Grail
		
		
		
		
		
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| Grail | |
|---|---|
| Latest release | none | 
| Developer | Henning Hasemann | 
| Code license | GPL | 
| P. languages | C++, Lua | 
| Contribute | |
| Grail is a free engine. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
Grail is an Adventure Engine created by Henning Hasemann licensed under the GNU General Public License.
Development[edit]
Grail was originally written in D and known as Indiana, but due to problems with the D toolchain[1], Hasemann switched to C++. The C++ Port is still in an early state. Feature plans include a gui editor, lua bindings and everything else needed for a 2d point and click adventure game.
Games[edit]
Grail is being used by the upcoming Giga Mansion 2[2] Game.