of made-up teams and an importer script for real team data.<br />
<br />
== Gameplay ==<br />
The player controls the movement directions with the keyboard and the kick direction is controlled with the mouse.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:Sports games]]<br />
[[Category:C++ games]]<br />
[[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Airrace&diff=60583Airrace2021-08-23T10:16:40Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = <br />
|image = File:Airrace.png<br />
|caption = <br />
|genres = <br />
|genre = [[:Category:Flight simulation games|Flight simulator]]<br />
|developers = <br />
|developer = Dimitris Papavasiliou<br />
|code licenses = <br />
|code license = [[GNU General Public License|GPL]]<br />
|media licenses = <br />
|media license = GPL<br />
|engines = <br />
|engine = <br />
|latest release = 0.1<br />
|release date = 6th of December 2010<br />
|languages = <br />
|language = [[:Category:Lua games|Lua]]<br />
|libraries = OpenGL, OpenAL, Gtk+, MagickWand<br />
|library = <br />
}}<br />
<br />
''Airrace'' is a proof-of-concept app for the Aviation flight simulator. Its aim is to provide some level of realism while still keeping things simple. In airrace you fly a light plane thru an obstacle course of pylons. There are 7 practice courses and 5 race tracks. Airrace runs on top of the Techne platform which is a general purpose, programmable, interactive, physical simulator and renderer. Airrace can take advantage of [[hardware acceleration]] but can also be run without it.<br />
<br />
==External links==<br />
*http://www.nongnu.org/aviation/<br />
<br />
[[Category:Flight simulation games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Naev&diff=60582Naev2021-08-23T10:16:05Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Naev<br />
|image = File:Naev.png<br />
|caption = Naev<br />
|genre = [[:Category:Space simulation games|Space]], [[:Category:Third-person shooter games|Shooting]]<br />
|developer = [[Edgar Simo|Edgar "bobbens" Simo]]<br />
|code license = [[GNU General Public License|GPLv3]]<ref name="lic"/><br />
|media license = Varies<ref>https://github.com/naev/naev/blob/master/dat/gfx/ARTWORK_LICENSE</ref> (Generally CC-by-sa 3 or later)<br />
|engine = <br />
|latest release = 0.8.2<br />
|release date = February 12{{th}}, 2021<br />
|release date iso = 2021-02-12<br />
|release announcement= https://naev.org/blarg/2021-02-12_0.8.2/<br />
|language = [[:Category:C games|C]], [[:Category:lua games|lua]]<br />
|library = [[Simple DirectMedia Layer|SDL]] , [[OpenGL]] , [[OpenAL]] , [[libxml2]] , [[freetype]]<br />
|platform = {{Windows}}, {{Linux}}, {{Mac}}<br />
|link homepage = https://naev.org/<br />
|link blog = https://blog.naev.org/<br />
|link chatweb = <br />
|chat = irc://chat.freenode.net/naev<br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker = https://github.com/naev/naev/issues<br />
|link scmweb = https://github.com/naev/naev<br />
|scm = https://github.com/naev/naev.git<br />
}}<br />
'''Naev''' is a [[:Category:2D games|2D]] [[:Category:Space simulation games|space]] [[:Category:Top-down shooter games|top-down shooting]] and trading game primarily developed by [[Edgar Simo|Edgar "Bobbens" Simo]].<ref name="author">[http://github.com/bobbens/naev/blob/master/AUTHORS AUTHORS file in Naev's github repository] accessed on June 6{{th}}, 2011</ref> It requires [[Simple DirectMedia Layer|SDL]], [[OpenGL]], and [[OpenAL]]. The source code is licensed under the [[GNU General Public License|GPLv3]].<ref name="lic">[http://github.com/bobbens/naev/blob/master/LICENSE LICENSE file in Naev's github repository] accessed on June 6{{th}}, 2011</ref> The project was inspired by the proprietary game ''Escape Velocity''.<br />
<br />
==External links==<br />
*[https://naev.org/ Naev blog and main website]<br />
*[https://github.com/naev/naev Naev Github project page]<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]][[Category:2D games]][[Category:Space simulation games]][[Category:Top-down shooter games]][[Category:SDL games]][[Category:GPL games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Osgg&diff=60581Osgg2021-08-23T09:56:07Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Osgg<br />
|image = File:Osgg.jpg<br />
|caption = <br />
|genres = [[:Category:Arcade games|Arcade]]<br />
|developers = <br />
|developer = [[Jimmy Christensen]]<br />
|code licenses = <br />
|code license = [[GNU General Public License|GPL]]<br />
|media licenses = <br />
|media license = [[GNU General Public License|GPL]]<br />
|engines = <br />
|engine = <br />
|latest release = 0.9<br />
|release date = [[2009#January|January 01 {{st}}, 2009]]<br />
|languages = <br />
|language = [[:Category:C++ games|C++]]<br />
|libraries = [[Simple DirectMedia Layer|SDL]], [[:Category:OpenGL games|OpenGL]]<br />
|library = <br />
}}<br />
<br />
'''osgg''' is a [[:Category:Side-scrolling games|Side-scroller]]/[[:Category:Arcade games|arcade]] ''lunar-lander''-like game. It is written by [[Jimmy Christensen]] and licensed under the [[GNU General Public License|GPL]]v3.<ref>[http://osgg.svn.sourceforge.net/viewvc/osgg/README?revision=33 License is mentioned in the README in osgg's sourceforge.net svn repoistory] accessed on Feburary 19<sup>th</sup>, 2009.</ref><ref>[http://sourceforge.net/project/memberlist.php?group_id=248439 Membership list for SDL-ball project on sourceforge.net] accessed on October 9<sup>th</sup>, 2009.</ref> The latest version of the game is 0.9 released on [[2009#January|January 01{{st}}, 2009]].<br />
It is written in the [[:Category:C++ games|C++]] programming language using the [[Simple DirectMedia Layer|SDL]] library.<br />
==Gameplay==<br />
The objective in osgg is to fly your spaceship to several destinations in each level, taking care not to collide with the level or to run out of fuel. The gameplay is very hard and unforgiving and the game is designed for the people who like twitch-action games, where precise movement and cordination is the main objective.<br />
<br />
==Features==<br />
*LevelEditor: The game features an in-game level editor, allowing the player to edit existing levels, or create new ones.<br />
*Many levels: There are several levels included in the game, which get harder and harder.<br />
*Demo-Playback: The possibility to record and play back demos of the player's victories, and the game comes with pre-recorded solutions of each level.<br />
*Enemies: Passive hovering enemies that block the player's way, the player has to shoot some of them down to complete the levels.<br />
*Gui Launcher: The SVN version of the game has a qt4 based graphical launcher that allows the player to start the game without knowing all the command-line arguments.<br />
<br />
==Controls==<br />
<br />
F10: Toggle sound on/off<br />
F11: Toggle fullscreen on/off<br />
F12: Take screenshot (saves in current dir, screenshot_XX.tga)<br />
t: start new game<br />
s: toggle between editor and game<br />
ESC: Exit (or, if creating a polygon, cancel creation)<br />
Mousewheel up/down: zoom in / out<br />
<br />
In game controls:<br />
t: start new game from starting level.<br />
Arrow up : Thrust<br />
Arrow Left/Right: Rotate ship<br />
Space: Shoot laser<br />
p: save (for the duration of the game) current position<br />
o: restore (undefined behaviour if used before a game is saved)<br />
<br />
Editor controls:<br />
Left Mouse Button: Add/Edit/Drag<br />
Right Mouse Button: Move around the board<br />
0: Adding: Polygons<br />
1: Collision detection on from the next verticy (default on)<br />
2: Collision detection off from the next verticy (remember to put it on again when wanted)<br />
3: Landing platform (this can only be used to create entities, not to make part of the level a platform)<br />
4: Next verticy is white<br />
5: Grey<br />
6: Invisible (transperant)<br />
7: Red<br />
8: Green<br />
9: Blue<br />
q: Adding: The ship (Player start position)<br />
w: Adding: Bases<br />
e: Adding: enemies<br />
d: Write the first polygon to verts.txt ("export that polygon for use as a entity")<br />
m: Adding: Mission waypoints.<br />
n: Use the added mission waypoints. (Press after defining waypoints, overrides existing)<br />
g: save map to whichever level file.<br />
t: start new game from starting level<br />
del: remove polygon or entity<br />
<br />
==Version history==<br />
*0.9 released on [[2009#January|January 01, 2009]]<br />
<br />
==References==<br />
<references/><br />
==External links==<br />
*[http://sf.net/projects/osgg osgg project-page]<br />
[[Category:Games]][[Category:GPL games]][[Category:Side-scrolling games]][[Category:Arcade games]][[Category:SDL games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=OGS_Mahjong&diff=60580OGS Mahjong2021-08-23T09:54:51Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = OGS Mahjong<br />
|image = File:Ogs_mahjong.png<br />
|caption = <br />
|genre = Puzzle, Boardgame<br />
|developer = [[Opensource Game Studio]]<br />
|code license = [[GNU General Public License|GPL]]<br />
|engine = Ogre3D<br />
|latest release = 1.0<br />
|release date = 2012-09-23<br />
|language = C++<br />
}}<br />
<br />
'''OGS Mahjong''' is a simple mahjong solitaire game with nice 3D graphics and a relaxing soundtrack. It is developed by Opensource Game Studio and is licensed under the [[GNU General Public License|GPL]] version 3. This game requires 3D hardware with support of OpenGL 2 or later. There are versions for Windows and Linux.<br />
<br />
==Development==<br />
The development of ''OGS Mahjong'' started in November 2009, and the first game builds were made using the Lightfeather graphics engine. In February 2010 the graphics engine was changed from Lightfeather to Ogre3D. A few months later, the first playable version of the game was released.<ref>[http://opengamestudio.org/lang/en/ogs-mahjong-0-6-to-0-7-analytics A long way to Mahjong 0.7]</ref> The first beta version of the game was released at 2010-08-02.<ref>[http://opengamestudio.org/lang/en/news/projects/87 OGS Mahjong 0.6]</ref> Right now, Opensource Game Studio is working on a sequel, ''OGS Mahjong 2''. They are planning to add the classic Chinese mahjong mode to the game, and to also support MacOS and Android.<ref>[http://opengamestudio.org/lang/en/news/1233 Enemies, explosions, MacOS version and the true mahjong.]</ref><br />
<br />
==References==<br />
{{reflist}}<br />
<br />
==External links==<br />
*[http://opengamestudio.org/lang/en/ogs-mahjong homepage]<br />
*[http://opengamestudio.org/forum/main forum]<br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:Puzzle games]]<br />
[[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Oolite&diff=60579Oolite2021-08-23T09:54:16Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Oolite<br />
|image = File:Oolite-debian-2441.png<br />
|caption = Oolite<br />
|genre = [[:Category:Space simulation games|Space simulation]]<br />
|developer = [[Giles Williams]], [[Jens Ayton]]<br />
|code license = [[GNU General Public License|GPLv2+]]<ref name=lic>[http://metadata.ftp-master.debian.org/changelogs//main/o/oolite/oolite_1.77.1-3_copyright Oolite's copyright file] at [http://debian.org/distrib/packages Debian Packages]</ref><br />
|media license = [[GNU General Public License|GPLv2+]]<ref name=lic/><br />
|engine = <br />
|latest release = 1.90<br />
|release date = August 30{{th}}, 2020<br />
|release date iso = 2020-08-30<br />
|release announcement = https://github.com/OoliteProject/oolite/releases/tag/1.90<br />
|language = [[:Category:Objective-C games|Objective-C]]<br />
|library = <br />
|platform = {{Windows}}, {{Linux}}, {{Mac}}<br />
|link homepage = http://oolite.org/<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = http://www.aegidian.org/bb/<br />
|link pad = <br />
|link project = http://developer.berlios.de/projects/oolite-linux/<br />
|link tracker = https://github.com/OoliteProject/oolite/issues<br />
|link scmweb = https://github.com/OoliteProject/oolite<br />
|scm = svn checkout http://svn.berlios.de/svnroot/repos/oolite-linux/trunk<br />
}}<br />
{{Repositories<br />
|right<br />
|AUR = oolite<br />
|Slack = oolite<br />
|Ubuntu = oolite<br />
|FreeBSD = oolite<br />
}}<br />
'''Oolite''' is a space simulation game inspired by the game Elite. Both the source code and media are licensed under the [[GNU General Public License|GPL]] (version 2 or later).<ref name=lic/> Oolite is programmed in the Objective-C programming language and uses OpenGL. It is available for the Linux, Mac OS X, and Windows operating systems. This game requires [[3D hardware acceleration]].<br />
<br />
==External links==<br />
*[http://oolite.org/ Oolite homepage]<br />
*[http://aegidian.org/bb/index.php Oolite forums]<br />
*[http://oolite.livejournal.com/ Oolite developer blog]<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:Space simulation games]]<br />
[[Category:Objective-C games]]<br />
[[Category:Science fiction games]]<br />
[[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Aleph_One&diff=60578Aleph One2021-08-23T09:53:03Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>'''Aleph One''' is a 2.5D [[:Category:first-person shooter engines|first-person shooter engine]] that is descended from the codebase of Bungie's ''Marathon 2''. This engine is licensed under the [[GPL]].<ref>[http://www.cebix.net/viewcvs/alephone/aleph/COPYING?view=markup COPYING page from CVS]</ref><br />
<br />
It uses OpenGL for rendering and supports network play. The Marathon Series has a relatively small yet loyal community which is hosted by Mariusnet.<ref>[http://www.mariusnet.com/ Mariusnet Home Page]</ref> It also used the [[Simple DirectMedia Layer|SDL]] library.<br />
<br />
Downloads such as maps and physics modifications can be found at http://simplici7y.com<br />
<br />
==References==<br />
<references/><br />
<br />
==External links==<br />
*[http://marathon.sourceforge.net/ Aleph One homepage]<br />
<br />
[[Category:Engines]][[Category:GPL engines]][[Category:First-person shooter engines]][[Category:SDL games]][[Category:2.5D games]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Secret_Maryo_Chronicles&diff=60577Secret Maryo Chronicles2021-08-23T09:52:28Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = <br />
|image = Image:Secret Maryo Chronicles 1.9.png<br />
|caption = <br />
|genres = <br />
|genre = [[:Category:Platform games|Platform game]]<br />
|developers = <br />
|developer = <br />
|code licenses = <br />
|code license = [[GNU General Public License|GPL v3]]<br />
|media licenses = <br />
|media license = [[GNU General Public License|GPL v3]]<br />
|engines = <br />
|engine = <br />
|latest release = 1.9<br />
|release date = August 17<sup>th</sup>, 2009<br />
|release date iso = 2009-08-17<br />
|languages = <br />
|language = [[:Category:C++ games|C++]]<br />
|libraries = <br />
|library = [[Simple DirectMedia Layer|SDL]]<br />
|homepage = http://www.secretmaryo.org/<br />
}}<br />
{{Repositories<br />
|right<br />
|AUR = smc<br />
}}<br />
'''''Secret Maryo Chronicles''''' ('''''SMC''''') is a [[:Category:2D games|2D]] [[:Category:Platform games|platform game]] with a style designed to be similar to classic side-scrolling games. It uses the platform independent library [[Simple DirectMedia Layer|SDL]] and, since version 0.98, the OpenGL accelerated Graphics Renderer.<ref>[http://www.secretmaryo.org/index.php?page=new_98&sid= Secret Maryo Chronicles- New 0.98]</ref> The game is developed in [[:Category:C++ games|C++]] and is licensed under the [[GNU General Public License|GPLv3]].<ref>[http://www.secretmaryo.org/index.php?page=disclaimer&sid= SMC's license page]</ref> {{As of|2009|11|27}}, the latest version of SMC is 1.9 released on August 17<sup>th</sup>, 2009.<br />
<br />
== Development history ==<br />
* The first beta (0.27) of what is now called ''Secret Maryo Chronicles'' was released in January 2003 under the name ''Super Mario Clone FX''. This release featured characters, enemies and sounds ripped directly from Super Mario World, with a new game engine and original levels.<br />
