Cube Engine
From Libregamewiki
The Cube Engine is a 3D renderer, created by Wouter van Oortmerssen.
It is written in C++, and its primary focus is on rendering outdoor scenes, but it can display simple indoor areas as well. It features in-game map editing without the need of any map precompilation. It also features cooperative map editing with other players.
[edit] See also
Sauerbraten (engine) - The successor to the Cube Engine.


