M.A.R.S.
M.A.R.S. | |
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M.A.R.S. 0.7.5 | |
Genre | Top-down shooter |
Latest release | 0.7.5 |
Release date | June 29th, 2012 |
Developer | Simon Schneegans and Felix Lauer |
Code license | GPLv3+[1] |
Media license | CC-BY 3.0, CC-BY-SA 3.0 (music), PD (some sounds)[1] |
Library | SFML, OpenGL |
Contribute | |
M.A.R.S. is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
OpenSUSE: | marsshooter |
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M.A.R.S., a ridiculous shooter. In a far-future colonised galaxy, a GREAT WAR is raging between nameless adversaries. In one of several game modes, two opposing teams are fighting in a gravitational 2D space with a few planets, including their homes. Translations, numerous weapons and AI bots are implemented. Two players can join in the game on the same computer, network play was planned for a later version. The game's visuals provide ample effects and jarring colours, including pink.
Initially, the game contained some non-free media. Hans de Goede provided a fully free version by replacing sounds and fonts, while the Hungarian symphonic metal band Obsidian Shell gave their permission to distribute the music tracks they contributed under CC-BY-SA 3.0, instead of the original CC-BY-NC-ND 3.0.[2]
External links[edit]
References[edit]
- ↑ 1.0 1.1 Copyright file of the Debian package
- ↑ E-mail from Obsidian Shell's Csató Henrik