SuperTuxKart

From Libregamewiki

Jump to: navigation, search
SuperTuxKart

GenreRacing game
Code licenseGPL3[1]
Media licenseAmbiguous[2]
Latest release0.6rc
Release dateDec 23rd, 2008
LanguageC++
LibrariesSDL, PLIB, and OpenAL

SuperTuxKart is a racing game featuring the Linux mascot Tux. It is an enhanced fork of TuxKart.[3] The latest version of the game is 0.6rc and was released on Dec 23rd, 2008.[4] It is written in the C++ programming language. It uses the library SDL and PLIB for graphics and OpenAL for sounds.[5]

SuperTuxKart was worked on by the GotM team through July to December 2004.[6]

Contents

[edit] Development

The first official version of the game was released in September 2006 as version 0.2.

They have a milestone page planning several versions ahead,[7] and a forum on FreeGameDev.net to coordinate development effort.

They are going to switch to the graphics engine Irrlicht Engine.

[edit] History

Charles Goodwin proposed the project for GoTM.

The GOTM project was started with the original developer of TuxKart on board, Steve Baker. However, the project goes nowhere Steve Bakers argue with other developers about the direction of the project. Eventually in December 2004, the project was considered dead by Ingo Ruhnke and the work forked off.[reference required]


According to Steve Baker, the GoTM development team doesn’t know anything about 3D graphics at all and refuses to take his advice. They broke the game, leaving it in an unrunnable and unplayable state.[reference required]


Eventually the project is picked up by somebody else and is developed to the status it is today.[8]

[edit] Contributors

The development team for SuperTuxKart consists of 12 members.[9] They are:

[edit] Version history

  • 0.2 - Initial release[10]
  • 0.3 - Released on July 10th, 2007. It add supports for fullscreen mode, new karts, improved AIs, high score lists among others feature addition.[11]
  • 0.4 - Released on March 5th, 2008. There is the usual improvement in kart, AIs, and tracks. Also, better physics and improved GUI and input handling were added.[12]
  • 0.5 - Released on released on June 1st, 2008. Several new and improved tracks has been added. You have to complete the challenge mode to unlock them. Also GUI along with gaming control handling are improved. [13]

[edit] References

  1. SuperTuxKart is based on TuxKart which is released under GPL3
  2. Media license
  3. SuperTuxKart's history page
  4. Download page for the SuperTuxKart project hosted by SourceForge.net
  5. STK FAQ accessed on October 21th, 2008.
  6. SuperTuxKart's GotM proposal thread accessed on October 21th, 2008.
  7. SuperTuxKart's milestone page
  8. Ingo Ruhnke interview mentioned the end status of SuperTuxKart accessed on October 23, 2008.
  9. Sourceforge.net's membership list for the SuperTuxKart project accessed on October 26th, 2008.
  10. Release note for 0.2 on sourceforge.net accessed on October 22nd, 2008.
  11. Release note for 0.3 on sourceforge.net accessed on October 22nd, 2008.
  12. Release note for 0.4 on sourceforge.net accessed on October 23th, 2008.
  13. Release note for 0.5 on sourceforge.net accessed on October 24th, 2008.

[edit] External links

Personal tools