Real-time strategy games

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Rts.png

Plan your strategy in real time.

List of Real-time strategy games[edit]

This is a list of free/libre real-time strategy games:



Game Screenshot Last Release Genres Description
0 A.D. 0AD Screenshot.jpeg 2018-12-23 RTS, Historical
0 A.D.
0AD Screenshot.jpeg
0 A.D.
GenreRTS, Historical
Latest releaseAlpha 23 “Ken Wood”  (Announcement)
Release dateDec 23th, 2018
PlatformsWindows, Linux, Mac
DeveloperWildfire Games
Code licenseGPL
Media licenseCC BY-SA
EnginePyrogenesis
P. languageC++
OriginFall 2000[1]
Contribute
0 A.D. is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

0 A.D. is a historical 3D real-time strategy game developed by Wildfire Games. It takes place between 500 B.C to 500 A.D. and focuses on economy and war management. 0 A.D. offers a variety of playable civilisations whose characteristics are based on real world history.

The game source code is licensed under the GPL and the media is licensed under the CC BY-SA license.

Annex: Conquer the World Annex Conquer the World screenshot.jpg 2014-10-05 Real-time Strategy, (RTS)
Annex: Conquer the World
Annex Conquer the World screenshot.jpg
GenreReal-time Strategy, (RTS)
Latest release4.0.7  (Announcement)
Release dateOctober 5th, 2014
DeveloperDelphaDesign
Code licenseGNU GPL v.3 or later[2]
Media licenseCC-BY-SA (Source: Game manual)
EngineMegaGlest Engine
Contribute
Annex: Conquer the World is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Annex: Conquer the World is a Megaglest based Real-time Strategy game that brings fast paced combat with a diverse arsenal. Play as one of four available factions: The East Ocean Alliance, the NEO Republic, the Shadow Organization, or the Renegades as you struggle for dominance all over the world, competing for a priceless red mineral. The game will contain over 30 tech trees, different maps, and tileset. The focus of the game is Multiplayer and Single Player skirmishes. Currently there are no plans for campaigns or story mode, however this may change once base game is complete.[3]

A gameplay video on YouTube: Annex: conquer the World 4.0 Republic Mission 6

Aussenposten AussenpostenAlpha1-7.png 2015-01-05 Base building, RTS
Aussenposten
AussenpostenAlpha1-7.png
Aussenposten Alpha 1.7
GenreBase building, RTS
Latest releaseAlpha 1.7  (Announcement)
Release dateJanuary 1st, 2015
Code licenseMIT[4]
Media licenseCC-BY-SA
EngineGameJs
P. languageJavaScript
Contribute
Aussenposten is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Aussenposten is a base-building game.


Battles of Antargis BattleForAntargis.jpg 2008-01-01 RTS
Real-time strategy games
BattleForAntargis.jpg
Screenshot of Battles of Antargis
GenreRTS
Latest release0.2.1.5
Release dateJanuary 1, 2008
DeveloperDavid Kamphausen
Code licenseGPL
Media licenseGPL (minor exceptions)
P. languagesC and Ruby
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

The Battles of Antargis is an RTS set in the medieval ages written by David Kamphausen. It is in an early development stage and is licensed under the GPL.[5] The latest version of the game is 0.2.1.5 released on January 1, 2008.

It is written in C and Ruby.[6]

Bos Wars Boswars.jpg 2013-06-16 Real-time strategy
Bos Wars
Boswars.jpg
Screenshot of Bos Wars
GenreReal-time strategy
Latest release2.7  (Announcement)
Release dateJune 16th, 2013
DeveloperBos Wars team
Code licenseGPL
Media licenseGPL
EngineStratagus
P. languageLua, C++
LibrarySDL
Contribute
Bos Wars is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Bos Wars (formerly known as Battle of Survival) is a futuristic real-time strategy game. The player has to develop a war economy in order to combat his enemies. In order to be successful the economic needs need to be balanced against building an army. Controlling strategic passages plays an important role.

