OpenMortal

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OpenMortal
OpenMortal.jpg
GenreArcade fighting game
Latest release0.7.1
Release dateJune 15th, 2006
Code licenseGPL
Media licenseGPL
P. languagesC++,Perl
Contribute
OpenMortal is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Gentoo Linux logo matte.svg Gentoo: games-arcade/openmortal 
Mageia logo small.jpg Mageia: openmortal 
Daemon-phk.svg FreeBSD: openmortal


OpenMortal (also called Mortal Szombat) is a fighting game and is a parody of the proprietary game Mortal Kombat. It is licensed under the GPL.[1] The latest version of the game is 0.7.1 released on June 15th, 2006, while the earliest listed is 0.2 from February 21, 2003. It is written in the Perl and C++ programming languages.

Instructions are provided on how to create new, realistic characters, so players and their friends could serve as actors for the game.[2] As of 2008-05-30, there were 24 characters at http://openmortal.sourceforge.net/cgi-bin/characters.cgi. Although the assets are released under the GPL, the re-use of the character graphics are complicated by personality rights issues.[3] This has not stopped versions of the characters being released for the proprietary M.U.G.E.N engine (possibly compatible with Ikmen).[4]

The game is not available in Debian, because its would-be maintainer found that it seemed dead since 2006, and thus he would have to deal with all the potential bug reports.[5] It was removed for Fedora Extras from similar reasons.[6] The game was included on the LinuxCenter Game Collection from 2004.


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