OpenTTD

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OpenTTD
OpenTTD.png
GenreTransport Infrastructure, Online
Latest release14.1  (Announcement)
Release dateMay 3rd, 2024
PlatformsLinux, Windows, Mac
Code licenseGPL
Media licenseGraphics (OpenGFX): GPLv2 [1]

Sound (OpenSFX): CC BY-SA 3.0, GPLv2, CDDL[2]

Music (OpenMSX): GPLv2[3]
P. languageC++
LibrarySDL, Allegro
Contribute
OpenTTD is a free game. This means that the source code is available to be studied, modified, and distributed. Most projects look for help with testing, documentation, graphics, etc., as well.
Available as a package in:  
Arch Linux "Crystal" icon.svg Arch: openttd 
Openlogo-debianV2.svg Debian: openttd 
Fedora logo.svg Fedora: openttd  
Flatpak logo.png Flatpak: org.openttd.OpenTTD 
OpenSUSE Logo.svg OpenSUSE: openttd

OpenTTD is a simulation game for transportation and a clone of the proprietary game Transport Tycoon Deluxe ("TTD"). The game's source code is licensed under the terms of the GNU General Public License version 2.0.[4] Proprietary data files from the original TTD are not required to play the binary packed game. The game project has free/libre media files. There are official libre data sets for the graphics (OpenGFX), sounds (OpenSFX) and music (OpenMSX). Some GNU/Linux distributions already have packages for these, but if not, these can be downloaded and installed in-game from the extensions menu.[5]

OpenTTD has many improvements over its inspiration, TTD, such as larger maps and online multiplayer play. It was written in the C++ programming language using the SDL or Allegro library.[6][7]

Development[edit]

Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.

History[edit]

OpenTTD originated with Ludvig "Ludde" Strigeus when he started reverse engineering TTD in 2003. Eventually, the project bears fruit in 2004.[8]

In October 2008 a graphics replacement set was released that uses the same license as the original game engine recreation project.[9] That lead to the inclusion into Linux distributions like Fedora.[10]

Version 1.0.0 was released in April 2010.[11]

The official sound set of OpenTTD, OpenSFX, was meant to be a libre sound set for the game actually was under a non-libre license for a very long time, way past the OpenTTD 1.0.0 release.[12] The sounds were licensed under Creative Commons Sampling Plus 1.0, a retired[13] non-free license (it has a non-commercial clause). So efforts have been made to completely rework the sound set to be 100% libre. Version 1.0.0 of OpenSFX, the first actually libre version, was released in March 12, 2021 without any big announcement.[14] The sounds in OpenSFX are licensed CC BY-SA 3.0 from that point on.[15]

Release history[edit]

See OpenTTD release history.

External links[edit]

References[edit]