Arcade games

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Arcade games are gaming machines found at public locations and nowadays computer games that imitate them.

List of Arcade games[edit]

This is a list of free/libre arcade games:

Game Screenshot Last Release Genres Description
3D Pong 3D-Pong.png 2004-04-28 Arcade, Online

3D Pong
GenresArcade, Online
Latest release0.5
Release dateApril 4th, 2004
DeveloperNew Breed Software
Code licenseGPL v2

3D Pong is a 3D Arcade game written by New Breed Software. It has a network mode for two players allowing online gaming. The latest version of the game is 0.5.

A7Xpg A7Xpg.png 2003-09-21 Arcade games
GenreArcade games
Latest release0.11
Release date2003-09-21
DeveloperKenta Cho
Code license2-clause BSD[1]
LibrariesSDL, vorbis

A7Xpg is an arcade space flier. Collect gold and avoid enemies. A7Xpg is written in the D language.

Airstrike Airstrike - screenshot5.png 2003-01-20 Arcade

Airstrike - screenshot5.png
Latest releasepre6  (Announcement)
Release dateJanuary 20th, 2003
Code licenseGPLv2
Media licenseGPLv2

Airstrike is a game that involves dogfights in 2D. Including the source code and the media, it is licensed under the GPLv2.[2] [3]

Apricots Apricots.png August 13th, 2003 Arcade, Side-scroller

Apricots is a 2D arcade side-scroller game in which you fly an airplane, fire missiles, drop bombs, destroy enemy buildings and planes, trying to stay alive.

The latest version of the game was 0.2.6 released on August 13th, 2003.

Barrage Barrage.jpg July 28th, 2011 Arcade

This article has been marked for deletion review by a wiki user. Discuss on the talk page

Screenshot of Barrage
Latest release1.0.4[4]
Release dateJuly 28th, 2011
Code licenseGPL[5]

Barrage is an arcade shooter game, similar to a shooting gallery. It is part of the LGames games collection. This game does not require 3D hardware acceleration.

Battle Tanks Battle Tanks.jpg 3 Sep 2008 Arcade

Arcade games
Battle Tanks.jpg
Latest releaseversion 0.8.7686
Release date3 Sep 2008
Code licenseGPLv2
Media licenseGPLv2

Battle Tanks is an arcade battle game. The game's source code and media are licensed under the GNU General Public License.[6] The latest version of the game is version 0.8.7686 announced on September 3rd, 2008.[7]

Bloodmasters Bloodmasters - dbimage.jpg 2007-05-02 Top-down shooter, Arcade
Bloodmasters - dbimage.jpg
GenreTop-down shooter, Arcade
Latest release1.2
Release dateMay 2nd, 2007
DeveloperPascal vd Heiden
Code licenseGPL
LibrariesMicrosoft .NET, DirectX

Bloodmasters is a top-down Arcade shooter written by Pascal vd Heiden. The latest version of the game is 1.2 released on May 2nd, 2007.

In February 26th, 2008, the game was released under GPL.

BomberClone Bomberclone.jpg November 12th, 2010 Arcade games

Arcade games
GenreArcade games
Latest release0.11.9 [8]
Release dateNovember 12th, 2010
DeveloperSteffen Pohle
Code licenseGPL
Media licenseGPL

BomberClone is an AtomicBomberMan clone started by Steffen Pohle. Both data and the source are licensed under the GPL.[9][10]

Bweakfwu Bweakfwu.png 2013-10-22
Latest releasealpha1
Release dateOctober 22nd, 2013
Code licenseGNU GPL v3 [11]
Media licenseGNU GPL v3 [11]
P. languageHaskell

bweakfwu is an arcade game by plaimi that mixes Breakout with PONG. It features local multi-player. The current version is alpha-1.

The source code is licensed under the GNU GPL[12].

