irrlamb
irrlamb | |
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![]() irrlamb v0.1.0 | |
Genre | Platform, puzzle, physics simulation |
Latest release | 0.2.1 (Announcement) |
Release date | October 2nd, 2015 |
Developer | Alan Witkowski |
Code license | GPL v3 |
Media license | CC-by-SA 3.0 |
P. language | C++ |
Contribute | |
irrlamb is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. |
irrlamb is a platform game, in which the player moves a ball through a 3D terrain. It is being developed by Alan Witkowski and is based on the Irrlicht Engine.[1] irrlamb is licensed under the third version of the GPL.[2] The latest version of the game is 0.1.1 released on January 3rd, 2013.[3]
Gameplay[edit]
The aim in each irrlamb level is to touch every glowing globe, sometimes within a time limit. In some levels the player has the grapple upgrade, which allows the player to shoot an elastic rope at objects and terrain and can be used to climb walls (not really encountered in 0.1.0).
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