Action games

From Libregamewiki
Jump to navigation Jump to search



Action.png

In action games reaction-time and hand–eye coordination are the main challenges.

List of Action games[edit]

This is a list of free/libre action games:



Game Screenshot Last Release Genres Description
Kobo Deluxe Kobodeluxe-debgt20080921.png 2007-12-27 Action
Kobo Deluxe
Kobodeluxe-debgt20080921.png
Kobo Deluxe
GenreAction
Latest release0.5.1
Release dateDecember 27th, 2007
DeveloperDavid Olofson, Akira Higuchi, Erik Auerswald, Jeremy Sheeley, Simon Peter, Florian Schulze, Masanao Izumo[1]
Code licenseGPLv2+, LGPL (assumed 2.1; 2, 2.1+)[1]
Media licenseGPLv2 or 2+[1]
P. languageC++
LibrarySDL
Contribute
Kobo Deluxe is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg OpenSUSE: kobo-deluxe

Kobo Deluxe is a 2D scrolling space shooter written by David Olofson, based on XKobo by Akira Higuchi. The latest version is 0.5.1, released on December 27th, 2007.

SDL Asylum Asylum.jpg 2009-08-17 Action
SDL Asylum
Asylum.jpg
SDL Asylum
GenreAction
Latest release0.3.2  (Announcement)
Release dateAugust 17th, 2009
PlatformsWindows, Linux
DeveloperAndy Southgate (original), Hugh Robinson (C port)
Code licensePublic domain (original),
GPLv3+ (C port) [2]
Media licensePublic domain [2]
P. languageC
LibrarySDL, OpenGL
Contribute
SDL Asylum is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

SDL Asylum is a 2D platform/shooting game designed and written by Andy Southgate in 1994, originally as a commercial project for the Acorn Archimedes. In 2002 Southgate released the source and media into the public domain, and a C port using SDL is now available. Source code is available for both, so both are free software.

Neverball Neverball140.jpg 2014-05-21 Puzzle
Neverball
Neverball140.jpg
Screenshot of Neverball v1.4.0
GenrePuzzle
Latest release1.6.0  (Announcement)
Release dateMay 21st, 2014
DeveloperRobert Kooima
Code licenseGPL
Media licenseGPL[3]
Contribute
Neverball is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Openlogo-debianV2.svg Debian: neverball 
Fedora logo.svg Fedora: neverball  
UbuntuCoF.svg Ubuntu: neverball 
OpenSUSE Logo.svg OpenSUSE: neverball 
Mageia logo small.jpg Mageia: neverball

Neverball is a game of skill in which the player guides a ball through various obstacle courses by tilting the entire level. The game, including the media, is licensed under the GPL. There is a game based on Neverball, called Neverputt. A version was included on OpenSource Game Power volume 1.

Liquid War 6 Liquid-War.jpg 2015-05-07 Action games
Liquid War 6
Liquid-War.jpg
GenreAction games
Latest release0.6.3902  (Announcement)
Release dateMay 7th, 2015
DeveloperChristian Mauduit
Code licenseGPL[4]
Media licenseGPL[4]
P. languageC
Contribute
Liquid War 6 is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg OpenSUSE: liquidwar6

Liquid War is an action game that involves blob of liquids written by Christian Mauduit. Liquid War 6 is a complete rewrite of Liquid War as a part of the GNU Project. It is licensed under the GPLv2. The latest version of the game is 0.0.9beta released in August 2010.

CAVEZ of PHEAR CAVEZ-of-PHEAR.png 2021-12-15 Arcade, Action
CAVEZ of PHEAR
CAVEZ-of-PHEAR.png
GenresArcade, Action
Latest release0.6.1  (Announcement)
Release dateDecember 15th, 2021
DevelopersTom Rune Flo, Dmitry Marakasov
Code licenseGPLv3
Media licenseGPLv3
P. languageC
Contribute
CAVEZ of PHEAR is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

CAVEZ of PHEAR is an arcade action game based on ASCII graphics, released under the GPLv3. It is inspired by games like Boulder Dash and Digger.[5]

Key Runner Keyrunner-3.png 2013-01-05 Action
Key Runner
Keyrunner-3.png
Key Runner
GenreAction
Latest releaser3  (Announcement)
Release dateJanuary 05th, 2013
DeveloperRuss Adams
Code licenseGPLv2[6]
Media licenseGPLv2[6]
P. languageEnglish
LibrarySDL
Contribute
Key Runner is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Key Runner is a 2D overhead action game where Moschata, the Key Runner must race to retrieve the key and bring it to the lock.