* In version 0.4 (February 2003), an in-game level editor was added, making it possible to pause the game, edit the level, and then finish the level in its changed form.<br />
* In version 0.95, the name was changed to ''Secret Maryo Chronicles'', and most of the sprites were replaced with original sprites of the same characters. Also many sounds were replaced. The removal of Nintendo assets was to avoid possible legal issues, as well as to make the game more unique, and therefore more marketable.<br />
* In version 0.98, many sprites were replaced with original characters, roughly based on Mario.<br />
* Version 1.0 was released in July 2007 and came with many new features including text boxes and level warps.<ref>[http://www.secretmaryo.org/index.php?page=game_history&sid= Secret Maryo Chronicles- History]</ref><br />
Version 1.2 was released on October 18 2007.<br />
* In May 3<sup>rd</sup>, 2008, 1.5 was released.<br />
* September 27<sup>th</sup>, 2008 saw the release of 1.6.<br />
* Version 1.7 was released on December 25<sup>th</sup>, 2008.<br />
* Version 1.8 was released on April 8<sup>th</sup>, 2009.<br />
* Version 1.9 was released on 2009-08-17<br />
<br />
== Possible legal issues ==<br />
Although most of the media in the game has been replaced with allegedly original, at least its title is viewed by some as a probable trademark infringement. For instance, {{as of|2009|11|27|alt=as of}}, the game is in the [[Fedora Games SIG]]'s list of games which they will not package.<ref>[http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package Fedora’s “List_of_games_we_will_NOT_package”] (acc. 2009-11-27)</ref><br />
<br />
== Gameplay ==<br />
<br />
=== Mechanics ===<br />
''SMC'' is very much like the ''Super Mario'' platform games in almost every respect. The main character is Maryo. The goal is to get to the end of the level, while collecting as many points as possible. He can power up using mushrooms, fire plants, ice and ghost mushrooms and stars. Maryo can also store extra power-ups in a box at the top of the screen, similar to ''Super Mario World''. Maryo faces many enemies based on enemies in ''Super Mario World'', including Gumba, Turtle and Thromp. The current version also features a giant Turtle as a boss character, with more bosses planned for the future.<br />
<br />
=== Levels ===<br />
Currently, the game features four worlds, containing eleven, two, seven, and seven levels respectively. These are loosely tied through an over-world map. There are more worlds planned. Recent versions also include many fan created levels, including recreations of ''Nintendo''.<br />
<br />
=== Music ===<br />
In the install package, there is no level music, only sounds to keep the file size down. There is an additional download which provides the music.<ref>[http://www.secretmaryo.org/index.php?page=game_downloads&sid= Secret Maryo Chronicles- Downloads]</ref>.<br />
<br />
=== Future ===<br />
Planned for future versions are water, a story and a flying powerup<ref>[http://www.secretmaryo.org/phpBB2/viewtopic.php?t=470 Flying - well, almost]</ref>as well as new bosses, new enemies and an improved engine.<br />
<br />
Version 1.9 will include a new enemy type called spikeball.{{reference required}}<br />
It is planned to make a level packaging system due to their large size.{{reference required}}<br />
Also a new animation system is planned beside some smaller fixes and improvements.{{reference required}}<br />
<br />
===Level Editor===<br />
Secret Maryo Chronicles includes an in-game level editor for creating new levels or modifying old levels. [[Image:smc_editor.png|Editor Screenshot|thumb|right]]<br />
<br />
==References==<br />
<references/><br />
<br />
==External links==<br />
* [http://www.secretmaryo.org/ Secret Maryo Chronicles homepage]<br />
* [http://www.secretmaryo.org/wiki/index.php Secret Maryo Chronicles wiki]<br />
* [http://www.secretmaryo.org/phpBB2/index.php Secret Maryo Chronicles forum]<br />
<br />
[[Category:Games]]<br />
[[Category:Side-scrolling games]]<br />
[[Category:SDL games]]<br />
[[Category:GPL games]]<br />
[[Category:C++ games]]<br />
[[Category:Platform games]]<br />
[[Category:2D games]]<br />
[[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Transcend&diff=60576Transcend2021-08-23T09:50:42Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Transcend<br />
|image = Image:Transcend 0.3 shot small.png<br />
|caption = Level 1, in windowed mode.<br/><small>[[:Category:Transcend screenshots|(more screenshots)]]</small><br />
|genres = [[:Category:Arcade games|Arcade]]/shooter, [[:Category:Musical games|music]]<br />
|genre = <br />
|developers = <br />
|developer = [[Jason Rohrer]]<br />
|code licenses = [[GNU General Public License|GPL]], [[public domain]]<br />
|code license = <br />
|media licenses = <br />
|media license = [[GNU General Public License|GPL]]<br />
|engines = <br />
|engine = <br />
|latest release = 0.3<br />
|release date = August 30{{th}}, 2006<br />
|release date iso = 2006-08-30<br />
|release announcement = http://transcend.sourceforge.net/<br />
|languages = [[:Category:C++ games|C++]], Dia<br />
|language = <br />
|libraries = [[GLUT]] [[PortAudio]], X<br />
|library = <br />
|link homepage = http://transcend.sourceforge.net/<br />
|link scmweb = <br />
}}<br />
<br />
'''Transcend''' is an abstract [[:Category:2D games|2D]] shooter game created by [[Jason Rohrer]]. The game's source is licensed mostly under the [[GNU General Public License|GPL]], but with some public domain code as well.<ref>[https://metadata.ftp-master.debian.org/changelogs/main/t/transcend/stable_copyright Copyright file for Transcend] at [http://debian.org/distri/packages Debian packages]</ref> The latest version is 0.3 released on August 30, 2005.<ref>[http://transcend.sourceforge.net/ Homepage for ''Transcend'']</ref> Rohrer was motivated to create the game out of frustration with the game industry's lack of creativity.<br />
<br />
Its dynamic graphical engine can smoothly morph from one complex shape to another.<br />
<br />
== Gameplay ==<br />
<br />
The player controls the '''player’s glyph''', which is connected to the center of a '''grid''', which marks '''the plane'''. The glyph can travel anywhere on the grid, taking '''Elements''' from the border of the grid, and bringing them into a '''collage''' in the center of it.<br />
<br />
The enemies in the game are called '''anti-glyphs''' — a '''major''' one and several '''minor''' ones.<br />
<br />
Since the player’s glyph’s shots become strong enough to destroy the minor anti-glyphs if any collage exists, and the major anti-glyph, if the collage is big enough, the anti-glyphs will try to stop the player from making a collage.<br />
<br />
By hitting the player’s glyph, an anti-glyph’s projectile makes it drop any Element it is carrying and moves the player’s glyph to the center of the grid; when hitting an Element, it moves the element away from the center, thus potentially breaking the collage.<br />
<br />
=== Music ===<br />
A red, yellow and blue line — the '''music cursor''' — appears on one side of the collage and moves to the other side repeatedly throughout its existance, producing musical sounds defined by the Elements in the collage, and their position. When traversing an Element in the collage with its red part, the sound made is more on the right side, blue on the left, and yellow in the center.<br />
<br />
=== Collage ===<br />
The closer to the center of the plane the elements are gathered, and the more symmetrical the collage is, the stronger the player glyph’s projectiles are.<br />
<br />
=== Major anti-glyph and levels ===<br />
<br />
The minor anti-glyphs can be destroyed by a single projectile with any collage of one or more Element, but the major one needs more power.<br />
<br />
When the major anti-glyph is destroyed, a '''Portal''' opens in its place, and the minor anti-glyphs die, thus allowing the user to experiment with the Elements and Music cursor, and eventually leave the level through the portal for the next one.<br />
<br />
The levels differ in look and qualities of anti-glyphs.<br />
==Version history==<br />
{|class="sortable"<br />
!Version !!Date<br />
|-<br />
| 0.1.2<ref name="jason rohrer">[http://hcsoftware.sourceforge.net/jason-rohrer/releaseLog.html Jason Rohrer's releaselog page] accessed on August 2{{nd}}, 2009</ref><br />
| 2004-09-25<br />
|-<br />
| 0.2-IGF-2<ref name="jason rohrer"/><br />
| 2004-10-15<br />
|-<br />
| 0.3<ref name="jason rohrer"/><br />
| 2005-09-01<br />
|}<br />
<br />
== Controls ==<br />
{|<br />
|-<br />
|↑<br />
|Move forward<br />
|-<br />
|↓<br />
|Move backwards<br />
|-<br />
|←<br />
|Turn left<br />
|-<br />
|→<br />
|Turn right<br />
|-<br />
|S<br />
|Strafe left<br />
|-<br />
|D<br />
|Pick-up or drop an Element<br />
|-<br />
|F<br />
|Strafe right<br />
|-<br />
|[space]<br />
|Fire<br />
|}<br />
<br />
==System requirements==<br />
;Minimum to run<br />
* Keyboard<br />
* X11<br />
* OpenGL libraries<br />
;Minimum to play as intended<br />
* Stereo headphones or speakers<br />
;Recommended<br />
* OpenGL acceleration<br />
* 400 MHz or faster processor<br />
<br />
==Receptions==<br />
Transcend got 4 out of 5 stars based on an average of 8 ratings on happypenguin.org.<ref>[http://happypenguin.org/show?Transcend Happypenguin page for Transcend]</ref><br />
==See also==<br />
*[[Rohrer release history]]<br />
<br />
==References==<br />
<references/><br />
<br />
==External links==<br />
*[http://transcend.sourceforge.net/ Transcend homepage]<br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:C++ games]]<br />
[[Category:2D games]]<br />
[[Category:Arcade games]]<br />
[[Category:Musical games]]<br />
[[Category:Jason Rohrer]]<br />
[[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Vega_Strike&diff=60575Vega Strike2021-08-23T09:49:28Z<p>GNUbie: Category:OpenGL games</p>
<hr />
<div>{{Gameinfo<br />
|title = Vega Strike<br />
|image = Image:Vega Strike - Final Docking Approach.jpg<br />
|caption = Final docking approach<br />
|genre = [[:Category:Space simulation games|Space simulation game]]<br />
|developer = <br />
|code license = [[GPL|GPL v2]]<ref>[http://packages.debian.org/changelogs/pool/main/v/vegastrike/vegastrike_0.5~svn12126-2/copyright Vega Strike game code copyright file]</ref><br />
|media license = [[GPL|GPL v2]]<ref>[http://packages.debian.org/changelogs/pool/main/v/vegastrike-data/vegastrike-data_0.4.3-3/vegastrike-data.copyright Vega Strike data copyright file]</ref><br />
|engine = <br />
|latest release = 0.7.0<br />
|release date = April 21{{st}}, 2021<br />
|release date iso = 2021-04-21<br />
|release announcement= https://www.vega-strike.org/blog/2021/04/21/vegastrike-0.7.0-release/<br />
|language = [[:Category:C++ games|C++]], [[:Category:Python games|Python]], XML<br />
|library = OpenGL<br />
|platform = {{Windows}}, {{Linux}}, {{Mac}}<br />
|link homepage = http://vegastrike.sourceforge.net/<br />
|link blog = http://vegastrike.sourceforge.net/devblog/<br />
|link chatweb = <br />
|chat =<br />
|link feed = <br />
|link forum = http://forums.vega-strike.org/<br />
|link pad = <br />
|link project = https://sourceforge.net/projects/vegastrike<br />
|link tracker = https://sourceforge.net/p/vegastrike/bugs<br />
|link scmweb = https://sourceforge.net/p/vegastrike/code<br />
|scm = svn checkout svn://svn.code.sf.net/p/vegastrike/code/trunk<br />
}}<br />
{{Repositories<br />
|right<br />
|AUR = vegastrike-git<br />
}}<br />
'''''Vega Strike''''' is an action space simulation game.<br />
<br />
==Gameplay==<br />
In the game, you are a space pilot. You can fly around the universe trading supplies and metals, turn bounty hunter and hunt down enemies of the state, rescue pilots, or patrol a system. To carry out these missions, you must have an upgraded ship complete with powerful guns, a fast engine, cloaking devices, shields, and ECMs.<br />
<br />
==Species==<br />
There are several types of species in Vega Strike. First there are the three major powers in the universe:<br />
<br />
*Humans<br />
*Aera (unfriendly aggressive species)<br />
*Rlaan (methane breathing aliens)<br />
<br />
There are also several lesser powers:<br />
<br />
*Uln (power brokers)<br />
*Klk'k (extremely friendly to humans)<br />
*Shmrn (former slaves)<br />
*Dgn, Mishtali, and Purth (client factions of humans)<br />
*Bzbr (client factions of Aera)<br />
*Lmpl, Nuhln, and Saahasayaay (client factions of Rlaan)<br />
<br />
==Factions==<br />
<br />
*Aeran Ascendancy<br />
*Confederation of Inhabited Worlds<br />
*Forsaken (The Union of Dispossessed Settlers)<br />
*Hunters<br />
*ISO (Interstellar Socialist Organization)<br />
*Interstellar Church of True Form’s Return (Luddites)<br />
*Human Pirate Groups<br />
*Rlaan Assembly<br />
*Shmrn<br />
*Uln (Sul-Gatwa Celestial Domain)<br />
<br />
==Mods==<br />
There are several mods and total conversion for the Vega Strike game.<br />
<br />
*[[Privateer Gemini Gold]], a remake of Wing Commander: Privateer<ref>[http://priv.solsector.net/ Privateer Gemini Gold homepage]</ref><br />
*[[Privateer Remake]], another remake of Wing Commander: Privateer<ref>[http://wcuniverse.sourceforge.net/faq.htm Privateer Remake's FAQ]</ref><br />
*[[Pi Armada]]<ref>[http://vegastrike.sourceforge.net/forums/viewforum.php?f=31 Pi Armada at the Vega Strike forum]</ref><br />
*[[Privateer Parallel Universe]]<ref>[http://pu.wcjunction.com/links.html Privateer Parallel Universe's FAQ]</ref><br />
*[[Vega Trek]], an attempt to bring Star Trek to Vega Strike<ref>[http://wcuniverse.sourceforge.net/vegatrek/ Vega Trek homepage]</ref><br />
*[[Vega Wars]], an attempt to bring Star Wars to Vega Strike<ref>[http://vegastrike.sourceforge.net/forums/viewforum.php?f=15 Vega Wars forum]</ref><br />
<br />
==References==<br />
<references/><br />
==External links==<br />
*[https://www.vega-strike.org/ ''Vega Strike'' homepage]<br />
*[http://sourceforge.net/projects/vegastrike/ ''Vega Strike project page] on [http://sourceforge.net/ SourceForge.net]<br />
[[Category:Games]][[Category:Space simulation games]][[Category:GPL games]][[Category:C++ games]][[Category:Python games|Python]][[Category:OpenGL games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Anagramarama&diff=60499Anagramarama2021-07-29T06:40:15Z<p>GNUbie: github</p>
<hr />
<div>{{Gameinfo<br />
|title = Anagramarama<br />
|image = Image:Anargramarama.png<br />
|caption = <br />
|genres = <br />
|genre = [[:Category:Puzzle_games|Puzzle]]<br />
|developers = Colm Gallagher, Alan Grier, Thomas Plunkett, Toby A. Inkster, Shard<ref name="homepage"></ref><br />
|developer = <br />
|code licenses = <br />
|code license = [[GPL|GPL 2+]]<ref name="homepage"></ref><br />
|media licenses = <br />
|media license = [[GPL|GPL 2+]]<ref name="homepage"></ref><br />
|engines = <br />
|engine = <br />
|latest release = 0.2<br />
|release date = July 1{{st}}, 2003<ref name="homepage"></ref><br />
|languages = <br />
|language = <br />
|libraries = <br />
|library = <br />
}}<br />
'''''Anagramarama''''' is a cutesy little game where you try to form as many words as possible from given letters in a limited time. It is licensed under the [[GNU GPL]] version 2+.<ref name="homepage">[https://web.archive.org/web/20150412072808/http://www.coralquest.com/anagramarama/ Anagramarama Home Page]</ref> This game does not require [[3D hardware acceleration]].<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
== External links ==<br />
*[https://web.archive.org/web/20150412072808/http://www.coralquest.com/anagramarama/ Home page, from Internet Archive]<br />
*[https://github.com/Anagramarama/anagramarama github]<br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:Puzzle_games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Blob_Wars_Episode_1_:_Metal_Blob_Solid&diff=60497Blob Wars Episode 1 : Metal Blob Solid2021-07-27T11:26:58Z<p>GNUbie: updates</p>