CAVEZ of PHEAR CAVEZ-of-PHEAR.png 2011-11-30 Arcade game, Action game

GenresArcade game, Action game
Latest release0.5.1  (Announcement)
Release dateNovember 30th, 2011
DeveloperTom Rune Flo
Code licenseGPLv3
Media licenseGPLv3

CAVEZ of PHEAR is an arcade action game based on ASCII graphics, released under the GPLv3. It is inspired by games like Boulder Dash and Digger.[13]

Chromium B.S.U. Chromium.jpg 2016-09-06 Arcade
Chromium B.S.U.
Screenshot of Chromium B.S.U.
Latest release0.9.16.1  (Announcement)
Release dateSeptember 6th, 2016
Code licenseClarified Artistic License[14][15]
Media licenseGraphics: Clarified Artistic License, Sound: Expat License[14]
P. languageC++
LibrarySDL, OpenAL

Chromium B.S.U. is a fast paced arcade space shooter. It is written using the SDL and OpenAL libraries. According to the license file in the Debian package, the game is published under the "Clarified Artistic License".

The official homepage contains a license which is somewhere between the too-unclear-to-consider-free-for-FSF Artistic License 1.0 and the Clarified Artistic License.

Defendguin Defendguin.gif 2009-11-05 Arcade
Latest release0.0.12[16]  (Announcement)
Release dateNovember 05th, 2009
DeveloperBill Kendrick
Code licenseGPL
Media licenseGPL
P. languageC

Defendguin is a 2D arcade game written by Bill Kendrick of New Breed Software. It is a game based on the classic Defender only featuring the Linux kernel mascot Tux, a common open source video game trope.[17]

The game features gameplay almost identical to Defender except for an optional big boss and ending sequence. The game features Tux defending his people from aliens (similar to the character from XBill) bent on turning them into evil penguinoids.

The game has become quite popular, being reviewed by Linux Journal twice,[18] as well as[19] and GP32 Homebrew Reviews.[20] The populairty of the game has lead New Breed to merchandise it in the form of a mug and mouse pad for sale.[21]

The game has been released for Linux (RPM, binary), Microsoft Windows, Mac OS X, Zaurus, Zeta, BeOS, Haiku, Amiga OS 4, MorphOS, QNX and RiscOS. It was also made as GP32, Nintendo DS, Nintendo Wii, Sega Dreamcast and Sony PSP homebrew.[22]

It uses the SDL library.[23] Both its media and source are licensed under the GPL.[24][25]

Donut Quest Donut-Quest.png 2006-10-30 Arcade, Top-down shooter
Donut Quest
Donut Quest
GenreArcade, Top-down shooter
Latest release1.0.0
Release dateOctober 30, 2006
DeveloperPiga Software
Code licenseGPLv2
Media licenseGPLv2, GFDL
EngineModified "1945" Example
P. languageGame Maker 6.1
LibraryDirect X

Donut Quest is free software game for Microsoft Windows made by Piga Software for the Brogo web comic strip released on October 30th 2006. It features the Brogo character Ed Donut (Michelle the mechanic's lazy, dim-witted, and donut obsessed assistant who is also known to have confrontations with spiders), as he fights his way against spiders in a donut factory.

Emilia Pinball Emiliapinball.png 2003-12-09 Arcade
Emilia Pinball
Emilia Pinball
Latest release0.3.1
Release dateDecember 9th, 2003
DeveloperHenrik Enqvist
Code licenseGPL
Media licenseGPL
P. languageC++

Emilia Pinball is a pinball simulator created by Henrik Enqvist[26]. It is licensed under the GPL.[27] An editor for making new tables, Pinedit, is also available. The latest version of the game is 0.3.1 released on December 9, 2003.[28] It was written in the C++ programming language.[29]

FLTK Recycling Game! Regame.png 2003—2008 Arcade

FLTK Recycling Game! is a simple arcade game where you control a guy who is trying to sort the garbage falling from above into three recycling containers. It is written by Yuri D'Elia in the C++ programming language using the FLTK and the libpng library.

FLTrator Fltrator21.png 2016-03-15 Arcade, Side-scroller
Screenshot of first level
GenresArcade, Side-scroller
Latest release2.2
Release dateMarch 15th, 2016
Code licenseGPL
Media licensePD / CC BY 3.0
P. languageC++

FLTrator is a simple retro style arcade side-scroller game in which you steer a spaceship through a landscape with hostile rockets and other obstacles. It has ten different levels and a level editor to create new levels or modify the existing.

It is written in C++, uses the FLTK library and has no other dependencies.