Childish Cannoneer Childish-Cannoneer.png 2012-09-15 Artillery and Adventure
Childish Cannoneer
Childish-Cannoneer.png
GenresArtillery and Adventure
Latest releaseSource Release 2  (Announcement)
Release dateSeptember 15th, 2012
DevelopersWhite Island Software, Piga Software
Code licenseGPLv3
Media licenseGPLv3, GFDL
EngineGambas (picture boxes)
P. languageGambas 3.x
LibrariesQt/GTK, SDL, and the Gambas Runtime Environment.
Contribute
Childish Cannoneer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Childish Cannoneer is the first venture of the "Indie Games" project hosted by White Island Software at the Gambas Forum, and participated in by Piga Software through Graham L. Wilson. The aim of the project is to make computer games to show off the Gambas language, with the eventual hope of inclusion in the Humble Indie Bundle for maximum attention. It is to feature a little boy building a makeshift air cannon from spare parts only to terrorize his older sister, and potentially the whole neighbourhood, while evading the wrath of his father. The majority of the game's multimedia are derived from vector graphics taken from OpenClipart and sound effects taken from SoundBible. Contributions to this project, or the creation of other entities for the Indie Games project, are more then welcome.

Open Hexagon Open Hexagon.png 2013-06-16 Action
Open Hexagon
Open Hexagon.png
Circular level with very fast small random walls and spirals
GenreAction
Latest release1.92.b  (Announcement)
Release dateJune 16th, 2013
DeveloperVittorio Romeo
Code licenseAcademic Free License[7]
Media licenseAcademic Free License[7]
P. languageC++
LibrarySFML
Contribute
Open Hexagon is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

The player controls a triangle, which tries to evade polygons moving towards the center. The triangle can be rotated in both directions. The games gets more difficult over time and the goal is to survive as long as possible.

Bitfighter Bitfighter.png 2021-06-01 Action
Bitfighter
Bitfighter.png
Bitfighter
GenreAction
Latest release022  (Announcement)
Release dateJune 1st, 2021
PlatformsWindows, Linux, Mac
Code licenseGPLv2[8]
Media licenseGPLv2[8]
LibraryC++, Lua
Contribute
Bitfighter is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Slackware logo.svg Slackware: bitfighter 
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
bitfighter  
OpenSUSE Logo.svg OpenSUSE: bitfighter 
Mageia logo small.jpg Mageia: bitfighter

Bitfighter is an outer-space combat action game. There are difference ways of playing such as space exploration for warfare and construction.


Eskimo-run EskimoRun-0.1.jpg 2006-06-02 Action
Eskimo-run
EskimoRun-0.1.jpg
Eskimo-run 0.1 Screenshot
GenreAction
Latest release0.1
Release dateJune 2nd, 2006
DeveloperHoleInTheHeadStudios
Code licenseGPL v2 or later
Media licenseGPL v2 or later
P. languagePython
LibraryPygame
Contribute
Eskimo-run is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Eskimo-run is a tutorial game that covers most of the basics for making a game in Pygame/Python. The development team is HoleInTheHeadStudios. The game is licensed under the GNU General Public License.[9] The latest version of the game is 0.1 released on June 2nd, 2006.

