LÖVE

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LÖVE is a cross-platform, 2D game engine. The latest release is 0.7.1 and was released on February 14, 2011,[1] It uses the SDL library, OpenGL hardware acceleration and the Lua programming language to program games.[2] It is licensed under the Zlib license.

Contents

[edit] Development

It is developed by:[3]

[edit] Version history

  • Version 0.1.1 marked the first public release for the LÖVE project.[4]
  • Version 0.3.1 was released on June 21th, 2008. It was a bugfix release.
  • Version 0.3.2 was released on July 4th, 2008. Again a bugfix release with some convenience functions added.
  • Version 0.4.0 was released on August 29th, 2008. Added a physics engine and overhauled the documentation.
  • Version 0.5.0 was released on September 9th, 2008.

[edit] Consumers

  • GunFu Deadlands
  • Lalalove

[edit] References

  1. Sourceforge.net’s download page for the LÖVE project
  2. LÖVE’s features list (old page from Google's cache)
  3. Credits page for the LÖVE project
  4. All downloadable packages for the LOVE project on sourceforge.net

[edit] External links

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