Crossfire

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{Gameinfo |title = Crossfire |image = File:Crossfire.png |caption = |genres = |genre = MMORPG |developers = Frank Tore Johansen, Mark Wedel, and the rest of the Crossfire team |developer = |code licenses = |code license = GPL |media licenses = |media license = GPL |engines = |engine = |latest release = 1.71.0 |release date = April 5th, 2014 |release date iso = 2014-04-05 |release announce = http://crossfire.real-time.com/clients/gtkv2_client.html |languages = |language = |libraries = |library = |link homepage = http://crossfire.real-time.com/ }}

Crossfire is a Massively multiplayer online role-playing game created by Frank Tore Johansen. It is licensed under the GNU General Public License.[1] Mark Wedel is the current maintainer of the project.

Clients[edit]

There are various clients that can be used to play Crossfire. The screenshot displays crossfire-client-gtk2.

As of 2011-07-26, the latest client for the game is GTK-v2 client version 1.60.0 released on February 2nd, 2011.

Development history[edit]

Some of the earliest releases can be dated back to June 20 1993 when it started as a Gauntlet clone.[2] However, evidence of development started as early as 1992. In 1994, Mark Wedel started contributing to the project, who eventually become the current maintainer of the Crossfire project.[3] Historically Crossfire has used the CVS tool for version control. However, the project decided to migrated to Subversion, the successor to CVS, on September 16, 2006 for its features. [4]

Derivatives[edit]

Over Crossfire's long history, there has been derivatives that branched out from the project. Examples include:

  • Deliantra
  • Daimonin (code is open-sourced, most of the game content is not)[5]
  • Wograld (code and content is open sourced, completely new 45 degree isometric perspective and new game mechanics)[6]

References[edit]

External links[edit]