Slingshot
From Libregamewiki
| Slingshot | |
|---|---|
|
Player 1 tries to hit Player 2's ship, but the large planets below change the trajectory | |
| Genre | Category:Turn-based strategy games |
| Developers | Jonathan Musther, Bart Mak |
| Code license | GPLv2+ |
| Media license | GPLv2+ |
| Engine | Pygame |
| Latest release | 0.8.1p |
| Release date | 2007 |
| Language | Python |
Slingshot is a gravity-based TBS, written in Python by Jonathan Musther and Bart Mak using Pygame. The latest version is 0.8.1p, released in 2007 under GNU General Public License 2 or later.
[edit] Gameplay
Version 0.8.1p only supports a local two-player mode.
At the start of a level, two ships and a few planets between them are placed randomly in the rectangular space.
At their turn, a player chooses the power level and direction too shoot at using arrows, and presses spacebar to shoot.
The projectile is strongly affected by the planets' gravity, so it is not always easy to hit the other ship.
The projectiles leave faint permanent traces, so the players can avoid shooting in the same direction (but that doesn't include power).
The power used during the level is substracted from the winning score.