Starfighter Starfighter13.png 2020-12-26 Arcade
Project: Starfighter
Starfighter13.png
Project: Starfighter 1.3
GenreArcade
Latest release2.4  (Announcement)
Release dateDecember 26th, 2020
DeveloperParallel Realities
Code licenseGPL[10]
Media licensesvarious[11]
P. languageC
LibrarySDL
Contribute
Project: Starfighter is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
starfighter  
OpenSUSE Logo.svg OpenSUSE: starfighter


Project: Starfighter is a 2D shoot'em up game by Stephen Sweeney and Richard Sweeney of Parallel Realities. It can run on Mac and Linux platforms. It relies on the SDL library. It is licensed under the GNU General Public License.[10]

Atanks Atanks - scrnshot28.png 2021-08-12 Action
Atanks
Atanks - scrnshot28.png
GenreAction
Latest release6.6  (Announcement)
Release dateAugust 12th, 2021
PlatformsWindows, Linux
DevelopersJesse Smith, Juraj Michalek, Thomas Hudson
Code licenseGPLv2
Media licenseGPL
P. languageC++
LibraryAllegro
Contribute
Atanks is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Atanks or Atomic Tanks is a tank shooting game similar to Wormux. It is licensed under the GPL.[12][13] It uses the game library Allegro.[14] It is written in the C++ programming language.

Uebergame Uebergame Gameplay.png 2018-12-14 First‐person shooter
Uebergame
Uebergame Gameplay.png
GenreFirst‐person shooter
Latest release1.1.2.0  (Announcement)
Release dateDec 14, 2018
PlatformsWindows, Linux
DeveloperDuion
Code licenseMIT[15]
Media licenseCC0[16]
EngineTorque3D
P. languageC++, TorqueScript
Contribute
Uebergame is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Uebergame (or Übergame from german über meaning above) is a realistic shooter with modern graphics. It's goal is to provide a modern up to date, libre gaming platform for basic multiplayer shooter gameplay types, like deathmatch, team deathmatch, capture the flag etc taking part in different scenarios.

The source code is licensed under the MIT license and the media assets are licensed under CC0 and MIT license license. The MIT licensed assets are derived from open sourced projects from garagegames, so they cannot be relicensed to CC0, but all other assets that get added are strictly under CC0 license.

Uebergame's game logic is written in TorqueScript. The engine is a modified version of the MIT-licensed Torque3D game engine, which is written in C++.

ReTux Retux.png 2023-02-01 Platformer
ReTux
Retux.png
ReTux
GenrePlatformer
Latest release1.6.2  (Announcement)
Release dateFebruary 1st, 2023
DeveloperThe Diligent Circle
Code licenseGPL[17]
Media licensevarious (all libre)[18]
P. languagePython
LibrarySeclusion Game Engine
Contribute
ReTux is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
retux-bin  
OpenSUSE Logo.svg OpenSUSE: retux 
Flatpak logo.png Flatpak: io.github.retux_game.retux

ReTux (stylized as "reTux" in-game) is a libre 2-D platformer written in Python and utilizing media from SuperTux.

Although ReTux re-uses the art assets of SuperTux, no code from SuperTux is used in ReTux. The software portion of ReTux is entirely new, written in Python and based on the Seclusion Game Engine.

The main game contains 41 levels split into 5 worldmaps. Each level also has a Tux doll which can be found for bonus points and 100% completion.

It was previously distributed commercially, but released to the public at no charge in April 2017.[19]

Not Pacman Notpacman.png 2013-01-12 Action
Not Pacman
Notpacman.png
Not Pacman
GenreAction
Latest release1.0.4
Release dateJanuary 12th, 2013
DeveloperStabyourself
Code licenseWTFPL
Media licenseWTFPL
EngineLÖVE
P. languageLUA
Contribute
Not Pacman is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg OpenSUSE: notpacman

Not Pacman is a pacman-style game with gravity in which the player controls the rotation of the game field.

Pacewar Pacewar.jpg 2020-05-17 Action
Pacewar
Pacewar.jpg
Pacewar
GenreAction
Latest release1.6.7  (Announcement)
Release dateMay 17th, 2020
Developeronpon4
Code licenseGPL[20]
Media licensevarious[21][22][23]
P. languagePython
LibrarySeclusion Game Engine
Contribute
Pacewar is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg OpenSUSE: pacewar

Pacewar is a simple fighting game between two teams of ships. A team wins when it defeats the opposing team a certain number of times more than it is defeated by the opposing team. As a team gets closer to winning, it loses ships.

