Arcade games are gaming machines found at public locations and nowadays computer games that imitate them.
List of Arcade games
This is a list of free/libre arcade games:
|3D Pong||2004-04-28||Arcade, Online|
A7Xpg is an arcade space flier. Collect gold and avoid enemies. A7Xpg is written in the D language.
|Apricots||August 13th, 2003||Arcade, Side-scroller|
The latest version of the game was 0.2.6 released on August 13th, 2003.
|Barrage||July 28th, 2011||Arcade||
Barrage is an arcade shooter game, similar to a shooting gallery. It is part of the LGames games collection. This game does not require 3D hardware acceleration.
|Battle Tanks||3 Sep 2008||Arcade|
Battle Tanks is an arcade battle game. The game's source code and media are licensed under the GNU General Public License. The latest version of the game is version 0.8.7686 announced on September 3rd, 2008.
|Bloodmasters||2007-05-02||Top-down shooter, Arcade|
In February 26th, 2008, the game was released under GPL.
|BomberClone||November 12th, 2010||Arcade games|
bweakfwu is an arcade game by plaimi that mixes Breakout with PONG. It features local multi-player. The current version is alpha-1.
|CAVEZ of PHEAR||2011-11-30||Arcade game, Action game|
Chromium B.S.U. is a fast paced arcade space shooter. It is written using the SDL and OpenAL libraries. According to the license file in the Debian package, the game is published under the "Clarified Artistic License".
The official homepage contains a license which is somewhere between the too-unclear-to-consider-free-for-FSF Artistic License 1.0 and the Clarified Artistic License.
Defendguin is a 2D arcade game written by Bill Kendrick of New Breed Software. It is a game based on the classic Defender only featuring the Linux kernel mascot Tux, a common open source video game trope.
The game features gameplay almost identical to Defender except for an optional big boss and ending sequence. The game features Tux defending his people from aliens (similar to the character from XBill) bent on turning them into evil penguinoids.
The game has become quite popular, being reviewed by Linux Journal twice, as well as GamesForLinux.de and GP32 Homebrew Reviews. The populairty of the game has lead New Breed to merchandise it in the form of a mug and mouse pad for sale.
The game has been released for Linux (RPM, binary), Microsoft Windows, Mac OS X, Zaurus, Zeta, BeOS, Haiku, Amiga OS 4, MorphOS, QNX and RiscOS. It was also made as GP32, Nintendo DS, Nintendo Wii, Sega Dreamcast and Sony PSP homebrew.
|Donut Quest||2006-10-30||Arcade, Top-down shooter|
Donut Quest is free software game for Microsoft Windows made by Piga Software for the Brogo web comic strip released on October 30th 2006. It features the Brogo character Ed Donut (Michelle the mechanic's lazy, dim-witted, and donut obsessed assistant who is also known to have confrontations with spiders), as he fights his way against spiders in a donut factory.
Emilia Pinball is a pinball simulator created by Henrik Enqvist. It is licensed under the GPL. An editor for making new tables, Pinedit, is also available. The latest version of the game is 0.3.1 released on December 9, 2003. It was written in the C++ programming language.
|FLTK Recycling Game!||2003—2008||Arcade|
FLTK Recycling Game! is a simple arcade game where you control a guy who is trying to sort the garbage falling from above into three recycling containers. It is written by Yuri D'Elia in the C++ programming language using the FLTK and the libpng library.
FLTrator is a simple retro style arcade side-scroller game in which you steer a spaceship through a landscape with hostile rockets and other obstacles. It has ten different levels and a level editor to create new levels or modify the existing.
It is written in C++, uses the FLTK library and has no other dependencies.
Falling Time is an arcade game where you are a ball who must fall down. If you do not fall down fast enough, you are crushed by the top of the screen.
|Freedroid||November 13, 2003||Paradroid Clone|
This game was designed as a clone of the classic game Paradroid on Commodore 64. It spawned (and shares some source code with) Freedroid RPG.
|GPL Arcade Volleyball||May 25th, 2006||Arcade, Sport|
GAV: GPL Arcade Volleyball is an SDL remake of the DOS game Arcade Volleyball. The latest version of the game is 0.9.0 on May 25th, 2006. It is written in the C++ programming language. It is licensed under the GPL.
|Help Hannah's Horse||2008-03-29||Arcade, action, child-oriented|
|I Have No Tomatoes||September 26th, 2004||Arcade game|
I Have No Tomatoes is a Bomber Man-like arcade game in which the player controls a yellow tomato and has to defeat enemy tomatoes by laying bombs. The latest version of the game is 1.55 released on September 26th, 2004. It is written by Mika Halttunen and Teemu Ruokolainen. The game is licensed under the Zlib/libpng License. It is written in the C++ programming language. The game requires 3D hardware acceleration.
|Jump n Bump||2004-09-11||Arcade, Platformer|
Kuklomenos is an abstract shoot-em-up game, with minimalistic graphics and short game-length.
