Stringrolled
From Libregamewiki
| Stringrolled | |
|---|---|
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screenshot | |
| Genres | Puzzle platformer |
| Developers | Code by Joel Bouchard Lamontagne aka logicow, artwork by Isabelle Bouchard aka Windbladeicepuppy, music by Reduz, sound by Hubert Lamontagne aka madbrain and Coda |
| Code license | public domain |
| Media license | public domain |
| Language | Python |
| Library | Pygame |
Stringrolled is a puzzle platformer. It was created in September 2008 for PyWeek, and won as an individual entry by Joel Bouchard Lamontagne with artwork contributed by other people. It was released into public domain. It was written in the Python programming language and uses the Pygame library.
Contents |
[edit] Gameplay
The game is reminiscent of NES games, and uses 16 color graphics; music and sound effects add to the atmosphere.
The aim in the game is to help a cat and a princess escape a castle they’ve been thrown to, avoiding various dangers through cooperation and combination of their differing skills.
[edit] Setup
The game in its PyWeek archive has screen resolution set to 1280x800. It can be changed in the gamelib/graph.py file. The resolution should be a multiple of 320x200; on some CRT monitors 320x200 may be the best one, unless you set the refresh rates up properly for ones like 640x400 in your X configuration.
[edit] References
[edit] External links
- Stringrolled’s PyWeek entry (accessed on 2008-10-19)
- Youtube walkthrough (contains puzzle spoilers!)


