LÖVE
From Libregamewiki
LÖVE is a cross-platform, 2D game engine. The latest release is 0.7.1 and was released on February 14, 2011,[1] It uses the SDL library, OpenGL hardware acceleration and the Lua programming language to program games.[2] It is licensed under the Zlib license.
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[edit] Development
It is developed by:[3]
[edit] Version history
- Version 0.1.1 marked the first public release for the LÖVE project.[4]
- Version 0.3.1 was released on June 21th, 2008. It was a bugfix release.
- Version 0.3.2 was released on July 4th, 2008. Again a bugfix release with some convenience functions added.
- Version 0.4.0 was released on August 29th, 2008. Added a physics engine and overhauled the documentation.
- Version 0.5.0 was released on September 9th, 2008.
[edit] Consumers
- GunFu Deadlands
- Lalalove
[edit] References
- ↑ Sourceforge.net’s download page for the LÖVE project
- ↑ LÖVE’s features list (old page from Google's cache)
- ↑ Credits page for the LÖVE project
- ↑ All downloadable packages for the LOVE project on sourceforge.net
[edit] External links
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