It used the SDL library. This game does not require 3D hardware acceleration.

Boson Boson.jpg 2006-10-01 RTS
Real-time strategy games
Boson.jpg
Screenshot of Boson
GenreRTS
Latest release0.13
Release dateOctober 1st, 2006
DevelopersAndreas Beckermann, Benjamin Adler, Christopher J. Jepson, Felix Seeger, Ludovic Grossard, Nils Trzebin, Rivo Laks, Thomas Capricelli, Timo Huebel
Code licenseGPL
Media licenseGPL
LibrariesQT, KDE libraries
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Boson is a 3D RTS game that uses OpenGL, parts of the KDE libraries and the QT library, that has its code and media licensed under the GPL.[7][8] Version 0.13, released on October 1, 2006, is the latest version of the game.[9] Its reliance on KDE-only libraries has caused it to be difficult to install for many users and has limited its audience.

CRAFT: The Vicious Vikings Craft.png 1997-10-27 RTS
CRAFT: The Vicious Vikings
Craft.png
Screenshot of Craft
GenreRTS
Latest release3.5
Release dateOctober 27, 1997
DeveloperUwe Beyer and team
Code licenseGPL
Media licenseGPL
P. languageEnglish
LibraryX11 or compatible
Contribute
CRAFT: The Vicious Vikings is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

CRAFT: The Vicious Vikings, or more generally Craft, is real-time strategy game that resembles the proprietary Warcraft, Command & Conquer, and Dune II. The game was created by Uwe Beyer and the latest stable release is version 3.5 released on October 27, 1997. The game is licensed under the GNU General Public License.[10]

Colobot Colobot-0.1.2-screenshot.png 2018-05-13 RTS, programming
Colobot
Colobot-0.1.2-screenshot.png
The astronaut watches as his winged grabber is about to change and recharge the shooting bot's power cell. Note the code to accomplish this on the right-hand side.
GenreRTS, programming
Latest release0.1.11.1  (Announcement)
Release dateMay 13th, 2018
DeveloperDaniel Roux at Epsitec, TerranovaTeam
Code licenseGPLv3+[11]
Media licenseGPLv3+[12]
EngineCeebot
P. languageC++, CBOT
LibraryBoost, OpenGL, OpenAL, SDL
Contribute
Colobot is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Colobot - colonise with bots - is a combination of a real-time strategy and a programming game. The player takes the role of an astronaut with the mission to find a habitable planet, after humankind plunged the Earth into an ecological catastrophe. The player is not on their own, but accompanied by programmable robots that can help in building and defending structures. Through a satellite link with 'Houston' she/he is directed to complete a number of missions on different planets. The game also involves a rather aggressive though evolving relationship with native alien lifeforms.

Apart from the missions, there are also two game modes that instruct the player in the use of CBOT, the language used to program the bots. This language is rather similar to C++ and Java. During the missions, it's not really necessary to write code for the bots, but it is convenient to be able to adapt the programs Houston offers to the player. Version 0.1.6 introduced the Code Battle game mode, where players first provide all programs needed to operate a base and/or kill all enemies, and then let the programmed bots do their job without the possibility to interfere. The game provides three types of enemies: passive targets, pre-programmed bots and hot-seat play against a fellow human.

Conquest Conquest.jpg 2010-04-20 RTS


Conquest
Conquest.jpg
Screenshot of Conquest
GenreRTS
Latest release8.5
Release dateApril 20th, 2010
Code licenseArtistic License 2.0[13]
Contribute
Conquest is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Conquest is a real-time strategy space war game, with networked multi-player support. The game is team oriented and the player controls a single spacecraft, with an array of science fiction weapons, such as 'photon torpedoes'. The objective of the game is to conquer the planets of the opposing team.

