Consomaton
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| Consomaton | |
|---|---|
|
Solving the second level of Consomaton (click to view animation) | |
| Genre | puzzle, programming |
| Latest release | 1.0.0 (Announcement) |
| Release date | June 17th, 2016 |
| Platform | Web |
| Developer | Kenta Cho (ABA) |
| Code license | "MIT"[1] |
| P. language | TypeScript (compiled to JavaScript) |
| Library | Node.js and JavaScript libraries |
| Homepage | http://www.asahi-net.or.jp/~cs8k-cyu/blog/2016/06/17/consomaton/ |
| Contribute | |
| Consomaton is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
Consomaton is a puzzle game revolving around cellular automata. The player has to set or change the rules of the automaton so that they transform a given starting state in a console to another given goal state.
References[edit]
- ↑ The game's README file