Falling Time FallingTime-1.0.png 2015-05-16 Arcade
Falling Time
Falling Time 1.0
Latest release1.0  (Announcement)
Release dateMay 16th, 2015
DeveloperNebuleon, cxong
Code licenseGPL[11]
Media licenseCC-BY-SA[11]
P. languageC
LibrarySDL, Chipmunk 2D

Falling Time is an arcade game where you are a ball who must fall down. If you do not fall down fast enough, you are crushed by the top of the screen.

Freedroid Freedroid.png November 13, 2003 Paradroid Clone
GenreParadroid Clone
Latest release1.0.2
Release dateNovember 13, 2003
DevelopersJohannes Prix, Reinhard Prix
Code licensesGPL, public domain
Media licenseGPL
P. languageC

This game was designed as a clone of the classic game Paradroid on Commodore 64. It spawned (and shares some source code with) Freedroid RPG.

GPL Arcade Volleyball Gav 0.9.0 jump.png May 25th, 2006 Arcade, Sport
GPL Arcade Volleyball
Gav 0.9.0 jump.png
GAV 0.9.0, “classic” theme
GenresArcade, Sport
Latest release0.9.0
Release dateMay 25th, 2006
Developer^Z bg crew / GAV Team
Code licenseGPL
P. languageC++

GAV: GPL Arcade Volleyball is an SDL remake of the DOS game Arcade Volleyball. The latest version of the game is 0.9.0 on May 25th, 2006. It is written in the C++ programming language.[30] It is licensed under the GPL.

GRUB Invaders Grub-invaders.png 2001 Arcade
Latest release1.0.0
Release date2001
DeveloperErik Thiele
Code licenseGPLv2+
Media licenseno media
P. languageC

Invaders is a very simple Invaders game which is booted using GRUB on i386. It was written in C by Erik Thiele; version 1.0.0 was released in 2001.

HeXon HeXon Screenshot1.png 2017-09-08 Action, Arcade
HeXon Screenshot1.png
Astral Arcade
GenreAction, Arcade
Latest release20170908  (Announcement)
Release dateSeptember 8th, 2017
DeveloperLucKey Productions
Code licenseGPL
Media licenseCC-BY-SA
P. languageC++

heXon is an arcade twin-stick-shooter created by LucKey Productions using Urho3D and other open source software.

Binaries are available through, source code through GitLab.

Help Hannah's Horse Hannah.png 2008-03-29 Arcade, action, child-oriented
Help Hannah's Horse
Help Hannah's Horse
GenreArcade, action, child-oriented
Latest release1.0
Release dateMarch 29th, 2008
DeveloperStephen Branley
Code licenseGPL v2
Media licenseGPL v2
P. languageC++

Help Hannah's Horse is a child-oriented arcade game, described as „a cross between Pacman and the Dizzy game "Fastfood"“.

I Have No Tomatoes 2008 01 04-800x600-tomatoes.png September 26th, 2004 Arcade game
Arcade games
2008 01 04-800x600-tomatoes.png
I Have No Tomatoes 1.55
GenreArcade game
Latest release1.55
Release dateSeptember 26th, 2004
DevelopersMika Halttunen, Teemu Ruokolainen[31]
Code licensezlib license[32]
P. languageC++
LibrarySDL Mixer

I Have No Tomatoes is a Bomber Man-like arcade game in which the player controls a yellow tomato and has to defeat enemy tomatoes by laying bombs. The latest version of the game is 1.55 released on September 26th, 2004.[33] It is written by Mika Halttunen and Teemu Ruokolainen. The game is licensed under the Zlib/libpng License. It is written in the C++ programming language. The game requires 3D hardware acceleration.

Jump n Bump Jumpnbump.png 2004-09-11 Arcade, Platformer
Jump 'n Bump
Jump 'n Bump
GenresArcade, Platformer
Latest release1.55
Release dateSeptember 11, 2004
DeveloperBrainchild Design
Code license"Do whatever you like with it."[34]
P. languageC

Jump n Bump is a multiplayer platform game in which the players control cute bunnies. The latest version of the game is 1.55 on September 11, 2004.

Kuklomenos no image 2012-04-07 Arcade
Latest release0.4.5  (Announcement)
Release dateApril 7th, 2012
DeveloperMartin Bays
Code licenseGPL v3
Media licenseGPL v3

Kuklomenos is an abstract shoot-em-up game, with minimalistic graphics and short game-length.