Creep Smash no image 2009-08-07 Tower Defense,Online Multiplayer

This article has been marked for deletion review by a wiki user. Discuss on the talk page

Creep Smash
Genres Tower Defense,Online Multiplayer
Latest release0.6.0 beta
Release dateAugust 7th, 2009
Code licenseGPL
Media licenseGPL
P. languageJava
Contribute
Creep Smash is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Creep Smash is a multiplayer tower defense game written in Java. It was developed by ten computer science students within a collegiate software project of the University of Applied Science in Stuttgart. The project requirement was to plan, design and implement a Java-based multiplayer version of Tower defense within 2.5 months. Each student had a specific role in the project such as project manager, developer, or tester. After that, Patrick Schlesinger has started to continue the game development and provide a game server with a growing team of developers. CreepSmash is licensed under the GPL.[14] The latest version of the game is 0.6.0 beta released on August 7th, 2009.

Crown and Cutlass CrownAndCutlass.png 2005-08-13 Real-time strategy game


Real-time strategy games
CrownAndCutlass.png
Crown and Cutlass
GenresReal-time strategy game
Latest releaseAlpha 1.4 / Post Alpha 1.4 for data
Release dateAugust 13, 2005 /
DevelopersCollin Sanford, David Thulson, Benjamin Coppock[15]
Code licenseBSD-like license
Media licensesBSD-like license
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Crown and Cutlass is a 3D game about pirates, inspired by Sid Meier's Pirates!. The object is to go around the New World, trading and fighting off enemy ships as you go. It's code and content are licensed under a BSD-like license.[16][17] The latest version of the game is Alpha-1.4 released on August 13, 2005. The latest version of the data is Post Alpha 1.4 released on 2006-09-06[18]

Curse of War Curses of War.png 2013-08-16 Real-time strategy, Text-mode
Curse of War
Curses of War.png
A Real Time Strategy game for Linux.
GenreReal-time strategy, Text-mode
Latest release1.2.0
Release dateAugust 16th, 2013
Code licenseGPL [19]
Media licenseno media
P. languageC
Libraryncurses
Contribute
Curse of War is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.


Curse of War is a real time strategy game which focuses on high-level strategic planning such as building infrastructure. While it does not reference World War I or II, the game mechanics resembles those types of war.

Curse of War is a text-mode made using the ncurses library for Linux. It has both single and multiplayer modes.

Egoboo Egoboo1.jpg 2010-12-23 RPG
Egoboo
Egoboo1.jpg
Egoboo
GenreRPG
Latest release2.8.1
Release dateDecember 23rd, 2010
Code licenseGPL
Media licenseGPL
P. languageC
Contribute
Egoboo is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Egoboo is a 3D role-playing game. The stated aim of the developers is "to create a fully free, 3D, Rogue and Zelda-like in the spirit of Nethack". Both the data and the source code are licensed under the GPL.[20][21] It is written in the C programming language.[22]

Endgame: Singularity Singularity.png 2011-06-11 RTS
Endgame: Singularity
Singularity.png
Endgame: Singularity
GenreRTS
Latest release0.30c  (Announcement)
Release dateJune 11th, 2011
Developerevilmrhenry
Code licenseGPL
Media licenseCC-BY-SA 3.0
P. languagePython
LibraryPygame
Contribute
Endgame: Singularity is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Endgame: Singularity is a RTS game that simulates a true AI. It is written in the Python programming language using the pygame library by a programmer with the pseudonym evilmrhenry. It is licensed under the GPL. The latest version of the game is 0.30 on January 26th, 2009. It was originally written for the first PyWeek competition.[23][24][25] This game does not require 3D hardware acceleration.

Forest patrol Screenshot-Forest Patrol.png 2007-05-27 Category:Real-time strategy


Real-time strategy games
Screenshot-Forest Patrol.png
GenreCategory:Real-time strategy
Latest release1.0
Release dateMay 27, 2007
Developertrailblazer
Code licenseGPLv2
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Forest patrol is a Real-time strategy game, where you control some archers and need to fight enemy archers.

