First-person shooter games
Shooter games from the view point of the shooter
List of First-person shooter games
This is a list of free first-person shooter games:
|Adanaxis||A single-player 4D first person shooter in outer space|
Adanaxis is a deep space first-person shooter game in four spatial dimensions, written by Andy Southgate. The latest version of the game is 1.2.5. It is written in the C++ programming language using the GLUT library.
|Arena of Honour||January 11, 2005||FPS|
Arena of Honour is a multiplayer first-person shooter game written by Artur hallman and Nils Keller. The latest release of the game is version .83 on January 11, 2005.  It is written in the C++ programming language.
|BZFlag||2012-07-29||Online Multiplayer FPS|
BZFlag, short for Battle Zone capture the Flag, is an online first-person shooter game. The code and media is licensed under the LGPL 2.1, with pieces of code and fonts being under other free licenses. Originally written by Chris Schoeneman, it is now maintained by Tim Riker. The game is written in the C++ programming language. Earlier versions were written in C.
|Balder3D||no image||Oct. 26th, 2003||FPS|
|Black Shades Elite||FPS|
Blasphemer is an FPS project whose initial goal is to serve as a Free data package for engines based on the GPLed Heretic source. The IWAD data is released under a 3-clause BSD license. Its theme is dark fantasy with inspirations from metal music and horror.
G. Wessner aka "Stilgar" and Jute Gyte are the project maintainers.
Freedoom is a project aimed to create a complete and Free Doom IWAD file, which contains all game media. Combined with the GPLed Doom Source, this makes a completely Free (as in speech) game. Freedoom's data is licensed under the Modified BSD License.
There's a subproject FreeDM to create death match maps for doom multiplayer action.
|Nexuiz||1st October 2009||First person shooter||
|OpenArena||February 20th, 2012||FPS|
OpenArena is a FPS game intended to be a free replacement for the proprietary Quake III Arena. Both the media and the game are licensed under the GPLv2.. The OpenArena project was established on August 19, 2005, the day after the id Tech 3 GPL source code release. A "mission pack" add-on is also planned, to take advantage of the GPL'd Quake III: Team Arena source code.
|Open Quartz||August 1st, 2004|
Open Quartz is an implementation of the GPL Quake source, which includes data also under the GNU General Public License. The latest version of Open Quartz is 2004.08.01.
|Red Eclipse||2015-03-22||First‐person shooter||
Red Eclipse is a total conversion of Cube 2, featuring entirely free art under CC BY-SA 3.0 or a compatible license. It features many modes like deathmatch, free-for-all, and capture-the-flag. The game has a sci-fi theme and has gameplay similar to Quake-based arena games. The game uses OpenGL.
In the past there was a possibility of the game going commercial, so some files were labelled Omitted to default to the included license. It was decided that the default license will be CC BY-SA, so from then on Red Eclipse is completely libre  and is now included in Debian main.
|Terminal Overload||2015-05-26||First‐person shooter|
Terminal Overload (abbreviated TOL) is an experimental online multiplayer first-person shooter game. It is the free and open-source spiritual successor to Revenge Of The Cats: Ethernet and is currently in an early stage of development.
|Tremfusion||June 5th, 2009||FPS|
There is a page in the project’s wiki with the goal of summarizing and tracking the licenses of the content used in Tremulous, and then replacing the non-free content with free content.
Uebergame is a realistic shooter with modern graphics. It's goal is to provide a modern up to date, libre gaming platform for basic multiplayer shooter gameplay types, like deathmatch, team deathmatch, capture the flag etc taking part in different scenarios.
The source code is licensed under the MIT license and the media assets are licensed under CC0 and MIT license license. The MIT licensed assets are derived from open sourced projects from garagegames, so they have to remain MIT license, but all other assets that get added are strictly under CC0 license.
Xonotic is a GPLv2-licenced first-person shooter, a fork of the GPL-version of Nexuiz. The game runs on the Darkplaces engine, based on Quake 1's engine. Gameplay is also based on Quake, but Xonotic adds some unique touches. The gameplay is very fast-paced, and includes and encourages a form of bunny hopping as well as rocket jumping (in Xonotic "laser jumping" is more common). The art is mostly futuristic, but unofficial maps exist in a variety of styles.
There are 16 different game modes (including the classics: deathmatch, team deathmatch and capture the flag), 16 weapons with secondary fires, 18 official maps (and a lot of unofficial maps), and a complex HUD editor that lets you tailor the HUD to your exact preference.
Zauberer is an FPS project whose initial goal is to serve as a Free data package for engines based on the GPLed Hexen source. The IWAD data is released under a 3-clause BSD license.
Eric Söderberg aka "Cire" is the project maintainer.
- From Arena of Honour's credits.txt file
- Arena Of Honour's download page hosted by sourceforge.net
- BZFlag's copyright file at Debian Packages
- Gna1 project page
- Freedoom about page
- News page
- Nexuiz's data copyright file at Debian packages
- Nexuiz's copyright file at Debian packages
- Nexuiz's music copyright file at Debian packages
- Openarea's copyright file at Debian packages
- Openarena-data's copyright file at Debian packages
- copyright for redeclipse on Debian
- copyright for redeclipse-data on Debian
- License details from the Red Eclipse wiki
- COPYING file in the source repository
- Blog post on 0.99 release
- Licensing for source code section
- License of all contents (acc. 2009-05-23)
- Xonotic homepage.
- Xonotic features.