Powermanga
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Powermanga | |
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Genre | Top-down shooter arcade game |
Latest release | 0.93.1 (Announcement) |
Release date | June 25th, 2015 |
Developers | Bruno Ethvignot, Emmanuel Founaud, Etienne Sobole, Jean-Michel Martin de Santero, Sam Hocevar |
Code license | GPL |
Media license | GPL |
P. language | C99 |
Libraries | SDL, SDL Mixer |
Contribute | |
Powermanga is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
Powermanga is a 2D shooting arcade game. It is licensed under GPLv3.[1] The latest version of the game is 0.93 released on September 20th, 2014. While beginning as a C++ game, Powermanga now uses C99. A version was included on OpenSource Game Power volume 2.
Gameplay[edit]
Powermanga plays much like a traditional space shooter - but has a wealth of features that are uncommon. The game has 41 levels and more than 200 sprites. You can collect powerups to increase your ships guns, shields, health and speed. There are many kinds of enemies - and several different strategies they will employ.
References[edit]
External links[edit]
AUR: | powermanga |
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Debian: | powermanga |
Fedora: | powermanga |
Gentoo: | games-action/powermanga |
Mageia: | powermanga |
Ubuntu: | powermanga |
- Powermanga homepage
- Powermanga project on Sourceforge
- Internet Archive
- Homepage mirror
- OpenHub
- Powermanga on Freecode
- Powermanga on LGDB
- TGDB
- Linux Journal
- Linux Format
- Old School Game Blog
- Nixbit
- Gaming On AmigaOS4
- Ubuntu Manpages
- LinuxLinks
- Linux Game Tome
- Softonic
- Soft112
- Gameloop
- OSSBlog
- Portal Programs
- Macintosh Repository
- PSP homebrew
- GPX2 Wiki