It was created by trailblazer as a warmup for Pyweek 4. The game is licensed under the GPLv2.[26] Forest patrol also used the Directicus, a library also created by trailblazer. The latest version of the game is 1.0 released on May 27, 2007.[27]

Globulation 2 Glob2.jpeg 2009-05-25 RTS
Globulation 2
Glob2.jpeg
Beginning stage of a typical game in Globulation 2.
GenreRTS
Latest release0.9.4.1 (Beta 4)
Release dateMarch 25th, 2009
Code licenseGPL
Media licenseGPL
P. languageC++
LibrarySDL
Contribute
Globulation 2 is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Globulation 2 is a RTS game with an unusual gameplay design. The source and media are licensed under the GPL.[28][29] The latest release of the game is 0.9.4.1 released on March 25th, 2009. It is programmed in C++. It uses the SDL[30] and Boost[31] libraries.

Goblin Camp Goblin-Camp.png 2012-07-15 City building game, Roguelike game, Economic simulation game, Real-time strategy game


Goblin Camp
Goblin-Camp.png
GenresCity building game, Roguelike game, Economic simulation game, Real-time strategy game
Latest release0.21  (Announcement)
Release dateJuly 15th, 2012
DeveloperIlkka Halila (ihalila)
Code licenseGPLv3
Media licenseGPLv3
Contribute
Goblin Camp is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Goblin Camp is a citybuilder roguelike game with economy and strategy elements released under the GPLv3. It is inspired by various and notorious games like Anno 1404, Dwarf Fortress and Dungeon Keeper.[32]

Imperium: Sticks Sticks.png 2008-06-12 Real-time strategy game
Real-time strategy games
Sticks.png
Imperium: Sticks version 0.1.5
GenreReal-time strategy game
Latest release0.1.5
Release dateJune 12, 2008
DeveloperCaerwyn, Iwan Gabovitch
Code licenseGPL
Media licenseWTFPL
P. languageC
LibrarySDL
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Imperium: Sticks is a real-time strategy game being programmed in C by Caerwyn, and licensed under the GPL. Artwork is done by Iwan Gabovitch. Part of the game's media is licensed under the WTFPL.[33] The latest version is 0.1.5 - released on June 12, 2008.

Infon Battle Arena Infon Battle Arena - Joined.jpg 2006-10-01 Life simulation, RTS, Programming
Infon Battle Arena
Infon Battle Arena - Joined.jpg
2D renderer
GenresLife simulation, RTS, Programming
Latest release265
Release dateFebruary 25th, 2008
DeveloperFlorian Wesch
Code licenseGPL
Media licenseGPL
P. languageC, Lua
LibrariesSDL
Contribute
Infon Battle Arena is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Infon Battle Arena is a real-time multiplayer programming game written by Florian Wesch. You control your creatures using the Lua programming language and let them compete for food and survival against other players. The game is client/server based and is playable over the internet. Players can upload code at any moment to update their code or fix bugs while the game is running in realtime. It is written in the C and Lua programming language using the SDL library. The latest release is 265 released on February 25th, 2008.[34] The media and the source code are both licensed under the GPL.

Liberation Circuit Liberation Circuit-large process.png 2017-04-15 Real Time Strategy Programming


Liberation Circuit: Rogue AI Simulator
Liberation Circuit-large process.png
Liberation Circuit: Rogue AI Simulator
GenreReal Time Strategy Programming
Latest release1.3  (Announcement)
Release dateApril 15th, 2017
DeveloperLinley Henzell
Code licenseGPLv3[35]
Media licenseGPLv3[36]
Contribute
Liberation Circuit: Rogue AI Simulator is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Liberation Circuit is a real-time strategy game about escaping from a hostile computer system, by designing and building units sufficient to the task. Unit AIs are written in a simple C-like language; in an optional programming aspect of the game, the player may fully customise the AI of the units they build using an integrated compiler and editor.

Magic Gardeners Tournament MagicGrdenersTournament-pyweek-release.jpg 2007-04-04 RTS
Real-time strategy games
MagicGrdenersTournament-pyweek-release.jpg
Magical Gardeners Tournament
GenreRTS
Latest release1.25
Release dateApril 4, 2007
DeveloperHoleInTheHeadStudios
Code licenseGPL
Media licenseGPL
P. languagePython
LibrariesPygame, Pyglibs
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Magic Gardeners Tournament is a Real-time strategy game board game. The goal of the game is to win the tournament by defeating other wizards through several rounds of play.