<hr />
<div>{{Gameinfo<br />
|title = <br />
|image = Image:Metalblobsolid107.jpg<br />
|caption = ''Metal Blob Solid''<br />
|genres = <br />
|genre = [[Platform game]]<br />
|developers = <br />
|developer = [[Parallel Realities]]<br />
|code licenses = <br />
|code license = [[GPL|GPL v2]]<br />
|media licenses = Graphics: [[GPL]]v2<br/>Sounds: freeware, removed in Debian<br />
|media license = <br />
|engines = <br />
|engine = <br />
|latest release = 2.00<br />
|release announcement = https://sourceforge.net/projects/blobwars/files/<br />
|release date = November 21{{st}}, 2015<br />
|release date iso = 2015-11-21<br />
|languages = <br />
|language = [[:Category:C++ games|C++]]<br />
|libraries = <br />
|library = <br />
|link homepage = https://sourceforge.net/projects/blobwars/<br />
}}<br />
{{Repositories<br />
|right<br />
|Arch = blobwars<br />
}}<br />
'''Blob Wars: Metal Blob Solid''' is a [[:Category:2D games|2D]] action [[:Category:Platform games|platform game]], created by [[Parallel Realities]]. The source is released under the [[GNU General Public License|GPL version 2]].<ref>[http://packages.debian.org/changelogs/pool/main/b/blobwars/current/blobwars.copyright Blob Wars' copyright file] at [http://debian.org/distrib/packages Debian packages]</ref><br />
<br />
The latest version of the game is 2.00 released on November 11, 2015.<br />
==Gameplay==<br />
In Blob Wars, you play as a blob who rescues blobs missing in action.<br />
As you advance in the game, you get power-ups to enhance your ability to cruise in the levels.<br />
The aqua lung enables you to swim indefinitely, and the jetpack enables you to fly.<br />
<br />
You use the map of the world to choose missions.<br />
<br />
==Licensing==<br />
In 2008, it was revealed that the sounds in the game were freeware. The sounds were later removed at least from the Debian package, and the game may have been removed from others.<br />
<br />
The game is the prequel to [[Blob Wars Episode 2 : Blob And Conquer]], which also contains non-free sounds in the official version.<br />
<br />
==References==<br />
<references/><br />
==External links==<br />
*[https://www.parallelrealities.co.uk/games/metalBlobSolid/ Metal Blob Solid homepage]<br />
*[https://github.com/perpendicular-dimensions/blobwars Github]<br />
[[Category:Games]][[Category:Platform games]][[Category:GPL games]][[Category:2D games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Vulture%27s_Eye&diff=60496Vulture's Eye2021-07-27T08:31:47Z<p>GNUbie: updates</p>
<hr />
<div>{{Gameinfo<br />
|title = Vulture's Eye<br />
|image = File:Vulture's-Eye.jpg<br />
|caption = <br />
|genre = [[:Category:Roguelike games|Roguelike]]<br />
|developer = [[Clive Crous]]<br />
|code license = [[NetHack General Public License]]<br />
|media license = <br />
|engine = <br />
|latest release = Community Edition 2.4<br />
|release date = 30 January 2015<br />
|release date iso = 2015-01-30<br />
|release announcement=<br />
|language = [[:Category:C++ games|C++]]<br />
|library = <br />
|platform = {{Windows}}, {{Linux}}, {{Mac}}<br />
|link homepage = https://www.darkarts.co.za/vulture-for-nethack<br />
|link blog = <br />
|link chatweb = <br />
|chat =<br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker =<br />
|link scmweb = <br />
|scm = <br />
}}<br />
'''''Vulture's eye''''' is a fork of [[Falcon's Eye]] after the project was discontinued. The main developer is [[Clive Crous]].<br />
<br />
==External links==<br />
<br />
* [https://www.darkarts.co.za/vulture-for-nethack Vulture's eye homepage]<br />
<br />
[[Category:Games]]<br />
[[Category:Roguelike games]]<br />
[[Category:C++ games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=List_of_developers&diff=60282List of developers2021-06-03T07:06:29Z<p>GNUbie: nix rubbish</p>
<hr />
<div>A '''list of developers''' (and artists, translators, etc) who have made contributions to the [[Free software|free gaming]] scene.<br />
<br />
{{ListTOC|sy=|nu=|o=|q=|w=|x=|y=}}<br />
<br />
==A==<br />
*[[Afaland]]<br />
*[[Akira Higuchi]]<br />
*[[Akira San]]<br />
*[[Alan Witkowski]] - [http://www.cs.utah.edu/~witkowsk/ homepage]<br />
*[[Albert Astals Cid]]<br />
*[[Aleksi Aubry-Carlson]]<br />
*[[Alexis Younes]] aka ''Ayo73''<br />
*[[Alesh Slovak]]<br />
*[[Alrj]]<br />
*[[Amaury Amblard-Ladurantie]]<br />
*[[Amir Taaki]] aka ''genjix''<br />
*[[Anders Ruud]]<br />
*[[Anders Svensson]]<br />
*[[Andi Peredri]]<br />
*[[Andreas Beckermann]]<br />
*[[Andreas Jonsson]]<br />
*[[Andreas Lis]] aka ''dauerflucher''<br />
*[[Andreas Lochmann]]<br />
*[[Andreas R%C3%B8sdal]]<br />
*[[Andreas Wuest]]<br />
*[[Andreas Zehender]]<br />
*[[Andrew A. Gill]]<br />
*[[Andrew Chizhik]]<br />
*[[Andrew Zheng]]<br />
*[[Andrey Vlasov]] (Андрей Власов) aka ''Dragon''<br />
*[[André Reichelt]] aka ''andre''<br />
*[[Andy Gardner]] aka ''Chopper Dave''<br />
*[[Andy Southgate]] ([[Mushware Limited]])<br />
*[[Ankur Sharma]]<br />
*[[Ansgar Burchardt]]<br />
*[[Anssi Hannula]]<br />
*[[Anthony Mariette Louis Liekens]] - [http://anthony.liekens.net/ homepage]<br />
*[[Anthony Maurice]]<br />
*[[Antti Barck]]<br />
*[[Aron Boström]]<br />
*[[Arthur Huillet]] - [http://www.agoctrl.org/ homepage]<br />
*[[Arvid Picciani]]<br />
*[[Attila Boros]]<br />
<br />
==B==<br />
*[[Barry deFreese]]<br />
*[[Bart Mak]]<br />
*[[Bart Martens]]<br />
*[[Bastian Salmela]] aka ''basse'' - [http://www.kulma.org/ homepage]<br />
*[[Ben Armstrong]] aka ''SynrG''<br />
*[[Ben Asselstine]]<br />
*[[Ben Urban]]<br />
*[[Benjamin Adler]]<br />
*[[Benjamin Meyer]]<br />
*[[Benny Beat]]<br />
*[[Ben Suttor]] aka ''big_mama''<br />
*[[Bernhard Mallinger]] aka ''totycro''<br />
*[[Bill Kendrick]] - [http://www.newbreedsoftware.com/bill/ homepage]<br />
*[[Bjørn Hansen]]<br />
*[[Blake Heatly]] aka ''Kaelis Ebonrai'' - [http://ebonrai.com/ blog]<br />
*[[Branan Riley]]<br />
*[[Brandon Ross]]<br />
*[[Brett Steele]] aka ''Safir-Kreuz''<br />
*[[Brian Angeletti]]<br />
*[[Brian Wellington]]<br />
*[[Buchan Milne]]<br />
*[[Bundyo]]<br />
<br />
==D==<br />
*[[Dale Wick]]<br />
*[[Dan Hammer]]<br />
*[[Daniel Heck]]<br />
*[[Daniel Matza-Brown]]<br />
*[[Daniel Molkentin]]<br />
*[[Daniel Nelson]]<br />
*[[Daniel Reimer]] aka ''EmuandCo''<br />
*[[Daniel Steuernol]] aka ''steu''<br />
*[[Danilo Macri]]<br />
*[[Danny Allen]]<br />
*[[Daren Sawkey]]<br />
*[[Dario Pilori]]<br />
*[[Dariusz Olszewski]]<br />
*[[Dark]]<br />
*[[Dave Corrie]]<br />
*[[Dave Vasilevsky]]<br />
*[[David Black]]<br />
*[[David Joham]]<br />
*[[David Kamphausen]] aka ''Godrin'' - [[Battles of Antargis]]<br />
*[[David Meriwether]]<br />
*[[David Olofson]]<br />
*[[David Philippi]] aka ''torangan''<br />
*[[David White]] aka ''Sirp''<br />
*[[Dimitris Papavasiliou]]<br />
*[[DJ Delorie]]<br />
*[[Dmitry Marakasov]]<br />
*[[Dmitry Suzdalev]]<br />
*[[Dominique Roux-Serret]]<br />
*[[Don Woods]]<br />
*[[Donald E. Llopis]] - [http://tofusoupfactory.org/ homepage]<br />
*[[Doris Stubenrauch]]<br />
*[[Dr. Tom]] (real name unknown)<br />
*[[Duong-Khang Nguyen]] aka ''neoneurone''<br />
<br />
==E==<br />
*[[Emmanuel Gorse]]<br />
*[[Eric P. Hutchins]]<br />
*[[Eric Piel]]<br />
*[[Erik Andersson]]<br />
*[[Erik Auerswald]]<br />
*[[Erik Sigra]]<br />
*[[Erik Thiele]]<br />
*[[Erwan Lehérissé]]<br />
*[[Ethan Glasser-Camp]] - [http://www.betacantrips.com/ homepage]<br />
*[[Éric Bischoff]]<br />
*[[Eugene T]]<br />
*[[Eugene Trounev]]<br />
*[[Everton da Silva Marques]]<br />
*[[evilmrhenry]]<br />
<br />
==F==<br />
*[[Fela Winkelmolen]]<br />
*[[Felix Bellaby]]<br />
*[[Felix Seeger]]<br />
*[[Felix Schl]]<br />
*[[Florian Berger]]<br />
*[[Florian Schulze]]<br />
*[[Florin Jurcovici]]<br />
*[[Forest Hale]]<br />
*[[Francesco Rossi]]<br />
*[[Francisco Muñoz]]<br />
*[[Frank Loeffler]]<br />
*[[Frank Tore Johansen]]<br />
*[[Frederic Huard]]<br />
*[[Fredrik Portstrom]]<br />
*[[Modanung | Frode 魔大农 Lindeijer]]<br />
<br />
==G==<br />
*[[Garrick Chin]]<br />
*[[Glenn Sanson]]<br />
*[[Gonéri Le Bouder]]<br />
*[[Graeme Gott]]<br />
*[[Graham L. Wilson]] ([[Piga Software]])<br />
*[[Greg Ratajik]]<br />
*[[Greg]] aka ''groscask''<br />
*[[Guillaume Cottenceau]]<br />
*[[Gunter Gerhardt]]<br />
*[[Guy Langston]]<br />
*[[Gürkan Sengün]]<br />
<br />
==I==<br />
*[[Ian Lynagh]]<br />
*[[Ian Mallet]]<br />
*[[Ian Wadham]]<br />
*[[Ignacio Casal Quinteiro]]<br />
*[[Inge Wallin]]<br />
*[[Ingo Ruhnke]] aka ''Grumbel'' - [http://pingus.seul.org/~grumbel/ homepage]<br />
*[[Ippa]]<br />
*[[Isaac Clerencia]] - [http://people.warp.es/~isaac/ homepage]<br />
*[[Isabelle Bouchard]] aka ''Windbladeicepuppy''<br />
*[[Ivan Gushchin]]<br />
*[[Ivo Anjo]]<br />
*[[Ivo Danihelka]]<br />
*[[Iwan Gabovitch]] aka ''qubodup''<br />
<br />
==J==<br />
*[[Jaakko Tapani Peltonen]]<br />
*[[Jacob Rudolph]] aka ''rujasu''<br />
*[[Jacob Scott]]<br />
*[[James Harvey]]<br />
*[[James L. Hammons]]<br />
*[[Jami Pekkanen]]<br />
*[[Jasmine Langridge]]<br />
*[[Jason Katz-Brown]]<br />
*[[Jason Lutes]]<br />
*[[Jason Rohrer]] - [http://hcsoftware.sourceforge.net/jason-rohrer/ homepage]<br />
*[[Jasper Van der Jeugt]]<br />
*[[Javier Candeira]]<br />
*[[Javier Martinez]]<br />
*[[Jean-Baptiste Lamy]] aka ''Jiba''<br />
*[[Jeff Fox]]<br />
*[[Jens Erler]]<br />
*[[Jens Fursund]]<br />
*[[Jens Hoefkens]]<br />
*[[Jeremy Sheeley]]<br />
*[[Jesse Smith]]<br />
*[[Jimmy Christensen]]<br />
*[[Jimmy Salmon]]<br />
*[[Jj]]<br />
*[[Joey Hess]]<br />
*[[Joey Marshall]] aka ''joey101'' - [http://www.joey101.net homepage]<br />
*[[Joel Bouchard Lamontagne]] aka ''logicow''<br />
*[[Johan Peitz]]<br />
*[[Johan Veenhuizen]]<br />
*[[Johann Ollivier Lapeyre]]<br />
*[[Johannes Bergmeier]]<br />
*[[Johannes Prix]]<br />
*[[John Calhoun]]<br />
*[[John Croisant]] aka ''jacius'' - [http://blog.jacius.info homepage]<br />
*[[John McIntosh]]<br />
*[[John-Paul Gignac]]<br />
*[[Jon Ander]]<br />
*[[Jon Dowland]]<br />
*[[Jonas Eschenburg]]<br />
*[[Jonas Kölker]]<br />
*[[Jonathan Blandford]]<br />
*[[Jonathan Musther]]<br />
*[[Jonathan Sieber]] aka '' yonibear''<br />
*[[Jonathan Toomim]]<br />
*[[Joona Karjalainen]] aka ''JDruid''<br />
*[[Joonas Kerttula]]<br />
*[[Jose Alberto Coelho]]<br />
*[[Josh Metzler]]<br />
*[[Juan Fernández Martín]] aka ''rpcgen''<br />
*[[Judebert]]<br />
*[[Juha Lindström]]<br />
*[[Julia Jomantaite]]<br />
*[[Julian Bradfield]]<br />
*[[Julian Oliver]]<br />
*[[Julius Vitkauskas]]<br />
*[[Juraj Michalek]]<br />
<br />
==K==<br />
*[[Kristoffer Janke]] aka ''spq''<br />
*[[K. Siegmund]]<br />
*[[Kanna Yoshihiro]]<br />
*[[Karl Ove Hufthammer]]<br />
*[[Karol Swietlicki]]<br />
*[[Kasper Hviid]]<br />
*[[Kees Jongenburger]]<br />
*[[Kenneth Backus]] ''aka Nihilocrat''<br />
*[[Kevin Krammer]]<br />
*[[Kim Gignac]]<br />
*[[Kim Joham]]<br />
*[[Kohsuke Kawaguchi]]<br />
*[[Konstantin Yegupov]] (Константин Егупов)<br />
*[[Kristian Söderblom]]<br />
*''[[kuni]]''<br />
<br />
==L==<br />
*[[Lars Dießelberg]]<br />
*[[Lars-Peter Clausen]] aka ''l4rs''<br />
*[[Lasse Kärkkäinen]] aka ''Tronic''<br />
*[[Lee Begg]]<br />
*[[Lee Vermeulen]]<br />
*[[Leslie Viljonen]]<br />
*[[Loek]] aka ''exinion''<br />
*[[Luca Fabbri]] aka ''Keul''<br />
*[[Ludovic Grossard]]<br />
*[[Luk Claes]]<br />
*[[Lukas Klingsbo]]<br />
*[[Luke-Jr]]<br />
<br />
==M==<br />
*[[Mage]]<br />
*[[Manuel Moos]]<br />
*[[Malcolm Wilson]] ([[Malcolm Wilson Multimedia]])<br />
*[[Marc Lehmannn]]<br />
*[[Marcin Woloszczuk]]<br />
*[[Marco Göbel]]<br />
*[[Marco Krüger]]<br />
*[[Marcus Kreutzberger]]<br />
*[[Marcus Meissner]]<br />
*[[Maren Pakura]]<br />
*[[Mario Weilguni]]<br />
*[[Mark Harman]]<br />
*[[Mark Sanders]] aka ''CyaNox'' and ''The TriggerZone'' — [http://www.cyanox.nl/ homepage]<br />
*[[Mark Snellgrove]]<br />
*[[Mark Wedel]]<br />
*[[Marko Burjek]]<br />
*[[Markus F.X.J. Oberhumer]]<br />
*[[Martin Hawlisch]]<br />
*[[Martin Heni]]<br />
*[[Marv]]<br />
*[[Masanao Izumo]]<br />
*[[Masao Mutoh]]<br />
*[[Mathew Sutcliffe]]<br />
*[[Matias Duarte]]<br />
*[[Martina Welte]]<br />
*[[Mathias Broxvall]]<br />
*[[Mathias Mueller]]<br />
*[[Matt Williams]]<br />
*[[Matthias Ettrich]]<br />
*[[Matthew Bowie]]<br />
*[[Matthew Roe]] aka ''RB[0]'', ''RB0'' and ''Roebros'' — [http://holeintheheadstudios.ipbfree.com/ homepage]<br />
*[[Matthias Benkmann]]<br />
*[[Matthias Kiefer]]<br />
*[[Matthias Le Bidan]] aka ''Matths''<br />
*[[Matthias Thurau]]<br />
*[[Mauricio Piacentini]]<br />
*[[Maurizio Colucci]]<br />
*[[Maxim Markaitis]] aka '''M77''' [http://btrgame.com/m77 homepage]<br />
*[[Maxime Biais]]<br />
*[[Mauricio Piacentini]]<br />
*[[Maurizio Colucci]]<br />
*[[Micah Ferrill]] — [http://www.blazeofglory.org/ homepage]<br />
*[[Michael Bischoff]]<br />
*[[Michael Enger]]<br />
*[[Michael Haertjens]]<br />
*[[Michael Koch]]<br />
*[[Michael Kurinnoy]] (Михаил Куринной, [[Viewizard]]) — [http://viewizard.com/ homepage]<br />
*[[Mick Kappenburg]]<br />
*[[Mika Halttunen]]<br />
*[[Mikhail Kourinny]]<!-- is he the same person as Michael Kurinnoy? --><br />
*[[Mike Brenneman]]<br />
*[[Mike Hommel]]<br />
*[[Mike McBride]]<br />
*[[Mike Pinna]]<br />
*[[Miriam Ruiz]] aka ''Miry''<br />
*[[Mostafa Hajizadeh]]<br />
*[[MPjin]]<br />
<br />
==N==<br />
*[[Nagy Gergő]]<br />
*[[Nat Pryce]]<br />
*[[Nelson do Nascimento]]<br />
*[[Nicolas Adenis-Lamarre]]<br />
*[[Nicolas Hadacek]]<br />
*[[Nicolas Roffet]]<br />
*[[Niklas Knutsson]]<br />
*[[Nikolas Zimmermann]]<br />
*[[Nikolaus Gebhardt]]<br />
*[[Nils Trzebin]] aka ''trexx''<br />
*[[Nx]]<br />
<br />
==O==<br />
*[[Oden Eriksson]]<br />
*[[Oliver Baker]]<br />
*[[Olivier Blin]]<br />
*[[Oliver Hamann]]<br />
*[[Olli Etuaho]] aka ''Hectigo''<br />
<br />
==P==<br />
*[[Paolo Capriotti]]<br />
*[[Pascal Bleser]]<br />
*[[Pascal vd Heiden]]<br />
*[[Patrick Fleckenstein]]<br />
*[[Paul Hoskinson]] (sf.net login: ''radix-'')<br />
*[[Paul Leach]]<br />
*[[Paul Olav Tvete]]<br />
*[[Paul Preney]]<br />
*[[Paul Prescod]]<br />
*[[Pavel Zoha]]<br />
*[[Pekka Kujansuu]] aka ''pekuja''<br />
*[[Pete Shinners]]<br />
*[[Peter H. Ruegg]]<br />
*[[Peter Joachim Unold]]<br />
*[[Peter Mann]]<br />
*[[Peter Tkacz]]<br />
*[[Petr Machata]]<br />
*[[Petr Wolf]]<br />
*[[Petr Zita]]<br />
*[[Pierre Ducroquet]]<br />
*[[Phil Hassey]]<br />
*[[Philip Dorrell]]<br />
*[[Philip Rodrigues]]<br />
*[[Philipp Kerling]] aka ''phiker''<br />
*[[Philip Vorsilak]] aka ''gorzuate''<br />
*[[Phoku]]<br />
*[[Pol Vinogradov]]<br />
*[[Poul Sander]]<br />
*[[pricorde]]<br />
*[[PyMike]]<br />
<br />
==Q==<br />
*[[Quetzy Garcia]] aka ''quetzyg''<br />
<br />
==R==<br />
*[[Rachel Berkowitz]]<br />
*[[Ralf Westram]]<br />
*[[Raoul Bourquin]]<br />
*[[Raquel Ravanini]]<br />
*[[Rasmus Neckelmann]]<br />
*[[Reduz]]<br />
*[[Reinhard Prix]]<br />
*[[Reinhold Kainhofer]]<br />
*[[Reuben Lord]]<br />
*[[Richard Boulton]]<br />
*[[Richard Kettering]] aka ''Jetryl'' - Artist for the [[Battle for Wesnoth|Wesnoth]] and [[Hero of Allacrost|Allacrost]] projects<br />
*[[Richard Langridge]]<br />
*[[Richard T. Jones]] - [http://www.mechanicalcat.net/richard/ homepage]<br />
*[[Richard Sweeney]]<br />
*[[Rik Hemsley]]<br />
*[[Rivo Laks]]<br />
*[[Robert Buchholz]]<br />
*[[Robert Cimrman]]<br />
*[[Robert Kooima]]<br />
*[[Robert Schuster]] aka ''thebohemian''<br />
*[[Robin Redeker]]<br />
*[[Rodolfo Borges]]<br />
*[[Roman Merzlyakov]]<br />
*[[Roman Razilov]]<br />
*[[Ronald Lamprecht]]<br />
*[[RoRThomas]]<br />
*[[Ruben Henner Zilibowitz]]<br />
*[[Russell Steffen]]<br />
*[[Ryan C. Gordon]] aka ''icculus'' - [http://icculus.org/~icculus/ homepage]<br />
*[[Ryan Cumming]]<br />
*[[Ryan Reilly]] aka ''rain''<br />
*[[Ryu Changwoo]]<br />
<br />
==S==<br />
*[[Shawn Anderson]]<br />
*[[Sam Hocevar]]<br />
*[[Sami Kyöstilä]]<br />
*[[Samuel Mimram]]<br />
*[[Sandro Sigala]]<br />
*[[Sebastian Ahlen]] aka ''draikon''<br />
*[[Sebastian Sproesser]]<br />
*[[Siarhei Sianashka]]<br />
*[[Siegfried Fennig]]<br />
*[[Simon Hürlimann]]<br />
*[[Simon Newton]]<br />
*[[Simon Peter]]<br />
*[[Simon Tatham]]<br />