Note that the COPYING file indicates that the game uses a non-free sound from, but this is out of date - the relevant sound file is now released under CC-BY.

Luola Luola.png February 05th, 2006 Arcade game

GenresArcade game
Latest release1.3.2
Release dateFebruary 05th, 2006
DeveloperCalle Laakkonen
Code licenseGPL
Media licenseGPL

Luola is an Arcade game of genre "Luolalentely" (Cave-flying) released under the GPL. It is inspired by V-Wing.[35]

Mmpong Ponk.png January 1st, 2009 Arcade,Online

Latest release0.9
Release dateJanuary 1st, 2009
DevelopersKai Hertel, Jan Friederich, others.

mmpong is a multiplayer Pong game written by Kai Hertel, Jan Friederich, and others.

It uses a server-client construct and has an ASCII art client and a GL client.

Moagg Moagg.png 2005 Arcade

Moagg stands for “mother of all gravity games”. It is a game that involves gravity. The latest version of the game is 1.8 released in 2005 and licensed under the GPL. It is developed using the C++ programming language and SDL.

Moagg is not being developed anymore; a Java port is being developed under the name of Moagg2.

Moagg2 Moagg2 - sams.png December 6th, 2008[36] Arcade

Moagg2 (mother of all gravity games) is a Java port of Moagg by the same author, Bernhard Trummer.[37] The latest version of the game is 1.95b on December 6th, 2008. It is licensed under the GPL. It used the library Mozilla Rhino.

Nova Pinball NovaPinball.jpg 2015-11-19 Arcade
Nova Pinball
Nova Pinball
Latest release0.2.2  (Announcement)
Release dateNovember 19th, 2015
DeveloperWesley Werner
Code licenseGPL v3+ [11]
Media licenseGPL v3+ [11]
P. languageLua

Nova Pinball is a pinball game made with the LÖVE engine. You must perform tasks to get points. The game is space-themed.

One is enough One is enough.png 2007 arcade

One is enough is an arcade game written by Olli Etuaho in Python using the Pygame library as a warmup for pyweek 4. It is licensed under GPLv2. The latest version of the game is Alpha 0.40 released in 2007.

OpenMortal OpenMortal.jpg June 15th, 2006 Arcade
Latest release0.7.1
Release dateJune 15th, 2006
Code licenseGPL
Media licenseGPL
P. languagesC++,Perl

OpenMortal is a fighting game and is a parody of the proprietary game Mortal Kombat. It is licensed under the GPL.[38] The latest version of the game is 0.7.1 released on June 15th, 2006. It is written in the Perl and C++ programming languages.

Instructions are provided on how to create new, realistic characters, so players and their friends could serve as actors for the game.[39] As of 2008-05-30, there were 24 characters at

The game is not available in Debian, because its would-be maintainer found that it seemed dead since 2006, and thus he would have to deal with all the potential bug reports.[40]

Osgg Osgg.jpg January 01 st, 2009 Arcade

osgg is a Side-scroller/arcade lunar-lander-like game. It is written by Jimmy Christensen and licensed under the GPLv3.[41][42] The latest version of the game is 0.9 released on January 01st, 2009. It is written in the C++ programming language using the SDL library.

Overgod Overgod.png October 1, 2005 Arcade

Screenshot of Overgod
Latest release1.0
Release dateOctober 1, 2005
Code licenseGPL[43]
Media licenseGPL[44]

Overgod is an arcade space game, where the player controls a spaceship and fights against the gods that rule the universe.

Pacman Pacman.png 2016-03-22 Arcade
Latest release0.9
Release dateMarch 22rd, 2016
Code licenseGPL
P. languageC++

Pacman is a pacman clone and very close to the original from Namco. One of the main goals of this clone is a SDL Application with very little use of CPU power. It is licensed under the terms of the GPL version 2 (or any later version).

Powermanga Powermanga linux1.png 2015-06-25 Arcade game
Powermanga linux1.png
GenreArcade game
Latest release0.93.1  (Announcement)
Release dateJune 25th, 2015
DevelopersBruno Ethvignot, Emmanuel Founaud, Etienne Sobole, Jean-Michel Martin de Santero, Sam Hocevar
Code licenseGPL
Media licenseGPL
P. languageC99
LibrariesSDL, SDL Mixer

Powermanga is a 2D shooting arcade game. It is licensed under GPLv3.[45] The latest version of the game is 0.93 released on September 20th, 2014. While beginning as a C++ game, Powermanga now uses C99.

