Adventure games

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Adventure-icon.png

In adventure games the player assumes the role of a character to follow a story, solving quests. Adventure games distinct themselves from other games by being very story-driven.

List of Adventure games[edit]

This is a list of free/libre adventure games:



Game Screenshot Last Release Genres Description
Adventure Adventure.png 2009-02-14 Text, Adventure
Adventure
Adventure.png
Adventure
GenreText, Adventure
Latest release2.17-8  (Announcement)
Release dateFebruary 14th, 2009
DeveloperWilliam Crowther, Don Woods; C port by Jim Gilloghy
Code licenseOriginal BSD License
P. languageC
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Adventure is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Adventure, aka Colossal Cave Adventure, is a text-based adventure game written by WIlliam Crowther and Don Woods. The game is licensed under the Original BSD License.[1][reference required]

The latest version of the game is 2.17-15 released on February 14th[2], 2009.[reference required]


Alexei: Part IX Alexei-Part-IX-Screenshot.png 2010-06-30 Adventure
Alexei: Part IX
Alexei-Part-IX-Screenshot.png
GenresAdventure
Latest release1.2.8
Release dateJune 30, 2010
DevelopersPiga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas Adventure Engine
P. languageGambas 2.x
LibrariesGTK+, SDL, and the Gambas Runtime Environment.
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Alexei: Part IX is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Alexei: Part IX is a free software graphical adventure game originally released by Piga Software on May 19, 2009. It is the first Piga Software program to use the Gambas Adventure Engine and is also the first Piga Software game released for GNU/Linux and other POSIX systems.

You take the role of Alexei Volkov, master criminal, who is intent on robbing the house of a cruel and ruthless businessman. After gaining access to the main hall with the help of a disgruntled servant, Alexei must search out the mansion and find out the location of the owner's vault. Once this is accomplished he must escape the mansion.

This game takes heavy inspiration from the Arthur Yahtzee and Rob Blanc trilogies.

A preview release for the next title in the series, Part XIII, is available from the Piga Software website.

Azimuth Azimuth.png 2018-06-25 Top-down shooter, Adventure
Azimuth
Azimuth.png
Azimuth
GenresTop-down shooter, Adventure
Latest release1.0.2  (Announcement)
Release dateJun 25th, 2018
DeveloperMatthew D. Steele
Code licenseGPLv3[3]
Media licenseGPLv3[3]
P. languageC
LibrarySDL
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Azimuth is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Azimuth is an action-adventure game, combining 2D top-down shooter action with exploration of a large map. The gameplay involves piloting a freely rotating forwards-thrusting ship through a variety of environments, shooting and dodging the attacks of various enemies, solving environmental puzzles, and the gradual revelation of a science-fiction plot.

Balazar III Balazar iii - 3d 4.jpg 2008-08-30 Adventure
Balazar III
Balazar iii - 3d 4.jpg
GenreAdventure
Latest release0.1  (Announcement)
Release dateAugust 30th, 2008
DeveloperJean-Baptiste Lamy
Code licenseGPLv3
Media licenseGPLv3
P. languagePython
LibrariesOpenGL, Soya (3D client) / SDL, Pygame (2D client)
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Balazar III is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Balazar III is an adventure game with a multiplayer mode written by Jean-Baptiste Lamy. It provide two graphical client, the first in 3D using OpenGL, Soya, the second in 2D using SDL, Pygame. The networking code is shared. It is written in the Python programming language. The latest version of the game is 0.1 released on August 30th, 2008.

The version 0.1 work, but only provide one actor, one monster, and one object.

CameliaGirls Cameliagirls1.png 2010-06-06 Adventure
@CameliaGirls
Cameliagirls1.png
GenreAdventure
Latest release0.55a  (Announcement)
Release dateJune 6th, 2010
DevelopersStudio TT Petok, Pigux Productions
Code licensesCC-BY-SA
Media licenseCC-BY-SA
EngineRen'Py
P. languagePython
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@CameliaGirls is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.


@CameliaGirls: Cewek Cewek Camelia is a visual novel that follows the life of a transfer student as she begins her new life at the all-girl Camelia Academy. The game is developed using the Ren'Py Visual Novel engine with its code and original content released under the CC-BY-SA license.[4] It also incorporates several third-party multimedia assets under compatible licenses.[5] The script and interface is officially developed in English, Indonesian, and Spanish, and as of now, consists of one Act with about 3600 words.