*[[SnowBear]]<br />
*[[SooHyun Jang]]<br />
*[[Spencer Ying]]<br />
*[[Stefan Kristiansson]]<br />
*[[Stefan Schimanski]]<br />
*[[Steffen Pankratz]]<br />
*[[Stephan Disch]]<br />
*[[Stephan Kulow]]<br />
*[[Stephan Stahl]] aka ''esteel''<br />
*[[Stephan Zehetner]]<br />
*[[Stephane Fillod]]<br />
*[[Stephen Branley]] aka ''yottskry''<br />
*[[Stephen M Cameron]]<br />
*[[Stephen Sweeney]]<br />
*[[Steve Baker]]<br />
*[[Steve Jordi]]<br />
*[[Steve Mills]]<br />
*[[Susan Lin]]<br />
*[[Sven Siggelkow]]<br />
*[[Svetoslav Stefanov]]<br />
*[[Swoop]]<br />
<br />
==T==<br />
*[[T. Francis Chen]]<br />
*[[T. Kirk]]<br />
*[[Tal Stramer]]<br />
*[[Tank Program]]<br />
*[[Tan A.]] aka ''Yutyo'' at [[Mercode]]<br />
*[[Teemu Ruokolainen]]<br />
*[[Terence Grant]]<br />
*[[The PAPA]] (real name unknown)<br />
*[[Thierry Vignaud]]<br />
*[[Thomas Capricelli]]<br />
*[[Thomas Drexl]]<br />
*[[Thomas Hudson]]<br />
*[[Thomas Kinnen]] aka ''Nihathrael''<br />
*[[Thomas Kowaliczek]] aka '' LinuxDonald''<br />
*[[Thomas Nagy]]<br />
*[[Thomas Perl]]<br />
*[[Tommi Inkilä]]<br />
*[[Tiina Heinonen]]<br />
*[[Tim Edmonds]]<br />
*[[Timo A. Hummel]]<br />
*[[Timo Huebel]]<br />
*[[Timo Kiviluoto]]<br />
*[[Timothy Jay Riker]] - [http://rikers.org/ Homepage]<br />
*[[Tim Ansell]] aka Mithro - [http://blog.mithis.net/ Blog]<br />
*[[Tina Petersen]]<br />
*[[Tobias Nopper]]<br />
*[[Tom Cort]] - [http://www.tomcort.com/ Homepage]<br />
*[[Tom Murphy VII]]<br />
*[[Tommy Nguyen]]<br />
*[[Troels Kofoed Jacobsen]]<br />
*[[Trullo]]<br />
*[[Tushar S.]] aka ''GreyGhost''<br />
*[[Tyler Olsen]] - [http://users.ece.utexas.edu/~olsen/index.html homepage]<br />
<br />
==U==<br />
*[[Ugur Cetin]]<br />
*[[Ulrik Mikaelsson]]<br />
*[[Uoti Urpala]]<br />
*[[Uwe Beyer]]<br />
<br />
==V==<br />
*[[Václav Krajíček]]<br />
*[[Vadim Gaidukevich]]<br />
*[[Valentin]]<br />
*[[Vertigo (person)|Vertigo]]<br />
*[[Vincent Knecht]]<br />
*[[Vincent Le Ligeour]] aka ''Yoda-JM''<br />
*[[Vitezslav Smid]]<br />
*[[Vojtěch Hlaves]] aka ''vtaxy''<br />
<br />
==W==<br />
*[[Wilhelm Francke]]<br />
*[[William Crowther]]<br />
*[[William Wang]]<br />
*[[Wolfram Kuss]]<br />
<br />
==Z==<br />
*[[Zombie Ryushu]]<br />
<br />
[[Category:Lists and main categories]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Unvanquished&diff=60217Unvanquished2021-04-23T07:19:25Z<p>GNUbie: fix screenshot</p>
<hr />
<div>{{Gameinfo<br />
|title = <br />
|image = file:Unvanquished-perseus mantis.jpg<br />
|caption = Mantis alien on Perseus map<br />
|genres = <br />
|genre = [[First-person shooter game|FPS]]<br />
|developers = <br />
|developer = <br />
|code licenses = <br />
|code license = [[GNU General Public License|GPL]]<br />
|media licenses = various licences (MIT, CC-0, CC-By 3.0, CC-By-Sa 3.0) https://wiki.unvanquished.net/wiki/Asset_Licenses<br />
|media license = <br />
|engines = <br />
|engine = [[daemon]]<br />
|latest release = 0.51.2<br />
|release date = [[2021#January|January 27{{th}}, 2021]]<br />
|languages = <br />
|language = <br />
|libraries = <br />
|library = <br />
}}<br />
'''''Unvanquished''''', fork of Tremulous, is a multiplayer [[first-person shooter game|first-person shooter]] licensed under the [[GNU General Public License|GPL]].<br />
<br />
''Unvanquished'' uses the [[daemon]] engine which is based upon [[id Tech 3]]. The latest version of Tremulous is 0.51.2 and was released on [[2021#January|January 27{{th}}, 2021]].<ref>[https://unvanquished.net/download/] at unvanquished.net</ref><br />
<br />
==Gameplay==<br />
Players either play on the alien or on the human team. Humans rely on technology and equip various weapons to dispose of their alien adversaries, while the aliens rely on evolving to become larger and fitter monsters.<br />
<br />
Base building plays a crucial role in ''Unvanquished''. ''Machine turrets'' and the ''armory'' (human) and ''acid tubes'' and ''boosters'' (alien) are some of the available buildings. Each base is controlled by a main structure: the human ''reactor'' and the alien ''overmind'' power the other buildings, so defending one team's main structure and destroying the enemies' is a main task of the game. A team has to destroy all enemy's spawn points and players to win.<br />
===Alien team===<br />
As an alien, most fighting is close-combat, with the exception of Grangers Dragoons who can spit projectiles. Evolution points are spent on evolving into stronger units with special abilities. Those include walking on walls, paralyzing the enemy or shooting projectiles.<br />
===Human team===<br />
Human players use weapons and items to kill. Money is spent at the armory building to buy guns, armor and other equipment.<br />
<br />
==Changes since Tremulous==<br />
<br />
Unvanquished have received various changes since Tremulous, of which some of the most important may be:<br />
<br />
* it is possible to play against computer, since bots were added<br />
* graphics were improved<br />
* build mechanics no longer have sudden death, and the resource mechanics have been reworked<br />
* humans now have long-range rocket turrets but no more tesla<br />
* new maps, while still being able to load Tremulous maps<br />
<br />
==References==<br />
<references/><br />
<br />
== External links ==<br />
* [https://unvanquished.net/ ''Unvanquished'' homepage]<br />
* [https://forums.unvanquished.net/ ''Unvanquished'' forum]<br />
<br />
[[Category:Games]]<br />
[[Category:First-person shooter games]]<br />
[[Category:Multiplayer games]]<br />
[[Category:GPL games]]<br />
[[Category:CC BY-SA games]]<br />
[[Category:3D games]]<br />
[[Category:daemon games]]<br />
[[Category:Deathmatch games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Unvanquished-perseus_mantis.jpg&diff=60216File:Unvanquished-perseus mantis.jpg2021-04-23T07:17:04Z<p>GNUbie: Screenshot of Unvanquished. https://wiki.unvanquished.net/wiki/Asset_Licenses
Category:Screenshots</p>
<hr />
<div>== Summary ==<br />
Screenshot of [[Unvanquished]]. https://wiki.unvanquished.net/wiki/Asset_Licenses<br />
<br />
[[Category:Screenshots]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Panda3D&diff=60173Panda3D2021-03-28T08:40:19Z<p>GNUbie: screenshot</p>
<hr />
<div>{{Gameinfo<br />
|title = Panda3D<br />
|image = File:Panda3d ball-in-maze.png<br />
|caption = samples/ball-in-maze<br />
|genres = <br />
|genre = <br />
|developers = Disney and Carnegie Mellon University's Entertainment Technology Center.<br />
|developer = <br />
|code licenses = <br />
|code license = [[Modified BSD License]]<ref name=lic/><br />
|media licenses = <br />
|media license = <br />
|engines = <br />
|engine = <br />
|latest release = 1.10.9<br />
|release date = March 26{{th}}, 2021<br />
|release date iso = 2021-03-26<br />
|release announcement = https://www.panda3d.org/blog/sdk-1-10-9-release/<br />
|link homepage = https://www.panda3d.org/<br />
|languages = <br />
|language = [[:Category:C++ engines|C++]] and [[:Category:Python engine|Python]]<br />
|libraries = <br />
|library = <br />
}}<br />
<br />
'''''Panda3D''''' is 3D engine. It is written in C++ with a set of Python bindings.<br />
<br />
The engine features a short learning curve and rapid development, including pre-made models for testing and use.<br />
<br />
''Panda'' was originally developed by Disney for their ToonTown project, released as free software in 2002, now is developed by the Carnegie Mellon University's Entertainment under the [[Modified BSD License]].<ref name=lic>[https://www.panda3d.org/license Panda3D license page]</ref><br />
<br />
==References==<br />
<references/><br />
<br />
==External Links==<br />
*[https://www.panda3d.org/ Panda3D homepage]<br />
<br />
[[Category:Engines]]<br />
[[Category:3D engines]]<br />
[[Category:C++ engines]]<br />
[[Category:Python engines]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Panda3d_ball-in-maze.png&diff=60172File:Panda3d ball-in-maze.png2021-03-28T08:39:06Z<p>GNUbie: An example program that comes with Panda3D. MIT licensed.
Source: https://github.com/panda3d/panda3d/blob/master/samples/ball-in-maze/main.py
Category:MIT images</p>
<hr />
<div>== Summary ==<br />
An example program that comes with [[Panda3D]]. MIT licensed.<br />
<br />
Source: https://github.com/panda3d/panda3d/blob/master/samples/ball-in-maze/main.py<br />
<br />
[[Category:MIT images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=User_talk:Matthias&diff=60114User talk:Matthias2021-03-07T14:15:28Z<p>GNUbie: re</p>
<hr />
<div>==Comment on rejecting your change==<br />
Hi there! You recently tried to change [[Gearhead]] media license but the ref you provided was for ''Gearhead-arena''. Hence refused. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:55, 7 March 2021 (CET)<br />
: https://src.fedoraproject.org/rpms/gearhead1/blame/gearhead1.spec calls the game GearHead: Arena. However the non-commercial license is never mentioned in the tarball which adds to the confusion. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 13:17, 7 March 2021 (CET)<br />
::https://packages.debian.org/buster/gearhead-sdl omits the arena part of the name and lists the license as lgpl. There is no screenshot present but this is the package with the isometric graphics, much like in the article screenshot. Confusing indeed... Maybe the -arena version you linked in the original diff contains modified graphics or just relicensed graphics? --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:15, 7 March 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=User_talk:Matthias&diff=60111User talk:Matthias2021-03-07T10:55:22Z<p>GNUbie: Created page with "==Comment on rejecting your change== Hi there! You recently tried to change Gearhead media license but the ref you provided was for ''Gearhead-arena''. Hence refused. --~~~~"</p>
<hr />
<div>==Comment on rejecting your change==<br />
Hi there! You recently tried to change [[Gearhead]] media license but the ref you provided was for ''Gearhead-arena''. Hence refused. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:55, 7 March 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Tenes_Empanadas_Graciela&diff=60093Tenes Empanadas Graciela2021-02-25T08:32:00Z<p>GNUbie: sourceforge --> github (in 2014)</p>
<hr />
<div> <br />
{{Gameinfo<br />
|title = Tenes Empanadas Graciela<br />
|image = File:TES.png<br />
|genre = [[:Category:Board games|Board games]], [[:Category:Online multiplayer games|Online]]<br />
|developer = [[Ricardo Quesada]]<br />
|code license = [[GNU General Public License|GPLv2]]<br />
|latest release = 0.12.0<br />
|release date = November 22{{nd}}, 2020<br />
|release date iso = 2020-11-22<br />
|release announcement https://github.com/wfx/teg/releases/tag/0.12.0<br />
|languages = [[:Category:C games|C]], [[:Category:Python games|Python]]<br />
|link homepage = https://github.com/wfx/teg<br />
}}<br />
<br />
'''Tenes Empanadas Graciela (TEG)''' is a turn-based strategy game similar to Risk written by [[Ricardo Quesada]] and licensed under the [[GNU General Public License|GPLv2]]. Teg supports the [[GGZ Gaming Zone|GGZ]] multiplayer server framework. The latest version of the game is 0.11.2 released on [[2007#March|March 15{{th}}, 2007]]. It was written in the [[:Category:C games|C]] and [[:Category:Python games|Python]] programming language.<ref>[http://sourceforge.net/projects/teg Teg sourceforge.net project page] accessed on October 5<sup>th</sup>, 2008.</ref><br />
<br />
Although it was written first by [[Ricardo Quesada]], now there are 14 members on the TEG project developing the game.<ref>[http://sourceforge.net/project/memberlist.php?group_id=2459 Sourceforge.net membership list for the TEG project] accessed on October 5<sup>th</sup>, 2008</ref><br />
<br />
See also: [[Risk]]<br />
==References==<br />
<references/><br />
==External links==<br />
* [https://github.com/wfx/teg Teg] on Github<br />
[[Category:Games]][[Category:Board games]][[Category:GPL games]][[Category:Online multiplayer games]][[Category:C games]][[Category:Python games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Super_Bombinhas&diff=60053Super Bombinhas2021-02-17T21:52:17Z<p>GNUbie: cat</p>
<hr />
<div>{{Gameinfo<br />
|title = Super Bombinhas<br />
|image = [[File:Super Bombinhas title screen.png|thumb|Super Bombinhas title screen]]<br />
|caption = Super Bombinhas<br />
|genre = [[:Category:Platform games|Platform game]]<br />
|developer = [https://github.com/victords Victor David Santos]<br />
|code license = [[GNU General Public License|GPLv3]]<br />
|media license = [[Creative Commons Attribution-ShareAlike|CC BY-SA]]<br />
|engine = [https://github.com/victords/minigl MiniGL]<br />
|latest release = 1.2.3<br />
|release date = February 16{{th}}, 2021<br />
|release date iso = 2021-02-16<br />
|release announcement = <br />
|language = [[:Category:Ruby games|Ruby]]<br />
|library = [https://www.libgosu.org/ Gosu]<br />
|platforms = {{Windows}}, {{Linux}}<br />
|link homepage = https://victords.itch.io/super-bombinhas<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = https://github.com/victords/super-bombinhas<br />
|link tracker = <br />
|link scmweb = <br />
|scm = <br />
}}<br />
<br />
'''Super Bombinhas''' is a 2D platformer with pixel art graphics. It is mainly inspired by the old Super Mario games, like Super Mario World.<br />
<br />
[[File:Super Bombinhas - level 1-1.png||Level 1-1]]<br />
<br />
It includes 7 worlds in the main quest, each of them with 5 levels and a boss fight at the and. There is also a secret world with a single level that can be unlocked by collecting some collectibles and finding a secret entrance in one of the main levels.<br />
<br />
[[File:Super Bombinhas - level 2-1.png||Level 2-1]]<br />
<br />
There are many enemy types and many objects that the player can interact with. Also, there are 5 playable characters, which are unlocked throughout the story. These characters each have their own stats and/or abilities.<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]]<br />
[[Category:GPL games]]<br />
[[Category:CC BY-SA games]]<br />
[[Category:Platform games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Super_Bombinhas_-_level_1-1.png&diff=60052File:Super Bombinhas - level 1-1.png2021-02-17T21:47:39Z<p>GNUbie: cat</p>
<hr />
<div>A screenshot from level 1-1 of the platformer game Super Bombinhas<br />
<br />
[[Category:CC BY-SA images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&diff=60049Libregamewiki:Community portal2021-02-17T13:01:01Z<p>GNUbie: /* Can't upload images */ re</p>
<hr />
<div>Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.<br />
<br />
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.<br />
<br />
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&action=edit&section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy|Article policy]]?<br />
<br />
__NEWSECTIONLINK__<br />
<br />
== How do we make it easier for potential contributors to help? ==<br />
<br />
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?<br />
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: "If you just created a new account, please wait a couple of minutes". :)<br />
:[Edit: now I can create the page fine. Thank you.]<br />
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])<br />
<br />
== Main Page ==<br />
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.<br />
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
Shall we have a small "How to contribute?" or "Help wanted" section on the main page which links to the relevant articles? What would it look like?<br />
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)<br />
<br />
== Which article should be featured next? ==<br />
<br />
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.<br />
<br />
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)<br />
<br />
== Engines for non-free games with no free games using them ==<br />
<br />
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)<br />