PrimeShooter PrimeShooter-more action.png 2010-03-22 Arcade, educational

PrimeShooter is an abstract browser based shooter game licensed under the GPLv2. The player must shoot falling numbers with their divisors and scores points for clearing prime numbers.

Ri-li Ri-li 2.0.1 en.png 2007-11-01 Arcade
Ri-li 2.0.1 en.png
Ri-Li 2.0.1 in English
Latest release2.0.1  (Announcement)
Release dateNovember 1st, 2007
DeveloperDominique Roux-Serret
Code licenseGNU GPL (v2.0.1-2 in Debian is under GPLv3)
Media licenseGNU GPL (v2.0.1-2 in Debian is under GPLv3)
P. languageC++

Ri-li is an arcade game in which you drive a toy wood train engine across many levels. It is written by Dominique Roux-Serret. The latest version of the game is 2.0.1 on November 1st, 2007. It is written in the C++ programming language, using the SDL library.

Its UI has 19 languages to choose from: Arabic, Breton, Chinese, Dutch, English, Esperanto, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Slovak, Spanish, Swedish, Turkish.

SDL-Ball SDL-Ball.jpg October 1st, 2014 puzzle, side-scroller/arcade

SDL-Ball is a puzzle and side-scroller/arcade breakout-like game. It is written by Jimmy Christensen and licensed under the GPLv3.[46][47] The latest version of the game is 1.01 released on January 11th, 2009.[48] It is written in the C++ programming language using the SDL library.

SDL Sopwith SDL Sopwith 1.7.1 shooting.png 2014-11-17 Arcade, Side-scroller
SDL Sopwith
SDL Sopwith 1.7.1 shooting.png
Single-player mode
GenresArcade, Side-scroller
Latest release1.8.4  (Announcement)
Release dateNovember 17th, 2014
DevelopersSimon Howard; original: David Clark
Code licenseGPL

SDL Sopwith is a port of the old 2D airplane dogfighting game by David Clark, “Sopwith”, to use the SDL. It is being developed by Simon Howard, and is released under GPLv2, like the original. The latest version of the game is 1.7.1 on May 8th, 2003.

SSTPong SSTPong.png September 5, 2007 Arcade Games
GenreArcade Games
Latest release0.1
Release dateSeptember 5, 2007
DeveloperTom Cort
Code licensesMPL
Media licensesMPL
P. languageJava

SSTPong is a breakout style platformer game used to test both a player's skill and web services. Currently there are two flavors of SSTPong, sstpong-classic and sstpong-plus. The classic edition is just a normal java breakout game. The plus edition provides the same great gameplay that exists in the classic edition, but with a twist. When the bricks are hit, computer generated test data is sent to a web service. The latest version of the Classic version is 0.1 released on September 5th, 2007. It is written in the Java programming language using Java Swing.[49] It is licensed under the MPL. The initial release of the Plus version happened on September 7th, 2007.

Sarah-Maries Eierjagd Sme.jpg Arcade game

Sarah-Maries Eierjagd is an arcade game. The player controls a girl, trying to catch good and golden eggs and avoiding bad eggs.

The game is based on pocket LCD games from the 1980’s, like “Egg” from the Nintendo’s “Game & Watch” series, and was created as a gift for the author’s niece Sarah-Marie.

SolarWolf SolarWolf - shot4.jpg February 16th, 2004 Arcade
SolarWolf - shot4.jpg
SolarWolf version 1.4
Latest release1.5
Release dateFebruary 16th, 2004
DeveloperPete Shinners
Code licenseLGPL 2.1.[51]
P. languagePython

SolarWolf is an arcade game written by Pete Shinners. It was programmed in Python, using Pygame. It is released under the LGPL 2.1.[51] The latest version of the game is 1.5, released on February 16th, 2004.

