|Latest release||1.6_080519 (code), 1.6_070717 (data)|
|Release date||July 13th, 2007|
The latest version is 1.6_070717 (2007-07-17) for Art and 1.6_080519 (2008-05-19) for Code.
- The game data uses formats like BMP, TARGA, PSD, WAV.
- Building the data from source may not be straightforward, if at all possible for a non-programmer. But the code processing the data file, located at src/Core/VirtualFileSystem/ looks well-commented (in Russian). Viewizard's OpenAstroMenace uses some of the Memonix code, and the format is similar or the same. There is a compiler for the data included with OAM source, but it is Win32-only, though it works with Wine.
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