Widelands

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Widelands

Widelands, build 12
GenresRTS, Economic simulation, Online
Code licenseGPL
Media licenseGPL
Latest releaseBuild12
Release dateApril 4th, 2008
LanguageC++
LibrarySDL

Widelands is a remake of the Settlers II real-time strategy game. It uses the Simple DirectMedia Layer and is written in the C++ programming language.[1] The source code and media are licensed under the GNU General Public License.[2][3] Widelands supports online play at the GGZ Gaming Zone network.[4][5] The latest release of Widelands is Build12 released on April 4th, 2008.[6]

The German and English language version of the game are available.

Contents

[edit] Gameplay

In this game, you must build the economic infrastructure and as well manage the construction of roads in order for you to expand and go to war.

One of the most important aspect of Widelands is the road system. Well optimized road system keeps goods moving, which mean people can train and equip troops faster.

Some resources in widelands are renewable, but however requires specific workers(such as rangers or foresters) to ensure that these resources don't disappear. However, some resources are only of limited quantity. Once they're used up, they're gone forever.

Expansion of territory is done by the construction of military buildings and filling them with soilders. The bigger the military building is, the more territory it will control.

[edit] Tribes

Currently, there are three tribes that players can play as. They are Barbarians, Imperials, and the Atlanteans.

  • Barbarians: A tribe that is located in the north. They are master users of axe. For this reason they have the fastest lumberjacks in the game. They are not dangerous as long as you don't interfere with their affair. They are simplistic and practical in the sense that they do not make beautiful but useless wares.[7]
  • Imperials: An empire located in the Gulf of Peralis. Their empire is built on the foundation of great inventions. They also believe that their rulers are god. However, they are experiencing internal conflicts as the emperor's sons fight amongst themsleves to be the successor.[8]
  • Alteateans: The most advanced tribe in the entire game. Even their buildings requires special materials and knowledge to construct. However, the building themselves were very useful.[9]

[edit] Development

The development team of Widelands consist of 24 members.[10] For Build13, the release will come sometime in November.[11]

[edit] Version history

  • Build12 on April 4rd, 2008
  • Build12rc on March 28th, 2008
  • Build11 on September 10th, 2007
  • build11rc on September 9th, 2007
  • Build10 on March 20th, 2007
  • Build-9half on December 5th, 2005

[edit] References

  1. Widelands sourceforge.net project page
  2. Widelands' data copyright file at Debian packages
  3. Widelands' source copyright file at Debian packages
  4. GGZ's Widelands page
  5. Widelands' guide to playing online
  6. Widelands' download page
  7. Barbarians from Widelands wiki guide
  8. Imperials from Widelands wiki guide
  9. Atleateans from Widelands wiki guide
  10. Sourceforge.net membership list for Widelands
  11. Widelands official plans for Build13

[edit] External links

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