:My two pence: I'd class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn't make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)<br />
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)<br />
<br />
== Game articles redirecting to genre list ==<br />
<br />
I'm seeing odd behavior. If I try to go to the following articles:<br />
<br />
* https://libregamewiki.org/Freedroid_RPG<br />
* https://libregamewiki.org/PARPG<br />
<br />
I get redirected to the RPG genre page:<br />
<br />
https://libregamewiki.org/Role-playing_games<br />
<br />
If I use non-rewrite links, however, they seem to work.<br />
<br />
* https://libregamewiki.org/index.php?title=Freedroid_RPG<br />
* https://libregamewiki.org/index.php?title=PARPG<br />
<br />
Could there perhaps be an error in the URL rewriting rules?<br />
<br />
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)<br />
<br />
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)<br />
<br />
==License Choice==<br />
<br />
The CC-BY is a non-copyleft license, and unless I'm mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I'm correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn't the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)<br />
<br />
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor "or later". And personally, after this stunt, I don't think "or later" is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)<br />
<br />
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the "invariant sections" and "transparency" terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can't do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don't. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn't? If it is copyleft, shouldn't the CC-BY-SA needs to be used to let the user know that? If it isn't copyleft, shouldn't the GFDL be dropped to make this clear? --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)<br />
<br />
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)<br />
<br />
:::: I intended to answer, but I got an edit conflict earlier. Anyway, some points:<br />
::::* Being CC-BY licensed, this wiki's text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].<br />
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the ''fairly used'' stuff). On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you'd like to use a Wikipedia article under the GFDL.<br />
<br />
:::::: I'm pretty sure this is incorrect. When I edit Wikipedia it says "By clicking the "Save page" button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL..." (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote]. What is the problematic "transparency" term?<br />
::::*The lack of a "or later" clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory]. This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)<br />
<br />
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can't see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
== Libregamewiki uses an invalid security certificate ==<br />
<br />
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.<br />
<br />
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating "This Connection is Untrusted". I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.<br />
<br />
The following details are given:<br />
<br />
-libregamewiki.org uses an invalid security certificate.<br />
<br />
-The certificate is not trusted because no issuer chain was provided.<br />
<br />
-(Error code: sec_error_unknown_issuer)<br />
<br />
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)<br />
<br />
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)<br />
<br />
== A few things: Thanks for fighting spam ==<br />
Hopefully the Argentinian/Brazilian wiki spammers have no places left...<br />
<br />
I am inquiring about the Public Domain version of Rogue,<br />
and the BSD version of Rogue.<br />
<br />
I posess a copy of the Public Domain version of Rogue,<br />
and have screen shots of the screens, which wikisneeripedia<br />
seems not able to read 'Public Domain."<br />
<br />
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about<br />
verifying the public domain version is indeed the public domain version.<br />
<br />
== Article looks like ... data corruption?! ==<br />
<br />
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)<br />
<br />
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)<br />
<br />
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)<br />
<br />
<br />
== Copying from Wikipedia ==<br />
<br />
I note the warning at the bottom of edit pages not to copy from Wikipedia. I'm assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. <br />
<br />
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not "notable" enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.<br />
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)<br />
<br />
:Hi there. I'm afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)<br />
<br />
::Oops! I didn't notice the lack of the "SA" part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can't not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)<br />
<br />
== Posting images ==<br />
<br />
Hi!<br />
I try to help someone to edit his game's page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?<br />
-How upload an image on your site (I think it will be ok to post it on the edit of the game's page, but would be appreciated to have the exact html line to be sure)<br />
-How to add categories for a game.<br />
<br />
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don't work, cause I don't have a nickname.<br />
<br />
Thanks a lot in advance for your help!<br />
<br />
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b<br />
<br />
== Spam & blocking users/IP ==<br />
<br />
On the "Recent changes" page, I see there's a lot of spam-fighting going on. It's good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users. The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time. Would it be possible to differentiate a bit better between real editors and spammer, so that we don't turn down actual contributors (while keeping the spam out, of course)? -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)<br />
<br />
== Lists and categories ==<br />
<br />
Wouldn't be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.<br />
<br />
== Board games page broken ==<br />
<br />
When I'm logged in, I can see an up-to-date version of [[Board games]], but when I'm not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)<br />
<br />
== How to add a game? ==<br />
<br />
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!<br />
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]<br />
# Make sure you are logged in and in the "Autoconfirmed users" group. Details can be found on your [[Special:Preferences|Preferences]] page.<br />
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with "Create the page "Example game name" on this wiki!" (I searched for "Example game name"). The "Example game name" is a link for creating a new page. If this line doesn't appear, make sure you clicked the confirmation link in the confirmation mail.<br />
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.<br />
# If the link to the game home page isn't shown in the text add a == External Links == section with the URL<br />
<br />
== Unable to auto confirm account ==<br />
<br />
I can't create pages add I'm a member of group Users but not Auto confirmed Users. I didn't receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle<br />
<br />
:I'm now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)<br />
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)<br />
<br />
I have the same problem. I can't autoconfirm. Could you send me a confirmation email? thanks,<br />
qbancoffee<br />
<br />
== How to add games to genre listings? ==<br />
<br />
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)<br />
<br />
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)<br />
<br />
== Vandalism ==<br />
<br />
Hi!<br />
<br />
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)<br />
<br />
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)<br />
<br />
:: It's being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)<br />
<br />
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right? Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)<br />
<br />
== Version updates from Wikidata? ==<br />
<br />
New versions come all the time and it's tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)<br />
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)<br />
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one ("clearly identifiable conceptual or material entity" which "can be described using serious and publicly available references"), and in many cases the third one ("it is needed to make statements made in other items more useful"), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)<br />
::: Additionally, LGW is in most cases a 'serious and publically-available reference'. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)<br />
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)<br />
<br />
== Duplicated reference names break genre pages ==<br />
<br />
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.<br />
<br />
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that's a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)<br />
<br />
== Machine readable dump of wikidata entries metadata ==<br />
<br />
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.<br />
<br />
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.<br />
<br />
It would be great if all conforming games would be listed on that page, even better if there's an extra special page which lists all entries with <tt>latest release</tt> defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).<br />
<br />
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)<br />
<br />
: You can query the database with <nowiki>{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}</nowiki>. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)<br />
<br />
== Pending review ==<br />
<br />
What is the policy on "pending review" edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in "add image + add new article") is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)<br />
<br />
== Not easy to contribute to the wiki ==<br />
<br />
I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
<br />
:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)<br />
<br />
:: Excellent! My suggestion would be: when a user "collects" N edits and has been a member for T time, upgrade their status to "no review required". This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don't know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
<br />
:: But it doesn't work properly. Trying to upload an image I get "Please click the save button again. This helps us fight spam", so I click again and get the same message again. Honestly, I'm trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you've made it at the moment.<br />
<br />
:::I don't know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with <nowiki>~~~~</nowiki>. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)<br />
<br />
:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)<br />
<br />
== Free engines with no existing free games ==<br />
<br />
Hi, I'd like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)<br />
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn't apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)<br />
<br />
== Moderation policy ==<br />
<br />
Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don't appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There's no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)<br />
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)<br />
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn't up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don't accidentally delete someone's edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)<br />
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)<br />
<br />
== Distro logos ==<br />
<br />
Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What's the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of "media not allowed" image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)<br />
<br />
== Can't upload images ==<br />
<br />
I recently created an article for my game but I couldn't upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there's an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...<br />
How can I upload some images for my game's article? [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)<br />
<br />
:Hi! Thanks for your game and the article! I don't know what is wrong, perhaps it's related to cookies? Please sign your messages with <nowiki>~~~~</nowiki>. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)<br />
<br />
::Thanks! I was able to upload it in another browser (it now showed a message about going to moderation). Will I be notified somehow when the image is approved? Sorry about not signing, this is my first time using a wiki. [[User:Victords|Victords]] ([[User talk:Victords|talk]]) 11:01, 17 February 2021 (CET)<br />
<br />
:::I don't know if you will get notified but I just approved your uploads. No worries and welcome to the wiki world! --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:01, 17 February 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&diff=60037Libregamewiki:Community portal2021-02-17T08:25:44Z<p>GNUbie: /* Can't upload images */ re</p>
<hr />
<div>Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.<br />
<br />
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.<br />
<br />
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&action=edit&section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy|Article policy]]?<br />
<br />
__NEWSECTIONLINK__<br />
<br />
== How do we make it easier for potential contributors to help? ==<br />
<br />
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?<br />
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: "If you just created a new account, please wait a couple of minutes". :)<br />
:[Edit: now I can create the page fine. Thank you.]<br />
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])<br />
<br />
== Main Page ==<br />
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.<br />
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
Shall we have a small "How to contribute?" or "Help wanted" section on the main page which links to the relevant articles? What would it look like?<br />
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)<br />
<br />
== Which article should be featured next? ==<br />
<br />
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.<br />
<br />
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)<br />
<br />
== Engines for non-free games with no free games using them ==<br />
<br />
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)<br />
:My two pence: I'd class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn't make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)<br />
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)<br />
<br />
== Game articles redirecting to genre list ==<br />
<br />
I'm seeing odd behavior. If I try to go to the following articles:<br />
<br />
* https://libregamewiki.org/Freedroid_RPG<br />
* https://libregamewiki.org/PARPG<br />
<br />
I get redirected to the RPG genre page:<br />
<br />
https://libregamewiki.org/Role-playing_games<br />
<br />
If I use non-rewrite links, however, they seem to work.<br />
<br />
* https://libregamewiki.org/index.php?title=Freedroid_RPG<br />
* https://libregamewiki.org/index.php?title=PARPG<br />
<br />
Could there perhaps be an error in the URL rewriting rules?<br />
<br />
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)<br />
<br />
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)<br />
<br />
==License Choice==<br />
<br />