Super Transball 2 Supertransball2.jpg April 16, 2005 Arcade
Super Transball 2
Screenshot of Super Transball 2
Latest release1.5
Release dateApril 16, 2005
DeveloperSantiago Ontañón
Code licenseGPL
Media licenseGPL
P. languagesC++

Super Transball 2 is an side scrolling arcade game. It is the sequel of the games Transball and Transball 2, all of them based in the 'Thrust' type of games.

TecnoballZ Tecnoballz linux2.png September 30th, 2014 Arcade game

TecnoballZ is an exciting Brick Breaker. It is licensed under the GPLv3.[52] The latest version of the game is 0.93.1 released on September 30th, 2014.

Transcend Transcend 0.3 shot small.png 2006-08-30 Arcade/shooter, music
Transcend 0.3 shot small.png
Level 1, in windowed mode.
(more screenshots)
GenresArcade/shooter, music
Latest release0.3  (Announcement)
Release dateAugust 30th, 2006
DeveloperJason Rohrer
Code licensesGPL, public domain
Media licenseGPL
P. languagesC++, Dia
LibrariesGLUT PortAudio, X

Transcend is an abstract 2D shooter game created by Jason Rohrer. The game's source is licensed mostly under the GPL, but with some public domain code as well.[53] The latest version is 0.3 released on August 30, 2005.[54] Rohrer was motivated to create the game out of frustration with the game industry's lack of creativity.

Its dynamic graphical engine can smoothly morph from one complex shape to another.

Trip on the Funny Boat Trip-on-the-Funny-Boat.jpg March 27, 2007 side-scrolling arcade shooter
Trip on the Funny Boat
Genresside-scrolling arcade shooter
Latest release1.5
Release dateMarch 27, 2007
DevelopersPuskutraktori (code, graphics and sound effects by Pekka "pekuja" Kujansuu, graphics and code by Olli "Hectigo" Etuaho, music by Joona "JDruid" Karjalainen); Konstantin Yegupov; uses fonts by Bitstream Inc.
Code licensesGPLv2+; the PixelPerfect library is public domain
Media licenseExpat license
P. languagePython.

Trip on the Funny Boat is a side-scrolling arcade shooter game made by the team Puskutraktori. It is written in Python. It was made for PyWeek 2 competition.

Windstille Windstille.jpg June 13th, 2010 arcade

Windstille is a jump and shooting arcade game written by Ingo Ruhnke. The latest version of the game is 0.3.0 released on June 13th, 2007.[55] The source code is licensed under the GPLv3 while the media is licensed under the Creative Commons Attribution-ShareAlike license.[56]

Windys Windys-Screenshot.png 2011-08-12 Arcade, Action Platformer
GenresArcade, Action Platformer
Latest release1.5.0  (Announcement)
Release dateAugust 12th, 2011
DevelopersPiga Software
Code licenseGPLv3
Media licenseGFDL and GPLv3
EngineGambas Platform Engine
P. languageGambas 1.x, 2.x
LibrariesQt, SDL, and the Gambas Runtime Environment.

Windys is a free software action arcade game by Piga Software, originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being Alexei: Part IX. A bug release version was sent out on September 1, 2011, and a brand new version was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new Gambas 2 basis.

Word War vi Wordwarvi snap 007 3.jpg August 9th, 2009 Side-scrolling, Arcade

Word War vi is a 2D side-scrolling arcade game in which the player pilots a vi spacecraft to get rid of the memory hogging emacs. It was written by Stephen M Cameron in the C programming language.[57][58]The sound media are all licensed under the Creative Commons Attribution license.[59] The rest of the game is licensed under the GPLv2.[60] The latest version of the game is 0.26 released on August 9th, 2009.[61] The game represents a video game interpretation of the lighthearted editor war, an important element of hacker culture.

XBill Gnome-xbill level 20 gnome-games sshot20040803.png Arcade
Arcade games
Gnome-xbill level 20 gnome-games sshot20040803.png
Latest release2.1
Code licenseGPLv2
P. languagefirst C++, then C[62]

XBill is a pretty simple arcade mostly written in C++ during the summer of 1994 by Brian Wellington and Matias Duarte of Psychosoft.

With version 2, the game has been rewritten in C.[62]

The latest version of the game is 2.1.

