KSnake in KDE 3.x
|Release date||August 30th, 2013|
|Developer||Matthias Kiefer, Benjamin Meyer and Stas Verberkt|
|Code license||GPL v2+ |
|Media license||GPL v2+|
|KSnakeDuel is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.|
The player controls a snake which eats apples, and when all the apples are eaten must exit the level first. The player’s snake dies if its head hits a wall, another snake, itself, or a ball.
There may be other snakes (their number is configurable and may be between 0 and 99) on the field. Those other snakes may have one of the three kinds of behaviour: Random, Eater, Killer.
There may also be balls (also configurable, 0-99) bouncing between the walls of the field, and killing the player’s snake when they hit it on the head. The behaviour is one of: Dumb, Average, Killer.
The appearance of the walls is configurable and may be a solid color or one of the predefined images.
Also selectable is the level to start with.
Debian repositories include a ksnake package built for GNU/Linux from the kdegames source package.
As of 25 Apr 2009, the versions of the package are:
- 4:3.5.5-1 in etch (oldstable)
- 4:3.5.7-2~bpo.1 in etch-backports
- 4:3.5.10-1 in lenny (stable), squeeze (testing) and sid.
The game version in Lenny is 0.4.0.