The CC-BY is a non-copyleft license, and unless I'm mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I'm correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn't the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)<br />
<br />
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor "or later". And personally, after this stunt, I don't think "or later" is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)<br />
<br />
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the "invariant sections" and "transparency" terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can't do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don't. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn't? If it is copyleft, shouldn't the CC-BY-SA needs to be used to let the user know that? If it isn't copyleft, shouldn't the GFDL be dropped to make this clear? --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)<br />
<br />
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)<br />
<br />
:::: I intended to answer, but I got an edit conflict earlier. Anyway, some points:<br />
::::* Being CC-BY licensed, this wiki's text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].<br />
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the ''fairly used'' stuff). On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you'd like to use a Wikipedia article under the GFDL.<br />
<br />
:::::: I'm pretty sure this is incorrect. When I edit Wikipedia it says "By clicking the "Save page" button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL..." (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote]. What is the problematic "transparency" term?<br />
::::*The lack of a "or later" clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory]. This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)<br />
<br />
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can't see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
== Libregamewiki uses an invalid security certificate ==<br />
<br />
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.<br />
<br />
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating "This Connection is Untrusted". I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.<br />
<br />
The following details are given:<br />
<br />
-libregamewiki.org uses an invalid security certificate.<br />
<br />
-The certificate is not trusted because no issuer chain was provided.<br />
<br />
-(Error code: sec_error_unknown_issuer)<br />
<br />
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)<br />
<br />
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)<br />
<br />
== A few things: Thanks for fighting spam ==<br />
Hopefully the Argentinian/Brazilian wiki spammers have no places left...<br />
<br />
I am inquiring about the Public Domain version of Rogue,<br />
and the BSD version of Rogue.<br />
<br />
I posess a copy of the Public Domain version of Rogue,<br />
and have screen shots of the screens, which wikisneeripedia<br />
seems not able to read 'Public Domain."<br />
<br />
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about<br />
verifying the public domain version is indeed the public domain version.<br />
<br />
== Article looks like ... data corruption?! ==<br />
<br />
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)<br />
<br />
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)<br />
<br />
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)<br />
<br />
<br />
== Copying from Wikipedia ==<br />
<br />
I note the warning at the bottom of edit pages not to copy from Wikipedia. I'm assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. <br />
<br />
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not "notable" enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.<br />
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)<br />
<br />
:Hi there. I'm afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)<br />
<br />
::Oops! I didn't notice the lack of the "SA" part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can't not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)<br />
<br />
== Posting images ==<br />
<br />
Hi!<br />
I try to help someone to edit his game's page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?<br />
-How upload an image on your site (I think it will be ok to post it on the edit of the game's page, but would be appreciated to have the exact html line to be sure)<br />
-How to add categories for a game.<br />
<br />
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don't work, cause I don't have a nickname.<br />
<br />
Thanks a lot in advance for your help!<br />
<br />
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b<br />
<br />
== Spam & blocking users/IP ==<br />
<br />
On the "Recent changes" page, I see there's a lot of spam-fighting going on. It's good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users. The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time. Would it be possible to differentiate a bit better between real editors and spammer, so that we don't turn down actual contributors (while keeping the spam out, of course)? -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)<br />
<br />
== Lists and categories ==<br />
<br />
Wouldn't be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.<br />
<br />
== Board games page broken ==<br />
<br />
When I'm logged in, I can see an up-to-date version of [[Board games]], but when I'm not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)<br />
<br />
== How to add a game? ==<br />
<br />
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!<br />
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]<br />
# Make sure you are logged in and in the "Autoconfirmed users" group. Details can be found on your [[Special:Preferences|Preferences]] page.<br />
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with "Create the page "Example game name" on this wiki!" (I searched for "Example game name"). The "Example game name" is a link for creating a new page. If this line doesn't appear, make sure you clicked the confirmation link in the confirmation mail.<br />
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.<br />
# If the link to the game home page isn't shown in the text add a == External Links == section with the URL<br />
<br />
== Unable to auto confirm account ==<br />
<br />
I can't create pages add I'm a member of group Users but not Auto confirmed Users. I didn't receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle<br />
<br />
:I'm now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)<br />
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)<br />
<br />
I have the same problem. I can't autoconfirm. Could you send me a confirmation email? thanks,<br />
qbancoffee<br />
<br />
== How to add games to genre listings? ==<br />
<br />
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)<br />
<br />
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)<br />
<br />
== Vandalism ==<br />
<br />
Hi!<br />
<br />
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)<br />
<br />
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)<br />
<br />
:: It's being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)<br />
<br />
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right? Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)<br />
<br />
== Version updates from Wikidata? ==<br />
<br />
New versions come all the time and it's tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)<br />
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)<br />
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one ("clearly identifiable conceptual or material entity" which "can be described using serious and publicly available references"), and in many cases the third one ("it is needed to make statements made in other items more useful"), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)<br />
::: Additionally, LGW is in most cases a 'serious and publically-available reference'. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)<br />
:It could help with popular projects like [[OpenTTD]] which also have a Wikipedia page and update frequently. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 15:04, 7 February 2021 (CET)<br />
<br />
== Duplicated reference names break genre pages ==<br />
<br />
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.<br />
<br />
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that's a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)<br />
<br />
== Machine readable dump of wikidata entries metadata ==<br />
<br />
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.<br />
<br />
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.<br />
<br />
It would be great if all conforming games would be listed on that page, even better if there's an extra special page which lists all entries with <tt>latest release</tt> defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).<br />
<br />
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)<br />
<br />
: You can query the database with <nowiki>{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}</nowiki>. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)<br />
<br />
== Pending review ==<br />
<br />
What is the policy on "pending review" edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in "add image + add new article") is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)<br />
<br />
== Not easy to contribute to the wiki ==<br />
<br />
I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
<br />
:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)<br />
<br />
:: Excellent! My suggestion would be: when a user "collects" N edits and has been a member for T time, upgrade their status to "no review required". This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don't know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
<br />
:: But it doesn't work properly. Trying to upload an image I get "Please click the save button again. This helps us fight spam", so I click again and get the same message again. Honestly, I'm trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you've made it at the moment.<br />
<br />
:::I don't know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with <nowiki>~~~~</nowiki>. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)<br />
<br />
:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)<br />
<br />
== Free engines with no existing free games ==<br />
<br />
Hi, I'd like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)<br />
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn't apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)<br />
<br />
== Moderation policy ==<br />
<br />
Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don't appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There's no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)<br />
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)<br />
::Thank you, that helped. It may have been due to my recording a large number of very similar small edits adding repository info to pages, perhaps it was even automatic (due to the same edit summary). This thing with the old contributions is a little bit of a mess since now when I edit a page it remembers my version which isn't up to date (e.g. when making this edit I have to manually add your and another comment back in). But it is workable. I hope I don't accidentally delete someone's edit at some point in future by forgetting/negligence. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:56, 4 February 2021 (CET)<br />
I have exactly the same problem. Regards [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 09:59, 6 February 2021 (CET)<br />
<br />
== Distro logos ==<br />
<br />
Hi, I thought it good that we should add FreeBSD to the list of platforms. The FreeBSD logo is, however, a bit of a grey area w.r.t. the media policy on LGW. (To an extent so are the other distro logos because they are trademarks.) On Wikipedia, for example we see [https://en.wikipedia.org/wiki/File:Freebsd_logo.svg here] that the copyright and trademark issues restrict it to fair usage based on the necessity of using the trademark as a trademark. What's the attitude over here? Do we upload an SVG of the logo and mark it as not under the same licence as the rest of LGW? Do we just leave it blank? Let it default to some kind of "media not allowed" image? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:45, 6 February 2021 (CET)<br />
<br />
== Can't upload images ==<br />
<br />
I recently created an article for my game but I couldn't upload images. In the upload popup I have selected the image to upload, filled the name and description, but when I click Save, there's an error telling to click again (message about fighting bots), but when I click again the same thing happens, no matter how many times I click...<br />
How can I upload some images for my game's article?<br />
<br />
:Hi! Thanks for your game and the article! I don't know what is wrong, perhaps it's related to cookies? Please sign your messages with <nowiki>~~~~</nowiki>. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 09:25, 17 February 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Smolpxl&diff=60032Smolpxl2021-02-15T05:36:28Z<p>GNUbie: fix</p>
<hr />
<div>{{Gameinfo<br />
|title = Smolpxl<br />
|image = File:SmolpxlScreenshot.png<br />
|caption = The Smolpxl website, circa February 2021<br />
|genre = Arcade<br />
|developer = Andy Balaam<br />
|code license = AGPLv3<br />
|media license = AGPLv3<br />
|engine = Smolpxl<br />
|latest release = <br />
|release date = November 2020<br />
|release date iso = <br />
|release announcement = <br />
|language = JavaScript<br />
|library = <br />
|platform = Web<br />
|link homepage = https://smolpxl.artificialworlds.net/<br />
|link blog = <br />
|link chatweb = <br />
|chat = <br />
|link feed = <br />
|link forum = <br />
|link pad = <br />
|link project = <br />
|link tracker = <br />
|link scmweb = https://gitlab.com/smolpxl/smolpxl<br />
|scm = <br />
}}<br />
''Smolpxl'' is a series of small arcade games written in JavaScript. The website was launched in November 2020 by Andy Balaam.<br />
<br />
Smolpxl also teaches people how to write their own games in JavaScript.<br />
<br />
<br />
<br />
==References==<br />
{{reflist}}<br />
<br />
[[Category:Games]]<br />
[[Category:HTML5_games]]<br />
[[Category:JavaScript_games]]<br />
[[Category:AGPL_games]]</div>GNUbiehttps://libregamewiki.org/index.php?title=User_talk:FacelessLinuxUser&diff=59935User talk:FacelessLinuxUser2021-02-03T06:34:46Z<p>GNUbie: explanation</p>
<hr />
<div>Hi! You was flagged as spammer and hence your contributions went automatically to /dev/null. By whom and why, I don't know. I removed such flag. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:34, 3 February 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&diff=59934Libregamewiki:Community portal2021-02-03T06:32:38Z<p>GNUbie: </p>
<hr />
<div>Here is a place to discuss ideas and coordinate improvments to the LibreGameWiki itself.<br />
<br />
Please use a number of :-characters at the beginning of your paragraph to indent it. You can sign your edits by using the second but last button in the toolbar.<br />
<br />
Feel free to [https://libregamewiki.org/index.php?title=Libregamewiki:Community_portal&action=edit&section=new ask] questions on this page. By the way, do you know the [[Libregamewiki:The classroom|FAQ]] and [[Libregamewiki:Article policy|Article policy]]?<br />
<br />
__NEWSECTIONLINK__<br />
<br />
== How do we make it easier for potential contributors to help? ==<br />
<br />
How can we make it easier for potential contributors to help? Since the beginning of October account creation works without red tape again. This is a great step forward. Is there anything we can do to further improve the articles explaining how to contribute?<br />
