It's getting cold
| it's getting cold | |
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| Genre | Post-apocalyptic text game |
| Latest release | 1.0 (Announcement) |
| Release date | April 10th, 2025 |
| Developer | cheesybomb |
| Code license | 0BSD |
| Media license | no media |
| P. language | C |
| Homepage | https://cheesybomb.w10.site/cold.html |
| Contribute | |
| it's getting cold is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well. | |
it's getting cold is a text-based wilderness survival simulation video game. It features sparse textual descriptions and an oppressive setting and mood. It was created by the author as an exercise in both programming and setting a scene.[1]
The game does not rely on any external libraries with the exception of stdint, but that can easily be replaced. If it is running on a terminal which supports it, the game may use colored output.
Gameplay[edit]
The goal in "it's getting cold" is to survive for as many turns as possible; the game only ends upon the player character's death. Each turn the player may perform one of several available actions, which pass a certain amount of time. As time progresses the player's hunger also increases, which if they do not address will lead to their demise. The five available actions (excluding quit) are as follows: eat, hunt, make arrows, scavenge, and tend the fire. All of these activities must be done regularly in order to maintain the necessary materials for survival; the ultimate resource is food, the player's supply of which will determine their ability to live, as hunger is the only way by which they may die.