XBlast Xblast.jpg June 16th, 2006 Multiplayer,Side-scroller,Arcade
Latest release2.10.4
Release dateJune 16th, 2006
DevelopersXBlast development team
Code licenseGPL
P. languageC

XBlast is a multiplayer only side-scroller, arcade bomberman like game. The latest version of the game is 2.10.4 on June 16th, 2006.[63] It is written in the C programming language.[64] It is licensed under GPLv2.[65]

XInvaders3D XInvaders3D.p1.jpg

XInvaders 3D is a 3D invaders game using wireframe vector graphics, written by Don Llopis and released under the GNU General Public License. The latest version is 1.3.6.

Xye Xye.jpg 2013-08-13 Sokoban-style, Arcade
A Xye level
GenreSokoban-style, Arcade
Latest release0.12.2  (Announcement)
Release dateAugust 13th, 2013
DeveloperVictor Hugo Soliz Kuncar
Code licensezlib/libpng license[66]
Media licenseCustom free license[67]
P. languageC++

Xye is a puzzle game similar to Sokoban but it includes Arcade elements.

The main objective is to get all the gems in each level. The player gets bonus points for collecting all stars before getting the last gem.

There are different obstacles, such as blocks in different shapes and size:

  • Some blocks move on their own
  • Some blocks can be pushed
  • Magnets that can be used to pull blocks.
  • Moving blocks to certain locations will open doors
  • Monsters chase the player

  1. readme_e.txt in the tarball
  2. Airstrike's copyright file at Debian Packages
  3. airstrike-common's copyright file at Debian Packages
  5. Project Page
  6. Battle Tanks source's copyright file on Debian packages
  7. Download page for Battle Tanks project on
  9. Bomerclone-data's copyright file at Debian Packages
  10. Bomerclone's copyright file at Debian Packages
  11. 11.0 11.1 11.2 11.3 11.4 11.5 license file Invalid <ref> tag; name "license" defined multiple times with different content Invalid <ref> tag; name "license" defined multiple times with different content
  13. Project page at Freecode
  14. 14.0 14.1
  15. Official Homepage
  17. Defendguin - New Breed Software
  18. Defendguin Reviews - New Breed Software
  19. Defendguin Review -
  20. Defendguin - GP32 Homebrew Reviews
  21. Defendguin Merchandise - New Breed Software
  22. Defendguin Download - New Breed Software
  23. Defendguin's requirement page
  24. Defendguin's data's copyright file on Debian Packages
  25. Defendguin's copyright file on Debian Packages
  26. Emilia Pinball credits page
  27. Copyright file for Emilia Pinball at Debian packages
  28. Download for Emilia Pinball projects at
  29. Emilia Pinball project page
  30. GAV's project page
  31. See the game's README file
  32. I Have No Tomatoes's about page
  33. download page for the I Have No Tomatoes project
  34. -> Source Download -> source.txt
  35. Introduction at Luola homepage
  36. 36.0 36.1 Moagg Changelog
  37. Bernhard Trummer's userpage
  38. Copyright license on OpenMortal's CVS
  39. Character Creation HOWTO
  40. Bruno Kleinert on why he dropped the packaging
  41. License is mentioned in the README in osgg's svn repoistory accessed on Feburary 19th, 2009.
  42. Membership list for SDL-ball project on accessed on October 9th, 2009.
  43. Project Page
  44. Project Page
  45. GPLv3 file in Powermanga's Subversion hosted by
  46. License page in SDL-Ball's cvs repoistory accessed on October 9th, 2008.
  47. Membership list for SDL-ball project on accessed on October 9th, 2008.
  48. News post on 1.0 accessed on October 9th, 2008.
  49. SSTPong page
  50. Sarah-Maries Eierjagd's Copying file
  51. 51.0 51.1 Latest solarwolf package copyright in Debian
  52. GPLv3 file in TecnoballZ's CVS hosted by Google Code Project hosting
  53. Copyright file for Transcend at Debian packages
  54. Homepage for Transcend
  55. Windstille's news section
  56. COPYING file in Windstille's SVN repository
  57. project member list for Word War vi
  58. Word War vi's project page
  59. Word War vi copyright file for sounds
  60. COPYING file for Word War vi
  61.'s download page for Word War vi
  62. 62.0 62.1 XBill 2.1 snapshot
  63. download page for the XBlast project
  64. XBlast page
  65. CVS repoistory's copying page