The tournament rounds are played out simply:

  1. buy plots of ground to plant on
  2. buy plants
  3. harvest plants
  4. make money
  5. repeat steps 1-4 until you win

This game was created by HoleInTheHeadStudios known as Team Quicksilver at the time.

MegaGlest Megaglest screenshot.jpg 2017-03-09 Real-time Strategy, (RTS)
MegaGlest
Megaglest screenshot.jpg
Screenshot of battle in MegaGlest
GenreReal-time Strategy, (RTS)
Latest release3.13  (Announcement)
Release dateMarch 9th, 2017
DeveloperMegaGlest Team
Code licenseGNU GPL v.3 or later[2]
Media licenseCC-BY-SA[2]
EngineMegaGlest Engine
Contribute
MegaGlest is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

MegaGlest is a Free software Real-time Strategy game. It is a fork of Glest from which it split in 2010. [37]

Militia Defense Militia defense.png 2009-02-15 Tower defense, real-time strategy
Militia Defense
Militia defense.png
Militia Defense
GenresTower defense, real-time strategy
Latest release2009-02-15b
Release date2009-02-15
DeveloperVincent Sevedge
Code licenseMIT License
Media licenseCC-BY 3.0
EngineLÖVE
P. languageLua
Contribute
Militia Defense is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Militia Defense is a tower defense game developed by LÖVE community member Vincent Sevedge. The project was inspired by proprietary flash-based tower defense games.

Omega Omega-screenshot1.png Space RTS
Omega
Omega-screenshot1.png
A Universe Over IP
GenreSpace RTS
Latest releaseJune 09, 2014
DeveloperIndependent Developers
Code licenseAGPLv3[38]
Media licenseGPL, CC BY-SA or public domain[39]
P. languageRuby / Javascript
Contribute
Omega is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Omega is a Universe Simulator accessible remotely by registered users over the JSON-RPC protocol.

This allows the most users and developers to access the universe and control ships / stations / other entities in via many mechanisms.

OpenRTS OpenRTS.jpg 2006-04-22 RTS
OpenRTS
OpenRTS.jpg
GenreRTS
Latest release0.2
Release dateApril 22, 2006
DeveloperAndreas Røsdal
Code licenseGPL
P. languagePython
LibrariesPygame, PGU
Contribute
OpenRTS is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

OpenRTS, also known as arrakis, is an isometric real-time strategy game written in Python, using Pygame and PGU, released under the GNU General Public License.[40] It is written by Andreas Røsdal.

Qonk Qonk030.jpg 2007-09-14 RTS
Qonk
Qonk030.jpg
Qonk
GenreRTS
Latest release0.3.1  (Announcement)
Release dateSeptember 14, 2007
DevelopersAnthony Mariette Louis Liekens, Jens Fursund, Loek, Robert Schuster, Troels Kofoed Jacobsen
Code licenseGPL
P. languageC++
LibrarySDL
Contribute
Qonk is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Qonk is a simple real-time space conquering game. It is written in C++ and uses the SDL library. It is licensed under the GPL v2.[41] The latest release is version 0.3.1 released on September 14, 2007.[42]

Rescue! Max RescueMax.jpg 2013-09-16 Real-time strategy
Rescue! Max
RescueMax.jpg
Rescue! Max
GenreReal-time strategy
Latest release1.0.0.3
Release dateSeptember 16th, 2013
Code licenseGPL v3 [43]
Media licenseGPL v3 [43]
P. languageJava
Contribute
Rescue! Max is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Rescue! Max is a real-time strategy game in a space setting. It is a 2D game in which the player controls a space ship to rescue people from planets, making alliances and fight enemies.