:Well, for once, we might want to fix the following explanation, which I see whenever I try to create a new page, hours after creating my account: "If you just created a new account, please wait a couple of minutes". :)<br />
:[Edit: now I can create the page fine. Thank you.]<br />
:It would be great if you could give a rank to users that contribute to wiki, which would save them from long pending periods. Saying that as an amazingly impatient person. --[[User:Yutyo|Yutyo]] ([[User talk:Yutyo|talk]])<br />
<br />
== Main Page ==<br />
I think it may be a good idea to have a little paragraph at the top of the main page which explains what LibreGameWiki is.<br />
:The front page links to [[Libregamewiki]] which is currently outdated, the main page could have a summary with more detail on that page. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
Shall we have a small "How to contribute?" or "Help wanted" section on the main page which links to the relevant articles? What would it look like?<br />
:Yes. It should link to an updated [[Libregamewiki:Article_policy]] and [[List of games]] [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:31, 6 October 2012 (CEST)<br />
: There could also be a portal for this in the side bar. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:47, 6 October 2012 (CEST)<br />
<br />
== Which article should be featured next? ==<br />
<br />
There is quite a number of very good articles. I think we should change the featured article on the main page more frequently to draw attention to them.<br />
<br />
:Yes, I already asked a recent productive user, [[User:GNUbie|GNUbie]] for his thoughts for the next one. Generally, we should ask the wider community to help choose somehow. [[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:32, 6 October 2012 (CEST)<br />
<br />
== Engines for non-free games with no free games using them ==<br />
<br />
Hi. Should free remakes of engines for non-free games be accepted as free engines, if they have never been (and not necessarily intended to be) used for a playable free game yet? Examples: [[OpenMW]], [http://www.etlegacy.com/ Enemy Territory: Legacy]. --[[User:AVRS|AVRS]] ([[User talk:AVRS|talk]]) 12:35, 28 November 2012 (CET)<br />
:My two pence: I'd class those as free engines. Their use case is irrelevant, and it could be considered as a matter of timing, for example: a free engine which was created and then later used for a non-free game doesn't make the engine non-free.[[User:Kymara|Kymara]] ([[User talk:Kymara|talk]]) 12:46, 28 November 2012 (CET)<br />
There is already [[OpenMoHAA]], so I guess other non-free game engine recreations are allowed as well. [[User:Matthias|Matthias]] ([[User talk:Matthias|talk]]) 10:56, 26 January 2021 (CET)<br />
<br />
== Game articles redirecting to genre list ==<br />
<br />
I'm seeing odd behavior. If I try to go to the following articles:<br />
<br />
* https://libregamewiki.org/Freedroid_RPG<br />
* https://libregamewiki.org/PARPG<br />
<br />
I get redirected to the RPG genre page:<br />
<br />
https://libregamewiki.org/Role-playing_games<br />
<br />
If I use non-rewrite links, however, they seem to work.<br />
<br />
* https://libregamewiki.org/index.php?title=Freedroid_RPG<br />
* https://libregamewiki.org/index.php?title=PARPG<br />
<br />
Could there perhaps be an error in the URL rewriting rules?<br />
<br />
--[[User:Cov|Cov]] ([[User talk:Cov|talk]]) 22:33, 31 August 2013 (CEST)<br />
<br />
: Thank you for the report. I fixed it. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 17:04, 8 September 2013 (CEST)<br />
<br />
==License Choice==<br />
<br />
The CC-BY is a non-copyleft license, and unless I'm mistaken, the GFDL is a copyleft license, which is why CC-BY-SA was chosen for Wikipedia when it dual-licensed to make it compatible with other CC sites. If I'm correct, this wiki is currently under two licenses which contradict each other on the question of copyleft, which is confusing. Why wasn't the CC-BY-SA license chosen for LGW? This would allow relevant to content to be imported from and exported to Wikipedia and other CC-BY-SA sites (with appropriate attribution of course). --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 08:04, 11 January 2014 (CET)<br />
<br />
: The CC-BY was chosen to make it easy for third parties to use content from LibreGameWiki. The GFDL was considered non-free by Debian and Debian is quite an authority as the Open Source Definition is based on Debian guidelines. It was kept as alternative to make it easy to copy content from LibreGameWiki to Wikipedia. Wikipedia and the FSF later pulled a stunt of releasing a new version of the GFDL with the Lex Wikipedia clause, allowing Wikipedia to move to a completely different license. LGW content, however, was licensed as GFDL 1.2 without the backdoor "or later". And personally, after this stunt, I don't think "or later" is a good idea at all. --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 08:16, 11 January 2014 (CET)<br />
<br />
:: For the record, the change to the GFDL was made to allow Wikipedia (and other multi-collaborator works) to dual-license with CC-BY-SA, which is identical to the GFDL where it counts (eg attribution, copyleft), although it happens to lacks the "invariant sections" and "transparency" terms that made Debian declare the GFDL non-free. Both CC-BY and CC-BY-SA are free culture licenses: http://creativecommons.org/freeworks Practically speaking, the purpose of having a wiki under a license is to inform the user about what they can and can't do with its contents. The GFDL tells the user they must put derivative works under the same license (copyleft), while the CC-BY says they don't. This is confusing. Can I use sections of LGW within an ARR (All-Rights-Reserved) work or not? Is this wiki copyleft, or it isn't? If it is copyleft, shouldn't the CC-BY-SA needs to be used to let the user know that? If it isn't copyleft, shouldn't the GFDL be dropped to make this clear? --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 05:49, 12 January 2014 (CET)<br />
<br />
::: It is very simple: If you you contribute to LibreGameWiki, you must license your work as CC-BY und GFDL. If you want to use content from LGW, you can pick the license you want to comply with. Please keep in mind that copyleft is only one of the difference between the licenses (please read the full text of both licenses to learn about other demands required by each of the licenses). --[[User:Gamfan|Gamfan]] ([[User talk:Gamfan|talk]]) 13:21, 12 January 2014 (CET)<br />
<br />
:::: I intended to answer, but I got an edit conflict earlier. Anyway, some points:<br />
::::* Being CC-BY licensed, this wiki's text can be contributed to Wikipedia if properly attributed: see [http://wiki.creativecommons.org/Frequently_Asked_Questions#Can_I_include_a_work_licensed_with_CC_BY_in_a_Wikipedia_article_even_though_they_use_a_CC_BY-SA_license.3F CC FAQ] and [https://en.wikipedia.org/wiki/Wikipedia:Compatible_license#Can_I_add_something_to_Wikipedia_that_I_got_from_somewhere_else.3F Wikipedia copyright FAQ].<br />
::::*Wikipedia is not entirely dual-licensed: all of it is available under CC-BY-SA (except the ''fairly used'' stuff). On the other hand, the GFDL does not necessarily apply to text added after the project voted to use the CC license - you have to check this yourself if you'd like to use a Wikipedia article under the GFDL.<br />
<br />
:::::: I'm pretty sure this is incorrect. When I edit Wikipedia it says "By clicking the "Save page" button, you agree to the Terms of Use and you irrevocably agree to release your contribution under the CC BY-SA 3.0 License *and* the GFDL..." (emphasis mine) --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
::::*As I recall, Debian only considers the GFDL non-free if there are invariant sections involved, see [http://www.debian.org/vote/2006/vote_001 this vote]. What is the problematic "transparency" term?<br />
::::*The lack of a "or later" clause precludes our stuff from being used in the [http://directory.fsf.org/wiki/Main_Page Free Software Directory]. This may be a pity, because their goal is rather similar to ours. -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 19:40, 12 January 2014 (CET)<br />
<br />
:::::: Is the copyright in LGW content owned by the original author(s) or the project? If there was a consensus among all LGW copyright holders, the content could be relicensed under any license they choose. This would not revoke previous licenses on the same content, but would apply to all existing content, and only the new license would apply to new content. As I said initially, I can't see the benefit of using CC-BY for a collaborative reference wiki, and I think CC-BY-SA would be a better choice, as it means any improvements made in derivative works are available to be backported into LGW. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:50, 6 November 2015 (CET)<br />
<br />
== Libregamewiki uses an invalid security certificate ==<br />
<br />
Hi, I do not know if the Community portal is the right place to report this type of problem. But I have not been able to find any better place.<br />
<br />
When connecting to libregamewiki, some web-browsers (Mozilla based: firefox, iceweasel, icecat, seamonkey etc.) displays a warning page stating "This Connection is Untrusted". I have tested this on several computers with several browsers with both GNU/Linux and Windows OS, so it seems to be a problem that applies to everyone that uses these browsers.<br />
<br />
The following details are given:<br />
<br />
-libregamewiki.org uses an invalid security certificate.<br />
<br />
-The certificate is not trusted because no issuer chain was provided.<br />
<br />
-(Error code: sec_error_unknown_issuer)<br />
<br />
--[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 15:34, 8 February 2015 (CET)<br />
<br />
: As of March 21, 2015 this problem no longer occurs. I am guessing that the security certificate has been updated. --[[User:LibreGamer|Hurdman]] ([[User talk:LibreGamer|talk]]) 14:06, 21 March 2015 (CET)<br />
<br />
== A few things: Thanks for fighting spam ==<br />
Hopefully the Argentinian/Brazilian wiki spammers have no places left...<br />
<br />
I am inquiring about the Public Domain version of Rogue,<br />
and the BSD version of Rogue.<br />
<br />
I posess a copy of the Public Domain version of Rogue,<br />
and have screen shots of the screens, which wikisneeripedia<br />
seems not able to read 'Public Domain."<br />
<br />
If need be, I can contact either Michael Toy or Glenn Wichman ( who published the sources to the PC Version/Commercial version) about<br />
verifying the public domain version is indeed the public domain version.<br />
<br />
== Article looks like ... data corruption?! ==<br />
<br />
The article [[SDL_games]] is messed up. Even the old version that was ok some months ago is ... corrupted? --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 16:52, 27 July 2015 (CEST)<br />
<br />
: Could you specify what looks corrupted? To me the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
::Now I see it. It was only visible if one views the article after logging in. When not logged in the article looks fine. [[User:LibreGamer|LibreGamer]] ([[User talk:LibreGamer|talk]]) 17:46, 31 July 2015 (CEST)<br />
<br />
:: I fixed the template, thanks for the hint. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 19:18, 31 July 2015 (CEST)<br />
<br />
::: I can confirm the fix. Thanks for fixing. (section can be deleted / archived) --[[User:Gegxt|Gegxt]] ([[User talk:Gegxt|talk]]) 14:38, 8 August 2015 (CEST)<br />
<br />
<br />
== Copying from Wikipedia ==<br />
<br />
I note the warning at the bottom of edit pages not to copy from Wikipedia. I'm assuming this is out of date, as Wikipedia is now dual-licensed under CC-BY-SA 3.0? If so, it would be good to remove that warning, as there is a lot of useful material about libre games that could be imported to this wiki. <br />
<br />
This is particularly important in view of the massive pruning of Wikipedia that appears to be going on, with many articles being deleted on the basis that their subject is not "notable" enough to have a page in an Encyclopedia. This problem has disturbed Wikipedians enough that one (or a group?) has set up the [http://speedydeletion.wikia.com/wiki/Speedy_deletion_Wiki SpeedyDeletion] wiki to rescue pages before they are removed, in case their contents are still of interest to other wikis like this one.<br />
--[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 06:17, 6 October 2015 (CEST)<br />
<br />
:Hi there. I'm afraid the warning has to remain as this wiki is cc-by or gfdl and wikipedia is cc-by-sa. (If you combine those cc license, the end result is the stricter of those, i.e. the one used by wikipedia) [[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 13:59, 12 October 2015 (CEST)<br />
<br />
::Oops! I didn't notice the lack of the "SA" part of the LGW license when I made this post, and I totally forgot I already started a discussion about license choice further up. As I said there, all Wikipedia content is licensed under both CC-BY-SA *and* GPFDL. If content was imported from Wikipedia, it would have to be marked as such, to indicate that it can't not be used under CC-BY. --[[User:Strypey|Strypey]] ([[User talk:Strypey|talk]]) 10:40, 6 November 2015 (CET)<br />
<br />
== Posting images ==<br />
<br />
Hi!<br />
I try to help someone to edit his game's page. Yesterday, his IP was block cause abuse (probably tried to much html lines to make edit as he wanted). I looked all around your site to understand how to post an image through your site, and choose categories for his game, but found nothing about it. Is there somewhere an option to make it directly?<br />
-How upload an image on your site (I think it will be ok to post it on the edit of the game's page, but would be appreciated to have the exact html line to be sure)<br />
-How to add categories for a game.<br />
<br />
P.S.: maybe there is an error on the chat... you let us know that we can connect as guest, but all times I tried, this don't work, cause I don't have a nickname.<br />
<br />
Thanks a lot in advance for your help!<br />
<br />
Answers could be send to tricotvanille2003@hotmail.com, or directly to the member Electro l.i.b<br />
<br />
== Spam & blocking users/IP ==<br />
<br />
On the "Recent changes" page, I see there's a lot of spam-fighting going on. It's good that LGW is being valiantly defended against the incessant spam bots, but I think the Abuse filter is sometimes a little quick to block well meaning users. The anonymous user recently working on the Liberated Pixel Cup page, and two weeks ago even the registered user Lanadapter got on the block list, presumably because they made a series of small edits in a short time. Would it be possible to differentiate a bit better between real editors and spammer, so that we don't turn down actual contributors (while keeping the spam out, of course)? -- [[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 15:24, 14 February 2017 (CET)<br />
<br />
== Lists and categories ==<br />
<br />
Wouldn't be better to direct the reader to categories of games, instead of lists of games by genre, like [[Roguelike games]]? The list can get easily outdated.<br />
<br />
== Board games page broken ==<br />
<br />
When I'm logged in, I can see an up-to-date version of [[Board games]], but when I'm not logged in, I can only see a very old version from 2013. Could the reason be that this page was protected in 2012? If yes, could you remove the protection or ensure otherwise that the autogeneration by the bot works again and the generated page is visible to all users? Thanks --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 07:42, 29 July 2017 (CEST)<br />
<br />
== How to add a game? ==<br />
<br />
