Blob Wars Episode 2 : Blob And Conquer
From Libregamewiki
| Blob Wars: Blob And Conquer | |
|---|---|
|
| |
| Genre | Third-person shooter |
| Developer | Parallel Realities |
| Code license | GPL |
| Media license | graphics: GPL; music and sounds: non-free (removed from some distributions). |
| Latest release | 1.10 |
| Release date | November 4th, 2009 |
| P. language | C++ |
| Library | SDL |
Blob Wars: Blob And Conquer is a 3D action game created by Parallel Realities using the SDL library. The source code of the game is licensed under the GPL. The music and sound effects are not free,[1] and thus have been removed from the Debian package.[2] It is the sequel to Blob Wars Episode 1 : Metal Blob Solid. The latest version of the game is 1.10 released on November 4th, 2009.
Contents |
[edit] Gameplay
In Blob Wars Episode 2, the player controls a blob who is leading the counterattack on the occupying alien forces.
Over the course of the game, he will be able to collect weapons of various types such as grenage, shotgun, uzis, and more. In addition to the arsenals at his disposal, he is able to autotarget while dodging bullets. He also get help from his blob allies to fight off the invasion.
There is also a few mini puzzle for the player to solve.
[edit] Receptions
The linux game tome gave the game an average of 4 stars out of 5 based on 17 reviews.[3]
[edit] See also
[edit] References
- ↑ Parallel Realities's about page explain that all of their source code is licensed under the GPL
- ↑ version 1.05 changelog in Debian (accessed on 2009 Apr 01)
- ↑ Linux Game Tome's page on Blob Wars Episode 2 accessed on November 2nd, 2009
[edit] External links
- This page is a stub. Please help Libregamewiki by expanding it. Click here to edit this page.