HeXon HeXonLogo.png 2024-01-05 Action, Arcade
heXon
HeXonLogo.png
Astral Arcade
GenreAction, Arcade
Latest release20240105  (Announcement)
Release dateJanuary 5th, 2024
DeveloperLucKey Productions
Code licenseGPL
Media licenseCC-BY-SA, CC-BY, CC0
EngineDry
P. languageC++
Contribute
heXon is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

heXon is an arcade twin-stick-shooter created by LucKey Productions using Dry and other open source software. The game is available through GitLab, itch.io and the AUR.

Windys Windys-Screenshot.png 2011-08-12 Arcade, Action Platformer
Windys
Windys-Screenshot.png
GenresArcade, Action Platformer
Latest release1.5.0  (Announcement)
Release dateAugust 12th, 2011
DevelopersPiga Software
Code licenseGPLv3
Media licenseGFDL and GPLv3
EngineGambas Platform Engine
P. languageGambas 1.x, 2.x
LibrariesQt, SDL, and the Gambas Runtime Environment.
Contribute
Windys is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Windys is a free software action arcade game by Piga Software, originally released on August 12, 2009. It utilizes the Gambas Platform Engine and is designed in a deliberately retro style, featuring ASCII graphics and simulated PC speaker beeps. It is the second Piga game to be released for GNU/Linux, the first being Alexei: Part IX. A bug release version was sent out on September 1, 2011, and a major update was released on August 12, 2011 featuring bug fixes, updates proofreading and proper installers on a new Gambas 2 basis.

A complete rewrite using ncurses, making it a true terminal application, was started in February 2020.

Terminal Overload TOL 0.3.1 gameplay.png 2015-05-26 First‐person shooter
Terminal Overload
TOL 0.3.1 gameplay.png
Gameplay on a custom map in TOL 0.3.1, without the HUD.
GenreFirst‐person shooter
Latest release0.7.0  (Announcement)
Release dateMay 26th, 2015
PlatformsWindows, Linux (experimental)
DeveloperMichael "fr1tz" Goldener
Code licenseMIT[24]
Media licenseCC-BY 4.0[24]
EngineTorque3D
P. languageC++, TorqueScript
Contribute
Terminal Overload is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Terminal Overload (abbreviated TOL) is an experimental online multiplayer first-person shooter game. It is the free and open-source spiritual successor to Revenge Of The Cats: Ethernet[25] and is currently in an early stage of development.

The source code is licensed under the MIT license and all media assets are licensed under the Creative Commons Attribution 4.0 license.

TOL's game logic is written in TorqueScript. The engine is a modified version of the MIT-licensed Torque3D game engine, which is written in C++.

Dead Justice Dead Justice.jpg 2003-09-22 Adventure, Action
Dead Justice
Dead Justice.jpg
GenreAdventure, Action
Latest releaseprototype  (Announcement)
Release dateSeptember 22th, 2003
DeveloperOlli Sorjonen, Sami Sorjonen, Jani Kajala, Toni Aittoniemi
Code licenseBSD
Media licenseGPL
Enginecustom 3D engine
Librarylibjpeg, Lua and zlibd
Contribute
Dead Justice is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Dead Justice is an 3rd person action/adventure game prototype featuring running, shooting and sneaking. The game is made for Windows. The source code and much of the media assets were set free when the game development company Cat Mother closed offices.

Return of Dr. Destructo Return-of-dr-destructo.png 2015-04-13 Action
Return of Dr. Destructo
Return-of-dr-destructo.png
Return of Dr. Destructo
GenreAction
Latest release1.0  (Announcement)
Release dateApril 13th, 2015
DeveloperMax Savenkov (ZX Studio)
Code licenseMIT[26]
Media licenseCC-BY-SA[27]
P. languageC++
LibraryAllegro
Contribute
Return of Dr. Destructo is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Return of Dr. Destructo is an action game where you have to shoot down planes and make them crash into a boat to destroy the boat. It is based on the game "Island of Dr. Destructo" that is a ZX Spectrum game from 1987.

