Cube Engine

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The Cube Engine is a 3D renderer, created by Wouter van Oortmerssen.

It is written in C++, and its primary focus is on rendering outdoor scenes, but it can display simple indoor areas as well. It features in-game map editing without the need of any map precompilation. It also features cooperative map editing with other players.

[edit] See also

Sauerbraten (engine) - The successor to the Cube Engine.

[edit] External links

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