Scions of Darkness Scionofdarkness.png RTS
Search for the Red Herring SearchForTheRedHerring-pyweek.jpg October 11, 2006 RTS
Search for the Red Herring
SearchForTheRedHerring-pyweek.jpg
Search for the Red Herring
GenreRTS
Latest release1.3
Release dateOctober 11, 2006
DeveloperHoleInTheHeadStudios
Code licenseGPL
Media licenseFAL
P. languagePython
LibrariesPygame, PygLibs
Contribute
Search for the Red Herring is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.


Search for the Red Herring is a search and destroy Real-time strategy game game created for Pyweek 3 by HoleInTheHeadStudios known as ThreeLittlePygs at the time[44]. The game art is licensed under the FAL[45], while the rest of the game is licensed under the GNU GPL v2.[46] It is written in the python programming language and use Pygame and PygLibs. The latest version of the game is 1.3 released on October 11, 2006.[47]

Seven Kingdoms: Ancient Adversaries 7KAA Screenshot.png 2018-09-17


Seven Kingdoms
7KAA Screenshot.png
Latest release2.15.0  (Announcement)
Release dateSeptember 17th, 2018
DeveloperEnlight Software, 7KFans
Code licenseGNU GPL version 2 or later[48]
Media licenseGNU GPL version 2 or later[49]
Contribute
Seven Kingdoms is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Seven Kingdoms: Ancient Adversaries (usually referred to as "Seven Kingdoms") is a Real-time Strategy game originally developed by Enlight Software in 1997. In 2009 the game was freed and the code and media was licensed under the GNU General Public License. Since then the game has been maintained by volunteer developers and fans.[50]

Snelps no image RTS
Real-time strategy games
GenreRTS
DeveloperShawn Anderson
Code licenseLGPL
P. languageRuby
LibrariesRubygame, Rubygoo
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Snelps is a real-time strategy game developed by Shawn Anderson. It uses the Rubygame library with the Rubygoo GUI Library and is written in the Ruby programming language.[51] The source code is licensed under the LGPL.[52]

Snowballz Snowballz-debthumb20080921.png 2007-10-15 RTS
Snowballz
Snowballz-debthumb20080921.png
GenreRTS
Latest release0.9.5.1
Release dateOctober 15th, 2007
DeveloperJoey Marshall
Code licenseGPL
Media licenseGPL
P. languagePython
LibrariesRabbyt, PyGlet
Contribute
Snowballz is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Snowballz is a RTS game written in Python, PyGlet and Rabbyt by Joey Marshall. The game is entirely licensed under the GNU General Public License.[53] The latest version of the game is 0.9.5.1 released on October 15, 2007.

SpaceZero Space 05.png 2013-12-21 RTS
SpaceZero
Space 05.png
SpaceZero
GenreRTS
Latest release0.86.00  (Announcement)
Release dateDecember 21Template:Sth, 2013
DeveloperMRevenga
Code licenseGPLv3
Media licenseGPL
P. languageC
Librarygtk
Contribute
SpaceZero is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

SpaceZero is a RTS 2D space combat, multiplayer (two players by now) net game.

Tactics Squad Tactics Squad - Screenshot4.png February 24, 2007 RTS
Tactics Squad
Tactics Squad - Screenshot4.png
GenreRTS
Latest release0.3
Release dateFebruary 24, 2007
DeveloperLuismv
Code licenseGPL
P. languageC++
LibrarySDL
Contribute
Tactics Squad is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Tactics Squad is a still in development real-time tactical simulation in which the player controls up to sixteen soldiers in a futuristic environment written by Luismv. The stated emphasis of the game is on game-play instead of on visual presentation. The latest version of the game is 0.3, released on February 24, 2007. [54] It is licensed under the GPL v2.[55] It is written in the C++ programming language with the SDL library.[56]

Thunder&Lightning TnL.jpg 2007-11-10 Flight simulation, RTS


Real-time strategy games
TnL.jpg
Thunder&Lightning version 070827
GenreFlight simulation, RTS
Latest release071111
Release dateNovember 10, 2007
DeveloperJonas Eschenburg
Code licenseGPL
Contribute
Real-time strategy games is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Thunder&Lightning, or short TnL, is a futuristic flight simulation and real-time strategy game inspired by Carrier Command created by Jonas Eschenburg. It is licensed under GPL.[57]