OpenClonk Darkmine.png 2018-03-17 Action
OpenClonk
Darkmine.png
OpenClonk
GenreAction
Latest release8.1  (Announcement)
Release dateMarch 17th, 2018
Code licenseISC[28]
Media licenseCC-BY-SA[28]
Contribute
OpenClonk is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Slackware logo.svg Slackware: openclonk 
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
openclonk 
Openlogo-debianV2.svg Debian: openclonk 
Fedora logo.svg Fedora: openclonk  
UbuntuCoF.svg Ubuntu: openclonk 
OpenSUSE Logo.svg OpenSUSE: openclonk 
Mageia logo small.jpg Mageia: openclonk 
Flatpak logo.png Flatpak: org.openclonk.OpenClonk

OpenClonk is a multiplayer game invented by Matthes Bender. There are elements of resource management, tactics, and puzzle solving.

Hexoshi Hexoshi.png 2018-02-26 Side-scrolling Action-Adventure
Hexoshi
Hexoshi.png
Hexoshi
GenreSide-scrolling Action-Adventure
Latest release0.2  (Announcement)
Release dateFebruary 26th, 2018
DeveloperThe Diligent Circle
Code licenseGPL
Media licensevarious (all libre)
P. languagePython
LibrarySeclusion Game Engine
Contribute
Hexoshi is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Hexoshi is an action-adventure maze game similar in style to the original Metroid series. The game consists of exploring the world and gathering "artifacts" scattered around, fighting enemies along the way.

FRaBs Abuse.png 2000-12-10 Side-scrolling Action-Adventure
fRaBs
Abuse.png
fRaBs
GenreSide-scrolling Action-Adventure
Latest release2.1  (Announcement)
Release dateDecember 10th, 2000
Code licensepublic domain
Media licensepublic domain[29]
Contribute
fRaBs is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

fRaBs, short for Free Abuse, is a liberated version of a 1995 shareware game Abuse.[29] Abuse was mostly released into public domain, with the exception of music, sounds effects and data exclusive to the commercial (registered) version, which included all levels above 4.[30][31] To fill in the missing pieces, fRaBs project was started.

XEvil XEvil-Linux.png 2000-7-26 Side-scrolling game
XEvil
XEvil-Linux.png
XEvil
GenreSide-scrolling game
Latest release2.02
Release dateJuly 26, 2000
DeveloperSteve Hardt (Unix), Michael Judge (Windows)
Code licenseGNU General Public License v2 or later
Media licenseGNU General Public License v2 or later
P. languageC++
LibraryX11 (Unix), DirectX (Windows)
Contribute
XEvil is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

XEvil is a free software platform arena game first released by Steve Hardt at M.I.T on July 26, 1994 over the Project Athena network. Structured as a free-for-all deathmatch between a wide variety of characters with differing traits and abilities, players are pitted against each other or computer controlled bots. Described as "one of the most graphically violent games ever made", the game's website features a tongue-in-cheek disclaimer over its potential offensiveness; the premise has players compete for their rank in hell. Originally developed for Unix systems using the X Windows System, it was later ported to Microsoft Windows systems using DirectX featuring sounds and music. Both versions were released under the GNU General Public License version 2 or later on January 18, 2000. Version 1.5.5 was included on the 100 Great Linux Games and version 1.0.0 on the Linux Cubed Series 8 LINUX Games shovelware collections.

Opensara POpensara.png 2022-11-13 Platform
opensara
POpensara.png
opensara
GenrePlatform
Latest releaserolling
Release dateNovember 13th, 2022
PlatformsWeb
Developerdevnewton
Code licenseMIT[32]
Media licenseCC-BY, CC0.[32]
P. languageJavaScript
Contribute
opensara is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

opensara is a platformer/shmup browser game starring the Open Game Art mascot Sara.

