Curse of War

From Libregamewiki
Jump to navigation Jump to search
Curse of War
Curses of War.png
A Real Time Strategy game for Linux.
GenreReal-time strategy, Text-mode
Latest release1.3.0  (Announcement)
Release dateJuly 16th, 2020
PlatformGNU/Linux
Code licenseGPL v3+ [1] [2]
Media licenseno media
P. languageC
Libraryncurses, SDL
Homepagehttps://github.com/a-nikolaev/curseofwar/wiki
Contribute
Curse of War is a free game. This means that the source code and media files are available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
OpenSUSE Logo.svg openSUSE: curseofwar


Curse of War is a real time strategy game which focuses on high-level strategic planning such as building infrastructure. While it does not reference World War I or II, the game mechanics resembles those types of war.

Curse of War is a text-mode made using the ncurses library for Linux, though it now also has a graphical SDL interface as well. It has both single and multiplayer modes.

[edit]

                                       __                      
          ____                        /  ]                     
         / __ \_ _ ___ ___ ___    __ _| |_  /\      /\___ ___  
       _/ /  \/ | |X _/ __/ __\  /   \   /  \ \ /\ / /__ \X _/ 
       \ X    | | | | |__ | __X  | X || |    \ V  V // _ | |   
        \ \__/\ __X_| \___/___/  \___/| |     \ /\ / \___X_|   
         \____/                       |/       V  V            
 
       Curse of War -- Real Time Strategy Game for Linux.

Weblinks[edit]

References[edit]

  1. README acc.2023-12-10
  2. LICENSE acc. 2023-12-10