The latest version is 071111, released on November 10, 2007.[58]

Unknown Horizons Anno3.png 2019-01-12 RTS, Economic simulation
Unknown Horizons
Anno3.png
GenreRTS, Economic simulation
Latest release2019.1  (Announcement)
Release dateJanuary 12, 2019
Code licenseGPL
Media licenseCC-BY-SA 3.0
EngineFIFE
P. languageC++, Python
LibrarySDL
Contribute
Unknown Horizons is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Unknown Horizons, formerly known as OpenAnno, is a real-time strategy game and economic simulation game loosely based on Sunflower's Anno series.[59] The game's source code is licensed under the GPL while its own media is licensed under the CC-BY-SA license and some parts under other DFSG-compatible licenses[60].

The first public version of Unknown Horizons is version 2008.1 released on October 1st, 2008 when it was called OpenAnno.[61]. This was the last release as OpenAnno before the name was changed to Unknown Horizons[62].


Warzone 2100 Wz2100.jpg 2016-12-04 RTS, post-apocalyptic
Warzone 2100
Wz2100.jpg
Warzone 2100 2.0.7
GenreRTS, post-apocalyptic
Latest release3.2.2  (Announcement)
Release dateDecember 4th, 2016
DeveloperPumpkin Studios, Warzone 2100 Resurrection Project
Code licenseGPL, other free[2]
Media licenseGPL, other free[2]
P. languageC++
LibraryOpenAL, SDL, PhysicsFS
Contribute
Warzone 2100 is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Warzone 2100 is a real-time strategy game originally written in C as a closed source project by Pumpkin Studios. It was released (excluding the videos) under the GNU General Public License in late 2004 by Eidos Interactive.[63] Now development is in the hands of the Warzone 2100 Resurrection Project.

Widelands Widelands - Atlantean early settlement.png 2016-11-11 RTS, Economic simulation, Online
Widelands
Widelands - Atlantean early settlement.png
A small Atlantean settlement, early in the game
GenreRTS, Economic simulation, Online
Latest releaseBuild19  (Announcement)
Release dateNovember 11th, 2016
Code licenseGPL
Media licenseGPL
P. languageC++, Lua
LibrarySDL
Contribute
Widelands is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Widelands is a real-time strategy game. It uses the Simple DirectMedia Layer and is written in the C++ programming language.[64] The source code and media are licensed under the GNU General Public License.[65] Widelands has single-player campaigns as well as multi-player. It supports online play via their own meta-server as well as LAN and direct IP connection.

The latest release of Widelands is Build19 released on November 11th, 2016.[66]

The game is available in more than twenty languages.

Wyrmsun Wyrmsun-1-0-2.png 2019-01-14 RTS
Wyrmsun
Wyrmsun-1-0-2.png
Wyrmsun 1.0.3
GenreRTS
Latest release3.5.4  (Announcement)
Release dateJanuary 14, 2019
DeveloperAndrettin
Code licenseGPL 2.0[67]
Media licenseGPL 2.0, CC-BY-SA 3.0 and CC0[68]
EngineStratagus
P. languageC++, lua
Contribute
Wyrmsun is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Wyrmsun is a real-time strategy game with elements of mythology, history and fiction. There are two playable civilizations: Dwarves, Goblins and Germanics.

Zero-K Zero-k.png 2017-07-02 RTS, Online

This article has been marked for deletion by a wiki user for the following reason: Non-libre music: https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/sounds/music/license.txt


Zero-K
Zero-k.png
Zero-K, build 12
GenreRTS, Online
Latest release1.5.7.1  (Announcement)
Release dateJuly 2nd, 2017
Code licenseGPL [69]
Media licenseVarious free licenses [70]
EngineSpring
P. languageC++, Lua
LibrarySDL
Contribute
Zero-K is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Zero-K is a FREE, multiplatform, open-source RTS game. It aims to be dynamic, action-packed and hassle-free, full of clever strategies and constantly moving combat with games lasting an average 20-30 minutes.