Open Saucer OpenSaucer logo.png 2024-01-12 Action Sports
Open Saucer
OpenSaucer logo.png
Mutiny on the Mothership
GenreAction Sports
Latest release20240112  (Announcement)
Release dateJanuary 12th, 2024
DeveloperLucKey Productions
Code licenseGPL
Media licenseCC-BY-SA
EngineDry
P. languageC++
Contribute
Open Saucer is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Open Saucer is a vehicular soccer game created by LucKey Productions using Dry and other open source software. Binaries and source code are available through GitLab. The game can be played with multiple players on a split screen, over network or using a combination of the two. The ball has Magnus effect.

Tux! Tux logo.png 2024-01-05 Action Platform
Tux!
Tux logo.png
GenreAction Platform
Latest release20240105  (Announcement)
Release dateJanuary 5th, 2024
DeveloperLucKey Productions
Code licenseGPL
Media licenseCC-BY-SA
EngineDry
P. languageC++
Contribute
Tux! is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.

Tux! is a 3D platform game featuring Tux made by LucKey Productions using Dry and other open source software.

Binaries and source code are available through GitLab. Levels are made using Edddy.

0verkill 0verkill.png 2001-12-16 Side-scrolling game
0verkill
0verkill.png
0verkill
GenreSide-scrolling game
Latest release0,16  (Announcement)
Release dateDecember 16, 2001
Code licenseGNU General Public License v2 or later
Media licenseGNU General Public License v2 or later
P. languageC
Contribute
0verkill is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Error creating thumbnail: /bin/bash: line 1: convert: command not found
Arch AUR:
0verkill-git  
Gentoo Linux logo matte.svg Gentoo: games-action/0verkill 
Daemon-phk.svg FreeBSD: 0verkill


0verkill is a terminal-based client-server deathmatch game featuring ASCII graphics.



  1. 1.0 1.1 1.2 kobo-deluxe package copyright in Debian lenny/sid
  2. 2.0 2.1 http://packages.debian.org/changelogs/pool/main/a/asylum/asylum_0.3.2-1/asylum.copyright
  3. Debian copyright file for package neverball-data (1.6.0-8)
  4. 4.0 4.1 Liquidwar's copyright file at Debian packages
  5. Project page at Freecode (archived 2017-11-17)
  6. 6.0 6.1 Code, Media and Documentation Licensing on Project Homepage.
  7. 7.0 7.1 https://raw.github.com/SuperV1234/SSVOpenHexagon/master/LICENSE
  8. 8.0 8.1 https://github.com/bitfighter/bitfighter/blob/master/LICENSE.txt
  9. licensing
  10. 10.0 10.1 http://git.savannah.gnu.org/cgit/starfighter.git/tree/COPYING
  11. http://git.savannah.gnu.org/cgit/starfighter.git/tree/LICENSES
  12. sourceforge page
  13. atanks' copyright file at Debian Packages
  14. Requirement page accessed August 31th, 2009
  15. https://github.com/Duion/Uebergame
  16. https://github.com/Duion/Uebergame/tree/master/scripts/gui/credits
  17. https://github.com/retux-game/retux/blob/main/COPYING
  18. https://github.com/retux-game/retux/blob/main/data/LICENSES
  19. https://savannah.nongnu.org/forum/forum.php?forum_id=8835
  20. http://git.savannah.gnu.org/cgit/pacewar.git/tree/COPYING
  21. http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/images/LICENSES
  22. http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/sounds/LICENSES
  23. http://git.savannah.gnu.org/cgit/pacewar.git/tree/data/music/LICENSES
  24. 24.0 24.1 COPYING file in the source repository
  25. http://terminal-overload.org/faq/
  26. LICENSE CODE at Github
  27. LICENSE ART at Github
  28. 28.0 28.1 OpenClonk FAQ
  29. 29.0 29.1 http://web.archive.org/web/20061207072423/http://www.cs.uidaho.edu:80/~cass0664/fRaBs/pages/updates.html
  30. https://web.archive.org/web/20030610094112/http://abuse2.com/public_domain.php3
  31. https://github.com/videogamepreservation/abuse/blob/master/README
  32. 32.0 32.1 https://gitlab.com/davenewton/opensara/-/blob/master/README.md