Note that the COPYING file indicates that the game uses a non-free sound from freesound.org, but this is out of date - the relevant sound file is now released under CC-BY.
|Luola||February 05th, 2006||Arcade game|
|Mmpong||January 1st, 2009||Arcade,Online|
It uses a server-client construct and has an ASCII art client and a GL client.
Moagg stands for “mother of all gravity games”. It is a game that involves gravity. The latest version of the game is 1.8 released in 2005 and licensed under the GPL. It is developed using the C++ programming language and SDL.
Moagg is not being developed anymore; a Java port is being developed under the name of Moagg2.
|Moagg2||December 6th, 2008||Arcade|
Moagg2 (mother of all gravity games) is a Java port of Moagg by the same author, Bernhard Trummer. The latest version of the game is 1.95b on December 6th, 2008. It is licensed under the GPL. It used the library Mozilla Rhino.
Nova Pinball is a pinball game made with the LÖVE engine. You must perform tasks to get points. The game is space-themed.
|One is enough||2007||arcade|
One is enough is an arcade game written by Olli Etuaho in Python using the Pygame library as a warmup for pyweek 4. It is licensed under GPLv2. The latest version of the game is Alpha 0.40 released in 2007.
|OpenMortal||June 15th, 2006||Arcade|
OpenMortal is a fighting game and is a parody of the proprietary game Mortal Kombat. It is licensed under the GPL. The latest version of the game is 0.7.1 released on June 15th, 2006. It is written in the Perl and C++ programming languages.
Instructions are provided on how to create new, realistic characters, so players and their friends could serve as actors for the game. As of 2008-05-30, there were 24 characters at http://openmortal.sourceforge.net/cgi-bin/characters.cgi.
The game is not available in Debian, because its would-be maintainer found that it seemed dead since 2006, and thus he would have to deal with all the potential bug reports.
|Osgg||January 01 st, 2009||Arcade|
osgg is a Side-scroller/arcade lunar-lander-like game. It is written by Jimmy Christensen and licensed under the GPLv3. The latest version of the game is 0.9 released on January 01st, 2009. It is written in the C++ programming language using the SDL library.
|Overgod||October 1, 2005||Arcade|
Overgod is an arcade space game, where the player controls a spaceship and fights against the gods that rule the universe.
Pacman is a pacman clone and very close to the original from Namco. One of the main goals of this clone is a SDL Application with very little use of CPU power. It is licensed under the terms of the GPL version 2 (or any later version).
Powermanga is a 2D shooting arcade game. It is licensed under GPLv3. The latest version of the game is 0.93 released on September 20th, 2014. While beginning as a C++ game, Powermanga now uses C99.
PrimeShooter is an abstract browser based shooter game licensed under the GPLv2. The player must shoot falling numbers with their divisors and scores points for clearing prime numbers.
Ri-li is an arcade game in which you drive a toy wood train engine across many levels. It is written by Dominique Roux-Serret. The latest version of the game is 2.0.1 on November 1st, 2007. It is written in the C++ programming language, using the SDL library.
Its UI has 19 languages to choose from: Arabic, Breton, Chinese, Dutch, English, Esperanto, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Slovak, Spanish, Swedish, Turkish.
|SDL-Ball||October 1st, 2014||puzzle, side-scroller/arcade|
SDL-Ball is a puzzle and side-scroller/arcade breakout-like game. It is written by Jimmy Christensen and licensed under the GPLv3. The latest version of the game is 1.01 released on January 11th, 2009. It is written in the C++ programming language using the SDL library.
|SDL Sopwith||2014-11-17||Arcade, Side-scroller|
SDL Sopwith is a port of the old 2D airplane dogfighting game by David Clark, “Sopwith”, to use the SDL. It is being developed by Simon Howard, and is released under GPLv2, like the original. The latest version of the game is 1.7.1 on May 8th, 2003.
|SSTPong||September 5, 2007||Arcade Games|
SSTPong is a breakout style platformer game used to test both a player's skill and web services. Currently there are two flavors of SSTPong, sstpong-classic and sstpong-plus. The classic edition is just a normal java breakout game. The plus edition provides the same great gameplay that exists in the classic edition, but with a twist. When the bricks are hit, computer generated test data is sent to a web service. The latest version of the Classic version is 0.1 released on September 5th, 2007. It is written in the Java programming language using Java Swing. It is licensed under the MPL. The initial release of the Plus version happened on September 7th, 2007.
|Sarah-Maries Eierjagd||Arcade game|
Sarah-Maries Eierjagd is an arcade game. The player controls a girl, trying to catch good and golden eggs and avoiding bad eggs.
