4D-TRIS
From Libregamewiki
| 4D-TRIS | |
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| Genre | 4D Tetris-like Puzzle |
| Developer | Simon László (Simzer) |
| Code license | GPLv3 |
| Media license | no media |
| Latest release | 0.2.2 |
| Release date | January 16th, 2008 |
| Language | C |
4D-TRIS is a logic game in 4 spatial dimensions, based on Tetris, written in C by Simon László. The latest release is version 0.2.2 beta, released on January 16th, 2008.
The game is in its early stage; currently (version 0.2.2), it uses 2x2x2 levels, thus having a 8-cell bottom like most 2D Tetris games do.
The source code (there is no media, shapes are drawn automatically) is licensed under the GPLv3 or any later version.


