Curse of War
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| Curse of War | |
|---|---|
|
A Real Time Strategy game for Linux. | |
| Genre | Real-time strategy, Text-mode |
| Latest release | 1.3.0 (Announcement) |
| Release date | July 16th, 2020 |
| Platform | GNU/Linux |
| Code license | GPL v3+ [1] [2] |
| Media license | no media |
| P. language | C |
| Library | ncurses, SDL |
| Homepage | https://github.com/a-nikolaev/curseofwar/wiki |
| Contribute | |
| Curse of War is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
| curseofwar |
Curse of War is a real time strategy game which focuses on high-level strategic planning such as building infrastructure. While it does not reference World War I or II, the game mechanics resembles those types of war.
Curse of War is a text-mode made using the ncurses library for Linux, though it now also has a graphical SDL interface as well. It has both single and multiplayer modes.
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Curse of War -- Real Time Strategy Game for Linux.