Childish Cannoneer Childish-Cannoneer.png 2012-09-15 Artillery and Adventure
Childish Cannoneer
Childish-Cannoneer.png
GenresArtillery and Adventure
Latest releaseSource Release 2  (Announcement)
Release dateSeptember 15th, 2012
DevelopersWhite Island Software, Piga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas (picture boxes)
P. languageGambas 3.x
LibrariesQt/GTK, SDL, and the Gambas Runtime Environment.
Contribute
Childish Cannoneer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome.

Dead Justice Dead Justice.jpg 2003-09-22 Adventure, Action
Dead Justice
Dead Justice.jpg
GenreAdventure, Action
Latest releaseprototype  (Announcement)
Release dateSeptember 22th, 2003
DeveloperOlli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
Code licenseBSD
Media licenseGPL
Enginecustom 3D engine
Librarylibjpeg, Lua and zlibd
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Dead Justice is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Dead Justice is an 3rd person action/adventure game prototype featuring running, shooting and sneaking. The game is made for Windows. The source code and much of the media assets were set free when the game development company Cat Mother closed offices.

FRaBs Abuse.png Side-scrolling Action-Adventure


fRaBs
Abuse.png
fRaBs
GenreSide-scrolling Action-Adventure
Latest release2.1[6]  (Announcement)
Code licensepublic domain
Media licensepublic domain[6]
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fRaBs is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

fRaBs, short for Free Abuse, is a liberated version of a 1995 shareware game Abuse.[6] Abuse was mostly released into public domain, with the exception of music, sounds effects and data exclusive to the commercial (registered) version, which included all levels above 4.[7][8] To fill in the missing pieces, fRaBs project was started.

Fanwor Fanwor.png 2017-04-23 Adventure, RPG

This page is a stub. Please help Libregamewiki by expanding it.

Fanwor
Fanwor.png
Fanwor
GenreAdventure, RPG
Latest release1.15  (Announcement)
Release date2017-04-23
Code licenseGPLv2[9]
Media licenseGPLv2
EngineSDL
P. languageC
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Fanwor is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Fanwor - The Legend of Gemda is an action adventure RPG inspired by the proprietary game The Legend of Zelda. It has originally been written for a 1999 game contest for the Atari console, and later ported to SDL.[10]

Hexoshi Hexoshi.png 2018-02-26 Side-scrolling Action-Adventure
Hexoshi
Hexoshi.png
Hexoshi
GenreSide-scrolling Action-Adventure
Latest release0.2  (Announcement)
Release dateFebruary 26th, 2018
DeveloperJulie Marchant
Code licenseGPL
Media licensevarious (all libre)
P. languagePython
LibrarySGE Game Engine
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Hexoshi is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Hexoshi is an action-adventure maze game similar in style to the original Metroid series. The game consists of exploring the world and gathering "artifacts" scattered around, fighting enemies along the way.

L'Abbaye des Morts Abbaye.png 2016-09-23 Side-scrolling Adventure
L'Abbaye des Morts
Abbaye.png
L'Abbaye des Morts
GenreSide-scrolling Adventure
Latest release2.0.1  (Announcement)
Release dateSeptember 23, 2016
DeveloperLocomalito
Code licenseGPLv3
Media licenseCC-BY[11]
P. languageC
LibrarySDL
Contribute
L'Abbaye des Morts is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

L'Abbaye des Morts is a 2D exploration platformer made by Locomalito, released in 2010. Its code was rewritten and open sourced by MoonWatcher, spawning ports to many platforms such as GNU/Linux, FreeBSD, Wii, ZX Spectrum, PSP, XBox, Nintendo 3DS and Pokitto.[12][13] Because the media is released under CC-BY license, the game is completely libre.

The game features two sets of graphics to choose from – an oldschool, low color one, and a new, high-color refined set.[14]

Lips of Suna Lips of Suna.jpg 2013-11-17 Adventure
Lips of Suna
Lips of Suna.jpg
Lips of Suna
GenreAdventure
Latest release0.8.0  (Announcement)
Release dateNovember 17th, 2013
Code licenseLGPL v3[15]
Media licensevarious[16]
P. languageC
Contribute
Lips of Suna is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Lips of Suna is a real-time combat role playing game still in development. The map is different in every game because it is dynamically created.

