BZFlag
From Libregamewiki
| BZFlag | |
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| Genre | Online Multiplayer FPS |
| Code license | LGPL |
| Media license | LGPL |
| Latest release | 2.0.10 |
| Release date | November 15th, 2007 |
| Language | C++ |
BZFlag, short for Battle Zone capture the Flag, is an online first-person shooter game licensed under the LGPL.[1] Originally written by Chris Schoeneman, it is now maintained by Tim Riker. The latest release is Version 2.0.10 on November 15, 2007. The game is written in the C++ programming language. Earlier versions were written in C.
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[edit] Gameplay
BZFlag has several different game modes, including capture the flag, deathmatch, and kill the rabbit. Thus there are numerous BZFlag servers hosting different kinds of games.
Players control tanks with which they can jump. Flags are items that enhance or handicap tanks' abilities. An example is a radar jamming flag, which jams your radar for a certain period of time. Another is a machine gun flag, which makes evading bullets impossible at close range, though it is also handicapped by the fact that it have a shorter range. Some flags are very deadly, such as the ability to launch homing missiles, making it very easy for a tank to get several kills in a row.
Different servers often have different rules, affecting gameplay. For example, there is a laser only game where everyone only use laser to kill each other. Others have no jump rule, while others make jumping to allow the possibility of prolonged aerial combat.
[edit] Development History
BZFlag was written originally in C by Chris Schoeneman along with some of his classmates in 1992 when he was a student. Later, he rewrote the game into C++ for SGI's IndiZone contest. He won a computer for winning the Reality Engine category.[2]
BZFlag development team has been chosen as mentoring organization for Google's Summer of Code program.
[edit] Funding
On April 3rd, 2008, BZflag development team opened up the BZFlag store to fund development efforts. It sells software, t-shirt and outerwear.
[edit] Cheating
BZFlag's open source client code has one major downside in it that makes cheating extremely easy. Even with little or no knowledge of programming, users can easily give themselves an unfair advantage over normal players by making minor modifications to the source code.[3]
The official BZFlag wiki maintains a list of known cheats.