The game is based on pocket LCD games from the 1980’s, like “Egg” from the Nintendo’s “Game & Watch” series, and was created as a gift for the author’s niece Sarah-Marie.
|SolarWolf||February 16th, 2004||Arcade|
SolarWolf is an arcade game written by Pete Shinners. It was programmed in Python, using Pygame. It is released under the LGPL 2.1. The latest version of the game is 1.5, released on February 16th, 2004.
|Super Transball 2||April 16, 2005||Arcade|
Super Transball 2 is an side scrolling arcade game. It is the sequel of the games Transball and Transball 2, all of them based in the 'Thrust' type of games.
|TecnoballZ||September 30th, 2014||Arcade game|
Transcend is an abstract 2D shooter game created by Jason Rohrer. The game's source is licensed mostly under the GPL, but with some public domain code as well. The latest version is 0.3 released on August 30, 2005. Rohrer was motivated to create the game out of frustration with the game industry's lack of creativity.
Its dynamic graphical engine can smoothly morph from one complex shape to another.
|Trip on the Funny Boat||March 27, 2007||side-scrolling arcade shooter|
|Windstille||June 13th, 2010||arcade|
Windstille is a jump and shooting arcade game written by Ingo Ruhnke. The latest version of the game is 0.3.0 released on June 13th, 2007. The source code is licensed under the GPLv3 while the media is licensed under the Creative Commons Attribution-ShareAlike license.
|Windys||2011-08-12||Arcade, Action Platformer|
Windys is a free software action arcade game by Piga Software, originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being Alexei: Part IX. A bug release version was sent out on September 1, 2011, and a brand new version was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new Gambas 2 basis.
|Word War vi||August 9th, 2009||Side-scrolling, Arcade|
Word War vi is a 2D side-scrolling arcade game in which the player pilots a vi spacecraft to get rid of the memory hogging emacs. It was written by Stephen M Cameron in the C programming language.The sound media are all licensed under the Creative Commons Attribution license. The rest of the game is licensed under the GPLv2. The latest version of the game is 0.26 released on August 9th, 2009. The game represents a video game interpretation of the lighthearted editor war, an important element of hacker culture.
The latest version of the game is 2.1.
|XBlast||June 16th, 2006||Multiplayer,Side-scroller,Arcade|
XBlast is a multiplayer only side-scroller, arcade bomberman like game. The latest version of the game is 2.10.4 on June 16th, 2006. It is written in the C programming language. It is licensed under GPLv2.
Xye is a puzzle game similar to Sokoban but it includes Arcade elements.
The main objective is to get all the gems in each level. The player gets bonus points for collecting all stars before getting the last gem.
There are different obstacles, such as blocks in different shapes and size:
- readme_e.txt in the tarball
- Airstrike's copyright file at Debian Packages
- airstrike-common's copyright file at Debian Packages
- Project Page
- Battle Tanks source's copyright file on Debian packages
- Download page for Battle Tanks project on sourceforge.net
- Bomerclone-data's copyright file at Debian Packages
- Bomerclone's copyright file at Debian Packages
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<ref>tag; name "license" defined multiple times with different content
- Project page at Freecode
- Official Homepage
- Defendguin - New Breed Software
- Defendguin Reviews - New Breed Software
- Defendguin Review - GamesForLinux.de
- Defendguin - GP32 Homebrew Reviews
- Defendguin Merchandise - New Breed Software
- Defendguin Download - New Breed Software
- Defendguin's requirement page
- Defendguin's data's copyright file on Debian Packages
- Defendguin's copyright file on Debian Packages
- Emilia Pinball credits page
- Copyright file for Emilia Pinball at Debian packages
- Download for Emilia Pinball projects at sourceforge.net
- Emilia Pinball project page
- GAV's sourceforge.net project page
- See the game's README file
- I Have No Tomatoes's about page
- Sourceforge.net download page for the I Have No Tomatoes project
- http://www.brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB -> Source Download -> source.txt
- Introduction at Luola homepage
- Moagg Changelog
- Bernhard Trummer's userpage
- Copyright license on OpenMortal's CVS
- Character Creation HOWTO
- Bruno Kleinert on why he dropped the packaging
- License is mentioned in the README in osgg's sourceforge.net svn repoistory accessed on Feburary 19th, 2009.
- Membership list for SDL-ball project on sourceforge.net accessed on October 9th, 2009.
- Project Page
- Project Page
- GPLv3 file in Powermanga's Subversion hosted by sourceforge.net
- License page in SDL-Ball's sourceforge.net cvs repoistory accessed on October 9th, 2008.
- Membership list for SDL-ball project on sourceforge.net accessed on October 9th, 2008.
- News post on 1.0 accessed on October 9th, 2008.
- SSTPong sourceforge.net page
- Sarah-Maries Eierjagd's Copying file
- Latest solarwolf package copyright in Debian
- GPLv3 file in TecnoballZ's CVS hosted by Google Code Project hosting
- Copyright file for Transcend at Debian packages
- Homepage for Transcend
- Windstille's news section
- COPYING file in Windstille's SVN repository
- Sourceforge.net project member list for Word War vi
- Word War vi's sourceforge.net project page
- Word War vi copyright file for sounds
- COPYING file for Word War vi
- Sourceforge.net's download page for Word War vi
- XBill 2.1 snapshot
- Sourceforge.net download page for the XBlast project
- XBlast Sourceforge.net page
- CVS repoistory's copying page