Open Simulator Opensim.png 2015-03-16 Adventure
OpenSimulator
Opensim.png
OpenSimulator
GenreAdventure
Latest release0.9.0  (Announcement)
Release dateAugust 15th, 2017
Code licenseBSD [17]
Media licenseBSD [17]
P. languageC#
LibraryMono
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OpenSimulator is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

OpenSimulator (short OpenSim) is the server side implementation of an open virtual 3D world in which users can create their own content. It was founded in 2007 as an open source alternative to Second Life and is compatible to Second Life clients.

Pioneer Pioneerspacesim.png 2020-02-03 Adventure, Space simulation
Pioneer
Pioneerspacesim.png
Pioneer
GenreAdventure, Space simulation
Latest release20200203  (Announcement)
Release dateFebruary 3rd, 2020
Code licenseGPL v3 [17]
Media licenseCC-BY-SA 3.0[17]
P. languageC++
Contribute
Pioneer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Pioneer is a space adventure game set in the far future in our galaxy.

Players may choose their path as traders, explorers, pirates or bounty hunters. There are several factions, each faction having an extensive history and social system described on the Pioneer Wiki.

Once being a clone of Elite II: Frontier, the game is now becoming a new game, still in the spirit of Frontier but with new ships, stations, factions and improvements in the GUI and other areas of the game.

Vegan on a Desert Island Voadi.png 2019-03-24 Adventure
Vegan on a Desert Island
Voadi.png
Vegan on a Desert Island
GenreAdventure
Latest release0.3  (Announcement)
Release dateMar 24, 2019
Code licenseGPLv3
Media licenseGPLv3, CC-BY-SA[18]
EngineSolarus
P. languageLua
Contribute
Vegan on a Desert Island is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Vegan on a Desert Island (VOADI) names a top-down adventure game made with Solarus engine developed by an open source community led by Alex Gleason.[18] The game seeks to provide very ironic answer to the question "What might vegans do if stranded on a desert island?". In addition to parody, the project organizer expresses the intention to explore issues such as pollution, wild animal predation, and species discrimination.[19] They organize through a community on Matrix.[20]

So far the project has released only a brief demo.[21]

Venzone Venzone gameplay.png 2019-12-12 Platform, Adventure
venzone
Venzone gameplay.png
venzone gameplay
GenrePlatform, Adventure
Latest releaseDecember 12, 2019
Release dateDecember 8, 2019[22]
Code license GPLv3
Media license GPLv3
P. languageHaskell
Contribute
venzone is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Venzone is an adventure/platformer set in the Carnic Alps. Released in 2019[23], it narrates the story of a looming earthquake.

The game is ASCII based and to be played in a terminal. Both source and assets are released under the GPLv3.[24]


  1. http://packages.debian.org/changelogs/pool/main/b/bsdgames/bsdgames_2.17-15/bsdgames.copyright
  2. http://packages.debian.org/stable/games/bsdgames
  3. @CameliaGirls Official site
  4. @CG soundtrack credits
  5. 6.0 6.1 6.2 http://web.archive.org/web/20061207072423/http://www.cs.uidaho.edu:80/~cass0664/fRaBs/pages/updates.html
  6. https://web.archive.org/web/20030610094112/http://abuse2.com/public_domain.php3
  7. https://github.com/videogamepreservation/abuse/blob/master/README
  8. https://git.tuxfamily.org/fanwor/fanwor.git/tree/readme.txt
  9. http://fanwor.tuxfamily.org/
  10. https://github.com/nevat/abbayedesmorts-gpl
  11. https://www.locomalito.com/abbaye_des_morts.php
  12. https://talk.pokitto.com/t/game-abbaye-des-morts/1463
  13. https://github.com/nevat/abbayedesmorts-gpl/blob/master/graphics/tiles.png
  14. https://sourceforge.net/p/lipsofsuna/code/ci/master/tree/COPYING
  15. http://sourceforge.net/p/lipsofsuna/code/ci/master/tree/ASSETS.json
  16. 17.0 17.1 17.2 17.3 LICENSE.txt Invalid <ref> tag; name "license" defined multiple times with different content Invalid <ref> tag; name "license" defined multiple times with different content
  17. 18.0 18.1 https://gitlab.com/voadi/voadi/blob/master/attributions.txt
  18. http://voadi.com/
  19. https://matrix.to/#/+voadi:matrix.org
  20. https://gitlab.com/voadi/voadi/blob/master/README.md
  21. https://hub.darcs.net/ffaf/venzone/changes
  22. https://mail.haskell.org/pipermail/haskell-cafe/2019-December/131719.html
  23. https://hub.darcs.net/ffaf/venzone/browse/assets/readme.txt#36