# Please [[Special:CreateAccount|create an account]] with mail adress and confirm that you own the mail adress. The create account link is also available in the upper right corner. There may be traps against spammer. Read the pages after sending a request for login creation or changing a page!<br />
# Read the [[Libregamewiki:Article_policy|Article policy]] and other articles from [[Libregamewiki:Get_involved|Get involved]]<br />
# Make sure you are logged in and in the "Autoconfirmed users" group. Details can be found on your [[Special:Preferences|Preferences]] page.<br />
# Enter the title of the new page in the search box in the upper right corner and search for it. Before the search results, if there are some, there is a bold line with "Create the page "Example game name" on this wiki!" (I searched for "Example game name"). The "Example game name" is a link for creating a new page. If this line doesn't appear, make sure you clicked the confirmation link in the confirmation mail.<br />
# When creating a new page, there are links to templates for games, humans and redirects above the big text box. Click on a template before entering text.<br />
# If the link to the game home page isn't shown in the text add a == External Links == section with the URL<br />
<br />
== Unable to auto confirm account ==<br />
<br />
I can't create pages add I'm a member of group Users but not Auto confirmed Users. I didn't receive a confirmation message. I tried changing my email address but still no. Can you resend a confirmation message or confirm my account? Thanks! Eagle<br />
<br />
:I'm now an Auto Confirmed Users group, not sure how that happened exactly. --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:56, 27 January 2018 (CET)<br />
:: The same happened to me. -- [[User:Nudin|Nudin]] ([[User talk:Nudin|talk]]) 20:37, 19 January 2019 (CET)<br />
<br />
I have the same problem. I can't autoconfirm. Could you send me a confirmation email? thanks,<br />
qbancoffee<br />
<br />
== How to add games to genre listings? ==<br />
<br />
How to add a game to the genre listings page, [[Educational games]] and [[GPL games]]? Or does that happen on its own after the game has been added to the appropriate category? Thank you! :) --[[User:Eagle|Eagle]] ([[User talk:Eagle|talk]]) 18:55, 27 January 2018 (CET)<br />
<br />
: Yes, those pages are periodically generated based on the categories. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 00:01, 27 February 2018 (CET)<br />
<br />
== Vandalism ==<br />
<br />
Hi!<br />
<br />
I think [[Special:Contributions/95.70.132.254|contributions by 95.70.132.254]] should be mass reverted (and maybe this IP blocked). —[[Special:Contributions/2A01:CB11:421:F500:6E5E:2123:F965:8FC4|2A01:CB11:421:F500:6E5E:2123:F965:8FC4]] 02:02, 26 November 2018 (CET)<br />
<br />
: That IP was banned and all vandalism reverted --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:14, 27 November 2018 (CET)<br />
<br />
:: It's being vadalized every day from a different IP. They completely mess up the game tables. Can we do something about it? Better filters/bots? Disallow anonymous edits? [[User:Drummyfish|Drummyfish]] ([[User talk:Drummyfish|talk]]) 21:56, 23 December 2018 (CET)<br />
<br />
::: Looking at the Recent Changes, it appears the wave of one-letter vandals has been stopped, right? Cheers to that! --[[User:StevenDH|StevenDH]] ([[User talk:StevenDH|talk]]) 23:09, 14 March 2019 (CET)<br />
<br />
== Version updates from Wikidata? ==<br />
<br />
New versions come all the time and it's tedious to update manually. [https://www.wikidata.org/wiki/Wikidata:Main_Page Wikidata] might have many of the items here and could get updated more often than LGW. Their data is in the public domain. Can somebody figure out how to incorporate it automagically? That would help keeping up to date also the recent releases box on the front page of LGW. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 11:51, 22 January 2019 (CET)<br />
: [https://www.wikidata.org/wiki/Wikidata:Notability Wikidata:Notability] requires that a page exists in one of its sister projects and [https://en.wikipedia.org/wiki/Wikipedia:Notability_(video_games) Wikipedia:Notability (video games)] is much stricter than what can be included in Libregamewiki. I doubt that using Wikidata would help much with keeping the list of new releases up-to-date. --[[User:Blokusguy|Blokusguy]] ([[User talk:Blokusguy|talk]]) 13:18, 10 February 2019 (CET)<br />
:: Wiki page existence is not the only criterion for notability. F/OSS games fall under at least the second one ("clearly identifiable conceptual or material entity" which "can be described using serious and publicly available references"), and in many cases the third one ("it is needed to make statements made in other items more useful"), when it can be linked to the author. --[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:05, 28 October 2019 (CET)<br />
::: Additionally, LGW is in most cases a 'serious and publically-available reference'. [[User:Arlo James Barnes|Arlo James Barnes]] ([[User talk:Arlo James Barnes|talk]]) 09:26, 23 January 2020 (CET)<br />
<br />
== Duplicated reference names break genre pages ==<br />
<br />
Problem: I.e. [[:Category:Pages with reference errors]] (yes red link but still go ahead and click!). Open one of those list articles and scroll down to the bottom of the page where the references are to see the errors with the similarly named references between the included articles.<br />
<br />
Solutions?: Perhaps the references could be somehow removed from the genre list articles? Of course the silly solution would be to manually edit the articles to change ref names... but that's a lot of work and not exactly future proof. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:19, 25 January 2019 (CET)<br />
<br />
== Machine readable dump of wikidata entries metadata ==<br />
<br />
For the [https://repology.org Repology] project, I need a complete list of all games with their versions, homepages and preferably other metadata. Among other this this would allow to discover more [https://repology.org/projects/?inrepo=libregamewiki&outdated=1 outdated version information] in LGW and also to link ([https://www.wikidata.org/wiki/Q214142#P6666 example]) Wikidata entries to LGW.<br />
<br />
Currently, Repology parses [[New_games_and_releases]] page, however it does not seem to contain all entries. For instance, [[BZFlag]], [[Colobot]], [[Freeciv]] are missing despide they fulfill the requirements listed at the buttom of New games page.<br />
<br />
It would be great if all conforming games would be listed on that page, even better if there's an extra special page which lists all entries with <tt>latest release</tt> defined, probably in more parsing friendly format (e.g., a table, or even better an XML/JSON file).<br />
<br />
--[[User:AMDmi3|AMDmi3]] ([[User talk:AMDmi3|talk]]) 21:24, 28 October 2019 (CET)<br />
<br />
: You can query the database with <nowiki>{{#databasequery:gamelist|Wikitable|Game list header|Game list row|%}}</nowiki>. This will render a table with all games (% is a wildcard) with the [[Template:Game list header]] as table header and [[Template:Game list row]] as table row. In the second template all variables defined in the Gameinfo box can be used. Both templates are used on [[List of games]], but you can create your own template. Colobot was on the list. BZFlag and Freeciv showed up after I edited the article and saved it without changes. I am not sure why that happened. --[[User:Hendrik Brummermann|Hendrik Brummermann]] ([[User talk:Hendrik Brummermann|talk]]) 22:28, 18 November 2019 (CET)<br />
<br />
== Pending review ==<br />
<br />
What is the policy on "pending review" edits? I mean, after how many edits is a user free to edit without supervision. Checking your work while you commit it (especially if it is multistaged, as in "add image + add new article") is very useful. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 09:57, 17 December 2019 (CET)<br />
<br />
== Not easy to contribute to the wiki ==<br />
<br />
I opened a thread on freegamedev forum, I will link to it here too so to hopefully get more replies. [https://forum.freegamedev.net/viewtopic.php?f=19&t=13062 thread]. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
<br />
:Hey Ffa! I completely understand your frustration. However there has been a problem with spammers so LGW was forced to adopt some kind of a solution to deal with them. I think this is a reasonable compromise. Certainly not perfect but I think the Powers That Be are open for improvement suggestions. Thank you for the contributions and this feedback. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 15:40, 19 March 2020 (CET)<br />
<br />
:: Excellent! My suggestion would be: when a user "collects" N edits and has been a member for T time, upgrade their status to "no review required". This might be automatic or (even better) on request of the user themselves. I admit I have zero wiki experience, so I don't know if this is viable. [[User:Ffa|Ffa]] ([[User talk:Ffa|talk]]) 16:39, 20 March 2020 (CET)<br />
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:: But it doesn't work properly. Trying to upload an image I get "Please click the save button again. This helps us fight spam", so I click again and get the same message again. Honestly, I'm trying to help and contribute but you make it really, REALLY hard. There *must* be a better way than the complete faff you've made it at the moment.<br />
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:::I don't know how it works exactly but I think it uses cookies, allowing those? Please sign your comments with <nowiki>~~~~</nowiki>. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 14:00, 22 July 2020 (CEST)<br />
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:::: File uploading does not work very well. I had the same problem and it started working randomly after a few days. And the same thing happened to other users. Some even had to ask me to upload the images. [[User:Rampoina|Rampoina]] ([[User talk:Rampoina|talk]]) 14:13, 22 July 2020 (CEST)<br />
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== Free engines with no existing free games ==<br />
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Hi, I'd like to ask about this. I see the [[OpenMW]] article was deleted on the basis that it requires the original game files. However my understanding from the article policy is that engines are allowed on Libre Game Wiki even if there are no games for them--and so the question is probably obvious. It is possible to run a total conversion mod on OpenMW with no use of the proprietary data. There are as I understand it some example games in development but nothing concrete. The newer versions of the construction kit can, as I understand it, also create these games standalone without any use of the proprietary Bethesda software. Would it not be appropriate to create an article on the engine? [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 18:54, 8 December 2020 (CET)<br />
:I should add just in case: Yes, there is discussion on OpenMW higher up on the page but it mostly doesn't apply here because that was before the page was deleted and OpenMW has changed considerably. Improvements to the Costruction Set are particularly relevant. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 17:49, 10 December 2020 (CET)<br />
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== Moderation policy ==<br />
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Anyone care to explain the moderation policy? Normal recommended practice for mediawiki is to not send every edit from users known to be real people for moderation. I can understand if that is necessary on LGW due to high spam levels. If edits that I made just sit there and don't appear, while edits from other users continue to show up approved day by day, I have no way of knowing if something is wrong. There's no log, no queue visible to me, no rejection notice, nothing. [[User:FacelessLinuxUser|FacelessLinuxUser]] ([[User talk:FacelessLinuxUser|talk]]) 16:32, 27 December 2020 (CET)<br />
:Looks like somebody flagged you as spammer. I have now removed this flag. Your old contributions cannot be automatically accepted anymore. --[[User:GNUbie|GNUbie]] ([[User talk:GNUbie|talk]]) 07:32, 3 February 2021 (CET)</div>GNUbiehttps://libregamewiki.org/index.php?title=File:OpenHV.png&diff=59887File:OpenHV.png2020-12-31T12:03:52Z<p>GNUbie: GNUbie uploaded a new version of File:OpenHV.png</p>
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<div></div>GNUbiehttps://libregamewiki.org/index.php?title=File:Cataclysmdda.png&diff=59716File:Cataclysmdda.png2020-12-15T08:29:35Z<p>GNUbie: GNUbie uploaded a new version of File:Cataclysmdda.png</p>
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<div>Cataclysm Dark Days Ahead screenshot<br />
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[[Category:Screenshots]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Foursies.png&diff=59433File:Foursies.png2020-10-19T05:30:41Z<p>GNUbie: categories</p>
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<div>== Summary ==<br />
Screenshot of [[Foursies]]<br />
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*source: own screenshot<br />
*license: [[GNU General Public License]] 3<br />
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[[Category:Screenshots]] [[Category:GPL images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Stringrolled.png&diff=59432File:Stringrolled.png2020-10-19T05:28:43Z<p>GNUbie: categories</p>
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<div>A screenshot [[Stringrolled]] (a [[public domain]] game by Code by [[Joel Bouchard Lamontagne]] aka ''LogiCow'', with artwork by (probably himself and) [[Isabelle Bouchard]] aka ''Windbladeicepuppy''.<br />
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This screenshot was made with the totally wrong resolution and using a screencast in Ogg/Theora. It should be replaced with a better one.<br />
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[[Category:Screenshots]]<br />
[[Category:Public domain images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Spring_rts_logo.png&diff=59431File:Spring rts logo.png2020-10-19T05:28:36Z<p>GNUbie: categories</p>
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<div>*desc: Logo of the Spring RTS engine<br />
*source: derived from http://springrts.com/images/logo.png<br />
*license: public domain<br />
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[[Category:Logos]][[Category:Public domain images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Uebergame_Gameplay.png&diff=59430File:Uebergame Gameplay.png2020-10-19T05:28:02Z<p>GNUbie: categories</p>
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<div>== Summary ==<br />
Uebergame screenshot, taken by me.<br />
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[[Category:Public_domain_images]]<br />
[[Category:Screenshots]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:Stringrolled.png&diff=59429File:Stringrolled.png2020-10-19T05:27:56Z<p>GNUbie: categories</p>
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<div>A screenshot [[Stringrolled]] (a [[public domain]] game by Code by [[Joel Bouchard Lamontagne]] aka ''LogiCow'', with artwork by (probably himself and) [[Isabelle Bouchard]] aka ''Windbladeicepuppy''.<br />
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This screenshot was made with the totally wrong resolution and using a screencast in Ogg/Theora. It should be replaced with a better one.<br />
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[[Category:Screenshots]]<br />
[[Category:PD_images]]</div>GNUbiehttps://libregamewiki.org/index.php?title=File:SteamerDuck.png&diff=59428File:SteamerDuck.png2020-10-19T05:27:47Z<p>GNUbie: categories</p>
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<div>== Summary ==<br />
Screenshot from my own game. Released under CC0.<br />
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[[Category:Public_domain_images]]<br />
[[Category:Screenshots]]</div>GNUbie