  1. Background page on 0 A.D. website accessed on November 15th, 2009.
  2. 2.0 2.1 2.2 2.3 2.4 http://megaglest.org/license.html Invalid <ref> tag; name "lic" defined multiple times with different content
  3. 'Game info' page on Annex's website
  4. Announcement thread at FreeGameDev forums
  5. Project Page
  6. Faq
  7. Copyright file for Boson's data at Debian packages
  8. Boson's copyright file at Debian packages
  9. Boson's download page
  10. ibiblio description of game
  11. README of the code repository
  12. README of the data repository
  13. LICENSE
  14. http://www.creepsmash.de/en/creep-smash/
  15. Crown and Cutlass developer list at SourceForge.net
  16. Forum thread with a discussion about the game media's license in it's SourceForge.net forum.
  17. License page in Crown and Cutlass' SVN repository on SourceForge.net
  18. Download page for Crown and Cutlass on SourceForge.net
  19. https://github.com/a-nikolaev/curseofwar/blob/master/LICENSE
  20. egoboo-data's copyright file at Debian Packages
  21. Egoboo source's copyright file at Debian Packages
  22. Sourceforge.net project page for Egoboo
  23. List of all participants that includes evilmrhenry
  24. Endgame: Singularity Compo logbook that includes the discussion of the contest's theme "Power"
  25. homepage of the first PyWeek contest. It mentions the theme "Power"
  26. License page in Forest Patrol's cvs repository
  27. Pygame.org's page for Forest patrol
  28. Globulation 2's data on Debian's page
  29. Globulation 2's copyright file at Debian packages
  30. Package info for glob2 on packages.debian.org
  31. http://globulation2.org/wiki/Frequently_Asked_Questions#What_additional_software_libraries_do_I_need.3F Globulation FAQs
  32. About page at Goblin Camp official website
  33. Forum thread containing license information for some contributed art.
  34. Download page for Infon Battle Arena at code.google.com
  35. Copyright file accessed on March 16th, 2017
  36. Copyright file accessed on March 16th, 2017
  37. https://megaglest.org
  38. https://github.com/movitto/omega#user-content-legaleese
  39. There is a record of every content source. This can be found along w/ the content itself in the omega-conf repo: https://github.com/movitto/omega-conf/tree/master/release/omega-content In each subdirectory there you will find a 'sources' file, listing the original source which the content came from.
  40. OpenRTS' page
  41. Qonk COPYING file in its SVN repository
  42. Release announcement for Qonk on sourceforge.net
  43. 43.0 43.1 http://sourceforge.net/p/rescue/code/HEAD/tree/Rescue/gpl.txt
  44. Pyweek page for Search for the Red Herring
  45. Homepage of the art assets for the game
  46. SourceForge homepage for the game
  47. Sourceforge.net download page for Search for the Red Herring project
  48. Copyright file
  49. Copyright file
  50. Wikipedia article about the game
  51. README file for Snelps accessed on October 19th, 2008
  52. LICENSE textfile for Snelps accessed on October 19th, 2008.
  53. Snowballz's copyright text file at Debian's packages page
  54. Sourceforge.net's download page for Tactics Squad
  55. License page at Tactic Squad's CVS repository hosted by sourceforge.net
  56. Tatics Squad's sourceforge.net project page
  57. Thunder&Lightning about page
  58. Thunder and Lighting release announcement for 071031
  59. UH's wiki main page reveals the project aim accessed on October 10th, 2008.
  60. Unknown Horizons license document.
  61. News post on 2008.1 release
  62. News post on name change
  63. Warzone 2100 about page
  64. Widelands project page at Launchpad
  65. Widelands' COPYING file
  66. Build 19 announcement
  67. license.txt from GitHub
  68. [1] from GitHub
  69. project page
  70. copyright information